Everything in this game was pure gold. One example . . .the game did a VERY good job of hinting that you could get both flagship legendary pokemon if you talked to all of the NPCs etc, but the hints were drip-fed in a way that you still questioned that fact. It really felt like a coin flip all the way until you discovered the truth.
I remember as a kid telling my cousin, man it would be crazy if we could go back to the first region, when I was only half way through the game. He told me... "you do when you beat the game" I was baffled and did not believe him, but he showed me him in celadon city at the dept store... my jaw dropped.
Fighting Red at the end, which is basically you from the last game having become a legend, was epic. Still one of my favorite gaming surprises of all time.
Same! My favourite were the subtle changes too. Like how the spot where the Machop was once stamping the ground in Gen 1 in that town was now a properly built building in Gen 2
This was by far the best post-game experience in a Pokemon game to date. I think I speak for everyone when I say I was super disappointed they didn't keep to the trend of returning to previous regions to connect all the stories together. Even if each game only had one alternate region to explore, I think people would be stoked. And don't get me wrong, battle frontiers are a very close second. I wish they'd bring that back, too. But It's just so exciting to know you have a whole second gym badge adventure in another region waiting for you after you beat the game. Seeing how the world has evolved, meeting the old gym leaders with whole new teams, hearing the remastered soundtrack, you just can't beat it.
This was possibly the greatest addition to a game in the history of games yet...i mean an additional entire game set in the previous version makes a return! Nowonder gold/silver are considered one of the greatest gaming sequels and the best pokemon games!
Finally, a video about gold and Silver that doesn't rag on it for not having gameplay standards that weren't established for another 10 years. The post game was downright mind-blowing at the time, as well as trivial stuff like the phone, day and night, eggs, etc. Cheers bloke for doing it justice 👌 bye bye a go go
@@danielsummerville6799 I share your sentiments. I've seen so many brain dead reviews of gsc that all amount to "it was made decades ago and doesn't have features that games that came out over a decade later had therefore it is bad."
@MrBlack1968 same here. I remember scouring Gamefaq and Gamespot forums for hints on how to get to Johto postgame. I guess Firered addressed that with Sevii Islands but Kanto was such an A+ postgame for Gen 2. As a kid, I was mindblown
The first time I got to the post-game of Johto, I had never played a Kanto game, and yet my brother and I knew just how cool it was that we got to go to a whole other region and get ANOTHER 8 Gym Badges to continue our journey. Getting to run around and face familiar characters from the anime, hear the music, see the new sights, was such an experience. And of course, big bad Red at the top of Mt. Silver. I remember beating him fairly quickly myself (I'm positive it was down to pure luck lmao) but my brother, *barely* old enough to play the games at that point, struggled horribly. I remember the two of us, it must have been close to 5 in the morning, after at LEAST a dozen attempts, finally beating him with my brother's team thanks to a crit and cheering so loud. It was the first time either of us had the feeling "Yeah. I'm a Pokémon Master.", and it's one I won't forget. With all that being said, I can only leave with the profound words of one crucial NPC in the game: Bye-bye a go-go!!
The post game is why Heart Gold & Soul Silver are the greatest Pokemon games ever created. They took the longest Pokemon game, remade them both with better graphics, and added all the best features of each game that had released in-between as well. The original G/S were great, but to this day the HG/SS remakes are the magnum opus of Pokemon for me.
For me Pokemon Gold/Silver and Crystal were the peak games for the Gameboy including the Advanced games because they even had day/night cycles, if you were on Japan you could connect a cellphone and experience very early online connectivity, and it was genius how it had backwards compatibility for trading and stuff with the Gen 1 games, while the jump from Gen 2 to Gen 3 was a messy one due to no backwards compatibility for the trading and the other stuff. Then for the DS era from what I have seen through RUclips videos and stuff, because I had already quit Pokemon by those generations, it seems that Black/White and its sequels were peak Pokemon because of all the content they had, and I kind of regret that I got out of Pokemon when they came out, as I only returned to Pokemon after X and Y because of the Kanto starters being there and stuff, but I didn't even finish that game because it wasn't just for me.
I still think they missed a trick with the Kanto radio tower. If you tuned it to a specific frequency at night, it should have played a remastered version of the original Lavender Tower music while saying things like "Get out... get out..." to suggest that maybe they weren't able to completely cleanse the tower when converting it. It just always seemed a little far-fetched to me that they were able to move all the graves and remains from the tower to the House of Memories completely consequence-free, given how ridiculously haunted it was.
The post game is why this generation is held to such high regard. It’s also why I suspect they’re so hesitant to remake it. I’ve replayed crystal probably 80+ times at this point, yet that NPC telling me I’m in Kanto always makes me smile. It’s a love letter from the developers.
I still remember how mindblowing this was. I remember seeing that Kanto map and going "Oh my God", only to realise that we couldn't get to the whole thing, only then to realise that you COULD get to the whole thing. Even as a very young kid I knew this was totally insane.
I actually played through the post-game on an import cart when it first came out with my friend. A lot of good memories there, and you are right that it was both ambitious and amazing that they did this. However, I think what made it shine more was the treatment it got in Heart Gold and Soul Silver. Gen 4 was basically the height of the 2d graphics before they started to dabble with and go full-on 3D. Gen 5 was mostly 2d, but I feel the pixel art of HG/SS is quite possibly the peak of what the Pokemon games have produced, and the love they gave to both regions in this remake was nothing short of amazing.
2:50 I like to subscribe to the idea that the in-universe reason is the Elite 4 basically has a set version for people from Johto, and a stronger team for those from Kanto, basically they get told which team to use when the trainer enters after the badge check
I learned about Kanto being in Gold and Silver in a unique way. My first exposure to Gold and Silver was buying a guidebook at Blockbuster. I bought it for the "Johto Pokedex" and thought it was cool it had maps I could use for Pokemon Yellow. I wondered if I could get to Johto in Pokemon Yellow. Later I'd rent Pokemon Gold and even later own Pokemon Gold and I was all "Hey, I can actually use this guidebook!".
@@SkydrawnIV facts! When I heard about sword an shield being based on England And on the switch! an a open world game! I was definitely stoked an looking forward to it also hoping to revisiting Kalos since it’s based on France an there a hope skip away from each other..irl Plus there a ton of trains from London to Paris etc.. plus there was that rail station in sword an shield…I was massively disappointed with that game! Not to mention u use it just once..I was hoping it be like Johto where you did need the train to travel to kanto..Personal opinion that they should have used the Taxi as a way to take you to each place of interest in town, and the Train to get between towns. Though whether or not there should have been more content in the towns for it's own taxi service is another topic. An my opinion is there should have been way more to explore in the towns, Spikemuth is basically just one street with a gym and a center. That whole game was 1 fumble after another.. thing is with the Olympic Games being in Paris announced years before it’d be a great chance to bring back Pokéathlon..it’d be perfect.
Looking back on G/S after years of game dev experience...it's really obvious that the initial plan must have been to take the original games, add revisions, add more Pokemon, expand the map, then go from there. They knew at the start that their ROM size would double, therefore, "add twice as much game". But they may have not settled on any of the scenario details. That explains why there are many elements that have little new design to them - they were copy-pasted during prototyping and revision never occurred. They probably started designing new trainer encounters before they had new Pokemon designs, therefore those trainers would mostly have parties from the original 151. Then they got further into development and started to correct course. According to the leaked Spaceworld 1997 build, they had tried to cover all of Japan with each region shrunk to a bite size, and then threw out that map and started over. The player did start in Johto already at this point, but it wouldn't have been the same kind of scenario by taking the approach of a big overview, and maybe that was always intended to be a placeholder. At any rate, after that, the narrowing to "start in Johto, go to Kanto" follows on as a second plan, since of course you want to present new content to your old players ASAP. Including a detailed Kanto meant coming up with some major revisions to add depth to the lore. At that point they also had a better view of the size limits, so they could make appropriate cuts. But some of the scenario carried along from earlier and got scrambled up, so little details like the Team Rocket encounter not having any kind of boss fight remained unresolved.
Gen 2 was the end of Satoshi Tajiri’s original vision. He didn’t realize he had created something that capitalism was going to take & run with. I read somewhere (sorry for not having the source) that he originally wanted to do 251 Pokemon but couldn’t get that many into RBY with the memory constraints of the cartridge. Gen 2 was his vision fully realized, and also the last version where he was the director. I truly don’t think he realized that, being as popular as it was, “gotta catch ‘em all” + we can keep inventing new ones = infinite money. I’m an ardent believer in markets & this is just the way it is, but it is why I have the headcanon ending at gen 2. GSC were the perfect games, hands down. I briefly tried RSE before giving up & cabining the game to what Satoshi intended.
My theory: Mt. Silver was originally designed to be the postgame with Red as the secret superboss before Kanto was added to Pokémon Gold and Silver. This explains the level curve in the entire game. The entire Falkner to Lance section of the game is underleveled compared to the rest of the main series Pokémon games to prevent the Kanto Gym Leaders from using teams at unrealistically high levels.
We know most of the development cycle and GSC started out with the entirety of japan, which of course led to kanto being way smaller than it was in RBY, probably why it was changed lul
Look onto Pokemon Gold and Silver 97 for the original version from a Space World demo. Space World was a Nintendo event back in the day. The game completely changed, but the Nohon Region was much bigger and Kanto was compressed to 1 city in scale
Official trainers such as Gym Leaders and Elite Four members, have specific teams that they use for their official matches. They make sure they're at the right level to be a challenge, without being an impossible obstacle for new trainers. Imagine if Brock just used his best Pokémon against EVERYONE. He'd have levek 70+ rock type Pokémon as the "first" gym leader, assuming the trainer goes to him first. If a teainer were to go to Brock after collecting 5 or 6 badges from other towns already, he would use stronger Pokémon against them.
It's wild. I was the biggest pokémon fan as a child and I had no idea that gold and silver had a post game. I thought I had beat the game and never did Kanto.
This was crazy. Absolutely took my head off when you went back to the old region. I could not believe it. They must’ve LOVED this game. The people who made it must be been the most hardcore fans. I still need to go to that Pokémon centre in Tokyo…
I played Blue Version religiously and got silver the day it released. I thought it was the best sequel to any game yet (and not to be rivaled until Sonic Adventure 2). But I was completely blindsided, when you step off the boat in Vermillion City it's perfect, feels like you were just there yesterday while at the same time feeling like years had past. Truly beautiful
Pokémon GSC are amazing games, but let’s not praise one game but putting down another here. GSC was just as buggy in its own right and suffered from rushed development in many aspects. Almost all the Apricorn Balls didn’t work the way they were intended, so much so that almost all of them were useless, making that entire mechanic a waste of many players’ time, especially since the game expects you to grind several Apricorns all over the region and wait an entire day for Kurt to make just one of them. Many sprites in GSC were actually still beta designs of the Pokémon we got, which is why Pokémon like Raikou, Bellossom, and Sneasel have completely different color schemes or different designs from what we see nowadays. They didn’t have the time to update some of these sprites toward their final designs. The levels of every Trainer and wild Pokémon in Kanto are absurdly low, which makes battling them or catching most of them a most pointless thanks to how high-leveled your team should be after beating Lance. Exploring Kanto is fun but it almost feels like wasted effort for them to program so many Trainers only for all of the to be instantly one-shot by everything-and making it a long grind to add any Kanto-exclusive party members to your team. It’s funny to note, too, since people only started complaining about Pokémon being absurdly easy until XY. And compared to other Game Boy games, GSC are more basic graphically than other games of its time. It’s just how Pokémon has always been, even though I adore the aesthetic of the early gens regardless. And while it’s a shame the newer games have their lack of polish come off much more overtly, it doesn’t feel like it’s out of a lack of passion-just MUCH tighter deadlines and corporate mandates pushing rushed releases. It’s why I’m glad Legends Z-A is getting more time. I hope it ends up good.
This was crazy as a kid because when I was finishing the game, I was kinda bummed. I didn’t get a lot of games growing up so having gold was HUGE because it was my main entertainment for long drives, trips, etc. So I knew it would be a long time before I had that sort of entertainment again. And then you end up back in Kanto. I was shocked and unbelievably happy.
Even though its been remade already to HG/SS that was over 14 years ago(there was only 10 years between G/S and HG/SS release dates), having a remake on the switch gives so much room to expand increase in map size i.e. put back in Viridian Forrest and other stuff they were forced to remove due to restrictions
I was 11 or 12 when G&S came out. And I didn't really have friends at that age. I was between schools, and my old Pokemon buddies weren't at my new school. So all of my wonderment and discovery was sadly celebrated alone. But I was used to it, because G&S was my life. Up to a year before release, I was already drawing fanart. I remember spending the whole summer pouring over magazines and websites just to get glimpses of the game before it even released. So when the game came out, all the existed in my world, was me and my game. While I don't remember the exact moment I reached G&S's end game, I do remember getting lost in its world due to the vastness of the map, the day and night cycle, and especially the phonebook. Since I lacked irl friends, I felt like I had friends because of my in-game contacts hitting me up for battles. I know it's sad and pitiful sounding, but that aspect of the endgame was able to tide me over until I made new friends. It only took a semester to make new friends, which I remember only because I bonded with them over Pokemon Puzzle and playing over link-cable before school started. And the two games were only months apart.
NOTHING came close to beating the elite four, and finding out u can go to fucking KANTO on a TRAIN! The beauty being u did all the badges in reverse order too was PEAK. Top it off with the battle against Red and Gen 2 (despite not having the best new additions to the dex) is Top 3 all time!
Time Capsule, where you can Trade Gen 2 Pokemon to Gen 1 Pokemon and vice versa is for me the BEST and UNMATCHED Pokemon Feature in whole series of the Game... Good Old Days...
i feel like they could have somehow made the level spike different, like after beating the elite four elm calling you to the lab and giving you a kanto starter them getting a call from oak asking for help with something making it able to trade with rby putting that much later in the game and while going over to kanto the pc's are out of service whilst they're updated meaning you'd need to catch new 'mons.
The post game of Silver spoiled me, going back to the region remains the best post game I ever experienced. I was looking forward to Kanto and Johto when playing Ruby, imagine my disappointment. I didn't play another Pokemon game till X and Y.
I really want a Crystal remake for the Switch, but with a few additions that are mainly just a full Kanto region! That's OG Viridian Forest, Mt Moon with fossils, Cerulean Cave, full Seafoam Islands, OG Fighting Dojo, and even the Sevii Islands. Obviously stuff can be changed from the story changes. The Dojo can just have a new master to battle but now he's recruited from Johto by the old master (which explains why he's there now), so you get to choose between all 3 Hitmons. Blaine is now in his own area of the Seafoam Islands maze, probably close to Articuno (would make sense for him). And yes the birds are back in their locations from FR/LG. Mewtwo is available (level 70, just like the birds), which would be additional late game help for fighting Red. I would also just bump the levels of the gyms slightly so that the jump from Blue to Red isn't as huge, but having the highest level wild Pokemon in CC will also help for training up. Also the E4 would have rematch teams with higher levels after getting all 16 badges.
@@ImVeryBrad I've always been an advocate that they should do a Johto DLC for LGPE. Forget about the train, just have Oak say the player can use their SS Ticket now to go to Olivine. Then let the player just fly back and forth between regions. The only physical change to the region would be a new path to Mt Silver and Tohjo Falls. Be a great time to add the Sevii Islands too
I had for the most part the same feelings the first time I played I was shocked going back to condo but loved it and seeing red for the first time I remember feeling so excited. Then immediately shocked as he crushed my party to the ground lol
I loooved that they brought Copycat back in the post game and gave her an actual role. She's such a randomly niche and small role, but familiar from RBY
I don't care if people say the Gen 2 games were too easy and with a poor level curve. Nothing will replace those memories for me as a kid. I played Gold and Crystal respectively when they came out and the games were perfect to me. Now in my 30s while I can appreciate newer pokémon titles they're just has never been a post game like Gen 2
I never knew about the Indigo Plateau rival fight! That's really cool. Silver Version was the game I played the most as a kid but I rarely ever made it to the post-game. The internal battery on my cartridge died (probably way before it should have) so I would always lose my entire save if I ever turned the game off. Whenever I wanted to play, I would just put fresh batteries in my GBC and try to get as far as I could before they died.
I may be obsessed with games like Dark Souls and Helldivers 2...but Pokemon Crystal will always be in my top 5because of videos like this :) good content
They made the coolest feature EVER, and then never revisited it afterwards. Even on the ds, where storage was cheaper, or now, where storage is WORTHLESSLY CHEAP.
I dont know why they dont make a Pokemon World online game with every region, would be the biggest thing since World of Warcraft, a lisence to print money.
it blows my mind that these games had a magnet train decades ago and magnet trains are more advanced than any trains we have in the US in real life today 😅
I had both gold and silver (god knows why) but i dont remember ever continuing to play through after finishing the elite 4! What a total missed opportunity! Would have loved this as a kid.
Check out the rom called polished crystal. It's gen 2 games perfected. It's literally crystal version but fixed. Mons get better moves sets, new and updated typings, alt colored mons like from pokemon stadium, expanded story line and some new characters. Trust
When I first landed in Kanto, i metaphorically sh*t my pants from excitement.... and when i got to the top of Mt silver, i remember the CHILLS seeing Red standing there!!!!! Defeating him was literally the BEST feeling Ive ever had in pokemon! good times ^_^ My only wish is that they made you start with a starter pokemon again lvl5, and all battles scaled as if it was a new game playthrough? Then, as you unlocked the kanto badges, your pokemon at higher levels would then become available to use in the region. Ex, Boulder badge unlocks your level 20pkmn, cascade lvl30pkmn, etc until the 8th badge you can use any of your pokemon again!
📽| Watch my Gold & Silver retrospective here:
ruclips.net/video/TGDXfCDjZqo/видео.html
💬| Join the Discord server & let's chat!:
discord.gg/bDnncDFUd4
I'm 35 now.. and til this day, that was one of the greatest end game experiences in a game of my life.
@@garyabdullah6966 peak truth
definitely!!!
Everything in this game was pure gold. One example . . .the game did a VERY good job of hinting that you could get both flagship legendary pokemon if you talked to all of the NPCs etc, but the hints were drip-fed in a way that you still questioned that fact. It really felt like a coin flip all the way until you discovered the truth.
I am also 35 and it’s still the most mind blowing video game experience I’ve ever had
It was really 2 games in one new gold and silver plus the classic red and blue
It was insane to have the gen 1 region. Blew my mind as a kid.
@@Zelielz1 same! Amazing game. I loves the 3 year time difference and how Kanto changed during those years
I remember as a kid telling my cousin, man it would be crazy if we could go back to the first region, when I was only half way through the game.
He told me... "you do when you beat the game"
I was baffled and did not believe him, but he showed me him in celadon city at the dept store... my jaw dropped.
Fighting Red at the end, which is basically you from the last game having become a legend, was epic. Still one of my favorite gaming surprises of all time.
Same! My favourite were the subtle changes too. Like how the spot where the Machop was once stamping the ground in Gen 1 in that town was now a properly built building in Gen 2
This was by far the best post-game experience in a Pokemon game to date. I think I speak for everyone when I say I was super disappointed they didn't keep to the trend of returning to previous regions to connect all the stories together. Even if each game only had one alternate region to explore, I think people would be stoked.
And don't get me wrong, battle frontiers are a very close second. I wish they'd bring that back, too. But It's just so exciting to know you have a whole second gym badge adventure in another region waiting for you after you beat the game. Seeing how the world has evolved, meeting the old gym leaders with whole new teams, hearing the remastered soundtrack, you just can't beat it.
@@ToastedBread68 frontiers are absolutely TERRIBLE
This was possibly the greatest addition to a game in the history of games yet...i mean an additional entire game set in the previous version makes a return! Nowonder gold/silver are considered one of the greatest gaming sequels and the best pokemon games!
Same with Black and White 2 with the flashbacks
Same with Gothic 2 when you return to the Valley Of The Mines
Finally, a video about gold and Silver that doesn't rag on it for not having gameplay standards that weren't established for another 10 years.
The post game was downright mind-blowing at the time, as well as trivial stuff like the phone, day and night, eggs, etc.
Cheers bloke for doing it justice 👌 bye bye a go go
My thoughts exactly. Imagine how bad the game mechanics would have been in SV if they never had the ability to update the software remotely.
@@danielsummerville6799 I share your sentiments. I've seen so many brain dead reviews of gsc that all amount to "it was made decades ago and doesn't have features that games that came out over a decade later had therefore it is bad."
Sometimes simple is better
I was so disappointed when R/S's postgame wasn't Johto.
Had that exact same feeling of disappointment as well. Made me realize I just played an inferior sequel.
@MrBlack1968 same here. I remember scouring Gamefaq and Gamespot forums for hints on how to get to Johto postgame.
I guess Firered addressed that with Sevii Islands but Kanto was such an A+ postgame for Gen 2. As a kid, I was mindblown
Emerald came close doin’ its own thing with the Battle Frontier. But nothing will top what Gold & Silver did
@@CGJUGO80 Emerald have the cascade battle
It was originally supposed to
The first time I got to the post-game of Johto, I had never played a Kanto game, and yet my brother and I knew just how cool it was that we got to go to a whole other region and get ANOTHER 8 Gym Badges to continue our journey. Getting to run around and face familiar characters from the anime, hear the music, see the new sights, was such an experience. And of course, big bad Red at the top of Mt. Silver. I remember beating him fairly quickly myself (I'm positive it was down to pure luck lmao) but my brother, *barely* old enough to play the games at that point, struggled horribly. I remember the two of us, it must have been close to 5 in the morning, after at LEAST a dozen attempts, finally beating him with my brother's team thanks to a crit and cheering so loud. It was the first time either of us had the feeling "Yeah. I'm a Pokémon Master.", and it's one I won't forget.
With all that being said, I can only leave with the profound words of one crucial NPC in the game: Bye-bye a go-go!!
as I said above I didn't even know there was a post game until almost a year later haha what a surprise
The post game is why Heart Gold & Soul Silver are the greatest Pokemon games ever created. They took the longest Pokemon game, remade them both with better graphics, and added all the best features of each game that had released in-between as well. The original G/S were great, but to this day the HG/SS remakes are the magnum opus of Pokemon for me.
And yet the man building his house with his Machop in Vermillion city never finished it.
@@danielb2286 he did on heartgold
@@danielb2286 Mans must be building the Sagrada Familia 🤣
Getting off the ship and realising that you get to explore the whole of Kanto has to be one of the biggest revelations in gaming history.
For me Pokemon Gold/Silver and Crystal were the peak games for the Gameboy including the Advanced games because they even had day/night cycles, if you were on Japan you could connect a cellphone and experience very early online connectivity, and it was genius how it had backwards compatibility for trading and stuff with the Gen 1 games, while the jump from Gen 2 to Gen 3 was a messy one due to no backwards compatibility for the trading and the other stuff. Then for the DS era from what I have seen through RUclips videos and stuff, because I had already quit Pokemon by those generations, it seems that Black/White and its sequels were peak Pokemon because of all the content they had, and I kind of regret that I got out of Pokemon when they came out, as I only returned to Pokemon after X and Y because of the Kanto starters being there and stuff, but I didn't even finish that game because it wasn't just for me.
I still think they missed a trick with the Kanto radio tower. If you tuned it to a specific frequency at night, it should have played a remastered version of the original Lavender Tower music while saying things like "Get out... get out..." to suggest that maybe they weren't able to completely cleanse the tower when converting it. It just always seemed a little far-fetched to me that they were able to move all the graves and remains from the tower to the House of Memories completely consequence-free, given how ridiculously haunted it was.
The post game is why this generation is held to such high regard. It’s also why I suspect they’re so hesitant to remake it. I’ve replayed crystal probably 80+ times at this point, yet that NPC telling me I’m in Kanto always makes me smile. It’s a love letter from the developers.
Huh? They already remade them, check out Heart Gold and Soul Silver.
@ remake it again*
@@RobertoWCruz try Crystal Kaizo for your next run
Try Crystal Kaizo on your next ru
Bye, bye a go-go! 🥇🥈
@@shatteredyoshi 😈 🥷🏻
Did you know that grunt made an appearance in another game? It's was gen 4 or 5 I think.
@@ImVeryBrad sounds familiar
I remember this as a kid. After Blue and Red, I was in love with Yellow. My actual first owned Pokémon game. Then I got Silver.. omfg
i nearly pooped myself when exiting aqua and heard the vermillion music. i had no clue it was coming.
I still remember how mindblowing this was. I remember seeing that Kanto map and going "Oh my God", only to realise that we couldn't get to the whole thing, only then to realise that you COULD get to the whole thing. Even as a very young kid I knew this was totally insane.
I will always remember how awesome this game was as a kid. No one ever did anything to this level again until red dead redemption 2
I actually played through the post-game on an import cart when it first came out with my friend. A lot of good memories there, and you are right that it was both ambitious and amazing that they did this. However, I think what made it shine more was the treatment it got in Heart Gold and Soul Silver.
Gen 4 was basically the height of the 2d graphics before they started to dabble with and go full-on 3D. Gen 5 was mostly 2d, but I feel the pixel art of HG/SS is quite possibly the peak of what the Pokemon games have produced, and the love they gave to both regions in this remake was nothing short of amazing.
2:50 I like to subscribe to the idea that the in-universe reason is the Elite 4 basically has a set version for people from Johto, and a stronger team for those from Kanto, basically they get told which team to use when the trainer enters after the badge check
Semi-confirmed through the Pokémon Origins anime
I learned about Kanto being in Gold and Silver in a unique way. My first exposure to Gold and Silver was buying a guidebook at Blockbuster. I bought it for the "Johto Pokedex" and thought it was cool it had maps I could use for Pokemon Yellow. I wondered if I could get to Johto in Pokemon Yellow. Later I'd rent Pokemon Gold and even later own Pokemon Gold and I was all "Hey, I can actually use this guidebook!".
@@EnigmaBarry I did the same thing!
they dont make post games like this anymore
They don’t make games like this at all anymore it’s all about DLC and micro transactions
Crystal was my favorite. Not only did you get the Gen 1 post game but a battle tower which was great if you didn't have people to battle.
Pokemon hasn't topped this for me yet.
S/V was a lot of fun with its new gameplay and layout, but GSC and its main and post-story is untouchable.
@@SkydrawnIV facts! When I heard about sword an shield being based on England And on the switch!
an a open world game!
I was definitely stoked an looking forward to it also hoping to revisiting Kalos since it’s based on France an there a hope skip away from each other..irl
Plus there a ton of trains from London to Paris etc..
plus there was that rail station in sword an shield…I was massively disappointed with that game! Not to mention u use it just once..I was hoping it be like Johto where you did need the train to travel to kanto..Personal opinion that they should have used the Taxi as a way to take you to each place of interest in town, and the Train to get between towns. Though whether or not there should have been more content in the towns for it's own taxi service is another topic. An my opinion is there should have been way more to explore in the towns, Spikemuth is basically just one street with a gym and a center. That whole game was 1 fumble after another.. thing is with the Olympic Games being in Paris announced years before it’d be a great chance to bring back Pokéathlon..it’d be perfect.
Pokémon Gold & Silver is my favourite video game of all time, mostly for this reason
Looking back on G/S after years of game dev experience...it's really obvious that the initial plan must have been to take the original games, add revisions, add more Pokemon, expand the map, then go from there. They knew at the start that their ROM size would double, therefore, "add twice as much game". But they may have not settled on any of the scenario details. That explains why there are many elements that have little new design to them - they were copy-pasted during prototyping and revision never occurred. They probably started designing new trainer encounters before they had new Pokemon designs, therefore those trainers would mostly have parties from the original 151.
Then they got further into development and started to correct course. According to the leaked Spaceworld 1997 build, they had tried to cover all of Japan with each region shrunk to a bite size, and then threw out that map and started over. The player did start in Johto already at this point, but it wouldn't have been the same kind of scenario by taking the approach of a big overview, and maybe that was always intended to be a placeholder. At any rate, after that, the narrowing to "start in Johto, go to Kanto" follows on as a second plan, since of course you want to present new content to your old players ASAP. Including a detailed Kanto meant coming up with some major revisions to add depth to the lore. At that point they also had a better view of the size limits, so they could make appropriate cuts. But some of the scenario carried along from earlier and got scrambled up, so little details like the Team Rocket encounter not having any kind of boss fight remained unresolved.
Gen 2 was the end of Satoshi Tajiri’s original vision. He didn’t realize he had created something that capitalism was going to take & run with. I read somewhere (sorry for not having the source) that he originally wanted to do 251 Pokemon but couldn’t get that many into RBY with the memory constraints of the cartridge. Gen 2 was his vision fully realized, and also the last version where he was the director. I truly don’t think he realized that, being as popular as it was, “gotta catch ‘em all” + we can keep inventing new ones = infinite money. I’m an ardent believer in markets & this is just the way it is, but it is why I have the headcanon ending at gen 2. GSC were the perfect games, hands down. I briefly tried RSE before giving up & cabining the game to what Satoshi intended.
Gold/Silver post game absolutely blew my kind as a kid! I had no idea you could go back and was insanely excited to get to go around kanto 🤩
Yeah I’m 41 and to this day it is still one of the most memorable moments in any video game ever for me.
My 10 year old brain was mind blown when the game expanded to another region
My theory: Mt. Silver was originally designed to be the postgame with Red as the secret superboss before Kanto was added to Pokémon Gold and Silver. This explains the level curve in the entire game. The entire Falkner to Lance section of the game is underleveled compared to the rest of the main series Pokémon games to prevent the Kanto Gym Leaders from using teams at unrealistically high levels.
We know most of the development cycle and GSC started out with the entirety of japan, which of course led to kanto being way smaller than it was in RBY, probably why it was changed lul
Look onto Pokemon Gold and Silver 97 for the original version from a Space World demo. Space World was a Nintendo event back in the day. The game completely changed, but the Nohon Region was much bigger and Kanto was compressed to 1 city in scale
Nihon region*
My best friend and I lost our minds when we learned that you can visit Kanto in Gold/Silver
Reds pikachu on gold was so terrifying shooting thunder all the time haha
I beat both gold and silver, never have i ever discovered this...
Im amazed
Official trainers such as Gym Leaders and Elite Four members, have specific teams that they use for their official matches. They make sure they're at the right level to be a challenge, without being an impossible obstacle for new trainers. Imagine if Brock just used his best Pokémon against EVERYONE. He'd have levek 70+ rock type Pokémon as the "first" gym leader, assuming the trainer goes to him first. If a teainer were to go to Brock after collecting 5 or 6 badges from other towns already, he would use stronger Pokémon against them.
Gen II specifically Chrystal is my childhood
This was so very very cool back when I was a kid.
It's wild. I was the biggest pokémon fan as a child and I had no idea that gold and silver had a post game. I thought I had beat the game and never did Kanto.
This was crazy. Absolutely took my head off when you went back to the old region. I could not believe it. They must’ve LOVED this game. The people who made it must be been the most hardcore fans. I still need to go to that Pokémon centre in Tokyo…
I played Blue Version religiously and got silver the day it released. I thought it was the best sequel to any game yet (and not to be rivaled until Sonic Adventure 2). But I was completely blindsided, when you step off the boat in Vermillion City it's perfect, feels like you were just there yesterday while at the same time feeling like years had past. Truly beautiful
When it comes to Gen 2, EVERYONE always talks about the Red battle...
as deserved
Crazy what Pokemon was back when it was full of passionate people.
Pokémon GSC are amazing games, but let’s not praise one game but putting down another here.
GSC was just as buggy in its own right and suffered from rushed development in many aspects.
Almost all the Apricorn Balls didn’t work the way they were intended, so much so that almost all of them were useless, making that entire mechanic a waste of many players’ time, especially since the game expects you to grind several Apricorns all over the region and wait an entire day for Kurt to make just one of them.
Many sprites in GSC were actually still beta designs of the Pokémon we got, which is why Pokémon like Raikou, Bellossom, and Sneasel have completely different color schemes or different designs from what we see nowadays. They didn’t have the time to update some of these sprites toward their final designs.
The levels of every Trainer and wild Pokémon in Kanto are absurdly low, which makes battling them or catching most of them a most pointless thanks to how high-leveled your team should be after beating Lance. Exploring Kanto is fun but it almost feels like wasted effort for them to program so many Trainers only for all of the to be instantly one-shot by everything-and making it a long grind to add any Kanto-exclusive party members to your team. It’s funny to note, too, since people only started complaining about Pokémon being absurdly easy until XY.
And compared to other Game Boy games, GSC are more basic graphically than other games of its time. It’s just how Pokémon has always been, even though I adore the aesthetic of the early gens regardless.
And while it’s a shame the newer games have their lack of polish come off much more overtly, it doesn’t feel like it’s out of a lack of passion-just MUCH tighter deadlines and corporate mandates pushing rushed releases.
It’s why I’m glad Legends Z-A is getting more time. I hope it ends up good.
@@komarunaegi7460 im putting down everything after B&W2. lol
This was crazy as a kid because when I was finishing the game, I was kinda bummed. I didn’t get a lot of games growing up so having gold was HUGE because it was my main entertainment for long drives, trips, etc. So I knew it would be a long time before I had that sort of entertainment again. And then you end up back in Kanto. I was shocked and unbelievably happy.
Even though its been remade already to HG/SS that was over 14 years ago(there was only 10 years between G/S and HG/SS release dates), having a remake on the switch gives so much room to expand increase in map size i.e. put back in Viridian Forrest and other stuff they were forced to remove due to restrictions
This really has to be the ultimate post-game.
Silver's arc is the best rival arc in Pokemon.
I was 11 or 12 when G&S came out. And I didn't really have friends at that age. I was between schools, and my old Pokemon buddies weren't at my new school. So all of my wonderment and discovery was sadly celebrated alone. But I was used to it, because G&S was my life. Up to a year before release, I was already drawing fanart. I remember spending the whole summer pouring over magazines and websites just to get glimpses of the game before it even released. So when the game came out, all the existed in my world, was me and my game.
While I don't remember the exact moment I reached G&S's end game, I do remember getting lost in its world due to the vastness of the map, the day and night cycle, and especially the phonebook. Since I lacked irl friends, I felt like I had friends because of my in-game contacts hitting me up for battles. I know it's sad and pitiful sounding, but that aspect of the endgame was able to tide me over until I made new friends.
It only took a semester to make new friends, which I remember only because I bonded with them over Pokemon Puzzle and playing over link-cable before school started. And the two games were only months apart.
NOTHING came close to beating the elite four, and finding out u can go to fucking KANTO on a TRAIN! The beauty being u did all the badges in reverse order too was PEAK. Top it off with the battle against Red and Gen 2 (despite not having the best new additions to the dex) is Top 3 all time!
I was 10yo when G/S released. Realising Kanto was there after the Elite Four was a Peak of my gaming experience 🎉
Time Capsule, where you can Trade Gen 2 Pokemon to Gen 1 Pokemon and vice versa is for me the BEST and UNMATCHED Pokemon Feature in whole series of the Game... Good Old Days...
It was the best surprise ever. Had no idea it was coming
I like that the rocket grunt who stole the machine part can be found in Icirrus City in Unova.
Great video. Nostalgia hitting :’)
i feel like they could have somehow made the level spike different, like after beating the elite four elm calling you to the lab and giving you a kanto starter them getting a call from oak asking for help with something making it able to trade with rby putting that much later in the game and while going over to kanto the pc's are out of service whilst they're updated meaning you'd need to catch new 'mons.
G/S post game was too big for the rest of the series’ own good. No post game since can even come close
The post game of Silver spoiled me, going back to the region remains the best post game I ever experienced. I was looking forward to Kanto and Johto when playing Ruby, imagine my disappointment. I didn't play another Pokemon game till X and Y.
I really want a Crystal remake for the Switch, but with a few additions that are mainly just a full Kanto region! That's OG Viridian Forest, Mt Moon with fossils, Cerulean Cave, full Seafoam Islands, OG Fighting Dojo, and even the Sevii Islands. Obviously stuff can be changed from the story changes. The Dojo can just have a new master to battle but now he's recruited from Johto by the old master (which explains why he's there now), so you get to choose between all 3 Hitmons. Blaine is now in his own area of the Seafoam Islands maze, probably close to Articuno (would make sense for him). And yes the birds are back in their locations from FR/LG. Mewtwo is available (level 70, just like the birds), which would be additional late game help for fighting Red. I would also just bump the levels of the gyms slightly so that the jump from Blue to Red isn't as huge, but having the highest level wild Pokemon in CC will also help for training up. Also the E4 would have rematch teams with higher levels after getting all 16 badges.
Totally. They had let's go Pikachu. I want let's go Jhoto!
@@ImVeryBrad I've always been an advocate that they should do a Johto DLC for LGPE. Forget about the train, just have Oak say the player can use their SS Ticket now to go to Olivine. Then let the player just fly back and forth between regions. The only physical change to the region would be a new path to Mt Silver and Tohjo Falls. Be a great time to add the Sevii Islands too
I had for the most part the same feelings the first time I played I was shocked going back to condo but loved it and seeing red for the first time I remember feeling so excited. Then immediately shocked as he crushed my party to the ground lol
Technically the Sevii Islands are an extra region in FR/LG
Bye-bye a go-go
Kanto was a gift from Satoru Iwata, it wouldn't have been possible without him
I loooved that they brought Copycat back in the post game and gave her an actual role. She's such a randomly niche and small role, but familiar from RBY
I don't care if people say the Gen 2 games were too easy and with a poor level curve. Nothing will replace those memories for me as a kid. I played Gold and Crystal respectively when they came out and the games were perfect to me. Now in my 30s while I can appreciate newer pokémon titles they're just has never been a post game like Gen 2
Thanks for helping me remember lost core memories.
Wait. They turned the graveyard into a radio station? That sucks!
I never knew about the Indigo Plateau rival fight! That's really cool.
Silver Version was the game I played the most as a kid but I rarely ever made it to the post-game. The internal battery on my cartridge died (probably way before it should have) so I would always lose my entire save if I ever turned the game off. Whenever I wanted to play, I would just put fresh batteries in my GBC and try to get as far as I could before they died.
I may be obsessed with games like Dark Souls and Helldivers 2...but Pokemon Crystal will always be in my top 5because of videos like this :) good content
I've always said gold, silver and crystal have been one of the best if not the best sequel to a video game because of everything you mentioned
End Game hands down my favorite pokemon end game totally worth my b'day money getting this game as a kid
Bye bye a go go! This end game was truly legendary
I was mind-blown by the Kanto part after the League. It was so-so good, even when changed/simplified. I still think Silver is the best Pokémon game 😅
The Rocket you run into in Misty’s gym later shows up in Black and White.
The post game in GSC and HGSS is pretty fantastic, but my favorite post game of all time is still the one in MMBN3
Wouldn't it have been great/funny if Game Freak kept up this tradition of the endgame letting you revisit the previous generation's region?
The best christmas ever.
Great video, man.
They made the coolest feature EVER, and then never revisited it afterwards. Even on the ds, where storage was cheaper, or now, where storage is WORTHLESSLY CHEAP.
I dont know why they dont make a Pokemon World online game with every region, would be the biggest thing since World of Warcraft, a lisence to print money.
@@glennross85 yo this would be so fire ???
So great to have a post game to actually use and train late game catches (dratini)
Been gaming for 28+ years now and I will say no game in recent memory comes close to Gold and Silver's postgame
I want a remake Red adventure up to Mount Moon. They can even make a new story for what Red did in Johto!
You take the train. No other game does this. Best PKMN game EVER
What abt the battle subway?
it blows my mind that these games had a magnet train decades ago and magnet trains are more advanced than any trains we have in the US in real life today 😅
I’ve said ever since gold and silver each Pokemon should let you go back to the previous region! it’s crazy they don’t do this!
Ah, Flareon, a man of culture, I see
Core memory:
9 y/o me needing two years to finish gold only to discover the postgame after, blew me away😅😊
The post game is a mini version of Kanto and Mt Silver
I had both gold and silver (god knows why) but i dont remember ever continuing to play through after finishing the elite 4! What a total missed opportunity! Would have loved this as a kid.
Reminds me of the San Andreas mission that has you travel to Liberty City
Man! I remember little kid me losing my mind when this happened.
best end game of all time, and for our generation it will literally never be topped.
Check out the rom called polished crystal. It's gen 2 games perfected.
It's literally crystal version but fixed. Mons get better moves sets, new and updated typings, alt colored mons like from pokemon stadium, expanded story line and some new characters. Trust
I replay this game and do the trades I wasn’t able to when I didn’t have a link cable as a kid.
The battle tower is where I learned curse lax was the best Pokemon in the game
Ah Red, the first final boss I got to, but could never beat.
You need to get a copy of the game and do a play through. Beat Red!
I remember it blowing my mind when I played this.
nowadays that would have been a $20 DLC...Game companies were different then.
When I first landed in Kanto, i metaphorically sh*t my pants from excitement.... and when i got to the top of Mt silver, i remember the CHILLS seeing Red standing there!!!!! Defeating him was literally the BEST feeling Ive ever had in pokemon! good times ^_^
My only wish is that they made you start with a starter pokemon again lvl5, and all battles scaled as if it was a new game playthrough? Then, as you unlocked the kanto badges, your pokemon at higher levels would then become available to use in the region.
Ex, Boulder badge unlocks your level 20pkmn, cascade lvl30pkmn, etc until the 8th badge you can use any of your pokemon again!
Great concept
what they did with these games was genious
Bye bye a go go!