The First Satellite | KSP RO RP-1 Ep. 3

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  • Опубликовано: 18 окт 2024

Комментарии • 61

  • @johnrivers5934
    @johnrivers5934 4 года назад +38

    Normal Kerbal: Orbit on the third launch, nice work!
    RO: Orbit on the third episode?! i couldn't do that!

  • @Ramash440
    @Ramash440 4 года назад +22

    If headlines came out on the 1st of April of '54 that someone put hardware in orbit, people would definitely think it was a joke ... until the 2nd came out and N9SA didn't retract the statement.

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад +2

      Indeed! xD

    • @KorianHUN
      @KorianHUN 8 месяцев назад +1

      1954 news: "scientists put a satellite on orbit!"
      1954 average civilian: "what the f**k is an orbit?"

  • @CosmonautCrash
    @CosmonautCrash 5 лет назад +25

    Nicely done. Down to the wire!

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад +3

      A liiiiiiiiittle but of a close call, I was getting pretty nervous haha

  • @aaalllooozzz9116
    @aaalllooozzz9116 5 лет назад +12

    I really like where this is going, keep on the good work! 👍

  • @lewisfoskett122
    @lewisfoskett122 5 лет назад +7

    Another awesome video, was a very close call for the program.

  • @drunk0robot
    @drunk0robot 4 года назад +6

    Damn just found your series, very cool. Subbed !

  • @douro20
    @douro20 Год назад

    The RD-100 was a methanol/LOX engine derived from the engine used in the German A4 rocket. It was used in the R-2 IRBM.

  • @sharpi9014
    @sharpi9014 10 месяцев назад

    Really happy, that you did this series!

  • @vanouille3444
    @vanouille3444 4 года назад +1

    Just found out about you're channel, i love it, great work

  • @cmcaulay07
    @cmcaulay07 4 года назад +4

    I just found this series and I'm loving it so far! Is there any way we could see your kOS script for launch? I'm having trouble cooking one up for sounding rockets so they stage properly. I'm assuming you're doing it based on fuel remaining in the stage?

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад +2

      A simple example would be "When stage:fuelType < 5 then { Stage. }" fuelType is any kind of fuel in the game, and 5 is how much fuel that will be left when you want the script to stage again, in this instance a quick hotstage. Feel free to join my discord! I've got my current kOS scripts there if you'd like to take a look (:

    • @cmcaulay07
      @cmcaulay07 4 года назад

      @@N9GamingOfficial Awesome! Thank you so much! Keep up the great work!

  • @meinemeier281
    @meinemeier281 4 года назад +3

    Great rocket! I am trying to get into orbit for the first time in RP-1 and I was wondering where you put the avionics in your rocket?

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      I tend to place avionics near the top of the stage/craft if that helps!

  • @bradens8584
    @bradens8584 5 лет назад +2

    I don't mind quick saving and quick loading if my intentions are to still be serious but just have fun. I like using revert instead of the simulation mod anyway, I think maybe the hard part is just finding a good game setting that is hard but still giving just enough money overhead to fail a couple missions and not worry about reverting.

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад

      I use the simulation mod in free mode as an extension of the editor basically. Otherwise I like to play in the same way. So far the balance feels good (:

  • @bongotastic
    @bongotastic 4 года назад +1

    Just discovered and subscribed. I will start RO/RSS/RP-1 soon. One (dumb) question: how do you run kOS code on tiny rockets? Is there a size-tunable kOS module?

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      Welcome!! kOS, MechJeb, and KER are all integrated into Probes and Capsules in RO/RP1

  • @yabadab8609
    @yabadab8609 5 лет назад

    This seriers is just perfect., although I'd like to say that you can use mechjeb for controlling your rocket, might've gotten you to orbit on the April 1st launch

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад +1

      I agree! But I enjoy having kOS control the ascent too much ;)

  • @gavinjenkins6761
    @gavinjenkins6761 4 года назад +1

    pointing RCS backward hurts prograde because they have a lower efficiency, could use less RCS fuel and more main engine fuel by the same amount and get more prograde

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      If I remember correctly, having the RCS where they are on this spacecraft; when the thrusters aren't angled back a bit changing attitude was more difficult. But you're definitely right about less efficiency

  • @sleepii8622
    @sleepii8622 4 года назад +2

    4:50 N-1 failure (1969, Colorized)

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      Oh god I forgot I tried flying that aerobee thing XD

  • @MrNomadic76
    @MrNomadic76 5 лет назад +1

    Hey nice video, just one question, with the RD-100 engines I thought they were ground ignition only, in RP-0 anyway, but it looks like you have one on your second stage? I have only just started in RP-1 so maybe it changed.

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад

      Yes that is in fact something I noticed in RP-0 as well! It seems RP-1 allows in flight ignition, funny I never noticed...

    • @MrNomadic76
      @MrNomadic76 5 лет назад

      @@N9GamingOfficial This is good news, I'm just about to move beyond sounding rockets and I'd noticed that the AJ-10 was deeper in the tech tree so I was wondering how I was going to aim for orbital whilst relying solely on aerobees, not a prospect I was happy with, thanks!

  • @QuibilusDrachenn
    @QuibilusDrachenn 2 года назад

    Space flechette 👌
    Never mind. Space flechette was abandoned :(

  • @donut11975
    @donut11975 5 лет назад

    Your RP1 seems to run smooth, did you install it manually or through CKAN? What're your specs if you don't mind me asking?

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад +1

      I used CKAN for the majority of mods yes! My specs: GTX 1080, i7 7700 Kaby Lake 4.2 GHz, 32 GB RAM, running on SSDs

    • @Sean_735
      @Sean_735 4 года назад

      If you want another option, my less beefy but less expensive system also runs the game buttery smooth at 1440p or "I can't believe it's not butter!"y smooth at 4k:
      CPU: AMD R5 2600
      GPU: Gigabyte RX 5700XT
      RAM: 16GB 3200MHz
      If you're using a wackload of mods like with RP-1, always install KSP on a solid state drive if you can, it'll make startup go from 15 minutes down to 3 to 6 minutes compared to a harddrive.

  • @Dev36o
    @Dev36o 5 лет назад +2

    I think the reason why The second satellite upper stage is I think you stage too early and the atmosphere started tugging on it

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад

      Yeah that is indeed what happened, with the few seconds before second stage gimbal engages (thanks avionics) it does not like to go straight!

  • @ryancarter3565
    @ryancarter3565 4 года назад +1

    In kos, you can make a "boot" script. In the VAB you make KOS open the boot script on launch and then boot script opens the spiro 6 script. Without touching it. Quicker than having to type in kos on the pad 😅

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад +1

      This I am fully aware of now! My kOS knowledge has grown since these videos, still not perfect but better!

    • @ryancarter3565
      @ryancarter3565 4 года назад

      @@N9GamingOfficial I thought I might be late to the party 😂 I saw that you had released 1.7.3 so I'm binging on these for now

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад +1

      @@ryancarter3565 Yes! 1.7.3 has just begun!

  • @tristianity8529
    @tristianity8529 4 года назад +1

    nice

  • @tomvorat4173
    @tomvorat4173 4 года назад +1

    This sounding rocket looks oddly like a Aggregat Rocket...

  • @BoxableSocks
    @BoxableSocks 4 года назад

    Can you make a guide on making orbital rockets in realism overhaul

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      Hmm not out of the question, but heres a guide which already exists! github.com/KSP-RO/RealismOverhaul/wiki/First-RO-Rocket

  • @LoboPlays
    @LoboPlays 5 лет назад +3

    I really really like your channel, your way to record and you Voice is so sexy hahahahahah congratulations
    Put in your game spacex parts to use in our tech tree some day :) (tundra parts mod)

    • @N9GamingOfficial
      @N9GamingOfficial  5 лет назад

      Why thank you ;) I'll look into adding those parts!

  • @DarthCrumbie
    @DarthCrumbie 2 года назад

    How do you fuel up on the launchpad?

    • @N9GamingOfficial
      @N9GamingOfficial  2 года назад

      The launch clamps pump fuel resources, though keep in mind this is an exploit/cheat in regards to KCT mass limit balance, and I no longer do this

  • @thegaminggamerguy9090
    @thegaminggamerguy9090 2 года назад

    how do I pump the fuel in through the ambilicul cord?

    • @N9GamingOfficial
      @N9GamingOfficial  2 года назад

      Launch Clamps or MLP Platforms should provide fuel pumping!

  • @TheShadowRaddish
    @TheShadowRaddish 4 года назад +1

    I love Every video with your voice in it! I need to go back and watch the other series, but your voice isn't in it!

    • @N9GamingOfficial
      @N9GamingOfficial  4 года назад

      The RP-1 series will primarily have voice overs (:

  • @jeffreymelton2200
    @jeffreymelton2200 Год назад

    your ksp seems weird.
    first off you are using sutopilot for your launches? idk about that one but.
    your textures are different from anything i have ever seen past alpha.
    your NAv ball markings look totally different from reg ksp.
    the nav ball blu color is much much darker blue than regular ksp.

    • @N9GamingOfficial
      @N9GamingOfficial  Год назад

      Self written coding for rocket launches and nbody physics, it's just another way to play. (: