Thanks! I am making a new one now... It is taking so long for that there was much good and bad things happening lately. Thanks for your words; they motivate me!
interested. are the candles moveable and stand moveable? I see in the vid there are also a candles on stone pillars at 1:15 . but in the assetpack only candles on the walls?
@@supasuoasuoasupa1939 I am sorry! Flames DO move! I forgot! (I get confused with my own stuff - made thousands of models now) There is one model with those flames - it is a wall candle holder. But other packs and the most recent one: www.unrealengine.com/marketplace/en-US/profile/Conrad+Justin have some standing light models. Cheers!
Your style is awesome but maybe too orginal for game projects. It's a mix of stylized and realistic, look's like (very well) hand painted cardboard 3D models. While most assets are fully realistic PBR or fully stylized, it would be hard to find assets which fit in a scene using those models.
I understand! I am trying to create something out of the box and artistically satisfying as well as assets that everybody can use (so far I am very happy with what I managed to do). This is a long journey of trial and error, experimentation and it will take time to fully develop. Let's see how this unfolds as I am working on my 5th pack - I will keep in mind your opinion as I work on it.
@@conradjustinart Artistically speaking it's a 10/10. I would love to see a game with this beautifull style but as a non 3D artist indie dev, I would need to find characters, weapons, animals, etc. with the same style to make a game with those assets. I bought your harbor pack and my other assets looks good with it because it's a bit more realistic (I guess it's because there's more paint/rust/moss/washed details)
Justin, this is crazy, these modular projects break my mind, I really congratulate you, you are an excellent artist!
Very happy I am to read this, thank you!
@@conradjustinart Jesteś maszyną, zawsze przeglądam co masz na Sketchfabie, szukam Mistrza, któremu mogę się przyjrzeć :)
Purchased this and the rest of your library I didn't own, today. I'm absolutely loving it too! I'm looking forward to purchasing more from you.
Thanks! I am making a new one now... It is taking so long for that there was much good and bad things happening lately. Thanks for your words; they motivate me!
@@conradjustinart Oh wow! What is coming next?
As always, absolutely amazing. What an attention to detail!!!
Thanks!
So so so gorgeous!
nice sound transition too !u epic!!!
Thanks! I am glad you think so!
These building meshes ,,, are they solid or do they have an inside? The right answer gets you a sale.
They have interiors.
Great job
It looks amazing
Thank you! I appreciate this!
interested. are the candles moveable and stand moveable? I see in the vid there are also a candles on stone pillars at 1:15
. but in the assetpack only candles on the walls?
Not sure if I understand the question. But everything from this video is in the pack! Flame does not move if that's what you meant
Conrad Slawinski ok, how many aasets have flame on it?
@@supasuoasuoasupa1939 I am sorry! Flames DO move! I forgot! (I get confused with my own stuff - made thousands of models now) There is one model with those flames - it is a wall candle holder. But other packs and the most recent one: www.unrealengine.com/marketplace/en-US/profile/Conrad+Justin have some standing light models. Cheers!
Do you do Freelancer work?
I've read on your page that you were working on a Unity version. Are you still working on it ?
Now I'm doing commissions for someone but after models are done I will work on the Unity version, yeah
Your style is awesome but maybe too orginal for game projects. It's a mix of stylized and realistic, look's like (very well) hand painted cardboard 3D models.
While most assets are fully realistic PBR or fully stylized, it would be hard to find assets which fit in a scene using those models.
I understand! I am trying to create something out of the box and artistically satisfying as well as assets that everybody can use (so far I am very happy with what I managed to do). This is a long journey of trial and error, experimentation and it will take time to fully develop. Let's see how this unfolds as I am working on my 5th pack - I will keep in mind your opinion as I work on it.
@@conradjustinart
Artistically speaking it's a 10/10.
I would love to see a game with this beautifull style but as a non 3D artist indie dev, I would need to find characters, weapons, animals, etc. with the same style to make a game with those assets.
I bought your harbor pack and my other assets looks good with it because it's a bit more realistic (I guess it's because there's more paint/rust/moss/washed details)