Ultimate Guide to Unreal Engine 5 | From Basics to Advanced Techniques

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  • Опубликовано: 22 ноя 2024

Комментарии • 88

  • @SuperAazim
    @SuperAazim 12 дней назад +1

    For architectural visualization in Unreal Engine, here's a suggested outline for a video series:
    Series Title: "Unreal Engine Architectural Visualization Mastery"
    Episode 1: Introduction & Project Setup (15-20 minutes)
    - Overview of Unreal Engine for archviz
    - Setting up a new project
    - Importing 3D models & textures
    Episode 2: Modeling & Texturing (30-40 minutes)
    - Creating custom 3D models in 3ds Max/Blender
    - Texturing & material setup
    Episode 3: Lighting Fundamentals (20-30 minutes)
    - Introduction to Unreal Engine lighting
    - Setting up natural & artificial light sources
    Episode 4: Material & Shading (30-40 minutes)
    - Creating realistic materials & shaders
    - Using Physically-Based Rendering (PBR)
    Episode 5: Scene Assembly & Layout (20-30 minutes)
    - Importing & placing furniture/fixtures
    - Setting up camera views
    Episode 6: Rendering & Post-Processing (30-40 minutes)
    - Rendering settings & optimization
    - Post-processing techniques in Unreal Engine
    Episode 7: Animation & Dynamics (30-40 minutes)
    - Creating animations & simulations
    - Using physics-based simulations
    Episode 8: Final Touches & Rendering (20-30 minutes)
    - Adding final details & polish
    - Rendering & exporting final images/videos
    Bonus Episode: Tips & Tricks (10-20 minutes)
    - Pro tips for optimization & performance
    - Troubleshooting common issues
    This series would cover the entire archviz workflow in Unreal Engine, from modeling to final rendering.

    • @MoSolei
      @MoSolei  11 дней назад +1

      I’ll definitely consider your ideas for future content! It’s great to have such thoughtful viewers.

  • @harshbarondiya
    @harshbarondiya 13 дней назад +5

    I have been using UNREAL ENGINE for a long time... But I stopped using it for 1 year and just for a quick revision I found this tutorial... I must say this is the best bestest... Tutorial I have ever scene ❤❤❤

    • @MoSolei
      @MoSolei  12 дней назад +1

      thank you so much, please share with others

  • @michaelb1099
    @michaelb1099 24 дня назад +3

    The concept of levels and sublevels is so helpful Thank you for this great tutorial

    • @MoSolei
      @MoSolei  24 дня назад

      I'm glad you found the tutorial helpful! Let me know if you have any questions.

  • @RoskoFig
    @RoskoFig 15 дней назад +2

    Will definetely follow this later

  • @yearight1205
    @yearight1205 26 дней назад +3

    Every once in a while I take an extended break from Unreal Engine. Then I come back and go through one of the latest tutorials to refresh my memory on it all. I'm going to be returning to using Unreal for filmmaking in the near future. So hope your channel helps get me back on track! =)

    • @MoSolei
      @MoSolei  25 дней назад

      Thank you for sharing! Taking breaks can be a great way to come back with fresh eyes. I'm glad you're diving back into Unreal Engine, especially for filmmaking-there's so much potential there! I hope the content on my channel helps you get back on track, and if you have any questions along the way, feel free to reach out. Good luck with your upcoming projects!

  • @马哥-l7e
    @马哥-l7e 21 день назад +3

    Very professional, very comprehensive, very complete and very good instructional videos. The standard pronunciation makes my machine translation work exceptionally well.

    • @MoSolei
      @MoSolei  18 дней назад +1

      Glad it was helpful!

  • @TengyiYeCalvoPro2
    @TengyiYeCalvoPro2 20 дней назад +3

    This video was so in depth and detailed, loved it!

    • @MoSolei
      @MoSolei  19 дней назад +1

      You’re very welcome! I really appreciate your kind words, and I’m glad you enjoyed the depth of the video. 😊

  • @SuperAazim
    @SuperAazim 12 дней назад +1

    its amazing how simply and easily you made this great tutorial.. i have been really struggling to find one.... please make architecural visualization videos in unreal engine from modeling to finish and just a suugestion instead making one big 3-4 hrs.. do spilt in to shorter videos... you are just doing great... please continue to do so... jazakallah

  • @MagT_DE
    @MagT_DE 4 дня назад

    Thanks, Mohammed, for this nice Course! I'll share it with my kids! Great work, thanks!

    • @MoSolei
      @MoSolei  4 дня назад

      Thank you for the kind words, I appreciate it!

  • @zohahs5276
    @zohahs5276 22 дня назад +2

    3hrs wow amazing thanks for this

    • @MoSolei
      @MoSolei  22 дня назад

      I'm glad you enjoyed the content! I hope it's a useful resource for you.

  • @bigtimebobby6644
    @bigtimebobby6644 25 дней назад +2

    By far the best tutorial I have watched so far. I will have to go back and take some notes, but I am looking forward to seeing what other content you have and what is to come. My personal goal is to make a short film using metahumans, mostly with interior scenes.

    • @MoSolei
      @MoSolei  25 дней назад +1

      Thank you! I’m glad you found the tutorial useful. Making a short film with Metahumans in interior scenes sounds amazing! I’ll keep sharing more content, so stay tuned for tips that might help with your project. Good luck!

    • @bigtimebobby6644
      @bigtimebobby6644 25 дней назад

      @@MoSolei Thank you again

  • @m.ghost7
    @m.ghost7 17 дней назад +1

    I saw your video today. I really like your work. Please make unreal Engine tutorial for newbies❤❤❤

    • @MoSolei
      @MoSolei  16 дней назад

      I’m glad you enjoyed the video, and I’ll definitely consider creating tutorials for beginners.

  • @HùngĐỗ-o6w
    @HùngĐỗ-o6w 27 дней назад +3

    Please make a video on how to get VL Megascan in Fab

  • @germanmairen
    @germanmairen 23 дня назад +1

    amazing tutorial man, congrats!!! You have a new follower, keep doing these videos, they are great 🙌

    • @MoSolei
      @MoSolei  23 дня назад

      Thank you so much! I'll definitely keep creating more content like this. If you have any specific topics you want to see next, feel free to let me know. Thanks again!

  • @INVEITABLEMan
    @INVEITABLEMan 5 дней назад

    Assalamualaikum bro, really bro u is the bestest teacher

    • @MoSolei
      @MoSolei  5 дней назад

      Thank you for the kind words, I appreciate it!

  • @itsmoin41
    @itsmoin41 17 дней назад +2

    you r a master bro😍❤

    • @MoSolei
      @MoSolei  16 дней назад

      Thanks so much! I’m really glad you’re enjoying the videos. If you ever have any questions, feel free to ask.

  • @funnyfoggo
    @funnyfoggo 26 дней назад +2

    Great course, kindly teach us more related things and We will support more!
    Blueprint, material, dynamics, niagara vfx, simulation(Cloths, water, fire etc), Control rigs etc. I would love t learn especially simulations, niagara and control rigs!

    • @MoSolei
      @MoSolei  26 дней назад +1

      Thank you for the amazing feedback! I'm always looking for new topics to explore, so your ideas are greatly appreciated.

  • @unknown_amazing_chap4480
    @unknown_amazing_chap4480 23 дня назад

    Very nice video. You speak clearly and I can understand everything. I am going to watch the whole video to learn everything. Thank you so much! I am subscribing now! Thank you!

    • @MoSolei
      @MoSolei  23 дня назад

      Thank you so much for your kind words! I really appreciate your feedback. If you have any questions while watching or need further clarification, feel free to ask. I'm here to help! Welcome to the channel!

  • @cgimadesimple
    @cgimadesimple 21 день назад +1

    amazing results!!❤

  • @ImtiazAli-in7gk
    @ImtiazAli-in7gk 26 дней назад +2

    make architecural visualization videos in unreal engine from modeling to finish

    • @MoSolei
      @MoSolei  26 дней назад +2

      I would love to if I get enough support form community on this channel
      Please like and share my videos

    • @ImtiazAli-in7gk
      @ImtiazAli-in7gk 26 дней назад

      @@MoSolei you will definitely get the support

  • @dddharmesh
    @dddharmesh 27 дней назад +2

    superb video... nice explanation...

  • @raviranjan1116
    @raviranjan1116 26 дней назад +2

    Superb explanation 😊👏🏻👏🏻🔥

    • @MoSolei
      @MoSolei  26 дней назад +1

      I am glad you liked it!

  • @darkcornerstudio
    @darkcornerstudio 23 дня назад

    Amazing tutorial. Great job!!!!

    • @MoSolei
      @MoSolei  23 дня назад

      Thank you so much! I'm really glad you enjoyed it.

  • @StudioGrabon
    @StudioGrabon 26 дней назад +1

    Thanks, great job!

    • @MoSolei
      @MoSolei  26 дней назад

      Thank you too!

  • @josephisaac4069
    @josephisaac4069 22 дня назад +1

    Sub Levels, Gotcha!!!! Thank you Very much!!!!!

    • @MoSolei
      @MoSolei  22 дня назад +1

      Glad you found that helpful! Let me know if you have any questions.

    • @josephisaac4069
      @josephisaac4069 20 дней назад

      @@MoSolei Sure, Thank you!

  • @imksnv
    @imksnv 26 дней назад +1

    is your workflow for games or for cinematic stuff (or good for both) ? (thanks for the video anyway !!)

    • @MoSolei
      @MoSolei  26 дней назад

      Thank you for your question! The method I demonstrated in the tutorial is versatile and works well for both games and animation/cinematics. There are definitely some optimization techniques that can be applied specifically for games to ensure better performance. However, with the advancements in each new version of Unreal, especially with features like Nanite, Lumen, and Megalight, the need for manual optimization is gradually decreasing.

  • @h-unte-r_
    @h-unte-r_ 24 дня назад

    Thank you for your tuttorial 🔥🔥👍👍👍👍

    • @MoSolei
      @MoSolei  24 дня назад

      I’m glad you found it helpful!

  • @averagemobileplayergfs7383
    @averagemobileplayergfs7383 13 дней назад

    Amazing! So helpful tutorial of UE5!
    I do have a question 🙋‍♂️
    If I used said “assets(or any other items)” that I *didn’t* create myself on making a game. Then, I released said completed game using said assets. Would I be charged for “copyright” or anything at all for doing so?

    • @MoSolei
      @MoSolei  11 дней назад

      It depends on the licensing terms for each asset. Always review the usage terms of the assets you’re incorporating into your project. For instance, assets from sources like Quixel Bridge are free for commercial use if you're within their guidelines, so copyright concerns are minimal in that case. However, assets downloaded from other platforms may have specific restrictions or requirements for commercial use, such as attribution or separate licensing fees. It’s crucial to be aware of these terms to avoid potential copyright issues when publishing your game.

  • @IceDragonsWOM
    @IceDragonsWOM 28 дней назад +1

    Nice video!
    What a game or video is on first second of time please ?

    • @MoSolei
      @MoSolei  26 дней назад

      Thank you! The game in the first few seconds is likely Final Fantasy XVI

  • @Josh_Alfaro
    @Josh_Alfaro 19 дней назад

    Note: when making a packed level actor, you can’t include lights. Packed level actors only support meshes. But the Blueprints created from them can have lights be added after they’ve been made

    • @MoSolei
      @MoSolei  19 дней назад +1

      Thanks for mentioning that! You’re right-Packed Level Actors only support meshes, so lights can’t be directly included in them. You can still add lights to the Blueprint created from the packed level afterward, though. Appreciate the tip!

    • @Josh_Alfaro
      @Josh_Alfaro 19 дней назад

      @@MoSoleino problem! Keep up the good work. I’ve been using learning UE5 for about a year but still learned a lot from this video.

  • @Namtran-bq3vz
    @Namtran-bq3vz 23 дня назад

    Thank you for the great tutorial. I am a newbie and this tutorial helps me a lot. But I have download a material from quixel and it dont have tiling X and Y like your setting. Is there anyway to fix it, thanks.

    • @MoSolei
      @MoSolei  23 дня назад +2

      Thank you for your feedback! It's great to hear that the tutorial is helpful for you as a newbie. Regarding the tiling issue, the changes you're noticing with Quixel materials are likely due to recent updates, especially as Quixel transitions into a new library called FAB. Currently, when you download a material from FAB, you might find that it doesn't have separate Tiling X and Tiling Y parameters; instead, it has a single Tiling option that adjusts both axes together.
      This isn't a major issue, and while you can separate them for more control, it may be a bit complex for beginners. If you have any further questions or need assistance with this, feel free to ask!

    • @Namtran-bq3vz
      @Namtran-bq3vz 23 дня назад

      @@MoSolei Thank you, I should learn the basic blueprint before continuing tutorial :D

  • @MateusHenrique-ii9ed
    @MateusHenrique-ii9ed 27 дней назад +1

    Excellent video, I really like your channel, I just need subtitles in English to make it more complete, and then I can translate

    • @MoSolei
      @MoSolei  27 дней назад +1

      I will add it shortly

  • @danimusbar
    @danimusbar 27 дней назад +5

    what laptop or desktop you use to make this tutorial ?

    • @MoSolei
      @MoSolei  27 дней назад +2

      Just get something with RTX graphic card

    • @TheyCallMeMercy
      @TheyCallMeMercy 26 дней назад +2

      A 30-40 series 12gb vram rtx GPU would be a great investment ( I personally have a 4050 6gb vram and I won't suggest buying that) a 3070ti or a 4060 would be a better option depending on what kind of work you want to do a 4060 can help you with new gen games but a 3070ti has better raw performance in mostly everything that doesn't require alot of ai stuff

    • @raviranjan1116
      @raviranjan1116 26 дней назад +2

      @@TheyCallMeMercy I've i7 14gen, gpu rtx 4070ti pc 12gb and 32gb ram. And it's enough for me rn.

    • @Cubic_Game_Studios
      @Cubic_Game_Studios 26 дней назад +2

      Amd GPUs are a great option for low budget too. Personally running a Radeon Rx 6900xt

    • @ImtiazAli-in7gk
      @ImtiazAli-in7gk 26 дней назад +1

      @@danimusbar any workstation and quadrao m4000 also is good option in budget

  • @jamesa5890
    @jamesa5890 19 дней назад

    At 37:20+ you touch on levels, sublevels and a bit on open world level partition stuff; I am trying to make a system where when my player dies, they go to an alternate dead version of the normal map, I was thinking sublevels was the way to do this, but you said it cannot be done in open world? (because of level partioning? :S)

    • @MoSolei
      @MoSolei  18 дней назад

      When working with open world levels in Unreal Engine, level partitioning can make it harder to use sublevels the way you might in smaller maps. To create an alternate map for a “dead” version, you could try conditional loading, which shows or hides areas based on player actions. Alternatively, use blueprint scripting to transition to an alternate version of your map without needing separate sublevels.

    • @jamesa5890
      @jamesa5890 18 дней назад

      @ :O awesome; Thank you, I will look into those. Appreciate how detailed you are at helping without being super complicated :P tough balance.

  • @borissolaris4421
    @borissolaris4421 24 дня назад

    If they did, what they did with FAB, they’ll do it with UE too in the future. For sure.

    • @MoSolei
      @MoSolei  24 дня назад +1

      From my perspective, FAB is on a solid path. Sure, there are some bugs, but I’m confident those will be ironed out with time. And with Quixel still free to use until the end of the year, we can make good use of it while improvements roll out. Overall, I’m optimistic about Unreal’s future developments and can’t wait to see what’s next! Thanks for sharing your thoughts-it’s always great to connect on these topics!

  • @tief1975
    @tief1975 10 дней назад

    great

  • @kingdom_song
    @kingdom_song 28 дней назад +1

  • @KADstudioArchitect
    @KADstudioArchitect 2 дня назад

    in 3 hours basic do advanced huh?

    • @MoSolei
      @MoSolei  День назад

      This tutorial covers advanced topics thoroughly while remaining concise, ensuring even complex concepts are addressed effectively in just a few hours. 😊

  • @cristitanase6130
    @cristitanase6130 27 дней назад +1

    wait... "movie"?!
    I thought it's about making Games, because, U5 is a ... game engine....

    • @Nitinsharma-if8xt
      @Nitinsharma-if8xt 26 дней назад

      not only game engine ue5 used to make games movie architecture and automobile industry..

    • @cristitanase6130
      @cristitanase6130 26 дней назад

      @@Nitinsharma-if8xt where is that mentioned in the title of the video?!

    • @MoSolei
      @MoSolei  26 дней назад

      Good question! While Unreal Engine 5 is indeed a game engine, it's also widely used for creating high-quality animations and cinematic content. The flexibility of UE5 makes it a powerful tool not only for game development but also for film and other visual media.

    • @cristitanase6130
      @cristitanase6130 26 дней назад

      @@MoSolei the problem is not with Unreal, but with your video title, where the heck is written this is a Movie Creation tutorial not a Game Engine one?

    • @josephisaac4069
      @josephisaac4069 22 дня назад

      @@cristitanase6130 Dude, show some respect when you take a free lesson that's worth hundreads of dollars and years of hardwork, dont bark here like a dog. Did you come here to learn anything, or just to nag on your lack of understanding? In the begining of the video he says it clearly, he is making a movie clip, not gaming. If you cant understand basic English, that's your problem. And for your complain about the title, get the heck out of here.

  • @Madlion
    @Madlion День назад

    This is far from advanced 😅 3 hours to basically get started