Automotive visualization in Twinmotion Webinar
HTML-код
- Опубликовано: 29 июн 2022
- In this video, we dive into using Twinmotion for automotive visualization.
Watch this presentation to learn how to create stunning interior and exterior backdrops for automotive renders, with a focus on achieving the right lighting and tips on how to best showcase the curves of your car.
We cover:
- Visualizing automotive scenes in a photo studio and an outdoor environment
- Using Scene States to quickly switch between different lighting scenarios
- Setting up an automotive photo studio environment
- Tips and tricks for stunning car visualization
Don't have Twinmotion yet? Download a free unlimited-length trial version at www.twinmotion.com
#Twinmotion #Automotive #realtimerendering - Наука
Absolutely invaluable insights I hadn't seen in any other tutorial yet.
❤️👌😘👍😍
Please release more and more for workshop like this.
Awesome! Thank you very much! See you next Twinmotion video content!
Thank you so much, as always the webinar was great.
what a great work. Thanks for the tutorial and tricks.
Thank you so much. That was incredible.
great introductory tutorial for automotive visualizations!
Thanks for the workshop it was great!
That was so helpful!! Keep it coming please!!
Thank you, I learned some things that I didn't notice 👍
Good stuff, scene states 👏 perfection.
Excellent, twinmotion an unreal engine rocks…
Very nice 👌 thank you so much
WOW that was amazing, thanks
Great !! Thanks a lot.
Thank you!
It would be great to have a demo studio scene added.
A scene including the new TM 2022.2 studio hdri lights.
Something for a large scene like a car and a small scene like a product handbag size.
Yeahhh... Thank You 👌👌👌
Pépite 👍
Just tested, decals for (flat objects) path tracing can be made with a 1M plane (scaled to almost 0 in Z axis) - and then you can apply all the material layers of native decals to that plane as a custom material - perhaps what you miss out on is sorting, and opacity.
Hi I'm trying to change the texture on the plane but I can't find the directory for the decals, do you know this?
@@nathanlunsford7110 Hey, you have your decal and your plane inside TM - then what I did was to use the Eye dropper tool and get the "texture" of the white plane.
Then I copy-pasted (you can copy the texture from inside TM) the different layers of the decal to their respective place in the texture.
I guess you could download the decals from quixel too...
@@jankg7560 good idea! Will try.,,
It would be nice to add more animation features, I need more custom animation features, thanks
❤️❤️❤️
super, isn't there a link for the car to practice with you all his new training.
thank you
Hey, could you do a yatch? with floating in the water and all?
Thanks
thanks for the info really helped alot. i rather learn about tNice tutorials than school
Where can I get tire textures like the ones in the video?
worked for . On default it was at Agressive TE for but I clicked to the right
Great tutorial! 👍
Could you maybe provide the FBX file of the exported scene please?
It would help a lot. 🥰
I had opened the scene in Unreal Engine a loooong time ago and now it’s gone and I cannot retrieve it in Unreal Engine nor find it on my computer.
In addition to my quest - first UE Marketplace told me that this is a temporary glitch which will repair itself in time, then they told me that those scenes aren’t available for Mac platforms, which seems strange because I had opened the scene about a year ago, unless I am mistaken as I am not that tech- savvy 🫣🤪
when exporting scene the textures are not exported
Should be great if you release the project files, for better understanding
Hi I want to have withe background in my scene do you have any tutorial to learn I have highlight in my background ?
can you apply wrap designs to the vehicle in twinmotion?
The questions is: Why didn’t direct use UE5?
UE5 is a bit more difficult to handle, just because of the blueprints it's something else...
Like said in the other comment. UE is great but the learning curve around Twinmotion is really not the same. You can be productive with Twinmotion in a couple of hours. Also for advances people Twinmotion have its nattivz library + path or other weather system directly built in. No need to grab pack on the marketplace to populate your scenes.
Is there a way to integrate this into a website as a product configurator
Hi @twinmotion, how do I export the textures with the beach scene from UE? Right now the fax file is empty/has no textures and does not come in as you show in your tutorial.
I’m having a problem with the new export dataSmith. The lights are coming in weird and I’m not sure if it’s because it’s in beta are preview.
Hi Gerardo, could you please open a support ticket via the Twinmotion support center? Our team will investigate. twinmotionhelp.epicgames.com/s/?language=en_US
where i can download the tire texture ?
Nice, but is path tracing fully compatible or any plans to make it work in MacOS? Otherwise what a waste when Mac have chips such as the M1 Ultra.
comment relinker les textures unreal
dans 3dsmax?
Nice tutorial! I would like to use twinmotion in my workflow but for now I´m waiting for the fix of the 3dconnexion mouse. The problem is that the pivot point is linked to the camera and not to an object or some point in the scene to navigate. Very odd and uncomfortable for the typical use of a 3d mouse.
I can't pick materials for my car in twinmotion 2019
unfortunately I miss This webinar :(
Same dude I arrived 30 munutes late 😔
Unfortunately Pathtracer doesn't work with my MacBook Pro. 😭😢😓
unfortunately my Ryzen 5 doesn't run Path tracer :(
malheureusement j'ai manqué ce important webinar
Build scene quickly than Unreal Engine
lumion or twinmotion?
😞😞😞 M1 pro max !!!
Omfg
Turns out they aren't for . SO I hear literally notNice tutorialng inside soft...
Oh boy, your accent is extreme. Didn't you have another person to speak in this video??
make ray tracing available for everyone please. its not even real time ray tracing
ray tracing card is steel not democratized it's so expensive
Pathtracing it's better than Ray tracing but u need an rtx card , nothing much u can do about it sadly
@@marko2262 I got a GTX1660TI and pathtracing works just fine. You don't need a RTX card.
@@RickDupuis work fine but what I am doing in 2 minute u doing it in 20 minutes and there it's the difference
@@marko2262 so you went from you need an RTX to not needing an RTX card? Nice.
Plus it doesn't take me 20 minutes to do a preview or render final scene but thanks
ray tracing card is steel not democratized it's so expensive
not too many people in this world are helpful these days
channel 2! Then load edison on that channel and start recording! Super easy! If you need anytNice tutorialng else we can connect via socials, i run