Setting Up Materials | Twinmotion Tutorial

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  • Опубликовано: 4 окт 2024
  • In this video, we’ll take a comprehensive look at materials, from the simple process of dragging and dropping them from Twinmotion library, to how to customize them through the Properties panel. We will also look at how to use some of the Quixel Megascans materials, and show you how to create your own materials and save them directly in your user library.
    Find out more at www.twinmotion...
    Watch the full course on Dressing Up Your Scene with Twinmotion at: dev.epicgames....

Комментарии • 48

  • @raven360
    @raven360 Год назад +23

    Great tutorial, need a similar detailed one for lighting.

  • @erminiobelloni
    @erminiobelloni Год назад +3

    Thank you for these videos!
    You can also delete unused textures hitting ctrl/com + A in the material dock and press delete

  • @jhosenthgonzalez6433
    @jhosenthgonzalez6433 Год назад +7

    twinmotion is amazing.
    My only problem with the program is the timing in archicad. every time i sync a change i lose all the work done on materials.

  • @levisarq
    @levisarq Год назад

    Would be nice to have a "search" button on the material section.
    Great tutorial. Amazing for beginners and refreshing for experienced user. Thank you!

    • @rc2k524
      @rc2k524 Год назад +1

      but we do have it…?

  • @kartalturhan
    @kartalturhan Год назад +1

    Reminder! "Round Edge" is an urgent must to have feature for Twinmotion.

  • @nasyat
    @nasyat 10 месяцев назад

    i love twinmotion. no doubt!

  • @ivochmelar9714
    @ivochmelar9714 Год назад +5

    Nice! We need customizable grunge.

    • @max22able
      @max22able Год назад +2

      Good idea - just a few texture options would be useful.

    • @bcgames92
      @bcgames92 Год назад

      Was just about to say this 😂

  • @sb.architect
    @sb.architect Год назад +4

    Isn't anyone going to ask how the smooth transition between the road and the terrain is achieved ? :)

    • @arcolade
      @arcolade Год назад

      Do you know how?... Been trying to figure it out. Most likely megascans

  • @ayaz1979
    @ayaz1979 Год назад

    Very comprehensive, Thanks

  • @chrisedwardsaballa394
    @chrisedwardsaballa394 Год назад +2

    Great tutorial! It seems that in this latest version, you can only rotate the mapping of an object along a single axis. In a cube for example, you can only rotate along XY but not Z. I often have textures showing as upside down on the top and bottom faces of my cube. Is there a workaround for this?

  • @sharingsomesights
    @sharingsomesights Год назад +1

    Hi Martin, thank you for the amazing tutorial. I am curious though, how did you make the road and all the assets around it? E.g. what was made in Twinmotion, what was done in an external software package? Did you use textures and decals from inside Twinmotion for the asphalt and the lines on the road? Are the guardrails in the bend 3D assets form inside Twinmotion? How did you make the tire marks coming from the road to the gravel (near the car model in the scene)? etc. Hope you can help me out with this one.
    And is it possible to download this project somewhere? So we can work along and further see how it was made.

    • @arcolade
      @arcolade Год назад

      Megascans I guess... It looks so good. Trying to find the model too. Prolly SKP

  • @sharonleecameron7449
    @sharonleecameron7449 Месяц назад

    Hello,
    I am wondering how do I change the colour of material. For example OSB I want to paint a custom colour but the colour is not changing on the colour wheel. Can I paint materials in TM?
    Thank you for your tutorials.

  • @OrigamiCanal
    @OrigamiCanal 11 месяцев назад

    When importing a model with foliage, there are 5 maps
    of albedo, opacity, glossiness, normal, translucency.
    Please tell me where the translucency card is loaded?

  • @michelegottardo9020
    @michelegottardo9020 Год назад

    SUBSCRIBED!!!! Geez! Thanks a lot! It worked!

  • @maleksellami1571
    @maleksellami1571 5 месяцев назад

    Can we change the kind of the materials imported from modeling programs, generally they are imported as standard material, can we change them to "subsurface" or "fabric" while retaining textures like normals and roughness?

  • @zzzzsleeper
    @zzzzsleeper Год назад

    Thanks guys !
    Serait-ce possible d’avoir un tuto sur comment importer des maps spécifiques en lien avec les matériaux et comment bien modifier et adapter (par exemple pour la roughness) ?
    Merci !!

  • @lionelestriga4272
    @lionelestriga4272 Год назад +3

    Unfortunately, a very important parameter is missing, which would be a gamma or contrast adjustment for the roughness textures. 5:30

  • @نرجس-ن3ن4ظ
    @نرجس-ن3ن4ظ Месяц назад

    Thanks alot

  • @axelsai7710
    @axelsai7710 Год назад

    That is awesome render aplicaton

  • @100anned
    @100anned Год назад

    How do you bring in a custom map to replace an existing one that came in with the model?

  • @officialvr6958
    @officialvr6958 9 месяцев назад

    How do i deal with texture repetition? something like a randomizer

  • @chillcriticalfps5215
    @chillcriticalfps5215 Год назад

    Will that do when PT is on?

  • @izzatali5747
    @izzatali5747 Год назад

    sometomes the scale of the materials are realy small, how do i fix this

  • @wooddy3dshow
    @wooddy3dshow Год назад +1

    How to import ig mountain from?

  • @ArchicadBIM
    @ArchicadBIM Год назад

    nice :)
    thx

  • @hsan.1951
    @hsan.1951 Год назад

    Which software is this??!!!

  • @conmes3077
    @conmes3077 Год назад

    ❤️❤️❤️

  • @besogogebashvili8212
    @besogogebashvili8212 Год назад

    TY

  • @FabSergio
    @FabSergio Год назад

    Bonjour,
    Quelqu'un sait comment appliquer des textures différentes sur un même objet ?
    Parce exemple, sur le banc, alterner un barrot en bois puis un en aluminium etc ?
    Merci d'avance 😊

  • @edifabricio
    @edifabricio Год назад

    POdrían decirme cómo se llaman esas montañas que rodean la escena?

    • @arcolade
      @arcolade Год назад

      It's an hdri I guess

  • @clempech3424
    @clempech3424 Год назад

    Merci; Les sous-titre marchent très bien en français!

  • @CEPFTahiti
    @CEPFTahiti Год назад

    Yo tu peux faire des vidéos direct en Français STP

  • @arhilive
    @arhilive Год назад

    Респект!

  • @Budgaming1669
    @Budgaming1669 26 дней назад

    toi tes francais mon pote,l'accent de ouf

  • @doriannadaud
    @doriannadaud 4 месяца назад

    Super tuto mais wouah mes oreilles saignent 😂 quel accent !

  • @matthiasl3355
    @matthiasl3355 Год назад +2

    nice tut, but fais un effort sur l'accent anglais haha, roo là c'est abusé y'a zero effort

  • @travel.with.me_2189
    @travel.with.me_2189 Год назад

    So there was NO ONE in the planet to speak English without ACCENT?? really disturbing...

    • @anavinar1432
      @anavinar1432 Год назад +1

      so do not watch it.

    • @lalalalala568
      @lalalalala568 11 месяцев назад

      ​@@anavinar1432He is not some youtuber, official twinmotion tutor. Maybe people paid for the software and want to learn it, you can't say "then don't watch it". If you sell the software in the U.S. and get my money, make the tutorial in english, at least you can make some effort or hire someone to make it possible to understand. This is totally disrespectful and unprofessional. I don't get a single word he is saying, I could understand him better with my non-existing french If he spoke in French. Even auto translate thinks in some videos that he is speaking french.

  • @mae2309
    @mae2309 11 месяцев назад

    is there a way to mix terrain textures? meaning. is there a way I could paint on top of another as layers? cheers