you're tha man, Ponte, no necessary bulls*it just knowledge. I got motion graphics/video edit professional background and I was stuck for about 1 year in blender as beginner, your free hard surface course just starded my another level and feeling safe and sound in blender modelling
Coming from a NURBS background I've always had a lot of hope for mesh machine but haven't really been able to apply it in more practical examples like car body modeling. Its just random sci fi stuff where people are just flying by the seat of their pants with random blends here and there. Will be interesting if you can do some more designed stuff from concept.
I would love to see more examples related to real world production. Everything shown is always random sci-fi stills. It reminds me of that era in the mid 2010's when ZBrush became able to do hard-surface objects and everybody did random sci-fi like this.
I found it useful in any case where I’m creating bevels, chamfers, etc. manually and need to adjust them later. Sure I could manually mess around and fix them, or I could just use mesh machine. Or even simply just fixing the broken bevels and insets that Blender creates using the unf**k tool. I use this all the time when working with subd in order to clean up face insets. And sure, these tools might get more use for certain jobs, but ultimately you should be using the most efficient tool for the job, rather than trying to shoehorn a tool into a job where it doesn’t contribute much.
If you can speed up your workflow with tools why not use them? Im a generalist meaning I do lots of polygonal modelling/sculpting and hard surface. If you have a more specific niche then i wouldnt worry about spending money on it. IMO its good to have tools available for the job at hand, will I always use everything i have? No, not at all
People might hate me for that, but i pirated this one and hard ops. I did it to see how often i would get use out of it and purchase it if it benefits my workflow. +I was still a student and really broke back then. But i used them so rarely (and only the unf*ck thingy) i didn't see a reason to keep using it back then. Undoing bevels is nice, but i simply didn't need it enough. Maybe if i do more modelling in the future i might purchase it. We do have a purchased version at my workplace and some poly modelers love it, while others never use it.
Awesome, I need to re-watch some times to catch and replicate everything Ryu is fast, just the 2 spheres connection I got a tiny pinch in some parts but it's my lack of experience.
Thank you so much for this Ponte! I bought MeshMachine two days ago so this is perfect. I have one question... Clicking on the edge and then alt+left click it for L-select, it selects the two horizontal edges of the face left or right to it, instead of the long edge of the union operation. L-select through Y-menu works perfect tho. Im clicking the same edge as you at 02:50, Im using a subdivided cube and I also have experimental turned on. Do you happen to have an idea of what I am doing wrong? Thank you! Cheers
thank you. I can't recall, but wasn't there a mesh machine option or feature you clicked the TAB key and the pie showed up to switch between vertex points, faces and edges? I can't find the settings anymore. Thx for any help, appreciate it!
love these products but they're so mouse wheel dependent. i havent used a mouse in years...just a cheap wacom....is there a way around using the wheel...same with decal machine. ??
the Y menu does nothing for me (MM v.1.6.0). What am I missing? In preferences I didn't see where I can enable it. I can't find a lot of the stuff in this video - the loop tool, the UnF^ck , etc.
@@PonteRyuurui oh, yeah - machin3tools vs mesh machin3 - the names aren't confusing to someone new to blender and your addons at all. No reason to be a **ck to someone who's honestly confused and wants to buy your addon. I've sold my own 3D add-on for 14 years and never talked like that to my potential customers.
@@PonteRyuurui LOL your attitude reminds me of those a-holes on the Adobe forums back in the day. They gained no respect from me back then, either. XD I don't know who hurt you, man, but you need to see a doctor... or least get a girlfriend.
►► Learn Blender in 2 Weeks - www.blenderbros.com/?el=pr
Really appreciate the zero BS approach to your tutorials. Outstandingly helpful.
you're tha man, Ponte, no necessary bulls*it just knowledge. I got motion graphics/video edit professional background and I was stuck for about 1 year in blender as beginner, your free hard surface course just starded my another level and feeling safe and sound in blender modelling
Coming from a NURBS background I've always had a lot of hope for mesh machine but haven't really been able to apply it in more practical examples like car body modeling. Its just random sci fi stuff where people are just flying by the seat of their pants with random blends here and there. Will be interesting if you can do some more designed stuff from concept.
I would love to see more examples related to real world production. Everything shown is always random sci-fi stills. It reminds me of that era in the mid 2010's when ZBrush became able to do hard-surface objects and everybody did random sci-fi like this.
I found it useful in any case where I’m creating bevels, chamfers, etc. manually and need to adjust them later. Sure I could manually mess around and fix them, or I could just use mesh machine.
Or even simply just fixing the broken bevels and insets that Blender creates using the unf**k tool. I use this all the time when working with subd in order to clean up face insets.
And sure, these tools might get more use for certain jobs, but ultimately you should be using the most efficient tool for the job, rather than trying to shoehorn a tool into a job where it doesn’t contribute much.
If you can speed up your workflow with tools why not use them? Im a generalist meaning I do lots of polygonal modelling/sculpting and hard surface. If you have a more specific niche then i wouldnt worry about spending money on it. IMO its good to have tools available for the job at hand, will I always use everything i have? No, not at all
People might hate me for that, but i pirated this one and hard ops.
I did it to see how often i would get use out of it and purchase it if it benefits my workflow. +I was still a student and really broke back then. But i used them so rarely (and only the unf*ck thingy) i didn't see a reason to keep using it back then.
Undoing bevels is nice, but i simply didn't need it enough.
Maybe if i do more modelling in the future i might purchase it.
We do have a purchased version at my workplace and some poly modelers love it, while others never use it.
god bless you for the quick straight to the point approach to tutorials
These 5 min are gold.
Pay attention people! This is good stuff here - seriously use these methods daily ! Wonderfully helpful as always!
Quick and painless. Thanks 🙏
Nice work getting all of that info down in 5 minuter!
Awesome, I need to re-watch some times to catch and replicate everything Ryu is fast, just the 2 spheres connection I got a tiny pinch in some parts but it's my lack of experience.
Appreciate this man. I've been using the addon on the wrong way.
Thank you so much for this Ponte! I bought MeshMachine two days ago so this is perfect.
I have one question... Clicking on the edge and then alt+left click it for L-select, it selects the two horizontal edges of the face left or right to it, instead of the long edge of the union operation. L-select through Y-menu works perfect tho.
Im clicking the same edge as you at 02:50, Im using a subdivided cube and I also have experimental turned on.
Do you happen to have an idea of what I am doing wrong?
Thank you! Cheers
I'm getting mesh machine next. Good looking out 👍🏿
Thank you! this is very helpful
Really great tools in There! 👌
Basic and to the point, thank you.
Great explanation! Thanks a lot, keep going👋👋
thank you. I can't recall, but wasn't there a mesh machine option or feature you clicked the TAB key and the pie showed up to switch between vertex points, faces and edges? I can't find the settings anymore. Thx for any help, appreciate it!
m tools
Thank you for the video, its great
Brilliant, concise, easy to understand tutorial. As always, first class content. 👍
Looking for a tutorial on variable width bevels using this tool Anyone know where I can find one? Thanks!
Help, I have erros 'BMLayerAccessEdge' object has no attribute 'bevel_weight' on Blender 4.0
the same thing happens to me too, did you manage to solve it?
Thanks Ryuu!
unfuck gotta be the best name ever for a option lmfao
Can you look into making model for finite element method??
love these products but they're so mouse wheel dependent. i havent used a mouse in years...just a cheap wacom....is there a way around using the wheel...same with decal machine. ??
Whats the music name that plays in beginning?
Is there a way to smooth normals in blender?. I mean like in Maya's average normals.
hello, How to unbel when bevel is on all edges on a cube?o0
the Y menu does nothing for me (MM v.1.6.0). What am I missing? In preferences I didn't see where I can enable it. I can't find a lot of the stuff in this video - the loop tool, the UnF^ck , etc.
A few people asked the same question. We have hired a private investigator, results should be in early next week.
@@PonteRyuurui oh, yeah - machin3tools vs mesh machin3 - the names aren't confusing to someone new to blender and your addons at all. No reason to be a **ck to someone who's honestly confused and wants to buy your addon. I've sold my own 3D add-on for 14 years and never talked like that to my potential customers.
@@3DCGdesign you want a hug or something? If you cant read the vid title and watch it properly then I dont want you as a customer
@@PonteRyuurui LOL your attitude reminds me of those a-holes on the Adobe forums back in the day. They gained no respect from me back then, either. XD I don't know who hurt you, man, but you need to see a doctor... or least get a girlfriend.
@@3DCGdesign Brother, lighten up. It was a little bit of sarcasm.
Can you do it ED-209?😁
Click and alt click to select loop does not worked - Blended 3.6.2 (((
If I only have Meshmachine add-on, I don't need hardops and boxcutter add-ons?
need all
@@PonteRyuurui oh thanks
it's so powerfull
Damn your voice so deep, I starting to doubt my heterosexuality
ah man, that made me laugh out loud
@@PonteRyuurui heh, thanks, also nice tutorial
@@thehammerbreake9885 cheers mate, glad you like it!
Nice
i still dont understand what is stash it used for? i did not see any difference.
Ponte is waiting for every video about machine to say unfuck. I know I know
wow!!!
❤
😍
In 5 min. ????????
I'm not going to buy Mes.... Ah. Sold.
Was soll das?
I dont like the naming Unf*ck makes me not want to use this at work
grow a pair of balls and get rid of that yoga mat
It does exactly what it says on a tin )))
@@PonteRyuurui hahah Fatality
@@PonteRyuurui savage! Every add-on could benefit from an unf*ck option :)
Fuck it man :D