Digital Make-up in Blender - FaceTracker Tutorial

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  • Опубликовано: 25 ноя 2024

Комментарии • 24

  • @iLikeTheUDK
    @iLikeTheUDK Месяц назад +3

    This thing is awesome. If you do mess around with it enough you can practically do morphing that way

  • @orcanimal
    @orcanimal Месяц назад +2

    This is great! And it opens up so many options!

  • @sageforce9306
    @sageforce9306 Месяц назад +1

    my God this is genius

  • @ihatedajews
    @ihatedajews Месяц назад +1

    Ultimate black face tutorial!

    • @BasilMalik
      @BasilMalik 6 часов назад

      ultimate mediocre coward. Why inject that bs here?

  • @georgepanago4513
    @georgepanago4513 Месяц назад

    Looks great! Can you snap the Keentools head with its good topology on an accurate yet bad topology Lidar scan in order to create a base mesh?

    • @keentools
      @keentools  Месяц назад +1

      Yes, but you'll need Zwrap for it. Check out Zwrap tutorials.

    • @georgepanago4513
      @georgepanago4513 Месяц назад

      @@keentools Thanks!!

  • @emimeemio
    @emimeemio Месяц назад +2

    This is awesome! Yet too pricey as a freelancer.. but still cool ^^

  • @MuhammadMominRauf
    @MuhammadMominRauf 11 дней назад

    Hey , can i use this tool with real time face tracking ? to fit 3d face masks on my face as filter on web?

    • @keentools
      @keentools  11 дней назад

      Realtime is not available at the moment

  • @MrDanINSANE
    @MrDanINSANE Месяц назад

    Wonderful tool and tutorial! 💙
    Unfortunately after following every single step I'm getting BLACK screen on the render also I only see the "grey" head with the Tattoo on it, but not the face itself like you show while in the realtime portview. I guess I'm missing something that makes the whole screen black, but I did follow every single node change and setup so I can't tell what I'm missing.

    • @TheAnyaGrig
      @TheAnyaGrig Месяц назад

      To not see the grey head you should plug holdout node into the mix shader

    • @TheAnyaGrig
      @TheAnyaGrig Месяц назад

      Also check that you’re not rendering the 0 frame

    • @MrDanINSANE
      @MrDanINSANE Месяц назад

      @@TheAnyaGrig the holdout made the head transparent/grey when I added it (followed every single step from the tutorial) and I could see the tattoo floating in air (no head) but even when I turn it off, I still can't see the head rendered or anything else, but only black screen.

    • @MrDanINSANE
      @MrDanINSANE Месяц назад +1

      @@TheAnyaGrig on ANY frame I get black screen, thanks for trying to help I appreciate it 🙏

    • @keentools
      @keentools  Месяц назад

      Try to re-check node connections in Compositing. Top and bottom Image inputs matter. Make sure they're not reversed. If it doesn't help, contact us at team@keentools.io we'll do our best to solve the problem as soon as possible

  • @hohosio
    @hohosio Месяц назад

    I have a geotracker
    I don't think there's any difference from a face tracker, is that right?

    • @keentools
      @keentools  Месяц назад

      Those are two different add-ons. GeoTracker is for solid objects, so it uses rigid geometry. FaceTracker is for facial mocap and it uses morphable face geometry.

  • @iPEMiC.
    @iPEMiC. Месяц назад

    Can the face tracker make face morphing as in Michael Jackson - Black Or White (1991) - First full photorealistic face morphing?

    • @keentools
      @keentools  Месяц назад

      Yeah, you get a face track and then do real 3D morphing.