Custom UE5 Mannequin with Stable Diffusion TUTORIAL

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  • Опубликовано: 23 фев 2024
  • КиноКино

Комментарии • 4

  • @ohheyvoid
    @ohheyvoid 5 месяцев назад +1

    Awesome!!! 😮😮😮

  • @orkunaydinli4448
    @orkunaydinli4448 4 месяца назад +1

    was that the same workflow that you used for the metahuman?

    • @digital-guts
      @digital-guts  4 месяца назад +1

      yeah, almost the same with minor differences

  • @ge2719
    @ge2719 5 месяцев назад +2

    crazy how much time it would save game developers, not having to do all that work to create that texture by hand. just get an ai to generate a hundred in a couple minutes, pick the best one, done.
    the only question is will game developers than take that saved time and put it into making a good game, or will they just use the ai as a way to churn out uninteresting low effort games