Let's Create An Organic Hard Surface Model in Blender

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  • Опубликовано: 18 янв 2025

Комментарии • 33

  • @PonteRyuurui
    @PonteRyuurui  2 года назад +2

    ►► Learn Blender in 2 Weeks - www.blenderbros.com/?el=pr

  • @brianbuckley6713
    @brianbuckley6713 2 года назад +3

    Hi Ponte, I’m not a pro blender user ……..yet, but getting there. I just love to watch and listen to your videos. Another brilliant object to try to emulate. Thank you.

  • @angelite6027
    @angelite6027 2 года назад +4

    finally something for pros, lets go

  • @DaCapitalist1
    @DaCapitalist1 2 года назад +2

    The cleanup stages are amazing to watch mate. Thank you for consistently providing quality content to aspiring students of 3D. Hero’s are remembered but legends never die… 🎃

    • @PonteRyuurui
      @PonteRyuurui  2 года назад +1

      cheers mate, these quick hs runs are fun to make

  • @kenw8875
    @kenw8875 2 года назад

    bad ace work Ryuu! super clean. mahalo loa nui for another outstanding modeling sesh!

  • @LaurisG_
    @LaurisG_ Год назад

    Nicely done! Also... It would be fun to see the final renders, just to see what mats do you decide to pick and how you deal with the lightning, you know : )) But thanks, Ryuu, great tut! : )

    • @PonteRyuurui
      @PonteRyuurui  Год назад +1

      just watch other of my tuts, i have plenty of them here with lights and textures

    • @LaurisG_
      @LaurisG_ Год назад

      ​@@PonteRyuurui, I've do it always : ) I mean this video : ) And this is not a request or something. It is just a tough... : ) Sorry anyway ☺

  • @yarmanriver
    @yarmanriver 2 года назад

    Thanks, just solved some issues (9:20)

  • @briansellors194
    @briansellors194 2 года назад

    Hey Ryuurui curious how you get the red normals showing as a default like that. Amazing vid thx for sharing :)

  • @angeltrujillo426
    @angeltrujillo426 2 года назад

    Hello
    Good tutorial, could you explain how it would be to make the UVS in this model to texture it, for example, in substance Painter and export it to Unreal Engine, greetings.

    • @PonteRyuurui
      @PonteRyuurui  2 года назад

      same way as you d run UVs for anything else, plus you d need to go mid poly on the bevel and probably go easy on the bevel density on them curves

  • @seff6374
    @seff6374 2 года назад

    can you do a vid about modeling with reference to high and low poly with theese addons? with some organics shapes. so we could see how you think and plan your workflow. thx.

    • @PonteRyuurui
      @PonteRyuurui  2 года назад +1

      here you go www.blenderbros.com/the-blender-bros-hard-surface-game-asset-course-2-0

    • @seff6374
      @seff6374 2 года назад

      @@PonteRyuurui but this have almost nothing to do with work with reference, when you have to ajust your boolins and bevels, just so you can escape problems with shading. and this rifle in the course is not mutch of organic shape if you ask me.

    • @seff6374
      @seff6374 2 года назад

      @@PonteRyuurui you tell people to be creative, and that's cool, but there is not mutch room for creativety when it comes to studio work, when you can not go away from the concept you get from concept artist. so i don't understand how can i use this workflow in what i have to model. i have to constanly struggle with manual work. like alot. many features like offset cut, boolean cleanup and other stuff wont work on complex models with organic shapes.

    • @PonteRyuurui
      @PonteRyuurui  2 года назад

      @@seff6374 well if i dont like my job i quit and find something that i will enjoy. shift to freelancing or perhaps start working on your own game after hours. there is plenty you can do in order to change things in your life that you dont like. it aint easy, but it is possible.

    • @seff6374
      @seff6374 2 года назад

      @@PonteRyuurui i don't like my job, therefor i'am studying 3d, but i try to make my workflow easyer and not giving up, that's why i tryed to explain the problems i have. i'm sure there is alot of people with same probs here. you have alot usefull information on the channel, why not try something new ;) no offence

  • @Mrflippyfloop
    @Mrflippyfloop 2 года назад

    Where is the ' Amazing Bevel Tricks ' vid ? Can't see it on your channel ?

    • @PonteRyuurui
      @PonteRyuurui  2 года назад +2

      yeah we have linked to the future, it is my next vid

    • @garycrvg1
      @garycrvg1 2 года назад

      @@PonteRyuurui here! coming from the future, the ''Amazing Bevel Tricks'' vid is great! keep creating bro!!

  • @ckrisckris
    @ckrisckris 2 года назад

    You claimed that you seat 14h with blender - what chair are y seating :)

    • @PonteRyuurui
      @PonteRyuurui  2 года назад

      store.hermanmiller.com/gaming-chairs/embody-gaming-chair/2517590.html?lang=en_US

    • @ckrisckris
      @ckrisckris 2 года назад

      ​@@PonteRyuurui Adjustable Seat Depth for tall people. Great. Thx.

    • @PonteRyuurui
      @PonteRyuurui  2 года назад

      @@ckrisckris i am 6.3 so make your own judgement

    • @ckrisckris
      @ckrisckris 2 года назад

      ​@@PonteRyuurui 6.43; investment in health - especialy for tall people (standard seats don't provide reasonable support for the body), anyway thx very much (sory for off-top) and plz keep providing top notch tuts!!!

    • @PonteRyuurui
      @PonteRyuurui  2 года назад

      @@ckrisckris ya tell me about it, which is why i love the embody chair