What If Star Wars Had Smoother Stop-Motion?

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  • Опубликовано: 14 окт 2024

Комментарии • 839

  • @jamesharvey805
    @jamesharvey805 2 года назад +2668

    It's testament to the skill of the original animators that increasing the frame rate does not make the slightest bit of difference to the quality of animation in the original.

    • @MarioTorre
      @MarioTorre Год назад +131

      Yes, exactly, in fact I think it actually makes it worse, since it exposes some faults in the physics that are not evident from the original. I like the original way more!

    • @schmergenz
      @schmergenz Год назад +10

      Yep! It doesn’t improve it at all

    • @AndrewCortesi
      @AndrewCortesi Год назад +49

      Or, probably more accurately, you can’t just “add” frames when the frames don’t exist. Not bashing on the original but interpolation and motion blur doesn’t solve your problems

    • @daneoman1000
      @daneoman1000 Год назад +9

      One man did all of that PHIL TIPPET.

    • @TrueValience
      @TrueValience Год назад +11

      Frame rate doesn’t improve physics simulations which is why

  • @lo_fye
    @lo_fye Год назад +4322

    What’s amazing is how LITTLE this improves on the originals!

    • @ehtresih9540
      @ehtresih9540 Год назад +300

      To be honest some movement wasn't fixable by the ai since it was too sharp like when the walker takes a step

    • @fanboysreign
      @fanboysreign Год назад +13

      Right?

    • @johnnyc.31
      @johnnyc.31 Год назад +157

      Because the motion stops/starts are unnaturally timed in the original (ie. ignores inertia). Adding frames doesn’t fix the timing issue. Need to do both.

    • @moisestorres9618
      @moisestorres9618 Год назад +83

      Dare I say the originals feel more realistic.

    • @MrSupro
      @MrSupro Год назад +40

      I agree. It’s nice, but it does not really do much extra for me. It’s really a testament to how good it was for the time.

  • @spazoq
    @spazoq 2 года назад +875

    The Rancor was a puppet in the scenes you changed, not stop motion.

    • @johnsensebe3153
      @johnsensebe3153 2 года назад +98

      I was going to comment the same thing. The camera was overcranked to slow down the puppet's movements and make it feel larger. It was only a couple of feet tall at most.

    • @rahko_i
      @rahko_i 2 года назад +45

      And that's probably why they were the only scenes that actually looked worse in 60 fps.

    • @MontyTheMothman
      @MontyTheMothman 2 года назад +21

      I was gonna say. It’s obvious if you look at the drool. The spit sways normally giving away the fact it wasn’t done frame by frame. Also yknow just knowing how that was done helps too. Lol

    • @leonardocamposvazquez529
      @leonardocamposvazquez529 2 года назад +16

      Fun fact in return of the Jedi the animation of the At-St already have a kind of frame interpolation very basic, Made by a computer and software that ILM developed

    • @calebclendenin7073
      @calebclendenin7073 2 года назад +1

      @@johnsensebe3153 about 18“ tall

  • @Lumibear.
    @Lumibear. Год назад +910

    Honestly, the only scenes I felt were noticeably improved were the TaunTaun scenes (though I’ve always felt it falls just a tad too slow, try speeding it’s death scene up to 1.25x folks, just the fall looks a bit better, no?). The battle chess was also better but as it was a holographic game I kind of feel ok with it being more stylistic in its motion.

    • @camf33
      @camf33 Год назад +24

      Agree… the Tauntun was the best and worth keeping, although like you said a dead heavy body should be falling .. well like dead weight and the fall does not convey those physics.. it’s like falling in water or very low gravity planet which we know Hoth is not.

    • @Lumibear.
      @Lumibear. Год назад +8

      @@camf33 yes, exactly, although there may have been technical limitation reasons for it, as in perhaps if it moved too fast the lack of motion blur would make it look more weird than just slowing it down a little bit, but I do love the ‘bounce’ as it hits the ground, that gives it a very nice weight.

    • @Rocco049
      @Rocco049 Год назад +5

      @@camf33 I feel like the AT-AT, although already great in the originals, was the only one put over the top for me. Imo the jank of the other stop motion was part of the charm of the OT, in the same way I like the prequels odd looking CGI

    • @zluzhy5108
      @zluzhy5108 Год назад +1

      @Lumibear You’re right!

    • @Icetea-2000
      @Icetea-2000 Год назад +1

      The dejarik pieces felt most improved to me

  • @yaburnt9754
    @yaburnt9754 2 года назад +587

    ROTJ has some of the best stop motion i've ever seen Phil Tippett is the best animator EVER :)

    • @Megalon-qc8pf
      @Megalon-qc8pf Год назад +3

      A few days ago, I watched a documentary with my dad about him

    • @rustyblades2566
      @rustyblades2566 Год назад +2

      @@Megalon-qc8pf Was that the Vice documentary?.

    • @72PSI
      @72PSI Год назад +2

      Ray Harryhausen was the godfather though. Peace : )

    • @yaburnt9754
      @yaburnt9754 Год назад +1

      I remember watchi g Harryhausen movies on tv when i was younger,for the times,it was awesome too

    • @robotatomico83
      @robotatomico83 Год назад

      Watch MAD GOD it's amazing

  • @donmorton7282
    @donmorton7282 Год назад +50

    Seeing this shows how amazing Phil Tippets original stop motion effects were.

  • @maisiesummers42
    @maisiesummers42 Год назад +30

    For many of these, the motion blur was already there. ILM created a system that moved the model slightly while the photograph was being taken. This added motion blur into the original, which is why is looks so good. Obviously they didn't do this for everything, but for much of it they did.
    And a lot of what you see for the Rancor was a puppet, not stop-motion.

  • @Agent_Frank_Horrigan
    @Agent_Frank_Horrigan Год назад +86

    I am getting huge uncanny valley from the AI version of all these scenes. I also think that the AT-AT movement benefits way more from the jank of stop motion than being sped up.

    • @trebornedrad5057
      @trebornedrad5057 Год назад +1

      Exactly

    • @JimBobJoeB0b
      @JimBobJoeB0b Год назад +6

      The feeling probably comes from the movies being 24 frames a second, while the so interpolation is at 120 frames a second, which makes it feel *too* smooth, in an “unnatural” way!

    • @scaremoth334
      @scaremoth334 Год назад +2

      it seems kinda like a found footage video

  • @seanziethen1032
    @seanziethen1032 Год назад +107

    To me actually the Stop Motion sells it for me when it comes to the AT-ST or AT-AT. I think it helps emphasize the mechanic feel of it.
    For the creatures I can’t help but also like the Stop Motion more. Because it’s something „outer worldly“ with unusual size and anatomy I can buy it if it moves stuttery.
    The higher framerate is more unforgiving when it comes to little mistakes in the timing of physics.

    • @Agent_Frank_Horrigan
      @Agent_Frank_Horrigan Год назад +6

      I 100 percent agree. I think the periods of no movement feel like they have hydrolics de- and re- pressuring actively

    • @raelshark
      @raelshark Год назад +3

      Yeah the "stutter" sells both the mechanical nature and the weight of those machines.
      In general the smoothing here makes things feel more like weightless toys. A common feeling with poorly-done CG.

  • @DJRonnieG
    @DJRonnieG 2 года назад +277

    I'm fine with 24 fps stop-motion since the rest of the film was basically recorded in that manner. However, in the un-special edition there's a really bad framerate for what appears to be a person walking across the deck on Jabba's sand barge. It's one of those details that you'd only remember after a few viewings, but it always stuck out like a sore thumb to me. Not to mention, the scale seems way off. I guess the VFX artist got a bit ambitious but gave up trying to make that silhouette move more smoothly when they were required to work on the rest of the movie.

    • @DJRonnieG
      @DJRonnieG 2 года назад +9

      I will add that I think the Rancor looks great in it's enhanced form.

    • @umad42
      @umad42 2 года назад +7

      @@DJRonnieG The Rancor was actually pretty good yeah, I think the AT-ATs were pretty good too on Hoth, but the rest I think is a mostly lateral move

    • @somebuddyX
      @somebuddyX 2 года назад +4

      Special Editions? Never heard of them.

    • @DJRonnieG
      @DJRonnieG 2 года назад +12

      @@somebuddyX depending on your age and the year of your first viewing of a Star Wars movie, you may only have ever watched the "Special Edition". Allow me to share a short history lesson to the best of my recollection (never trust anyone without verifying, many people think that their version is accurate).
      In the late 1990s the original trilogy was shown in theaters as the 'Star Wars Special Edition'. They basically fixed or revised some of the VFX errors and added some extra cut-scenes. In some instances they merely replaced a bad broomstick-operated Muppet withn CGI, but in other scenes they added CGI elements that were never there. On a positive note, they added windows showing an external view to Cloud City. On the other hand, a lot of the extra CGI cut-scenes were unnecessary although some argue thst it did help to make the Ourtider cannon (Dash Rendar's ship). Beyond that, they also re-scanned the original film stock and which required meticulous cleaning and the also used scenes which were filmed by never used in the original. The Jabba scene from the first movie is an example of this; he was originally supoosed to be a human (also a slob).
      Interestingly, prior to the Special Edition trilogy, they did re-release the trilogy on VHS in thr mid 90s (they offered a wide-screen version and a "regular"). This version didn't contain extra CGI but some of the minor VFX errors which they bragged about fixing in the Speciao Edition were also fixed in the mid-90s VHS release.
      As a consequence of this, a bunch of cool nerds got together and stitched together an original "Theatrical Cut" and this is the version which accurately reflects what was scenes in theaters during the original run. They did take advantage of some of the enhanced footage, but nothing that wasn't seen originally. For example, I have a copy of 'Empire Strikes Back' that was recorded from a TV station in the late 80s/early 90s in which the cockpit of the snowspeeder is slightly transparent. I'm pretty sure they didn't retain this in the new unofficial "Theatrical Cut".
      Some elements of the Special Edition trilogy were/are controversial among fans but it did help to invigorate the franchise prior to the release of the prequels.

    • @gavinives8760
      @gavinives8760 Год назад +4

      That chap on Jabba's barge has always annoyed me.

  • @emchamberlain
    @emchamberlain 2 года назад +37

    The Rancor was a puppet I think? This is very interesting.

    • @HankMeyer
      @HankMeyer 2 года назад +15

      Yeah the rancor wasn't stop motion. It was a puppet shot at a high frame rate and then slowed down to help make it seem gigantic.

  • @pw6002
    @pw6002 Год назад +65

    Watching this makes me realize how smooth the original sequences already are !

    • @phrog849
      @phrog849 Год назад +9

      120 fps makes it look really weird. Movies aren't supposed to be in 120 fps.

    • @pw6002
      @pw6002 Год назад +4

      @@phrog849
      Absolutely.
      120 fps are supposed to make movies more immersive, but it has the opposite effect on me: I have the feeling, I am no more watching a movie but some sort of tv-report, and it gets me out of the movie.

    • @SepikRoque
      @SepikRoque Год назад +4

      "Original sequences" are very rare to see, this video doesn't show them, rhis video uses the sequences from the special editions wich where edited in the 90's and edited again after "The revenge of the sith" so, this comparison shows how smooth the "special edition" sequences are, that was thanks to the animators who made those remastered editions

    • @pw6002
      @pw6002 Год назад

      @@SepikRoque
      Ok !
      Thanks for this important precision.

  • @jesusisherelookbusy
    @jesusisherelookbusy 2 года назад +28

    Honestly, this is the kind of remastering that Star Wars really needs. Especially for the the Imperial Walkers and the Tauntauns. Great work!

  • @ianasmith9494
    @ianasmith9494 Год назад +32

    FYI, the rancor was not stop motion, but a rod puppet filmed "live" in high speed, and in reverse (I think) to give the movements weight and feel more authentic. What's really interesting and I've never noticed before, is 2:44. The scenery around the rebel soldiers in the foreground has visible matte lines, I guess as a result of them inserting the at-st's into the scene. Not a criticism, just a new observation!

    • @TumbleTrashOfficial
      @TumbleTrashOfficial Год назад

      Thats one of those things that you can't unsee once you have seen it.

    • @dallaspcc3886
      @dallaspcc3886 Год назад

      I was just about to say the same thing.

  • @Gruzuck
    @Gruzuck 2 года назад +35

    The Rancor was not stop-motion, that's why there is no diffrence between the original and the updated shots!

  • @snowcloudshinobi
    @snowcloudshinobi 2 года назад +136

    stop motion and AI really do seem like the best of both worlds. realistic texture and lighting without jeopardizing realistic movement, which is what always gave stop motion away.

    • @LilypondMovie
      @LilypondMovie Год назад +28

      Yeah but there's a bit of heart in that low, choppy frame rate. Animators have found a way to embellish their craft within that creative box. I feel like at least when it comes to movies that are promoted as stop motion, they shouldn't adhere to such a standard cause it'll cause an influx of mediocre stop motion that can just be enhanced in post-production, and streamlining any form of art is where creativity dies

    • @vincentmarcellino7183
      @vincentmarcellino7183 Год назад +5

      @@LilypondMovie true. But for movies like this it could really help. It's a lot cheaper than CGI and while you can make it look great with damn good CGI, nothing compares to something actually being there in front of the camera. Certainly not something you'd want in every case. High speed action scenes would definitely be a no go for stop motion of course (unless the entire film is stop motion and you're already taking that kind of time anyway). But big monsters and such could be really awesome with modern stop motion and some AI smoothing

    • @LilypondMovie
      @LilypondMovie Год назад +2

      @@vincentmarcellino7183 oh yeah in terms of just touching up practical fx / props it 100% opens the door to new possibilities for creative expression. Hollywood just has a tendency to doom older mediums to obsolescence whenever new ones come along cause they tie the quality of a product directly to the quality of the technology being used to make it. Traditional cel animation got wiped out by digital 2D animation, which is now being usurped by digital 3D animation, so I can definitely see some sort of AI-based animation becoming the standard. All of these mediums have different strengths and weaknesses, but for whatever reason they're being objectively valued based on their chronological order. I just don't wanna see such a timeless medium like stop motion--which really has been left unscathed up until this point cause it's such a laborious medium that only people who truly appreciate the art bother with it--fall prey to streamlined mediocrity

  • @VincentG991
    @VincentG991 Год назад +9

    What I think would make this a more useable idea is smoothing it out at 120fps but then interpulating it to 24fps so you still get the choppiness of normal film frame rates but with smooth animations.

  • @fakumadda1632
    @fakumadda1632 Год назад +1

    Star Wars is perfect for what it was. No changes were needed by Lucas or amateurs. People need to stop "improving" the greatest childhood movie memory I have. I was 11 when I saw the original at the movies in 1977.
    What a great day that was.

  • @justaghostinthesea
    @justaghostinthesea Год назад +3

    I like the low frame rate for the AT-ATs. It makes them feel mechanical, like the, well, _mechanics_ of the walker are actually moving and churning.

  • @internetstrangerstrangerofweb
    @internetstrangerstrangerofweb Год назад +11

    The stop motion clunkiness on the AT-ST was a perfect robotic looking fit

  • @ctbrickanimations
    @ctbrickanimations Год назад +3

    The choppy movements are part of the charm of stop motion imo. Shows the individual movements the animators had to make to make a cohesive movement or action take place
    Stop motion is awesome in that way imho. The time and care it takes to move scale objects to tell a story is awesome. It's what got me interested, to begin with
    Shame you don't see it much anymore now that CGI has taken over

  • @istvan4877
    @istvan4877 Год назад +12

    Great job with improving the stop-motion however in general 60fps and 120fps completely destroys the cinematic effect (for me definitely), so my question is; Is it possible to just match the stop motion improvement to the fps of the original movie? How does that look?

    • @leviticus2001
      @leviticus2001 Год назад

      I just tried it using OBS and it barely makes a difference when you factor in the 24 fps film. It's really only good if you're looking for a cost-effective way of appeasing your cinema OCD.

  • @internziko
    @internziko 2 года назад +13

    This makes the films look modern. Hollywood needs to hire this man to make specia edition l Blue rays.

    • @Laufield
      @Laufield 2 года назад

      Blu ray is old. Now 4k ultra HD

  • @BrettWMcCoy
    @BrettWMcCoy Год назад +59

    The animation in ESB & RotJ actually had some real motion blur already in place, using the technique known as go-motion (where the puppet would move slightly while the shutter was open). I don't think what you added necessarily looks better... in fact, it looks *too* smooth and detracts from the hand-crafted look of the originals (yes, the added CGI in the special editions kind of had the same distracting effect, it just didn't fit)

  • @scarecrowsurprise
    @scarecrowsurprise Год назад +1

    What I've noticed about CGI and the re-done stop motion, is that even though everything moves smoothly, they all move at the same speed, meaning that the unique movements of the tauntaun or the rancor are lost as they now move too similarly. In the original stop motion there was clearly thought put into how each creature moved, as well as the speed.
    Stop motion gives creatures personality and uniqueness where CGI and the sped up stop-motion is only there to make it look smooth/neat.

  • @OtherWorldExplorers
    @OtherWorldExplorers 2 года назад +22

    During the first portion of the ATAT scene, the one that's closest to the camera, if you watch one leg pass in front of the other the supporting Arch you'll see that motion blur smearing effect...
    Otherwise you did a nice job.

  • @jamesroseii
    @jamesroseii Год назад +1

    You know, this is a change to the originals that I could get behind. This looks better than both the original stop motion AND CGI.

  • @ian2057
    @ian2057 Год назад

    The way it was animated originally lends itself incredibly well to the smoothing, you could do an entire film like this but you would have to animate it specifically to look good after smoothing, could maybe be used to cut corners on some shots but would definitely make others a much bigger challenge to make look good

  • @danielbland1951
    @danielbland1951 Год назад +1

    The thing about these videos is that it's not actually increasing the frame rate. Frame interpolation just makes up frames in between existing ones and makes stuff look weird and blurry.

  • @JedHead77
    @JedHead77 2 года назад +14

    I wish you would’ve shown the shot where Han approaches Luke on Hoth after he sees Ben Kenobi’s Force ghost. That shot always bothered me at how clunky the tauntaun moves.

    • @murtazarizvi368
      @murtazarizvi368 Год назад +1

      ya. the tauntauns have the worst stop motion.

  • @marker20
    @marker20 Год назад +2

    Phil Tippet was a genius and generational talent

  • @DigitalApex
    @DigitalApex Год назад +1

    I forgot how good the original Rancor looked

  • @fubuma534
    @fubuma534 Год назад

    Can I just say, that pilot that shot the Snow speeder mid air was probably the ace of the AT-AT corps. Dude literally flexed a rear leg to allow room to track the speeder

  • @KomradeDoge
    @KomradeDoge Год назад +2

    I think with a lot of the bigger and more mechanical stuff, especially AT-ATs, the motion should be more jerky and squared off like the stop-motion made. Really gives a feeling of weight to them.

  • @horseweapon
    @horseweapon Год назад +1

    I don’t think the rancor was animated in stop motion, it was a hand puppet. But it was shot in high speed and then played back at a normal frame rate to look bigger

  • @marcosbravo9645
    @marcosbravo9645 Год назад +8

    Caros amigos, bem vindos a mais um episódio de Hoje no Mundo Militar. Neste vídeo iremos ver como ficam as animações de Stop Motion de Star Wars quando interpoladas para cinco vezes a quantidade de frames por segundo.

    • @gmgabrielmilan
      @gmgabrielmilan Год назад

      Eu sabia que a música era familiar 🤣 sensacional!

  • @excalibur2024guy
    @excalibur2024guy Год назад +1

    All the walker shots are awesome.

  • @discoplumber
    @discoplumber Год назад +1

    WOW!! Looks EXACTLY the same, amazing.

    • @kennyfordham6208
      @kennyfordham6208 Год назад +1

      Yeah, I was thinking the same thing...there's no difference. 🤨

  • @arennotaaron8674
    @arennotaaron8674 Год назад +2

    As a little kid I had no concept or understanding of how stop motion worked with live action film, I knew it wasn't actually real but I had no understanding of how it was done, it really seemed real

  • @richarddunn9286
    @richarddunn9286 Год назад

    the stop motion gives it so much more character

  • @DerFinder
    @DerFinder 2 года назад +3

    0:50 dude I swear that looks like a real animal

  • @yochochomil8007
    @yochochomil8007 Год назад +2

    It's amazing how well the return of the jedi aged, the original animation looks great a more fluid than the other 2 movies

    • @SepikRoque
      @SepikRoque Год назад

      That's because those escenes are from "the special editions" the real "original animations" are not so easily found

  • @yatsu2me
    @yatsu2me Год назад +2

    The taunton were the roughest patch from the originals, and my primary catch is the one that dies, the hanging pouches fall in a very suspended manner, almost all of the other footage was undistinguishable

  • @SeanVito
    @SeanVito Год назад

    All this time I didn't even know that the Rancor was stop motion. I thought it was a fancy puppet. Wow. Those animators knew what they were doing.

  • @CanErduman
    @CanErduman Год назад +1

    Yeah! Phil Tippet is a master of his craft. Back in the 80ies, they actually already had motion blur in stop motion. I am amazed how little the tech ai stuff improves the stopmotion. For me it makes it floaty and makes spacing a bit weird.

  • @SpanishAvenger
    @SpanishAvenger Год назад +1

    Other stop motion videos look horrible when being smoothed out… however, these look great!

  • @edjwise
    @edjwise Год назад

    Augmented models look so true. This is the direction CGI should go in.

  • @newbienoobframebyframe4108
    @newbienoobframebyframe4108 2 года назад +6

    Idk... Some of this looks so much better, but the fine edges of the walkers for example, They just look funny and i don't know how to describe it properly.

  • @teddyobrien4801
    @teddyobrien4801 Год назад

    The Rancor still looks fucking amazing 39 years later.

  • @SpaceFlamingo07
    @SpaceFlamingo07 Год назад

    The little hitch in their steps is iconic tho

  • @silverbackjr3052
    @silverbackjr3052 Год назад

    Literally unnoticeable even when you’re looking for the difference

  • @RandomStupid-tf9fx
    @RandomStupid-tf9fx Год назад +2

    The rancor wasn't stop motion. It was puppetry filmed at high-speed.

  • @WickedScott
    @WickedScott 2 года назад +1

    Neat exercise here. There is something to be said to the fact that those old stop motion models were subject to gravity and real world physics.

  • @travisshortsmith
    @travisshortsmith Год назад +1

    Wow 😯 I was expecting a sizable difference, but I am impressed here the originals still hold there own after 30+years. In the hoth scenes I barely saw any difference. The return of the Jedi at-st walkers to me they look the same.

  • @korysvoice
    @korysvoice Год назад

    Honestly I wanted there to be a huge difference, but there wasn't. A true testament to the skill of the crew!

  • @darkgoth69
    @darkgoth69 Год назад

    Cool idea, I really liked the way it made some scenes more intense and scary, with the AT-AT's blasting people and the Rancor dying was slightly better somehow.

  • @greatjob2023
    @greatjob2023 Год назад +1

    They used a hand puppet for the rancor. No stop motion technique was used for this segment of the film.

  • @bekindandrewind1422
    @bekindandrewind1422 4 месяца назад +1

    Good morning. I was wondering what editing suite you're using for the upscale ? -- I've watched a few of your videos and am impressed by your method / skill .

  • @spaced-cadet
    @spaced-cadet Год назад

    Phil Tippett is a fucking legend and his quality of work stands to the test of time

  • @SpareRibs47
    @SpareRibs47 Год назад

    Thanks so much for playing the clips twice. One for viewing the original and one for viewing the new instead of having to go back

  • @Ariel-gd8ir
    @Ariel-gd8ir Год назад +1

    After looking at them, I think a bit of speed in the scene wouldn't hurt the film, it would be fluid without giving a sense of speed to the people who are watching this.

  • @bumblefritz
    @bumblefritz Год назад +1

    I always liked somewhat imperfect stop animation, it just has a certain charm that goes away when it's touched up.

  • @TheCaesarion
    @TheCaesarion Год назад

    “Great Conquerer Rome” Theme
    I love it

  • @alexr6913
    @alexr6913 Год назад

    Now I want watch whole OT Star Wars with smoother stop-motion bro

  • @armageddon7432
    @armageddon7432 Год назад +1

    i respect animation. i’m an animator myself, and can understand that this kinda spits in the face of the animators. but frick it, man.
    i just think it looks good

  • @bc82870
    @bc82870 Год назад +1

    I like the AT-AT fix. That scene is always my favorite.

  • @MrDGLeeProd
    @MrDGLeeProd Год назад

    As unsatisfying as this was, it was a worthy question to ask and it’s nice to see it answered.

  • @shhtha
    @shhtha Год назад

    True perfection has to be imperfect

  • @beyondcomicstv
    @beyondcomicstv 2 года назад +2

    NOOOOO, The Rankor in Return of the Jedi is a Puppet, Not Stop Motion BUT Smoother looks great while keeping the charm of the original, so great work👍

  • @Spellfork
    @Spellfork Год назад +1

    The Rancor isn't done using stop-motion, it's a puppet like Yoda

  • @dirkm1920
    @dirkm1920 Год назад

    40+ years and still competetive.

  • @SorenNido
    @SorenNido Год назад +1

    I keep saying, I would pay good money to see a modern "Special Edition" remake of the OT with many of the scenes edited and/or swapped out with modern CGI

  • @re1010
    @re1010 Год назад +1

    The rancor was a series of puppets.

  • @alphatrion100
    @alphatrion100 Год назад

    The original animation has its charm...
    These movies have been tampered with enough!

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 Год назад

    With motion blur and interpolation looks like a cool CGI render

  • @ianbrown4242
    @ianbrown4242 Год назад +2

    The ROTJ Rancor is NOT stop-motion. It's a straight-up rod puppet, shot over-cranked.

  • @Jared64YT
    @Jared64YT Год назад +1

    This is nice actually. It really improves the quality and smoothness.
    This is mostly because the movement are slow though and the AI isn't trying to produce frames that are making the character look fast, or trying to make frames between a squash or a stretch. It does a pretty good job.
    If I grew up on Star Wars as a kid with this kind of production, I would much rather have preferred this over the original.
    Also, the scene with The Rancor is just a puppet. There were not any frames to interpolate other than interpolating a real motion scenario, which defeats the purpose of the video. You can see where the darkness moves behind it when it takes a step in the third shot.

  • @HernanToroA
    @HernanToroA Год назад +1

    Looks better without the motion blur.

  • @MatttAt
    @MatttAt 10 месяцев назад

    As with most frame interpolation, we start to feel like we're watching a live action play instead of a movie. 24fps retains that cinematic feeling. The ATST already had motion blur applied during filming with go-motion by exposing a frame while the model was moving.

  • @TheGeekRex
    @TheGeekRex Год назад +2

    I think the stop motion's only flaw is the imperfect motion. The little jerks and jumps make it feel off, regardless of fps.

  • @williegarmendiar
    @williegarmendiar 2 года назад +4

    I just love the original stop motion. Remind me Ray Harryhausen movies.

    • @alanjamesh.zamorano1677
      @alanjamesh.zamorano1677 Год назад

      Exactly. It has a certain charm that adds up to the whole fantasy that is the original trilogy of Star Wars. I like it too.

  • @captureinsidethesound
    @captureinsidethesound Год назад

    The issue with stop motion is that the speed of each limb can only be realistically simulated using a real-life reference and going every 2-3 frames until moving the character or simply using tracking like they do with character models in games. The only way to do this properly is mask the character using object masking in Resolve, remove the background, use the software Ebsynth to reference another similar character movement and then composite it back into the background using Blender or Resolve Fusion. You can also just simply use a 3D model and re-animate the character entirely after masking out the original.

  • @tabletopstudios66
    @tabletopstudios66 Год назад +2

    Disney should really consider doing this! Such a small thing improves the originals so much! I'm a huge fan of the classics as well.

  • @raskzak3313
    @raskzak3313 Год назад

    I want to call Mad God on this one
    Phil Tippett is the man who did most of those stop-motion, he also worked in jurassic park and some other.
    and recently he mad a movie which is an absolute BEAST called Mad God, only with stop motion. It is very well made, beautiful and intriging
    and it took 30 years to make
    I loved it, if you have the opportunity to see this, go on !

  • @colgate9056
    @colgate9056 Год назад

    The rancor still looks amazing for a long time I didn’t even know it was stop motion

    • @vrboomer9290
      @vrboomer9290 Год назад +1

      It's not. The Rancor was a puppet in Jedi.

    • @colgate9056
      @colgate9056 Год назад

      @@vrboomer9290 ah well that explains everything

  • @Blackout5871
    @Blackout5871 Год назад

    Awesome. Simply awesome. Well done.

  • @marie-franceluca9673
    @marie-franceluca9673 Год назад

    I like to think that the scale have its importance... I mean that the AT-ATs in ESB are bigger machines than AT-STs in TROTJ, and that as a consequence we shouldn't be able to perceive the stuttery quality of former's movement as much as the latter : AT-STs are smaller sonwe can perceive more details as they are "closer" to us (less tall) so to have them being stuttery can do the trick more efficiently. AT-ATs, in the same way, are much bigger (taller) so if we stand at their feet we wouldn't see as much the small details of their mechanic and chassis. And so we would perceive them as more blurry, I think... The remastering effect we are offered here would more suitable for some sequences than others, if you know what I mean - That's my personal theory.

  • @justinisaacs9617
    @justinisaacs9617 Год назад

    Disney needs to apply these.

  • @feedeevit
    @feedeevit Год назад +1

    People in the comments are drunk on nostalgia. Most of the time, the stop motion doesn't really hold up anymore. This is a huge improvement in the overall smoothness of the animation. The only thing that's needed to make it not look like a video game is to convert it back to 24fps with proper motion blur (and maybe retime some shots like the fall of the tauntaun) and the result would be perfect!

  • @TheCaesarion
    @TheCaesarion Год назад

    I am subscribing only because of that “Great Conquerer: Rome” theme.
    Absolutely love that game when flying or without Data. I am almost 100% conquered on Caesar Conquest

  • @wadmodderschalton5763
    @wadmodderschalton5763 Год назад +1

    Now if StarCrash had smoother stop-motion than Star Wars.

  • @Guernicaman
    @Guernicaman 2 года назад +8

    The Rancor is NOT stop-motion. It"s a puppet filmed in high-speed.
    The AT-ST's are not stop-motion eiyher. They are a different, more advanced technique called go-motion. That's why the "AI smoothness" doesn't feel the same. Even the Taun Tauns feel & move more "floaty", like they're underwater.

    • @jamesgoldring1052
      @jamesgoldring1052 2 года назад

      Go motion?

    • @calebclendenin7073
      @calebclendenin7073 2 года назад

      @@jamesgoldring1052 go motion used servo motors to move the puppets during the exposure of the film frame to capture motion blur.
      It was used in Empire in a lot of, but not all, the AT-AT shots and such.
      It‘s used extensively in the movie Dragonslayer

    • @jamesgoldring1052
      @jamesgoldring1052 2 года назад

      @@calebclendenin7073 that's, clever
      They deserve mc Donalds as a reward

  • @Us3r739
    @Us3r739 Год назад +2

    I really want a remastered original trilogy where all the cgi and scenes look like they were filmed and edited today. Like even with sound quality. If they could do that and still follow the original story, it would be awesome

    • @kingsleylyons8011
      @kingsleylyons8011 Год назад

      Lots of people wanted that in the early 2000's and when the Blu Ray Special Editions came out personally I was happy, but some people just don't like that. Now that worked cause it was George in charge. In this era Disney would just drop the ball and make it look terrible, then release a "making of" full of people talking about how great it is what they did, instead of showing what they did.

  • @7rich79
    @7rich79 Год назад +1

    For me the biggest problem isn't frames, but how separated the motion is from how we would expect gravity to act on a body.

  • @THEDeathWizard87
    @THEDeathWizard87 2 года назад +8

    For the holo-chess game I think the lower frame rate is actually better, since in-universe it makes more sense for it to be a choppier since it’s just a video game instead of an actual animal. All the other ones look great. For a lot of them I couldn’t even tell the difference, especially with the walkers, just goes to show how well these effects hold up

    • @ninetails6218
      @ninetails6218 2 года назад

      Yeah, most '60fps' changes like this either make it too fast/don't do anything. Some films it can help, like Avatar, but for the most part this doesn't make it any more smooth

  • @kalen7126
    @kalen7126 Год назад +1

    Our imaginations filled the gaps.

  • @AhHereWeGo
    @AhHereWeGo Год назад

    On some of the mechanical stuff it did smooth it out and made it a bit less jerky, but overall, it really wasn’t all that necessary. They did an excellent job with the originals.

  • @QuackersAhoy
    @QuackersAhoy Год назад

    Testament to how good the original stop motion is whe you can barely see any difference in the updated shots. Leave them be, they're perfect as is!!

  • @icanilis6789
    @icanilis6789 Год назад

    Aside from the running Tauntaun I think it looks better in the original. The moving objects seem to have more weight and mass while with the higher framerate they seem weightless.

  • @chrisbullard5901
    @chrisbullard5901 Год назад

    The problem is when frame interpolation happens, and the frame rate increases.
    It would look better if after the interpolation, the frame rate was adjusted back to 24 with more motion blur. Then the models would better mimic the composited live action scenes.