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Twinmotion 2023.1 Preview 2 Photorealistic Forest Ground Tutorial
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- Опубликовано: 17 авг 2024
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bro what the hell!!! that looks sooooo realistic, well done
nice works and awesome tutorials. thank you so much for your sharing 👍
Fantastic tutorial!! Thank you for sharing!!!👍
Great video, you really impressed me. The scene looks very realistic, and I would love to know more about how you achieved it. What parameters and techniques did you use to create such an impressive video? I would love to learn more about your creative and technical process. Thank you for your excellent work!😁😁
Very good work !!
wow!! I didn´t know you can do that in Twinmotion!
Excellent understanding of the software. Thanks
Fantastic . Thank you for this
Excelent tutorial.
tahnks,for this lesson..it s very usefull.
awesome! is there a way to export a presentation with path tracing activated, in order to have realistic quality in VR?
I love twinmotion. The only thing I really feel is missing is the ability to add custom sound points. Beyond that, OMG. How much fun is this! We get to make our own worlds with no need to learn unreal or another game engine. Twin sort of is the 'create any world' tool. I hope peeps start making asset packs like Planet Coaster or Planet Zoo.
Awesome
Excelente tutorial, puedes indicar cómo hacer para que la vegetación se muevan con el viento cuando se produce un video? he tratado poniendo valores altos para que la vegetación se mueva con el viento pero cuando exporto no se nota el movimiento de la vegetación
La de Quixel son estáticas. Solo las nativas de TM son animadas.
@@piedropp.z.5483 las vegetación que uso es la de tm pero no presentan animación cuando saco los videos, si he identificado que solo lo nativo tiene movimiento, no se como hacer para que la vegetación tengo movimiento he configurado con el viento en alta velocidad y no se mueven siguen estáticos
amazing tut
thanks
Amazing tutorial. Thanks. Raytrace is powerfull :)
Woww amazinggg work n details.
May i know specification your PC ?
Awesome results and thank for making the tutorial. Did you render the camera movement animation with the path tracer on and if so how many minutes or hours did the render take?
thanks. it was made with path tracer. it took one hour with rtx 3070
@@sb.architect Thank you for taking the time to reply and with the GPU spec as well. Much appreciated. Not many RUclipsrs do so.
Thank you for the lesson. But I don't like the foliage material. Will Twinmotion ever fix this?
do you mean leaves or ground ?
I am not able to paint materials such as "swamp water", which is interesting
Waww! insane photorealistic, just want to ask, if there is a possible way to import an animated FBX mesh, like a character into twinmotion ?
I haven't tryed it yet
Can you tell me why Swamp Water is not applied no matter how much I drag it? (Only the first is applied properly, the other 3 are not applied at all.)
try to use the material any kind of dummy object first
@@sb.architect wow! Now it works. thank you~
You taught a lot of very usefull features. But how did you learn?
hi, why can't my terrain material replace the water material? Is it the type?
drag and drop material didn't seem to work for me? have the latest versions of everything.tks
3:58
Nice, How long time you take for export 4K video?
I havent tried. But this one took 1 hour for medium quality 1080p
🥰
Good day. Will Twinmotion, path tracer run on the RTX 3070-8gb video card (laptop)???
good day. yes it runs
@@sb.architect thank you👍🏻
What about a RTX 2070 8GB, MSI i7 processor, 3 years old LAPTOP?
What PC specs do you have?
Are you Hungarian?
Disappointing. You didn't show any of the settings for creating the video clips, which was the only reason I watched the video.
it is the same settings with the render which i have show at the end. there is no extra settings
@@sb.architect Thanks, great video. Sorry, I was a little a harsh earlier. Trying to figure out the lighting and other setting is a bit frustrating.