Why Many Rhythm Gamers Despise Friday Night Funkin': A Code Analysis | Tech Rules

Поделиться
HTML-код
  • Опубликовано: 30 июн 2021
  • This video is sponsored by Privacy.com. Protect your financial identity online using virtual cards and get $5 off your first purchase at privacy.com/techrules
    The following mods were shown during this video, in no particular order:
    Vs Whitty by Sock.clip, Nate Anim8, KadeDev, bbpanzu: gamebanana.com/mods/44214
    Vs Carol by bbpanzu: gamebanana.com/mods/42811
    Vs Tricky by Banbuds, Rozebud, KadeDev, Cval, like a lot of other people: gamebanana.com/mods/44334
    Vs Zardy by SwankyBox, Rozebud, StarnyArt, KadeDev: gamebanana.com/mods/44366
    Vs Shaggy by SrPerez, Cony: gamebanana.com/mods/284121
    Salty's Sunday Night by Tsuraran, Maqua: gamebanana.com/mods/43252
    SSN Peppered: Follow @Tsuraran & / _tsuraran for updates.
    Check out our Discord, Infinite Azure!
    / discord
    I excessively talk about unimportant things on Twitter: / radhewc
  • ИгрыИгры

Комментарии • 6 тыс.

  • @TechRules
    @TechRules  2 года назад +5078

    Hey everyone! I know it's been a while, but hopefully the video kind of gives you an idea about what I've been up to lately. I wanna give a huge thanks to KadeDev for always being willing to provide help and for convincing me to make this video in the first place! I really hope I was able to do it justice! More videos coming very soon!
    Oh, and a few corrections/additions:
    I mentioned that the Week 7 input system MtH made was put into Kade Engine, but it wasn't just a copy/paste sort of thing. In fact, the way that the detection works is completely different, (keyboard callbacks instead of doing it in the update loop, to prevent frameskip-related issues) so it was pretty much overhauled. Simply stating that KE uses the new input system isn't really doing all of that justice.
    Also, it seems the Week 7 issue that I've mentioned has been fixed, as some of you pointed out. I think what we're waiting on now when it comes to desktop release/source is just extra modding support, which is great! Now would probably be the best time to do that, as everyone's more than likely going to want to update their mods to Week 7 when the source releases.
    Closed captions coming soon, by the way! I go pretty wildly off-script when I'm doing the voiceovers (Not to mention they're like an entire hour before I condense them to the most important parts) so just give me a bit to transcript everything!

    • @celestialowl8865
      @celestialowl8865 2 года назад +12

      Glad to see you diversifying your content to encompass whatever you'd like to talk about rather than just what does well.

    • @OOFGodGodofGods
      @OOFGodGodofGods 2 года назад +2

      yooo you're back

    • @Aaokke0
      @Aaokke0 2 года назад +6

      amogus

    • @CSG_CodeStarGaming
      @CSG_CodeStarGaming 2 года назад +3

      Yeah I am waiting for the FNAF 2 deconstruction as well

    • @playgames-hl4pk
      @playgames-hl4pk 2 года назад +1

      @Rhys Dittrich yes please

  • @honkhonk877
    @honkhonk877 2 года назад +4138

    "hmm today i will try other rhythm games like etterna or osu"
    *clueless*
    *accidentally gets into touhou*

    • @greenD7244
      @greenD7244 2 года назад +281

      It’s funny because Touhou can be considered the FNF of STGs from a certain perspective

    • @skittlesmoo5881
      @skittlesmoo5881 2 года назад +195

      I mean, some stages are linked to the music to trigger certain attack waves, and the jams are Fuckin dopamine, so yeah

    • @nero4864
      @nero4864 2 года назад +11

      No.

    • @hunterst6321
      @hunterst6321 2 года назад +133

      @@greenD7244 Considering alot of shooter games were made to kill you and to make you put more money in an arcade machine, i guess that makes sense

    • @Trimint123
      @Trimint123 2 года назад +14

      Oh, don't get me started with NotITG stuff.

  • @rasmusdegn9690
    @rasmusdegn9690 2 года назад +7288

    "But FNF is not a horror game!?1?" As opposed to those other horror classics that have been on Tech Rules: Space Channel 5 and Spyro 3.

    • @sticklyboi
      @sticklyboi 2 года назад +402

      spyro 3 made me piss myself in fear

    • @etherealessence
      @etherealessence 2 года назад +220

      I still see purple dragons in my nightmares to this day

    • @gasaiyuno6021
      @gasaiyuno6021 2 года назад +15

      Except one of which(Channel 5 ) being one of his LEAST popular videos, and completely ignoring the fact that the by far most consistently popular videos on his channel have been horror/creepy games he's dissected. FNF, Doki Doki, Baldi, creepy anti-piracy measures in games being 4 of the 6 most popular videos on his channel. Try again with a better strawman, moron.

    • @pennyforyourthots
      @pennyforyourthots 2 года назад +146

      @@gasaiyuno6021 I mean, I wouldn't really say that baldy is a horror game, I think he even mentioned that in the video itself, and the creepy anti-piracy video is mostly him debunking them. More like 2 outta 6

    • @Troll_vs.
      @Troll_vs. 2 года назад +116

      Exactly. They are trying to box him in. The channel is called tech rules not horror game rules

  • @TheAdvertisement
    @TheAdvertisement 2 года назад +4132

    I think what people need to realize is that Friday Night Funkin' was not expected to hit this level of popularity. It's a Newgrounds game, and was a good one at that, but it certainly wasn't as polished as a game this popular usually is. While they prepared for mods, many of the things people did had completely unexpected effects, including fast songs being damn near impossible on the old engine.
    And yes, while these things were issues, we're talking about a version of the game that hadn't sprung to the popularity it had yet. People were asking more from and bashing a game that the devs hadn't even had a chance to fix yet. They were just unrealistic requests and criticisms simply because the devs didn't know about them beforehand, they didn't have as large of an audience to point out these things. Heck, they fixed a lot of the stuff in Week 7!

    • @tdc3477
      @tdc3477 2 года назад +49

      If only they made week 7 open source...

    • @NecrpotatoIndeed
      @NecrpotatoIndeed 2 года назад +4

      A TheAdvertisement comment under 100 likes?
      Impossible.

    • @jaxmc3547
      @jaxmc3547 2 года назад +251

      You're so right about everything. People have to remember that this is literally a 4-person indie dev group working on the game in a garage. It was CLEARLY not intended to be a huge game for every kind of player, and it's CLEARLY being worked on. Rhythm gamers bash on this game like it's marketed as the GOTY newest triple-A title or something

    • @jaxmc3547
      @jaxmc3547 2 года назад +98

      Adding to this, I feel as though they believe the devs literally don't care, all while the devs are adding to the game and polishing it. Before Week 7, the base game felt unplayable to me, but the update fixed so many charting issues and added loads of options that make the game much more customizable to your preference.

    • @bunchaidiots2065
      @bunchaidiots2065 2 года назад +78

      Guys no you cant have an opinion because (non-casual rhythm game) is better!!! Fnf is bad because i dont need to spend 10 years grinding for an fc for a singular song!!1

  • @malohn2068
    @malohn2068 2 года назад +3968

    The issue I have with rhythm games is that easy difficulty is so easy but they're doing it WRONG. They can still have just as many buttons as the hardest difficulty, but have them face the same direction. The issue I had with FNF is that I cant listen to the rhythm and press the buttons to the rhythm on easy/medium. To have the rhythm fit with the buttons you must play on the hardest, but every single note is a different direction and that is obviously the hard thing about rhythm games, it isnt the rhythm, its usually not the speed, its the fact that it can go Left right left down up left down right right left up down right up. It fumbles with your brain. Spamming right 5x in a row really fast isnt hard but you can do it subconsciously by only having to listen mostly. So, yeah, I couldnt get to enjoy it too much

    • @asdbanz316
      @asdbanz316 2 года назад +336

      Yeah. Sometimes easy is hard because how slow it is.

    • @ralseisbiggestblunt2076
      @ralseisbiggestblunt2076 2 года назад +92

      This comment made me instantly remember Love Live School Idol Festival. The game itself is good but the easy difficulty is really boring.

    • @hamuko7472
      @hamuko7472 2 года назад +27

      @@muckdriver many rhythm games now usually have a scroll speed slider

    • @UmCaraNormalnumPlanetanormal
      @UmCaraNormalnumPlanetanormal 2 года назад +200

      Holy fucking shit y e s
      The reason a FUCKTON of rythm games are hard to get into are because you want to play TO THE BEAT but easier difficulties almost NEVER follow them along well enough and harder difficulties are impossible to play because you're a noob.
      I remember my cousin showed me Osu in 2017 and i thought it was shit because it didnt follow the rythm and was weird to play, then comes 2020 and i start watching Osu videos and learning about top players and im like "Daamn i remember this way back, i wanna play it"

    • @ma.2089
      @ma.2089 2 года назад +14

      @@UmCaraNormalnumPlanetanormalthere r some games like rhythm coaster that keeps a very similar rhythm but keeps its buttons simple. Hard mode involves more buttons but usually keeps a similar beat.
      Also, project diva has an item that turns it all into a single button and project Mirai Is similar with its touchscreen version.

  • @yellobanana6456
    @yellobanana6456 2 года назад +5782

    I love how everyone just immediately accepted the fact that this game has the spooky month kids. They were just like "ok cool I guess this is happening now"

    • @329link
      @329link 2 года назад +642

      They fit in really well. There's probably plenty of fnf fans who've never even seen sr pelo but love those kids.

    • @Wyrmington
      @Wyrmington 2 года назад +192

      ITS A SPOOKY MONTH

    • @MicroBihon
      @MicroBihon 2 года назад +355

      Actual facts LOL, and Im kinda shocked that they consider spooky kids as Newgrounds OG characters when AFAIK they debuted in youtube. I consider them like guest stars actually, eventually being tied to newgrounds much like how Bayonetta's exclusivity eventually made her like a pseudo nintendo character

    • @bread_the_god6737
      @bread_the_god6737 2 года назад +99

      @@MicroBihon No they made their first appearence on new grounds. Whenever SR Pelo releases an episode for spooky month, he releases it on newgrounds a couple minutes before youtube

    • @porky777
      @porky777 2 года назад +17

      hello fellow suction cup man fan

  • @Lulink013
    @Lulink013 2 года назад +2299

    Talking about rythm games, I'd love an analysis on Parappa games as they have quite a unique scoring system where you can go off-chart, improv and be rewarded for it.

    • @bingusdingus3999
      @bingusdingus3999 2 года назад +262

      Yeah, especially Um Jammer Lammy. You could hit all the notes perfect and go down to bad, then you could spam and go all the way to cool in only a few turns.

    • @fattytan1377
      @fattytan1377 2 года назад +48

      This reminded me of ad-libs from groove coaster

    • @Ramsey276one
      @Ramsey276one 2 года назад +5

      I second the motion!

    • @doritolegend9664
      @doritolegend9664 2 года назад +10

      I remember spamming and got cool lol

    • @spootymaniacs
      @spootymaniacs 2 года назад +10

      @@bingusdingus3999 *that god damn baby*

  • @tydude
    @tydude 2 года назад +2598

    I started playing osu! mania after getting bored of fnf, and it made me realize how bad fnf was with inputs. I always thought it was my fault when I missed bc I was so focused on scoring well. I do like the more percussion oriented charting of mania type games tho, since it focuses on consistency instead of hitting fast out of sync bursts

    • @lickilicky5288
      @lickilicky5288 2 года назад +47

      but then you get your freedom dives

    • @tydude
      @tydude 2 года назад +48

      @@lickilicky5288 yeah freedom dive does have some interesting rhythm but it's not the worst. I guess it depends on the song and difficulty. I play around 3 to 4 star maps on 4k.

    • @bikominecraft
      @bikominecraft 2 года назад +33

      same, when i first switched to using kade engine for mods like bsides I thought that I was cheating since I was so much better than on the base engine

    • @smollmoth6376
      @smollmoth6376 2 года назад +5

      I tried osu and I had the opposite problem

    • @connorr69
      @connorr69 2 года назад

      @@tydude lo

  • @NappaThaClappa
    @NappaThaClappa 2 года назад +149

    Went from ragequitting dadbattle to beating foolhardy in 2 months.
    “You can get better by having fun” is the most truthful thing here.

    • @drowsyspook3455
      @drowsyspook3455 2 года назад +27

      @@meatman69696 "bRo It ToOk YoU tWo MoNtHs To BeAt FoOlHaRdY? PfT i aM sUcH a SuPeRiOr bEiNg EvEn ThO i CaN't EvEn SpelL

    • @moeszyslak9685
      @moeszyslak9685 2 года назад +4

      @@meatman69696 cry about it

  • @fabrizeantonio4425
    @fabrizeantonio4425 2 года назад +2951

    "It's not a horror game"
    Buddy, failing the song in the final stretch is horror enough

    • @jasonwalton9553
      @jasonwalton9553 2 года назад +97

      Or going into Week 7 blind and getting hit with Tankman (figuratively - this isn't a mod) ascending in Guns.

    • @bruh7469
      @bruh7469 2 года назад +29

      "It's not a horror game."
      Bob: Are you challenging me?

    • @maymay5600
      @maymay5600 2 года назад +5

      @@jasonwalton9553 especially tricky

    • @YOBBYWOBBY
      @YOBBYWOBBY 2 года назад +15

      Aaaaaand lemon demon

    • @bogdansgaming8106
      @bogdansgaming8106 2 года назад +3

      Nah, seeing anyone fail a song in fnf is horror

  • @bluie639
    @bluie639 2 года назад +4493

    People seriously said "oh it's not a horror game" or "there aren't any hidden mechanics" as reasons to NOT do this video? Your channel name is Tech Rules, not Horror Game Breakdowns or Secret Game Mechanics or smth.

    • @youtubeuniversity3638
      @youtubeuniversity3638 2 года назад +138

      They think only horror games and gsmes with tons of secrets use tech beyond coding, which they don't consider worth discussion...

    • @colboy1fish
      @colboy1fish 2 года назад +30

      I'd actually like to hear him talk about some concepts that evolved over time, things like rendering the screen. I didn't expect this channel to be horror only and I hope it won't be.

    • @MatthewGAlfaro
      @MatthewGAlfaro 2 года назад +20

      @@dennyg3315 no, it’s not overreacting

    • @termsypoo
      @termsypoo 2 года назад +30

      @@dennyg3315 how is that overreacting at all. it isn’t your channel to decide what’s interesting and what isn’t

    • @-ism8153
      @-ism8153 2 года назад +7

      @@termsypoo He said in the video that the reason was they doubted the video would be interesting/ didn't see a good topic in it, not that they didn't think it fit the channel, so the original comment's point is moot. This guy isn't saying that the video wasn't interesting.

  • @thelastnoise9210
    @thelastnoise9210 Год назад +233

    Honestly I just like that this brought more people into the rhythm genre.
    Even with its coding flaws.

    • @kirk5649
      @kirk5649 Год назад +14

      Yea I personally have a soft spot for it because of how popular it is and how so many people have fond memories of it that we all can share together

  • @jomogaming2
    @jomogaming2 2 года назад +680

    I sincerely believe that the final version of Friday Night Funkin' needs a key rebinding setting. I cant manage hitting Up and Down right after one another, so I'd much prefer to just have my inputs be A, S, D, and F.

    • @shokanshok3198
      @shokanshok3198 2 года назад +74

      you do realize you can rebind keys already right?

    • @Josuh
      @Josuh 2 года назад +5

      I think it's way too late to change the default settings

    • @jeja6801
      @jeja6801 2 года назад +60

      week 7 update has this

    • @jomogaming2
      @jomogaming2 2 года назад +16

      @@shokanshok3198 Oh
      Thanks

    • @jomogaming2
      @jomogaming2 2 года назад +29

      @Kadir Garip Well, you press the keys on the keyboard.

  • @eduardosolistinoco9698
    @eduardosolistinoco9698 2 года назад +5771

    The "Newcomers get scared of getting into other Rhythm games because elitism displayed by the community" is a serious topic that happen in a lot of places and doesn't get enough attention.
    It always reads to me like people want their interest to be niche in terms of members (to be "special"), but mainstream in terms of reach and acknowledge, which it can't.

    • @rapidemboar4625
      @rapidemboar4625 2 года назад +337

      I can't agree more. FNF's not the only game to have this issue, I've heard the exact same criticisms levied towards Guitar Hero and Osu- All these games pretty much hit mainstream popularity, they get a bit of disdain for some features and mechanics being weird or missing, many fans of these games have yet to discover that there's an entire genre of games like them, and as a result these fanbases are pretty much separated from the general rhythm game community.
      I've been thinking a lot about this elitism issue with fighting games. A lot of newer players kinda assume you need to be good enough to beat an EVO champion to enjoy most games, which isn't completely unfounded considering how many times I've fought NA's strongest Faust player in Guilty Gear on ranked matchmaking. And it's kinda compounded by the general disdain towards changes made to make the game more accessible to newer players. What got me past all this elitism, however, is how FGC content creators are making an effort to open discussion about these games, addressing the elitism and teaching newbies how to play. I've yet to really see channels address this elitism for rhythm games, and I think opening discussion like this would be the most important thing for the overall community.

    • @SpecterVonBaren
      @SpecterVonBaren 2 года назад +244

      @@rapidemboar4625 It's basically what happens to anything and everything under the sun. Books, movies, games, sports, music, fishing, knitting, house decoration, people always do this and there doesn't seem to be any real way to remove the phenomena.

    • @fm9473
      @fm9473 2 года назад +185

      THIS. I have always loved rhythm games since I was a kid. The genre introduced to me through Guitar Hero, then me moving on to Osu!, Project Mirai DX, Deemo and other games. I barely tapped into the community because every time I do I see the surface elitism and I feel incredibly intimidated by it. Despite playing these games for so many years I feel like a fake fan who isnt hardcore enough since I cant do the ultra difficult songs in these games even with so much practice.
      I know there are nice people and not everyone is like that, but I see that attitude enough that I dont dwell in the community for too long.

    • @rensten4893
      @rensten4893 2 года назад +161

      Other groups are starting to call it "gatekeeping"
      It surpasses any specific group and goes to the behavior.
      If someone tries to block out newcomers, that's usually what it can be called but I've seen it catch on in the fighting game community and other gaming places but it's up to the people of it appeals to them.

    • @ChadDogofShimano
      @ChadDogofShimano 2 года назад +97

      @@rensten4893 Gatekeeping can be justified in a sense of not wanting to totally turn off newcomers but rather to keep out people who might change the tide of the demographic to a more casual audience, which is understandable to a niche audience when so much entertainment is already dedicated to a casual audience.
      It would be like if somebody demanded the rules to a board game you like and are really good at be changed because somebody else wants to play too but doesn't want to take enough time to learn how to be a better player.
      At the end of the day, the game would be less fun for the core playerbase and knowing casual audiences would soon quickly abandon it for whatever the flavor of the month game was.
      The point is-- you wanna get into any community? Spend more time in it, adapt to the meta rather than demanding the meta adapt to you. This is why SFV was dissed by Street Fighter veterans and ArcSys is currently killing it.

  • @TheIronArmenianakaGIHaigs
    @TheIronArmenianakaGIHaigs 2 года назад +7186

    Regarding your video content you should be free to make anything you want. Please don’t feel boxed into horror making horror videos 😁

    • @bendy514
      @bendy514 2 года назад +31

      I mean he doesn't do youtube for money so he should be able to do whatever the hell he wants

    • @cookedflores9444
      @cookedflores9444 2 года назад +60

      @@bendy514 even if he did is it wrong to change it around?

    • @Podo10
      @Podo10 2 года назад +1

      hello Haigs

    • @hooparom7430
      @hooparom7430 2 года назад +7

      I CAN'T EVEN ESCAPE YOU ANYWHERE WHY ARE YOU EVERYWHERE

    • @sedexm5151
      @sedexm5151 2 года назад +2

      @The Iron Armenian aka G.I. Haigs I lost count of how many time i've seen you in the comments of videos I like

  • @atrupb
    @atrupb 2 года назад +769

    The latency problem is more problematic than you made it out to be. I am a casual at rhythm games and still felt it and how annoying it was. They really need to look into it

    • @tarotmacca
      @tarotmacca 2 года назад +5

      Oh, it's you! I love your exposing videos, man.

    • @Dani-tu5gi
      @Dani-tu5gi 2 года назад +32

      Agreed. I've played one other rhythm game for any length of time and the latency and dropped inputs were absolutely unacceptable for me

    • @tsvtsvtsv
      @tsvtsvtsv 2 года назад +18

      @@Dani-tu5gi it's a broken game. i can barely make it through a song in ddr but i know how to hold down a beat and i can tell the difference between a note that's on time and one that's not. apparently that's sacrilege to these people, they're just playing it for "fun(???)"

    • @tftc97
      @tftc97 8 месяцев назад +11

      @@tsvtsvtsv youtube commenter discovers playing games for fun and not focusing on the problems

  • @SavageGreywolf
    @SavageGreywolf 2 года назад +94

    I don't know if there's a technical limitation that prevents this, but any song that's recorded at something like say, 120.5 bpm could have its BPM set to double the value (e.g., 241 bpm) and charted as if it's at half-time. Girlfriend would be headbanging at an insane speed but the song would chart accurately without needing to change the tempo.

    • @amberhernandez
      @amberhernandez 2 года назад +34

      Girlfriend brain damage? A small price to pay for salvation.

  • @treeninja8924
    @treeninja8924 2 года назад +1410

    Hats off to tricky 2.0: literally made features to say “f you” to the most common strategy by just adding fire notes

    • @Charizardslash
      @Charizardslash 2 года назад +3

      @@bostondabman6351 What about SSN

    • @Ze_eT
      @Ze_eT 2 года назад +115

      @@bostondabman6351 What about Shaggy? What about Amogus? What about Neo, HD, and other re-charts of the original FNF? Sky? There are way too many mods I can name off the top of my head that aren't note spam.

    • @bostondabman6351
      @bostondabman6351 2 года назад +62

      @@Ze_eT shaggy has nine notes, Hd is Fnf but cleaner with added mechanics that were gonna be in the game but they were scrapped and sky got deleted and the recharts are just some notes taken out to make the game better

    • @luxthewriter
      @luxthewriter 2 года назад +20

      bostondabman 1 What about Smoke em Out Struggle?

    • @bostondabman6351
      @bostondabman6351 2 года назад +26

      @@luxthewriter in the dialogue he thinks your cool also he doesn’t follow the same formula as every mod:
      Calm
      Mad
      Then final form

  • @theinternetpolice2078
    @theinternetpolice2078 2 года назад +3480

    To be fair, ninjamuffin did call himself "the yanderedev of rhythm games"

    • @ragemode2627
      @ragemode2627 2 года назад +621

      A red flag as big as your oldest brother having his waifu in front of the Vatican City flag as his profile pic.

    • @123phi123
      @123phi123 2 года назад +1017

      That sounds like self-deprecating humor to me

    • @undefined0_
      @undefined0_ 2 года назад +185

      @@ragemode2627 ...do you know from experience??

    • @KetsubanSolo
      @KetsubanSolo 2 года назад +133

      Does he respond to every single e-mail he gets?!

    • @BEANSBEANSBEANS404
      @BEANSBEANSBEANS404 2 года назад +271

      @@KetsubanSolo about a month ago about 3/4 of the devs deactivated their twitter accounts and became less active on the site since, I assume they're working on the game rn, with ninjamuffin doing some coding and working on making music as a side thing

  • @alberteinstein1015
    @alberteinstein1015 2 года назад +188

    Finally, someone recognizes the struggles of playing a rhythm game on a chromebook.

  • @maxifire32
    @maxifire32 2 года назад +69

    Another problem in Friday night funkin is the difficulty spike from week 1 to week 2, during week 1 you just chill, few moments later you get beaten by 2 kids obsessed with Halloween because the charting is complicated and messy, there are notes that look like double notes but they aren't, you need to do multiple inputs quickly and easy difficulty isn't easy at all

    • @feliped8930
      @feliped8930 2 года назад +3

      skill issue (jk)

    • @thyme_unlikesonicdoesntchuckle
      @thyme_unlikesonicdoesntchuckle 11 месяцев назад +5

      it’s because the games lies to you the actual weeks are 1 dad 2 pico 3 mom 4 spooky boys 5 mom and dad christmas thing then 6 and 7

  • @toxic_shr00m
    @toxic_shr00m 2 года назад +2374

    This game actually is a horror game, just only in the code.

    • @elliot_rat
      @elliot_rat 2 года назад +17

      also visually

    • @illford6921
      @illford6921 2 года назад +162

      @@elliot_rat the game looks beautiful what do you mean?

    • @illford6921
      @illford6921 2 года назад +86

      Tbf it is a neegeounds game. Not exactly a high point for coding

    • @elliot_rat
      @elliot_rat 2 года назад +10

      @@illford6921 the art style looks like actual vomit

    • @waffles7z
      @waffles7z 2 года назад +59

      @@elliot_rat how exactly?

  • @epicgamer_7985
    @epicgamer_7985 2 года назад +1692

    This dude is totally right
    And the terrible charting thing is really horrible sometimes
    As a rythm game casual/old gamer it felt kinda hard for example mid fight masses charting was bad tbh and comparing to what i was used to it felt like crap to play it (even if the music is good)

    • @mitchtom1409
      @mitchtom1409 2 года назад +179

      >mid fight masses charting was bad tbh
      i mean
      you’re not wrong

    • @Hakarasan
      @Hakarasan 2 года назад +167

      Ah yes the charting, as someone who's played rhythm games in the past as well I can agree that sometimes it feels god awful. However I always keep in mind the fact that a lot of modders/mappers for FNF have never done that before thus ending in wide variety of results.

    • @epicgamer_7985
      @epicgamer_7985 2 года назад +101

      @@Hakarasan well
      It might be a bit pardonable if they never did that before but damn
      If they're going for the "i will make the most spammy map ever to make it hard" thing it's just bad like yeah your songs are good but why don't you let casuals enjoy it? Mid fight masses got some bs charts even on easy and tbh i even tried to maybe remap it a bit so at least I could enjoy the song without using RUclips

    • @epicgamer_7985
      @epicgamer_7985 2 года назад +12

      Also take in mind, i grew up with guitar hero as my main game so you could see a bit of the problem i have with spammy charts

    • @GlitchTechV1
      @GlitchTechV1 2 года назад +82

      As a more casual gamer I gotta say, yeah mid fight masses' charting is horrid. The fact that they joked about the charting being created by the devil was cheeky and funny but it was bad. The charting for Parish before the dude that came along to do all the charting actually looked fun.

  • @lob5645
    @lob5645 Год назад +232

    I don't really care for FNF but as a muse dash player I can relate to the feeling of being attacked by elitists, since muse dash gets a lot of the same complaints from elitists about it being "too easy for dumb babies" etc. when I just wanna chill and press buttons in time to the music.

    • @aymen9551
      @aymen9551 Год назад +40

      elitists needs to understand that many people play a game to have fun and chill not to always try hard and try to become the best and it's kind of the reason i liked fnf because it isn't that hard at all really accesible and simple and fun to play and most of the good mods with good songs that are considered "difficult" really aren't that hard imo so all what i do is having fun with banger songs(except if the chart is boring which yeah kinda screws it up at times) and little question is muse dash free or a pay to play game? i would really like to give it a try and see if i can enjoy it

    • @pattrojo6229
      @pattrojo6229 Год назад +16

      Does people really say Muse Dash is easy? I bet they never even tried the PC version or never played Taiko No Tatsujin.

    • @zebbyscoot3990
      @zebbyscoot3990 9 месяцев назад +7

      I was going to say that if people enjoy FNF and want to get more into rhythm games, muse dash is probably a great place to start. The immediate skill ceiling on a lot of rhythm games can be super high right off the bat, and I feel like MD is just a lot easier to get into purely because there aren’t a lot of buttons you even need to worry about. I actually really enjoy muss dash as a casual rhythm game player, and I think it’s a good stepping stone for people coming into the rhythm community from FNF, which is honestly a really good thing imo

    • @cakiEDITS
      @cakiEDITS 8 месяцев назад +3

      Muse dash too easy for dumb babies?
      are these people talking about a muse dash from another universe or smh?

    • @cakiEDITS
      @cakiEDITS 8 месяцев назад

      ​@@pattrojo6229fr

  • @tiacat11
    @tiacat11 2 года назад +2015

    Honestly respect to you for not highlighting bad examples of charting in mods. I really hate "cringe" culture and how it's perfectly normal to mock people's first attempts in a creative endeavor, and seeing you not sink to that is reassuring.

    • @kha0ticdud3
      @kha0ticdud3 2 года назад +142

      Problem is these trash charters refuse to take criticism and whine when someone rightfully calls them out. They act like they know how to chart like a god and say their spammy ass charts are just "too hard for u LOL GIT GUD" have you seen the casanova rechart? Well from what i have heard the devs made fun of it because the original charts were just an "april fools lol u made a better chart than we could ever make lol ur trash kid" so why are we condoning this behavior?

    • @tiacat11
      @tiacat11 2 года назад +235

      @@kha0ticdud3 I wouldn't know, since I don't play FNF and I'm not involved in the modding scene.
      I will say that that is extremely immature behavior that shouldn't be condoned, but calling out their work as trash still doesn't actually do anything to fix the problem, it just furthers the narrative that they're innocent people just trying to make what they love and they're being cyberbullied over the internet.
      One thing I _am_ involved in is the fanfic scene, where people like that are common. And yeah, they're childish and it's frustrating. But there's not really much to be done except roll your eyes and move on.

    • @kha0ticdud3
      @kha0ticdud3 2 года назад +13

      @Baxi Tabaxi FAX like the only things that really werent ruined were wii sports and scooby doo. However, because of the tricky (no shade to the devs, i absolutely love that mod), madness combat has pretty much been either infested with kids or shippers

    • @tiacat11
      @tiacat11 2 года назад +104

      @Baxi Tabaxi I feel like I need to give you a turing test before I actually engage with your point.

    • @snowandcats12
      @snowandcats12 2 года назад +89

      @Baxi Tabaxi i wonder what its like to live with a brain that requires you to rant on someone elses comment with 3 replies, then call them a stan when they dont care about your opinion, it must be nice...

  • @KlutzyNinjaKitty
    @KlutzyNinjaKitty 2 года назад +2029

    Honestly, what I want are rhythm games that actually feel good to play even at easier difficulties. It feels like, possibly because the needs of “elite rhythm gamers” dictating how levels are made, that they make easy and medium levels just to say that they have them. Like with Beat Saber how many levels only really get good and fun at hard and above. I don’t really care about scores and combos. I just like hitting things to the beat of some damn good music.
    Edit: Did not expect this to get this many replies so quickly O - O

    • @fm9473
      @fm9473 2 года назад +224

      As someone that is average when it comes to rhythm games its so frustrating to play levels in lower difficulties because you can tell they didn't focus on making it feel good to play. In some games theres songs I want to play but they are only on ultra ultra hard difficulties, no normal or even hard, just the upper tiers of difficulty.

    • @KlutzyNinjaKitty
      @KlutzyNinjaKitty 2 года назад +128

      @@fm9473 - Yup. I'm definitley not against hard levels. In Beat Saber I downloaded two fanmade maps (Shelter by Porter Robinson & Madeon, and Back in Black by AC/DC) and they were stupid hard. If I'm remembering right they're both listed as "expert." and when I finally managed to beat them it was totally a thrill. Problem is, I don't always want to go that fast and hard. Maybe I'm tired that day, maybe I'm just not feeling it. But no one actually wants to make the "noob beatmaps" and it sucks.

    • @keirontravis
      @keirontravis 2 года назад +54

      Rhythm Heaven :)

    • @ajkcool
      @ajkcool 2 года назад +40

      @@KlutzyNinjaKitty As a Beat Saber mapper, allow me to give my two cents on this. Maps of all difficulties exist. I recommend bsaber, you can search difficulties/genres/etc. There my not be a map for every song you want, but hey, then you could map them! Difficulty names on many custom maps aren't much to go on if they only have one difficulty, especially for people who make only like one map. I recommend finding a mapper you enjoy more than the songs, you'll find that each mapper has their own style. If you still can't find any well-mapped songs, check out the (post-2018) ranked maps! Despite the stigma of it being super hard, there are maps for all players there and they are all curated to be good.
      .... Thanks for coming to my TED Talk

    • @aivandecember1444
      @aivandecember1444 2 года назад +58

      Anime rhythm games are surprisingly casual friendly if you don't mimd pretty boys and cute girls in anime form. Scores are based mostly off your members in a unit though but as long as you have fun with the songs scores shouldn't bother you much since they don't take away anything from the songs

  • @NXeta
    @NXeta 2 года назад +853

    I always thought the arrow calibration is slightly off in FNF

    • @darkness74185
      @darkness74185 2 года назад +152

      it's very off, if you actually play to the music it would be 80% good and basically no sick

    • @VIXANDRE1498
      @VIXANDRE1498 2 года назад +53

      I only play in hard because in normal the notes are unsynchronized but sometimes it's kinda unfair.
      cough* cough* ROSES LAST PART cough* cough*

    • @bean1e_b0i_
      @bean1e_b0i_ 2 года назад +39

      Some people think that too. A RUclipsr I watch (YuB) played the tutorial and got jokingly pissed about the chart being off the beat.

    • @nyukjustacommenter857
      @nyukjustacommenter857 2 года назад +2

      Me too

    • @AdrieJ06
      @AdrieJ06 2 года назад +4

      Isnt the offset is caused by hardware and software issues?

  • @shanggosteen9804
    @shanggosteen9804 2 года назад +119

    I used to be a fnf player who thought mashing my way to hellclown means that I'm actually a good player and after I switched to osu mania fnf just became a nightmare to play, even my favourite mods just became repetitive and not fun at all. I am definitely appreciating how good I have it with mania

    • @rofl870
      @rofl870 2 года назад +5

      eWwW OsU pLayEr EwWWwwW (this is a joke pls dont take this seriously)

    • @Brass319
      @Brass319 Год назад +6

      I used to be an fnf player than a friend introduced me to the roblox pvp versions and then I started cleaning the floor with people and then I started installing better games than roblox and then I forgot roblox existed and then I got rusty and stopped playing all together along with abandoning my favorite roblox fps game, impulse my beloved

    • @alecrutz6979
      @alecrutz6979 Год назад +2

      waaait, mash to hellclown? do you just mean surviving the first two songs, or what because Hellclown has those hurt notes that make mashing not feasible

    • @bumblebeegamerreal
      @bumblebeegamerreal 10 месяцев назад +7

      @@alecrutz6979 He means mashing the first two songs

    • @alecrutz6979
      @alecrutz6979 10 месяцев назад

      @@bumblebeegamerreal oh ok

  • @Bababooey759
    @Bababooey759 2 года назад +177

    love how he's showing tricky freaking tf out while talking about other rhythm gamers hating the game lol

    • @nate567987
      @nate567987 2 года назад +27

      @Baxi Tabaxi what?

    • @leaffinite3828
      @leaffinite3828 2 года назад +26

      @Baxi Tabaxi are you 12? Its a game on newgrounds, not good vs evil jeez

    • @yharim180
      @yharim180 Год назад +8

      @@leaffinite3828 edgy 'popular thing bad!!!' kids tend to be 12 or 13 yeah

  • @EATSxBABIES
    @EATSxBABIES 2 года назад +1630

    Holy hell you could easily swap out the last 5 minutes of this video to talk about the Beat Saber community XD. Seriously I hate that "fun comes second, break your face to finish this song" elitists. Folks really can take things waaaaaaaay too seriously.

    • @Omegapork
      @Omegapork 2 года назад +242

      Exactly. I'm not the best at beat saber player, but I'm not too bad either. Something like 19,000th globally in ranked. When I try to play levels that the best of the best play, all I can think is "why?" There's practically no rythem or flow to them
      Its just wrist-breaking arm flailing to music.

    • @EATSxBABIES
      @EATSxBABIES 2 года назад +103

      @@Omegapork YES EXACTLY! There is a flow that makes a good song truly special and 99% of insane 1/2 mod songs dont have it.

    • @R3DCODE
      @R3DCODE 2 года назад +49

      @@Omegapork the beat saber maps at high difficulty do follow music, if you are playing the right music genre (speedcore, hardcore, and generally really high bpm tracks), this comes from a decent VSRG player that has spend a couple of days in BS. There are a lot of bad maps too. And this happens on any, literally any, rythym game.
      The thing is: some peoples (including me) play for having a really hard challenge that they can only overcome by training. When you get used to the highest difficulties, you start to crave for something more. The challenge of beating a track that you couldn't before, the great sensation when you feel when you finally do it. It's like doing drugs, in facts, I consider rythym games the best type of drug.
      Beat Saber is still on it's early days and mapping has to mature a bit, I'm pretty sure in the following months or years we will start to get interesting and really well flowing maps.

    • @lupin6741
      @lupin6741 2 года назад +5

      any rhythm game has difficult songs, it's usually just up to you find easy songs to play

    • @krazysamurai
      @krazysamurai 2 года назад +27

      @@Omegapork >wrist breaking arm flailing to music
      >no rhythm
      idk that sounds like rhythm to me

  • @KadeDev
    @KadeDev 2 года назад +6724

    YOOOOOOOOOOO A 30 MINUTE VIDEO LETS GOOOOOOOOOOOOO. love you tech rules :D

    • @zulkufli2015
      @zulkufli2015 2 года назад +25

      ay kade

    • @OriginalSuper
      @OriginalSuper 2 года назад +5

      Mmmm

    • @linkedsword5402
      @linkedsword5402 2 года назад +5

      Eyyyy

    • @jimsjutebox2495
      @jimsjutebox2495 2 года назад +11

      Hey I know you might hate getting asked stuff while enjoying something but do you know if the creator of Whittiy is doing alright

    • @apokefish
      @apokefish 2 года назад +1

      Ikr

  • @normaldefault2206
    @normaldefault2206 2 года назад +22

    I thought this was gonna get into the weird trend in a majority of rhythm games where they're really more about reacting to visual cues than feeling any sort of rhythm. At most, the rhythm acts as a sorta timing guideline while the visuals give you most the information, and at worst, the game is actually easier to play muted because the rhythm can actually be misleading.

    • @LanceGardenia
      @LanceGardenia 2 года назад +4

      this is my problem with fnf tbh-
      and especially because it won't let you push buttons to the beat in spots with no notes - when i played, it felt more like i was relying on hand-eye coordination than actually playing a song - and coming fresh off project diva (okay, coming fresh off project mirai on the 3ds)... that didn't really work in my mind, as (and especially for harder/faster songs like gaikotsu gakudan to riria) i'll sort of tap the screen or press buttons idly trying to figure out the song, sort of, and then coming to fnf where it penalises you for that (i guess to keep players from rolling their hands on their keyboards and winning - but if that's a strategy you have to actively fight against (presumably because it works somehow but is obviously now how you're meant to play it at all) then uh... maybe rethink a few things about your game?) i was like "yeah, no, i literally can't play this. this is not how i vibe." lmao-

  • @ChaosUnown
    @ChaosUnown 2 года назад +423

    As someone who's been way deep into Stepmania and ITG for the last decade, the charting of a majority of these songs, as well as the terrible latency/offset, was a HUGE dealbreaker for me liking FNF, and I'm so glad it got addressed here. I WANT to enjoy this game, but those two issues are a huge hurdle to get over first.
    EDIT: 2 years later and there's still no offset options. Title of this video is still wholly accurate.

    • @ssseee3ds463
      @ssseee3ds463 2 года назад +2

      Wait, i thought it was fixed in the Week 7 update.

    • @ChaosUnown
      @ChaosUnown 2 года назад +15

      @@ssseee3ds463 they fixed (most of) the charting and button inputs, but they have yet to put in any kind of options for offset calibration for lag.

    • @ssseee3ds463
      @ssseee3ds463 2 года назад +8

      @@ChaosUnown oh okay, i understand now. thanks for responding me :)

    • @Cobalt985
      @Cobalt985 2 года назад +2

      Agree agree agree. I love ITG, and exactly because of what you mentioned... it's hard to enjoy the game.

    • @bdown_hbunz
      @bdown_hbunz 2 года назад

      As weird as the charting looks, it's mostly a first attempt at something like this. Shit who's to say future prominent charters start with fnf

  • @rubenvp3
    @rubenvp3 2 года назад +435

    you got a problem when the roblox versions got a better input system that the actual game, lmfao

    • @biddyfox
      @biddyfox 2 года назад +3

      fucking hellacious icon btw

    • @yamforayam4709
      @yamforayam4709 2 года назад +12

      the... what version???

    • @rubenvp3
      @rubenvp3 2 года назад +78

      @@yamforayam4709 yep, you heard it right, the roblox versions. Ik it sounds like a joke, but they unironiclly got a better input system than the actual fnf

    • @ghastly17
      @ghastly17 2 года назад +75

      @@rubenvp3 because roblox took what fnf had and used better engines because they have more time BECAUSE they aren't doing actual art, coding, music, etc. But none are really bad.

    • @ZENITHTheRobloxPlayer
      @ZENITHTheRobloxPlayer 2 года назад +8

      that explains why getting Sicks!!'s in funky Friday is so much easier

  • @multipleellipses
    @multipleellipses 2 года назад +2500

    "You'll get better just by having fun." I agree with that statement all the way. Considering FNF was my first rhythm game. I knew other rhythm games was harder but after seeing my improvement in such a short time, I decided to try others ones. I'm playing games like OSU and such and it's really fun. Yeah sure, there are so many players better than me. So what? I enjoyed the game in the 2 months I've played it and I can keep up with the "hardest" mods. Regardless, continuing spitting those facts.

    • @jpraczbr8413
      @jpraczbr8413 2 года назад +56

      man i feel you, i kinda hit my skill cealing and not seeing much actual improvemen but i still have fun on rhythm games, so you definetly dont need to be "good" to have fun on other rhythm games

    • @lmao1660
      @lmao1660 2 года назад +17

      I'm extremely good at fnf. I decided to try Osu and BARELY got a C on the first song after 5 tries.

    • @nintendork9207
      @nintendork9207 2 года назад +17

      This is what I love to see with FNF, when it inspires people to play other rhythm games(speaking as an avid rhythm game fan, been playing rhythm games over the last.... 18 years, love them to death)! Honestly, this is definitely the healthy mentality to have with them. Improvement comes with the fun, and then if you REALLY wanna improve, get to that higher level, you can. Hell, I do it with every new rhythm game I play!
      I hope more people like y'all keep enjoying rhythm games, and finding those fun experiences, your favorite bops from each game you play, all that! And as a personal recommendation, look up Muse Dash! It's a pretty simple rhythm game, very fun and visually engaging, and there are SO many good songs in it(it's 30 bucks for the Just As Planned pack, basically the full game, but that guarantees you all but like one or two DLC packs, and they're constantly adding more DLC over time, so you'll have PLENTY of content to enjoy)!

    • @Womoisreal
      @Womoisreal 2 года назад

      To me most other rythm games i played waren't that fun but that's just my opinion.

    • @multipleellipses
      @multipleellipses 2 года назад +4

      @@nintendork9207 My friends encouraged me to play FNF and I really enjoyed it. I just like the music while enjoying doing the notes. it took me 3 days to beat ballistic and that was the first ever song i did on fnf. Sure i didn't go through the problems others had. Now tho, i think i can try other rhythm games now that difficulty ain't a issue with me.

  • @plushdragonteddy
    @plushdragonteddy 2 года назад +51

    as someone who’s played the bass for the majority of my life & who knows at least a thing or two about rhythm games, hearing you describe the gameplay issues in the first half of this video made me SQUIRMMMM
    latency especially is the bane of my existence when it comes to this stuff - hell, i even had a real life instrument i had to ditch because the string material was stretchier than i was used to, so it would release from my fingers later than i expected it to & it made me off-beat.
    i think what i’m trying to say is i really appreciate how in-depth this video goes! that, or i just wanted my pain to be understood djdhdhd

  • @ziektucker8594
    @ziektucker8594 2 года назад +48

    as someone who starting playing other rhythm games because of fnf, i love this game as a introduction to rhythm games. Its simplistic nature made the game very easy to pick up and learn and as i reached a point where i felt i wasnt being challenged anymore i switched to other games and without this game i would not be able to play other rhythm games

    • @aymen9551
      @aymen9551 2 года назад

      Same I didn't switch yet because I still enjoy the mod songs fnf has but I will probably start to alter between fnf and osu

    • @mbn4332
      @mbn4332 Год назад

      same i still play fnf but i also play osu mania

  • @crimson-foxtwitch2581
    @crimson-foxtwitch2581 2 года назад +996

    11:40 Most rhythm games do actually have anti-mash systems, it’s just that it’s handled far differently to what FNF uses.
    What most games do is set an “early miss” timing window to something like -200ms before the note, subtracted by the gap from the last note. That way if you hit a note that doesn’t exist, it won’t detract from your score, but you still can’t mash out.
    FNF however based it on Guitar Hero where the “early miss” timing window is -infinity.

    • @LysiX
      @LysiX 2 года назад +19

      "early miss" timing in guitar hero is only -infinity in Guitar Hero 3 and Clone Hero, im not exactly sure what the numbers are for other games but its definitely a lot less than infinity

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 2 года назад +28

      @@LysiX There’s a difference between pressing a button outside the timing window, and tapping too early for the note to hit, which is what I mean by “early miss”. Games with anti-mash have a large “early miss” window that has lower priority than other judgements due to how overlapping judgements work.
      However, some games opt to not really care about the specifics of their anti-mash, and rather than having it be a devoted timing window, they just set it to whatever happens if you press too early to reach any other timing window.
      This is what Guitar Hero, Audica, Flash Flash Revolution, and FNF do.
      Also, the “early miss” window is infinite in every Guitar Hero game, regardless of which engine version it’s on. In Guitar Hero it’s relative to strumming instead of holding a fret due to how the mechanics work.

    • @Adamantium9001
      @Adamantium9001 2 года назад +6

      Could you explain this "early miss" concept in more detail? You existing comments in this thread don't do it for me.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 2 года назад

      @@Adamantium9001 Some rhythm games use an “early miss” timing window as an anti-mash tool. Say, -500ms, unless it overlaps another note: in which higher judgements will take priority relative to the earliest note the receptors are at.

    • @Adamantium9001
      @Adamantium9001 2 года назад +14

      @@crimson-foxtwitch2581 That's not really explaining it in more detail; it's just repeating yourself. So I guess I'll have to do more of the heavy lifting here.
      In a 4k game, WHAT ACTUALLY HAPPENS if you input a left arrow during the early-miss window of a left arrow? What happens if you input a left arrow during the early-miss window for an up arrow? HOW does this behaviour discourage mashing?

  • @LadyTsunade777
    @LadyTsunade777 2 года назад +883

    One more aspect to the accuracy vs mashing thing is that I've found a pretty distinct difference between Japanese developed rhythm games vs western ones.
    Japanese rhythm games tend to focus entirely on accuracy, and don't penalize the player at all if they hit inputs when there's no note there. Rather, they score solely on how close to one specific input your input of that same button was. For example, in the Hatsune Miku games you can spam any button any time (so long as it's not near an upcoming input of that one button) and never get penalized for it. I find that this system really helps for improvement and for adjusting to different difficulties since you can even go down a difficulty and still maintain the same muscle memory from a higher difficulty with more notes in the chart, since you can still hit those notes and not be punished for it.
    Meanwhile western style rhythm games will actively punish the player for hitting random inputs whenever. Look at Guitar Hero for example, how your score and combo drops every time you strum even if there's no notes on screen. If you start getting used to higher difficulties, you'll actually start to get worse at lower ones thanks to unconsciously remembering "oh, there was a note there" and hitting it when there was nothing, and then you suddenly lose your combo.

    • @everlastle
      @everlastle 2 года назад +110

      The "punishing of random inputs" is definitely a factor I can't get past whenever trying out a new rhythm game, because I tend to completely follow the rhythm and hit notes that aren't there on easy/easier charts when I'm trying to full-combo them, since there will be similar notes there in the more difficult charts anyway, or when I want to just have fun playing an easier stage without the dedicated effort of pushing through the next difficulty level. Whenever a rhythm game does that, I'm just turned off by the whole experience and tend to delete it because that limits the experience to only challenging charts for me and doesn't really allow any wiggle room to encourage growth between difficulty stages.

    • @JonathanScarlet
      @JonathanScarlet 2 года назад +31

      I have played GH since GH2 , and that has NEVER been an issue. You should almost never be thinking "oh, there was a note there" when playing Easy vs. Expert because the info you're getting about what to hit next is very clearly coming down the fretboard, not some half-remembered version of an easier/harder chart. The only time this WOULD be an issue is if you're playing Performance mode where the fretboard is removed and you're trying to play by memory (or by playing blindfolded/back to the TV, etc.). Or, alternatively, you're mis-reading what note you're supposed to be playing because it's coming at you faster than you can simultaneously read the pattern and move your fingers accordingly.
      It sounds genuinely baffling to me that anyone could, say, FC a song on Expert no problem, drop down to Easy, and struggle to FC that because they're trying to play notes that aren't there. Just read the notes that are actually on the fretboard and you will have basically 0 issues in that regard. If a part of a song on Expert has a 3-note gallop but on Easy is a single note, if your goal is to FC Easy why would muscle memory ever tell you to play a gallop over a single note?
      Hell, that's not even an issue for me on more "Japanese-style" rhythm games such as Osu (which I actively play right now) or Stepmania (which I don't play, but I did at one point). I've never at any point started playing the notes for an Extra difficulty chart on an Easy one except to joke around during breaks.

    • @timet0rekt
      @timet0rekt 2 года назад +11

      >project sekai
      >one of the strictest input systems
      choose one

    • @shukterhousejive
      @shukterhousejive 2 года назад +33

      I can't fault the Guitar Hero games for doing that, the big selling point was to make the player feel like they're playing some sort of guitar so having extra inputs make those nasty little squawks is part of it. Same for FNF, it messes with the call n' response feeling if you can blast random notes. I think everyone's glad the new input systems exist but penalizing extra hits was the right call at the time

    • @JonathanScarlet
      @JonathanScarlet 2 года назад +13

      @@shukterhousejive ALso, i feel like having the squawks is a good indicator to you that you're strumming unnecessarily.
      Keep in mind that, on guitar, you can fret however much you want, but it's the strums that will make the noise and break combo.

  • @lpfan4491
    @lpfan4491 2 года назад +51

    The only rythmgame I ever really got into is Dedede's drum dash on 3DS. It is interessting to hear the analysis either way tho.

  • @scpWyatt
    @scpWyatt 10 месяцев назад +6

    5:20 “so in the future we’ll be getting a lot more”
    Well…

    • @Junimeek
      @Junimeek Месяц назад +1

      8 months later, still nothing.
      we're gonna be getting gta6 before this game comes out probably

    • @switch334
      @switch334 29 дней назад

      Well?

  • @jamebo9390
    @jamebo9390 2 года назад +1022

    I semi-seriously played etterna for about 6 months, mostly just trying to have fun with it, but about 5 months in, i joined their discord and asked for tips on improvement. Instead of tips, I just got relentlessly shit on by some top players (talking about you yoshi cloud man) in the community, because i wasn't that great. There is definitely a long way to go in the rhythm game community in terms of being friendly to newer players.

    • @Regen_
      @Regen_ 2 года назад +204

      The etterna community sucks a fat one lol (that guy you're referring to who I remember included)

    • @fishingrod2253
      @fishingrod2253 2 года назад +73

      the etterna community should burn in hell

    • @kaletaa1949
      @kaletaa1949 2 года назад +11

      wah wah internet people rude to me?? wttffff

    • @granda3649
      @granda3649 2 года назад +176

      Well you don’t have to be a jackass whether your online or not.

    • @mrluigi0446
      @mrluigi0446 2 года назад +71

      @@kaletaa1949 sometimes people just suck.

  • @d-tergent7899
    @d-tergent7899 2 года назад +534

    Seeing Woops FnF videos, taking on all the 'tough' mods without even batting an eye made me realize just how nutty long time rhythm game players are. In the meantime I can't break into double digit difficulties in Stepmania 5 because I have trouble with high scroll speeds and slowing that down makes it difficult to tell what order notes come in. My attempts to find charts in this odd middle difficulty have been fruitless. Funnily enough a lot of fnf mods hit this spot

    • @djroscurro9859
      @djroscurro9859 2 года назад +3

      Yea after the vid with whitty I knew rhythm veterans would crush this game
      Edit was a vital spelling error

    • @Quamtam.
      @Quamtam. 2 года назад +14

      @420 but vaxei doesn't play mania

    • @mathieu3318
      @mathieu3318 2 года назад +1

      lol he does so much clickbait

    • @abirb6421
      @abirb6421 2 года назад +25

      @@mathieu3318 no? It's just art for the thumbnails, and the titles are always " rythym game veteran vs. (List mods here) FnF"
      And he is a rythym game veteran and he's one of the top beat saber players in the world, and I quote " I was second for a short time, top 10 for a while and top 32 for even longer"

    • @Yorukaze777
      @Yorukaze777 2 года назад +12

      @@abirb6421 He failed on tutorial looks very veteran to me.
      And also suffered on week 1

  • @TheKnewGreg
    @TheKnewGreg 2 года назад +8

    The thing I hate most about the "Anti-mashing" thing is that it penalizes you more than missing a note, so if I got to a part in a song I couldn't keep up with, it was more advantageous for me to just stop pressing notes, since that didn't penalize me as much especially if I picked 2 of the 4 arrows to actually press. It's especially bad when I just barely miss a note and get both a penalty for missing the note AND for pressing a note wrong. A mechanic in a rhythm game that makes it more viable to not press notes is a pretty bad mechanic in my opinion

    • @randomprotag9329
      @randomprotag9329 2 года назад +2

      the bad and to a degree safe rating in project diva is a pretty good example of good antimash. bad has the same results as a miss and the safe rating breaks your combo if you managed to mash with somewhat good timing

  • @ZCSSCraft
    @ZCSSCraft 2 года назад +109

    A part of me that is worried about FNF is the sheer number of mods coming out. And especially since the OFFICIAL new game is gonna take around two years before its gonna come out. I fear that the mods will burn out the game and fans will be quick to compare the games to the mods and rather opt to playing the hundreds of free mods instead of buying the game. Just a thought. Also fanbases always ruin everything

    • @floreskyle1
      @floreskyle1 2 года назад +8

      Damn mate... you just made me remember Undertale. Thankfully, I don't have any idea on what had happened when the Undertale modding and fanfic scene started appearing. I immediately dipped out of it, and thank goodness I immediately dipped out on this too(i.e. being obsessed with FNF, like everyone else) when mods started appearing. I was like, "...well shit, ain't this second coming of Undertale?"

    • @ssseee3ds463
      @ssseee3ds463 2 года назад +21

      @Baxi Tabaxi The problem isn't the fanbase, trust me. The real problem is the fact than there a children part in the fanbase.
      Remember when Whitty was cancelled? Yeah, that wasn't the FNF fanbase who did this, it was again, the kids part of the community*.

    • @justasharkwithawig5848
      @justasharkwithawig5848 2 года назад +6

      Same, I’m sick of seeing every single thing rapping a blue haired boy.

    • @aymen9551
      @aymen9551 2 года назад

      True this could be really a problem especially since some mods got really high quality recently like indie cross and hotline but I am still waiting for the full game and hope for the best

    • @edgystuffretarkidnormcring330
      @edgystuffretarkidnormcring330 Год назад +1

      Dang dude lay off ben shartpiro
      Or idk nihilism channels ?
      Any ways nothing new with fandom toxicity just stick to chill ppl and that’s it. Edgelord always ruin everything

  • @user-mq1ng6sj7b
    @user-mq1ng6sj7b 2 года назад +898

    Just want to say that I love this kind of criticism. My issue with the criticism it got when it first really took off was that it was hard to find detailed info at least for me. Gotta be honest, a lot of it felt like "it's bad cuz it's bad" and excluding content creators, a lot of it was also kind of condescending towards people who enjoyed the game. That's not to say people in the community were all nice either. As you said, it was basically just bad faith arguments back and forth.
    I stepped away from rhythm games in general after hearing my 50th "this game sucks" without any further elaboration. Though I have started getting back into them. They are pretty cool. I'm not very good but I don't really care honestly. If you're like me and hated the discourse surrounding this game but still enjoyed it and wanted to give "real" (other) rhythm games a try feel free. It's a cool genuinely skill based genre about self improvement and growth more than anything. At least from what I can tell.

    • @seriously_you_do
      @seriously_you_do 2 года назад +17

      man i need that thanks

    • @wourydiallo1445
      @wourydiallo1445 2 года назад +48

      I saw soooo many poeple say things like "this is not a true rythm game" or "you like it only because it's popular". So this comment made me happy.

    • @fourthquartz3315
      @fourthquartz3315 2 года назад +12

      Yo, and I thought I was the only one that only mainly saw "it's bad because it's bad lmao stfu"

    • @cronasan6931
      @cronasan6931 2 года назад +3

      No matter the situation those types of arguements are utterly god awful & deserve to be ignored entirely it sucks since for some short while everyone was like "FNF has the most wholesome fanbase ever" & that joyride is finally kinda crashing down altho I kinda knew that would always be the case either in that some just might not see the more toxic sides or it just eventually happens but I don't mean that in a pessimistic way it's just the good & the bad every fandom has that but I do agree it's so nice to see some give actually well structured arguements the internet in general is filled with a lot of that kinda bs

    • @reikahime
      @reikahime 2 года назад +4

      I've been a rhythm game player all my life. While I do understand the problems plaguing it (and it's what making the game 'unpolished' for me), FNF is absolutely still fucking good. It's like Parappa with DDR gameplay.
      Hopefully it doesn't deter you from rhythm games though. There's a lot of them with different gameplay and maybe you'll find a new one you'd like. It'll give you a perspective on why others have that (terrible) take towards FNF - but this is why they'll make a full proper game.

  • @NostalgiaChan
    @NostalgiaChan 2 года назад +332

    Thank you for accurately summing up basically every feeling I have about FNF, as a longtime rhythm game player of average skill. That "average skill" bit is important because it helped me understand both sides, pro and anti. As a longtime player, it wasn't hard to look at videos of the game and some of the mods and say "Oh, wow, that lag is really obnoxious, how are people okay with that," or "This person has probably never made a note chart in their life, that doesn't look remotely fun, it's just hard for the sake of hard." But as an "average" player (primarily of Stepmania) who's struggled with community elitism and with finding fun charts that are in my skill range (because as with many scenes, the people who stuck around had long ago reached the skill ceiling), FNF looks like a fun pick-up-and-play kind of rhythm game. It's a very simple, classic setup in a very neat package.
    So yeah, great video.

    • @georgy2596
      @georgy2596 2 года назад +30

      I hate it when people make some horrible note spam and pass it off as “hard”.
      A hard song isn’t one that’s a bunch of random spam, but one that is actually made well and has challenge in following the beat

    • @AbyssDwellerthetokutuber
      @AbyssDwellerthetokutuber 2 года назад +30

      @Shin Shaman Uhh, try to be a part of a game fandom with like 10 people and you will understand why introducing your favorite game to others is necessary for the game to alive (in short, try to be a Caligula Effect or 7th Dragon fan)
      Everyone is a beginner at some point, “weirdo”, newbie will become the “real ones” someday.

    • @maitele
      @maitele 2 года назад +11

      @Shin Shaman Detach your brain from the adrenaline silo, please...

    • @georgy2596
      @georgy2596 2 года назад +18

      @Shin Shaman any weirdo can and should be able to join any group he wants if we’re talking about a rhythm game.
      I don’t see how me saying that bad attempts at being a hard song by spamming notes is dumb is related to you trying to have a small and elite community while also wanting the thing associated with the community as famous. The only thing your comment proves is that you are an absolute asshole that no one would want to be near. This is a fact, not an opinion. If you think your community on a VERY popular game needs to be very elitist and so all mods should just be note spam to the point of wearing a blindfold and having a seizure on the mouse simply so that people who want to enjoy a game can’t enter your kool kidz klan is stupid, and you deserve to not be allowed to ever be associated with the game ever again. Leave. *Now.*

    • @DarkIceKrabby
      @DarkIceKrabby 2 года назад +7

      @@AbyssDwellerthetokutuber Just ignore Shin, he's been copying and pasting that stupid thing everywhere in the comments.

  • @NyanTheFurry
    @NyanTheFurry 2 года назад +73

    Fun fact: Spookeez used to be so difficult, they had to rechart the entire song! Also, Week 2 was meant to come after Week 4!

  • @CosmicToad5000
    @CosmicToad5000 2 года назад +17

    you know i do find it kinda funny that We went from FNAF to just FNF in terms of communities that are controversial in their own game genres.
    what? is the next craze gonna have the acronym FN? and then F -oh fuck that's already a meme-

  • @NotALotOfColonial_SpaghettiToG
    @NotALotOfColonial_SpaghettiToG 2 года назад +868

    I think an interesting video you could make would be on tomodachi life, I'm still surprised how much detail such a simple game has

    • @rubysu9265
      @rubysu9265 2 года назад +62

      Same! I've had my game for 3+ years and I still like going back to play it every now and again, I hope it gets a good port like Miitopia

    • @globingoblin
      @globingoblin 2 года назад +2

      Yes, it's fantastic

    • @sub-machinegun
      @sub-machinegun 2 года назад +28

      The famous pen island

    • @retroshades
      @retroshades 2 года назад +1

      I second this

    • @zeldamaniac14
      @zeldamaniac14 2 года назад

      Yes.

  • @roronoa1243
    @roronoa1243 2 года назад +1511

    "I don't want to play footage of a mod that I consider to have bad charting, that seems mean"
    You can just show Midfight Masses, it's okay

    • @joechristo2
      @joechristo2 2 года назад +17

      yes

    • @JMAR_GAMES
      @JMAR_GAMES 2 года назад +18

      That’s exactly what I was thinking!

    • @digitalunity
      @digitalunity 2 года назад +42

      I'm completely clueless on that mod, are the charts THAT bad?

    • @GhostBLKk
      @GhostBLKk 2 года назад +204

      Its sad because the songs in this mod are really good, but the chart is so trash that i downloaded the songs on osu, where the chart is actually cool.

    • @sleepyhead...
      @sleepyhead... 2 года назад +6

      I don't know if my opinion is biased from seeing you comment or not, but seeing that mod charting makes me kinda upset.

  • @lordlagomorph
    @lordlagomorph 2 года назад +174

    Hey if you want another casual rhythm game, try the Rhythm Heaven series!

    • @kat45788
      @kat45788 2 года назад +39

      Rhythm heaven is the best rhythm game series

    • @PointsofData
      @PointsofData 2 года назад +11

      Or Project Diva

    • @gabrielsofta944
      @gabrielsofta944 Год назад +2

      or Parappa the Rapper, Taiko no Tatsujin, Vib-Ribbon and Scratchin’ Melodii

    • @ascorfpotatoes
      @ascorfpotatoes Год назад +1

      I actually play rhythm heaven and it’s one of my favorite games in general

    • @ali_m_
      @ali_m_ Год назад +1

      or Just Shapes and Beats, Project Arrythimia (It's not a copy, It's not a copy, It's not a copy), or Beat Saber, although it's a bit more intense as it's in vr.

  • @chris-tianmothman
    @chris-tianmothman 2 года назад +23

    Your statement about the modders trying to one-up each other couldn't be more accurate

  • @keliiiiie
    @keliiiiie 2 года назад +1471

    “If the charting was bad, it would be a mess of arrows that aren’t fun, don’t match the song, and serve no purpose”
    Me: *cough cough mid fight masses cough cough*

    • @camaflasher8381
      @camaflasher8381 2 года назад +78

      casanova hardest *cough cough*

    • @mannyheffley4599
      @mannyheffley4599 2 года назад +36

      @@camaflasher8381 nah its just whooping vough at that point

    • @rubyistiredgrrr
      @rubyistiredgrrr 2 года назад +31

      Don't forget about Peculiar Colors (the new fnf mod with horrible charting)

    • @kalenipclaw5683
      @kalenipclaw5683 2 года назад +9

      @@camaflasher8381 on alt perhaps idk never played it, but on hard i reckon gospel is still the hardest due to having pretty much any health bar drain whatsoever when you miss

    • @camaflasher8381
      @camaflasher8381 2 года назад +31

      @@kalenipclaw5683 its not about if its hard, its about the spam

  • @moonsalibi
    @moonsalibi 2 года назад +309

    I want a video where you preach the benefits of open source for 30 minutes

    • @RadikAlice
      @RadikAlice 2 года назад +8

      That makes two of us, or I guess three since Tech himself stopped himself from doing it

    • @lyrqk5829
      @lyrqk5829 2 года назад +8

      hell yeah, all tech rules content is good content

    • @TNP-
      @TNP- 2 года назад

      @@RadikAlice 5 actually

    • @MakusinMeringue
      @MakusinMeringue 2 года назад +2

      Richard Stallman will be summoned during the video

    • @turingincomplete6844
      @turingincomplete6844 2 года назад +1

      @Max yes, but only to get in a fistfight with eric raymond over free software vs open source

  • @grangthedestroyer2343
    @grangthedestroyer2343 2 года назад +20

    Don't worry about focusing on horror games, I love watching any video where you delve into a game and show us stuff we wouldn't otherwise have known. Keep it up bro

  • @jorjeezealien
    @jorjeezealien 2 года назад +26

    The new update REALLY helps, im not so good at rythm games and I literally couldnt complete week 2 because of the issues, but my first time playing it on the new update i completed it. Im hoping i can complete it on hard now lol.

  • @zaigadeke
    @zaigadeke 2 года назад +439

    Cool, now send these modders to go fix the terrible Beat Saber maps.

    • @twistedgwazi5727
      @twistedgwazi5727 2 года назад +43

      That modding community for Beat Saber has done a good job doing that

    • @connyhunting1003
      @connyhunting1003 2 года назад +5

      They’ve gotten a bit better with OST 4.

    • @EmmaMtH
      @EmmaMtH 2 года назад +8

      i heard there's ahuge beat saber fnf pack coming that's really good, actually

    • @starblast-2246
      @starblast-2246 2 года назад +1

      Most if not all beat saber maps i play are good though? Am i missing something?

    • @twistedgwazi5727
      @twistedgwazi5727 2 года назад +8

      @@starblast-2246 you'll get it once you play community made maps. there's also a video out there of patterns creators should avoid, and the main osts are filled with them. double directionals are especially common and egregious.

  • @shaggy9004
    @shaggy9004 2 года назад +322

    "Why do you have to redownload fnf when you install a mod" beatsaber players:first time

    • @thatoneguy9582
      @thatoneguy9582 2 года назад +45

      I mean in Beat Saber you reinstall it once and then boom there’s every song you need
      in FNF’s case every mod has The Whole Game installed with it

    • @taoboyce6412
      @taoboyce6412 2 года назад +10

      @@thatoneguy9582 unless the modder went through the effort of getting rid of the rest of the game so you just download the engine and mod

    • @azrielsatan8693
      @azrielsatan8693 2 года назад +25

      @@thatoneguy9582 I think its a joke about how the beat saber devs constantly break compatibility and players are forced to manually downgrade because they refuse to just add an official way to play old versions.

    • @teamkilled1227
      @teamkilled1227 2 года назад

      with modloader it's literally just a single click

    • @thatoneguy9582
      @thatoneguy9582 2 года назад

      @@azrielsatan8693
      that… explains a lot actually i didn’t know that it did that

  • @leightonpetty4817
    @leightonpetty4817 2 года назад +20

    There’s something I love about how the SiIvaGunner team made a tool for the channel’s stupid silly meme videos that is being used to massively improve the game, here’s hoping we get a Grand Dad fight in the full release

  • @ARDIZsq
    @ARDIZsq 2 года назад +39

    One of my favorite rhythm games is Project Diva. The songs are amazing, and the inputs are SUPER responsive. I tried out FNF a good while back and the inputs were garbage in my opinion. Even ignoring the fact that there was no key remapping and you have a SUPER cramped input area (the direction arrows on the keyboard), the weird mapping issues on some songs and the weirdly non-responsive inputs just made the game really unfun to play, which is why I just stopped playing.

  • @pandabanaan9208
    @pandabanaan9208 2 года назад +453

    The veterans vs fnf players is kind of like someone finding a lynel in breath of the wild hard and than someone says bro that's easy try beating a souls game, like not everyone has the same skill, some people will find fnf actually hard and won't be able to beat the tougher mods while veterans blow through them

    • @joshki1962
      @joshki1962 2 года назад +99

      Well, i was able to find both cases where the fnf community is bad and the rhythm game community is bad.
      Ive seen multiple times fnf kids who have that mindset where they think every 4k rhythm game is instantly related to fnf; and since there’s so many of them, its annoying.
      Thats the problem of the fnf community.
      The problem of the rhythm game community against fnf kiddies is that some people will go as far as to harass fnf players and not teach them or something.

    • @Mngalahad
      @Mngalahad 2 года назад +38

      Play a real sheen megumi sentai game

    • @Bubbabear
      @Bubbabear 2 года назад +84

      @@joshki1962 Sadly that's basically what happens when children show interest in games they like and don't understand, they just get harassed and made fun of instead of people teaching them

    • @masonnicholson6733
      @masonnicholson6733 2 года назад +39

      @@Mngalahad on god that what it boils down to. Some of these higher skilled guys just need to let people have their fun lol

    • @BitchChill
      @BitchChill 2 года назад +1

      Lynels are hard when you first encounter them

  • @PIXELISAK
    @PIXELISAK 2 года назад +319

    anti-mash is legit one of my biggest issues. As an avid Taiko player, freestyling is big in making the game as fun as it is. Also Spookeez is terrible, it is so off

    • @byssted
      @byssted 10 месяцев назад +44

      taiko players freestyling 🤝 osu players cursordancing

    • @lenathemaid
      @lenathemaid 2 месяца назад

      Sounds like you don't actually wanna play a rhythm game

    • @MasckedUp
      @MasckedUp 2 месяца назад +2

      ​@@lenathemaid difference between competative and casual games, also replying to a 2 year old comment fr??

    • @christophobia6415
      @christophobia6415 2 месяца назад +7

      ⁠@@lenathemaid Ghost hitting is a very widespread technique among many rhythm game communities, used to keep rhythm in songs with intermittent breaks or strange rhythms. It's not unreasonable to have issues with anti-mash systems that outright remove the ability to ghost hit, especially since mashing can be punished by just making a good input reader and judgement system

    • @lenathemaid
      @lenathemaid 2 месяца назад

      @@christophobia6415 that technique needs to be gone

  • @CivilChev
    @CivilChev 2 года назад +13

    Honestly I think Persona 4 Dancing All Night was a surprisingly good rhythm game! One of my favorite charts in the whole genre is The Fog. I love how the chart and chorography all combine together to tell a story with an amazing song. It's just the right blend of fun and difficult as well, especially on the hardest difficulty. As a rhythm game fan it took me along time to finally get a King Crazy (no misses at only Great and Perfect) and it's still one of my proudest achievements due to how fun it was.

  • @theshapeshifter0330
    @theshapeshifter0330 2 года назад +11

    The base game’s ability to handle note presses is extremely frustrating so that’s why I use Psych Engine. Even though it’s ghost notes fail to function sometimes. It’s still a lot better than the base game’s notes

  • @Lynxtek
    @Lynxtek 2 года назад +392

    As soon as he started talking about bad charting the "Midfight masses" mod came to my mind

    • @ConsarnitTokkori
      @ConsarnitTokkori 2 года назад +50

      isn't overcharting its main big problem
      ruv having double notes for no reason being a good example

    • @myleg7012
      @myleg7012 2 года назад +71

      @@ConsarnitTokkori Not to mention the fact that the engine they made for that mod doesn't work half the time. First it didn't work with doubles, then notes just vanished.

    • @keiharris332
      @keiharris332 2 года назад

      Play stepmania.

    • @ConsarnitTokkori
      @ConsarnitTokkori 2 года назад

      @@myleg7012 is that a yes or no

    • @3229dan
      @3229dan 2 года назад +1

      @@myleg7012 it's probably like the april fools update or smth

  • @triangulum_mori
    @triangulum_mori 2 года назад +735

    tech: bad charting was pretty common in early mods
    me: *mid fight masses flashbacks, and flashforwards, probably*
    edit: just to clarify, i love mfm, just not the charting and the kind of pissy response that was casanova when people started saying talking abt the charting
    i love casanova (the song) by the way

    • @RenoKyrie
      @RenoKyrie 2 года назад +9

      This

    • @VIXANDRE1498
      @VIXANDRE1498 2 года назад +45

      Most of mods are overcharted nowdays but I'm ngl I'm a fan of the mfm chart in normal, hitting the doubles it's pure satisfaction.

    • @triangulum_mori
      @triangulum_mori 2 года назад +99

      @@VIXANDRE1498 okay but you have to admit that casanova, even though it’s a joke to charting complainers, just feels like normal mfm charting
      zavodila really feels like some parts of the old ballistic chart, shiver

    • @VIXANDRE1498
      @VIXANDRE1498 2 года назад +3

      @@triangulum_mori I like the old ballistic but I tried to play it yesterday,maaaan.

    • @VIXANDRE1498
      @VIXANDRE1498 2 года назад +5

      @@triangulum_mori I did foolhardy first try, but ballistic with the double notes I died multiple times, two of the same note it's the worst thing in fnf.

  • @Archer_Starling
    @Archer_Starling Год назад +5

    I actually kinda like FNF, I think the songs are pretty cool. My issue was that it was EVERYWHERE, from kids talking about it, to thousands of YT videos someone making it onto my fyp, the ripoffs, and the really bad ads that would get spammed onto my phone. The rhythm part is okay, but the fact that I couldn’t seem to get away from it being everywhere really turned off my interest.

  • @tripacesfellas7011
    @tripacesfellas7011 Месяц назад +2

    I can't believe people actually WANT ghost notes. I always mash during down time to keep my fingers busy/reset my brain and it makes me fail when ghost notes exist

  • @BlastoiseMaster
    @BlastoiseMaster 2 года назад +407

    Friday Night Funkin helped get me into rhythm games. I had played a few before, but this game really got me hooked because of it’s style. It got me to try more rhythm games and now I really enjoy them. It also got me into Newgrounds and I learned more about those characters as well.

    • @wuz9plus10
      @wuz9plus10 2 года назад +21

      fnf made get into etterna and osu!mania

    • @uhhhhhhidk4695
      @uhhhhhhidk4695 2 года назад +14

      same bro, except I knew (but forgot) about newgrounds

    • @SomeGuyHowGoesIt
      @SomeGuyHowGoesIt 2 года назад +3

      try DJMAX RESPECT V, it's very well made, if a little expensive, but usually goes dirt cheap on sale

    • @verzionhorizon
      @verzionhorizon 2 года назад +11

      Rhythm Heaven Fever got me into rhythm games but then fnf got me into osu!mania.

    • @chrisbrochu3663
      @chrisbrochu3663 2 года назад +9

      Fnf made me a madness combat fan

  • @lyzder7298
    @lyzder7298 2 года назад +147

    As a Space Channel 5 fan, I immediately noticed the latency issue because I was so familiar with it, but just as SC5, I still loved the game for the same reasons: the music is catchy, there's ton of personality, the whole game is a spectacle

    • @aatroxvaux
      @aatroxvaux 2 года назад

      holy shit a sc5 fan
      im so glad im not the only one LOL

  • @goldsocks9999
    @goldsocks9999 8 месяцев назад +5

    Almost 3 years and we still only have week 7 on newgrounds

    • @Randod2
      @Randod2 2 месяца назад

      well.....they revealed some remixes now. I can't say when the full game comes out, but if i had to guess it will either be 2025 or 2026.

  • @Sakuramoch1__
    @Sakuramoch1__ 2 года назад +9

    FNF and Genshin Impact are actually kinda similar in the sense that it got a lot of people into a genre they wouldn't have gotten into if said game wasn't so easy to get into. However, the reaction between veterans and newcomers of the introduced mechanic are polar opposites. For example, Genshin's gacha system was hated by most newbie gacha players while it was neutrally or positively received by veterans of gacha games. Meanwhile, FNF's rhythm system was pretty well liked among newbie rhythm gamers and pretty hated among veterans of rhythm games.

    • @Sakuramoch1__
      @Sakuramoch1__ 2 года назад +2

      the newbie's opinion of the game was swayed by their lack of knowledge, which is great for FNF but not great for GI. veterans of the games were able to draw a more nuanced opinion due to simply knowing more about the game, which was good for Genshin but bad for FNF. Personally, while i do have experience in Gacha and Rhythm games, I do NOT speak on behalf of all players of any genre. If you have experience in either field, please don't hesitate to correct anything I say.
      TLDR: being experienced in a field is able to produce a technically better opinion.

  • @Devil0rdante
    @Devil0rdante 2 года назад +452

    I guess this explains why I thought the game was absolutely amazing on the presentation front and the music slapped hard as fuck, but still couldn't help but think "Can't wait for all these songs to get mapped in Osu! Mania"

    • @awesome2927
      @awesome2927 2 года назад +9

      osu!mania LOL

    • @telesnow
      @telesnow 2 года назад +11

      osu players 😶

    • @mathieu3318
      @mathieu3318 2 года назад +2

      dnc do not care

    • @Cirnology
      @Cirnology 2 года назад +50

      @@telesnow fnf players 😶🤮

    • @roxwize
      @roxwize 2 года назад +40

      @@telesnow "FNF good, osu! bad"

  • @Amelanduil
    @Amelanduil 2 года назад +496

    There needs to be more games like Rhythm Doctor that actually rely on feeling rhythm instead of visual cues and multiple buttons prompts
    IDK, I just feel like rhythm games should be playable without looking at the screen

    • @KR_Kosmik
      @KR_Kosmik 2 года назад +165

      Rhythm heavan is a great one. The newer games are even possible to play blind

    • @pasty609
      @pasty609 2 года назад +65

      I do like rhythm doctor but I think the fact that it has very few visual cues limits the complexity of the rhythms. Some of the levels just require you to maintain a single beat for the whole song which can get pretty stale. I think games like the osu! standard gamemode shine because even though they are impossible without the visuals, paying attention to the rhythm will make the gameplay easier. You could turn off music and play the game purely mechanically but it would be much harder.

    • @freshlymemed5680
      @freshlymemed5680 2 года назад +31

      I get what you mean but that would tone down a games difficulty which is another fun aspect of rhythm games. More rhythm games definitely need to find a good balance of those though. I'd say Muse Dash gets it till you reach the 8-11 songs.

    • @chaosonyoutube3551
      @chaosonyoutube3551 2 года назад +8

      osu mania 1k

    • @Azazantei
      @Azazantei 2 года назад +6

      I mean the only way you can play Rhythm Games without looking at the Screen is entirely rely on the Charter Ability to make it as Accurate as possible to the Beat of the song that was playing.
      This on itself is literally Rare, sometimes it's off, sometimes the Chart had a Filler Note that unless you looking at the screen you will not know at all.
      Especially when we talking about Offset, oh dude, it still a long way to go.

  • @Boooo
    @Boooo 3 месяца назад +4

    It's really quite annoying when people complain about it being too easy, there's already a ton of super hard rhythm games, it's fine for there to be more casual ones

  • @rocketlanterns
    @rocketlanterns 2 года назад +3

    My take on how the FNF charting meta is going (and how awful the charting was at the start) comes down to the fact that they're a new community going at it fresh without prior experience.
    In stepmania for instance, not only do we have a decade of charting experience to draw on for making high quality charts, but we also have a further decade of an official game charts that made all the same early mistakes that FNF has, so we already know what things aren't fun.
    Whereas with FNF, they have none of that prior experience, so they're essentially forced to make all the mistakes that we had made and learned from over a decade ago. And when some people who's only experience is FNF will turn around and say "this chart is great/fun/the best" when a stepmania player could point out dozens of mistakes and charting issues that makes it unfun, they haven't had the innovation of better or more fun charting, and when they play the newer charts alongside the old ones, they'll eventually start to pick up on what makes the new one better, what makes the old one worse, and what they can do going forward to improve their charting.
    I'm glad to see both the mod base and the official game are fixing some of the technical issues that were absolutely deal breakers to most rhythm gamers, and I look forward to seeing how this goes in future.
    (Oh and crazy high scroll speeds make a chart more difficult, but not more fun, literally any other mod would be more fun than high scroll speed but that's just the NotITG player in me talking where barely seeing notes under 3 layers of glsl, confusion offset and column swaps is fun)

    • @rail5695
      @rail5695 2 года назад

      legit every mod has double or triple jacks, no stairs, or long notes cuz of ballistic

    • @rocketlanterns
      @rocketlanterns 2 года назад +2

      @@rail5695 And 10 years ago every chart for stepmania had double steps and ambiguous footing. They'll learn eventually.

  • @quonit37
    @quonit37 2 года назад +387

    I agree with one of the last statements that you made. That the antagonistic way that hardcore rhythm gamers talk about FnF and it's fanbase sets people off from trying other rythm games. I've personally felt this... I feel like FnF is really approachable in a lot of ways, and acts as a gateway for people to discover more about both Newgrounds and other Rhythm games, both things that a lot of the people playing it may have not known much about before. So the way that instead of being welcoming to people new to the genra they just sort of backtalk how easy FnF is and that it isn't a real rhythm game is extremely antagonistic in a way that drives a lot of people off from feeling like they'd be allowed to play the other games. Like, okay. So if FnF is apparently really easy and I struggle even a little bit with a lot of it, that means that I would just suck too much at the other rhythm games and just shouldn't try. It's a bad atmosphere that I wish didn't exist.

    • @eduardosolistinoco9698
      @eduardosolistinoco9698 2 года назад +64

      "So if FnF is apparently really easy and I struggle even a little bit with a lot of it, that means that I would just suck too much at the other rhythm games and just shouldn't try."
      EXACTLY, is an autodestructive sentiment, and the community and the genre only loses for it.
      I remember when I started playing project diva, and for a long time I had to struggle with feeling "unworthy" because I could barely do normal clears (not even full chains).
      I kept on and improved, so these days I don't mind, but newcomers shouldn't struggle to enjoy a game they paid for just because elitism.

    • @jerecakes1
      @jerecakes1 2 года назад +20

      those people probably don't know that easy maps exist in other rhythm games too lmfao
      coming from a person who can clear 5* on osu!mania and 25's on quaver

    • @Koolemo
      @Koolemo 2 года назад +43

      I competely agree, The way some older rhythm game players talked about fnf definitely pushed a lot of potential players away, especially since a lot of the fnf players are kids. My first rhythm game I actually enjoyed was fnf and was my gateway to rhythm games but seeing the responds from the community was disappointing and made new players coming from fnf not want to even try to play.
      Also idk why older players are acting the game supposed to be perfect or that it can't be easy? There are easy maps in every games and fnf is obviously entry level for new players. When I had tried to play games like osu mania before fnf, I felt kinda intimidated and was mad at myself that I wasn't good (not saying osu isn't good for beginners but it can be more frustrating for them) Fnf is good for new players since it gives a more beginner safe zone and most players are beginners! This is literally the best chance for other rhythm games to get newer players lol.

    • @noone1863
      @noone1863 2 года назад +2

      why the heck is every comment as long as an essay

    • @max-playlist
      @max-playlist 2 года назад +25

      @@noone1863 because the vid is literally a video essay so of course ppl are gonna respond in the comments as such with longer thoughts

  • @Maximxls
    @Maximxls 2 года назад +23

    The input system is why I, a somewhat experienced osu! player, haven't spent much time in fnf. My friend showed it to me, I said it's cool and all, but huge latency and overall unresponsiveness always been a critical aspect for me, so I didn't play much. Like since I got my 144hz monitor I feel 60hz like it's lagging.

  • @thebapslaps
    @thebapslaps 2 года назад +1

    Dude you are amazingly humble and positive. I agree pretty much 100% with everything you said when it comes to the community problems between vets and newbies. Keep creating your awesome content dude. Its refreshing each and every time.

  • @WhimsicottFanatic
    @WhimsicottFanatic 2 года назад +748

    Honestly, the major appeal of FNF over other rhythm games, for me personally, at least, has to do with the fact it has actual character [literal characters, in this case] and personality
    Edit: I should note this is mostly applicable to, as I like to call 'em, "shape" rhythm games, y'know, games whose gameplay boils down to "press button when shape in place," such as 4-keys like DDR or Stepmania, or something like Osu!
    Clarification is being made because I realize I was making the implication that games like PaRappa and Rhythm Heaven didn't have character/personality, which is extremely untrue and those games are wonderful and fantastic

    • @princesadelasmanzanas
      @princesadelasmanzanas 2 года назад +50

      May I offer you: Bang Dream
      it's an anime girl gacha game, but the rhythm game aspect of it is enjoyable enough on its own IMO. it's for mobile though, so that might not be your thing, but i find the characters to be really nicely developed and all. i think it does a great job with the main stories and giving the girls unique personalities

    • @roxkstargirl8758
      @roxkstargirl8758 2 года назад +48

      There are actually a lot of mobile rhythm games that have story like elements, Deemo, Cytus 2, Lanota, and my personal favorite, Arcaea.

    • @SpringyGirl69
      @SpringyGirl69 2 года назад

      It’s fun

    • @job-u6927
      @job-u6927 2 года назад +7

      dON'T LISTEN TO THEM
      Go for Project Sekai *wink*
      It's practically the same? Made by the same developer (only that Sega is involved, responsible of PD), both have groups and stories for them, the Gacha part is similar, the art style is different tho.
      If challenge is for you, then the charts difficulty can go up to "Master" Wich you unlock by having -10 MISS in a song on Expert.
      It practically RAINS gems, and events are constant so you don't play for the sake of it.
      It's fairly new considering it launched no less than 6 months ago.
      But the community Oh the community couldn't be BETTER. Friendly people ready to lend you a hand, the game being in Japanese?? Don't worry! There's a Discord server with translations for every bit of dialogue you could find!
      All in all, better than Bang Dream *comically extending you a hand as if it were a contract*

    • @princesadelasmanzanas
      @princesadelasmanzanas 2 года назад +17

      @@job-u6927 i think you could've said this without dissing bandori and my suggestion :) they both have strengths and weaknesses, and are all in all great games. both are worth a play.

  • @el_zinga
    @el_zinga 2 года назад +216

    Well, I feel like I've learned everything I need to about FNF now. I was kind of annoyed how it flooded a number of youtubers I watched, and I couldn't understand the hype, but it seems to please enough people, and I'll cut it some slack. I played DDR as a kid, so it's hard to just go to finger rhythm games, but I'm content to let people enjoy the game themselves.

    • @gothicbbmelvin
      @gothicbbmelvin 2 года назад +23

      As a fan of FNF, the game part is dogshit and I just like the newgrounds love letter as well as the music more than the actual gameplay.

    • @wourydiallo1445
      @wourydiallo1445 2 года назад +6

      This comment right here. You're literally the opposite of a fnf hater.

    • @shookengie370
      @shookengie370 2 года назад +1

      @@wourydiallo1445 which one?
      The reply above you or the comment?

    • @wourydiallo1445
      @wourydiallo1445 2 года назад +21

      @@shookengie370 the comment. Most poeple will be an ass to you simply because you like the game. And some didn't even played the game.

  • @ineedzemedic5810
    @ineedzemedic5810 24 дня назад +2

    Ive finally gotten a chance to read the files of FNF and after I took a semester learning to program in c++. I am confident to say I still have no Idea what im looking at, and im even more confident that I forgot how to code.

  • @Validoleech
    @Validoleech 2 года назад +6

    i'd love to see how other consoles were hacked like you did with 3DS. If there's not too much to say in regards to some of consoles, it would be great to have one video about all Sony/Microsoft consoles.

  • @Rhino-n-Chips
    @Rhino-n-Chips 2 года назад +692

    What I like about this analysis is that, unlike the rhythm game tryhards, he explains the issues with the game without being salty as shit.
    Every time I heard some criticism from other comments or videos, it's riddled with passive-aggressiveness.
    "There's nothing special about the game" or "It's for skilless newbies", basically skirting around the fact that they're mad as fuck that it got popular over their favourites. Turns out people respond well to presentation, context and characters. I love DDR, but most releases are like a sports game, an updated roster with a few UI changes. Even then, some sports games give you a story mode.

    • @trashomega3084
      @trashomega3084 2 года назад

      I felt this

    • @AliDiCarbone
      @AliDiCarbone 2 года назад +99

      @oozeman yt this gets said about EVERYTHING so I couldn't care less

    • @miaroa6397
      @miaroa6397 2 года назад +32

      @oozeman yt tricky mod

    • @polygonz5678
      @polygonz5678 2 года назад +35

      @oozeman yt smoke em out struggle/vs. Garcello

    • @dott3dlines
      @dott3dlines 2 года назад +8

      @oozeman yt saltys sunday night

  • @AstralPhnx
    @AstralPhnx 2 года назад +383

    Oh wow as a big rhythm gamer... This is a very interesting thing to see

    • @Larry.
      @Larry. 2 года назад +19

      same, 8 years of casual stepmania play. Tried the game out, it was alright. I do suggest Tricky's mod, the charting is fun.

    • @joshki1962
      @joshki1962 2 года назад +13

      @@Larry.
      Sadly i dont know many mods that have good mapping. Tricky mod does tho, it’s pretty good.

    • @luxthewriter
      @luxthewriter 2 года назад +5

      Joshki19 Smoke em out Struggle has good charting IMO, I can play a few parts blind already from just remembering which arrows I need and listening. And I am VERY bad at rhythm games

    • @sushifromasia
      @sushifromasia 2 года назад

      @@joshki1962 matt is pretty fun to play

    • @JustMatchmaking
      @JustMatchmaking 2 года назад

      @@sushifromasia No

  • @Orsonster
    @Orsonster Месяц назад +1

    6:54 - I had that same problem in my custom built engine, it only took 5 minutes to fix, I'm surprised the funkin' crew didn't do the same.

  • @maximyllion
    @maximyllion 26 дней назад +3

    these issues have been mostly fixed, especially since weekend 1,
    i'd say the current input system for basegame is better than kade engine's now
    hell, the charting system is so much better now

    • @Miklie
      @Miklie 20 дней назад

      agreed

  • @superilikeeggsyo
    @superilikeeggsyo 2 года назад +25

    Fun fact, DDR had hidden charts back in the day to control when the lights on the cabinet would light up for certain songs (other songs just used already-existing charts to handle that). For a few of them, you could access the hidden charts via a glitch, but the charts are sparse (which makes sense, since you weren't supposed to be able to play them anyway).

  • @worm6820
    @worm6820 2 года назад +93

    “There are a whole bunch of familiar faces”
    *zone tan in full view in the background*

    • @Coff33Addict
      @Coff33Addict 2 года назад +24

      She has clothes on surprisingly

    • @colbaltheretic1518
      @colbaltheretic1518 2 года назад +17

      @@Coff33Addict Not For Long

    • @lyrqk5829
      @lyrqk5829 2 года назад +17

      this is the first time i actually noticed zone-tan because i don't play the game and all the "fnf facts" video obviously don't point out her cameo, i had to double take

    • @bobsawyer4608
      @bobsawyer4608 2 года назад

      When

    • @worm6820
      @worm6820 2 года назад

      @@bobsawyer4608 rewatching the video right now actually, I’ll timestamp it

  • @Zebrage
    @Zebrage 2 года назад +8

    I just don't like how you have to be so PERFECT that if you hit a note a split second too early you can mess up an entire part of a song. I guess Im just usee to faster songs.

  • @Realience
    @Realience 2 года назад +4

    FNF was the first rhythm game my friend played, so... when he went to another rhythm game and couldn't hit the notes, he just set the offset to 0, because he was so used to hitting the note before the song ever got to it, and now he **has** to watch the game to see exactly when you hit the note, and the music is there for the same reason it's in an RPG

    • @rausanrau9881
      @rausanrau9881 2 года назад

      You mean RNG?

    • @Realience
      @Realience 8 месяцев назад

      @@rausanrau9881 No, RPG
      As in the music isn't horribly important to the game, it's just for the background

    • @rausanrau9881
      @rausanrau9881 8 месяцев назад

      @@Realience fair enough

  • @lively2774
    @lively2774 2 года назад +119

    As a clone hero player, that input system sounds like hell
    Imagine TTFAF with that

    • @youtuberapologies868
      @youtuberapologies868 2 года назад

      oh no....

    • @LoadingError0
      @LoadingError0 2 года назад +19

      TTFAF with shitty FNF jacks sounds like hell

    • @joao34386
      @joao34386 2 года назад +2

      @@LoadingError0 There’s a very good 4K chart by B. Abear that’s existed for years, specifically designed for pad as well so you can know it flows amazingly.
      Working on my own songpack with my own take on TFFATF too, so that’ll be 2 good charts of it

    • @whoopingmuffin9700
      @whoopingmuffin9700 2 года назад

      How about the violation with that input

    • @rxyalgenesis
      @rxyalgenesis 2 года назад

      I've actually played a FnF mod that had TTFAF as well as Galaxy Collapse. I found the charting fairly fun actually. I usually go to KBH games for FnF mods too since I don't need to download the apk all over again

  • @seelezero
    @seelezero 2 года назад +279

    Watching the entire video, it breaks down really nicely and neatly the initial issues FNF had with its design, and how the game's devs continue to improve it into week 7. I played a bit of it and also the Whitty mod and while the chords not registering properly were a bit of an issue, it was still an enjoyable experience and I can see how this is a good springboard for people starting out.
    The last point you made regarding the elitism issue is, unfortunately, highly prevalent and endemic to the rhythm game community. I can say with full confidence as a long-time IIDX (and other arcade rhythm games) player that once you get past a certain skill ceiling, it becomes a conscious effort to _not_ shit on people starting out simply because you feel as if you've "earned your stripes" (even though you're not even a topranker or anywhere close). There definitely needs to be a shift in culture in that regard.

    • @BitchChill
      @BitchChill 2 года назад +2

      Weeb

    • @joechristo2
      @joechristo2 2 года назад +13

      @@BitchChill couldn’t have said it better myself

    • @Raptor-tooth
      @Raptor-tooth 2 года назад +3

      @@BitchChill Like the pot calling the kettle black, also from a brief look at this dude's profile he's not a weeb but actually from at least some East Asian country if not Japan itself. Can't be a weeb if you're from there.

    • @jester6819
      @jester6819 2 года назад

      I play a lot of mobile rhythm games personally, and while some people are definitely show-offs (And why wouldn' they be, they did something difficult and want others to praise them) nobody was really acting too elitist or shitting on others for them not being on their level. On the contrary, it's usually pretty wholesome and encouraging. Maybe I'm just not in those hyper competitive communities like Osu and SDVX, but a fair few guys are really chill and helpful if you ask them for advice.

    • @BitchChill
      @BitchChill 2 года назад

      @@Raptor-tooth Still one

  • @yourboi5492
    @yourboi5492 2 года назад +21

    *Looks left, looks right*
    *Breathes*
    “Stepmania, Eterna, Mania and Quaver are better then FNF”
    *Half of the internet comes chasing after me*

    • @mggoku5939
      @mggoku5939 2 года назад +1

      dont you worry, they'll be chasing after both of us lmao

    • @michaelbuckley3898
      @michaelbuckley3898 2 года назад +1

      I've been running for 5 months that's what I'm going at

    • @kat45788
      @kat45788 2 года назад +4

      Rhythm heaven best

    • @nate567987
      @nate567987 2 года назад

      it really is

    • @RelicCipher
      @RelicCipher 2 года назад +2

      do people seriously like FNF more than stepmania...?

  • @sandvich9873
    @sandvich9873 2 года назад +25

    The thing about FNF is how much I enjoy the content itself. I love the art style, and I like listening to the songs and seeing what the community makes. But playing it as a rhythm game, I don’t share those same feelings. But FNF holds a lot of potential as the community is pretty decent.

    • @aymen9551
      @aymen9551 2 года назад

      I agree with you

  • @tsakeboya
    @tsakeboya 2 года назад +263

    The only rhythm/music game I've ever gotten good in is Piano Tiles 2. Rip

    • @thefishyfish541
      @thefishyfish541 2 года назад +43

      A man of culture I see

    • @shobbie_
      @shobbie_ 2 года назад +11

      That doesn't even count as a rhythm game since there's no judge line

    • @tsakeboya
      @tsakeboya 2 года назад +28

      @@shobbie_ well, close enough I guess

    • @suchwoe
      @suchwoe 2 года назад +3

      the closest i can get to a rhythm game is band

    • @weegeethedancer5300
      @weegeethedancer5300 2 года назад +3

      Haha same but I'm a bit skilled at Cytus 1 & 2 and Maimai milk/dx

  • @prahanormal
    @prahanormal 2 года назад +138

    I think another issue with the general rhythm game community and the funkin one is an age gap one. Most old, high skill games have fanbases of people who have been playing for decades, where as funkin attracted the youtube audiance which is mostly children and young teenagers.

    • @toone1562
      @toone1562 2 года назад +2

      Im in the rhythm game community and I'm 13, but I've been playing since I was 11

    • @lezanji1884
      @lezanji1884 2 года назад +21

      why does this matter
      they will not date or someshit
      they will just share their love for the games right?

    • @skrrrrrrrrt
      @skrrrrrrrrt 2 года назад +6

      @@lezanji1884 it’s mainly on you if you can’t see the issue

    • @tsrenis
      @tsrenis 2 года назад +50

      It's also a bit of an elitist issue.
      Whenever a new group of people start enjoying something, there's always a vocal minority that enjoyed something earlier than the new folks getting pissed about it.
      Then the some of new people start thinking that the old group is filled with assholes and leave, or become so aggressively defensive that it becomes a stereotype.
      Once a fandom is stereotyped, people will only ever see that group as that stereotype and that stereotype alone.
      If the stereotype is that {group} are {negative adjectives}, then every member of {group} will be treated as such, regardless of if they aren't. If every member is treated as such, they will eventually act out that stereotype.
      -Or not, I dunno, this might just be some pseudo-intellectual bullshit-

    • @BusterXlistaBOTRA
      @BusterXlistaBOTRA 2 года назад +1

      @@tsrenis do young and new people actually know anything and are they ever right about anything, why should the veterans not be bored of them and just disregard them for fun or out of genuine disdain because they believe/or know/or renembered that when they were young, they were alot more capable than the newbies were
      personally, i disregard new people who tries to play video games with me because when they try, they play games that are recent to their knowledge and are considered by me to be one of the more boring types of games that i do not play (or maybe i just need to get out more and get some new friends, teehee)
      and also i cannot really easily teach them about my things because i feel like its insincere, and also because of how my memory has degraded to the point of having my entire miniature library of games that i know of that count to the thousands of titles and other stuff related to gaming that also counts into the thousands and also how every one of those titles play, and more misc stuff, forgotten
      i am also very annoyed at the 5 years old kid that comes around to play at my house every few months or so, he only knows about Minecraft and those retarded kid videos on youtube that has probably contributed to his general manners as a human being, and by manners i mean he is very loud in public and appeals to be a total braindead non-functioning chimpanzee that will probably scream until he shits himself even if it means getting eaten by a tiger in the jungles of Africa (might be embarassing to read this last sentence because i dont actually know about animal stuff)
      i dont actually know because im no deities, but this is what i think as someone who has played video games since i was a toddler (pretty sweet i know)
      wait why did i type this paragraph
      eh might just hit reply and save

  • @monochromayhem7422
    @monochromayhem7422 2 года назад +40

    The fact you need mods to make the game more playable is precisely why it’s casual unfriendly and why rhythm gamers don’t like it. If this came from a rhythm game giant like konami’s DDR, or Tsunku’s Rhythm Heaven, the game would fail and the company’s aptitude would be called I to question.

    • @nate567987
      @nate567987 2 года назад

      DDRed at 1x speed lately

  • @falcotic6702
    @falcotic6702 2 года назад

    Yo it's super dope that you're working on peppered it's been my most anticipated mod since I heard of it. I honestly never knew you were involved with the project at all.