KoF players refused to play the newest titles until they felt that it was up to their standards. Tekken players should do the same if they really feel this way.
Would be the case if the costs of development and scope weren't as large. A game that flops (low sales, low player base etc.) usually gets no sequel. No company is going to greenlight a 40-100m usd for a project thta previously flopped or even wasn't as finincially sound. That's the reality of gaming in the AAA space, and it won't change until investment from big companies diminishes to aorund 20% of what it is today, as it is much easier to lose 2m than 10m+
Tekken 8 is a very attractive game for newcomers to fighting games. 2 of my friends who’ve never played a fighting game purchased it at full price. 3 others have stated interested in purchasing the game prior to the formers purchase. The average layperson is a “graphics first” type person and tekken has basicaly the best graphics in the “popular” fighting game scene
Another very important correction: they made the stage free and added it to the base game as included compensation, meaning it’s now available for everyone.
@professoremil another VERY very important correction: Only the NEXT dlc stage (that will be released in winter) will be free. You still need to pay for the Heihachi temple stage and like OP said, you cannot use Tekken Coins. 😊
All i hear is that PRO players are upset and don't like it. But why should regular players care what pro players want ? Pro players are maybe 1% Most people don't play games on pro level anyway Most people can't even pull off full combos with tekken characters So why should they care what pro players like or dont like.... this 50/50 seems to only effect the top pro players not average players.
yeah thats how it is in real life fighting sports, but if high level gameplay revolves around just labbing setups then what its the poing of even playing the game? a player with no basics whatsoever shouldnt be able to compete at the top just by knowing 3 setups
This is so true. Wins feel very cheap or unsatisfying in this game and I play Steve which needs a lot of work. And still, I get the same boring feeling when I win with Heihachi even when I win with Steve
@@sayedomairsiam6344As a lowly hardstuck Fujin Lee who fought like 9 Heihachis in ranked today, that dude feels like a boss battle😂 probably gotta lab it
@@sayedomairsiam6344 lol are we playing the same game? Maybe rank up till you hit your skill floor if that's the case because at like Bushin and up every round with Steve is earned.
I agree with you on that. I've met many players who clearly got carried by their character rather than their own skills. And even if I win against those players I don't feel happy but anger due to the state of the game. These players rely heavily on those launchers and combos that take 50 - 60% health, they lack serious fundamentals. If it adds any context I main Steve by the way and boy is it tough out there with all these gimmicks.
He is just salty. He's not wrong in his observation, but his salt is clear. He only complains whenever he loses. Just look, he placed 65th place in PPG battle champ. And then not too soon after he twitted that. He lost to that Lili TGU and complained. He lost to some other guy and complained that it was his controller, etc, etc. He only complains about the game if he's not beating everyone.
@@xeonthehero9090Whether you’re good at the game or not, attack the point. Not him being salty. Being salty doesn’t have anything to do with whether he’s right or wrong.
Naw let's use our critical thinking hat here. Arslan went all in on Tekken and got sponsored, his life style depends on winning tourneys or at least placing high. If he got knocked out at 65th that's a big blow to his image. It's crazy he's saying " one launcher + 1 50/50" when every character has get off me tools in their kits everyone has to respect. And the universal armor of heat. The problem is he can't just "figure out" Tekken 8 like he could Tekken 7, in this game you can't just lab a character and know 90 percent how to beat them.
I flew 3 hours to get to my capital city to catch up with people within my community and play at locals in person, which I don't get to do often because I live remote. In T7 era, there would be a minimum of 10 setups with people queing up to play. I went yesterday for Tekken 8 (which I primarily went to see people, not play the game) and Tekken was relegated to a corner with 4 set-ups with everything else being street fighter and other retro fighters. I was there for 5 hours and people were not queuing to play. Set-ups were vacant, and there was zero hype. Spoke to members of the community only to be told most of the guys I grew up playing T7 stopped playing because they disliked T8. It actually made me sad, but I completely understood it. Were 10 months into the game and the competitive scene in my capital city is already dead. No one cares about this game, and I saw it first hand in my own community.
its the same situation with SF3 Third Strike. Japan has a lot of God 3rd Strike Players that have not move onto SF4, SF5 and especially SF6 because they battle system was perfected in 3rd Strike. If only capcom balanced out 3rd strike even more to make the game so much more fun!
Tag 2 and Tekken 7 while having huge issues that did frustrate me. Both games kept me coming back for their entire lifespan. Tekken 8 is a little over six months in and I don’t play anymore and same goes for my friends who played these games with me from day 1. I truly believe they’ve taken the game into the wrong direction and don’t see people like me as the target audience anymore.
The problem is that people have been saying this since before launch but the response from Harada and Namco has been "Get good, look at how successful it is and look at how many people are playing at launch" which has been frustrating to say the least.
I agree, just look at how long this game that no one likes has taken to even go on sale. Today marks the first day I've ever seen it offered on sale instead of full price. Ridiculously proud of this game when everyone agreed that it's trash. I refuse to buy it because I don't want to ruin my memories of the PS1 Tekken days. The only reason this dude went and checked out MK1 before either game was launched was to see how his compared to it. Basically, I'm almost 100% sure that all these games are trying to copy the other game instead of just staying true to the original vision. Rage arts and whatever else this new game has is just like those lame mk x-ray moves and fatal blows. I can't stand this new generation of bs game coming out that are just ruining what they used to be. Even the new Contra sucks. They just won't quit ruining classics, and keep trying to be something it's not, and it's not good business practice.
The literal champion of tekken right now doesn’t like how the game is played, idk how anyone can speak against that lol. Dude literally beats everyone in the game right now, and doesn’t like it the way it is.
He's just not though? He popped on the scene in Tekken 7, the most defensive, one dimensional, CH string heavy version of the game and spammed back dash and jab with kazumi. He then tier hopped through the DLC characters till the end of T7. Now that people have actual threats other than 2 moves like in T7 all the sudden, "the games bad", "It's just launch and 50/50". Lol T7 was just launch and the round was over so everyone just poked all day and kbd.
A lot of people argue that his opinions on the game are tied to his performance. When he does well he's positive, when he loses it's the complete opposite. I remember at the start of the year when all that Xiaoyu drama happened because Yoredz beat him decisively in a FT10. We had people on twitter seriously wanting to delete entire moves of Xiaoyu's all because of the shitstorm Arslan & Knee caused on twitter after they played him. And now? Nobody cares anymore despite her remaining relatively untouched.
Important context that non-Tekken players in these comments do not have: Arslan had no complaints when he won his EVO. He then made that tweet not an hour after placing 65th. He also has a history of being salty on twitter. The current champion of Tekken is undeniably Ulsan, who has only commented on the matter to make fun of people saying that the TK7 defensive playstyle should come back because it was boring and unfun to watch. This video is just theScore farming controversial titles, not to be taken seriously.
This is the first Tekken game I simply stopped having fun in and just dropped. 300hrs in and one day I woke up and said “nah there are better fighting games out im done”
I dropped at 270 hours in 8, i'd rather play Coin Flip sim than this. At least that doesn't force monetization down my throat and does not require a total 180 in mechanics and balance
The bottom line is that bad players get tools to beat good players without actually having to be better and games are boring. This is on every level. People who find this fun are the ones benefiting from it.
They LOVE to claim people are complaining because they suck. If you can't deal with azucena spamming her running attack NON STOP remember that's YOUR problem. If you don't like fighting 3 dragonovs,then a top tier king,followed by 3 Bryan's and 2 more dragonovs then that means YOU need to labe the game more. If you get caught by a super long low from Kuma or feng that's YOUR fault. You too slow😒
@@Tk.Bogarts easy to spam his evo combos. Easy to play up down all game. Trip to kick you soon as you get up uppercut to wall combo to another trip to start al over again. How fun 😒
Lifelong Tekken player here. The game is just trash. They dropped the ball on this one. I could go on for hours about all the things wrong with it but in general it's just bad mechanics. Heat sucks, the aggressive philosophy isn't fun, the micro-transactions and heartless actions of the money hungry namcops are all just getting to be too much. The games just not fun. I agree with Arslan, it legitimately makes your mood worse and makes you feel bad. There's no fixing this... they're in too deep.
6:37 I don't think buying a Map or Character with Tekken Coins is possible 💀💀💀 that would be too easy and convenient since you get a few from that dreaded Fight Pass
I think the problem is Bandai trying to make the game easier, but not really exploring what new players need, instead of that, they decided to just make modification and add mechanics that makes new players skip steps within the game just so they can beat better by abusing the 50/50 without even having to make strategies
Bamco catered to the western audience because the way the asians/pakistani's play the game requires a lot of patience and focus....something the west can't maintain for too long. Look at the character picks in the west compared to that of tge east...Look at tge playstyles...How many times have you seen a western player SS and df2 his opponent like AA or Knee has done regularly..?? Or better yet...Knee vs AA Evo 2019...Kazumi vs DJ....The way AA systematically kept SSL Knee to whiff punish DJ...Have you ever seen a western player that focused..?? Naaah...This game was specifically designed for the west because they were LOSING that battle..!!!
@@Max-f3 no...maybe not....but overall the casual western players are impatient and want to rush rush things. In higher ranks it might not be that rush rush but when a western higher ranked ( Fujin & above ) goes to the east he'll soon face a harsh reality check because in the east he will be Vanquisher - Tenryu at best. In high competetive gameplay it might be a lil bit higher. The east overall have always been more calculating and can easily make western opponents make simple mistakes thus punishing them with ease.. Some might not agree with my take on this but it's a game of chess when playing Tekken and the east are faar better than the west regarding that playstyle. Have you seen the latest korean tournament finals between Ulsan & Knee...? There were sooo many WTF moments during that encounter. Ask yourself if you'll ever see a western plager play like that..?
@LongjoyNl I agree with you take on this completely. I'm just saying western countries are not the same with one another. You cannot compare South America with kanada, or USA with eastern Europe. It's like comparing Phillipines with China, or india with japan. West and East cannot be viewed as a whole. I'm not only talking about tekken here. And back to tekken. The big difference is that tekken was never played religiously in western countries. The sense of community is very different. No people gathering in arcades competing with eachother. But because of this, eastern players are not unique. Anyway I agree with your take on this, really. Just trying to point out the bigger picture. Oh and the punishment with mistakes. I really think winning by letting your opponent make mistakes is smart and profitable. But you will never evolve as a player doing that. My opinion.
@Max-f3 oh but that's why I'm also saying overall..I know it's a bit difficult to elaborate because I also know what you mean.. Thing is...the west their 'opinion' is mostly dominated by NA ( USA ) and after that Europe if you look at most reactions online.
@@wantu7816we bring up those games for movement. Not for balance. Did you even read what have been said here? Buff "movement" like those games mentioned No one said have same balanced "moveset" like those games
I get the feeling that Tekken is writing itself into a corner. Older games didnt need 100+ moves, long combos, or a plethora of stances and mixups to feel fun. I feel like every new Tekken just feels to add MORE moves and LONGER combos and 1up the previous entry without even checking to see if the product has become bloated, which I think it has.
They actually fixed a bunch of issues that came from T7. But people tend to hate on changes, if they wouldn't change it people would also hate. There's absolutely no winning for the Tekken team on this one, right now it's actually in a good state and still improving. Once T9 eventually releases the same thing will happen again, T8 will be named as "real Tekken" and T9 will be hated just as hard. For instance, T7 was also considered trash early on.
@@NneonNTJ This is a trick of perspective that many fanboys and casual gamers fall for at the same time. Casulas dont remember and dont care, fabnoys care too much that they deny the truth. Dragon Age recently had a similar problem witch premiere. Inquisition doesnt seem as bad compared to the current abomination, which doesnt change fact that its still trash. Just like T7 was already trashy elements but not as bad as T8, but is still trash.
I think the issue isn’t just the 50/50’s it’s the character’s frame data when applying it. When Kazuya ops for oki using FF 4 or Hell sweep, if it is blocked kazuya’s turn is recognizably over and he takes a full combo. Most characters that are top tier never give up their turn while applying their true 50/50s. You’re locked in a damned if you do, damned if you don’t situation. It’s even worse when the opponent is a xiaoyu and every move looks like it can either go mid or low.
T8 is in absolute trash state. Of course, any game is allowed to be broken on release, but sometime in June devs said "no more major balance patching until 2025". And this approach can't be justified by any reasonable human being. They didn't stop adding paid content, mind you.
Funny that Tekken pros are coming to the same conclusion about the game that I came to after playing it for 3 days. I like Tekken, but there's so much guessing in this game that a lot of wins and losses feel unearned.
the duration to arrive at the conclusion is irrelevant. they probably came to it way before you did but kept it to themselves. Also what separates your opinions from theirs is that they have more experience and knowledge about Tekken. So their opinion is valued more than yours
This is what happens when Tekken's defensive systems honed over decades get thrown out the window for 'aggresive play' and wider audience appeal. Turns out it's bad for your competitive game if you remove decision making and interaction points from your game.
TMMSWE made a real good counterpoint for this which I wholeheartedly agree with, if y’all got the time to go and watch it, that dude has been playing this series for 30 and in these kind of situations experience over skill can give you more clear answers towards the game’s state
Implement "classic mode": No heat; no rage art; no power crushes; sidestep and backdash animation speed increased 5% for all characters. Then slowly promote this mode until it eventually becomes more popular and replaces the "standard" mode. Nobody is going to miss heat.
We're gonna pretend that Tekken hasn't been 1 launcher plus 50/50 since Tekken 6? The last Tekken game I enjoyed was T5. T6 added Bound, T7 had Tailspin, which is really similar, and T8 has Whirlwind or whatever it's called. Tekken has had these ridiculously long juggles for over a decade now.
I was on the fence to buy Tekken 8 on Black Friday/ cyber Monday… now I’m glad to have skipped out on it (it’s not fun if you can be juggled from one end of the stage to the other and all you can do is take it… I’ll just DC and take the penalty at that point)
Enough with the juggle shenanigans 2D has you in a stun animation when you're perform a combo you can't move there basically the same thing but different scenarios stop the CAP
@@shenelljohnson74 Bro...compare a basic Tekken 8 bnb from anyone to a button into DRC confirm from SF6: T8 combo would barely be halfway when SF6 combo ends and still deal more damage for no resources.
@@theuzi8516 That's a fair point, but Street Fighter is best 2 out of three rounds while Tekken is best 3 of 5. Plus, juggle damage counts as gray health which can be recovered in multiple ways.
I'm also fairly confident what makes the game more frustrating is the chip damage especially when a character has heat on. Even if you defend well and be patient enough to learn opponent patterns, your HP is already too little to work with and losing 1 50/50 encounter will cost you the round.
Street fighter 5 had the worse start of any sf title ever, and things just really got better when a new dev team was put in place, and now we have sf6 with this mew dev team that is doing absolutely amazing, maybe harada has to retire and give place to new names, fresh people with fresh minds
Tekken became a straight up launching and on/off the ground combo game with Tekken 6 and it's introduction of the "bound" system. With Tekken 1 through 5, my family and friends actually had to look for openings on each other to pull off favorite moves and 10 hit combos. When T6 hit the scene we were more focused on knocking each other into the air rather than sweeps, jabs, throws, and sidestep timing. Sure the other mechanics and strategies were still around, but used way less.
I agree - It's arrived at the logical conclusion of a shift in design that started a long time ago. Yes there were always some broken moves/set ups in older games but they decided to give that to everyone in future games.
So you know why pros played that way with only backdashing and pokes every 10 seconds in T7? Because one launcher carries you to the wall for most of your health and then one 50/50 mix on oki was enough to finish you off. Funny that Plus everyone had crazy good CH tools, and sidestepping was terrible.
Yep, exactly that. If you actually play Tekken, these videos and comments make no sense. Tekken 8 might have flaws and is far from a perfect game but it's a serious step up from 7.
Arslan is already a Tekken 8 champion but guys in the comments are saying he's wrong because he lost. The Tekken community is actually unhinged, Every other FGC listens to their GOATS.
100% factually incorrect. There is no fan base that treats their goats as having perfect opinions. Not in strive, street fighter or Mortal Kombat. Stop glazing
Yeah... He wants Tekken 7 back so he can win more, there are plenty of people that just want to press buttons, it's a game not one person's cash cow so he can win titles over and over. T7 was hella boring and if you want to play "real tekken" there are characters for that. Knee uses Brian. Tekkenicain uses Steve to great effect, there are a lot of people having fun and mastering the game and a small minority being super loud.
@johnsmith-ol9qj your argument is pretty stupid tbh. It's not about him being salty or not winning. Look at his argument. Its absolutely true. The game basically has no neutral, and the 50/50s are just way too much. And its not even that balanced.
6:42 you cannot buy the genmaji temple with the coins. You still have to purchase it with real money. They basically gave everyone store credit because the stage is $5.
Bruh this is horrible and the heat combo longevity is definitely hard hitting with the Mishimas because damn once i get launched by them, then they go into heat, I'm cooked like no chance to retaliate, it's just absolutely cheap
I just don't think Tekken games feel very good to play. not like Street Fighter 4 or 6 or even Mortal Kombat X. the movement feels cheap - there seems to be skipped frames all over the place to maintain move timing despite high framerate. I don't know how other games manage to do this so much better, but Tekken 7 especially feels just kinda lifeless to game. and that's the one everybody loves, too. it's weird. I know there's a ridiculous skill ceiling - some say even comparable to SF6. a few say higher. that may be so, but it just doesn't smack to me. that's important for getting into a fighter for sure. SF6 is the all-time GOAT for feeling of impacts, and that game's stylized and cartoonish.
All i hear is that PRO players are upset and don't like it. But why should regular players care what pro players want ? Pro players are maybe 1% Most people don't play games on pro level anyway Most people can't even pull off full combos with tekken characters So why should they care what pro players like or dont like.... this 50/50 seems to only effect the top pro players not average players.
Going full attack was always going to be an huge unbalanced direction for the game in long term. Tekken needs more defensive play style to be balanced, nerfing characters won’t save it unfortunately
You actually can't buy the stage with the coins since the stage is DLC and sold only with real money. The 500 coins can be used towards a fight pass or other microtransactions from the TEKKEN store though
this is what players have been talking about. Only dragunov has the best and decent backdash right now while the rest of the roster backdash for their lives and still get clapped by 50-50s
This crisis only exists in twitter... far from me to say Arslan is wrong or not legitimate in his observations and complains etc, but Tekken has always been very volatile, that's why matches are best of 5 rounds. It would be cool if you covered some analysis of how fighting games work every now and then, i imagine it would help everyone who appreciates the genere and follows a bit through channels like this every now and then and also the hosts. 50/50s are not meant to be reacted like you say around 1:45, it's a guess, and that's why it's a 50/50, because it's not about reacting it's a coinflip, you have to READ what the opponent will do
@@grendelicious game being dead or alive can't be measured by twitch viewership when there are literally bath tub streams with millions of viewers. Clearly people on twitch are interested in something else. We should look at steam numbers and it's doing well
About the 500 Tekken coins, you can't actually buy the stage with coins, you still have to pay 5 very big, very real, buckeronis. Please add in a correction, this info is wrong, don't spread misinformation.
Solid video! This is straight to the point and hammers down what the exact problem with Tekken 8 is right now. Thanks for making this, appreciate people making their voices heard, maybe Bandai will listen and make some drastic changes. When they said: "Tekken 8 is going to be more agressive". I never imagined that meaning 10-13 second matches because: You guessed wrong!
I did a classic couch coop with the boys with T8, the way we've been doing it for 20 years. We spent more time picking characters and passing the remote around than fighting. 6 dudes sharing controllers got their Tekken fix in less than an hour. T8 matches are over instantly
Adding in get in for free mechanics, nuking movement, adding even more wall Carry mechanics than screw provided. T7 was bad and by the end we didn’t think it could get worse…. Then it did, anyone saying tekken 7 was too defensive was mad, compared to real legacy tekken like ttt1 movement was a joke in that game too. as a fighting game player i envy the legacy preservation games like CS has.
Arslan IS just salty. Just because he can play the game doesn't mean he knows what he's talking about. 50/50 is repeated so much. Welcome to Tekken, how it's been for 30 years. You either block low or block high, that's the whole game.. Literally. They don't want to play Tekken anymore, they want to play something else. And they should. They are obviously overwhelmed and talking smoke.
Eh thats a cope by arlsan an you know it. He knew day 1 the meta change didnt favour him and he had been salty ever since. Now that every character is good he has to learn more matchups which is apparently bad
It’s fair to add, major system changes has only historically happened with each year. So once we hit year 2 then we can reasonably expect major changes to the core gameplay. Since we don’t even have an announcement of who the final character is, it’s not anytime soon.
Am I the only one, who thinks that fighting games as a whole have regressed in single player content? Like why get rid of things that would keep us playing? Mortal Kombat if they played their cards right could’ve had about 5 different modes but we are stuck with towers and invasions. SF has the cool world tour stuff but gets boring once completed, and Tekken has a mini game with a halfbaked arcade mode. Idk coming from a casual, I don’t want to be forced to play online if I want to stay interested in a game
can we all go back to 7 i really miss not waiting in ranked. i tried to play before school this morning… keyword tried. i didn’t get a match up. i’m sad, i haven’t played since 2020, and checking the steam charts, there were thousands. now there’s only about 609 people playing at any given time. i’m not a high rank and i assume everyone still playing definitely not a low rank.
Arslan always tweets that shit when he loses, he happened to lose pretty badly and didn't make it out of top 64. He tweeted like this back in T7 as well. Most of the Tekken drama comes from outside of the community, most of the community is simply playing the game and having fun. It's not perfect but it's already way better than T7, albeit still room for more improvement. Fuck the modern monetization though.
This is the first Tekken First Tekken Game I didnt purchase and Ive Being playing Since Tekken 1! I didnt purchase because it didnt look like Tekken!! Period. They have dumb down everything! If the Neutral game is gone and what's the point of being 3D fighter!! Bring back technique and individuality!!
I did say I wish there was a "Classic" heatless mode. Just vanilla Tekken. P.S. I don't think Nina is overpowered, I could mention many other characters that I feel are unfairly buffed over her.
I've been an Anna main for over a decade, and I dont want her to come back in T8. Primarily because I can tell she will be weak. Her movement has always been about forcing 50/50s on the opponent with a very balanced risk/reward playstyle, slightly advantageous to the risk side. Now in T8, everybody is a 50/50 monster like Anna, but with huge advantage to the reward side. So tell me, what would be the point of bringing back Anna. That is how I know this game isn't designed well. Im hoping my main doesn't come back.
It doesn't matter if the top pro says the game is bad. Punk who is still the best NA Street Fighter 6 player complains about mechanics in 6 because he came from Street Fighter 5 and was a pro in that. Arslan was from Tekken 7 and complains about 8's mechanics. Same deal. These players want the game they fell in love with but are forcing themselves to play the new entries hoping it's the old game. Regardless of this I do think Tekken 8 has some issues though lol
To be fair, this is a game whom initial scope was summed up in one word: "Aggression" The heat system plays to this, incentiving it, and well.... yeah, the game can be two touch without much poking or counterplay (or not as much as T7). That was deliberate. These things do have consequences, Namco knew that and here we are. And to be fair, it's not just them.... Samurai Showdown, the most recent one, had this tagline for the marketing: "Embrace death." That sums up the franchise as a whole but that tagline came to define the new one. Which led into a bit of a issue, because mid-level play consists of players positioning themselves all over the screen while not hitting a single button for most of the match. Why? In SamSho, you fish for counter-hits a lot because of the big reward in damage but the new game's damage was so high that you might hit a button... 4 times (some characters take less), and if you get the hit, great, that is the match. If you didn't, Ooff because you just opened yourself and your opponent should capitalize, which might just end the match the same way. Don't get me wrong, fun as hell because it can be so tense.... but the drop off of that game (before rollback and even after) was severe. New players tried it and then left, never to return. 6:23 Well, that is something.... 7:30 I have been saying that for years and I wondered how Tekken would adapt to this console/PC first release cycle given that the franchise has a habit of shaking things out in arcades first. The T7's release cycle isn't new.... That happened with Tekken 5 as well, for just as long. T8's has been rough, but I expected that.... did the players expect that tho?
every character in T8 can wall carry and deal more damage than paul lol. launch punishables in T7 which is understandable, dont work anymore. even behind a character doing strings can instantly turn their face on you 😂
I officially deleted the game today…I’m a major tekken fan but this isn’t tekken world anymore it’s mvc tekken… everyone has a stance and you can’t tell where they are gonna go with an attack, mid moves hit you on the ground, beat rush is so OP it’s ridiculous, king…I mean come on. I’m a pretty decent hwoarang player and I kept getting beat by systematic attacks. Or launcher then long juggler, reset knocked in the air, another combo, beat rush, death. Raven is basically a smash bros character who can throw things at you all day. Sorry for the rant but I couldn’t help it
I got to Tekken King and was not liking the direction the game was headed in the higher ranks. So I recently switched to over to SF6 and I am currently platinum 1. I think Street fighter has the same meta with the combo into wall carry into 50/50, but I think the system is a little more balanced with Drive Rush burnout and you get to actually play some semblance of neutral in Street Fighter. I'm going to continue with the Street Fighter grind until Tekken improves if ever.
been saying the same thing since the beta, heat and immense combo damage just encourages this boring guessing game playstyle at all levels because defensive options are so weak now that the only way to win is by blowing the other guy up first
Just got tekken 8 and I’m a complete casual but I’ve been enjoying the game a lot way more than 7 but again I’m a casual im sure at the pro level the constant 50/50 is annoying
A key point for 50/50s too is, it's 50% to lose, and 50% to not die. You still have to deal with being in corner and your opponent having MORE buttons.
I think the influencers themselves are the real problem. They're birthing SOOOOO many meta playing NCPs. You're a noob? Type in a character guide from the most famous Tekken players. Now you know the most optimal most damaging combo and playstyle u can get out of that character. Why do anything else? That's wat (top player here) does and they won hundreds of thousands at tournaments!
People hate on arslan and even tho he is a meta h**, he is right. This game is all about 50/50 and guessing. If i wanna guess then i go to a casino. Guessing has nothing to do with skill but rather luck.
I agree to a certain extent. I think there is room for making estimated guesses on your opponent - reading your opponent is a fundamentally important part of Tekken, like attacking with timing, etc. But when its put down to a true 50/50 at the critical moments, intuition isn't really serving a purpose.
You do not have to give them props for that. They didn’t even give everyone the stage, they gave you the coins equal to it, but for a month. Aka, anyone joining after that time will still not have it, making it just as much a buy only stage Actual solution would be actually giving all current and future buyers the stage, and even then I would NOT give them props for that breadcrumb to the unruly peasants.
If the #1 ranker and 5x Champion Arslan Ash says that Tekken-8 has a problem, it definitely has a problem. I'm a Game Developer too so his criticism on Tekken-8 makes even more sense to me.........
This has been the trajectory Tekken has been on since Tekken 4 (safe pressure, spammable/safe mid and low launchers, long combos with wall-carries). I'm surprised more people haven't been alienated by the franchise in that time.
Important and crucial correction: you CANNOT buy the genmaji stage with Tekken coins. The 500 coins really dont matter in that regard. If you want the stage you have to pay real money NOW. it does not matter if you bought the ultimate edition, you will not get the genmaji stage without paying for it extra NOW.
I dont want to hear it stop using pro players as end all be alls which is the problem in the FGC which needs to stop the top players need to know how to adapt and come up with something new in their playstyle.
Read the notes on PhiDX's video "Knee has solved Tekken 8." As somebody who - not a Fighting game player altough I am invested in Tekken as a fan - likes to put alot of thought into Game Design that realistically works, I think the first part of the video has some potential for T8's redesign needs. Make aggressiveness more of a neutral, where sidestepping and contesting small frame advantages lead to more smaller combo trades. That way we could have alot of creative player interaction while giving more options to 50/50 without losing the aggressive idenity Just an inspiration for a thought direction - what would you change/add?
Thing is, it's already a thing with T4, even with backdash and sidestep nerfed, the game focused more on mini combos and tracking aren't as fierce as modern game since T6 (T6's tracking is considered tame, you know). EWGF didn't even launch on normal hit, generic launchers generally more linear, CH launches are specialty, juggles are limited and often very hard, only some of them like Lee had better juggles than the others. But of course everybody thinks the game's bad because of it's jankiness and balancing issues, but nobody considers the core gameplay and dismisses T4 entirely.
Honestly, they can just halve the damage and corner carry, thus doubling the needed interactions to win, and it would make for an enjoyable "aggressive" Tekken. If they also get rid of phantom hitboxes and inadvertently buff movement that way, we can even get a happy medium between the modern aggression and the old-school neutral. Heck, they can add more damage and corner carry for certain characters to increase variety. E.g., pre-7, one of Lee's most unique traits was his b2 loops giving him incredible corner carry but with everyone's damage and corner carry reaching kusoge levels, that's not a Lee thing anymore.
Hard to keep the games engaging when they give you so many overpowered moves/specials that take little to no effort to execute… sure the top players hate it cus of the 50/50 but really all levels suffer the same flaws just for different reasons.
Bandai Namco should have just let SCVI have their formula to themselves. Copying that made no sense for Tekken. It only works in SCVI because of the length of combos, the more simplistic/shorter command list and difference in weapons. Just go back, Bamco. Go back. It doesn't mix.
@leonelgarcia2651 Yes. " Project Soul ". Its THEIR fault. Shimbori from " DOA " is also responsible for the stage interactions. Shit, even " Akira " behind the graphics for " Fighting EX Layer " had something to do with how T8 looks and possibly even feels. The meeting they all had together gave birth to what we're dealing with RIGHT NOW.
@leonelgarcia2651 Another cookie crumb on " Project Soul " .... look at some of Yoshimitsu's moves. Look at the nunchucks on Law. Alisa kinda suspect in chainsaw mode. Now look at Victor in GENERAL.
I used to be whooping butt left and right on taking seven, but when they came out with the 8 It’s like I can’t even get up to fight back. They constantly have these long combo moves with the point. I can’t even get up and it never ends. I fucking hate the new tekken 8 because it’s not so fun when you’re not winning and all you’re doing is getting your ass kicked left and right I’m not like these other people on the game every single day of their lives sweating and stinking to the point where they’re sinking into the chairs playing this fucking game cause they’re so good at it I hate this shit.
And then on top of that, why they have noob players play fighting players as I feel this is very unfair to me. It seems like other characters have more moves than your actual character and how come they can’t Make pro players fight with pro players instead of Fighting with just anyone it’s so frustrating
My biggest gripe is that they nerf backdashes on certain characters but left some almost the same backdash cancelling is what made me want to get into the game the most nothing is cooler then someone back dashing to make an opponent whiff and punishing with an electric
Variance its not about the top players can get top 8, its about places those players get a tournament, you cannot have same dominance like tekken 6, tag 2 and tekken 7
I don't understand Arslan's complains because in Tekken 7, It was the same, even worse; The maps were painfully smaller, which means every character could do wall to wall combos and you had to take another mix-up, if you guess wrong, end of the round. You were against the wall every time you get launched, the combos hit even harder back then, there was no recoverable health, and the wall pressure of a lot of characters was crazy. I would argue most tekken games had this issue but Arslan only seems to be bothered when happens in tekken 8. Why he doesn't complain when tekken 7 had this problem but does when tekken 8 has it too?
@@eddy3080Tekken alpha build is the only true Tekken, everyone who likes anything after that (including release version of Tekken 1) is either a scrub or a shill
Bro tekken 7 combos were stupid 💀 they heavily nerfed combos in tekken 8 sure they’re long but the grey health is such a nerf. You could get hit with an 80% combo by someone if you simply tech rolled wrong and they had a wall
@@MrDamojak they’re just not tho because of the grey health, that’s why King is so good rn aside from all the crazy utility he has, his throws are amazing because they hit super hard and don’t deal grey damage. Combos are super long in tekken 8 and a bit annoying to watch but they don’t compare to previous tekkens, where they were short but did stupid damage
@@MrDamojak you’re incredibly slow, yes they do but they technically don’t because of grey health. You can land a big combo and then your opponent can mix you up land a heat engager and now 75% of that combo meant nothing. Or they can simply just gain momentum on you and a huge chunk of that combo is recovered. Combos are heavily nerfed in this game
As a Feng main, I gotta say the Tekken 7 Feng Wei was much better as compared to the Tekken 8 one, the Character is and was OP no doubt and had almost every desired tool, but the Tekken 7 one was much more Approachable, hitting the combos was much satisfying for me personally.
KoF players refused to play the newest titles until they felt that it was up to their standards. Tekken players should do the same if they really feel this way.
People are too connected to tekken and 3d fighters and there is no alternative so here we are
Would be the case if the costs of development and scope weren't as large. A game that flops (low sales, low player base etc.) usually gets no sequel. No company is going to greenlight a 40-100m usd for a project thta previously flopped or even wasn't as finincially sound. That's the reality of gaming in the AAA space, and it won't change until investment from big companies diminishes to aorund 20% of what it is today, as it is much easier to lose 2m than 10m+
Tekken 8 is a very attractive game for newcomers to fighting games. 2 of my friends who’ve never played a fighting game purchased it at full price. 3 others have stated interested in purchasing the game prior to the formers purchase. The average layperson is a “graphics first” type person and tekken has basicaly the best graphics in the “popular” fighting game scene
This is what baffles me, T7 was nothing but red flags yet many Tekken fans thought T8 magically will have zero problems.
What do you mean?
"Guessing 8" is a perfect game!
Just a FYI correction, the Genmaji stage cannot be bought with Tekken Coins. The coins they give are basically for cosmetics only. Stage is still $5.
Another very important correction: they made the stage free and added it to the base game as included compensation, meaning it’s now available for everyone.
@professoremil another VERY very important correction: Only the NEXT dlc stage (that will be released in winter) will be free. You still need to pay for the Heihachi temple stage and like OP said, you cannot use Tekken Coins. 😊
I ran to my game after hearing that part, only to be letdown 😂
I don't know about that one @@professoremil
All i hear is that PRO players are upset and don't like it. But why should regular players care what pro players want ?
Pro players are maybe 1%
Most people don't play games on pro level anyway
Most people can't even pull off full combos with tekken characters
So why should they care what pro players like or dont like....
this 50/50 seems to only effect the top pro players not average players.
50/50's is about guessing not reacting. That's the problem.
That is the whole point of 50/50 buddy
@@StasionSpasski He said in the video it's about reacting correctly, 50/50's are not about reacting.
yeah thats how it is in real life fighting sports, but if high level gameplay revolves around just labbing setups then what its the poing of even playing the game? a player with no basics whatsoever shouldnt be able to compete at the top just by knowing 3 setups
It's also a staple of fighting games.
@@NneonNTJ50/50 didnt used to be. Was mostly pressurr, blockstrings and frame advantage.
you know a game has a problem, when even while you're winning, the game isn't fun. wins feel so unfulfilled, & cheap. feel scummy after a win.
you dont play the game ovi
This is so true. Wins feel very cheap or unsatisfying in this game and I play Steve which needs a lot of work. And still, I get the same boring feeling when I win with Heihachi even when I win with Steve
@@sayedomairsiam6344As a lowly hardstuck Fujin Lee who fought like 9 Heihachis in ranked today, that dude feels like a boss battle😂 probably gotta lab it
@@sayedomairsiam6344 lol are we playing the same game? Maybe rank up till you hit your skill floor if that's the case because at like Bushin and up every round with Steve is earned.
I agree with you on that. I've met many players who clearly got carried by their character rather than their own skills. And even if I win against those players I don't feel happy but anger due to the state of the game.
These players rely heavily on those launchers and combos that take 50 - 60% health, they lack serious fundamentals. If it adds any context I main Steve by the way and boy is it tough out there with all these gimmicks.
You cant buy genmaji temple with the coins they give you, you can buy everything else with them, but not the stage :\
can't buy a character with it either (for people that didn't buy the season pass)
Thank you for bring it that up. I still will not buy that stage.
Saying he's salty is just an-hominem. Listen to what he's saying and whether it makes sense or not. And it does. 1 launcher + 1 50/50 = dead = boring.
He is just salty. He's not wrong in his observation, but his salt is clear. He only complains whenever he loses. Just look, he placed 65th place in PPG battle champ. And then not too soon after he twitted that. He lost to that Lili TGU and complained. He lost to some other guy and complained that it was his controller, etc, etc. He only complains about the game if he's not beating everyone.
@@xeonthehero9090 green rank comment
@@xHuie Pointing out patterns in someone's behavior means I am bad at the game. Excellent critical thinking right there 👍
@@xeonthehero9090Whether you’re good at the game or not, attack the point. Not him being salty. Being salty doesn’t have anything to do with whether he’s right or wrong.
Naw let's use our critical thinking hat here. Arslan went all in on Tekken and got sponsored, his life style depends on winning tourneys or at least placing high. If he got knocked out at 65th that's a big blow to his image. It's crazy he's saying " one launcher + 1 50/50" when every character has get off me tools in their kits everyone has to respect. And the universal armor of heat. The problem is he can't just "figure out" Tekken 8 like he could Tekken 7, in this game you can't just lab a character and know 90 percent how to beat them.
It's because most of the The stages are too small. Thanks to heat you'll be carried to a wall within one combo .
I flew 3 hours to get to my capital city to catch up with people within my community and play at locals in person, which I don't get to do often because I live remote. In T7 era, there would be a minimum of 10 setups with people queing up to play. I went yesterday for Tekken 8 (which I primarily went to see people, not play the game) and Tekken was relegated to a corner with 4 set-ups with everything else being street fighter and other retro fighters. I was there for 5 hours and people were not queuing to play. Set-ups were vacant, and there was zero hype. Spoke to members of the community only to be told most of the guys I grew up playing T7 stopped playing because they disliked T8. It actually made me sad, but I completely understood it. Were 10 months into the game and the competitive scene in my capital city is already dead. No one cares about this game, and I saw it first hand in my own community.
Man that sucks to hear , it’s such a bummer, I feel for you
D: So disappointing… they can’t all be gold, I guess. I still play T7 because nothing can replace it for me.
its the same situation with SF3 Third Strike. Japan has a lot of God 3rd Strike Players that have not move onto SF4, SF5 and especially SF6 because they battle system was perfected in 3rd Strike. If only capcom balanced out 3rd strike even more to make the game so much more fun!
So sad to hear it bro😢 SF6 is really dominating the offline scene and I don't think any other fighting games can compete
Are you in the Philippines? I ask because the just had a T8 tourney here in Manila ( which is the capital)
Tag 2 and Tekken 7 while having huge issues that did frustrate me. Both games kept me coming back for their entire lifespan. Tekken 8 is a little over six months in and I don’t play anymore and same goes for my friends who played these games with me from day 1. I truly believe they’ve taken the game into the wrong direction and don’t see people like me as the target audience anymore.
The problem is that people have been saying this since before launch but the response from Harada and Namco has been "Get good, look at how successful it is and look at how many people are playing at launch" which has been frustrating to say the least.
Heck, folks were saying this even before launch only to get replies of "Trust Harada's vision. Consume product!" and now here we are
I used to think Harada was cool. Now he has a swelled head like his sons; the Mishimas.
I agree, just look at how long this game that no one likes has taken to even go on sale. Today marks the first day I've ever seen it offered on sale instead of full price. Ridiculously proud of this game when everyone agreed that it's trash. I refuse to buy it because I don't want to ruin my memories of the PS1 Tekken days. The only reason this dude went and checked out MK1 before either game was launched was to see how his compared to it. Basically, I'm almost 100% sure that all these games are trying to copy the other game instead of just staying true to the original vision. Rage arts and whatever else this new game has is just like those lame mk x-ray moves and fatal blows. I can't stand this new generation of bs game coming out that are just ruining what they used to be. Even the new Contra sucks. They just won't quit ruining classics, and keep trying to be something it's not, and it's not good business practice.
@djpvma the game is not hurtin cause it has a sale nearly a year later around holiday time...
No one is playin 7 despite the "drama"
The literal champion of tekken right now doesn’t like how the game is played, idk how anyone can speak against that lol. Dude literally beats everyone in the game right now, and doesn’t like it the way it is.
He's just not though? He popped on the scene in Tekken 7, the most defensive, one dimensional, CH string heavy version of the game and spammed back dash and jab with kazumi. He then tier hopped through the DLC characters till the end of T7. Now that people have actual threats other than 2 moves like in T7 all the sudden, "the games bad", "It's just launch and 50/50". Lol T7 was just launch and the round was over so everyone just poked all day and kbd.
@@johnsmith-ol9qj you said a whole lotta nothing right then
A lot of people argue that his opinions on the game are tied to his performance. When he does well he's positive, when he loses it's the complete opposite. I remember at the start of the year when all that Xiaoyu drama happened because Yoredz beat him decisively in a FT10. We had people on twitter seriously wanting to delete entire moves of Xiaoyu's all because of the shitstorm Arslan & Knee caused on twitter after they played him. And now? Nobody cares anymore despite her remaining relatively untouched.
@@johnsmith-ol9qj He won biggest Evo playing T8 and is currently number one in TWT rankings so.
Important context that non-Tekken players in these comments do not have: Arslan had no complaints when he won his EVO. He then made that tweet not an hour after placing 65th. He also has a history of being salty on twitter. The current champion of Tekken is undeniably Ulsan, who has only commented on the matter to make fun of people saying that the TK7 defensive playstyle should come back because it was boring and unfun to watch. This video is just theScore farming controversial titles, not to be taken seriously.
This is the first Tekken game I simply stopped having fun in and just dropped. 300hrs in and one day I woke up and said “nah there are better fighting games out im done”
See 7 was the only game in the series that i dropped without spending hundreds of hours on.
I dropped T8 at 60 hours. Thousands on the previous games.
I dropped at 100 hours in. I only picked it up again for heihachi and extra story. After I understood his play style, I dropped the game again.
I dropped at 270 hours in 8, i'd rather play Coin Flip sim than this. At least that doesn't force monetization down my throat and does not require a total 180 in mechanics and balance
@@keko1130 thats super impressive i literally dont have enough spare time to spend 1000 on a single game let alone thousand(s).
The bottom line is that bad players get tools to beat good players without actually having to be better and games are boring. This is on every level. People who find this fun are the ones benefiting from it.
It’s crazy how people will argue against this when the developers themselves literally said that was a big part of their design for this game lmaooo
They LOVE to claim people are complaining because they suck. If you can't deal with azucena spamming her running attack NON STOP remember that's YOUR problem. If you don't like fighting 3 dragonovs,then a top tier king,followed by 3 Bryan's and 2 more dragonovs then that means YOU need to labe the game more. If you get caught by a super long low from Kuma or feng that's YOUR fault. You too slow😒
@@SuntanXxSuperman tfs bryan doing in there lmao hes nowhere near of any of the rest of the chart and the easily the hardest character
how is this on every level when the same dudes are still winning tournaments??? Yall just yap
@@Tk.Bogarts easy to spam his evo combos. Easy to play up down all game. Trip to kick you soon as you get up uppercut to wall combo to another trip to start al over again. How fun 😒
Even when you come across another player who is GOOD and/or your level, sets feel too short, WINS feel empty, and losses feel frustrating
The only way to fix Tekken is to take Tekken force and make it a 4 player party mode.
Never let bro cook again 💀
@KiriNimi mf hates pizza because he's lactose intolerant.
Fukkit,and while we’re at it…add playable classic tekken/namco arcade cabinets to the fight lounge/arcade quest modes too🤷🏾♂️
@Pharoah510 yeah, street fighter 6 has it
Lifelong Tekken player here. The game is just trash. They dropped the ball on this one. I could go on for hours about all the things wrong with it but in general it's just bad mechanics. Heat sucks, the aggressive philosophy isn't fun, the micro-transactions and heartless actions of the money hungry namcops are all just getting to be too much. The games just not fun. I agree with Arslan, it legitimately makes your mood worse and makes you feel bad. There's no fixing this... they're in too deep.
And they've been charging full price this whole time. Today is the only time that I've seen this game go on sale. Corporate greed.
6:37 I don't think buying a Map or Character with Tekken Coins is possible 💀💀💀 that would be too easy and convenient since you get a few from that dreaded Fight Pass
That fight pass was so trash. lol it’s like they didn’t even try.
I think the problem is Bandai trying to make the game easier, but not really exploring what new players need, instead of that, they decided to just make modification and add mechanics that makes new players skip steps within the game just so they can beat better by abusing the 50/50 without even having to make strategies
Bamco catered to the western audience because the way the asians/pakistani's play the game requires a lot of patience and focus....something the west can't maintain for too long. Look at the character picks in the west compared to that of tge east...Look at tge playstyles...How many times have you seen a western player SS and df2 his opponent like AA or Knee has done regularly..?? Or better yet...Knee vs AA Evo 2019...Kazumi vs DJ....The way AA systematically kept SSL Knee to whiff punish DJ...Have you ever seen a western player that focused..?? Naaah...This game was specifically designed for the west because they were LOSING that battle..!!!
@@LongjoyNl Valid point. But not all western people are like that. West is not a country.
@@Max-f3 no...maybe not....but overall the casual western players are impatient and want to rush rush things. In higher ranks it might not be that rush rush but when a western higher ranked ( Fujin & above ) goes to the east he'll soon face a harsh reality check because in the east he will be Vanquisher - Tenryu at best. In high competetive gameplay it might be a lil bit higher.
The east overall have always been more calculating and can easily make western opponents make simple mistakes thus punishing them with ease.. Some might not agree with my take on this but it's a game of chess when playing Tekken and the east are faar better than the west regarding that playstyle.
Have you seen the latest korean tournament finals between Ulsan & Knee...? There were sooo many WTF moments during that encounter. Ask yourself if you'll ever see a western plager play like that..?
@LongjoyNl I agree with you take on this completely. I'm just saying western countries are not the same with one another. You cannot compare South America with kanada, or USA with eastern Europe. It's like comparing Phillipines with China, or india with japan. West and East cannot be viewed as a whole. I'm not only talking about tekken here. And back to tekken. The big difference is that tekken was never played religiously in western countries. The sense of community is very different. No people gathering in arcades competing with eachother. But because of this, eastern players are not unique. Anyway I agree with your take on this, really. Just trying to point out the bigger picture. Oh and the punishment with mistakes. I really think winning by letting your opponent make mistakes is smart and profitable. But you will never evolve as a player doing that. My opinion.
@Max-f3 oh but that's why I'm also saying overall..I know it's a bit difficult to elaborate because I also know what you mean.. Thing is...the west their 'opinion' is mostly dominated by NA ( USA ) and after that Europe if you look at most reactions online.
It’s not like you can remove 50/50s. The game is cooked on a fundamental lvl
Wth not?
@@FUJIN-UCHIHA yeah and you shouldn't remove them either. They're fundamentally needed so you can do damage in a fighting game.
The best answer is just up the movement to something like Tekken 5DR or even just Tag2
@@Dyleniz You guys keep bringing those games up when the balancing there was even worse than today.
@@wantu7816we bring up those games for movement.
Not for balance.
Did you even read what have been said here?
Buff "movement" like those games mentioned
No one said have same balanced "moveset" like those games
I get the feeling that Tekken is writing itself into a corner. Older games didnt need 100+ moves, long combos, or a plethora of stances and mixups to feel fun. I feel like every new Tekken just feels to add MORE moves and LONGER combos and 1up the previous entry without even checking to see if the product has become bloated, which I think it has.
They actually fixed a bunch of issues that came from T7.
But people tend to hate on changes, if they wouldn't change it people would also hate.
There's absolutely no winning for the Tekken team on this one, right now it's actually in a good state and still improving.
Once T9 eventually releases the same thing will happen again, T8 will be named as "real Tekken" and T9 will be hated just as hard.
For instance, T7 was also considered trash early on.
@@NneonNTJ This is a trick of perspective that many fanboys and casual gamers fall for at the same time. Casulas dont remember and dont care, fabnoys care too much that they deny the truth. Dragon Age recently had a similar problem witch premiere. Inquisition doesnt seem as bad compared to the current abomination, which doesnt change fact that its still trash. Just like T7 was already trashy elements but not as bad as T8, but is still trash.
I think the issue isn’t just the 50/50’s it’s the character’s frame data when applying it. When Kazuya ops for oki using FF
4 or Hell sweep, if it is blocked kazuya’s turn is recognizably over and he takes a full combo. Most characters that are top tier never give up their turn while applying their true 50/50s. You’re locked in a damned if you do, damned if you don’t situation. It’s even worse when the opponent is a xiaoyu and every move looks like it can either go mid or low.
The fix is very simple: make heat once per game. And to prevent auto activations on heat engagers make it so you have to hold forward.
T8 is in absolute trash state. Of course, any game is allowed to be broken on release, but sometime in June devs said "no more major balance patching until 2025". And this approach can't be justified by any reasonable human being. They didn't stop adding paid content, mind you.
Funny that Tekken pros are coming to the same conclusion about the game that I came to after playing it for 3 days. I like Tekken, but there's so much guessing in this game that a lot of wins and losses feel unearned.
the duration to arrive at the conclusion is irrelevant. they probably came to it way before you did but kept it to themselves. Also what separates your opinions from theirs is that they have more experience and knowledge about Tekken. So their opinion is valued more than yours
This is what happens when Tekken's defensive systems honed over decades get thrown out the window for 'aggresive play' and wider audience appeal. Turns out it's bad for your competitive game if you remove decision making and interaction points from your game.
this! tekken 9 better go back to tekken 5 Dark Rez, aka the best tekken. bring back simplicity. remove the excess flashiness.
Nothing wrong with aggressive play, its only when you try to turn a fundamentally defensive game, into a an agressive game do we have issues.
I wanna play chess, not checkers.
how is getting killed by one combo better for a wider audience ?
TMMSWE made a real good counterpoint for this which I wholeheartedly agree with, if y’all got the time to go and watch it, that dude has been playing this series for 30 and in these kind of situations experience over skill can give you more clear answers towards the game’s state
Implement "classic mode": No heat; no rage art; no power crushes; sidestep and backdash animation speed increased 5% for all characters. Then slowly promote this mode until it eventually becomes more popular and replaces the "standard" mode.
Nobody is going to miss heat.
Absolutely 💯 agree with this
I had this exact thought the other day.
Terrible, terrible idea.
I like Heat and Rage.
Terrible idea. Split the already fragmented player base?
We're gonna pretend that Tekken hasn't been 1 launcher plus 50/50 since Tekken 6? The last Tekken game I enjoyed was T5. T6 added Bound, T7 had Tailspin, which is really similar, and T8 has Whirlwind or whatever it's called. Tekken has had these ridiculously long juggles for over a decade now.
I miss tekken 7 where bob wasn’t forgetting
I was on the fence to buy Tekken 8 on Black Friday/ cyber Monday… now I’m glad to have skipped out on it (it’s not fun if you can be juggled from one end of the stage to the other and all you can do is take it… I’ll just DC and take the penalty at that point)
Who wants to play a game where youre just getting juggled for half the time
Enough with the juggle shenanigans
2D has you in a stun animation when you're perform a combo you can't move there basically the same thing but different scenarios stop the CAP
Who would want to play a game where you're literally just back stepping for the entire minute??? At least get some blls to press buttons
@@shenelljohnson74 Bro...compare a basic Tekken 8 bnb from anyone to a button into DRC confirm from SF6: T8 combo would barely be halfway when SF6 combo ends and still deal more damage for no resources.
@@theuzi8516 That's a fair point, but Street Fighter is best 2 out of three rounds while Tekken is best 3 of 5. Plus, juggle damage counts as gray health which can be recovered in multiple ways.
@@theuzi8516 you telling me SF combos getting stun lock isn't the same getting juggle in Tekken I know there different but it's the same situation
I'm also fairly confident what makes the game more frustrating is the chip damage especially when a character has heat on. Even if you defend well and be patient enough to learn opponent patterns, your HP is already too little to work with and losing 1 50/50 encounter will cost you the round.
Street fighter 5 had the worse start of any sf title ever, and things just really got better when a new dev team was put in place, and now we have sf6 with this mew dev team that is doing absolutely amazing, maybe harada has to retire and give place to new names, fresh people with fresh minds
6:41 IIRC you can't get that stage with Tekken Coins, only real cash.
Tekken became a straight up launching and on/off the ground combo game with Tekken 6 and it's introduction of the "bound" system. With Tekken 1 through 5, my family and friends actually had to look for openings on each other to pull off favorite moves and 10 hit combos. When T6 hit the scene we were more focused on knocking each other into the air rather than sweeps, jabs, throws, and sidestep timing. Sure the other mechanics and strategies were still around, but used way less.
I agree - It's arrived at the logical conclusion of a shift in design that started a long time ago. Yes there were always some broken moves/set ups in older games but they decided to give that to everyone in future games.
So you know why pros played that way with only backdashing and pokes every 10 seconds in T7?
Because one launcher carries you to the wall for most of your health and then one 50/50 mix on oki was enough to finish you off. Funny that
Plus everyone had crazy good CH tools, and sidestepping was terrible.
Ppl forgot this😂😂😂
This. It seems people who whined about Tekken 7 being too defensive, always forget why it got into that state in the first place.
Ya.. that type of play is wat we hate
Yep, exactly that.
If you actually play Tekken, these videos and comments make no sense.
Tekken 8 might have flaws and is far from a perfect game but it's a serious step up from 7.
@@zer0cx110 So why are people hating about T8 then? It makes 0 sense.
Arslan is already a Tekken 8 champion but guys in the comments are saying he's wrong because he lost. The Tekken community is actually unhinged, Every other FGC listens to their GOATS.
100% factually incorrect. There is no fan base that treats their goats as having perfect opinions. Not in strive, street fighter or Mortal Kombat. Stop glazing
not everything arslan says is correct. following blindly just because he's "the goat" is crazy dickriding.
How is Arslan wrong tho? @@Mayhem242
Yeah... He wants Tekken 7 back so he can win more, there are plenty of people that just want to press buttons, it's a game not one person's cash cow so he can win titles over and over. T7 was hella boring and if you want to play "real tekken" there are characters for that. Knee uses Brian. Tekkenicain uses Steve to great effect, there are a lot of people having fun and mastering the game and a small minority being super loud.
@johnsmith-ol9qj your argument is pretty stupid tbh. It's not about him being salty or not winning. Look at his argument. Its absolutely true. The game basically has no neutral, and the 50/50s are just way too much. And its not even that balanced.
6:42 you cannot buy the genmaji temple with the coins. You still have to purchase it with real money. They basically gave everyone store credit because the stage is $5.
Bruh this is horrible and the heat combo longevity is definitely hard hitting with the Mishimas because damn once i get launched by them, then they go into heat, I'm cooked like no chance to retaliate, it's just absolutely cheap
I just don't think Tekken games feel very good to play. not like Street Fighter 4 or 6 or even Mortal Kombat X. the movement feels cheap - there seems to be skipped frames all over the place to maintain move timing despite high framerate. I don't know how other games manage to do this so much better, but Tekken 7 especially feels just kinda lifeless to game. and that's the one everybody loves, too. it's weird. I know there's a ridiculous skill ceiling - some say even comparable to SF6. a few say higher. that may be so, but it just doesn't smack to me. that's important for getting into a fighter for sure. SF6 is the all-time GOAT for feeling of impacts, and that game's stylized and cartoonish.
Tekken 5 was Peak
100 %
Tekken 5 dr
Fr
All i hear is that PRO players are upset and don't like it. But why should regular players care what pro players want ?
Pro players are maybe 1%
Most people don't play games on pro level anyway
Most people can't even pull off full combos with tekken characters
So why should they care what pro players like or dont like....
this 50/50 seems to only effect the top pro players not average players.
Going full attack was always going to be an huge unbalanced direction for the game in long term. Tekken needs more defensive play style to be balanced, nerfing characters won’t save it unfortunately
Knee was saying same day one.
Why isn’t he on leaderboards? I’m out of the loop
@moxyangel could be its not suited to his playstyle. Although I lean more towards him not enjoying this style and dedicating less time to the game.
Of course. Some top players knew they wouldnt adjust to the meta change. Thats why they called it out early and got salty
You actually can't buy the stage with the coins since the stage is DLC and sold only with real money. The 500 coins can be used towards a fight pass or other microtransactions from the TEKKEN store though
it may be too aggressive. they should buff back dashing.
this is what players have been talking about. Only dragunov has the best and decent backdash right now while the rest of the roster backdash for their lives and still get clapped by 50-50s
This crisis only exists in twitter... far from me to say Arslan is wrong or not legitimate in his observations and complains etc, but Tekken has always been very volatile, that's why matches are best of 5 rounds.
It would be cool if you covered some analysis of how fighting games work every now and then, i imagine it would help everyone who appreciates the genere and follows a bit through channels like this every now and then and also the hosts. 50/50s are not meant to be reacted like you say around 1:45, it's a guess, and that's why it's a 50/50, because it's not about reacting it's a coinflip, you have to READ what the opponent will do
IDK how to tell you that t8 is dead on twitch lol. No one wants to watch this game
@@grendelicious No one watched T7 either no one watches fighting games on twitch
@@rutherfordium2954 Street fighter 6
@@grendelicious game being dead or alive can't be measured by twitch viewership when there are literally bath tub streams with millions of viewers. Clearly people on twitch are interested in something else. We should look at steam numbers and it's doing well
About the 500 Tekken coins, you can't actually buy the stage with coins, you still have to pay 5 very big, very real, buckeronis. Please add in a correction, this info is wrong, don't spread misinformation.
Solid video! This is straight to the point and hammers down what the exact problem with Tekken 8 is right now. Thanks for making this, appreciate people making their voices heard, maybe Bandai will listen and make some drastic changes.
When they said: "Tekken 8 is going to be more agressive". I never imagined that meaning 10-13 second matches because: You guessed wrong!
I did a classic couch coop with the boys with T8, the way we've been doing it for 20 years.
We spent more time picking characters and passing the remote around than fighting. 6 dudes sharing controllers got their Tekken fix in less than an hour. T8 matches are over instantly
Adding in get in for free mechanics, nuking movement, adding even more wall Carry mechanics than screw provided. T7 was bad and by the end we didn’t think it could get worse…. Then it did, anyone saying tekken 7 was too defensive was mad, compared to real legacy tekken like ttt1 movement was a joke in that game too. as a fighting game player i envy the legacy preservation games like CS has.
They shouldn't mixed SCVI's formula into Tekken
Arslan IS just salty. Just because he can play the game doesn't mean he knows what he's talking about. 50/50 is repeated so much. Welcome to Tekken, how it's been for 30 years. You either block low or block high, that's the whole game.. Literally.
They don't want to play Tekken anymore, they want to play something else. And they should. They are obviously overwhelmed and talking smoke.
Tekken 8’s “skill” is the same skill needed to win the lottery
Thanks Bandai Namco. I'm more hyped than ever for Virtua Fighter now
People who says his salty is just weak players who wants to abuse the new 50/50..
Eh thats a cope by arlsan an you know it. He knew day 1 the meta change didnt favour him and he had been salty ever since. Now that every character is good he has to learn more matchups which is apparently bad
It’s fair to add, major system changes has only historically happened with each year. So once we hit year 2 then we can reasonably expect major changes to the core gameplay. Since we don’t even have an announcement of who the final character is, it’s not anytime soon.
2:22 core a gaming is the best channel for this stuff
Yessir
Am I the only one, who thinks that fighting games as a whole have regressed in single player content? Like why get rid of things that would keep us playing? Mortal Kombat if they played their cards right could’ve had about 5 different modes but we are stuck with towers and invasions. SF has the cool world tour stuff but gets boring once completed, and Tekken has a mini game with a halfbaked arcade mode. Idk coming from a casual, I don’t want to be forced to play online if I want to stay interested in a game
Tekken8 is death of Tekken legacy. R.I.P Tekken
can we all go back to 7 i really miss not waiting in ranked. i tried to play before school this morning… keyword tried. i didn’t get a match up. i’m sad, i haven’t played since 2020, and checking the steam charts, there were thousands. now there’s only about 609 people playing at any given time. i’m not a high rank and i assume everyone still playing definitely not a low rank.
Arslan always tweets that shit when he loses, he happened to lose pretty badly and didn't make it out of top 64. He tweeted like this back in T7 as well.
Most of the Tekken drama comes from outside of the community, most of the community is simply playing the game and having fun. It's not perfect but it's already way better than T7, albeit still room for more improvement.
Fuck the modern monetization though.
This is the first Tekken First Tekken Game I didnt purchase and Ive Being playing Since Tekken 1! I didnt purchase because it didnt look like Tekken!! Period. They have dumb down everything! If the Neutral game is gone and what's the point of being 3D fighter!! Bring back technique and individuality!!
SF6 baby! Come on in, the water’s fine!
I did say I wish there was a "Classic" heatless mode. Just vanilla Tekken. P.S. I don't think Nina is overpowered, I could mention many other characters that I feel are unfairly buffed over her.
Nina is S tier and busted. Its obvious lol
Are you an Arslan fan?
Love you giving shouts to the big tekken youtubers.
It’s the scrub mechanics
I've been an Anna main for over a decade, and I dont want her to come back in T8. Primarily because I can tell she will be weak. Her movement has always been about forcing 50/50s on the opponent with a very balanced risk/reward playstyle, slightly advantageous to the risk side. Now in T8, everybody is a 50/50 monster like Anna, but with huge advantage to the reward side. So tell me, what would be the point of bringing back Anna. That is how I know this game isn't designed well. Im hoping my main doesn't come back.
It doesn't matter if the top pro says the game is bad. Punk who is still the best NA Street Fighter 6 player complains about mechanics in 6 because he came from Street Fighter 5 and was a pro in that. Arslan was from Tekken 7 and complains about 8's mechanics. Same deal. These players want the game they fell in love with but are forcing themselves to play the new entries hoping it's the old game. Regardless of this I do think Tekken 8 has some issues though lol
They need to make a no rage art , heat engage, power crush mode.
You can’t get the stage still btw.
yeah, i just launched the game to check, it just opens the steam store page with a request for 5€. No option to use the 500 coins anywhere?
To be fair, this is a game whom initial scope was summed up in one word: "Aggression"
The heat system plays to this, incentiving it, and well.... yeah, the game can be two touch without much poking or counterplay (or not as much as T7). That was deliberate.
These things do have consequences, Namco knew that and here we are.
And to be fair, it's not just them.... Samurai Showdown, the most recent one, had this tagline for the marketing: "Embrace death." That sums up the franchise as a whole but that tagline came to define the new one. Which led into a bit of a issue, because mid-level play consists of players positioning themselves all over the screen while not hitting a single button for most of the match. Why? In SamSho, you fish for counter-hits a lot because of the big reward in damage but the new game's damage was so high that you might hit a button... 4 times (some characters take less), and if you get the hit, great, that is the match. If you didn't, Ooff because you just opened yourself and your opponent should capitalize, which might just end the match the same way.
Don't get me wrong, fun as hell because it can be so tense.... but the drop off of that game (before rollback and even after) was severe. New players tried it and then left, never to return.
6:23 Well, that is something....
7:30 I have been saying that for years and I wondered how Tekken would adapt to this console/PC first release cycle given that the franchise has a habit of shaking things out in arcades first. The T7's release cycle isn't new.... That happened with Tekken 5 as well, for just as long. T8's has been rough, but I expected that.... did the players expect that tho?
every character in T8 can wall carry and deal more damage than paul lol. launch punishables in T7 which is understandable, dont work anymore. even behind a character doing strings can instantly turn their face on you 😂
I, a hard stuck purple rank, knew this would be the case. I feel very smart.
WDYM "I'm surprised they didn't nerf devil jin" 5:28 , the character is literal dogshit
I think he's talking about the meme where they never do anything to devil Jin besides nerfs
I officially deleted the game today…I’m a major tekken fan but this isn’t tekken world anymore it’s mvc tekken… everyone has a stance and you can’t tell where they are gonna go with an attack, mid moves hit you on the ground, beat rush is so OP it’s ridiculous, king…I mean come on. I’m a pretty decent hwoarang player and I kept getting beat by systematic attacks. Or launcher then long juggler, reset knocked in the air, another combo, beat rush, death. Raven is basically a smash bros character who can throw things at you all day. Sorry for the rant but I couldn’t help it
Fantastic video. Very happy the score covers fighting games.
Idk if its a blessing in disguise but I couldn’t afford tekken 8. And now im not going to buy until tekken & is going to be great.
I got to Tekken King and was not liking the direction the game was headed in the higher ranks. So I recently switched to over to SF6 and I am currently platinum 1. I think Street fighter has the same meta with the combo into wall carry into 50/50, but I think the system is a little more balanced with Drive Rush burnout and you get to actually play some semblance of neutral in Street Fighter. I'm going to continue with the Street Fighter grind until Tekken improves if ever.
been saying the same thing since the beta, heat and immense combo damage just encourages this boring guessing game playstyle at all levels because defensive options are so weak now that the only way to win is by blowing the other guy up first
Just got tekken 8 and I’m a complete casual but I’ve been enjoying the game a lot way more than 7 but again I’m a casual im sure at the pro level the constant 50/50 is annoying
A key point for 50/50s too is, it's 50% to lose, and 50% to not die. You still have to deal with being in corner and your opponent having MORE buttons.
I think the influencers themselves are the real problem. They're birthing SOOOOO many meta playing NCPs. You're a noob? Type in a character guide from the most famous Tekken players. Now you know the most optimal most damaging combo and playstyle u can get out of that character. Why do anything else? That's wat (top player here) does and they won hundreds of thousands at tournaments!
People hate on arslan and even tho he is a meta h**, he is right. This game is all about 50/50 and guessing. If i wanna guess then i go to a casino. Guessing has nothing to do with skill but rather luck.
I agree to a certain extent. I think there is room for making estimated guesses on your opponent - reading your opponent is a fundamentally important part of Tekken, like attacking with timing, etc. But when its put down to a true 50/50 at the critical moments, intuition isn't really serving a purpose.
You do not have to give them props for that.
They didn’t even give everyone the stage, they gave you the coins equal to it, but for a month.
Aka, anyone joining after that time will still not have it, making it just as much a buy only stage
Actual solution would be actually giving all current and future buyers the stage, and even then I would NOT give them props for that breadcrumb to the unruly peasants.
If the #1 ranker and 5x Champion Arslan Ash says that Tekken-8 has a problem, it definitely has a problem. I'm a Game Developer too so his criticism on Tekken-8 makes even more sense to me.........
This has been the trajectory Tekken has been on since Tekken 4 (safe pressure, spammable/safe mid and low launchers, long combos with wall-carries). I'm surprised more people haven't been alienated by the franchise in that time.
Important and crucial correction: you CANNOT buy the genmaji stage with Tekken coins. The 500 coins really dont matter in that regard. If you want the stage you have to pay real money NOW. it does not matter if you bought the ultimate edition, you will not get the genmaji stage without paying for it extra NOW.
I dont want to hear it stop using pro players as end all be alls which is the problem in the FGC which needs to stop the top players need to know how to adapt and come up with something new in their playstyle.
Read the notes on PhiDX's video "Knee has solved Tekken 8."
As somebody who - not a Fighting game player altough I am invested in Tekken as a fan - likes to put alot of thought into Game Design that realistically works, I think the first part of the video has some potential for T8's redesign needs. Make aggressiveness more of a neutral, where sidestepping and contesting small frame advantages lead to more smaller combo trades. That way we could have alot of creative player interaction while giving more options to 50/50 without losing the aggressive idenity
Just an inspiration for a thought direction - what would you change/add?
finally a thoughtful comment
Thing is, it's already a thing with T4, even with backdash and sidestep nerfed, the game focused more on mini combos and tracking aren't as fierce as modern game since T6 (T6's tracking is considered tame, you know). EWGF didn't even launch on normal hit, generic launchers generally more linear, CH launches are specialty, juggles are limited and often very hard, only some of them like Lee had better juggles than the others. But of course everybody thinks the game's bad because of it's jankiness and balancing issues, but nobody considers the core gameplay and dismisses T4 entirely.
@@Rylaine Wow thanks for the discourse. What exactly was different in T4?
Im not as familiar with the details, I just grew up messing around in it :P
Honestly, they can just halve the damage and corner carry, thus doubling the needed interactions to win, and it would make for an enjoyable "aggressive" Tekken. If they also get rid of phantom hitboxes and inadvertently buff movement that way, we can even get a happy medium between the modern aggression and the old-school neutral. Heck, they can add more damage and corner carry for certain characters to increase variety. E.g., pre-7, one of Lee's most unique traits was his b2 loops giving him incredible corner carry but with everyone's damage and corner carry reaching kusoge levels, that's not a Lee thing anymore.
Hard to keep the games engaging when they give you so many overpowered moves/specials that take little to no effort to execute… sure the top players hate it cus of the 50/50 but really all levels suffer the same flaws just for different reasons.
Bandai Namco should have just let SCVI have their formula to themselves. Copying that made no sense for Tekken. It only works in SCVI because of the length of combos, the more simplistic/shorter command list and difference in weapons.
Just go back, Bamco. Go back. It doesn't mix.
You know I was thinking about that i heard that some of the game devs for SCVI did work on tk8 so that explains everything 🤦🏾
@leonelgarcia2651 Yes. " Project Soul ". Its THEIR fault. Shimbori from " DOA " is also responsible for the stage interactions. Shit, even " Akira " behind the graphics for " Fighting EX Layer " had something to do with how T8 looks and possibly even feels. The meeting they all had together gave birth to what we're dealing with RIGHT NOW.
@leonelgarcia2651 Another cookie crumb on " Project Soul " .... look at some of Yoshimitsu's moves. Look at the nunchucks on Law. Alisa kinda suspect in chainsaw mode. Now look at Victor in GENERAL.
I used to be whooping butt left and right on taking seven, but when they came out with the 8 It’s like I can’t even get up to fight back. They constantly have these long combo moves with the point. I can’t even get up and it never ends. I fucking hate the new tekken 8 because it’s not so fun when you’re not winning and all you’re doing is getting your ass kicked left and right I’m not like these other people on the game every single day of their lives sweating and stinking to the point where they’re sinking into the chairs playing this fucking game cause they’re so good at it I hate this shit.
And then on top of that, why they have noob players play fighting players as I feel this is very unfair to me. It seems like other characters have more moves than your actual character and how come they can’t Make pro players fight with pro players instead of Fighting with just anyone it’s so frustrating
Well said
At this point I'd be over the moon for a Tekken 7 remaster
Why remaster tekken 7 of all games
@Invader.Xim. because it's better than trash 8
@ you say that as you have a tekken 8 pfp 💀 just get better
@@cbimzThen go play TK7 buddy. I’m sure you still own the game. Servers are still up bum.
@@AK-sw1nj wanna get smoked on T8! Pull up!!!
My biggest gripe is that they nerf backdashes on certain characters but left some almost the same backdash cancelling is what made me want to get into the game the most nothing is cooler then someone back dashing to make an opponent whiff and punishing with an electric
Remove heat, remove long combos, remove bound at the wall, remove lock 50/50 guesses, remove chip damage, remove gaining health, remove Alisa
Go back to Tekken 7
@VirtuaNinja1 like I would ever leave T7 for this scrubyass game lol
@@Denco12 Great. Then why you complaining 😂😂😂😂
the GOAT has spoken
Variance its not about the top players can get top 8, its about places those players get a tournament, you cannot have same dominance like tekken 6, tag 2 and tekken 7
I don't understand Arslan's complains because in Tekken 7, It was the same, even worse; The maps were painfully smaller, which means every character could do wall to wall combos and you had to take another mix-up, if you guess wrong, end of the round.
You were against the wall every time you get launched, the combos hit even harder back then, there was no recoverable health, and the wall pressure of a lot of characters was crazy.
I would argue most tekken games had this issue but Arslan only seems to be bothered when happens in tekken 8.
Why he doesn't complain when tekken 7 had this problem but does when tekken 8 has it too?
Nah, you guys should be back to Tekken 7. Tekken 8 is a different game.
Scrub spotted
@@azteckjumbie9344 Casual spotted
Tekken 7 sucks balls. Tekken 5DR is the only way.
Tekken 3 is the only true tekken
@@eddy3080Tekken alpha build is the only true Tekken, everyone who likes anything after that (including release version of Tekken 1) is either a scrub or a shill
Tekken 7 is Valid for Long Combos but in Tekken 8 it's Actual Hell. 💀
Bro tekken 7 combos were stupid 💀 they heavily nerfed combos in tekken 8 sure they’re long but the grey health is such a nerf. You could get hit with an 80% combo by someone if you simply tech rolled wrong and they had a wall
@@Sin-pt2eqIn T8 average combo damage is higher
@@MrDamojak they’re just not tho because of the grey health, that’s why King is so good rn aside from all the crazy utility he has, his throws are amazing because they hit super hard and don’t deal grey damage. Combos are super long in tekken 8 and a bit annoying to watch but they don’t compare to previous tekkens, where they were short but did stupid damage
@@Sin-pt2eq Combos dealt less damage on average in Tekken 7. This has been measured.
@@MrDamojak you’re incredibly slow, yes they do but they technically don’t because of grey health. You can land a big combo and then your opponent can mix you up land a heat engager and now 75% of that combo meant nothing. Or they can simply just gain momentum on you and a huge chunk of that combo is recovered. Combos are heavily nerfed in this game
As a Feng main, I gotta say the Tekken 7 Feng Wei was much better as compared to the Tekken 8 one, the Character is and was OP no doubt and had almost every desired tool, but the Tekken 7 one was much more Approachable, hitting the combos was much satisfying for me personally.
Arslan's just mad he can't cheat with the CRAZY unbalanced Kuni anymore. He really liked that. No more Kuni- sad Arslan
Will you guys ever cover fgs outside of Tekken or do you need drama in that game? Genuine question btw