We Remade the STAR WARS Trench Run in 1 Day
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- Опубликовано: 21 авг 2021
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THIS EPISODE ► Niko and the Crew decide to take a deep dive into old-school Star Wars VFX and recreate the famous trench run scene with modern CGi techniques.
X-Wing 3D Model Footage by Stefan Ulrich ► • Star Wars X-Wing - 3D ...
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lol niko got a full on haircut during this video and thought we wouldnt notice
Continuity error
@@Cinegavo *just fix it in post
Wait swoosh watches corridor? The more ya know
Lol wait what are you doing here
@@Scawsum I guess yes
Honestly focusing on showing viewers how these effects can be made and the logic behind it helps starting VFX artists so much. Thank you
Agreed. That was really nice.
Agreed. That was really nice.
Agreed. That was really nice.
Agreed. That was really nice.
Agreed. That was really nice.
This just makes me even appreciate more the special effects team and the work put into the original movie
No it doesn’t. It makes me appreciate the CGI more and screw the original effects
@@firestriker3580 huh
@@Sourbrautwurst21 he’s prob joking
@@firestriker3580 really!! if it wasn't for the original effects there wouldn't be a star wars!!
Analog is KING!
Those guys from the 70s were true artists and pioneers.
You guys should redo the end scene in raiders of the lost ark when everyone explodes and crap
Haha year, let's "Ark of the covenant" all the Corridor crew themselves... a big box is delivered to the Studio, they unbox is with everybody watching and it's god's gaudi little diary box... yay... cue the "ZAPP".
Who would be the two to avert their faces? Maybe Jordan and Peter as the ones usually not that deep in the stuff? :D
And a year later they could revisit for the office party and get out the wrong grail. LOL you choose poorly, Corridorites!
I would love to see that.
yes.
Thats actually a reaealllyyy good idea
That could be fun!
"Let us know in the comments below if you want us to try to practically redo the trench run."
Do it. >:(
Dew eet
Do it!!
Do it!
Do it!
Do or do not, there is no try.
The challenge with CGI artists is that they tend to OVERDO things. I see some of that here, but I also see some quality enhancements and interesting angles that are more realistic than sensational, which is a good thing in this case.
what i find funny is how these VFX artists are much more scientist then real artists... afterall they are not recreating anything they are not original in their works either... all they do all day is to scientifically tell you why your shots should look like this and that. thats not an artist to me, thats a scientist... back in the days they didn't care about physics, they didn't care about the lighting and the small little shadow and reflections... all they cared about was the dream of going into another galaxy. after all... 12 parsec is nothing... its literally a really really really slow measurement of distance, not speed. its clear that george lucas didn't care about the science behind things... he did the dream though and thats what i want from movies.... yeah sure your shot loks great and all... but so was the old one and it deliverred the dream.... what has your shot done ? delivered an old dream with much better lighting... also... if you wanted to be more realistic... there is no sounds in space... so basically, remove all sounds from any shots from outer space. the only sounds that should be is in the cockpits !!! that would be much more realistic now would it.
haha r2 flying go brrrrrrrrr
That was very apparent with the iconic shot of the back of R2D2 in the trench, in the in the remastered version it's bouncing around so much and out a frame so often that that iconic shot is lost. It's too busy, It's got too many elements moving and no chance to fine its poetry.
@@dndbasement2370 CG isn't art. It's craftsmanship. Don't get me wrong. There is something very admirable bring a good craftsman. However there's a difference between painting the Mona Lisa with your own hands or rendering it on a computer. Everyone would agree that there is a distinction to be made.
@@EbonyPope are you saying that everyone who creates stuff with 3D programs aren't artists ? or more precisely sculptors ? the thing is... ART takes many forms and definitely is something of a term that is very loose in its description. but i have to say that craftsmanship is art. crafting is definitely an art by itself. otherwise we wouldn't have paintings, we wouldn'T have musics, we wouldn't have those dwarven forge stuff... it doesn't matter if you make them digitally or if manually by hands.
i see it more like this...
craftmanship is the way you do it, Art is the end product. thats how i see it. but again the word art is very very loose to what it means so its hard to differentiate what it is.
The practical models and special effects look more realistic and believable! CG just makes it look like a video game, to be honest.
But it looks epic too
To be fair the have more advanced technology then back then
yep! exactly.
Agreed. CGI "artists" are artists and frequently try to make things too artsy instead of trying to MODEL realism. Not that original Star Wars or 80s movie production were absolutely perfect, but I think CGI is abused as far as making flashy ***** appear on the screen for the sake of flashy ****.
@pyropulse These guys remaking a vintage game like Tie Fighter would be awesome. But remaking movie scenes? Sorry but nothing beats the original models.
Of course, there’s something to be said for the actual creation of the scene itself, because not only were they working with inferior tech, but they also had to actually come up with the ideas that shaped the scene.
well yeah, i think this video is a showcase of how much technology has improved that a small team could make in one day what may have taken many for a studio team decades ago, whereas with new technology, it’s possible to make a much better version in a short timeframe
Good point. Copy/recreate & improve is way easier than not even knowing if it’ll be cool or even work…
Not to mention the tech didn't exist in 77 ILM invented it. As they did with cgi. So these millennials owe a heap of respect while they pat themselves on the back for this video game looking edit. Granted it was a day but better nah I dont think so. But I do agree interactive lighting would be a benefit to the scene. These kids are bragging about technology George lucas and ILM gave them. And before some nerd says this software wasn't made by Lucasfilm. Maybe not but they invented cgi. Heck Pixar's origins are at ILM
@@hansolo374 We'd probably all agree with you. But I don't think they were bragging about the modern software; I think they were showing how much technology has improved since 1977.
@@RAndrewNeal They were bragging. It's very clear in the way they express it.
Disney: thanks for the ad revenue nerds
Bruh 😂😂😂
🤣🤣🤣 lmao
Also Disney: We getz the revenue then we sue
I was here before Disney got them
Damn, Disney is run by a bunch of assholes smh 😔
To be honest, I think that the CGI version is still very impressive, considering it was made in a day, while the other scene 40 years ago was probably made over weeks, months, possibly years. I'm sure if they had more time, everything would feel more refined.
It wasn't made in a day, they did Zero modeling, stole them off the internet...
@@craigbloxham8344 I respect your view on things, though, I do believe they had modelled it. I may be completely wrong, though, and it potentially could be up for debate!
@Bloodbath-I- No, they specifically said they downloaded the models from the internet. The only thing they did was copy and pasted sections of the trench together, downloaded the ship models, mapped materials to them, and set up the animation, adding some lasers.
You also need to take in the fact the the original was done form scratch! Multiple retakes, actual filming over and over again, several artists from different backgrounds managing several aspects of a single shot, let alone the whole sequence! This was just piggy backing the final result!
TBH no, not in one day nor in "possibly" years.
And is neither up for debate, there exist facts.
Model work will always be the best.
Love the "We Remade..." series
So.... are you intentionally trolling Star Wars nerds by showing that 3d asset of the T-70 X-wing instead of the T-65's involved in the Battle of Yavin :)
I doubt they noticed the difference.
well to me it looked off so I had to check the rendered footage and the model :)
Also Hey Scott. Again a ranom vid I watch and find you.
MADE ME ANGEREY
I would love it if they were
It's crazy the amount these guys can do in a single day. Really shows you how dedicated they are and how much they love doing it.
Or it shows how far the tools have come to make it easily done in a day along with the fact they didn't actual create any of the models just downloaded someone else's work (that alone saved many days of work, even today). In a decade or two from now the next gen of FX artists will use their more advance tools and it will be done in seconds. It will go something like this "Co-pilot, replicate Star Wars trench scene from the point Luke enters the trench until 30 seconds after he releases second torpedo. Modify Luke model to be a giant rabbit smoking a lit cigar and speaking with a French accent, blah, blah, blah... (more instructions), initiate rendering of scene!". 15 seconds later, done. "Wow! are we good or are we good!"
If there was that much laser fire during the whole trench run it would be unbelievable that Luke didn’t get blown to pieces
well yes It should be practically impossible to do what Luke did, Alas the designers never foresaw a single ship being piloted by someone who can react to laser bolts before they even actually fire. (p.s ignoring that disney fan fiction nonsense)
He used the force
Luke SkyyWalllkrrr
had The Force .
økAy thEn .
When vader's tie fighter appears, the trench guns stop. That's covered in the movie. Remember, "The guns. They've stopped". But yeah, this part seemed more realistic. There were so many turrets on either side, I can't see why there wouldn't be that much fire. Frankly though, I could never figure out why they flew along the entire trench. It's an open-top trench. Just fly in right at the end and fire the torpedo. Why are you flying along a narrow space for a full minute or so? Swoop in, fire, gtfo. Repeat as necessary
@@danreyn Unless the zone with the weak spot was heavily covered by turrets above the trench, or had some sort of magnetic shield above the trench. Reasons can be found.
I love when Corridor shows off their abilities. We forget sometimes that they are an established studio and there's a lot of talented people who work there.
For real, I’ve been seeing their Black Rifle Coffee commercial during preseason football games.
They're great at cgi, that's where the compliment ends.
Who forgets that? Lol
Yeah. And their friends are literally people who work in Hollywood lol
Ye
15:43 They did such a good job - even the editor was confused.
It's super satisfying when i pick up on something, scroll down and someone has already commented it
i was literally about to say that
So was I 😅
@@SpaghettioH Right?! As soon as I noticed I just _had_ to search the comments for "15:" assuming that someone would mention the timestamp in the comments. Was not disappointed!
Nothing compares to hands on real film work.
I remember back in 77 going to the theater to see Star Wars for the first time, and that trench dive was exhilarating and a disorienting in a very cool way.
Tbh, seeing the modern "old school" way of doing it actually made me realize that there's actually a kind of aesthetic to how the visuals aren't "right". The way light isn't cast by the lasers and the lighting doesn't quite match up between the X-Wing and the Trench., there's something actually pleasing about it. It didn't look cheap, it kind of just looked "Star Wars." I actually in a way preferred that look.
It looks old. Star Wars is hardly the only show to use that kind of effects. Some shows it looks better, some shows worse. But it's like claymation or animatronics. They have a feel to them you tend to recognize. Sometimes nostalgia is better than being good. There's also a difference in pacing in old movies. Sometimes deliberate, sometimes driven by the lack of technology.
@@GeekOfAllness Star Wars were movies, not shows.
@@notsure1969 Holy pedantic response. You, I and everybody else know what he meant.
Nostalgia plays a big part in making the older aesthetic look good.
thats what i mean, ik it sounds weird but i prefer the lightsaber in the prequels where the lightsaber doesnt cast light rather than the lightsaber effects from the sequels
It was super impressive but did feel a bit like a computer game cut scene. Something about the original felt more real (probably because they were real models). It didn't blend with the other footage very well, but I don't think that was the point of the exercise. Crazy what can be achieved in a short amount of time though.
I think that‘s mostly because of the 1 day limit. You can spend a week on an X-Wing alone.
ikr. The sense of scale is completely lost in the remake. Also, the surface of the trench looks very shiny, which reduces the sense of realism even more.
I think it's the speed the trench is moving. It's way too fast. They're talking about the reflections and the shadows, but you can't see any of it. It's a bit TOO flashy. The trench itself needs to be a background so the ships are the focus.
Lasers look too fat and flashy. Feels like too much going on. Less is more. Overall, let me explain it in food terms.... After seeing this, it feels like I just ate 5 snickers one after the other instead of a nice balanced meal.
My professional impression: a little too much motion blur, too much camera shake occasionally, too shiny shaders, too flashy compositing, 3D models have not enough details.
All the things that are indeed associated with video games.
Also IMHO they should have reproduced the original shots and their camera movements and illumination of the scenes more accurately and instead of making it look more like modern film-making, they should have introduced some film-grain and making it look more like the 70s. If they had done so, their work would blend much better with the original footage.
The new edit of the shot makes it look so much more intense and terrifying. Like flying a starfighter down a narrow trench while getting shot at from every direction wouldn't be the most insane thing anyone's ever done. 👏👏
R2's dome is waaaay too shiny and clean for having been in a space battle with laser fire bursting everywhere and doesn't jive with R2's look of being a bit worn - even in the Clone Wars cartoons he is a little grimy, because he gets into battles with those he serves/protects - Anakin and Luke. Remove the shiny, the lens blur which makes him look separate from the scene and any JJ Abrams lens flare nonsense.
If it’s viable re-doing scenes in movies and shows would make an amazing series for this channel. I think it would grab a lot of views and showcase the corridor crew’s amazing talents at the same time. As a viewer seeing iconic scenes remastered is impressive, entertaining and satisfying. I think it has potential to be as big a hit as VFX artist reacts was.
And it has potential to be re-redone years down the line as technology improves
Agreed. I'd be waiting for episodes just like I do vfx artist react episodes. They need to make it happen. Maybe if they get enough suggestions.
Only thing is, they have a lot of projects on their plate and it would take a lot of effort and commitment. I would love to see it too though!
haha isn't.. that what this is? We do it pretty regularly, but these videos are more of a time sink than react, so an every day series would not be possible atm.
@@CorridorCrew maybe weekly at most? You guys do absolute amazing work, keep it up!
I’d adore to see the pod racing redone, personally. It’s always something that’s in the back of my head whenever I think of Star Wars. It’s just really notable. I mean, either that or the rancor scene in Jabba’s palace.
Or something completely out of left field: Maybe you guys could try to remaster Halo CE’s flood intro? That one when all the infection forms break the doors down and are rushing Master Chief. Give the players/viewers some old school Xbox horror with a flashy new coat of kickass CGI.
Bro that’d be sick
I totally agree about the interactive lighting. You dont really think about when you watch the original, but when pointed out in the 'new' shot, the whole scene looks immersive, and the models really look as they were a part of the scene.
At 1:25 you get one of my favourite Star Wars cuts, where it goes from a flat, two-dimensional image to filmed 3D models and VFX, I’m not sure why I always enjoyed seeing that little flash hide something so huge to my pudding person brain.
That really is a masterful one - I never noticed it in all my years of watching. The initial flash before it that *doesn't* change the background sets our expectations, and then the absolute genius of the model shop covers the switch in a split second. Sometimes the smallest touches are the cleverest!
Niko: Should we just remaster the entire trench now?
Everyone watching: Dew it
I’d love to see The Last Starfighter revisited. It’s never been remastered. They opted in for cgi instead of models and it hasn’t aged well. It’d be crazy to see what you guys do with it!
Yes, I really want a fully remastered The Last Starfighter with modern FX.
@@tomwilson2112 Didn't even read the comments before posting this same thing. Agree 3000
I was just thinking about that movie the other day. They went 'all in' on those sweet sweet 3D effects, but it hasn't aged well! That's trouble with a capital T and that rhymes with P and that stands for Pool! Right here in River City!
Awww heck yes.
True. It would be epic to see that redone with modern technology.
I'd love to see them remake that movie.
This was my fave CC episode; I feel like in addition to entertaining, it educates as well.
I love that you showed Vader and the fighters in the shot.
It's always satisfying when you see original productions from the 70's still look better than modern day effects.
No disrespect to the Corridor Crew who did an amazing job but it's truly a testament to the original artists.
Because shooting physical objects versus doing everything CGI almost always looked better.
I give credit to these guys just because they are constantly referencing how borderline impossible it was for the guys back in the day... "they couldn't just watch it in real time", "they could just copy and paste", etc. It is amazing that the effects came out as good as they did in 1977. Lucas truly did capture lightning in a bottle... not only with the concept and story, but with the crew he put together.
All disrespect to them lol!!! They challenged the OG!
The problem with the shot (which does look great, of course) is that there's too much noise. Too many lasers, too many lighting effects. The eyes wander about the screen, unsure what to look at and you lose focus. There's just too much stuff in the frame at once. Add to this the motion blur going on and the grain effects, they create the uncanny valley effect and make your mind realize it's obvious CG, which breaks the suspension of disbelief. That's why it's not as effective as the original, it's spectacular but devoid of actual suspense.
That's not to say you couldn't recreate the original shots using CG. You could do that while making some subtle imrpovements to the lighting and so forth and it would probably be more pleasant on the eyes, but that's deliberately NOT what these guys were going for. They wanted to their own thing, and I respect that.
I still think the original looks better. The brain knows when it is looking at a real object.
Me personally, I love how more claustrophobic the new footage looks compared to the original. Maybe it’s because everything is interacting more but it definitely makes the sequence feel more dangerous and that only skilled pilots could safely fly through the trench
They did a great job without doing too much. There was another video where Wren (I think) said something to the affect of, “VFX should help support the story and not be the focal point.” They did just that with this project.
i cringed so hard when that random ass dude asked who are you???? bruh chilll
@@nakachinjah7240 I thought it was a joke
I think that's because of the interactive lighting. Without it, you don't really have any frame of reference to understand how big the fighters are compared to the anything around them. So even though the shots have very similar blocking, the added details help to sell the perspective so much more
I not that difficult. I knew someone who could bulleye a womprat at that distance.
This shows just how hard it was to make and how much work went into movies like this.
One of the best things about the new version is all of the fire that's being directed across the trench at other targets, and the "dogfights" that are taking place above the death star's surface. That's a great addition.
really appreciated Fenner's quick rundown, made me realize a lot of the little tricks that are becoming more and more commonplace in modern cgi-augmented cinematography, like the lens dirt and the vignette to direct the viewer's focus. still something that as a complete layman I wouldn't call photorealistic (as he intimated, in large part owed to the time constraints), but utterly fascinating to learn and think about nonetheless. hope he was able to stick around for some 'reacts' vids and stuff. or can come back for some :)
Thanks for repeating what he said in the video, that's helpful.
@@holliswilliams8426 Thanks for being an asshole, I was worried I wouldn't encounter any today.
The vignettes and power windows are typically more of a color grading trick but in a pinch can punch up VFX shots instantly
What the hell is a rundown?
@@holliswilliams8426 I really appreciated how his comment repeated the content of the video.
It’s a very CG-ish rendering of a more realistic realization of the scenes and with much more detail but is still somehow much less believable and immersive than the original. Weird but true.
Chalk it up to hyper sensitivity to CG from years of exposure to it maybe?
Yes this!☝
Yup
They did it in a day…
@@Jealod24 they could make it in a year, and it would still be obvious cgi. The human brain can detect all of the flaws, and computers still can't simulate real-world physics good enough to fool it.
@@DungeonMiser If they spent the time to make the textures and lighting look realistic, 99% of people wouldn’t be able to tell the difference. (Despite the fact that it’s obviously science fiction)
I love how much detail and time you put into the grean lasers. The light the emit, the size they are but my most favorite is the individual particles you add to the lazers making each shot from the turret beautiful.
15:42 love the R2 unit moving. For a split second the purist in me hated it, but then I though that they’re their for a reason, and it’s probably going to be scanning. And that’s what it appears to be doing. Also brings it to life, but you could have chosen not to have it constantly move. But if it’s scanning, which is the most likely & useful thing it’d be doing, it’s going to be constantly moving like that.
In the movie the units had jobs they did, but played more of a back up and function based role. This little detail really makes them constantly useful. If he hasn’t already, George Lucas should implement the same if he ever tinkers with Star Wars again. (Someone is going to tell me he has aren’t they).
Pros: the scene looks and feels way more intense this way. Like, “how did anyone survive this chaotic nightmare” kind of intense.
Cons: as with a lot of modern VFX, you start losing the clarity of the original scene where I always know who’s who and what’s where.
Yeah, I agree with this. I definitely felt like there was a lot of lost readibility. It's probably something that could have been cleaned up with stronger lighting. I just don't think there was enough contrast between the ships and the death star.
Exactly. They started with a pretty low detail model of the trench and the x wings, and then I think there were some issues with scale. If they made the scale of the scene bigger in the 3d software the bounce lighting wouldn't have been as intense and there would be more contrast in the render to start with, which means they wouldn't need to color grade it as much in post. From my experience with trying to fix low contrast renders, it's really hard to get a good result
This exactly
Exactly. This is the problem with modern CG, its always more about what they can do, rather than what they should do, for the sake of the scene.
Post process chromatic aberration always makes things look like crap. And lens dirt is like "hey look I'm a cg shot"
My mind was blown by Fenner adding effects to make the footage look imperfect, like the grime/texture on the camera.
I concur, his touches made the texture more real feeling. Before he touched it up it looked like an intro to a video game
He added all the effects that gamers hate lol
Reminds me of the making of Wall-E, where the camera experts brought in to make the shots feel more real were confused that the CGI team was trying to add all the stuff they had been trying for decades to get rid of.
@@alexanderjones3830 the gamecube game looked pretty close to the movie but with the added lighting etc ruclips.net/video/6Xyge10USMU/видео.html
@@alexanderjones3830 ye, but gaming and movies are completely different things
I was there back in 1977, watching this movie for the very first time, in a big theater, on a HUUUGE widescreen. When the film came to this scene where we, as Luke, are plunging down into that abyss, only to be wrenched sideways, to pull up and hurtle down that trench, in that moment, the ENTIRE audience all shifted to the right, as if we were all on an amusement park ride. The immersion, the sensation of movement and the loss of balance, in that moment, was palpable. We all shifted and we all screamed with delight. Watching this movie on a big flat screen, or even on a home theater projection screen, it's never the same. I think it's a sensation that today's audience will never quite experience, unless this film were re-released back into theaters again.
Just how special effects are done, old-school or new school, is awesome.
This might be a hot take, but I actually like the old-school Star Wars blaster "lighting" and the fact that it didn't light up the surrounding environment. It made them feel less like light and more like a projectile, at least to me. But that's just me.
It’s great to see humans have come far in something, even if it’s faking going through space
Flat earthers are surely going to love this comment 😂😂😂.
Just to be clear, i'm not calling you one.
@@Al.j.Vasquez As a flat-earther, I feel I should point out that we do actually believe the world is round...
It's just also flat. Like a pizza! 🍕
(jk I'm not really a flat earther! 😜)
Many things have improved in the last 45 years. Fuel efficiency, vehicle safety (and life preserving technology on board of vehicles), communication speed and ease, computing power and what the excess is used for, Information available about Earth and other Solar planets, medical and pharmaceutical technology and operation methods and completely new materials and production methods a 1976 person could only have dreamed of.
We just are too used to it BEING that way, that we rarely notice if we do not sit down and actively try to compare the two eras.
Fun fact: that shot that goes from flying over the surface of the death star to diving into it is actually a matte painting that transitions to a model shot (the cut is disguised by a laser flash). Also, a couple of the shots shown when they're talking about the original models are from the special editions and are themselves CGI. (None of that is to take away from the project here, which is very cool and looks great!)
Ok nerd
@@VLE-Grimace Do you got nothing better to do than making fun of people’s interests? Get a life
Got any more fun facts? Doesn’t have to be about this scene.
huh. no shit. i've been an ultra star wars VFX nerd since the first movie came out, i've seen it hundreds of times, i've studied every bit of it, and i never caught that transition. good shit.
Nice
I like the challenge. The whole trench scene has a special 'feel' in the original movie. It is specious and you can actually feel the speed. That special feel is not about reflectiions of the laser guns. I think it is this feel of going with a tremendous speed through something small, without the planes actually moving much. (To much movement accidents happen) this slow movement versus planes that crash (where youc an actually experience how fast they go. Is what makes this 'feel' I think that should be the focus when taking on this challenge.
Understandable, but I wish you could show the whole thing. Amazing what is possible today. Well done!
When the x-wing dips into the trench it doesn't do so in a straight & symmetrical manner. It yaws into the trench in a way that mimics a vehicle in flight...that and the model detail on the x-wing was so "lego-ish" that it was hard to get past. Still, it's amazing how much of the original hard work can be "mimicked" with such little investment in time.
when you are at your workstation and are seriously trying to generate sympaty in the listener by laughing at the original instead of focusing on what you should look at to learn from a masterpiece well that's the result. The so called " professional animator" of todays are just like that , the results in the low quality in 3D films is more clear to me now :)
@1998SIMOMEGA Yes baby but that fix requires a couple of seconds adjusting the subject and the camera handlers on the spline. What gives more gain than an action that requires second and provides full fidelity when you,as you said , have Just few hours. That s exactly the point Bro!
Yeah the x wing looks like it's facing the bottom of the trench and is about to crash into it
@@_Areknames_ tf
Yeah...seriously. If you tried to perform that maneuver in the real world (dive straight down into a trench and make a 95-degree turn to exactly the right orientation at interplanetary speeds...) you're a dark spot on the wall or floor. A computer could do it, but even if the spaceframe could withstand it, the human body sure as heck couldn't. It'd be like getting hit by a truck to have that kind of direction change at that speed. I doubt any human could survive it at even 300KPH.
Another Star Wars themed one day challange: The Destruction of Alderan. The Super Weapon charging sequence, to the planet explosion.
Could be a posible remaster project too.
Extend the explosion showing the planet crack before it explodes, then skip to Leia crying.
Up you go sir
Yes! That's a scene begging to be remastered!
Yes, yes and yes.
"You can't just shoot a hole into the surface of Alderan!".
All the big explosions in the OT happen way too fast. Alderan, the two death stars - they pop like balloons, but Alderan is (I assume) an earth sized planet. Even a super powerful explosion equal to quintillions of Gigatons of TNT does not "pop" from nothing to tens of thousands of miles across in zero fathomable time. Even the death star explosions are way too large to simply go from a perfect space station to a ball of flame in less than a frame of film. Movies still make this type of mistake - in Avengers: Infinity War, Thanos pulls the moon down on them - well if that moon is even half the distance from the planet that our moon is and those pieces of it were travelling a MILLION miles an hour (ridiculous), it would still take almost 8 minutes for the pieces to reach our characters. Suspension of disbelief is fine and I'm okay with this, but my brain can't help but notice the obvious suspension of the physical laws of the universe.
You guys did an absolutely amazing job! I love all the added touches you guys pulled off to make it one cohesive image. I have to say though, something about how ILM pulled this off in the 70's just feels more real. I know it shouldn't and maybe it's just nostalgia talking, but there's a reason that the original Star Wars was such a pioneer in special effects for all of the film making industry. Keep up the good work yall!
Beautiful work chaps, you did exactly what your video intended, provided us with a look at how you would do it now using CG given the tools you have available, and yes it’s slicker and different to what they had to work with half a century ago, I enjoyed this a lot many thanks from an Old Star Wars kid! 😎
I would love to see another pass on this scene done over one or more weeks, with improved soft-body physics and texturing/normal maps on the x-wings. Basically another version of this with extra time and maximum realism to compare to your one-day scene. Plus I’d love to see how you approach a realistic x-wing destruction in the vacuum of space where fire and smoke are starved and drag is negligible
I think it’s a problem that your only notes is to make the cgi look better. In reality if they could get a physical high detail model of an x wing and other things they could make it look that bit more realistic since it doesn’t really look better just more modern and all cgi instead of the charm star wars has with its practical effects
yea, I'd like to see what it actually takes them to get to "film-quality CGI"... instead of the "high-end-tv VFX" as mentioned in the video.
@@scottking8189 well however they go about improving the visual fidelity of the scene to make it more hyper realistic is good with me. The problem with practical elements is that digital cameras and lighting (they make a point that they can’t afford a crane) don’t interact with practical elements as well as they do with digital ones. Could they make it work however, then of course I’d like to see practical elements, too. They are a VFX studio, however.
Some people are never satisfied
Agreed! Any time they do these VFX challenges, I always wish they would take more time and make it even better.
I absolutely love how you guys showcase the creativity and ingenuity of the original artists while highlighting how much technology advancement has lowered the barrier of entry to allow more artists to accomplish their dreams. Another excellent episode from an excellent series.
Oh wow - it looks like in the explosion scene at the 2:09 mark, you can see the pilot being blown out of the Y-Wing. It happens so fast, but when they slow it down there he is.
Another amazing video guys!! you inspire me daily to make better content on VFX breakdowns and behind the scenes stuff.
"Whoah, how did you get Nuke to render that so well?"
Leeloo: "Multipass!"
Underrated reference
Just rewatched it a few weeks ago, solid.
CD: “We remade the Star Wars trench run in 1 day!”
Niko: so to replicate what they did, I’ll wait a day
Tf I was watching SidemenReacts and I see your comment now I click on a corridor crew video and I see u here aswell.
Sorry for the interruption, I know this has nothing to do with the video but its for you, to whoever is reading this and its urgent.
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watch star wars the clone wars. if you havent already
do you really need to comment on almost every video?
@@CobiVonSchweetz hey, what date is the rapture? I can’t wait! I packed my suitcase and have all my Hawaii shirts as well. How is the weather over there? Should I bring a jacket?
Lot of people in these comments forgetting this was made in one day versus months of work for the original. The whole point is showing that it's possible TODAY in 24 hours with TWO PEOPLE to recreate something that took a team of hundreds months of planning, building, shooting, and editing
It’s already perfect
I freaking love Niko for just how much explaining he did. Goes to show how much work was put into movies before. (And it's no different today)
Very well done and I think you guys did a great job. However, I would say that the original Star Wars effects are better and have a resolution that is sharper and more pleasing to the eye.
They just meant technically better, not a more convincing shot than the original
This is INCREDIBLE
I'd love to see you try to tackle a shot from The Thing (1981) though I doubt the practical effects could ever be topped.
I think the next level of CGI effects will be when traditional practical effects can be simulated with heat, chemistry, physics, all together. So the artists would put on VR headsets and mess with endless virtual materials like playing in a sandbox until they got the look that they want. That's what it would take to top the practical effects.
watch star wars the clone wars. if you havent already
I'm with you there. One of the things that made the prequel so bad was the lack of any practical effects.
@@Dantalisman there are more practical effects than you think in the prequels. Just a lot of cgi as well.
@@charlesiverson1769 They covered most of the practical effects with cgi
It's amazing how CGI makes things look even more fake than using actual models.
"fake things look more fake than real things" yes and water is wet.
Congratulations, captain obvious.
@@DreadnaughtyArt No, he is quite correct. Only someone who grew up on video games would think this an improvement.
@@chamilton4577 you don't need to cope I don't care.
@@DreadnaughtyArt Well those are certainly all words...
Totally do the whole scene, that would be awesome!
This is actually a perfect example of how today's movies are made. "We only have a few days to do what they did in months, so we're going to just do what we can with the time given to us." Everything in the original was perfect because that's what the producers wanted. Today the technology is so much better, and yet we are seeing rushed movies that look worse than movies 40 years their senior. Imagine if a movie set put as much effort into a movie today as their predecessors did back in the day. It would be an amazing film that we will never get to see. Also, Disney isn't Cannon, and never will be.
You’re 100% correct. Alien and the 1982 “The Thing” are some prime examples. Also yes, Disney’s Star Wars is complete trash.
@@mattharrell4 “Disney’s Star Wars is completele trash.” What about the Mandolorian, SWTCW season 7, Bad Batch, Star Wars Rebels, Rogue One a Star Wars story, Solo a Star Wars story, Star Wars Battlefront I (2015), and II (2017), and more..
@@TacticaLLR lmfao I should’ve been WAY more specific. I meant to say Episodes 7-9 are trash. All the movies/shows you listed were great; the animated shows to me are the best and truest to what Star Wars always aimed to be. SWTCW actually did the most amazing job of fleshing out episodes 1-3 by showing the slow dragging on of the war and how special the bond was between the clones and Jedi which in turn showed what tragic characters they were when they were unwittingly forced to betray the Jedi they loved. So yeah, I totally stand corrected not ALL Disney touched was ruined. Some of the shows are very good and some not so much. What kills me most is that by the end of episode 9 there’s not great revival of the Jedi, their holocrons, wisdom, and knowledge are pretty much lost and everything feels small and insignificant compared to what the Jedi were in episodes 1-3 and all the lore prior to that point.
@@mattharrell4 oh ok sorry, I agree, except I still kind of liked the force awakens just because it introduced some cool new ships, the first order, etc, and I’m ok with the last Jedi, however episode 9 was pretty much complete garbage.
@@TacticaLLR My big issue with Force Awakens is it’s basically Episode 4. The empire is back, they have a Death Star, an angsty discount Sith(he’s no Vader for sure), all our “heroes” meet, we get a new Jedi, etc. It basically says that everything our heroes accomplished in episodes 4-6 meant nothing bc nothing changed. Then they crap all over our beloved heroes. Just my opinion and I can see why others can enjoy aspects of it I just don’t.
I would love seeing actual recreations of old school practical methods, that could be such an interesting video series
This could be a netflix series with the corridor crew.
Your prayer might be answered here :
ruclips.net/video/QOcN5kr20Lo/видео.html
ruclips.net/user/piercefilm
ruclips.net/user/InCameraTV
@@melvinch
I actually thought that was gonna be a rickroll
This made me appreciate how awesome the original scene was for 1977. It still holds up *so* well.
The comparison footage they're showing isn't the original 1977 footage.
@@musguelha14 They showed the original 1977 footage in several parts of the video aswell
@@Spoon80085 he wants to say it's the 1997 Episode IV Special Edition footage that swapped a lot of the original 1977 ILM model shots with inferior 90's CGI shots
This is basically how it looked to me as a kid.
I would 100% watch a remaster from you guys.
+1 on whole trench run.
Also, anyone else notice that the redone version’s flight movement, while realistic, felt too real and not Star Wars-y? Maybe years of watching the movies has conditioned us to think it’s normal for the X wing to move like it did when it was janked together on film?
That's the point they missed totally;
George Lucas kept telling John Dykstra he wanted the trench to be a total blur, and Dykstra told him it wouldn't look real. Lucas said he didn't want real. You don't hear spaceship engines, or explosions in real space either. Lucas wanted fantasy, not realism. That is why their remake does not work!
@@bobrew461 The irony is the blur of that trench completely sells the shot.
Not just the blur of the background, but the contrast against the clear and focused fighters in the foreground. I gives a sense of speed and the smoothness of space. And it is "realistic" in it's own way. So much of the trench run (and all the other fighter movements) is really ridiculously slow if you stadiometrically range things and try to calculate speed. edit - also, didn't like the shaky cam.
@@markthomas5683 Yeah, the CGI trench is also too compact, the textures that look good in stills, also run together and ends up making the trench "messy" and looking more like a computer graphic. *ALSO* I feel that the tench repeats itself too soon, so it also feel... fake... the way the original DOES NOT.
The original trench also has grey and yellow parts, while the CGI is mono-color... and that "texture" is is still bad.
The camera /model rotation from top to rear = looks strange, not as organic as the original, it's always an odd shot anyway. But the CGI BENDS the trench artificially and messes up the shot.
The Fighter movement needs to be toned down a bit... the movement is good otherwise. The reflecting canopies look great! The reflecting of the green blasts looks great too! Exploding Y-Wing looks great.
The darkness of the 3 X-wings is too dark, its hard to see them. (Too real problem). The greyness, fuzziness makes it look like a TV show... keep things CRISP, colors vibrant and DON'T shake the camera. The sense of SPEED was done on the original was jittering the camera!!
The X-wings are the same Red 3 model. Red 1~6 have different markings, Some have yellow in them and in different areas. I know they had a day, but they bothered to color the Astromechs. But it's less work to change a few red parts "white" and add a bit of yellow here and there. Red 5 = Luke. Has broken red stripe in two places.
Red 2 = Wedge. Solid red stripe, yellow nose. Red 3 = Biggs, red stripe, a bit of yellow past the nose. Otherwise very basic. The 3D models didn't have much "weight" to them.
The shot behind R2D2 looked like a toy. Out of focus did not help. Look at Rogue one when an X-Wing comes out of Hyperspace with the fleet... that's how its done.
Right, I'm not a film expert. But the people who make movies make adjustments to the 3D models to make them "work" visually.
Its not that its too real, its badly directed.
Why are the random zooms in, focuses, from like arbitrary magical place in space. If its not the perspective of the pilot then whose is it?
Also the render looks ... bad. The materials on the 3d models are too simple, they dont look like metal or paint, they are gray non destinct blocks with no color.
Also the render is too noisy by far, even with all the post effect gimmick to me it looks like big smear, there is just too much low sample reflections going on everywhere.
You made a diarrhea of christmas lights with that brightness and glow on every light source. The part of the appeal in original scene is how clean and readable it is. With all the shadows, glow and stuff, viewers can't appreciete the animation and model craftsmanship
Yeah, the people praising this are crazy, it looks like a dark and murky video game.
"grrr new thing bad". The old is clean and readable because they had extremely limited technology. If episode 4 was made today with the same people it would look 100% similar to the Corridor version.
Bravo 👏. Your work is much appreciated.
this looks so good and so much more violent! the way these heavy turbo laser burts fly past is how it most likely would have been if the guncrews on the death star would have tried to defend it against an attack like that
"ONE DAY TO DO THIS!"
LATER....
"You guys whipped this up in a week!"
"We IMPROVED the trench run in 1 DAY!" = "We made a modern janky version in a week"
@@esotericVideos Except it isn't improved at all.
The main thing I like from the original VFX shots is that they have room to breathe. Camera moves are graceful and there’s lots of room around the ships to take it all in. Digital stuff seems to allow for more chaos and you end up with camera getting really close and ships being half on/off the screen and, while more exciting, is harder to take in
Exactly. The "new" shots are more flashy and have more effects, but at the same time you can tell that they are fanmade and not from a movie.
A little bit funny to see these guys falling a bit into the "mid-2000s action movie" trap of more/faster = better
@@Papersheepp Yeah and don't get me wrong, they look sexy as hell! Just an observation about this and all VFX in general
I honestly love the chaotic "you're in the middle of a war" aesthetic they're going for but the way the original scene is shot doesn't allow for that. The cinematography of the original is clearly done serve the "gracefulness" of the scene, because that's just what they could do with the technology of the time.
I feel like for their style to work with the scene, they have to completely redo the cinematography.
@m yeh
@@Papersheepp yeah like shark boy and lava girl or spy kids 3D it has the corny vfx trope
"Better" is subjective. Nothing beats the awesomeness of the original movie.
The practical effects still look better 40 years later.
Lol 69 likes
The cgi looks better
Yeah, the CG is well done but the real models is so much nicer
@@Hhhhhh-sz9ud what if we had real models and 3d scanned them, we would have the real models and the better lighting
@@Sprite897 you don’t need to 3D scan them for better lighting, you can do that in post over footage of real models
Call me old fashioned but I’m preferring the original. Impressive that it was done in such a short time, though.
Same, perfect example Aliens, CGI can not compete with those special effects.
I agree with you 100%. The new footage looks overdone, with all the effects and camera vibrating
Agree 100%… The original trench run is better and more realistic because lasers do not cast light to the sides unless they hit something and the light scatters. The vibrating doesn’t make sense either. It’s like a lot of modern Hollywood where things are done just because, while actually making things less real world and more video game.
The jittering is HORRIBLE!!!!!!!!!!!!!
I agree. The CGI (as cool as it is) is too busy and flashy
Excellent, so much fun watching this... Result
Thank you for this video.
I'd love to see you guys do a couple of shots from "The Last Starfighter". Arguably the grand daddy of real world CGI. The landing scene at the end, the death blossom scene would be killer too.
More than Tron really.
great film & yeah, those guys rly did work their collective arses off way back then to make that film!
YESSSS!!! Great idea dude 👍
Yes yes yes I just watched that movie. Please do the death blossom scene.
@@djmips what do you mean more than tron? As in " The Last Starfighter is the granddaddy of real world computer graphics?" in that case yes it really is. Don't get me wrong though Tron is Tron but the graphics were meant to look like a computer world whereas The Last Starfighter was meant to look like the real world.
A goof failed trench run would be hilarious, everyone as different pilots, funny call signs, everyone gets an attempt at their own willhelm scream as they die... the last guy gets to the vent... and the emperor stuffed it full of ewoks to block the blast
THIS IS A GREAT IDEA
love this
OMG, that is just so good! I love it!
What’s crazy is it doesn’t look miles better to where it makes the old one look obsolete. The old one still holds up pretty good actually
I only have an issue with the "plasma, heat wave" look to the laser bolts. Sure they have to be something other than just plain lasers for them to do what they do but I feel you guys neglect the fact that they are moving very fast. Just as with normal bullets, which you would not see in detail and be able to see them spinning. I feel you shouldn't be seeing the crackly, energy like effects of the blaster bolts, because they're moving so fast. Not to mention motion blur. I think they SHOULD look more like they do in the 1997 remake. I'm not saying they shouldn't have any of the extra effects, just take into consideration that despite what you said about making them an object in the scene...they aren't physical objects in the SW universe. They aren't bullets that glow.
I think the idea behind those lasguns by Lucas was, that they do - in fact - hit the same moment you would hit the trigger, like a laser would. The red or green glow is just some particles following the invisible, original laser trace after to shot has passed. Like a soundwave following a fighterjet. There are no "plasmabolts" being shot in STAR WARS.
The glow is fine, because the laser release some light obviously, but I also don't like how the laser looks, it should have thinner and sharper look, they ruined the look of the laser for sure, doesn't feel like the original SW one.
The inspiration for Star Wars lasers was 100% from tracers in WW2 aerial combat footage. In fact, for the Millenium Falcon turret gunning scene in A New Hope, they straight up copied footage from bomber turrets shooting at German fighters. If you're in a plane trying to shoot down another plane, it's really hard to tell how close you are to hitting your target unless you're using tracers. The engagement distance for WW2 fighters is pretty long by your everyday ground-based standards because they move so fast and cover so much distance, and they might be taking potshots at each other from a kilometer or more away. That gives you plenty of time to see the bright glowing multicolored bullets traveling through the air, streaking toward your target or your own plane. Lucas and crew thought that was a neat look, and extended it to basically all the weaponry in the Star Wars universe, so I think it's probably fair to say that blaster bolts travel at approximately the same speed as IRL bullets (at least in canon, they're pretty slow if you actually count frames on a handheld blaster).
@@craddocraddoc "There are no "plasmabolts" being shot in STAR WARS."
So why is there recoil in the turrets' barrels? Why are "cases" ejected from artillery emplacements? Why do have turbo-laser hits an "impact" force to the target?
Because they are "Turbo-Lasers", which could be attributed to a lack of the English word for the original Aurabesh word,
and the technology behind it would be super-charged & accelerated plasma:
"Turbolasers operated on the same principles as other blaster weaponry, converting high-energy gas into plasma bolts, but made use of much larger power generators and multi-person crews."
h__ps://starwars.fandom.com/wiki/Turbolaser
@@MistedMind which is not the point here. There were ideas of Lucas in the 1970s. A lot of these can be seen - or at least being taught of - by the original added materials for the "original" series. I've got them on vhs, it is a two-hour-video mostly narrated by Lucas and showing the technic and visual effects of the movie and how they were created. Still, a laserpointer is not the best tool for some hollywood action shots, therefore I'm sure there are many ammo crates getting blown up or ammunition getting ejected. Still, the vision of George Lucas was, that laser "shots" are just a particle afterglow following the shot. Originally, fighters and men should explode/collapse before being "hit" by the light to simulate that, but this was just too complicated and look "weird" in the testing shots that were produced.
By adding the casting of light from the lasers, you have effectively reduced the scale of the trench. By not adding lighting to the surrounding area, it adds to the sense of scale. Implying that the walls of the trench are very far apart.
I think that's a good thing, though. It's a trench, it's supposed to feel small and cramped and hard for the bombers to maneuver, which was why they got massacred from behind by vader and the tie fighters
I think it should be narrow though. They can't maneuver when they have tie-fighters behind them so it has to be narrow
Just like Beggars Canyon back home brah!
also it's a laser right, so the light that's "casted" is the laser itself. a light doesn't cast another light right?
@@toptentechtipsthingsricegu8822 lasers in star wars don't behave like lasers in reality (travel time - specular lighting) so you can't really yea or nay the emissive component.
16:00 when the old still looks better.
so amazing
Fantastic work, fellas! As a budding film director, I get excited about the possibilities.
I'd like to see the Corridor Crew tackle the scenes from "Flight of the Navigator". Captain Disillusion did great deep dive into the making of the shots on his channel, I want to see how the team would approach the shots now that were so labor intensive back in the day.
Yeah that's a good one, they collaborate with the Captain.
That was a great video from the Captain, one of his best. He clearly loves the film. The effects were very impressive at the time.
Good pick.
@The Insufferable Tool love the idea of this but I think the flight mechanics are such an integral part of each production that it just wouldn’t feel right. I *love* Star Wars but jeez, the first time I saw the flight mechanics of Battlestar I think my heart stopped for a bit. I got the same buzz from them on every time someone picked up cyclons on the scanners that I get whenever someone ignites a lightsaber.
@The Insufferable Tool looking at this with a fresh head the next morning; of course, the whole thing with this channel is “let’s try it anyway”. It’s a good shout
Observing the ship movements I note that it is like if the ships have no weight.
Please do it all!!
Whilst I think there is a little bit too much going on with it, it is really well done. It goes to show how important shot selection and shot length are. If you get those two right then whether its practical or cgi, its going to look good.
I agree. They seem to have a tendency to make there be too much going on. But it's still cool.
The lighting of the lasers are a great addition, but the lasers themselves look a bit off with those particle effects around them.
May be down to preference but I prefer the old clean-cut dark to white to colour laser shots we got in the original.
And one thing that models still have an advantage in compared to CGI is their depth and detail, things you don't conciously pick up, but that are glaring in comparison.
You might be able to reduce this over time with higher poly models and if you take time to individualise each used model, but even today some directors prefer to work with models over CGI for specific effects, and it usually shows in their work that those shots have a more physical feel to it.
Yeah, I like the cleaner lasers, too.
The particles remind me of Kylo Ren's lightsabre.
Exactly, just like many of the models from Lord of the rings looks better then CGI hobbit
I agree that the space ship models and the trench looked better in the original one.
@@GothicLightingQueen Quality of CGI mostly comes down to budget and time nowadays. Hobbit had multiple changes and the CGI had to be rushed so the end result is what it is.
@@axelibrotherus3526 Perhaps they should have spent the time improving the background lighting and adding some more after effects to the original. Best of both worlds.
Looks amazing! Especially the cockpit perspective shot and the xwing crash.
I wonder how good the original would look if they somehow just add in dynamic light.
Fenner has a totoro tattoo on his right arm. I love it!
this stuff really makes me appreciate the ingenuity that special effects people had back in the day. Really impressive stuff they did.
"where the models look..."
*Shows mid-90's CGI shots of the trench run*
You guys are crazy if you think you can ever match the creative level of that production regardless. What you need to do is just compliment it don't compete with it is Untouchable remember that