@@DeadlockUnlocked Hey! Sorry, but I'd rather not say since I now work at that school and don't want to put that info out there publicly or some people might just show up there cause they watch my content. Just make sure to look out for these things: - They have group projects with students of the other disciplines (Artists, Planners and Programmers together). This will teach you much more than just working together with students of the same discipline. - They don't concentrate on standardized testing (For programming many schools will force you to do the 情報処理検定 and you'll loose 1 year just on that and not learn any REAL game dev) - If you're a programmer ask them if they concentrate on high level or low level stuff. Some schools will only do Unity and Unreal while others will do low level stuff with Direct X libraries. IMO if you're looking to get a job, having really strong C++ fundamentals will make it much easier than being good with a game engine. Ideally though you should be able to do both - Many schools also don't really 'get' game dev and just teach it as an extension of web dev and general IT. If you're really passionate about it, looking for a school that specializes on game dev/anime is probably gonna be more exciting and not as dry - HAL in Shinjuku seems to have a good rep looking at it from the outside, but every person I talked to said to avoid it like the plague
Impressive to hear you're learning how to do pixel art. Even as a seasoned artist, it takes a lot of time and effort to make perfect. Good luck! I'm excited to see what you do next!
Thanks for the encouragement. It's definitely challenging, but I'm doing it one step at a time only drawing 10~20 minutes every day to not overwhelm myself and stay consistent :)
@@jeremyjohnson9609 Great to hear that! For someone like me, who is putting his baby steps into the game development, I would really like to have your advice on making the showreel/projects that will land me to get a job in a company.
I used to love Global Gladiators! Thanks for making this video. I've dabbled in game Dev for years and videos like this definitely help get me motivated.
Great retrospective, my man! It's been a pleasure and quite motivational to watch you grow and progress through the years. 😎 Seeing you work on some of those projects first-hand showed how dedicated you are to your craft!
I've been learning Unreal for about a year now and I started with your 2D Platformer Video. At that time I was almost a year into my Game Design course at Uni and felt like shit because I was horrendous at programming so couldn't really do much with my ideas and couldn't contribute much to any project (Unity did NOT click with me). You helped put me on the path to actually developing my skills and getting to a point where I feel confident in my ability to develop my own stuff and go the extra mile in my education
Thanks! That is a big dream of mine... but it's not realistic for the time being. If I'll do it, it has to be amazing and there's many hurdles to overcome. Currently mostly focusing on Top Down 2D stuff for the upcoming courses.
Aye man I didnt know you live in Japan too. I've been watching your tutorials to learn some gaming stuff myself and I also started my gaming journey here in Japan lol Good luck!
Really love your teaching style and content. I had no idea you had done VR too. It would be CRAZY not to do a UE C++ course on VR bro ! especially since you'd have real world experience. Please consider making the announcement this year
I am glad you had such a succesfull journey. After I graduated in gamedesign, I did not work a single second in the games industry since nobody wanted to even hire me.
Thank you :) Yeah... it can definitely be rough out there and a lot of the other students in my class ended up going into general IT or ended up doing something completely different. I think what really helped were the internships and having been able to already work part time as a game dev through friends while I was still at school. Also I think for game design it's probably even harder than for game programming because it's a less concrete skill set :(
Finally someone who says the truth and doesn't offer to make a videogame in 4 days, hahaha. Great video, starting simple, growing and learning during the years, good luck!
The biggest issue with this are finding good assets that are CC0 :( Yeah I'd love to make a 2.5D platformer course like DK Country Returns or something like that. And maybe full on 3D at a later point. But for now I have to double down on my 2D/3D Hybrid style since there's still much to cover.
Amazing video! I myself would love to participate in the making of a game with a small team, but unfortunately it is hard to find people that would be willing to join or host this kinds of events
very inspiring story. it's funny how many of us end up moving to Japan like its some sort of mecca for gamedev careers... i'm trying to break into the industry proper mid-career but your course on udemy helped me get into a tangential job using unreal. best of luck with your career, you're doing some great things
Thank you :) Yeah, it was a rough time, but totally worth it! Had to make up for all the years I lost to working at a factory job I hated, not knowing I could actually escape that.
Hi! I’m beginning to start my journey as a game artist but i want to have knowledge of coding for scripting as well. As I think I’ll be left behind in the industry Which coding language do you think I should start with if I were to use unreal engine5 or unity? I also want like to know which engine you favour? Thank you for explaining your journey as it has given me motivation to plan for myself!
Hey! If you want to actually write code and don't have any experience yet getting into C++ with Unreal Engine is extremely rough and I wouldn't recommend it. If you want to use Visual Scripting however Unreal Engine is amazing and gives you tools no other engines have. Visual scripting will still teach you 'programming' and the way of thinking necessary for writing code, however it won't teach you the syntax. If writing code is your priority then C# and the way Unity handles it is much more accessible as a starting point.
hello, I hope you could spare some time reading my comment and give some tips at the end. I just graduated my degree in CS but i feel like i want to be a game dev. however i have very little to no experience in the field, recently I've started to learn on my own through YT on how to develop game using Unity, and it always came off as frustrating because i feel like i might butcher my chances of actually getting a job in the field that I studied and i feel like I'm a bit behind from my peers who have started their working life. another challenge was, i sometime feel demotivated when looking at people creating such amazing game for their first time and i feel like can i actually do this. I enjoyed your video and amazed by your journey, hope to have something you can share with me to start my journey as a game developer as well. thank you!
Hey! Yeah I feel you! I was also torn back and forth between Web Development and Game Development and doing both at the same time for many years. Even though I did go to school for game dev (because all of the affordable Web Dev schools sucked in Tokyo and I wanted to have some fun), it still felt like the 'adult' thing to stick with web dev as a career. I somehow did end up at a company that uses web technology, but still does things related to games, which was the perfect middleground. So maybe looking for something along those lines which keeps both options open for you might be the best thing. Working at a game company in most cases is a thankless job and you'll make much less money than in other software fields.... so for me the only way to go all in on game dev was to slowly build up a RUclips channel and courses to turn into a full time income and then make the switch... which I was able to do only very recently.
hi, is your course beginner friendly? I dont have any knowledge on game dev and any programming language but Im interested in the course but I'm afraid I wont be able to understand the course since I dont have any prior knowledge. any reply would be appreciated
Hey, I designed the course sot hat absolute beginners should be able to complete it and there is an Unreal Engine Crash Course section included. Having some experience will of course make things go smoother, but I've had many students who finished the course saying it was their first time ever making games!
The ones shown near the end in the pixel art software? Then Yes :) The ones in the beat em up are from an awesome artist called clembod with just a couple of edits from me for certain moves.
Hi. May I know what game dev college you enrolled at in Japan? I am currently living and working in Japan but plan on getting into a game/IT school to pursue a career that would hopefully interest me more. I am currently sharpening up my Kanji as well as some doing basic C++ studies on my own to prepare me for school. I'm currently looking at HAL Tokyo. But I would like to learn about other schools as well.
Hey! Sorry, but I'd rather not say since I now work at that school and don't want to put that info out there publicly or some people might just show up there cause they watch my content. Everybody I talked to says HAL is absolutely horrible for game dev and you should probably reconsider. Tokyo Game Show is coming up next month and there's a whole area dedicated to game schools. You should go there and talk to the students and teachers to see what would be a good match for you! I'd say there's a big divide between schools focusing on Game Engines like Unity and Unreal and other schools that do more low level stuff like working directly with Direct X libraries and things like that.
@@CobraCode Somehow I wasn't properly notified of this response. Thank you, though! Also, I understand having to protect certain info like this. I actually apologize for asking that question. I just realized it shouldn't be something I can just ask around the internet where everyone can see it. I'm actually intrigued by your comment regarding HAL. I knew they seemed too overrated. But what got me into them was the employment rate. But of course, I'm not sure about the accuracy of the stats they put out there. I plan on getting into a vocational school next year and hopefully get at least a 2 year degree. I'm only a high school graduate and one of my motive for going to school is to simply not be just a high school graduate anymore. But I'm really into computer and games (or multimedia arts) and I want to pursue a career in that area. That's why I looked into HAL. I will try to look for other schools. Thanks for your advice!
@@sayzer0s No problem! Those employment rates are just a flashy number and can't be trusted at all. Every school decides arbitrarily what counts and doesn't count towards that. Most schools will count a 'game programmer' as a success even if they failed to get a job in the game industry and end up in general IT as a temp... which sadly the majority of people do. I think from our class only ~20% of the programmer actually ended up getting into the games industry. The real truth is a school really isn't gonna do all that much for you... it's all on you and they can only guide you in a general direction, put you into situations where you make connections with other students and bring you into contact with some potential employers. You'll need that degree for the visa though and that's the reason I went xD Good luck :D
I tried in 2020, but my laptop was too shit and i couldnt get the code right (also watched brackeys vids lol). Fast foward, almost 5 years later and i‘ll buy a new lapttop to start again
Yeah for sure. When it comes to Unreal, the best series I've found by far is from Kekdot. It's free, but better than some paid courses I took. ruclips.net/video/gKVdfBvtgXM/видео.html The base principles will always be the same, but yeah you're gonna have to change things up a bit case by case.
I’ve been doing the same python course for the past 4 years, 30-60 minutes a day and I haven’t even finished it. I feel like none of the info is sticking with me? /:
That sounds pretty rough. Not sure what specifically is the issue in your case, but trying something else and looking at things from a different angle often helps. I got stuck with Japanese for a long time... sounds weird, but taking a break and learning chinese for 2 years instead helped me break through that since those languages are related, but use Kanji/Hanzi in a different way. Maybe learning a game engine that helps you visualize things or going in the other direction and doing something low level like C or assembly might help you see things from a different perspective. Also instead of doing courses you could try books or interactive coding sites instead.
i want to be a game dev so i can make my own games, cuz like if u play ur own game and u feel like sumthing is missing u can just add it, but like the scripting and building are waay to hard for a 16 year old like me
Hey cobra what game development college would you recommend in japan. Im about to be done with my associates degree at community college and am interested in finishing my last 2 years in japan
Hey! Just make sure to look out for these things: - They have group projects with students of the other disciplines (Artists, Planners and Programmers together). This will teach you much more than just working together with students of the same discipline. - They don't concentrate on standardized testing (For programming many schools will force you to do the 情報処理検定 and you'll loose 1 year just on that and not learn any REAL game dev) - If you're a programmer ask them if they concentrate on high level or low level stuff. Some schools will only do Unity and Unreal while others will do low level stuff with Direct X libraries. IMO if you're looking to get a job, having really strong C++ fundamentals will make it much easier than being good with a game engine. Ideally though you should be able to do both - Many schools also don't really 'get' game dev and just teach it as an extension of web dev and general IT. If you're really passionate about it, looking for a school that specializes on game dev/anime is probably gonna be more exciting and not as dry - HAL in Shinjuku seems to have a good rep looking at it from the outside, but every person I talked to said to avoid it like the plague Also whatever number they claim for people being able to get a job after graduation are probably fake. There's so many small text exceptions to that, like exchange students giving up and going back home not counting and them also counting general IT jobs. Only a very small percentage of Game Dev School graduates actually make it and really end up in the game industry after.
i am currently paying an expert to create an indi game to publish in play store so i can get some profit out of it, do you think is a good idea? what would you recommend me to do?
Hey, sorry but that sounds like a really bad idea. If your expert could make a game that makes money on the play store he would just put it up there and sell it himself instead of offering his services to you for a part of that profit. Any way you find online to make money quick probably only worked for a very short time and the well is dried up. You're about 10 years too late when it comes to the app store and the competition is fierce. Not saying that it's impossible, but very unlikely to succeed unless you deeply understand the needs of the customers and how you can offer something better than the competition and also how you can market your game better than them. I recommend you to find something you're really passionate about, create a niche of your own and become the best at that. You might want to read 'the blue ocean strategy' which is what I operate on. Paying others to do the work and just being an 'idea guy' seldom works out and you need to build up a skillset on your own to really battle test your ideas and execute them correctly.
@@Stikerboy1 Thanks :) I try to a much as possible if it's simple questions. For hard technical questions I sadly have to ignore them sometimes because it would take too much time to answer.
I think it's the same reason you see 5 star chefs coming home and just eating mac and cheese. After having done Unreal for 8 hours a day already it's much less exciting to get home to your own project, since it feels like just more of the same. Something that helped me was get up very early and work on my own projects for a few hours before starting work, so I spend the time I'm most motivated at on my own stuff.
Not really that long. I only completed The webdev bootcamp course by Colt Steele on Udemy and made 1 website. Wasn't really taking it seriously at the time and it was just a hobby, but still ended up being very helpful for getting into gamedev.
Hey, the main focus of this channel will always be Unreal. But I definitely do want to give Godot a try, just to broaden my horizons and learn new things and will probably make a video about my experience. That is still at least 1 year or so in the future though since I have other priorities right now mostly revolving around Top Down 2D.
@@CobraCode i got one more question if you don't mind, for me I've always been interested in programming since a very young age, but there's just too much going on and even when i watch videos sometimes things aren't explained in detail and just expected as common knowledge, how did you get through the feeling of just taking a break every time you tried?
@@Ahinori I actually tried programming for the first time with Java just cause my work colleague knew it and we had some free time. I absolutely hated it and though programming was stupid and didn't touch it for 2 years. Started again with JavaScript and loved it. Sometimes it's important to just find a language or tool that works for you. Also went through Udemy courses without really understanding what's going on, but just kinda following along... and I think even that is valuable. Just through repetition you will intuitively understand some things even if you can't logically explain them. ...and yeah it just takes a long time. Many ups and downs, but it's important you just keep coming back to it. Having a passion project in mind you wanna work on once you've attained enough knowledge can also be a good motivator.
@@CobraCode I see, I've had a similar experience when i tried learning lua for roblox and now slowly with gml (picked that one up earlier today) mostly tried unity and unreal but maybe I'm scoping too big to start, so maybe learning the simpler language first will help me along and move up the chain. But thank you for your answers i greatly appreciate it.
@@Ahinori If I could go back I'd just make a 1 button minigame like the minigames from kirby. Keep the scope as small as possible, make it really nice and polished and have a FINISHED thing to always look back upon as a success.
Hello . I found an Iranian site that sells your 2D game development course and claims to do it with your colleague. Can I buy it from there? . Because I live in Iran and it is impossible for me to buy your course from your website
Hey, sorry to hear my courses can't be accessed from Iran :( Thanks for letting me know! They definitely are NOT affiliated with me whatsoever and stole the course. The only place my courses are officially available at right now is Udemy. Of course I would prefer people to not buy stolen courses and I will need to take action to try to take the course down with help from Udemy, but I'm also at fault for not being able to provide it to certain regions of the world at this point. So I'm not gonna say that it's wrong for you to get it from there if you really have no other options. Since you're able to use RUclips, I guess you should also be able to access Udemy through a VPN? Or is the payment method the issue? Could you please tell me about the site? RUclips probably doesn't allow you to post links, so sorry for the trouble, but it would be awesome if you could send it to me on discord or via the email attached to my RUclips channel.
The thing about Iran is here there's no copy right , no privacy , and we don't have international credit card and payment method and it's really bad@@CobraCode
Best to just download it and try. If it runs slow, go into project settings and set global illumination to NONE and reflections to Screen Space. Also under scalability settings you can go to the Low or Medium settings.
i am only 13 so is it possible to get the course for free and i am willing swear on my life that if i ever make any money from games or ones i can get a summer job at 15 i will pay with interest. I know this may sound like i scam but i really like playing video games and multiple i have watched tutorials and thoes tutorials have always failed me with one broplem or a nother so it would be really nice to get your course i am a huge fan and watch you on multible divises or even possibly a few one on one personal lessons from you. PS.I will be really subrised if you even read this and respond even if you respond with a pretty obvious no.
Hey! It's awesome you're getting into gamedev this early and I definitely do want to support that! But giving out the course for free without a good reason would set a bad precedent. It would make people that actually paid for the course and supported me to be able to create this content feel cheated. Sorry! Even at 13 you should be able to scratch together 13$ if it's really that important to you ... I always did by trading pokemon cards or gameboy cartridges. Giving you a free ride and making things easy for you just because you're young would also set you up for failure in the long run.
@@CobraCode Thank you for the support and i understand that this is not something you can do so yeah and honestly i am super hyped that you even responded even if it was a not that suprising no
@@sampsa362 Yeah, it happens sometimes. You can go up to the 'Window' tab and set all of the separate windows to 'active' again to recover in most cases. In rare cases a blueprint can get corrupted and you can sometimes save it by re-parenting it... but sometimes it's just completely destroyed, so it's important to always use version control and do frequent commits
6 years of experience but you had to make your own company because I assume no company would hire you? If so this industry is beyond oversaturated/ fucked :( (I want to be a video game tool developer...)
Hey, Actually no :) I had more than enough job opportunities, but I prefer to be my own boss and work on things I'm actually passionate about. Working at a game company is actually not as great as you might think. Most of the time you'll just be a cog in big machine and only take care of a very small part of a game and often your feedback and ideas will just be completely ignored. I've had frustrating experiences with that working at the VR Game company I mentioned in the video. Working for yourself allows you to do things your own way and your earnings potential is much higher as well if you do things right. Being self employed was always my end goal and I finally reached it.
As a hobby for sure... but if you want to do it seriously it really depends on how badly you want it and what time management skills you develop. You'll have to make sacrifices for sure.
If you haven't already, check out my 12 hour course on how to make 2D games with Unreal Engine!
tinyurl.com/Ultimate2D
Just bought it I will not be able to start it for a while but I am expecting great stuff keep up the good work❤❤🔥
@@cripy7239 Thank you :D
I hope you'll enjoy it once you get to it!
@@CobraCode i am too broke, therefore im just using unity for now
@CobraCode could you please kindly say which japan college you used to go?
@@DeadlockUnlocked
Hey!
Sorry, but I'd rather not say since I now work at that school and don't want to put that info out there publicly or some people might just show up there cause they watch my content.
Just make sure to look out for these things:
- They have group projects with students of the other disciplines (Artists, Planners and Programmers together). This will teach you much more than just working together with students of the same discipline.
- They don't concentrate on standardized testing (For programming many schools will force you to do the 情報処理検定 and you'll loose 1 year just on that and not learn any REAL game dev)
- If you're a programmer ask them if they concentrate on high level or low level stuff. Some schools will only do Unity and Unreal while others will do low level stuff with Direct X libraries. IMO if you're looking to get a job, having really strong C++ fundamentals will make it much easier than being good with a game engine. Ideally though you should be able to do both
- Many schools also don't really 'get' game dev and just teach it as an extension of web dev and general IT. If you're really passionate about it, looking for a school that specializes on game dev/anime is probably gonna be more exciting and not as dry
- HAL in Shinjuku seems to have a good rep looking at it from the outside, but every person I talked to said to avoid it like the plague
Impressive to hear you're learning how to do pixel art. Even as a seasoned artist, it takes a lot of time and effort to make perfect. Good luck! I'm excited to see what you do next!
Thanks for the encouragement.
It's definitely challenging, but I'm doing it one step at a time only drawing 10~20 minutes every day to not overwhelm myself and stay consistent :)
i started years ago with the same brackeys video
Did you ever find employment in the field?
Me too. I owe that video a lot 😅
@KEKW-lc4xi idk about the main comment but I did!
@@jeremyjohnson9609 Great to hear that! For someone like me, who is putting his baby steps into the game development, I would really like to have your advice on making the showreel/projects that will land me to get a job in a company.
Are you guys trying to tell me I should go start at that video too?
I used to love Global Gladiators! Thanks for making this video. I've dabbled in game Dev for years and videos like this definitely help get me motivated.
Awesome :D
Glad to see I'm not the only one who loved that game!
It seems like every new game dev started from Brackeys
Great retrospective, my man! It's been a pleasure and quite motivational to watch you grow and progress through the years. 😎 Seeing you work on some of those projects first-hand showed how dedicated you are to your craft!
Thanks man :D
Always good to have someone to bounce ideas off of, so thanks for that!
Great to hear about your journey and your personal projects !
Thanks for sharing your inspirational journey!! Definitely motivates me to learn UE animations and pixel art drawing.
You got some mad skills bruh!
you're a legend man, thanks for all the great content!
I've been learning Unreal for about a year now and I started with your 2D Platformer Video. At that time I was almost a year into my Game Design course at Uni and felt like shit because I was horrendous at programming so couldn't really do much with my ideas and couldn't contribute much to any project (Unity did NOT click with me). You helped put me on the path to actually developing my skills and getting to a point where I feel confident in my ability to develop my own stuff and go the extra mile in my education
Awesome I'm really glad to hear that :)
I also started with Unity and even though it worked out fine enough for me it also didn't really click.
this is truly game dev story, impressive!!
Luigi's toolshed is wild😂
halfway through the course, totally worth it so far!
Thank you :D Glad you like it
@@CobraCode keep it up! You’re the one and best in the ways of 2D in unreal!
super cool
I hope you'll make a fighting game course at some point!!
Thanks!
That is a big dream of mine... but it's not realistic for the time being.
If I'll do it, it has to be amazing and there's many hurdles to overcome.
Currently mostly focusing on Top Down 2D stuff for the upcoming courses.
Aye man I didnt know you live in Japan too. I've been watching your tutorials to learn some gaming stuff myself and I also started my gaming journey here in Japan lol
Good luck!
"Luigi's Tool-shed" 💀
Really love your teaching style and content. I had no idea you had done VR too. It would be CRAZY not to do a UE C++ course on VR bro ! especially since you'd have real world experience.
Please consider making the announcement this year
That was really cool!
I am glad you had such a succesfull journey. After I graduated in gamedesign, I did not work a single second in the games industry since nobody wanted to even hire me.
Thank you :)
Yeah... it can definitely be rough out there and a lot of the other students in my class ended up going into general IT or ended up doing something completely different.
I think what really helped were the internships and having been able to already work part time as a game dev through friends while I was still at school.
Also I think for game design it's probably even harder than for game programming because it's a less concrete skill set :(
As i purchase the course your video pops up. The signs bro im on the right tt paaatthh
het turk misin
@@demir_gtr yes bro
Finally someone who says the truth and doesn't offer to make a videogame in 4 days, hahaha. Great video, starting simple, growing and learning during the years, good luck!
i would love to see a 3D platformer course from you.
The biggest issue with this are finding good assets that are CC0 :(
Yeah I'd love to make a 2.5D platformer course like DK Country Returns or something like that.
And maybe full on 3D at a later point.
But for now I have to double down on my 2D/3D Hybrid style since there's still much to cover.
Great video
Monster showdown looks sick ima have to cop
Thank you :D
@CobraCode happy to see you ended up getting it running on the quest 💪, if there's a way you guys could add multilayer that'd be sick
I'd love to see more fps tutorials. I'm totally not biased because I'm making an fps game of my own or anything...
Amazing video! I myself would love to participate in the making of a game with a small team, but unfortunately it is hard to find people that would be willing to join or host this kinds of events
9:32 Well now I need to know how that internship turned out 😅. I had no idea you had experience with the Yakuza studio
Great journey bro!
I'm glad that I found your channel :)
Good luck!
Thank you :D
thank you for introducing me to the typing of the dead
very inspiring story. it's funny how many of us end up moving to Japan like its some sort of mecca for gamedev careers... i'm trying to break into the industry proper mid-career but your course on udemy helped me get into a tangential job using unreal. best of luck with your career, you're doing some great things
Haha, Yeah I think there's a lot more opportunities here than in most other places.
Glad to hear the courses helped you out :D
no weekends for 2 years!? yikes! 😱 Btw great videos on Unreal 2D/3D, inspired me to explore game dev from a career long web dev background. 👨💻
Thank you :)
Yeah, it was a rough time, but totally worth it!
Had to make up for all the years I lost to working at a factory job I hated, not knowing I could actually escape that.
Luigis toolshed is wild💀
Thanks
He called us in 1 days trash 👌🥶
Hi! I’m beginning to start my journey as a game artist but i want to have knowledge of coding for scripting as well. As I think I’ll be left behind in the industry
Which coding language do you think I should start with if I were to use unreal engine5 or unity?
I also want like to know which engine you favour? Thank you for explaining your journey as it has given me motivation to plan for myself!
Hey!
If you want to actually write code and don't have any experience yet getting into C++ with Unreal Engine is extremely rough and I wouldn't recommend it.
If you want to use Visual Scripting however Unreal Engine is amazing and gives you tools no other engines have.
Visual scripting will still teach you 'programming' and the way of thinking necessary for writing code, however it won't teach you the syntax.
If writing code is your priority then C# and the way Unity handles it is much more accessible as a starting point.
@@CobraCode Thank you!
I just feel like if I don’t get far in the gaming industry, coding is a strong skill to have.
hello, I hope you could spare some time reading my comment and give some tips at the end. I just graduated my degree in CS but i feel like i want to be a game dev. however i have very little to no experience in the field, recently I've started to learn on my own through YT on how to develop game using Unity, and it always came off as frustrating because i feel like i might butcher my chances of actually getting a job in the field that I studied and i feel like I'm a bit behind from my peers who have started their working life. another challenge was, i sometime feel demotivated when looking at people creating such amazing game for their first time and i feel like can i actually do this. I enjoyed your video and amazed by your journey, hope to have something you can share with me to start my journey as a game developer as well. thank you!
Hey!
Yeah I feel you!
I was also torn back and forth between Web Development and Game Development and doing both at the same time for many years.
Even though I did go to school for game dev (because all of the affordable Web Dev schools sucked in Tokyo and I wanted to have some fun), it still felt like the 'adult' thing to stick with web dev as a career.
I somehow did end up at a company that uses web technology, but still does things related to games, which was the perfect middleground.
So maybe looking for something along those lines which keeps both options open for you might be the best thing.
Working at a game company in most cases is a thankless job and you'll make much less money than in other software fields.... so for me the only way to go all in on game dev was to slowly build up a RUclips channel and courses to turn into a full time income and then make the switch... which I was able to do only very recently.
I started game dev 99 yrs ago as I came from mars
Teach us to paint normal maps in pixel art. If you don't know, would be a great skill to learn!
Bro, the Blueprints from the Infinity Engine bit made me shut down for a second.
Yeah... it's a great example of what not to do.
But that makes it even more impressive what they were able to create with such a shaky foundation.
hi, is your course beginner friendly? I dont have any knowledge on game dev and any programming language but Im interested in the course but I'm afraid I wont be able to understand the course since I dont have any prior knowledge. any reply would be appreciated
Hey, I designed the course sot hat absolute beginners should be able to complete it and there is an Unreal Engine Crash Course section included.
Having some experience will of course make things go smoother, but I've had many students who finished the course saying it was their first time ever making games!
Did you make all those little sprites :O
The ones shown near the end in the pixel art software?
Then Yes :)
The ones in the beat em up are from an awesome artist called clembod with just a couple of edits from me for certain moves.
@CobraCode ye the ones in the software, they're cool 🤩
@@Smabverse Thank you :)
Actually working on a video right now talking about my 1 year of learning pixel art.
@@CobraCode 🤩🤩🤩
There is a tool in smack studio helps to do pixel animation its helpful i wish you try it and give you expérience about the programme
You switch to unreal just for graphic and visual programming ?
Initially just for graphics actually.
I hated visual scripting at first and it took a long time to understand the benefits.
Hi. May I know what game dev college you enrolled at in Japan?
I am currently living and working in Japan but plan on getting into a game/IT school to pursue a career that would hopefully interest me more. I am currently sharpening up my Kanji as well as some doing basic C++ studies on my own to prepare me for school.
I'm currently looking at HAL Tokyo. But I would like to learn about other schools as well.
Hey!
Sorry, but I'd rather not say since I now work at that school and don't want to put that info out there publicly or some people might just show up there cause they watch my content.
Everybody I talked to says HAL is absolutely horrible for game dev and you should probably reconsider.
Tokyo Game Show is coming up next month and there's a whole area dedicated to game schools.
You should go there and talk to the students and teachers to see what would be a good match for you!
I'd say there's a big divide between schools focusing on Game Engines like Unity and Unreal and other schools that do more low level stuff like working directly with Direct X libraries and things like that.
@@CobraCode Somehow I wasn't properly notified of this response. Thank you, though!
Also, I understand having to protect certain info like this. I actually apologize for asking that question. I just realized it shouldn't be something I can just ask around the internet where everyone can see it.
I'm actually intrigued by your comment regarding HAL. I knew they seemed too overrated. But what got me into them was the employment rate. But of course, I'm not sure about the accuracy of the stats they put out there.
I plan on getting into a vocational school next year and hopefully get at least a 2 year degree. I'm only a high school graduate and one of my motive for going to school is to simply not be just a high school graduate anymore. But I'm really into computer and games (or multimedia arts) and I want to pursue a career in that area. That's why I looked into HAL.
I will try to look for other schools. Thanks for your advice!
@@sayzer0s
No problem!
Those employment rates are just a flashy number and can't be trusted at all.
Every school decides arbitrarily what counts and doesn't count towards that.
Most schools will count a 'game programmer' as a success even if they failed to get a job in the game industry and end up in general IT as a temp... which sadly the majority of people do.
I think from our class only ~20% of the programmer actually ended up getting into the games industry.
The real truth is a school really isn't gonna do all that much for you... it's all on you and they can only guide you in a general direction, put you into situations where you make connections with other students and bring you into contact with some potential employers.
You'll need that degree for the visa though and that's the reason I went xD
Good luck :D
@@CobraCode interesting, that's eye-opening but not surprising
I tried in 2020, but my laptop was too shit and i couldnt get the code right (also watched brackeys vids lol). Fast foward, almost 5 years later and i‘ll buy a new lapttop to start again
Is it possible to learn coding/programming games online for free? Does language/node/code depend on what your trying to create?
Yeah for sure.
When it comes to Unreal, the best series I've found by far is from Kekdot.
It's free, but better than some paid courses I took.
ruclips.net/video/gKVdfBvtgXM/видео.html
The base principles will always be the same, but yeah you're gonna have to change things up a bit case by case.
I’ve been doing the same python course for the past 4 years, 30-60 minutes a day and I haven’t even finished it. I feel like none of the info is sticking with me? /:
That sounds pretty rough.
Not sure what specifically is the issue in your case, but trying something else and looking at things from a different angle often helps.
I got stuck with Japanese for a long time... sounds weird, but taking a break and learning chinese for 2 years instead helped me break through that since those languages are related, but use Kanji/Hanzi in a different way.
Maybe learning a game engine that helps you visualize things or going in the other direction and doing something low level like C or assembly might help you see things from a different perspective.
Also instead of doing courses you could try books or interactive coding sites instead.
i want to be a game dev so i can make my own games, cuz like if u play ur own game and u feel like sumthing is missing u can just add it, but like the scripting and building are waay to hard for a 16 year old like me
👏👏👏
Hey cobra what game development college would you recommend in japan. Im about to be done with my associates degree at community college and am interested in finishing my last 2 years in japan
Hey!
Just make sure to look out for these things:
- They have group projects with students of the other disciplines (Artists, Planners and Programmers together). This will teach you much more than just working together with students of the same discipline.
- They don't concentrate on standardized testing (For programming many schools will force you to do the 情報処理検定 and you'll loose 1 year just on that and not learn any REAL game dev)
- If you're a programmer ask them if they concentrate on high level or low level stuff. Some schools will only do Unity and Unreal while others will do low level stuff with Direct X libraries. IMO if you're looking to get a job, having really strong C++ fundamentals will make it much easier than being good with a game engine. Ideally though you should be able to do both
- Many schools also don't really 'get' game dev and just teach it as an extension of web dev and general IT. If you're really passionate about it, looking for a school that specializes on game dev/anime is probably gonna be more exciting and not as dry
- HAL in Shinjuku seems to have a good rep looking at it from the outside, but every person I talked to said to avoid it like the plague
Also whatever number they claim for people being able to get a job after graduation are probably fake.
There's so many small text exceptions to that, like exchange students giving up and going back home not counting and them also counting general IT jobs.
Only a very small percentage of Game Dev School graduates actually make it and really end up in the game industry after.
i am currently paying an expert to create an indi game to publish in play store so i can get some profit out of it, do you think is a good idea? what would you recommend me to do?
Hey, sorry but that sounds like a really bad idea.
If your expert could make a game that makes money on the play store he would just put it up there and sell it himself instead of offering his services to you for a part of that profit.
Any way you find online to make money quick probably only worked for a very short time and the well is dried up.
You're about 10 years too late when it comes to the app store and the competition is fierce.
Not saying that it's impossible, but very unlikely to succeed unless you deeply understand the needs of the customers and how you can offer something better than the competition and also how you can market your game better than them.
I recommend you to find something you're really passionate about, create a niche of your own and become the best at that.
You might want to read 'the blue ocean strategy' which is what I operate on.
Paying others to do the work and just being an 'idea guy' seldom works out and you need to build up a skillset on your own to really battle test your ideas and execute them correctly.
How old were you when you started?? Because I'm 14 right now and want to go down a similar path as you
I started when I was 27
You have plenty of time to get it right!
@CobraCode thanks for replying alot of youtubes don't
@@Stikerboy1 Thanks :)
I try to a much as possible if it's simple questions.
For hard technical questions I sadly have to ignore them sometimes because it would take too much time to answer.
What's the use of scratch i hear it too much ?
Why do you prefer not to do the same thing at work as you do at home, technology wise?
I think it's the same reason you see 5 star chefs coming home and just eating mac and cheese.
After having done Unreal for 8 hours a day already it's much less exciting to get home to your own project, since it feels like just more of the same.
Something that helped me was get up very early and work on my own projects for a few hours before starting work, so I spend the time I'm most motivated at on my own stuff.
Bro, why not create your own game company/studio?
Actually did create my own company half a year ago for tax and visa benefits.
Mostly to concentrate on making tutorials and courses though.
How long did you code before you even started game dev?
Not really that long.
I only completed The webdev bootcamp course by Colt Steele on Udemy and made 1 website.
Wasn't really taking it seriously at the time and it was just a hobby, but still ended up being very helpful for getting into gamedev.
15:10 looks familiar hmmm
nice
whats the app in the last minutes of the video for 2D art ?
Resprite on Ipad
@@CobraCode tnx
Do you plan to make some Godot content in the future?
Hey, the main focus of this channel will always be Unreal.
But I definitely do want to give Godot a try, just to broaden my horizons and learn new things and will probably make a video about my experience.
That is still at least 1 year or so in the future though since I have other priorities right now mostly revolving around Top Down 2D.
@@CobraCode
Thanks for the reply.
You seem to really like to challenge yourself.
Keep up the great effort 👌
I gotta ask how old were you when you first started learning it.
I was 27!
Never too late to start.
@@CobraCode i got one more question if you don't mind, for me I've always been interested in programming since a very young age, but there's just too much going on and even when i watch videos sometimes things aren't explained in detail and just expected as common knowledge, how did you get through the feeling of just taking a break every time you tried?
@@Ahinori
I actually tried programming for the first time with Java just cause my work colleague knew it and we had some free time.
I absolutely hated it and though programming was stupid and didn't touch it for 2 years.
Started again with JavaScript and loved it.
Sometimes it's important to just find a language or tool that works for you.
Also went through Udemy courses without really understanding what's going on, but just kinda following along... and I think even that is valuable. Just through repetition you will intuitively understand some things even if you can't logically explain them.
...and yeah it just takes a long time. Many ups and downs, but it's important you just keep coming back to it.
Having a passion project in mind you wanna work on once you've attained enough knowledge can also be a good motivator.
@@CobraCode I see, I've had a similar experience when i tried learning lua for roblox and now slowly with gml (picked that one up earlier today) mostly tried unity and unreal but maybe I'm scoping too big to start, so maybe learning the simpler language first will help me along and move up the chain. But thank you for your answers i greatly appreciate it.
@@Ahinori If I could go back I'd just make a 1 button minigame like the minigames from kirby.
Keep the scope as small as possible, make it really nice and polished and have a FINISHED thing to always look back upon as a success.
what was the game dev college u enrolled in bro
Do you really care to know? He presumably graduated but still had to make his own company because no preexisting company would hire him, presumably.
@@KEKW-lc4xi I care to know lol? Why is that a bad comment?
Hello . I found an Iranian site that sells your 2D game development course and claims to do it with your colleague. Can I buy it from there? . Because I live in Iran and it is impossible for me to buy your course from your website
Hey, sorry to hear my courses can't be accessed from Iran :(
Thanks for letting me know!
They definitely are NOT affiliated with me whatsoever and stole the course.
The only place my courses are officially available at right now is Udemy.
Of course I would prefer people to not buy stolen courses and I will need to take action to try to take the course down with help from Udemy, but I'm also at fault for not being able to provide it to certain regions of the world at this point.
So I'm not gonna say that it's wrong for you to get it from there if you really have no other options.
Since you're able to use RUclips, I guess you should also be able to access Udemy through a VPN?
Or is the payment method the issue?
Could you please tell me about the site?
RUclips probably doesn't allow you to post links, so sorry for the trouble, but it would be awesome if you could send it to me on discord or via the email attached to my RUclips channel.
The thing about Iran is here there's no copy right , no privacy , and we don't have international credit card and payment method and it's really bad@@CobraCode
I can't pay Money
I have never used Discord. And I just created an account
And now I am a member of your channel, in which section should I send the link?@@CobraCode
You know this whole time I thought you was American man 😂 I used to live in Japan as well
Awesome, it's really nice here :)
You have the best life. May I have it?
I started 3 weeks ago but making games on Roblox studio
How’s that been going for you? I’m currently developing on roblox studio as well
Hwy I love your videos can you teach how to make enemy Ai
I started coding 5 years ago, gamedev us cool in pygame but i have to use godouh to make a 3d game
wow
Hello
2 Weeks, lol!
So "cobra kai" wasn't the inspiration for your channel name? :( strike first, strike hard, no mercy !!!
Not directly, but I was watching Cobra Kai around the time I came up with the name.
So maybe it had a subconscious influence on me ;)
I start 3 day ago
Great :D
Keep going!
I want to try to create my game in unreal engine 5 but Idk if my Mac can handle it , any one can help me?
Best to just download it and try.
If it runs slow, go into project settings and set global illumination to NONE and reflections to Screen Space.
Also under scalability settings you can go to the Low or Medium settings.
@@CobraCode OKAY I'll thank you Bro
I love how you pretend you didnt work on WoW LOL...
an 8bit scene is prolly not the best to show for 6 years of 'work'
Apparently it is, because the original thumbnail showing a 3D Platformer performed much worse.
I heard that this type of games are called HD-2D and the word is copyrighted, so why can't they call it 32D
Only the term "HD-2D" is trademarked and can't be used by anybody else.
The Art style however isn't and everybody can take inspiration from it.
Miller Shirley White Paul Thomas Kenneth
I Hate Tutorial Hell i can´t escape it :/
i am only 13 so is it possible to get the course for free and i am willing swear on my life that if i ever make any money from games or ones i can get a summer job at 15 i will pay with interest. I know this may sound like i scam but i really like playing video games and multiple i have watched tutorials and thoes tutorials have always failed me with one broplem or a nother so it would be really nice to get your course i am a huge fan and watch you on multible divises or even possibly a few one on one personal lessons from you.
PS.I will be really subrised if you even read this and respond even if you respond with a pretty obvious no.
Hey!
It's awesome you're getting into gamedev this early and I definitely do want to support that!
But giving out the course for free without a good reason would set a bad precedent.
It would make people that actually paid for the course and supported me to be able to create this content feel cheated.
Sorry!
Even at 13 you should be able to scratch together 13$ if it's really that important to you ... I always did by trading pokemon cards or gameboy cartridges.
Giving you a free ride and making things easy for you just because you're young would also set you up for failure in the long run.
@@CobraCode Thank you for the support and i understand that this is not something you can do so yeah and honestly i am super hyped that you even responded even if it was a not that suprising no
@@CobraCode oh and i would like to ask if in unreal engine 5 you have ever had a glitch where when you make the blueprint theres nothing there
@@sampsa362 Yeah, it happens sometimes. You can go up to the 'Window' tab and set all of the separate windows to 'active' again to recover in most cases.
In rare cases a blueprint can get corrupted and you can sometimes save it by re-parenting it... but sometimes it's just completely destroyed, so it's important to always use version control and do frequent commits
blueprints xD xD never again ..
clickbaity af though, thumbnail is nothing you made, just an asset pack
6 years of experience but you had to make your own company because I assume no company would hire you? If so this industry is beyond oversaturated/ fucked :(
(I want to be a video game tool developer...)
Hey, Actually no :)
I had more than enough job opportunities, but I prefer to be my own boss and work on things I'm actually passionate about.
Working at a game company is actually not as great as you might think.
Most of the time you'll just be a cog in big machine and only take care of a very small part of a game and often your feedback and ideas will just be completely ignored.
I've had frustrating experiences with that working at the VR Game company I mentioned in the video.
Working for yourself allows you to do things your own way and your earnings potential is much higher as well if you do things right.
Being self employed was always my end goal and I finally reached it.
I do football / basketball do i still have time to make games?
As a hobby for sure... but if you want to do it seriously it really depends on how badly you want it and what time management skills you develop. You'll have to make sacrifices for sure.