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Man, I'm SO glad that I found mesh machine. And I love this tutorial. It took me a year to finally get to mesh machine as I wanted to get really good with modeling with Blender first. I love this tool, and I look forward to getting into all your other tutorials, and will buy your lessons for sure.
there are some essentials missing. Stash: Why you stash it? What is stashing actually doing? When to use stashed objects and why? I can assume but it would be super helpful to explain, it's an essential missing part which makes it hard for me as a rookie to apply those techniques. I am assuming you need to stash geo because you need it later for the normal information? To transfer? bruuh... tough as a rookie to follow. But love all your stuff, thx a bunch and keep rocking. cheers
I've been struggling to transition to blender for so long. I purchased both hardops and boxcutter in a bundle but the general ease of use in the software remained an issue. This plugin is exactly what I need. Thank you!
Hey Ryuurui, wanted to say thank you for the great videos that you and Josh do. I have purchased one of the Blender Bros Hard Surface modeling courses and have been making my way through it. I have enjoyed the workflow that both of you use and wanted to know if you and Josh would ever consider take the time show how you have set up your Blender Preferences and your settings for BoxCutter, HardOps, KitOps, DECAL machine, MESHmachine. I have purchased these over the years and loved them but I am always looking to find a better way to work with; keystroke key combos and which options in the addons should checked on or off. Once again thank you and keep up the great work.
no matter what i do or what model i'm working on I can't get "chamfer" of "offset cut" to work the way you used them with control or alt and that alt thing would really help one of the models i'm working on
I've had MM for more than a year and have used it maybe 2-3 times since purchasing. This rundown is exactly what I needed to find some broader applications for the add-on. Noe I don't feel as much buyer's remorse, so thanks for that Ryu xD.
I’ve been trying to use Rantools to do some Boolean cleanup and normal transfers but I don’t find it as intuitive as mesh machin3. And that offset cut is one of my favorite operations right now.
Hey Ryuurui thx for the tutorial, I actually ran into a little problem in the Boolean Cleanup/ Offset section of the video, everytime i offset no matter the Method or the range, my offset creates triangles instead of quads on the sphere surface, any tips how to solve that?
Great tutorial, thank you very much for that Ryuu. I have Mesh Machine, and have used it many times, but the only way I've used it is for Boolean cleanup and offset edge. You made it look very easy to use in your vid, but in practice I have actually really struggled to make use of its other functionalities. Is it just me? I don't find it very intuitive to use, I was always struggling to get it to do anything I wanted, and even the pop up messages don't really help, they're rather dry and technical, and just tell you what you can't do, instead of helping you to do what you want to. I realise now that some of these issues were clearly my fault, like trying to do a fuse operation on a non-quad face loop, not gonna happen, but at the time I was a bit stuck. There's no doubt that this is a really powerful and helpful add on that's worth having, but I've realised that stuff like this needs a considerable and very conscious effort to learn.
It takes time to absorb all the functions of multiple addons, so just one day at a time mate, but always forward! Eventually it will become muscle memory.
@@PonteRyuurui yes, thanks for that positive thought, you are right!! 👍 Btw, you're going to have to purchase a task bar extension for your desktop. You've got so many flippin creative apps on your pc, you're running out of room!...
Great stuff! Finding that Fuse to be a bit tricky, but I'll get it. Managed to figure out how to adjust the HUD Scale by digital increments. 1.5 worked well for me. Thank you sir for you help.
Super useful vid man. Thanks! I've had MM for a while, but haven't gotten around to using it for some reason. I've definitely struggled with shading on spherical objects with Hopscutter designs, I guess I had the solution all along.
One of the best MeshMachine Tutorial I have seen. Thanky Ryuu for this! I would like to hear a bit more about StashIt and the Normal Transfer. This is still not clear for me. The rest: just excellent!
it's ez, stash main object, then stash bool with the object, then select affected faces after you apply the bool and transfer. dont use WN or apply mark sharp to the selected area
thx man, precise work :) has anyone a hack on how to use that with emulate numpad? On a laptop, with emulated mouse alt works differently so the scroll selection of Meshmachine. Would be cool if they do something for that same with some Hard Ops and Boxcutter features.
the best way to emulate numpad is to get a numpad. i honestly dont know, i dont work on keyboards that dont have it. so once you enable emulation under prefs then it's wild west
That's what the FK im talking bout RYuu! Another fkn BANGER* tutorial. If you could be bothered, I would greatly appreciate a Decal Machine update, I started to create my own library that I could eventually sell but I kind of fell off that horse, and I want to get back into it but I need a refresher on that add-on big time. -Salute 💯
Ahh feck me I didn't know about stash it. I'm guessing it's the same as me duplicating the mesh before boolean operation. No wonder normals transfer never worked for me in MACHIN3. Thanks, man! Been using data transfer and, some times, it's a pain in the butt and doesn't do its job properly. Hopefully, this works 100% of the time.
Amazing video! Pressing 3 for cleanup does not work for me and shift-alt-1 does not work for me. swedish keyboard. what might be wrong with my number keys/blender setup? I have everything default with these addons installed. in object mode 1-3 still switches between vertex/face/edge. did I miss a setup step somewhere?
@@PonteRyuurui How can I do it without assigning the key? It is not boolean cleanup? Running boolean cleanup on a such examples made Blender to freeze.
14.55 when i offset the edge loop in expands over the edges of the quad sphere and does not clean-up like yours... any clues ? Im using 3.5 and latest box cutter and mesh3
Yeah, you have no worries about future use. These add ons are constantly updated by their developers to keep up with the latest revisions to Blender. Recent versions of both Machine Tools and Mesh Machine have been updated to full compatibility with Blender 3.0. The updates are free, and indefinite, as far as I can make out. Buy from Blender Market if you can, their system works really well. It's important to understand that the developer of this add on, "Machin3", is considered somewhat of a 'blue chip' developer among the Blender community, along with a select group of other developers, who often collaborate when releasing revisions or new software, to ensure interoperability, because it is so common for people to use all their add ons at the same time. Notable examples of these 'blue chip' developers who collaborate would be Team C/Master Xeon (Hard Ops + Boxcutter), Chipp Walters (Kit-Ops Pro + a ton of other stuff), Eric Klein (K-CyclesX), the Powersave guy, (bonjourno-7 I think) to name a few. The one thing that all these developers have in common is that they are so dedicated to making blender better with their add ons, they just don't stop. It's actually quite amazing, and Blender is SO much better for their efforts. I hope this answers your query.
@@jujuboohoo Thank you!! MACHIN3tools is my next purchase, for that and edge constraint. Have a bunch objects to create for projects (valves, pipes, Hatches, etc.. )with very little time (and new to blender). this will save me a ton of time. Thank you again.
Great videos but personally very hard to follow a long with. Rushing through features and not explaining what other random features do like Stash it. >.>
Nah you're just not watching it carefully enough, I clearly say that 'stash it' stashes normal information of the faces, at 10:50, and this vid is NOT for beginners, so if you do not know what normal inf. is then you should learn the basics first, mate. There is no way I can fit all info about mesh machine in a short vid, AND explain all the basics to beginners at the same time.
I was watching it carefully and after looking at several other „beginner“ tutorials i still couldn‘t figure out how the whole plugs stash/vselect/normal transfer works. And that was the reason i bought the addon in the first place. As soon as i add more than one plug, it f***s up the topology completly and i am unable to bring it back to anything useful. It looks like i spent 40 something bucks on an addon and another few bucks on plugs that i do not understand. Off to the bin with that frustrating thing
Whats this I have heard about MeshMachine having burried code that is logging all sorts of system information and sending it back to the creator online? hmmm sounds pretty dodgy and more than slightly illegal
►► Learn Blender in 2 Weeks - www.blenderbros.com/?el=pr
Man, I'm SO glad that I found mesh machine. And I love this tutorial. It took me a year to finally get to mesh machine as I wanted to get really good with modeling with Blender first. I love this tool, and I look forward to getting into all your other tutorials, and will buy your lessons for sure.
cheers mate! you should hop on our discord, a good place to get help quickly if you get stuck discord.gg/cBMF9X5
Great stuff Buddy, pure gold these little 'How to' videos, thanks for sharing.
THANK YOU - this straightforward demo finally made it click for me.
Every time I get lost using these tools there is a Ponte Ryuurui video about it...
You can't imagine the hours you saved me! Thanks!
there are some essentials missing. Stash: Why you stash it? What is stashing actually doing? When to use stashed objects and why? I can assume but it would be super helpful to explain, it's an essential missing part which makes it hard for me as a rookie to apply those techniques. I am assuming you need to stash geo because you need it later for the normal information? To transfer? bruuh... tough as a rookie to follow. But love all your stuff, thx a bunch and keep rocking. cheers
About to start working on some hard surface projects. These tutorials should help me get to the next level.
THANK YOU BROO. THIS IS FANTASTIC
I've been struggling to transition to blender for so long.
I purchased both hardops and boxcutter in a bundle but the general ease of use in the software remained an issue.
This plugin is exactly what I need. Thank you!
Hey Ryuurui, wanted to say thank you for the great videos that you and Josh do. I have purchased one of the Blender Bros Hard Surface modeling courses and have been making my way through it. I have enjoyed the workflow that both of you use and wanted to know if you and Josh would ever consider take the time show how you have set up your Blender Preferences and your settings for BoxCutter, HardOps, KitOps, DECAL machine, MESHmachine. I have purchased these over the years and loved them but I am always looking to find a better way to work with; keystroke key combos and which options in the addons should checked on or off. Once again thank you and keep up the great work.
3 with machine tools
Fantastic overview of Mesh Machine. There's a few things in here that I was not fully aware of. Cheers.
Thank you so much literally searching for a Meshmachine video
THE BEST mesh machine tutorial. Thanks alot!
no matter what i do or what model i'm working on I can't get "chamfer" of "offset cut" to work the way you used them with control or alt and that alt thing would really help one of the models i'm working on
I've had MM for more than a year and have used it maybe 2-3 times since purchasing. This rundown is exactly what I needed to find some broader applications for the add-on. Noe I don't feel as much buyer's remorse, so thanks for that Ryu xD.
hey mate, you're alive! cheers, ya mm is a beast
I’ve been trying to use Rantools to do some Boolean cleanup and normal transfers but I don’t find it as intuitive as mesh machin3.
And that offset cut is one of my favorite operations right now.
When i press 3, its switches to faces selection mode. if its numpad its switches my view. How to make this works? 6:10
wait so what happens when you have hard ops and this because Alt x to symmetrize is the same shortcut. whats the difference in the two
one is in edit mode one is in object mode
Hey Ryuurui thx for the tutorial, I actually ran into a little problem in the Boolean Cleanup/ Offset section of the video, everytime i offset no matter the Method or the range, my offset creates triangles instead of quads on the sphere surface, any tips how to solve that?
love the video. It looks like yours subdivides when you symmetrize and mine doesnt >.>
Great tutorial, thank you very much for that Ryuu.
I have Mesh Machine, and have used it many times, but the only way I've used it is for Boolean cleanup and offset edge. You made it look very easy to use in your vid, but in practice I have actually really struggled to make use of its other functionalities. Is it just me? I don't find it very intuitive to use, I was always struggling to get it to do anything I wanted, and even the pop up messages don't really help, they're rather dry and technical, and just tell you what you can't do, instead of helping you to do what you want to.
I realise now that some of these issues were clearly my fault, like trying to do a fuse operation on a non-quad face loop, not gonna happen, but at the time I was a bit stuck.
There's no doubt that this is a really powerful and helpful add on that's worth having, but I've realised that stuff like this needs a considerable and very conscious effort to learn.
It takes time to absorb all the functions of multiple addons, so just one day at a time mate, but always forward! Eventually it will become muscle memory.
@@PonteRyuurui yes, thanks for that positive thought, you are right!! 👍
Btw, you're going to have to purchase a task bar extension for your desktop. You've got so many flippin creative apps on your pc, you're running out of room!...
i bought this 10 min ago and this is best addon
Can u make video for blender plugins let me leave Maya for blender specific for solid topology and retopology
Great stuff!
Finding that Fuse to be a bit tricky, but I'll get it.
Managed to figure out how to adjust the HUD Scale by digital increments.
1.5 worked well for me.
Thank you sir for you help.
Super useful vid man. Thanks! I've had MM for a while, but haven't gotten around to using it for some reason. I've definitely struggled with shading on spherical objects with Hopscutter designs, I guess I had the solution all along.
well, try this ruclips.net/video/gESfJEFvZ3w/видео.html
That is awesome. Thanks for sharing. I'll check out your course too.
cheers mate!
One of the best MeshMachine Tutorial I have seen. Thanky Ryuu for this! I would like to hear a bit more about StashIt and the Normal Transfer. This is still not clear for me. The rest: just excellent!
it's ez, stash main object, then stash bool with the object, then select affected faces after you apply the bool and transfer. dont use WN or apply mark sharp to the selected area
@@PonteRyuurui Thank you, will give them a try!
Very good and informative. learned some new stuff. thanks :)
really great vid
Thank you so much. You are the best
thx man, precise work :) has anyone a hack on how to use that with emulate numpad? On a laptop, with emulated mouse alt works differently so the scroll selection of Meshmachine. Would be cool if they do something for that same with some Hard Ops and Boxcutter features.
the best way to emulate numpad is to get a numpad. i honestly dont know, i dont work on keyboards that dont have it. so once you enable emulation under prefs then it's wild west
Hello. When I press Y, nothing shows up. what should I do to fix it?
how can i bind LSelect on any key?
Great tools...woww
That's what the FK im talking bout RYuu! Another fkn BANGER* tutorial. If you could be bothered, I would greatly appreciate a Decal Machine update, I started to create my own library that I could eventually sell but I kind of fell off that horse, and I want to get back into it but I need a refresher on that add-on big time.
-Salute 💯
cheers, not much have chanced with DM tbh, so just grab my previous vids
I find I don't use Mesh Machine all that often, but when you need it, you really need it.
Ahh feck me I didn't know about stash it. I'm guessing it's the same as me duplicating the mesh before boolean operation. No wonder normals transfer never worked for me in MACHIN3. Thanks, man! Been using data transfer and, some times, it's a pain in the butt and doesn't do its job properly. Hopefully, this works 100% of the time.
Amazing video! Pressing 3 for cleanup does not work for me and shift-alt-1 does not work for me. swedish keyboard. what might be wrong with my number keys/blender setup? I have everything default with these addons installed. in object mode 1-3 still switches between vertex/face/edge. did I miss a setup step somewhere?
turn it on under prefs, all machine options except for focus are off
@@PonteRyuurui Thank you!
@@TWLpontus any time
@@PonteRyuurui How can I do it without assigning the key? It is not boolean cleanup? Running boolean cleanup on a such examples made Blender to freeze.
@@vavalexus update
good walk through of Mesh machine. but the thumbnail image is misleading. i thought you are going to show us that !
MACHIN3tools is different ? from mesh machine
14.55 when i offset the edge loop in expands over the edges of the quad sphere and does not clean-up like yours... any clues ? Im using 3.5 and latest box cutter and mesh3
use 3.4.1
@@PonteRyuurui - THANKS
I always follow your videos and my main question is, are your models suitable for vfx?
Because the objects are not quad base
shovel - you can dig a whole, slap someone, break a window or pretend its a broomstick and play hogwarts. See what i mean?
@@PonteRyuurui Reading this text with your charming voice made me realize the meaning 👌
I apologize for using transliteration
@@behnammumivand5668 lol no one is perfect, it's a tool mate, use it when it is helpful, regardless of the topo
The blender is developing rapidly, I have a guarantee that this add-on will work, for example, in six months?
@@paulatreides1354 THX
Yeah, you have no worries about future use. These add ons are constantly updated by their developers to keep up with the latest revisions to Blender. Recent versions of both Machine Tools and Mesh Machine have been updated to full compatibility with Blender 3.0.
The updates are free, and indefinite, as far as I can make out. Buy from Blender Market if you can, their system works really well.
It's important to understand that the developer of this add on, "Machin3", is considered somewhat of a 'blue chip' developer among the Blender community, along with a select group of other developers, who often collaborate when releasing revisions or new software, to ensure interoperability, because it is so common for people to use all their add ons at the same time.
Notable examples of these 'blue chip' developers who collaborate would be Team C/Master Xeon (Hard Ops + Boxcutter), Chipp Walters (Kit-Ops Pro + a ton of other stuff), Eric Klein (K-CyclesX), the Powersave guy, (bonjourno-7 I think) to name a few.
The one thing that all these developers have in common is that they are so dedicated to making blender better with their add ons, they just don't stop. It's actually quite amazing, and Blender is SO much better for their efforts.
I hope this answers your query.
This is awesome and I wonder why blender itself does not focus more on quality of life improvements…
Switching to Blender, pressing 3 switches to face select mode, am I missing something?
With MACHIN3tools add-on installed and Clean Up turned on in the tools settings, 3 is used to clean extra verts.
@@jujuboohoo this
@@jujuboohoo Thank you!! MACHIN3tools is my next purchase, for that and edge constraint. Have a bunch objects to create for projects (valves, pipes, Hatches, etc.. )with very little time (and new to blender). this will save me a ton of time. Thank you again.
You can jump to 3:10 and get to the meat
Mesh Machine = Never be afraid to bevel again!
The un f*ck tool LOL hahahaha I'm already sold hahahahahha :)
Great videos but personally very hard to follow a long with. Rushing through features and not explaining what other random features do like Stash it. >.>
Nah you're just not watching it carefully enough, I clearly say that 'stash it' stashes normal information of the faces, at 10:50, and this vid is NOT for beginners, so if you do not know what normal inf. is then you should learn the basics first, mate. There is no way I can fit all info about mesh machine in a short vid, AND explain all the basics to beginners at the same time.
I was watching it carefully and after looking at several other „beginner“ tutorials i still couldn‘t figure out how the whole plugs stash/vselect/normal transfer works. And that was the reason i bought the addon in the first place. As soon as i add more than one plug, it f***s up the topology completly and i am unable to bring it back to anything useful.
It looks like i spent 40 something bucks on an addon and another few bucks on plugs that i do not understand. Off to the bin with that frustrating thing
@@elkustero9559 with that attitude you aint gonna succeed mate. also who said this is for beginners?
@@PonteRyuurui well with that kind of answer you are not really helpful. Never mind if i dont succed. Thanks for nothing
And to be honest, what kind of an arrogant answer is this. You do tutorials to help others succeed in this. And this is clearly not helping
wedge not working in mesh machine 0.9
you need to update blender and the addons, if not working then contact machin3
It was explained very quickly and was difficult to understand. Please try to express it in such a way that it is understandable if you teach.
man! the un f*ck tool omg! super super recomended vid
Whats this I have heard about MeshMachine having burried code that is logging all sorts of system information and sending it back to the creator online? hmmm sounds pretty dodgy and more than slightly illegal
i heard that beavers have shelf to shelf locking system, but only if it's misty
@@PonteRyuurui :)