And don't forget you can buy ferrite dust in every station. It's really really cheap. Don't be like me and spend half of your 20 first hours mining it manually.
@@BrainDamage0001 When I first tried it my game crashed and I thought they were trolling, so I didn't try it again until yesterday, to find that it actually works.
If a trader lands near you on a planet, you can use your terrain manipulator to dig a hole under them, and they sink into the hole. Then you can restore right over the top of them. The nautilon can be forced through a planet core, and slingshotted out the other side of the planet into space.
I wasn't a day 1 player, I think I started playing just after the first major update. But since then I've 100% the game on permadeath, been to and journeyed through the majority of green and red galaxies, and even I learned a few new things from this video and some of the comments :)
I got to 256 through the Anomaly. I always check the list in the teleporter of players currently in the anomaly before I head out. You can click on the player's name and then teleport to their base/system that they just came from. One day a player was in the anomaly, and they must have just come from 256. I clicked, I warped, and there I was in 256. 8-)
@@chadcaszatt3744 Originally they were accessible and then made not accessible. A couple of the galaxies were never intended to be accessed, but of course gamers being gamers, they found a way. HG has never blocked or removed them, but there is a risk factor with building bases in those galaxies.
My theory about the "phantom stars" is that the data was lost in one of the numerous updates. Planets and entire systems have been changed and updated over time, but the bases remain, along with the ability for the player to return to their base. This happened to one of my first bases. I believe it was after the "Atlas Rises" update when I looked on the galaxy map to see no star at my location...just my player marker. I've left the system and deleted the base since then, because the planet completely changed and buried my base in a mountain.
I returned to my original base after 6 months and the entire basement had been re-filled with bedrock but everything else about the world seemed the same
I started playing this game 4 years ago. Now after recent updates some of my planet system discoveries say “discovered 11 years ago” and none of the planets in the system show up as “discovered”. I am sure all of them have ended up as phantom stars for whatever reason
Here's something interesting... There's a setting to change the hyperdrive star map colours for various types of colour-vision problems. The Protanopia setting is beautiful.
And as a bonus, it has the side effect of making a cloud of multicoloured spheres appear in space below space stations (about 2 station-heights down, usually). It's hilarious and trippy to fly through. Recommended. [Edit: Only tested on PS4 & PS5, no idea if it appears on other platforms.]
Early game tip: Travel in as many systems as you can. Accept every kill creature/sentinel mission. Kill the creatures and sentinels up to the highest number of kills required. Gratz, you completed *ALL OF THEM*. Were they 200? You completed 200 kill missions. In one shot.
This was actually *extremely* eye-opening for the custom fonts and colors information _alone._ Thank you so much for sharing that. I can finally organize my boxes better. Wish they would make this a standard, easily-accessible feature, but I'll take it as it is for now.
The Phantom Star theory might be the case. It certainly would help with future-proofing. Hello Games knows that adding new content that changes content generation is a risk, so everything gets impacted... but if they design an update that creates these phantom stars, but doesn't enable them for access, then *another* update could add them in and change *only* them to have the new generation features. It may or may not be the case, but it seems more likely than them being a glitch. I cannot imagine any other purpose, at least.
1:31 the pet is a great idea I didn’t know of. I usually use the terrain manipulator to quickly make a hole to escape the sentinels in, then double back and try to escape in my ship once their guard is down.
If you go to the very edge of a galaxy, as far away from the center as you can get, there are tons of phantom stars that you can't get too. There will be interact-able stars up to a certain point, then there is a layer of stars that cannot be interacted with, move past those then you reach complete empty space.
Some really interesting arcana here! Also, the tip for boosting up to the surface from underground - I can confirm that this has been safe to use on PS4 for a very long time. I'm confident to use it even in permadeath. It's an interesting way to get into otherwise inaccessible buildings by tunneling under them then popping up to the "surface". Just make sure you have an exit strategy! Teleporting back to the Anomaly is my favourite way. There used to be a bug in bad Portal codes where you could end up in a phantom system at the centre of Euclid. It was a messed up and glitchy place though. I didn't know there were so many more, good to know.
How topical, I myself just learned about the frigate assist! I must have encountered some bug because while using maps to locate structures, pirates would scan every time I left the atmosphere to pulse to the location. I never encountered pirates in my home system, at least not with my freighter fleet around. It was really cool to see and recognize the name of my best frigate come to help me with its fighters. This game is just so cool.
Today I learned actually from a different video (I’m new to no man’s sky) that in the freighter battles you can actually shoot the freighters disarming certint components. I thought that it couldent be tourched until the battle was over and I thought the way to end it was defeating their fleet. I thought it was so cool can’t wait to put my new knowledge into practice and nab me my first freighter
Dunno how many people know this but if you build a giant ladder you will eventually end up out of the planet's atmosphere and your health bar will quickly start to go down. There used to be a glitch in which you could climb an invisible ladder instead of having to build it, but I think they fixed that in a previous update.
I built ladders (going straight up) on a moon planet till i reached the stratosphere and then built a platform to place a base beacon. I built a low orbit space station this way 🤘😎🤘 this was when the game came out years ago
adding to what D3adCl0wn mentioned: you can keybind your multitools to numbers. so you can have your mining tool on 1 and your pve gun on 2 then switch quickly
This. this one video has teached me more than I expected, considering that I'v got close to 3 years on my back, this was mindblowing. No other video did ever speak of barrel rolls, sprinting in the galaxy map, avoiding sentinels with pets, nor using custom icons. It'd be a crime not to sub.
All your frigates have rewards for you. Land on them and talk to captain at a console. Mining gives you 100 Mag Fer, Combat and trade gives you money (i think), support i don't know. It's not much but sometimes every little bit helps.
@@iknownothingwillingtolearn support ships give you fuel, usually tritium. You can also teleport to your freighter from any frigate, so I like to land on them as it's easier than docking with the freighter.
Thanks for these tips. And VR in no man’s sky is craaaazy good. I’ve literally only started playing this game yesterday and my damn mind is blown away.
I've been using color base computer since I started playing in November 2022. I also use Save beacon too, Red for Sentinel Piller. Black for monoliths and portal. Green for C ship. Blue for B class ship, etc...
Great vid, the fact that I had no idea a science frigate can just find a monolith for you or so, is cool and annoys me for the fact it couldve saved me time instead of trying to get lucky 😭😭 but these facts are useful
Not sure if it's 15x but on Playstation the minimum beam size gives much more mined material. Very slow though, useful in early game when resource starved.
Yes I can confirm minimizing the radius does give more minerals. Increasing the "bubble" will yield less minerals too of course. However I think 15 times is a bit much. Maybe you get around a solid 70% more minerals than with the standard radius.
@@TheFlamingPike It's far mroe than 70%, not as high as 15x, but definitely 10x. Just try it, instead of getting maybe 100 materials, get more than a thousand simply by reducing the mining radius bubble. The only drawback is that it takes far more time to dig out the whole deposit.
I never hear anyone mention the fact that when you are dogfighting just press and hold the S key and you will automatically track the last ship that you fired on or that fired on you. Takes away from the fighter feel, but sometimes those ships dodge so much it can make you dizzy trying to maneuver around.
I've been playing since day 1 and I've played more of NMS than any other game, or at least very close to that (not totally sure which is the top). I fully expected to know about all or at least most of these, but I wanted to watch anyways, and I knew literally none of these things. Great video!
Wow, Tip #7 at 1:21 is pretty cool - riding a pet to confuse sentinels? 😮 Had no idea! Thanks for sharing these cool tips, looking forward to trying them out in No Man's Sky! 🚀 #NoMansSkyTips
I watched the raging inferno that was No Man's Sky day 1. Now, after all this time, I'm watching a video that just casually goes over all these features with background gameplay that looks... good! This video has tempted me to finally, actually get the game when it goes on sale.
It definitely sucked me in for a couple hundred hours or so. Personally, having come to NMS from E:D I'm highly disappointed with the flying, but overall the game loops provide a satisfying experience and the constant updates keep the game from going stale. If they could somehow add a more sim-like flying experience, I think it would be at the top of my list for space games. I have some issues with the game (planets lack biome diversity and verticality, a sort of pointless base-building system, and some other smaller gripes), but if you enjoy space games, I would absolutely recommend picking it up at the next sale. It's definitely on the top of the charts in terms of bang-for-your-buck experiences.
I swear everyone sleeps on the cloaking device when it comes to sentinels, if you aggro them by accident you can just activate it to get then off you, but even if their searching time is much longer than your cloaking, it still gives you the chance yo get away from the swarm and call you ship, before I got a good enough multitool to deal with them the cloaking device was what kept me alive
I saw the title of this video and I was about to snap..seems to be i didn't know like 9 of these.still think most of them are stupid and won't use them but thank you young man.at least you deserved a like..and no gamer deserves that shit
I usually just scan the Anomaly teleporter (with multiplayer enabled) periodically for a player's base in Odyalutai so I can teleport there and drop a base. making a point to find a new system first. That's how I've made it there in several saves; no need to join anyone's session.
Learned about the color codes, that's gonna help with MT and ship hunting. If I found an A class or S I would drop a base computer down and change the icon color. I don't think your Combat frieghter's actually do any damge to sentinals, unless it's been updated recently. I'm one of those players that have access to a phantom galaxy or what I call galaxy 256. I'm currently ship hunting in that galaxy to see if I can find anything special.
I'm new to the game been playing for a couple weeks and I worked out a little tip with the salvaged freighter modules.. I haven't seen this anywhere. Don't worry about chasing them with mission and nexes missions, just play the game and visit every space station every time you change systems.. donate to the merchants guild and get exalted with them.. at this level they are free, now workout 2 systems with this guild and jump between them and pickup the module free of charge rinse and repeat.
If you know you're going to get chased, you can summon the anomaly near the planet, Once you enter, they'll go away. To escape sentinels on a planet, simply dig underground, then close the entrance. It works either way, but better if you make the tunnel beforehand. Also, dig down. They can still detect you if you're too close to the surface.
Lol as I was fiddling with my controller.. I flipped a barrel roll.. I knew it had to do with some combination I pushed. Nice 😂 I'll be rolling around a lot now
For sentinels, I have my mech kitted out with maxed guns etc, and just blow up the swarms. they do VERY little damage to the mech (make sure you are the pilot, not the AI doing it) then just blow them all up. After wave 5, you don't need a pillar as well all sentinels on that planet till you relog are dead.
I'm only in it for the base building and only been playing a week but boy I am in deep 😂 the galaxy map is probably my main frustration tbh! Colour coding the base computer is a really nice tip especially when learning how to build if you have multiple parts of bases across a planet
Since release version of nomansky if you run or sprint forward and then press hold jetpack button just after you tap melee button you will jet the direction you are looking at a greater speed and distance than you would normally with triple tap forward leap ability.
Things you could do in NMS but can't anymore: - Climb a pillar of heridium - Fly in space without being interrupted every 5 seconds by some anomaly (not THE Anomaly) or other starship communication request - Get into a system without having to engage in some sort of pirate to freighter dogfight that you don't have any interest in participating in - Climb a pillar of Heridium - Melee jetpack dash (okay, you can still kinda do that, but it has been greatly nerfed) - Just stop mining for a pico second to INSTANTLY cool down your mining beam, avoiding overheating - Climb a pillar of Heridium - Not getting eaten by a huge underwater fish while attempting to catalogue sea life on the planet you're on - Install your tech wherever instead of only in certain slots - CLIMB A PILLAR OF HERIDIUM
1400 hours in this game... still things I didn't know and haven't seen. The title color and icon trick... so cool. I was wondering how some already-discovered systems I found had different colored names. Thanks! Great vid.
The thing with the custom text colors reminds me of a glitch I found in Overwatch a few years ago with custom game titles. It became quite popular, but sadly Blizzard patched it.
I wonder if there is anyway to reach the stars at the edge of a galaxy, when you hit the edge there is like about a dozen stars thick you can't go too.
Oh Nice tips! My only problem is inside the Anomaly I can't see the class and parameters of other players' ships. This is normal? Or is there something wrong with my configuration? If I remember, I could see it before.
@@nembutsu1045 Interesting... Be intentional, I can't understand the purpose behind this "intention"! What would be the advantage for players to consider the class of their hidden ships! 🤔
Good video, but you can no longer access phantom stars or galaxies without the use of a save editor... That was patched out long ago and TBH most are super buggy and not worth potentially ruining a save over (this can happen). The only hidden galaxy worth visiting is, your #10 - Odyalutai, and this is also the only hidden *anything* that CAN be accessed by joining someone there.
theres something unsettling about the universes you can get to and the phantom galaxies idk what it is but its just reminds me of the start of a creepypasta getting to a unknown galaxy then having your game go haywire
Hah! I knew all of these! >:3 I also feel like I'm the only one who knows about being able to interact with buried stuff through the ground, so you never have to use your terrain manipulator to dig up anything ever. It changes the way you play forever but you feel so dirty doing it xD
Works about 75% of the time for Salvaged Data. Some of the boxes are buried quite deep and need digging up. It changed my early game play quite a lot when I discovered it. I regularly wipe most of my saves and start again, usually PD. Salvaged Data = good early money (like in the first 15 minutes of play).
Not starting out too strong when I already knew the first two. I discovered them both on accident once. Number 3 is really cool though. Except I always stay as far away from that tool as possible since I’ve died too much by clipping outside of the map. You did say that’s changed. I’m still nervous to try it.
I haven't been playing that long, but from what I've seen fighters will join and help you regardless of where your freighter is, they just seem to be at your side at all times. Maybe it has something to do with their stats?
Build a Outpost in the starter systems. Then Build a outpost on a system in the level 70 to 75. But you can fast travel between your outpost with no wait or 2-3 jumps. I don't know if you supposed to be able to fast travel like that. I even made a crappy ship with the minimum fuel on it. Still did it in one trip. But you do land on your planet and would have to travel again to nearby systems.
my best guess as to where the phantom stars come from is, each galaxy must have a sort of 3d grid system where the stars live in right, lets say with 0,0,0 at the center of the galaxy, since we know all stars systems are the same for all players and such, it's no surprise that the star's coordinates on this grid is used as a seed, so any coordinate is a valid seed, but in order to create the galaxy the game also uses that coordinate to determine wether or not a star with that seed spawns there, so most probably phantom stars are coordinates that didn't have a star, but are still valid seeds (theoretically all positions should be valid?)
nothing, i’d say just go for sentinel ships or just check whenever you see a ship land at like a space station, or scan for trade outposts with a ship’s quick menu, then look up a tutorial on runaway mold nanite farming or any other method/ find someone’s nanite farm and eventually upgrade your ship
Another early game tip: keep any rusted metal you find! It's a great source of ferrite dust if you happen to run low
Great tip! Honestly useful especially in the begining
Not to mention green/purple goop you can refine into nanites
And don't forget you can buy ferrite dust in every station. It's really really cheap. Don't be like me and spend half of your 20 first hours mining it manually.
@@john_squatsonwtf?😮
@@john_squatsonreally? I havnt saved any of that crap or the rusty metal . I just started 10 hrs in. pretty overwhelming right now
On PC, when you bind the 1st/3rd person utility, you can double-tap it to skip the map scan animation.
u can bind that???
@@balbalofficial8212 Yes, select then hold ctrl + any number.
@@balbalofficial8212
Haha, yeah, it took me several hundred hours of playing before I noticed that!
Holy shit it annoys me so much and I've been playing for 3 year THANK YOU
@@BrainDamage0001
When I first tried it my game crashed and I thought they were trolling, so I didn't try it again until yesterday, to find that it actually works.
If a trader lands near you on a planet, you can use your terrain manipulator to dig a hole under them, and they sink into the hole. Then you can restore right over the top of them. The nautilon can be forced through a planet core, and slingshotted out the other side of the planet into space.
Noice 🤣
That’s a cold move burying the Space Engineers alive, I don’t mind burying Sentinal Walkers and aggressive creatures though Lol
Even as a veteran NMS player, I didn't know 6/10 of these facts. Thanks for sharing!
That's the best when you still learn something new
I knew almost everything, except for the fact that you can land on your fridge gates lol
I didn't think you were going to get me on any of these but I actually learned a bunch of stuff. I'm a Day 1 player too. Great video.
I started a new mode.
So not a day. 1 starter but I did restart a new story and feels amazing
Glad to have surprised you! Thank you so much you’re really kind, thank you for watching 😎
I wasn't a day 1 player, I think I started playing just after the first major update. But since then I've 100% the game on permadeath, been to and journeyed through the majority of green and red galaxies, and even I learned a few new things from this video and some of the comments :)
I got to 256 through the Anomaly. I always check the list in the teleporter of players currently in the anomaly before I head out. You can click on the player's name and then teleport to their base/system that they just came from. One day a player was in the anomaly, and they must have just come from 256. I clicked, I warped, and there I was in 256. 8-)
So, we can only get to these "negative galaxies" by following someone who's been there. How did the first person get there?
@@chadcaszatt3744 Originally they were accessible and then made not accessible. A couple of the galaxies were never intended to be accessed, but of course gamers being gamers, they found a way. HG has never blocked or removed them, but there is a risk factor with building bases in those galaxies.
@@Graybeard_ whats the risk for building in these galaxies? just curious
@@ifwhwhisper9861 That HG will one day make them in accessible or remove them altogether.
Lucky! That’s a very small chance of running into someone who had a base there!
First time that I find a things you didnt know video with all of the things I really didn't know... I think you achieved something extraordinary
I’m honored lol! 😁
Consider joining my discord server it’s full of NMS players that share some dope discoveries and bases! discord.gg/xKYCScRm
My theory about the "phantom stars" is that the data was lost in one of the numerous updates. Planets and entire systems have been changed and updated over time, but the bases remain, along with the ability for the player to return to their base. This happened to one of my first bases. I believe it was after the "Atlas Rises" update when I looked on the galaxy map to see no star at my location...just my player marker. I've left the system and deleted the base since then, because the planet completely changed and buried my base in a mountain.
Tfw your beautiful lush paradise world literally becomes an airless forsaken wasteland after an update.
I returned to my original base after 6 months and the entire basement had been re-filled with bedrock but everything else about the world seemed the same
This video was made before Echoes and Interceptor so it's likely they were just placeholders.
@@coltrxne2154 There is hidden count of terrain manipulations stored. The changes revert over that.
I started playing this game 4 years ago. Now after recent updates some of my planet system discoveries say “discovered 11 years ago” and none of the planets in the system show up as “discovered”. I am sure all of them have ended up as phantom stars for whatever reason
Here's something interesting... There's a setting to change the hyperdrive star map colours for various types of colour-vision problems. The Protanopia setting is beautiful.
And as a bonus, it has the side effect of making a cloud of multicoloured spheres appear in space below space stations (about 2 station-heights down, usually). It's hilarious and trippy to fly through. Recommended. [Edit: Only tested on PS4 & PS5, no idea if it appears on other platforms.]
That’s great for them to have accessibility settings for those with color blindness! And fascinating bug!
Consider joining my discord server it’s full of NMS players that share some dope discoveries and bases! discord.gg/xKYCScRm
"a cloud of multicoloured spheres appear in space below space stations" - this happens on pc Steam too and thanks to your comment, I now know why !!
My physical disability isn't your new aesthetic. 💅
Just kidding, glad I saw this because I wouldn't have thought to look 😅
Early game tip:
Travel in as many systems as you can. Accept every kill creature/sentinel mission.
Kill the creatures and sentinels up to the highest number of kills required.
Gratz, you completed *ALL OF THEM*.
Were they 200?
You completed 200 kill missions.
In one shot.
Did you have to return in these 200 system to claim the reward? If so it's a bit boring to do (but it can be rewarding for sure)
@@Eldiran1 nope. Any mission dealer will do!
Hundreds of hours and a Day1.. still learned something new!
This game and community just keep on giving :)
Amen!
This was actually *extremely* eye-opening for the custom fonts and colors information _alone._ Thank you so much for sharing that. I can finally organize my boxes better. Wish they would make this a standard, easily-accessible feature, but I'll take it as it is for now.
The Phantom Star theory might be the case. It certainly would help with future-proofing. Hello Games knows that adding new content that changes content generation is a risk, so everything gets impacted... but if they design an update that creates these phantom stars, but doesn't enable them for access, then *another* update could add them in and change *only* them to have the new generation features.
It may or may not be the case, but it seems more likely than them being a glitch. I cannot imagine any other purpose, at least.
1:31 the pet is a great idea I didn’t know of. I usually use the terrain manipulator to quickly make a hole to escape the sentinels in, then double back and try to escape in my ship once their guard is down.
I feel so dumb for all the times I panicked and never thought of this... 😢😂
Does that still work for you as of the Aquarius update?
If you go to the very edge of a galaxy, as far away from the center as you can get, there are tons of phantom stars that you can't get too. There will be interact-able stars up to a certain point, then there is a layer of stars that cannot be interacted with, move past those then you reach complete empty space.
Fascinating thank you for sharing!
Thanks for the tips. The video was clean and well done, keep it up. Cheers mate.
Thank you Xavier! Thank you also for the super thanks 🤩
Some really interesting arcana here!
Also, the tip for boosting up to the surface from underground - I can confirm that this has been safe to use on PS4 for a very long time. I'm confident to use it even in permadeath.
It's an interesting way to get into otherwise inaccessible buildings by tunneling under them then popping up to the "surface". Just make sure you have an exit strategy! Teleporting back to the Anomaly is my favourite way.
There used to be a bug in bad Portal codes where you could end up in a phantom system at the centre of Euclid. It was a messed up and glitchy place though. I didn't know there were so many more, good to know.
is there some way i can change my confirm when upgrading from holding to insta?
I used to have a base in the phantom system!
Thank you for confirming that it’s safe! I thought so :)
How topical, I myself just learned about the frigate assist! I must have encountered some bug because while using maps to locate structures, pirates would scan every time I left the atmosphere to pulse to the location. I never encountered pirates in my home system, at least not with my freighter fleet around. It was really cool to see and recognize the name of my best frigate come to help me with its fighters.
This game is just so cool.
One of the only dudes labelling a video, being direct, and following thru with what the topic was in the past 10 videos i've seen.
Was surprised to see how useful this video actually is, I expected it to be one of those ones that I already know. Earned a sub!! 👍
Today I learned actually from a different video (I’m new to no man’s sky) that in the freighter battles you can actually shoot the freighters disarming certint components. I thought that it couldent be tourched until the battle was over and I thought the way to end it was defeating their fleet. I thought it was so cool can’t wait to put my new knowledge into practice and nab me my first freighter
Kudos to you. These were legitimately things I didn't know. The only one I'd even ever heard of was the negative galaxy and 256.
Dunno how many people know this but if you build a giant ladder you will eventually end up out of the planet's atmosphere and your health bar will quickly start to go down. There used to be a glitch in which you could climb an invisible ladder instead of having to build it, but I think they fixed that in a previous update.
Have you tried this glitch recently?
@@nolopada No but I think it's been fixed. 😩 I think I remember reading about the fix in an update log.
I built ladders (going straight up) on a moon planet till i reached the stratosphere and then built a platform to place a base beacon. I built a low orbit space station this way 🤘😎🤘 this was when the game came out years ago
adding to what D3adCl0wn mentioned: you can keybind your multitools to numbers. so you can have your mining tool on 1 and your pve gun on 2 then switch quickly
This. this one video has teached me more than I expected, considering that I'v got close to 3 years on my back, this was mindblowing. No other video did ever speak of barrel rolls, sprinting in the galaxy map, avoiding sentinels with pets, nor using custom icons. It'd be a crime not to sub.
Straight forward, and succinct. Love it!
Best kind of videos when its informational like this
Some cool stuff in here i didn't know about (or forget to think about, like the terraform-force-teleport thing).
Thanks for sharing!
Didn't know there were phantom star systems and negative galaxies, this game is so cool
Right?!
That’s some creepypasta material right there
(Do People still read those?)
Infra knife on your ship is a fast way of mining ferrite dust, salt, carbon, etc. Especially on a ship with high maneuverability.
I usually click on these videos expecting to learn one or two knew things. I was impressed. I didn’t know any of these things.
I love concise videos like this with no fluff, very nice work
The science frigate thing, I had no idea about that! =O
All your frigates have rewards for you. Land on them and talk to captain at a console. Mining gives you 100 Mag Fer, Combat and trade gives you money (i think), support i don't know. It's not much but sometimes every little bit helps.
@@iknownothingwillingtolearn support ships give you fuel, usually tritium. You can also teleport to your freighter from any frigate, so I like to land on them as it's easier than docking with the freighter.
I've stumbled across some of these kinds of details myself, but this was a very informative
Thanks for these tips.
And VR in no man’s sky is craaaazy good.
I’ve literally only started playing this game yesterday and my damn mind is blown away.
I've been using color base computer since I started playing in November 2022. I also use Save beacon too, Red for Sentinel Piller. Black for monoliths and portal. Green for C ship. Blue for B class ship, etc...
Good system!
Bro I thought you had over like at least 500k subs, but you only have 3.6k. You are very underrated, great vid.
Great vid, the fact that I had no idea a science frigate can just find a monolith for you or so, is cool and annoys me for the fact it couldve saved me time instead of trying to get lucky 😭😭 but these facts are useful
I've been playing since launch and I only knew about one thing on your list ..
" Mind Blown! "
Awesome Job My Friend 😊😊
Today I read on reddit that apparently you can minimize the mining tool sphere size and it gives you about 15x from resource deposits
Not sure if it's 15x but on Playstation the minimum beam size gives much more mined material. Very slow though, useful in early game when resource starved.
also dependent on your rss yield settings
Yes I can confirm minimizing the radius does give more minerals. Increasing the "bubble" will yield less minerals too of course. However I think 15 times is a bit much. Maybe you get around a solid 70% more minerals than with the standard radius.
@@TheFlamingPike It's far mroe than 70%, not as high as 15x, but definitely 10x. Just try it, instead of getting maybe 100 materials, get more than a thousand simply by reducing the mining radius bubble. The only drawback is that it takes far more time to dig out the whole deposit.
I never hear anyone mention the fact that when you are dogfighting just press and hold the S key and you will automatically track the last ship that you fired on or that fired on you. Takes away from the fighter feel, but sometimes those ships dodge so much it can make you dizzy trying to maneuver around.
I just recently found that out and wow dogfighting is actually fun now. I'm just not good enough for that in NMS
Wow, I can relate, I only previously knew about two of these - thanks.
Thank you for watching!
I've been playing since day 1 and I've played more of NMS than any other game, or at least very close to that (not totally sure which is the top). I fully expected to know about all or at least most of these, but I wanted to watch anyways, and I knew literally none of these things. Great video!
Wow, Tip #7 at 1:21 is pretty cool - riding a pet to confuse sentinels? 😮 Had no idea! Thanks for sharing these cool tips, looking forward to trying them out in No Man's Sky! 🚀 #NoMansSkyTips
I watched the raging inferno that was No Man's Sky day 1.
Now, after all this time, I'm watching a video that just casually goes over all these features with background gameplay that looks... good!
This video has tempted me to finally, actually get the game when it goes on sale.
It definitely sucked me in for a couple hundred hours or so. Personally, having come to NMS from E:D I'm highly disappointed with the flying, but overall the game loops provide a satisfying experience and the constant updates keep the game from going stale. If they could somehow add a more sim-like flying experience, I think it would be at the top of my list for space games. I have some issues with the game (planets lack biome diversity and verticality, a sort of pointless base-building system, and some other smaller gripes), but if you enjoy space games, I would absolutely recommend picking it up at the next sale. It's definitely on the top of the charts in terms of bang-for-your-buck experiences.
I swear everyone sleeps on the cloaking device when it comes to sentinels, if you aggro them by accident you can just activate it to get then off you, but even if their searching time is much longer than your cloaking, it still gives you the chance yo get away from the swarm and call you ship, before I got a good enough multitool to deal with them the cloaking device was what kept me alive
I lamented that my frigates used to shoot arbitrarily and in what could be deemed "stormtooper-esque" at best, but this...this is neat.
I saw the title of this video and I was about to snap..seems to be i didn't know like 9 of these.still think most of them are stupid and won't use them but thank you young man.at least you deserved a like..and no gamer deserves that shit
I usually just scan the Anomaly teleporter (with multiplayer enabled) periodically for a player's base in Odyalutai so I can teleport there and drop a base. making a point to find a new system first. That's how I've made it there in several saves; no need to join anyone's session.
Learned about the color codes, that's gonna help with MT and ship hunting. If I found an A class or S I would drop a base computer down and change the icon color. I don't think your Combat frieghter's actually do any damge to sentinals, unless it's been updated recently. I'm one of those players that have access to a phantom galaxy or what I call galaxy 256. I'm currently ship hunting in that galaxy to see if I can find anything special.
I never knew that last one, about Vader being Luke's father. Makes so much sense now I think about it.
I'm new to the game been playing for a couple weeks and I worked out a little tip with the salvaged freighter modules.. I haven't seen this anywhere. Don't worry about chasing them with mission and nexes missions, just play the game and visit every space station every time you change systems.. donate to the merchants guild and get exalted with them.. at this level they are free, now workout 2 systems with this guild and jump between them and pickup the module free of charge rinse and repeat.
If you know you're going to get chased, you can summon the anomaly near the planet, Once you enter, they'll go away. To escape sentinels on a planet, simply dig underground, then close the entrance. It works either way, but better if you make the tunnel beforehand. Also, dig down. They can still detect you if you're too close to the surface.
The sentinel trick works with exocraft too lol and you can clap em with the cannon without them shooing you back. It’s great
This isn’t 100% true
Just recently I’ve gotten killed twice by sentinels when in my vehicle while thinking I was safe
The pet one works though
I've been playing since 2016 and I didn't know any of these!
Also, what if the place where Artemis was trapped in was a Phantom System?
Thanks!
Thank you! 😄
I love the ships with the solar sails, they are so cool just recently got a really good b class one for only 2 mil
Me too just got mine to A class one of the best sails ships I’ve found so far
I actually didnt know any of these! Nice video!
Wow, I didn't kniw about most of these! I only knew about 1 and 2. Thanks for the video!
It's been 7 years and I have never barrel rolled...wow. Great list!
Lol as I was fiddling with my controller.. I flipped a barrel roll.. I knew it had to do with some combination I pushed. Nice 😂 I'll be rolling around a lot now
For sentinels, I have my mech kitted out with maxed guns etc, and just blow up the swarms. they do VERY little damage to the mech (make sure you are the pilot, not the AI doing it) then just blow them all up. After wave 5, you don't need a pillar as well all sentinels on that planet till you relog are dead.
AI? I thought it was useless for how slow it walks
3:22 There is a mod called *More Stars* and there are way more stars than excepted. I didn't got stuck in any of them!
I'm only in it for the base building and only been playing a week but boy I am in deep 😂 the galaxy map is probably my main frustration tbh! Colour coding the base computer is a really nice tip especially when learning how to build if you have multiple parts of bases across a planet
Shooting the ground with your ship, especially with a nicely kitted out infra knife, is very good for a bunch of different resources.
About the colors, I've been thinking about a order. I use green for portals, red for things about sentinels, blue for small settlement, etc.
Since release version of nomansky if you run or sprint forward and then press hold jetpack button just after you tap melee button you will jet the direction you are looking at a greater speed and distance than you would normally with triple tap forward leap ability.
3:00 you can also summon the anomaly if you’re getting overwhelmed and need to reset
Things you could do in NMS but can't anymore:
- Climb a pillar of heridium
- Fly in space without being interrupted every 5 seconds by some anomaly (not THE Anomaly) or other starship communication request
- Get into a system without having to engage in some sort of pirate to freighter dogfight that you don't have any interest in participating in
- Climb a pillar of Heridium
- Melee jetpack dash (okay, you can still kinda do that, but it has been greatly nerfed)
- Just stop mining for a pico second to INSTANTLY cool down your mining beam, avoiding overheating
- Climb a pillar of Heridium
- Not getting eaten by a huge underwater fish while attempting to catalogue sea life on the planet you're on
- Install your tech wherever instead of only in certain slots
- CLIMB A PILLAR OF HERIDIUM
Absolutely sick bgm dude
1400 hours in this game... still things I didn't know and haven't seen.
The title color and icon trick... so cool.
I was wondering how some already-discovered systems I found had different colored names.
Thanks! Great vid.
Wow man, that restore terrain trick will be super helpful on those planets that are basically nothing but Mt Everest back to back😂
You can use an anomaly detector to look for ancient gates, and black holes. They can randomly take you to hidden places as well.
The thing with the custom text colors reminds me of a glitch I found in Overwatch a few years ago with custom game titles. It became quite popular, but sadly Blizzard patched it.
I wonder if there is anyway to reach the stars at the edge of a galaxy, when you hit the edge there is like about a dozen stars thick you can't go too.
Bro I got combat frigates and stuff that I just use to guard on expeditions and now I'm thinking about getting 2
Get a like for going straight into the subject matter. Thank you!
One of the best nms youtubers
Oh Nice tips! My only problem is inside the Anomaly I can't see the class and parameters of other players' ships. This is normal? Or is there something wrong with my configuration? If I remember, I could see it before.
I cant see that either, just the type. I guess its intentional
@@nembutsu1045 Interesting... Be intentional, I can't understand the purpose behind this "intention"! What would be the advantage for players to consider the class of their hidden ships! 🤔
"they gonna be so puzzled at wtf they are looking at" part kills me xd
Ive played this game since v1.0 launch and The custom Color/Icons and Phantom System/Galaxies thing, I had no idea it existed. Thnx
Thank you for watching! Consider joining my discord server it’s full of NMS players that share some dope discoveries and bases! discord.gg/xKYCScRm
Good video, but you can no longer access phantom stars or galaxies without the use of a save editor... That was patched out long ago and TBH most are super buggy and not worth potentially ruining a save over (this can happen). The only hidden galaxy worth visiting is, your #10 - Odyalutai, and this is also the only hidden *anything* that CAN be accessed by joining someone there.
another banger!
Thank you bro 💪 Consider joining my discord server it’s full of NMS players that share some dope discoveries and bases! discord.gg/xKYCScRm
I don't know if it's been fixed or not, but it used to be if you called your freighter to a Phantom Star it would reset the interior.
Man I already poured 400h in the game (switch) and only noticed the combat frigate coming to help you, no idea the other existed
Thank you so much. Subscribed 😊🫡
The eight is very useful! Thanks
My heart grows sad actually at the thought of phantom stars and galaxies.
theres something unsettling about the universes you can get to and the phantom galaxies idk what it is but its just reminds me of the start of a creepypasta getting to a unknown galaxy then having your game go haywire
Hah! I knew all of these! >:3
I also feel like I'm the only one who knows about being able to interact with buried stuff through the ground, so you never have to use your terrain manipulator to dig up anything ever. It changes the way you play forever but you feel so dirty doing it xD
Works about 75% of the time for Salvaged Data. Some of the boxes are buried quite deep and need digging up. It changed my early game play quite a lot when I discovered it. I regularly wipe most of my saves and start again, usually PD. Salvaged Data = good early money (like in the first 15 minutes of play).
😂
If there are 5 things I didn’t know in this video, I will subscribe.
I'm a 48 year old man, and I HATE Geks. Alright? It's not illegal for me to say it. WE HAVE A PROBLEM IN EUCLID WITH GEKS! 109 Galaxies can't be wrong
Not starting out too strong when I already knew the first two. I discovered them both on accident once.
Number 3 is really cool though. Except I always stay as far away from that tool as possible since I’ve died too much by clipping outside of the map. You did say that’s changed. I’m still nervous to try it.
When I disable sentinels at the pillar how long till they get functional again? Great video!❤
Is it possible to have allies? Not online but like ally ships to help you in combat or quests
I haven't been playing that long, but from what I've seen fighters will join and help you regardless of where your freighter is, they just seem to be at your side at all times. Maybe it has something to do with their stats?
Youre thinking of the squadron starships. This video mentions an actual frigate warping in (the mini freighter ships)
Build a Outpost in the starter systems. Then Build a outpost on a system in the level 70 to 75. But you can fast travel between your outpost with no wait or 2-3 jumps. I don't know if you supposed to be able to fast travel like that. I even made a crappy ship with the minimum fuel on it. Still did it in one trip. But you do land on your planet and would have to travel again to nearby systems.
how do you use the terrain manipulator like that? all i can do is mine and create. the flatten + restore feature i just cannot access for months now!
my best guess as to where the phantom stars come from is, each galaxy must have a sort of 3d grid system where the stars live in right, lets say with 0,0,0 at the center of the galaxy, since we know all stars systems are the same for all players and such, it's no surprise that the star's coordinates on this grid is used as a seed, so any coordinate is a valid seed, but in order to create the galaxy the game also uses that coordinate to determine wether or not a star with that seed spawns there, so most probably phantom stars are coordinates that didn't have a star, but are still valid seeds (theoretically all positions should be valid?)
Thats my theory as well.
I'm 48 hours in and still only have a class b solar ship what am I doing wrong?
nothing, i’d say just go for sentinel ships or just check whenever you see a ship land at like a space station, or scan for trade outposts with a ship’s quick menu, then look up a tutorial on runaway mold nanite farming or any other method/ find someone’s nanite farm and eventually upgrade your ship
For that pet ride thing for the sentinels, time to steal some gravity balls lmao
Please tell us once you discover the hidden "zoom out in third person" function.
If you change your FOV to a higher number you will look more zoomed out in 3rd person!
@@nolopada Yeah already tried that. Improves things a bit. :)
Great!