That was a good recommendation, it was quite affecting! Although, while watching the end of the video, a neighbour started mowing their lawn so I turned on closed captions. Which has dutifully transcribed "Thank you for letting me be myself again" as "Thank you but let me be massive again" and... *chef kiss*
I just picked this up on PS2 a few weeks ago. This looks like it’s handled the move from 2D to 3D better than a lot of the adventure game classics, which are hard to look at now.
Whoa, insult swordfighting got bad reviews? I thought it was awesome! Also, special prize for saying Gundam rather than mech or some other generic thing.
I also haven't seen or heard anyone complain about insult sword fighting. The problem with Monkey Kombat is that it takes a simple idea that is enjoyable purely due to the funny dialogue and... removes all the funny dialogue.
From what I recall hearing. TH eproblem with insult swordfighting was how it basically grinded the game to a halt. Forcing you to stop the story and grind for both insults and the answers to those insults, both of whom would only appear at random. Until you had enough to be able to go after the swordmaster. Sure, the lines are funny the first times, but after many replays after each other, even the cleverest joke can get worn out.
I think LeChuck's reaction in the finale wasn't "regaining control". If you get three draws in a fight as Guybrush, he also let down the arms and then patted himself three times on the head, so I think that's the logic behind the final fight.
Oooooooooohhhhh.... I wish they could have found a way to explain that. Like draw attention to it, have JojoJr say that a draw is more disgraceful than a defeat and therefore you have to punch yourself or something. I mean it would have been stupid, but at least I wouldn't have been wondering what sense does this ending make for 20 years!!!
14:20 i don't know about the last one but i got an answer for the others; in monkey kombat, when you trigger a draw three times, it causes the opponent to pat himself in the head. Lechuck was still under Ozzie's control but was forced to perform the head patting, inadvertently killing Ozzie in the process and destroying the Ultimate insult, which triggered the explosion in question.
Befouling Ozzie Mandrill's platypus is one of my favourite moments. Oh and collecting all the prosthetic things and putting them together. I need to play it again...
even with the simple 3d models, they're still really well animated! but i do remember renting the ps2 version and finding the controls to be absolutely infuriating. this makes me want to give it another try on pc!
I remember the controls being tough to get used to on the PC, but I got past that pretty soon. What got me to quit and try the PS2 version was the game seizing up and giving me issues. But it would probably work just fine on modern PCs through Steam.
@@humboldt2087 I have the Steam release. It runs good on Windows 10. But the controls are still ass lol. They should’ve just stuck with point and click. The PS2 version is how I first played it.
The abomination of nature was something I spammed so much, I even used it when Guybrush met his future self, thinking "it'll be funny watching past Guybrush use it!" It broke the game. Future Guybrush just stared at the idiocy, judging himself and preventing me from leaving the scene. It was a just punishment.
Hahaha! Yeah, I agree. It's because the characters are very far from looking human in their design. Very stylized skeletons that can afford to not look "realistic." Though cartoony as well, the Escape characters are still obviously meant to be living humans so if something looks off, it's more noticeable to us. Just kind of my thoughts as an artist, myself.
Monkey Kombat and the riddle with the parrots and the rocks are the reasons I never played the game again after when I first bought it back in 2000. But especially Monkey Kombat. What were they drinking? I was lucky I found a decent guide in a magazine because I didn't even had an internet connection back then but even that didn't really helped with Monkey Kombat.
YES. Thank you PUR! You're the best for making this video! Finally EMI can get the dirt wiped away and be shown for the genuinely spectacular game it is. So much love for you, dude. Wonderful job.
I'm so happy you did this. Escape is indeed an unerloved gem. Disappointed in myself missing your stream! Also, as a Brit, from my perspective Elaine had the different accent only in this game... 😅
I knew I loved your channel lol. This was my first monkey island game, on PS2. The art style was great especially for the time. Some of the puzzles were tough but I never forgot this game.
I loved the first part, most of the puzzles (the "paradox" puzzle is not great but very inventive), but my principal problem it's too much "modern stuff" in a pirate game and too much parody. It's not really exotic. And the Monkey Kombat was the worst, Lucasarts at that time was like a chicken with no head (just look at the canceled Full Throttle and Sam & Max game) and it shows.
This was the first game in the Monkey Island series that I played and as such I didn't have any impressions prior to playing and enjoyed it immensely. I didn't get the jokes when I first bought it but as an adult I find it so funny. Also, quick point, Elaine does have an accent. It's just an American accent rather than a British one. My favourite part of the game was Ozzy Mandrill but, even as an Australian myself, I couldn't always understand what his insults meant. The game took me years to complete though because it never occurred to me to steal from a blind man.
THANK YOU! I've always loved this game, so its nice to see some positivity about it! It did help some that I played the PS2 version and that version actually has a built in chart for Monkey Kombat so you dont have to draw your own (which it doesnt tell you there is one either, so finding it was a nice surprise), but even with a rough final act, I still enjoy playing this game today.
I'm very impressed with this analysis! Escape was my introduction to the series, and aside from the puzzles and controls, continues to be my favorite. My friends and I still quote lines from the game, and I maintain the the music is better than any other Monkey Island.
HOLD UP I think you completely misread how LeChuck was defeated in Monkey Kombat! First of all, terrific video! EFMI holds a special place in my heart as a 90s kid. In Monkey Kombat, whenever anyone gets a draw (monkey or guybrush), they let their arms loose and then pat their own head three times. LeChuck never regained control nor did he get tired, he was just doing the movement indicating a draw. Ozzie was casualty of circumstance. As LeChuck destroyed the voodoo staff by smashing it, it evidently released a burst of voodoo energy causing him to explode. As for LeChuck becoming governor, I think that was on Ozzie's orders. Ozzie clearly had LeChuck under his grasp and wanted political control of the Tri-Island area without actually having to step up himself. Who else to use as a puppet for this cause than the most vile pirate ever to have lived? And lastly, I know this is super unpopular, but I always kind of enjoyed solving the puzzle of Monkey Kombat...
Here is my GOG affiliate link if anyone would like to purchase the game: www.gog.com/game/escape_from_monkey_island?pp=26dd819795134dbf3570d48c8a40ed06cae18180
Thanks for reminding me about the good things about this game. The bad things (particularly the Herman Toothrot retcon, monkey combat, and the monkey robot thing) always stuck with me and made me forget I actually did enjoy a lot of things in the game. I might have to give it another look.
You know, you had me concerned here that I was missing something brilliant about this game. I'm glad to see someone giving this game a charitable view and still call the game out for its actual flaws instead of just looking at the change in graphics.
Regarding the ending battle, I don't think LeChuck actually regains his will when you force him to a draw three times, but you forces the move that make him slap his head and thereby killing Ozzie... or that is at least what I saw it like when I played it. Sadly enough I spent hours at the end of the game as a child trying to be fast enough to get the moves in to drain his life faster than I lost mine, but since both regained health all the time I simply looked it up at the end. The game could at least have given me a hint.
Ah.. The nostalgia... This is among my first videogames ever! Me and my sister would play this whenever we had the chance! Considering we were like 6 and didn't even speak english back then, I think us making it to lucre Island was impressive. The original CD we had (which was pirated, yay 3rd world countries!) crashed right before the end and once we got a proper copy of the game years later, the computer we used didn't allow us to change disks mid-game at the end for some reason. Thank you MAC for not running any games and ruining my childhood! As a result, I never made it to the final showdown. Glad to hear I didn't miss out on much. I owe a lot of things to this game: my grasp on English, art style, heck even personality. I catch myself making comments about various things around me in a similar fashion to Guybrush did, sometimes audibly. Although he is probably an awful one, I always considered him to be a sort of role-model: A bit of a naive doofus but a good person at heart. Unlike most other hero characters, he always played by the rules and never challenged anything directly. Is a guy not letting us do something? We are not going to attack him. We'll out smart him! Something like that... I think the controls were so awkward due to the game being released on consoles as well, thus removing the mouse. There is an option in the menus to move Guybrush based on the screen, which mostly works better save from some instances where the transition between screens mess up. I always thought the sword fighting was one of the most iconic and clever part of the series. When I first played the Secret of Monkey Island and made it to the sword master Carla, I was pleasantly surprised when I was asked to match the collected insults with different lines. I must agree with you however. Based on your advice a few years back I 'acquired' a copy of the third game and really enjoyed it! Unfortunately for me, it crashes right after the puzzle where we need to turn back into an adult in the fair... Hopefully I'll get to beat it someday.
I love this game, yeah even with ugh monkey kombat thing. I´ll say Ozzy fits quite well with the story since there´s a theme on the game that pirates are being displaced and replaced with cheap kid friendly stuff so he helps paint the entire setting and show things have changed from the previous games. Also considering the pirates of the caribean series and especially the third movie this seems weirld prophetic =P
Thanks so much for reviewing this! I have so many points that mirror yours when this game is brought up in discussions of the MI series, 😀 keep up with the great work! Have yourself a beautiful day!
I remember enjoying Escape back when I first played through it, but that ending retroactively soured my entire experience. I still like the art style though... Maybe I could give it another chance at some point; just play the first three quarters and then stop and imagine my own ending.
The final Monkey Kombat remains the biggest example of a scene where everything in the game works to make it feel epic, yet the gameplay does everything to make it feel lame.
I love it how you use the fantastic music of Curse in the background :D I think the third one is the best as well. Everthing just works perfectly there. Will be curious about the new game coming out.
Really? I liked the swamp puzzle... Maybe I'm just weird -- or maybe it helped that I was a young kid and that I wasn't playing alone, I played with an older cousin and we'd bounce ideas off of each other.
This was the first Monkey Island game I ever played. I bought it when I was maybe 12 and absolutely loved it. It led me to play the rest of the games (except Curse, which isn't available anywhere) and I still replay it sometimes. I think it holds up.
I *adored* the insult sword fighting! The third one is the one I remember from my childhood and those insults as well as "we're loaded with booty!" are branded into my brain.
Hey I got kicked out of public school and placed into an alternative school around that time as well. I totally understand needing to escape video games. I can completely relate.
The swamp puzzle, Monkey Kombat, the tank like controls and the outrageous "mech" ending were what really killed it for me. Monkey Island 3 and 1 were my favourite games and I remember playing it so much that I can complete them without a walkthrough.
Glad to see you defending this, I loved this game when it came out, I remember it looked so BRAND NEW because of the graphics, it looked so new...its a shame the monkey kombat sunk this game because without it I think people would look back at it with the same nostalgia as Curse...the pool levels and the swamp were awesome, it truly was just the monkey kombat that took this from an A- to a C...it looked so incredible in 2000!!
Monkey Island 4 is what got my into the Monkey Island series and point and click adventure games. Before that I mostly played platformers and simulation games (Sim Tower, Theme Park etc)
I can't wait finally play it, it's the only game in franchise I never got the chance to touch. I grew up with the first two and especially Curse (which is still in my Top 10 favorite games today). But yeah, never saw Escape in stores back in the day. Thank the almighty GOGOD!
I had a fun time playing this game! I remember making fun of Marco DePollo at the swim competition, talking to the blind guy Dave in Lucre Island, and the music. Those strings really good to me the special throwing the Rocks off the cliff to get the milk jug (or something like that where you throw them to get Herman's memory back it's been awhile since I played it). Yup that and the Luther Island Town Music I've heard it a lot as I spend a lot of time on that part. :) Oh and I was AMAZED at the clouds too just like you!
I honestly liked it more than Curse, mainly because the writing feels a lot sharper and funnier. When I first played Curse, it just seemed a bit too meek and not as anarchic as the previous entries in the series, and I think Escape brought that back with a vengeance.
Watching this in 2021 really puts Guybrush and Elaine's relationship into perspective. She is a tomboy girlboss, and he is her eager but dumb and endearing himbo. It all makes sense now
I love this game, it introduced me to the series and it's still the funniest game I've ever played, with the best voice acting in any game ever. It goes downhill in the third act, especially Monkey Kombat which is awful, but the game as a whole is very strong and replayable. My favorite, though, is Curse.
Monkey Island 4 was still the only one I've tried, but can say I had a blast, and I've finished it. One of those life-defining games I've played as a kid.
I have a strange relationship with this game. I wanted desperately to love it as a child, but I kept experiencing this glitch that would crash the game at the same spot in the time marsh on Lucre Island. It must have been a common bug, but online resources were limited then and I could not figure out how to fix it until years later. I eventually beat it, but it's the only MI game of the original 4 that I never played through twice.
I played through the Monkey Island games in order of release growing up, and when I played through Escape for the first time, I really remember having a mixed feeling of joy of playing through another Monkey Island game and some disappointments of the 3D style and overall design and direction. It was such a step back from the animated cartoony style of Curse that I immediately replayed Curse after Escape just to scratch that itch. In defense of the 3D style too, I have to agree it does at least take advantage of it within the technical limitations at the time with its cartoony style, and the ever present swirly clouds that I loved both in Curse and the more recent Tales are present. Also I never knew about the abomination/Jeff! That's actually such a neat little distraction and I'm ashamed to have missed it, since that really looks like a genuine Monkey Island thing to have. And wow Insult Sword Fighting was my favorite thing ever in the series! I was actually saddened in Escape that you can't beat the Aussie's insults no matter what. I remember in my teens I always wished there was some sort of multiplayer naval + insult sword fighting game based on Curse's take on it. Other than the final act and Monkey Kombat, I do agree I also had a lot of fond memories of the first half of the game and more, and despite some flanderizations of characters, it is still a nice adventure game and a worthy Monkey Island entry, with great voice acting and fun scenarios. After playing through Tales as well, I think I've had more appreciation with Escape as an entry of the series, and the entire series makes up for a good replay annually.
Another win for the books, PUR! The gentrification of the Tri-Island area is pretty amusing. The Starbucks knockoff, Sushi Scumm Bar, etc. I remember wanting a novelty mug for my very own, despite how miserable all the pirates were.
I remember it getting it as a christmas gift back at the day. As I played MI3 first, I absolutely loved MI4 as a child as well. Aw, Jeff. I think I used him everywhere. I'm not sure about it, but I think in the german version of MI3 and MI4 the main characters all have the same voices, which was a highlight for me as well.
The church at 16:46 looks very similar to a room in Atlantis in Indy and the fate of Atlantis, where you have to do the same thing, float through some gates
I’m so glad this game is getting the recognition that it deserves. I’ve always enjoyed it and sure, it’s not my favourite (my dp kinda gives that away) but it’s a worthy entry in the franchise. I daresay it has the most ballsy plot, daring to go in a new direction by introducing a new villain alongside LeChuck. It’s also scarily relevant considering the political turmoil America is in atm but...I’m not gonna get into that any further lest I get chased off the internet forever. I love your work Roses, keep it up :)
i've never played this game, im probably too young to have played it, but i like your sense of humor and editing style so i watched it anyway. this is the case for most of your videos
This was my first Monkey Island game I tried to really learn on my own. I struggled and used walkthroughs multiple times to actually progress the game, but I learned a lot about playing games in general (controls, cartoon logic, trial-and-error, & recognizing hints). Then, I got to Monkey Combat and I nearly walked away from how hard it was. I decided to give it a real attempt however and began writing down what other monkeys said to change stance, which phrases also worked backwards to reverse stance, and within a day I had memorized how to win monkey combat every single time. I remember I fought the hardest monkeys repeatedly just because I was amazed I could always win. I finished the game eventually and never touched it again. Still, that memory is specific to surprising myself with my own growth as a gamer.
This was mine and my little sisters first monkey island game we loved it weird you are looking at the game as just finished watching a playthrough of it.
I absolutely couldn't get past the exasperating tank controls back then. I too love the clouds though. But the 3D? I guess I just couldn't figure out why every darn game had to switch to 3D, as if it was somehow a requirement to work on modern PC's at the time. It was as if 2D had become obsolete even though it was the clear winner when it came to detail and charm. But 3D was the talk of the town. Slap 3D on anything and it would sell. Looking back, I see a lot of subpar animation, dead faces and lackluster texturing stemming from low graphics card memory. Escape might have been decent in this regard, but I couldn't help but feel like it was a downgrade to the earlier games in the series. 3D just hadn't matured at this point. At least not for adventure games.
Pretty much what I was going to say. The backgrounds were still well drawn but that just made the 3D more jarring. I defected to the Broken Sword and Runaway games but did so with a heavy heart.
The most depressing case is Simon the Sorcerer - apparently they'd half made the third game in 2D but no publisher would touch it. So they turned it into Simon the Sorcerer 3D, which looked like a N64 launch game and was released in 2002. Did as well as you'd expect.
Yeah, it really was terrible, wasn't it? I'm glad 2D and specifically the retro pixelart style has come back. I play more retrostyle indie-games these days, than I do modern AAA games. Indie is where the innovation lies. AAA games often are just rehashes of stuff that's been done to death already. There are exceptions, of course.
I really like this game, too. I loved the "School for Pirate Rehabilitation". In order to proceed in the game, you have to give the meanest, swashbuckling buccaneer answers possible (to get that hat). I died laughing when being in that school. 😂 😂 😂 And even the big, slow pirate is gonna be scared of you... 😁 😂 😁 - Well, after all:"I'm Guybrush Threepwood, a mighty pirate!"
Thanks for defending this game, this was the first Monkey Island game I ever played and I instantly loved it! Strangely enough I never really took issue with any of the problems in this game, I just thought it was very enjoyable. I've played both versions and I feel like the tank controls and Monkey combat are more manageable on the PS2 version but maybe that's just me.
I'm with you that Escape is for the most part a really good game, and yeah, I know we're trying to avoid comparisons, but when I think of it compared to other games that made the leap to 3D (King's Quest, Gabriel Knight, Simon the Sorcerer...) I think this game suddenly looks pretty darn awesome, and you did a great job covering it :)
this game doesn't need defence , it's a masterpiece ,, back then and now. the amount of humour and goofiness is just perfectly balanced , and still quite funny even by today's standards . guybrush is one of my childhood favorite game characters , and the story of monkey island was a story that stuck with me . I loved it .
I prefer Monkey 4 over the disapointing Monkey 3 (and I was surprised that the maker of this video mentioned that MI3 was her favourite, but to each his own). MI4 brought back the tone of the first ttwo MI´s and the riddles were better than he ones in 3. The story was also a huge improvement. And this one has my third favourite LeChuck of the franchise
This was the very first (and only) Monkey Island game I've ever played. I remember playing it at youth group. At least, I think that's what it was. It was a place students (usually middle school) would go after school until our parents or guardians could pick us up. Anyway, it was there that I played this game for the first time. I don't really recall what drew me to the game, but I really enjoyed playing it. Getting far, though. Only far enough where I had to prove I didn't rob the bank.
I like how at the end you alluded to the human experience of Novelty. It ties into our evolution because if we just sat and obsessed and enjoyed and did the same “New Thing” over and over and over we’d never survive or evolve we’d just stagnate and end. That being said I love all these games, yes I hated the tank controls of this one, yes they weren’t necessary, but I forced myself to learn them so I could get through this game. Worth it, but definitely a weird experience ...and it irreparably crashed a laptop of mine trying to boot it up in like 2008 😂😝
I first heard of the series from Curse, which a friend had and I played through most of it with that friend. Escape was the one I bought a couple years later, and I loved it. I would like to tell you I finished the first two afterward, but sadly I am not great at finishing games the past several years, and I never did beat those. Someday. They are all so fun!
I actually kind of preferred Elaine's voice in this. I always imagined her as more of a Marion Ravenwood type of character in the first two games, so the British accent in Curse didn't feel quite right to me.
I don't know where you got your information from about insult sword fighting being unpopular in the first game, because people most people LOVED it when it came out (including me) and saw it as an innovative and fun part of the game Also Ozzymandril was a thinly veiled parody of Rupert Murdoch
I always liked the swirly clouds in Curse. One of the signature artistic elements right from the intro sequence.
I love you just throw out “kicked out of public school” like it’s a natural thing and needs no further explanation.
SAPProd she has a draw my life on it
SAPProd
i second the motion. watch her draw my life.
Thank you Le Master and Azura Moonstar for informing about the video. Just finished watching; such an excellent soul-sharing experience!
That was a good recommendation, it was quite affecting!
Although, while watching the end of the video, a neighbour started mowing their lawn so I turned on closed captions. Which has dutifully transcribed "Thank you for letting me be myself again" as "Thank you but let me be massive again" and... *chef kiss*
Happened to me
"Monkey Gundam"
I'll take things I never thought I'd hear for 500, please.
Kifi Roserette Funnily enough, there is a monkey Gundam in one of the mangas: the pirate themed manga, crossbone Gundam.
"Guybrush glued himself to a mechanical manatee and rode it for two hours." Everybody needs a way to pass the time.
I just found your channel and I really dig your style.
Subbed!
Oh my God look at those clouds!
How appropriate. You fight like a dairy farmer.
:-)
...Oh yeah?
I am rubber, you are glue.
How appropriate. You fight like a cow.
HAHAHA loved this comment section
Having Murdoch as Mandril was completely in touch with the late 90's and Fox. I loved this game
I just picked this up on PS2 a few weeks ago. This looks like it’s handled the move from 2D to 3D better than a lot of the adventure game classics, which are hard to look at now.
Cannot be Tamed I just checked out your channel. You've got good content I subbed. Keep up the good work
You are my FAVORITE video game reviewer.
Marinanor Mine too :)
Escape from Monkey Island was my introduction to Monkey Island and I absolutely loved it. Its just great and provided me many many hours of fun.
Whoa, insult swordfighting got bad reviews? I thought it was awesome!
Also, special prize for saying Gundam rather than mech or some other generic thing.
Yeah, when and where was this criticism? This is the first time I've ever seen the system described as anything but delightful.
I also haven't seen or heard anyone complain about insult sword fighting.
The problem with Monkey Kombat is that it takes a simple idea that is enjoyable purely due to the funny dialogue and... removes all the funny dialogue.
If there are people who don't like insult swordfighting, I don't want to know those people.
The lack of insult swordfighting was the worst thing about Monkey Island 2
From what I recall hearing. TH eproblem with insult swordfighting was how it basically grinded the game to a halt. Forcing you to stop the story and grind for both insults and the answers to those insults, both of whom would only appear at random. Until you had enough to be able to go after the swordmaster.
Sure, the lines are funny the first times, but after many replays after each other, even the cleverest joke can get worn out.
I think LeChuck's reaction in the finale wasn't "regaining control".
If you get three draws in a fight as Guybrush, he also let down the arms and then patted himself three times on the head, so I think that's the logic behind the final fight.
Oooooooooohhhhh.... I wish they could have found a way to explain that. Like draw attention to it, have JojoJr say that a draw is more disgraceful than a defeat and therefore you have to punch yourself or something. I mean it would have been stupid, but at least I wouldn't have been wondering what sense does this ending make for 20 years!!!
*LeFuck*
@@KombatGod The monkeys you fight do it too, but it's incredibly easy to miss. I didn't understand the ending either until this was pointed out to me.
14:20 i don't know about the last one but i got an answer for the others; in monkey kombat, when you trigger a draw three times, it causes the opponent to pat himself in the head. Lechuck was still under Ozzie's control but was forced to perform the head patting, inadvertently killing Ozzie in the process and destroying the Ultimate insult, which triggered the explosion in question.
Befouling Ozzie Mandrill's platypus is one of my favourite moments. Oh and collecting all the prosthetic things and putting them together. I need to play it again...
even with the simple 3d models, they're still really well animated! but i do remember renting the ps2 version and finding the controls to be absolutely infuriating. this makes me want to give it another try on pc!
The controls were bad, but at least they were _slightly_ better than the Grim Fandango controls.
I remember the controls being tough to get used to on the PC, but I got past that pretty soon. What got me to quit and try the PS2 version was the game seizing up and giving me issues. But it would probably work just fine on modern PCs through Steam.
@@humboldt2087 I have the Steam release. It runs good on Windows 10. But the controls are still ass lol. They should’ve just stuck with point and click. The PS2 version is how I first played it.
The abomination of nature was something I spammed so much, I even used it when Guybrush met his future self, thinking "it'll be funny watching past Guybrush use it!" It broke the game. Future Guybrush just stared at the idiocy, judging himself and preventing me from leaving the scene. It was a just punishment.
"How appropriate, you fight like a cow" is the one thing I will never forget from MI 1's insult swordfighting.
"You fight like a dairy maid!"
Dairy farmer
You obviously forgot, because it's "You fight like a diary farmer."
I don't know why but for some reason stiff 3D models worked better in Grim Fandango (get it? Stiff models?).
Hahaha! Yeah, I agree. It's because the characters are very far from looking human in their design. Very stylized skeletons that can afford to not look "realistic." Though cartoony as well, the Escape characters are still obviously meant to be living humans so if something looks off, it's more noticeable to us. Just kind of my thoughts as an artist, myself.
Monkey Kombat and the riddle with the parrots and the rocks are the reasons I never played the game again after when I first bought it back in 2000. But especially Monkey Kombat. What were they drinking? I was lucky I found a decent guide in a magazine because I didn't even had an internet connection back then but even that didn't really helped with Monkey Kombat.
It took forever to solve the swamp puzzle for me! I was 8 when I played it (no guides).
YES.
Thank you PUR! You're the best for making this video! Finally EMI can get the dirt wiped away and be shown for the genuinely spectacular game it is. So much love for you, dude. Wonderful job.
I _loved_ this game.
I mean there was a point when I was having dreams with dialogue trees while I was playing it.
I'm so happy you did this. Escape is indeed an unerloved gem. Disappointed in myself missing your stream!
Also, as a Brit, from my perspective Elaine had the different accent only in this game... 😅
I knew I loved your channel lol. This was my first monkey island game, on PS2. The art style was great especially for the time. Some of the puzzles were tough but I never forgot this game.
I loved the first part, most of the puzzles (the "paradox" puzzle is not great but very inventive), but my principal problem it's too much "modern stuff" in a pirate game and too much parody.
It's not really exotic.
And the Monkey Kombat was the worst, Lucasarts at that time was like a chicken with no head (just look at the canceled Full Throttle and Sam & Max game) and it shows.
This was the first game in the Monkey Island series that I played and as such I didn't have any impressions prior to playing and enjoyed it immensely. I didn't get the jokes when I first bought it but as an adult I find it so funny. Also, quick point, Elaine does have an accent. It's just an American accent rather than a British one.
My favourite part of the game was Ozzy Mandrill but, even as an Australian myself, I couldn't always understand what his insults meant.
The game took me years to complete though because it never occurred to me to steal from a blind man.
THANK YOU! I've always loved this game, so its nice to see some positivity about it! It did help some that I played the PS2 version and that version actually has a built in chart for Monkey Kombat so you dont have to draw your own (which it doesnt tell you there is one either, so finding it was a nice surprise), but even with a rough final act, I still enjoy playing this game today.
I'm very impressed with this analysis! Escape was my introduction to the series, and aside from the puzzles and controls, continues to be my favorite. My friends and I still quote lines from the game, and I maintain the the music is better than any other Monkey Island.
This looks like a fun game, and I agree that the visuals look decent. The cartoon-like direction they went with was definitely the right thing to do.
As an Australian I can relate to the concept of a property developer as a villain, this game was ahead of its time 😂
HOLD UP I think you completely misread how LeChuck was defeated in Monkey Kombat! First of all, terrific video! EFMI holds a special place in my heart as a 90s kid. In Monkey Kombat, whenever anyone gets a draw (monkey or guybrush), they let their arms loose and then pat their own head three times. LeChuck never regained control nor did he get tired, he was just doing the movement indicating a draw. Ozzie was casualty of circumstance. As LeChuck destroyed the voodoo staff by smashing it, it evidently released a burst of voodoo energy causing him to explode.
As for LeChuck becoming governor, I think that was on Ozzie's orders. Ozzie clearly had LeChuck under his grasp and wanted political control of the Tri-Island area without actually having to step up himself. Who else to use as a puppet for this cause than the most vile pirate ever to have lived?
And lastly, I know this is super unpopular, but I always kind of enjoyed solving the puzzle of Monkey Kombat...
This, nobody got this when people finally finished the game.
I constructed the abomination too. I also agree with you on most points, including Monkey Island being the weakest part of each Monkey Island game.
Here is my GOG affiliate link if anyone would like to purchase the game: www.gog.com/game/escape_from_monkey_island?pp=26dd819795134dbf3570d48c8a40ed06cae18180
I love your personality in your reviews. Just hearing you say “WTF is this?” Or “OMG I love those clouds!” You always make me smile XD
She really does Love those clouds
Thanks for reminding me about the good things about this game. The bad things (particularly the Herman Toothrot retcon, monkey combat, and the monkey robot thing) always stuck with me and made me forget I actually did enjoy a lot of things in the game. I might have to give it another look.
Cheers to you for making this vid, always really enjoyed Escape, and was somewhat baffled by the hate it received.
You know, you had me concerned here that I was missing something brilliant about this game. I'm glad to see someone giving this game a charitable view and still call the game out for its actual flaws instead of just looking at the change in graphics.
Regarding the ending battle, I don't think LeChuck actually regains his will when you force him to a draw three times, but you forces the move that make him slap his head and thereby killing Ozzie... or that is at least what I saw it like when I played it.
Sadly enough I spent hours at the end of the game as a child trying to be fast enough to get the moves in to drain his life faster than I lost mine, but since both regained health all the time I simply looked it up at the end. The game could at least have given me a hint.
Ah.. The nostalgia...
This is among my first videogames ever! Me and my sister would play this whenever we had the chance! Considering we were like 6 and didn't even speak english back then, I think us making it to lucre Island was impressive. The original CD we had (which was pirated, yay 3rd world countries!) crashed right before the end and once we got a proper copy of the game years later, the computer we used didn't allow us to change disks mid-game at the end for some reason. Thank you MAC for not running any games and ruining my childhood! As a result, I never made it to the final showdown. Glad to hear I didn't miss out on much.
I owe a lot of things to this game: my grasp on English, art style, heck even personality. I catch myself making comments about various things around me in a similar fashion to Guybrush did, sometimes audibly. Although he is probably an awful one, I always considered him to be a sort of role-model: A bit of a naive doofus but a good person at heart. Unlike most other hero characters, he always played by the rules and never challenged anything directly. Is a guy not letting us do something? We are not going to attack him. We'll out smart him! Something like that...
I think the controls were so awkward due to the game being released on consoles as well, thus removing the mouse. There is an option in the menus to move Guybrush based on the screen, which mostly works better save from some instances where the transition between screens mess up.
I always thought the sword fighting was one of the most iconic and clever part of the series. When I first played the Secret of Monkey Island and made it to the sword master Carla, I was pleasantly surprised when I was asked to match the collected insults with different lines.
I must agree with you however. Based on your advice a few years back I 'acquired' a copy of the third game and really enjoyed it! Unfortunately for me, it crashes right after the puzzle where we need to turn back into an adult in the fair... Hopefully I'll get to beat it someday.
*Guybrush rides manatee for 2 hours* "You know, I always wondered what Elaine saw in Guybrush, and now it's very clear"
I love this game, yeah even with ugh monkey kombat thing. I´ll say Ozzy fits quite well with the story since there´s a theme on the game that pirates are being displaced and replaced with cheap kid friendly stuff so he helps paint the entire setting and show things have changed from the previous games. Also considering the pirates of the caribean series and especially the third movie this seems weirld prophetic =P
Thanks so much for reviewing this! I have so many points that mirror yours when this game is brought up in discussions of the MI series, 😀 keep up with the great work! Have yourself a beautiful day!
I remember enjoying Escape back when I first played through it, but that ending retroactively soured my entire experience.
I still like the art style though... Maybe I could give it another chance at some point; just play the first three quarters and then stop and imagine my own ending.
The final Monkey Kombat remains the biggest example of a scene where everything in the game works to make it feel epic, yet the gameplay does everything to make it feel lame.
I love it how you use the fantastic music of Curse in the background :D I think the third one is the best as well. Everthing just works perfectly there. Will be curious about the new game coming out.
The worst puzzle goes to Herman's amnesia. If you throw the coconut twice you basically have to do Monkey Combat again.
I hated the swamp puzzle and the monkey kombat game. I never finished it, and I've played this series since i was a kid.
Yeah, the swamp puzzle wasn't great. I screwed it up in this play through several times and it was getting very grating.
Same
I have memory issues so I hate any "Puzzle" that comes down to "Remember what you saw earlier?"
I liked the music and environment for the swamp puzzle but not the puzzle itself which is overly complicated
Really? I liked the swamp puzzle...
Maybe I'm just weird -- or maybe it helped that I was a young kid and that I wasn't playing alone, I played with an older cousin and we'd bounce ideas off of each other.
How have I only just found this channel and your fantastic videos? Excellent work. Please do more reviews!
This was the first Monkey Island game I ever played. I bought it when I was maybe 12 and absolutely loved it. It led me to play the rest of the games (except Curse, which isn't available anywhere) and I still replay it sometimes. I think it holds up.
I *adored* the insult sword fighting! The third one is the one I remember from my childhood and those insults as well as "we're loaded with booty!" are branded into my brain.
Hey I got kicked out of public school and placed into an alternative school around that time as well. I totally understand needing to escape video games. I can completely relate.
your voice is soothing honestly these videos are so relaxing
As always, I love your trademark honesty in all things. Bravo, Roses!
The swamp puzzle, Monkey Kombat, the tank like controls and the outrageous "mech" ending were what really killed it for me. Monkey Island 3 and 1 were my favourite games and I remember playing it so much that I can complete them without a walkthrough.
I love this game, more than not. Totally agreeing on the monkey thing, though.
Glad to see you defending this, I loved this game when it came out, I remember it looked so BRAND NEW because of the graphics, it looked so new...its a shame the monkey kombat sunk this game because without it I think people would look back at it with the same nostalgia as Curse...the pool levels and the swamp were awesome, it truly was just the monkey kombat that took this from an A- to a C...it looked so incredible in 2000!!
Monkey Island 4 is what got my into the Monkey Island series and point and click adventure games. Before that I mostly played platformers and simulation games (Sim Tower, Theme Park etc)
I can't wait finally play it, it's the only game in franchise I never got the chance to touch. I grew up with the first two and especially Curse (which is still in my Top 10 favorite games today). But yeah, never saw Escape in stores back in the day. Thank the almighty GOGOD!
I had a fun time playing this game! I remember making fun of Marco DePollo at the swim competition, talking to the blind guy Dave in Lucre Island, and the music. Those strings really good to me the special throwing the Rocks off the cliff to get the milk jug (or something like that where you throw them to get Herman's memory back it's been awhile since I played it). Yup that and the Luther Island Town Music I've heard it a lot as I spend a lot of time on that part. :)
Oh and I was AMAZED at the clouds too just like you!
I honestly liked it more than Curse, mainly because the writing feels a lot sharper and funnier. When I first played Curse, it just seemed a bit too meek and not as anarchic as the previous entries in the series, and I think Escape brought that back with a vengeance.
Watching this in 2021 really puts Guybrush and Elaine's relationship into perspective. She is a tomboy girlboss, and he is her eager but dumb and endearing himbo. It all makes sense now
I LOOOOOOVE this game. The humor is spot on and characters all came together just right.
I love this game, it introduced me to the series and it's still the funniest game I've ever played, with the best voice acting in any game ever. It goes downhill in the third act, especially Monkey Kombat which is awful, but the game as a whole is very strong and replayable. My favorite, though, is Curse.
I played this on the PlayStation and it did give me a lot of Monkey Island joy, despite whatever shortcomings. Love your reviews anyway.
YES! I knew im not only one who likes this game! I just finished it and I AM happy i found your video
I'm a big fan of Monkey Island and I've never actually given this one a chance. I should give it a go.
Monkey Island 4 was still the only one I've tried, but can say I had a blast, and I've finished it. One of those life-defining games I've played as a kid.
Fun video! Your style of presentation and editing rocks! Ahh, such classic series..
Likes. A lot.
I have a strange relationship with this game. I wanted desperately to love it as a child, but I kept experiencing this glitch that would crash the game at the same spot in the time marsh on Lucre Island. It must have been a common bug, but online resources were limited then and I could not figure out how to fix it until years later. I eventually beat it, but it's the only MI game of the original 4 that I never played through twice.
I played through the Monkey Island games in order of release growing up, and when I played through Escape for the first time, I really remember having a mixed feeling of joy of playing through another Monkey Island game and some disappointments of the 3D style and overall design and direction. It was such a step back from the animated cartoony style of Curse that I immediately replayed Curse after Escape just to scratch that itch.
In defense of the 3D style too, I have to agree it does at least take advantage of it within the technical limitations at the time with its cartoony style, and the ever present swirly clouds that I loved both in Curse and the more recent Tales are present.
Also I never knew about the abomination/Jeff! That's actually such a neat little distraction and I'm ashamed to have missed it, since that really looks like a genuine Monkey Island thing to have.
And wow Insult Sword Fighting was my favorite thing ever in the series! I was actually saddened in Escape that you can't beat the Aussie's insults no matter what. I remember in my teens I always wished there was some sort of multiplayer naval + insult sword fighting game based on Curse's take on it.
Other than the final act and Monkey Kombat, I do agree I also had a lot of fond memories of the first half of the game and more, and despite some flanderizations of characters, it is still a nice adventure game and a worthy Monkey Island entry, with great voice acting and fun scenarios. After playing through Tales as well, I think I've had more appreciation with Escape as an entry of the series, and the entire series makes up for a good replay annually.
Another win for the books, PUR! The gentrification of the Tri-Island area is pretty amusing. The Starbucks knockoff, Sushi Scumm Bar, etc. I remember wanting a novelty mug for my very own, despite how miserable all the pirates were.
Guybrush is such a loveable goof cosplaying as a pirate. It's just so great.
I remember it getting it as a christmas gift back at the day. As I played MI3 first, I absolutely loved MI4 as a child as well. Aw, Jeff. I think I used him everywhere.
I'm not sure about it, but I think in the german version of MI3 and MI4 the main characters all have the same voices, which was a highlight for me as well.
actually after watching you review the game is brilliant forgot how much I loved this.
Man, I'm a huge Monkey Island nerd and I'd all but blocked Monkey Kombat out of my memory. Thanks for making me relive that trauma.
The church at 16:46 looks very similar to a room in Atlantis in Indy and the fate of Atlantis, where you have to do the same thing, float through some gates
this game was the first adventure game I played and got me into for them for awhile. I loved it.
I’m so glad this game is getting the recognition that it deserves. I’ve always enjoyed it and sure, it’s not my favourite (my dp kinda gives that away) but it’s a worthy entry in the franchise. I daresay it has the most ballsy plot, daring to go in a new direction by introducing a new villain alongside LeChuck. It’s also scarily relevant considering the political turmoil America is in atm but...I’m not gonna get into that any further lest I get chased off the internet forever.
I love your work Roses, keep it up :)
i've never played this game, im probably too young to have played it, but i like your sense of humor and editing style so i watched it anyway. this is the case for most of your videos
I have play escape from monkey island with the best sound system in the world
I can rip the stem off of the banana with my bare hands is that difficult to do ?
This was my first Monkey Island game I tried to really learn on my own. I struggled and used walkthroughs multiple times to actually progress the game, but I learned a lot about playing games in general (controls, cartoon logic, trial-and-error, & recognizing hints). Then, I got to Monkey Combat and I nearly walked away from how hard it was. I decided to give it a real attempt however and began writing down what other monkeys said to change stance, which phrases also worked backwards to reverse stance, and within a day I had memorized how to win monkey combat every single time. I remember I fought the hardest monkeys repeatedly just because I was amazed I could always win. I finished the game eventually and never touched it again. Still, that memory is specific to surprising myself with my own growth as a gamer.
This was mine and my little sisters first monkey island game we loved it weird you are looking at the game as just finished watching a playthrough of it.
Also Murray is best character ever!
Jeff is love
I absolutely couldn't get past the exasperating tank controls back then. I too love the clouds though. But the 3D? I guess I just couldn't figure out why every darn game had to switch to 3D, as if it was somehow a requirement to work on modern PC's at the time. It was as if 2D had become obsolete even though it was the clear winner when it came to detail and charm. But 3D was the talk of the town. Slap 3D on anything and it would sell. Looking back, I see a lot of subpar animation, dead faces and lackluster texturing stemming from low graphics card memory. Escape might have been decent in this regard, but I couldn't help but feel like it was a downgrade to the earlier games in the series. 3D just hadn't matured at this point. At least not for adventure games.
Pretty much what I was going to say. The backgrounds were still well drawn but that just made the 3D more jarring.
I defected to the Broken Sword and Runaway games but did so with a heavy heart.
The most depressing case is Simon the Sorcerer - apparently they'd half made the third game in 2D but no publisher would touch it. So they turned it into Simon the Sorcerer 3D, which looked like a N64 launch game and was released in 2002. Did as well as you'd expect.
Yeah, it really was terrible, wasn't it? I'm glad 2D and specifically the retro pixelart style has come back. I play more retrostyle indie-games these days, than I do modern AAA games. Indie is where the innovation lies. AAA games often are just rehashes of stuff that's been done to death already. There are exceptions, of course.
I really like this game, too. I loved the "School for Pirate Rehabilitation". In order to proceed in the game, you have to give the meanest, swashbuckling buccaneer answers possible (to get that hat). I died laughing when being in that school. 😂 😂 😂 And even the big, slow pirate is gonna be scared of you... 😁 😂 😁 - Well, after all:"I'm Guybrush Threepwood, a mighty pirate!"
Thanks for defending this game, this was the first Monkey Island game I ever played and I instantly loved it! Strangely enough I never really took issue with any of the problems in this game, I just thought it was very enjoyable. I've played both versions and I feel like the tank controls and Monkey combat are more manageable on the PS2 version but maybe that's just me.
I'm with you that Escape is for the most part a really good game, and yeah, I know we're trying to avoid comparisons, but when I think of it compared to other games that made the leap to 3D (King's Quest, Gabriel Knight, Simon the Sorcerer...) I think this game suddenly looks pretty darn awesome, and you did a great job covering it :)
I remember my new PS2 came bundled with this game & crazy taxi. Dang I'm old.
this game doesn't need defence , it's a masterpiece ,, back then and now. the amount of humour and goofiness is just perfectly balanced , and still quite funny even by today's standards .
guybrush is one of my childhood favorite game characters , and the story of monkey island was a story that stuck with me .
I loved it .
I got this on the PS2 back in the day. It was my first Monkey Island game. And for that reason, it is my favorite in the series.
I am so nostalgic for this game, but i completely forgot about Monkey Combat, thanks for reminding me.
I prefer Monkey 4 over the disapointing Monkey 3 (and I was surprised that the maker of this video mentioned that MI3 was her favourite, but to each his own). MI4 brought back the tone of the first ttwo MI´s and the riddles were better than he ones in 3. The story was also a huge improvement. And this one has my third favourite LeChuck of the franchise
This was the very first (and only) Monkey Island game I've ever played. I remember playing it at youth group. At least, I think that's what it was. It was a place students (usually middle school) would go after school until our parents or guardians could pick us up. Anyway, it was there that I played this game for the first time. I don't really recall what drew me to the game, but I really enjoyed playing it. Getting far, though. Only far enough where I had to prove I didn't rob the bank.
Always makes me smile when Americans say we're the ones with an accent and they don't 🤦♂️
I like how at the end you alluded to the human experience of Novelty. It ties into our evolution because if we just sat and obsessed and enjoyed and did the same “New Thing” over and over and over we’d never survive or evolve we’d just stagnate and end. That being said I love all these games, yes I hated the tank controls of this one, yes they weren’t necessary, but I forced myself to learn them so I could get through this game. Worth it, but definitely a weird experience ...and it irreparably crashed a laptop of mine trying to boot it up in like 2008 😂😝
I first heard of the series from Curse, which a friend had and I played through most of it with that friend. Escape was the one I bought a couple years later, and I loved it. I would like to tell you I finished the first two afterward, but sadly I am not great at finishing games the past several years, and I never did beat those. Someday. They are all so fun!
Amazing edits. Awesome video.
I actually kind of preferred Elaine's voice in this. I always imagined her as more of a Marion Ravenwood type of character in the first two games, so the British accent in Curse didn't feel quite right to me.
I don't know where you got your information from about insult sword fighting being unpopular in the first game, because people most people LOVED it when it came out (including me) and saw it as an innovative and fun part of the game
Also Ozzymandril was a thinly veiled parody of Rupert Murdoch
New sub here. Your videos are awesome! I'm annoyed I didn't find your channel sooner :) very unique
How dare you! I love insult sword fighting, especially on the sea.
*pulls out sword*
En garde! Touché!