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Dang. You forgot to show the part where the Elite 4 gets updated after you find the two gemstones. All of the Elite 4 have higher level pokemon and each of them add a Johto pokemon to their team as well. :(
Some things to add: The Network Machine doesn't only connect these games to Hoenn, but also Orre from Colosseum and XD. Altering Cave was originally meant to house Johto Pokémon that were unobtainable in Gen III before Emerald, which could be added there through events. However, this event was never put to use, making these caves effectively pointless. Gen III games came with Braille guides that the players could use to translate the texts in-game. The Admins at the warehouse are likely Ariana and Archer, as they use their signature Pokémon. There's even some text on Archer's computer that foreshadows Team Rocket forcibly evolving Pokémon at the Lake of Rage. Another Easter egg at the warehouse is a really cool one. If you revisit it after delivering the Sapphire to Celio, the scientist will say, "You... You're not Giovanni's kid, are you? No, that can't be right! Giovanni's kid has red hair!" This is foreshadowing to the reveal done in a Celebi event in HeartGold and SoulSilver, where Silver, the Johto rival is revealed to be Giovanni's son, effectively creating yet another connection to Johto in the Sevii Islands. Lorelei is actually mentioned to have caught her Lapras in Icefall Cave. But yeah, I too appreciate an Elite Four member receiving some backstory. Speaking of which, in Sevault Canyon on Seven Island, a Black Belt mentions that Bruno actually once trained at the canyon alongside Brawly (who actually moved to Hoenn from Kanto, in case you didn't know).
I wonder what it felt like back in the day before HGSS came and the celebi event happened. A kid seeing the red hair thing and puts 2 and 2 together then it gets outright comfirmed a whole gen later. Must've been cool
To answer the question at minute 7: The manual actually had the brail alphabet in it. That was at a time where manuals were actual manuals you expected to read.
I found a PDF for FRLG instruction manual, it does NOT have the braille alphabet in it, you had to out of your way to either buy a guidebook (I 100% remember needing to use a guidebook for Regis in RS back then) or search on the internet (Which not everyone had in 2003/2004).
One thing to note is that you can’t face the elite 4, when Lorelei is on her home island, which makes sense. However, when she does return to the elite 4, they are stronger than they were the first time you faced them. So it’s fun to go back and face a more difficult elite 4.
There's even more lore if you fill out the fame checker. Apparently, not only did Lorelei grow up in on four island, but icefall cave is where she caught her first pokemon: her lapras (and yes, lapras can be caught in the wild in that back room). Also, you forgot something: rechallenging the elite four, now with upgraded teams. Blue even replaces his rhydon with a tyranitar he caught on seven island, and Lorelei adds a piloswine she caught as a kid in icefall cave. While rechallenging the e4, every run through gets added to your tally and Lorelei's house on four island gets increasingly filled with pokemon dolls with every milestone reached. It's a nice way to make the world feel more alive.
to be fair that zubat cave at 6:30 was supposed to be part of some distribution thing involving the E-Reader. Johto pokemon were supposed to appear in it but since the reader was a flop thats all we get was a cave full of BATS.
I feel the use of surf in the Sevii Island kinda works, because its a bunch of short channels separating the different mountainous inlets, rather than open ocean.
In Ruby and Sapphire, the Braille was "kinda" easy for my 10-year old brain to figure out. Your very first encounter with it is in a cave where something was written on the back wall and then multiple stones in the middle of the room. Going left to right, up->down on the middle stones (how you read) there are 26 symbols and then 2 extra off to the side - The very first thing I tried was the alphabet, which turned out correctly. The final two are comma and period. About a year later I saw that the whole braille alphabet was written in the pokemon R/S/E manuals... which made me feel clever for figuring it out, but also stupid for not checking the freaking manual...
I have the Ruby, Emerald and LeafGreen instruction booklets, and checked them just now. None of them have a Braille guide in them. The only thing that even mentions Braille is in the LeafGreen manual "Trainer Tip" section near the end that says that if you find a language you can't read in the game, it might be Braille, and if you can't find the answers yourself in any way, to call Nintendo for help. Apparently these were only included with Japanese, European, and Australian versions. You'd get inserts in the box if your copy was Japanese or Australian, and the instruction booklets would have the guide if your copy was European. I'm from the US, so I don't get anything. So if anyone here doesn't remember receiving any Braille guide with their Gen 3 games, just know you're not alone.
The instruction manuals had a braille guide in them. We may not have known what they were for in gen 3 right away, but a friend of mine and I figured out the Regi’s over a period of weeks. It was really fun, actually!
Same. I remember writing down what it said in brail from the manuel and shared it with all the boys in my class in like 4th grade. The exploration was peak in Ruby, Sapphire and Emerald
In 2004 I printed off game guides from the school computers. So I could have all my braille resources at my disposal. Between the public librarian school, I kept on printing out guides and eventually cheat codes for grand theft auto San Andreas
7:06 You specifically _did_ have a physical resource. The gen 3 games came with a little slip of paper that had Braille on them. So yeah. You had the resource... Or that cave in the Hoenn games with the alphabet carved into the walls
Exactly! So many people also falsely talk about the regi puzzle as if you had to learn to read braille. Like no, its just like saying that color red is letter a, blue is b etc. and then deciphering the sentences with the chart. I had no problem with that even though I didn't even speak English back then. Of course I needed help to know what the messages meant but anyway.
To add, Mt. Ember had the same alphabet seen in Hoenn's Sealed Chamber. With that said, I never used it. I used the Nintendo Power guidebook. So I don't know how likely a kid used the Sealed Chamber alphabet in lieu of the Instruction Manual.
The first time I played the post game what I remember the most is being at the Rocket warehouse and one of the grunts mentioning a guy with red hair being the son of Giovanni At the time I was also playing Pokemon Crystal and my mind was blown cause I knew the grunt was talking about Silver
I never did the post game so this was brand new info to me!! I do love how satisfying the rocket story is bc it always confused me when I was a kid that they just disappeared
It's also where you get the lore drop that Silver is Giovanni's kid. The HGSS celebi event is basically a follow up on that. Oh, and two of the rocket admins in the sevii isles are two of the same ones from the johto games. They don't give them names in sevii isles, but they have the same team compositions (and arianna was even given a unique model with the same hair color).
5:10 Lorelei is like my favorite Elite Four member ever lol. So elegant and she's a redhead LOL. Cool that they put her in the post game I remember finding that super cool.
As a young teen, I remember playing through Pokemon Fire Red Version quite fondly. Then I remembered the Post Game and how cool it was, it felt like the world suddenly expanded, although I did get stuck at the "Cut Door" for a while until later on, someone told me what it said. I think overall the Game as a whole is excellent and very well thought out, I'd like to see them remake it someday with everything and more, it's a nostalgic experience for me.
Kids were definitely using the Internet for game guides in 2004. Even if they weren't that was when it was still common enough for people to buy physical games guides like Prima ones that at one kid in a friend group would get one and show everybody else the secrets.
Yup I learned about Regis from gamefaq since I bought emerald second hand from the little GameStop gb and gba counter. Also where I learned feebas farming spot and how to evolve it.
Two things that we can never forgive frlg for 1. Locking the postgame behind 60 dex entries, rather than just giving you the keys as soon as you beat the e4 2. Not naming the *seven* sevii islands after the 7 colors of the rainbow. Yes I know indigo could be conspicuously duplicated with the indigo plateau, but the whole color theme of kanto was just tossed out the window in gen iii.
We get the Sevii Islands in the post game of Kanto. We get the region of Kanto in the post game of Johto, albeit things have been removed like the cave systems of Mount Moon & the Pokémon Mansion on Cinnabar Island. I think it’d be cool if they gave us a remake of FireRed & LeafGreen that still has the Sevii Islands. But then after that you unlock the Johto region where you’re able to go through the whole Johto story, minus a couple small changes to connect the story to the Kanto region. Like maybe your mom moving to Newbark town. Or the MC’s house in Newbark town from the origin version of the Johto games, could be repurposed into something else. Then the Ruins of Alph could hold 14 of the 28 versions of the Unown, while the Sevii Islands Unown ruins could hold the other 14 forms. That way neither location where the Unown are would be redundant. Or they could repurpose one of the Unown locations to house other species of Pokémon, if they don’t want to evenly split up the Unowns locations. These games could be called GoldFire & SilverLeaf. Or some other combinations of the words FireRed, LeafGreen, Gold, & Silver. It’d be cool to just get the Kanto/Johto region, without it feeling like you’re working backwards, like with the original & remakes of the Johto games taking you back to Kanto. While also giving us a full complete definitive edition of both regions combined, by adding in everything the other iterations of the two regions have given us, all collected under a single pair of game titles. If they could put this concept into a 3-D space like with Pokémon Scarlet & Violet that’d be really cool. They could just use game walls that disappear over time as you progress with the story, to keep the players on the right paths that the original games have already established. Like the game walls that Ubisoft implements in their earlier Assassin’s Creed games. I just think it’d be amazing to see these regions that we’ve all grown up playing, finally realized into a 3-Dimensional fully explorable, open world. That being fully explorable after you progressively unlock everything & the game walls are removed. Hell, they could even expand on the games mechanics by allowing players to swim under water by receiving a piece of gear, that’d be essential for making it to the Whirl Islands in the Johto region. After receiving that piece of gear, the player could then backtrack to Kanto & the Sevii Islands and discover all new locations that never existed previously, seeing how there was never any underwater exploration before the Hoenn region. As far as other HM’s go, those could be replaced with new pieces of gear, such as sheers for Cut, a pickaxe for Rocksmash, arm/leg braces for Strength, gloves for Rockclimb, glasses/goggles that have different upgrades like nightvision for Flash, and thermal vision for Defog. So-on & so-forth with whatever other gear or riding mounts with upgrades to cover the other HM’s like Surf, Waterfall, Dive, Whirlpool, Fly. Kind of like the riding mounts from Sun/Moon UltraSun/UltraMoon. And of course they can still leave in the other field moves like Sweetscent, Teleport, Headbutt, etc. just instead of them being moves, they could be gear that we acquire along our journey.
@@Icewolf_Plays it was actually in the game manual that came with the game. While that might not mean much to us today, I remember being a kid and flipping through every single manual that came with all my games trying to learn things
Sevii islands were a much welcome addition in frlg. If gamefreak decide to remake Red/Blue for the 30th anniversary the islands and other post game content should be added, outside of just Mewtwo.
In primary school we read a book about Louis Braille - a kid who after an accident was blinded which led to the creation of braille. At the end of that book, there was the braille alphabet. No internet at that time so it was so satisfying to be able to decipher the riddles. The challenge was understanding how to solve the puzzles and use HM in front of walls - never part of gameplay before !
As a kid I did always find it strange the manual included in the game box had a page dedicated to the braille alphabet in it, right until I encountered the Sevii islands
7:12 if i'm remembering correctly, the handbook that came with gen 3 games all had a page in it that showed what braille corresponded to each letter. it's been a looooooong time though so i may be remembering wrong
@@michaelbohannon527 well at least that guide's useful, I have a game that came with a guide for the language spoken by one of the characters, only for that guide to be rendered utterly useless, 20 seconds after meeting her
I’m not sure if Fire Red and Leaf Green had them, but the Ruby and Sapphire instruction booklet has the Braille Alphabet near the very back pages of the book. That’s how people solved those puzzles, I bet. As for me, I didn’t keep my Sapphire box or booklet so I had to use a library book from school to do it, I was a fool as a child lol. And yes, to answer your question, Fire Red and Leaf Green are the optimal way to play Kanto. I’d say if Lets Go had added the Sevii Islands, I’d go with that, but nah. The Sevii Islands are such a charming location that I find myself blitzing through the games just to get back there. It’s my favorite Kanto Area. Also fun fact: if you beat the Pokemon League 200 times, Lorelei’s house gets filled with dolls. She buys them every time she loses to you lol
The way I was able to translate the braille back then was because I was in the Boy Scouts, and we happened to have a braille translation sheet given to us before I got to that section 😅 came in very handy
when I was a kid I got leafgreen but a bit after my parents also got me a FRLG guide book and it had something in it to read braille I used it for ruby version too to get the Regis. 😂
there was a detailed braille guide in the instruction manuals to the game. thats basically how you would get past all of those sections. but if you dont have the manual then good luck lmao
The Ruby and Sapphire game manuals included a braille alphabet in the back that could be used to decode the messages in the game. They weren't included in FRLG though.
I remember I was in middle school and I owned a personal dictionary I got at Walmart or something that just happened to have the grail alphabet in the back and me and my friends would use that to decipher the codes
7:08 Libraries. I know they're less popular nowadays (especially with the government cutting funding and closing down so many of them), but it was the best place to find information like this back then.
@@TheGreatCreator101 I don't know about fire red / left green. But sapphire / ruby / emerald all came with a braille translation page in the back of the games instruction book
@@IxHAZZERxI That's good to know! I had an used copy, so I never got to see the manual for the game. It would make sense that if RSE's manual had a translation page, that FRLG also did.
I like the post game but I have always thought it was a huge missed opportunity to not do a reverse gen 2- where the post game takes place in Johto like how the gen 2 games let you go to Kanto. Also I have the Japanese copies of these games and they come with a braille translation booklet, super cool stuff.
personally i think the sevi islands are the best post game in any of the early gameboy pokemon games as cool as going back to Kanto was in the gen 2 games it always felt like a significantly watered down version and i never cared for the battle tower/battle frontier from R/S/E
I loved frlg post game! Loved finding larvitar there. And nice vid! However, was i the only 10 y/o in the world who browsed trough the game's manuel and found the braille alphabet page? 😅 i managed to find the regi's all by myself using the manuel haha
I definitely would have preferred remakes of these over the dreadfully easy and babified Let's Go games. Or at least they could have added these to the Nintendo online gba games or something
Have both games on gba and never played them. I used to go to GameStop and wipe out the good and expensive games before they became so expensive. Probably time to start selling.
6:51 i think i was 12 when i got this game about a year after it released. It wasnt hard. My 12 yr old mind just explored til it if "found a way" lol sorry i only just found your channel so dont dam me or anything 😂
Not everyone had access to the internet back then, either due to the area or the price back then. I was born in 93 and didn't have access to the internet until i was 10.
Still 10x better than Gens 7, 8, and 9. FireRed and LeafGreen are great as with Gen 3 in general, absolutely no bad games in it. Gens 2-6 are the ONLY Pokémon games worth playing, and Kanto is a decent enough region with one of the best rivals in all of Pokémon. I prefer Sinnoh, Hoenn, Unova, Johto, and Kalos (a bit out of order but still) because those all feel actually fleshed out and lived in unlike Galar and Paldea, or the annoyingly simplistic routes of Alola.
People love Alola, and even those other regions have their fans. Heck, Scarlet and Violet have already become some of the best selling Pokémon games ever.
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Dang. You forgot to show the part where the Elite 4 gets updated after you find the two gemstones. All of the Elite 4 have higher level pokemon and each of them add a Johto pokemon to their team as well. :(
You do know after you see blue you challenge the elite 4 again and all the members have a higher level pokemon in the 80s
Some things to add:
The Network Machine doesn't only connect these games to Hoenn, but also Orre from Colosseum and XD.
Altering Cave was originally meant to house Johto Pokémon that were unobtainable in Gen III before Emerald, which could be added there through events. However, this event was never put to use, making these caves effectively pointless.
Gen III games came with Braille guides that the players could use to translate the texts in-game.
The Admins at the warehouse are likely Ariana and Archer, as they use their signature Pokémon. There's even some text on Archer's computer that foreshadows Team Rocket forcibly evolving Pokémon at the Lake of Rage.
Another Easter egg at the warehouse is a really cool one. If you revisit it after delivering the Sapphire to Celio, the scientist will say, "You... You're not Giovanni's kid, are you? No, that can't be right! Giovanni's kid has red hair!" This is foreshadowing to the reveal done in a Celebi event in HeartGold and SoulSilver, where Silver, the Johto rival is revealed to be Giovanni's son, effectively creating yet another connection to Johto in the Sevii Islands.
Lorelei is actually mentioned to have caught her Lapras in Icefall Cave. But yeah, I too appreciate an Elite Four member receiving some backstory.
Speaking of which, in Sevault Canyon on Seven Island, a Black Belt mentions that Bruno actually once trained at the canyon alongside Brawly (who actually moved to Hoenn from Kanto, in case you didn't know).
Incredible lore sharing! Thank you! I hope OP sees it
@servantbyday So do I! I'm sure he does eventually! And you're welcome!
Came to the comments to defend the Altering Cave lol you beat me to it
@snare97 You're welcome!
I wonder what it felt like back in the day before HGSS came and the celebi event happened. A kid seeing the red hair thing and puts 2 and 2 together then it gets outright comfirmed a whole gen later. Must've been cool
To answer the question at minute 7: The manual actually had the brail alphabet in it. That was at a time where manuals were actual manuals you expected to read.
I found a PDF for FRLG instruction manual, it does NOT have the braille alphabet in it, you had to out of your way to either buy a guidebook (I 100% remember needing to use a guidebook for Regis in RS back then) or search on the internet (Which not everyone had in 2003/2004).
@darksoul00002 who's manuel?
@@darksoul00002 hola Manuel👨🏻
Came to the comments to say the same thing. Beat me to the explanation
I had the Emerald guide, miss that thing. Helped immensely with the Regi’s
20 years later and FRLG is still the definitive way to play through Kanto
One thing to note is that you can’t face the elite 4, when Lorelei is on her home island, which makes sense. However, when she does return to the elite 4, they are stronger than they were the first time you faced them. So it’s fun to go back and face a more difficult elite 4.
Craig you must keep the Master Ball Paras safe at all costs
There's even more lore if you fill out the fame checker.
Apparently, not only did Lorelei grow up in on four island, but icefall cave is where she caught her first pokemon: her lapras (and yes, lapras can be caught in the wild in that back room).
Also, you forgot something: rechallenging the elite four, now with upgraded teams. Blue even replaces his rhydon with a tyranitar he caught on seven island, and Lorelei adds a piloswine she caught as a kid in icefall cave. While rechallenging the e4, every run through gets added to your tally and Lorelei's house on four island gets increasingly filled with pokemon dolls with every milestone reached. It's a nice way to make the world feel more alive.
to be fair that zubat cave at 6:30 was supposed to be part of some distribution thing involving the E-Reader. Johto pokemon were supposed to appear in it but since the reader was a flop thats all we get was a cave full of BATS.
And speed EV training
I feel the use of surf in the Sevii Island kinda works, because its a bunch of short channels separating the different mountainous inlets, rather than open ocean.
Ah, the postgame where lorelei threatens to murder a grunt.
I love FRLG so much.
In Ruby and Sapphire, the Braille was "kinda" easy for my 10-year old brain to figure out.
Your very first encounter with it is in a cave where something was written on the back wall and then multiple stones in the middle of the room. Going left to right, up->down on the middle stones (how you read) there are 26 symbols and then 2 extra off to the side - The very first thing I tried was the alphabet, which turned out correctly. The final two are comma and period.
About a year later I saw that the whole braille alphabet was written in the pokemon R/S/E manuals... which made me feel clever for figuring it out, but also stupid for not checking the freaking manual...
I have the Ruby, Emerald and LeafGreen instruction booklets, and checked them just now. None of them have a Braille guide in them. The only thing that even mentions Braille is in the LeafGreen manual "Trainer Tip" section near the end that says that if you find a language you can't read in the game, it might be Braille, and if you can't find the answers yourself in any way, to call Nintendo for help.
Apparently these were only included with Japanese, European, and Australian versions. You'd get inserts in the box if your copy was Japanese or Australian, and the instruction booklets would have the guide if your copy was European. I'm from the US, so I don't get anything. So if anyone here doesn't remember receiving any Braille guide with their Gen 3 games, just know you're not alone.
The instruction manuals had a braille guide in them. We may not have known what they were for in gen 3 right away, but a friend of mine and I figured out the Regi’s over a period of weeks. It was really fun, actually!
Same. I remember writing down what it said in brail from the manuel and shared it with all the boys in my class in like 4th grade. The exploration was peak in Ruby, Sapphire and Emerald
In 2004 I printed off game guides from the school computers. So I could have all my braille resources at my disposal.
Between the public librarian school, I kept on printing out guides and eventually cheat codes for grand theft auto San Andreas
7:06 You specifically _did_ have a physical resource. The gen 3 games came with a little slip of paper that had Braille on them. So yeah. You had the resource... Or that cave in the Hoenn games with the alphabet carved into the walls
Exactly! So many people also falsely talk about the regi puzzle as if you had to learn to read braille. Like no, its just like saying that color red is letter a, blue is b etc. and then deciphering the sentences with the chart. I had no problem with that even though I didn't even speak English back then. Of course I needed help to know what the messages meant but anyway.
To add, Mt. Ember had the same alphabet seen in Hoenn's Sealed Chamber. With that said, I never used it. I used the Nintendo Power guidebook. So I don't know how likely a kid used the Sealed Chamber alphabet in lieu of the Instruction Manual.
I went to the Library and checked out a book that had a page translating braille. That's how I figured it out as a kid 😅
7:10, the physical resource was in the manual 😂
@@WesleyF1993 everyone used gamefaqs during that time. It wasn't like we didn't have internet
The purpose of the sevii islands was to keep players busy enough because of the blockbuster rentals, that's why trading takes so long to access
This was a fun watch! I was looking forward to this one. Please continue making Gen 1-3 videos, I'll be sure to watch!
Fire Red and Leaf Green are so underrated.
You'd think the internet was invented in 2014 the way he talks about it
The first time I played the post game what I remember the most is being at the Rocket warehouse and one of the grunts mentioning a guy with red hair being the son of Giovanni
At the time I was also playing Pokemon Crystal and my mind was blown cause I knew the grunt was talking about Silver
7:10 Fun fact! I had the braille translated as a kid by my mom’s friend who had to know braille for her special ed classes she taught.
I never did the post game so this was brand new info to me!! I do love how satisfying the rocket story is bc it always confused me when I was a kid that they just disappeared
It's also where you get the lore drop that Silver is Giovanni's kid. The HGSS celebi event is basically a follow up on that.
Oh, and two of the rocket admins in the sevii isles are two of the same ones from the johto games. They don't give them names in sevii isles, but they have the same team compositions (and arianna was even given a unique model with the same hair color).
5:10 Lorelei is like my favorite Elite Four member ever lol. So elegant and she's a redhead LOL. Cool that they put her in the post game I remember finding that super cool.
@@nateo200 i just wish we could have done a multi battle alongside her. That would've been cool
As a young teen, I remember playing through Pokemon Fire Red Version quite fondly. Then I remembered the Post Game and how cool it was, it felt like the world suddenly expanded, although I did get stuck at the "Cut Door" for a while until later on, someone told me what it said. I think overall the Game as a whole is excellent and very well thought out, I'd like to see them remake it someday with everything and more, it's a nostalgic experience for me.
Kids were definitely using the Internet for game guides in 2004. Even if they weren't that was when it was still common enough for people to buy physical games guides like Prima ones that at one kid in a friend group would get one and show everybody else the secrets.
Yup I learned about Regis from gamefaq since I bought emerald second hand from the little GameStop gb and gba counter. Also where I learned feebas farming spot and how to evolve it.
@@TheCheat420 gamefaqs
Two things that we can never forgive frlg for
1. Locking the postgame behind 60 dex entries, rather than just giving you the keys as soon as you beat the e4
2. Not naming the *seven* sevii islands after the 7 colors of the rainbow. Yes I know indigo could be conspicuously duplicated with the indigo plateau, but the whole color theme of kanto was just tossed out the window in gen iii.
there are nine islands though
We get the Sevii Islands in the post game of Kanto. We get the region of Kanto in the post game of Johto, albeit things have been removed like the cave systems of Mount Moon & the Pokémon Mansion on Cinnabar Island. I think it’d be cool if they gave us a remake of FireRed & LeafGreen that still has the Sevii Islands. But then after that you unlock the Johto region where you’re able to go through the whole Johto story, minus a couple small changes to connect the story to the Kanto region. Like maybe your mom moving to Newbark town. Or the MC’s house in Newbark town from the origin version of the Johto games, could be repurposed into something else. Then the Ruins of Alph could hold 14 of the 28 versions of the Unown, while the Sevii Islands Unown ruins could hold the other 14 forms. That way neither location where the Unown are would be redundant. Or they could repurpose one of the Unown locations to house other species of Pokémon, if they don’t want to evenly split up the Unowns locations. These games could be called GoldFire & SilverLeaf. Or some other combinations of the words FireRed, LeafGreen, Gold, & Silver. It’d be cool to just get the Kanto/Johto region, without it feeling like you’re working backwards, like with the original & remakes of the Johto games taking you back to Kanto. While also giving us a full complete definitive edition of both regions combined, by adding in everything the other iterations of the two regions have given us, all collected under a single pair of game titles. If they could put this concept into a 3-D space like with Pokémon Scarlet & Violet that’d be really cool. They could just use game walls that disappear over time as you progress with the story, to keep the players on the right paths that the original games have already established. Like the game walls that Ubisoft implements in their earlier Assassin’s Creed games. I just think it’d be amazing to see these regions that we’ve all grown up playing, finally realized into a 3-Dimensional fully explorable, open world. That being fully explorable after you progressively unlock everything & the game walls are removed. Hell, they could even expand on the games mechanics by allowing players to swim under water by receiving a piece of gear, that’d be essential for making it to the Whirl Islands in the Johto region. After receiving that piece of gear, the player could then backtrack to Kanto & the Sevii Islands and discover all new locations that never existed previously, seeing how there was never any underwater exploration before the Hoenn region. As far as other HM’s go, those could be replaced with new pieces of gear, such as sheers for Cut, a pickaxe for Rocksmash, arm/leg braces for Strength, gloves for Rockclimb, glasses/goggles that have different upgrades like nightvision for Flash, and thermal vision for Defog. So-on & so-forth with whatever other gear or riding mounts with upgrades to cover the other HM’s like Surf, Waterfall, Dive, Whirlpool, Fly. Kind of like the riding mounts from Sun/Moon UltraSun/UltraMoon. And of course they can still leave in the other field moves like Sweetscent, Teleport, Headbutt, etc. just instead of them being moves, they could be gear that we acquire along our journey.
Plz nintendo take our money
Or somebody plz make this into 2d rom hack
@@albiewitz2686 yeah!!
7:00 “…in 2004? I wasn’t using the internet as a kid in 2004.”
[high school graduating class of 2004 collectively crawls under rock]
Actually, Islands 1-3 can be reached after defeating Blaine and talking to Bill who appears in the Poke Center. 60 pokemon is for islands 4-7
@@siresolo85 He already explained that he had been at the first three islands earlier in the game
Sevii Islands are just Orange Islands.
for the braile it was more reliant on the in game books at the very back I remember it as if it was yesterday
@@Icewolf_Plays it was actually in the game manual that came with the game. While that might not mean much to us today, I remember being a kid and flipping through every single manual that came with all my games trying to learn things
There was books in the game that taught braille?
I learned to read it from the official guidebook :)
@shatteredyoshi yep! Just confirmed, looks like its on one of the last pages. I miss game manuals 😭
@@NinjaArmy36 yeah thats what i meant the game manuals at the very back :)
@Icewolf_Plays oh....yeah...Oops sorry I misread 😂
The games came with the Braille alphabet in the booklet for the game when you purchased it.
to answer the question at 6:50 you went to Borders bookstore with your mom and read the Primo guide gameboy in hand
Sevii islands were a much welcome addition in frlg.
If gamefreak decide to remake Red/Blue for the 30th anniversary the islands and other post game content should be added, outside of just Mewtwo.
I remember the pain and mind being blown after I was told about cut after spending about 6 months trying to figure out that end game
In primary school we read a book about Louis Braille - a kid who after an accident was blinded which led to the creation of braille. At the end of that book, there was the braille alphabet. No internet at that time so it was so satisfying to be able to decipher the riddles. The challenge was understanding how to solve the puzzles and use HM in front of walls - never part of gameplay before !
Ruins of alph in GSC had you use an HM in one of its cave puzzles.
When these games came out they had a braille alphabet key in the back of the info booklet that came with the game.
As a kid I did always find it strange the manual included in the game box had a page dedicated to the braille alphabet in it, right until I encountered the Sevii islands
Was waiting for this video! The Sevii Islands are awesome!
Man I was today years old when I realized that Sevii sounds like Seven and VII is the roman numeral for 7. That's why the region is named Sevii....
7:12 if i'm remembering correctly, the handbook that came with gen 3 games all had a page in it that showed what braille corresponded to each letter. it's been a looooooong time though so i may be remembering wrong
Yeah dude, the brail stuff was in the game manual. Had a handout in the booklet. The Internet isn't everything.
@@michaelbohannon527 well at least that guide's useful, I have a game that came with a guide for the language spoken by one of the characters, only for that guide to be rendered utterly useless, 20 seconds after meeting her
I’m not sure if Fire Red and Leaf Green had them, but the Ruby and Sapphire instruction booklet has the Braille Alphabet near the very back pages of the book. That’s how people solved those puzzles, I bet. As for me, I didn’t keep my Sapphire box or booklet so I had to use a library book from school to do it, I was a fool as a child lol.
And yes, to answer your question, Fire Red and Leaf Green are the optimal way to play Kanto. I’d say if Lets Go had added the Sevii Islands, I’d go with that, but nah. The Sevii Islands are such a charming location that I find myself blitzing through the games just to get back there. It’s my favorite Kanto Area.
Also fun fact: if you beat the Pokemon League 200 times, Lorelei’s house gets filled with dolls. She buys them every time she loses to you lol
She has a breakdown basically?
@@kb5509 You'd have a breakdown too if some random kid beat you in battle 200 times in a row.
The way I was able to translate the braille back then was because I was in the Boy Scouts, and we happened to have a braille translation sheet given to us before I got to that section 😅 came in very handy
Pokémon Leaf Green I got came with a Braille Translator sheet in the box
ohhh I had no idea about that! that makes a lot of sense!
How we figured out back in the day was the back of the manual. It had the braille alphabet on it. That and the unlimited free time of childhood
5:55 “We’re unlocking Lore….elei.” Get it?? Sorry 😂
when I was a kid I got leafgreen but a bit after my parents also got me a FRLG guide book and it had something in it to read braille I used it for ruby version too to get the Regis. 😂
7:00 Braille translation was written in the Game Manual for pokemon when you bought your copy :)
there was a detailed braille guide in the instruction manuals to the game. thats basically how you would get past all of those sections. but if you dont have the manual then good luck lmao
That Zubat cave is where I caught my first shiny.
Honestly not knowing the braille booklet is in the physical game is unforgivable
There is a page in the included instruction manuals that provide a Brail translation
The entry for braille in the dictionary included the translations, so once you figure out what it was, that's how you translated it.
in 2004, the games came with a booklet that showed you braille to english.
The Ruby and Sapphire game manuals included a braille alphabet in the back that could be used to decode the messages in the game. They weren't included in FRLG though.
Also didn’t use the internet for these games back then lol. I had to use the Strategy Guide books
2004 we had magazines and books to get us through.
I remember I was in middle school and I owned a personal dictionary I got at Walmart or something that just happened to have the grail alphabet in the back and me and my friends would use that to decipher the codes
other comments have mentioned the braille alphabet in the instruction manual, but also...we had google and plenty of Pokemon fan websites even in 2004
How did they do it? The manual. Or just looking up a braille chart somewhere. Braille's existence is general knowledge after all
7:08
Libraries. I know they're less popular nowadays (especially with the government cutting funding and closing down so many of them), but it was the best place to find information like this back then.
@@TheGreatCreator101 I don't know about fire red / left green.
But sapphire / ruby / emerald all came with a braille translation page in the back of the games instruction book
@@IxHAZZERxI That's good to know! I had an used copy, so I never got to see the manual for the game. It would make sense that if RSE's manual had a translation page, that FRLG also did.
The original guide (booklet) came with the braille translation if I remember correctly
I like the post game but I have always thought it was a huge missed opportunity to not do a reverse gen 2- where the post game takes place in Johto like how the gen 2 games let you go to Kanto. Also I have the Japanese copies of these games and they come with a braille translation booklet, super cool stuff.
The English one had it too, in the manual.
Tbh I always loved the Sevii islands so much. They're all unique and catch non kanto stuff always made me happy haha.
personally i think the sevi islands are the best post game in any of the early gameboy pokemon games as cool as going back to Kanto was in the gen 2 games it always felt like a significantly watered down version and i never cared for the battle tower/battle frontier from R/S/E
Also you can catch extra legendary pokemon in those islands
how were you not using the internet already in 2004?
I didn't get my first laptop until like 2006 :(
I was getting unreasonably upset that you weren't picking up the items on the floor 😭😭😭😭
If they make a remake then I'd love more post game content
The gen 3 games had a braille alphabet translation in the Manual
It would've been cooler if you could enter the Johto region at the end of game
Me realizing I did all that way back in the day
Damn I’m old
You also find blue in the pkmn center of six island
I loved frlg post game! Loved finding larvitar there. And nice vid!
However, was i the only 10 y/o in the world who browsed trough the game's manuel and found the braille alphabet page? 😅 i managed to find the regi's all by myself using the manuel haha
6:40 the manual!
FR and LG should've had Gym Leader remarches...
5:52 MatPat be like: Looooooooorrrrreeee 😅
I definitely would have preferred remakes of these over the dreadfully easy and babified Let's Go games. Or at least they could have added these to the Nintendo online gba games or something
You can also challenge red too in the post game in a cave haha
I tossed my game box after getting the game. Could only read the Braille because we had encyclopaedias
I never played the post game of Fire Red and Leaf Green.
Whats wrong with zuubat?
Never finished the post game because of that door…
I dropped a like!🎉🎉🎉🎉
How did we know brail? We didn’t. Guidebooks used to be a thing
Pokemon colosseum next?
Have both games on gba and never played them. I used to go to GameStop and wipe out the good and expensive games before they became so expensive. Probably time to start selling.
Can you do Sun and Moon please
Braille was in the manual
Talks about post game and does everything in order to go get mewtwo but doesn't actually do it.
6:51 i think i was 12 when i got this game about a year after it released. It wasnt hard. My 12 yr old mind just explored til it if "found a way" lol sorry i only just found your channel so dont dam me or anything 😂
@@santosmorales1993 yeah it shouldn’t be hard for a middle schooler genius
You weren’t using the internet in 2004? lol what
Not everyone had access to the internet back then, either due to the area or the price back then.
I was born in 93 and didn't have access to the internet until i was 10.
Still 10x better than Gens 7, 8, and 9. FireRed and LeafGreen are great as with Gen 3 in general, absolutely no bad games in it.
Gens 2-6 are the ONLY Pokémon games worth playing, and Kanto is a decent enough region with one of the best rivals in all of Pokémon. I prefer Sinnoh, Hoenn, Unova, Johto, and Kalos (a bit out of order but still) because those all feel actually fleshed out and lived in unlike Galar and Paldea, or the annoyingly simplistic routes of Alola.
People love Alola, and even those other regions have their fans. Heck, Scarlet and Violet have already become some of the best selling Pokémon games ever.
Did you really just shit on Alola? lol genwunners
Master Ball was meant for Mewtwo
ur humour is so british, tryhard, unfunny. couldnt finish the video.