FreeCAD Tutorial | Adding & Animating fasteners in Assembly4 WB | CC en, es

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  • Опубликовано: 27 авг 2024

Комментарии • 11

  • @Adrian-sd8ck
    @Adrian-sd8ck 2 года назад

    Very nice Job 👍👍👍

  • @rogerjuniogoncalvesgamito4616
    @rogerjuniogoncalvesgamito4616 2 года назад

    Ótimo trabalho, bem didático, pude aprender o que o vídeo se propôs a ensinar, e ainda me serviu de inspiração para continuar crescendo com o FreeCAD..

  • @rok1475
    @rok1475 Год назад

    This method works only if the location of the holes never changes.
    Otherwise it is better to attach each fastener to an LCF for each hole. Then if the hole locations change, the position of the fasteners will be adjusted automatically.

    • @hasecilu
      @hasecilu  Год назад

      You are correct but also you can use an Spreadsheet to have all the necessary data and use expressions in the coordinates to update them automatically.

    • @rok1475
      @rok1475 Год назад

      @@hasecilu not really
      You can’t easily reference the position of a fastener in 3D space using a spreadsheet.
      You want the fasteners to follow the part they are attached to as you move & rotate the part within the assembly.

    • @hasecilu
      @hasecilu  Год назад

      ​@@rok1475 On minute 10:26 there are 2 animations, in one the whole assembly is rotating and in the other one there are translating movement, the fasteners are following their placement because the coordinates of the group of fasteners are attached to a fastener the have a LCS and therefore can move itself and all the fasteners attached to it. Since I made the whole project using Assembly4 and didn't have problems but I didn't tested with another WB, that is what you refer?

  • @dmytrosky
    @dmytrosky 2 года назад

    Good work! thanks

  • @NetojoseDF
    @NetojoseDF 2 года назад

    Muito bom!! Parabéns.

  • @winterclimber7520
    @winterclimber7520 2 года назад +2

    come on man, I just got the hang of assembly3

    • @hasecilu
      @hasecilu  2 года назад +2

      The concept of Assembly4 is simple and interesting, instead of solving the geometries to apply constraints, Local Coordinates Systems are pre-made and then used for attaching different parts. Now I will start using Assembly3.

  • @ezengondolkozom3700
    @ezengondolkozom3700 2 года назад +1

    "Activate Linux" :D