Become a Patron to gain early access to videos, giveaway contests, voting and behind the scenes info here: www.patreon.com/RollingSolo Intro 0:08 | Overview 1:24 | Day 4 & 5 3:15 | Viewer Voting 1:36:40 Rollers! Join me as we continue with Day 4 & Day 5 of This War of Mine designed by Michał Oracz and Jakub Wiśniewski. This game was published originally on Kickstarter by Awaken Realms and the retail release handled by Galakta! Will Bruno, Boris and Emilia be able to survive? Time to find out! Be sure to vote for the Narrative Action card choice at the end. Enjoy ;D FYI: 3:24 I should have kept moonshine as it states on the card. Rats!
At 3:24 , you should not have lost your moonshine as the card directly tells you not to. At 38:14 , the 100% alcohol you found has a weight of 1 so your spare capacity should have been 1 instead of 2. I really enjoy your playthrough videos. Thank you for making them.
Hey George! Good catch, I'll take a look. A may not be able to take it back at this point though. Happy you're enjoying the series. I'm enjoying putting them together for you all! :)
Well, it's dark. There's no denying that, is there? Watching your gameplay is like watching a movie. I'm actually invested in the outcomes of the characters you're playing. RIP Bruno.
Two years old but I just got this and learning the rules. It really helps you're so clear because I was missing rules. Thank you! I wonder if you've done expansion?
I believe that I read somewhere on BGG you can move bandages and meds to characters at anytime, including when you get them, so you an keep them on them to avoid them being raided.
I've heard that to! I'd like to know where that is mentioned? Possibly in the errata? It makes sense in a way if it's meant to avoid it being taken from your storage.
@@RollingSolo sorry for the late reply, but it's a hidden rule that you discover by checking the Journal FAQs (usually at the end of a day period there's a small "See more" with a script number - there's lot of hidden rules there!)
I believe the Empathy check for a loss (RIP Bruno) is only one die to roll for all the characters. Now I will enjoy Day 5, your TWOM campaign is awesome!
Hey Mario! Thanks for watching. I rolled for all characters. I’ll check the wording but believe you roll for each character. See you in the next one and great to hear you’re enjoying my attempt to survive! :)
@@RollingSolo ouch, I just watched day 5 and... good luck! In italian rules is definitely one roll and check the result with the Empathy of each single character. In my plays I always prefer to use the Laboratory to close those damned holes, in order to lessen cold and the result of night raids, but everytime is an hard choice!
Tough times in this one ahead! Thanks for the follow up on the single roll. Noted. I need to get those holes boarded up but it’s fun managing multiple problems at once hey? Wish me luck, I’m going to need it haha
I've not played the game yet though I have it. Watching your playthroughs are really helping firm up the rules. A question: are you ever required to leave someone to guard the place? The last two nights it hasn't played out too well. And now you're close to losing a second companion and she's too wounded to travel or even stand guard (or at least be effective).
Happy to hear the videos are knocking down the barrier to play. In terms of guarding at night, lets just say that if you don’t leave someone to stand guard really bad things will happen. ;D
If he would lose the second character without a new entry, the last one must... yes, really... must stand guard alone, not go viking ahaahahah EDIT: a wounded (or fatigued) character with no action can acts as usual in the night, and then apply the eventual effects when he comes back.
Raging gang's is absolutely brutal. Pretty much guarantee you'll lose a character. I took in a character with misery 3 lost them the next day 🤣 then it was just like a mass suicide from misery that ended the game on day five. Awesome playthrough as usual.
Adam... you can take an action to move a fitting to a different space if you blocked yourself in. If memory serves, you can also take an action to disassemble fittings to regain the resources from them. I have never made it to the ceasefire but I have made it to the last day twice by doing this... Workshop ASAP then board up all holes. They are each worth one for cold tokens and damage from night raids. Then build the reinforced door for the extra rolls for the person on guard duty. It's the night raids that really kill you in this game...IMO. If you can keep them to a minimum most other states can be managed. I always keep two books in storage for the plus two per book to misery rolls in the chair as well. Not trying to be preachy, just throwing some things out there. Again, I have never won the game so take with a grain of salt... :-)
I won two times, first time with -30 points, second time with a 0 score, it was fine enough! Your advices are very precious, I think. I also think that Adam can take some risks and try to exchange stuff, if possible.
Excellent playthrough again Adam. Got this on Friday and plated a few times now and won once. When you gave Boris a veg when he was at hunger 3 and you said you wont be reducing his hunger, why is that? I thought when you eat your hunger goes down. Is that not the case? Edit: Scrath that, veg doesn't lower hunger 🤪
Yes they do! Apparently we like to inefficiently hear our place and watch all the warm air go out the holes of the house haha The board ups would certainly help us against night raids but the whole game is a balance of priorities. ;D
Become a Patron to gain early access to videos, giveaway contests, voting and behind the scenes info here: www.patreon.com/RollingSolo
Intro 0:08 | Overview 1:24 | Day 4 & 5 3:15 | Viewer Voting 1:36:40
Rollers! Join me as we continue with Day 4 & Day 5 of This War of Mine designed by Michał Oracz and Jakub Wiśniewski. This game was published originally on Kickstarter by Awaken Realms and the retail release handled by Galakta! Will Bruno, Boris and Emilia be able to survive? Time to find out! Be sure to vote for the Narrative Action card choice at the end. Enjoy ;D
FYI: 3:24 I should have kept moonshine as it states on the card. Rats!
At 3:24 , you should not have lost your moonshine as the card directly tells you not to. At 38:14 , the 100% alcohol you found has a weight of 1 so your spare capacity should have been 1 instead of 2. I really enjoy your playthrough videos. Thank you for making them.
Hey George! Good catch, I'll take a look. A may not be able to take it back at this point though. Happy you're enjoying the series. I'm enjoying putting them together for you all! :)
Well, it's dark. There's no denying that, is there? Watching your gameplay is like watching a movie. I'm actually invested in the outcomes of the characters you're playing. RIP Bruno.
I aim for it to feel like that 😉
Glad to hear you’re loving it.
Two years old but I just got this and learning the rules. It really helps you're so clear because I was missing rules. Thank you! I wonder if you've done expansion?
Thanks my man! I haven’t covered the expansion yet. Something I’d like to do! 👍🏼
@@RollingSolo I'll definitely be there watching if you do, and I just found your fb group. Be safe take care!
I believe that I read somewhere on BGG you can move bandages and meds to characters at anytime, including when you get them, so you an keep them on them to avoid them being raided.
I've heard that to! I'd like to know where that is mentioned? Possibly in the errata? It makes sense in a way if it's meant to avoid it being taken from your storage.
@@RollingSolo sorry for the late reply, but it's a hidden rule that you discover by checking the Journal FAQs (usually at the end of a day period there's a small "See more" with a script number - there's lot of hidden rules there!)
Just completed Blood in the Snow scenerio. The rewards will be appreciated on future plays.
Hey Atris! That’s awesome! Congrats :)
I believe the Empathy check for a loss (RIP Bruno) is only one die to roll for all the characters.
Now I will enjoy Day 5, your TWOM campaign is awesome!
Hey Mario! Thanks for watching. I rolled for all characters. I’ll check the wording but believe you roll for each character. See you in the next one and great to hear you’re enjoying my attempt to survive! :)
@@RollingSolo ouch, I just watched day 5 and... good luck!
In italian rules is definitely one roll and check the result with the Empathy of each single character.
In my plays I always prefer to use the Laboratory to close those damned holes, in order to lessen cold and the result of night raids, but everytime is an hard choice!
Tough times in this one ahead! Thanks for the follow up on the single roll. Noted. I need to get those holes boarded up but it’s fun managing multiple problems at once hey? Wish me luck, I’m going to need it haha
I've not played the game yet though I have it. Watching your playthroughs are really helping firm up the rules. A question: are you ever required to leave someone to guard the place? The last two nights it hasn't played out too well. And now you're close to losing a second companion and she's too wounded to travel or even stand guard (or at least be effective).
Happy to hear the videos are knocking down the barrier to play. In terms of guarding at night, lets just say that if you don’t leave someone to stand guard really bad things will happen. ;D
If he would lose the second character without a new entry, the last one must... yes, really... must stand guard alone, not go viking ahaahahah
EDIT: a wounded (or fatigued) character with no action can acts as usual in the night, and then apply the eventual effects when he comes back.
Raging gang's is absolutely brutal. Pretty much guarantee you'll lose a character.
I took in a character with misery 3 lost them the next day 🤣 then it was just like a mass suicide from misery that ended the game on day five.
Awesome playthrough as usual.
You really need a good die roll to keep it together. Meaning a strong character or paired with a good weapon! Thanks so much :)
Adam... you can take an action to move a fitting to a different space if you blocked yourself in. If memory serves, you can also take an action to disassemble fittings to regain the resources from them. I have never made it to the ceasefire but I have made it to the last day twice by doing this... Workshop ASAP then board up all holes. They are each worth one for cold tokens and damage from night raids. Then build the reinforced door for the extra rolls for the person on guard duty. It's the night raids that really kill you in this game...IMO. If you can keep them to a minimum most other states can be managed. I always keep two books in storage for the plus two per book to misery rolls in the chair as well. Not trying to be preachy, just throwing some things out there. Again, I have never won the game so take with a grain of salt... :-)
I won two times, first time with -30 points, second time with a 0 score, it was fine enough!
Your advices are very precious, I think.
I also think that Adam can take some risks and try to exchange stuff, if possible.
That's great info to know sir and you're correct. Thanks for the feedback, I love it! :D
The exchanging of things could be an option indeed. We shall see!
@38:18 the alcohol had a weight of 1 and I don't believe you took that into account.
Hey Winston! Thanks for the feedback, it appears you're correct. That was a slip on my part. Good eye!
Excellent playthrough again Adam. Got this on Friday and plated a few times now and won once. When you gave Boris a veg when he was at hunger 3 and you said you wont be reducing his hunger, why is that? I thought when you eat your hunger goes down. Is that not the case?
Edit: Scrath that, veg doesn't lower hunger 🤪
Hey Mark! Thanks so much sir. Not for vegetables! Unfortunately they just maintain your hunger level. Sounds like you caught that now :D
Don't boardups help you with both cold and with night raid attacks?
Yes they do! Apparently we like to inefficiently hear our place and watch all the warm air go out the holes of the house haha
The board ups would certainly help us against night raids but the whole game is a balance of priorities. ;D
You were supposed to keep moonshine .
I just now read someone else pointed that out never mind
@@damienzak3532 Still a good catch! ;D
52:05 *roblox death sound*
😵
Funny combination book and misery
Indeed!
Next play the scenario last day
Hey! The situation is getting pretty harsh for sure. But I think that’s everyday in this game haha
@@RollingSolo haha me to i got stres because my characther die in day 3
@@A9_Chord is very likely to lose one survivor in the first 3 days, maximum 4, ahahahha what a game!
@@mariopasqualotto1189 hahahahha i try the scenario and i give up on day 2 hahah
Idk i fell the intro (THWoM) is to long
Hey! Thanks for watching. I make sure to have a pinned comment with timestamps for those that wish to skip. ;)
I like it. Can always fast forward since you don't
Bruno :(
Tough loss! :(