DIGITAL GUTS
DIGITAL GUTS
  • Видео 21
  • Просмотров 231 353
Seamless PBR materials with AI / Stable Diffusion and Substance 3D Sampler TUTORIAL
In this video you will learn how to make various weird (and not so weird) PBR texture sets, with seamless tiling. Using Stable Diffusion webUI Automatic1111 and ControlNet.
Automatic1111: github.com/AUTOMATIC1111/stable-diffusion-webui
ControlNet: github.com/Mikubill/sd-webui-controlnet
Krita: krita.org/en/
Substance 3d Sampler: www.adobe.com/products/substance3d/apps/sampler.html
Music in video suno.com/
Follow me on:
IG: sashamartinsen
TW: sashamartinsen
TG: t.me/digitalguts
Просмотров: 664

Видео

Biopunk AR business card made with AI / Breakdown Tutorial
Просмотров 8865 месяцев назад
Quick breakdown of my AR business card with biopunk meshes made from AI images. I've used Meta SparkAR here, Stable Diffusion with ControlNet, Blender and ShaderMap4. I'm experimenting with the shorter format. Leave a comment what do you think about it, or longer and more detailed videos are better? Here is the effect preview link ar776527580772699 (but without card its useless) ...
Stylize METAL LOGO with AI / Stable Diffusion Guide
Просмотров 2,3 тыс.11 месяцев назад
Stylize METAL LOGO with AI / Stable Diffusion Guide
Create AI TEXTURES for your METAHUMANS / Tutorial
Просмотров 25 тыс.Год назад
Create AI TEXTURES for your METAHUMANS / Tutorial
AI images to meshes / Stable diffusion & Blender Tutorial
Просмотров 188 тыс.Год назад
AI images to meshes / Stable diffusion & Blender Tutorial
Create SICK Photo Edits Using STABLE DIFFUSION [Tutorial]
Просмотров 4 тыс.Год назад
Create SICK Photo Edits Using STABLE DIFFUSION [Tutorial]

Комментарии

  • @FunkdUpOfficial
    @FunkdUpOfficial 3 дня назад

    hey this is looking amazin ! how did you import 2d graphics with niagara ? Is it applied as a material on the mesh renderer?

    • @digital-guts
      @digital-guts 3 дня назад

      yeah in could be done with textures on material but in this case in was vector graphics that i converted to meshes and made an extrusion. its all opaque meshes.

  • @MIGITO
    @MIGITO Месяц назад

    Woah, that looks like it had taken a while

  • @ohheyvoid
    @ohheyvoid Месяц назад

    WHAT!?!?! This is so freaking cool!

  • @ohheyvoid
    @ohheyvoid Месяц назад

    Wow! Another brilliant idea! Definitely gonna try this out. :D

  • @AdenDurham
    @AdenDurham 2 месяца назад

    can u make a full video on it. this wasn’t very descriptive

    • @digital-guts
      @digital-guts 2 месяца назад

      maybe later, or maybe i do a stream and save the recording of it.

  • @LawsOnJoystick
    @LawsOnJoystick 2 месяца назад

    So good! my img to img just generates the same pic I uploaded..any ideas?Thanks

    • @digital-guts
      @digital-guts 2 месяца назад

      check your denoising strength value maybe it is too low. also you need to be in simple img2img tab not inpaint.

    • @LawsOnJoystick
      @LawsOnJoystick 2 месяца назад

      @@digital-guts oh no..i was in img 2 img..il need to look up about inpaint.thank you for your reply

    • @LawsOnJoystick
      @LawsOnJoystick 2 месяца назад

      @@digital-guts oh i am in the simple one, exact same prompt everything . very wierd

  • @Vospi
    @Vospi 2 месяца назад

    You probably see these things as rudimentary, but your knowledge of networks combines with knowledge of 3D just shows me endless horizons in such a small amount of time, it's insane. Большое спасибо. :)

  • @petergandia8508
    @petergandia8508 2 месяца назад

    Awesome research and development. As for your question about video length, I personally like your content. With information like this, short and to the point is a great approach to teaching artists. I myself can get lost easily in drawn out videos because I most likely am looking for a tutorial on how to do something in the moment, such as for work. I feel the length of a video tutorial should be judged by the different use-cases of the tip/trick you are advertising/presenting. Then maybe the "why"s or "why not"s I like longer videos if it's a 'work-along" kind of vibe. Thanks and keep putting out great content.

  • @armandadvar6462
    @armandadvar6462 2 месяца назад

    I was waiting to see animation like your intro video😢

  • @lautarnauta
    @lautarnauta 2 месяца назад

    Love your channel, so sick and original style. Congratulations!

  • @williammccormick3787
    @williammccormick3787 3 месяца назад

    Great tutorial thank you

  • @mohammadbishalahmed8784
    @mohammadbishalahmed8784 3 месяца назад

    Need more video with AR + AI

  • @VLHAMEDITATION
    @VLHAMEDITATION 3 месяца назад

    😌🦖

  • @qawiyrasyidrafi3103
    @qawiyrasyidrafi3103 3 месяца назад

    try to using paralax oclusion material dude, for more depth

  • @reimagineuniverse
    @reimagineuniverse 3 месяца назад

    looks like cheating for talentless people wo didnt put in the time and effort

    • @digital-guts
      @digital-guts 3 месяца назад

      yes it is. but your channel consists of even more low effort “one click” ai stuff tho. lol

  • @shaunbrown3806
    @shaunbrown3806 4 месяца назад

    @DIGITAL GUTS, I really like this workflow, I also wanted to know, can I use this same strategy for humanoid AI characters, as you are the only person I have seen use this workflow, thanks in advance :) also subbed

    • @digital-guts
      @digital-guts 3 месяца назад

      yeah, since this videos i’ve tried couple of things and its kinda ok for characters in certain cases. especially for weird aliens )

  • @stevesloan6775
    @stevesloan6775 4 месяца назад

    Changing to double sided vertices, is the way to remove and double the texture map data.😂

  • @stevesloan6775
    @stevesloan6775 4 месяца назад

    Goodness me… how and why are slow eye movements in the female eye ball-brain so deeply, directly connected to the male brain.???? 🧠 😂❤

  • @googlechel
    @googlechel 4 месяца назад

    Yo, how you get a stable diffusion, control net as local? it is?

    • @digital-guts
      @digital-guts 4 месяца назад

      ruclips.net/video/d1lPvI0T_go/видео.html check this link

    • @googlechel
      @googlechel 4 месяца назад

      @@digital-guts thanks

  • @ishigirihayato
    @ishigirihayato 4 месяца назад

    So cool!

  • @orkunaydinli4448
    @orkunaydinli4448 4 месяца назад

    was that the same workflow that you used for the metahuman?

    • @digital-guts
      @digital-guts 4 месяца назад

      yeah, almost the same with minor differences

  • @kidmushrom
    @kidmushrom 4 месяца назад

    Nice sound blob

  • @ollybalsom6614
    @ollybalsom6614 4 месяца назад

    Cool! Do you have any info on this? Is it triggered via midi from ableton or something along those lines? 🙏

    • @digital-guts
      @digital-guts 4 месяца назад

      its just simple mapping to buttons in unreal blueprints

    • @ollybalsom6614
      @ollybalsom6614 4 месяца назад

      But when there is a beat playing what triggers it then as it doesn’t look to be you pressing buttons at that point? Thanks 🙏

    • @digital-guts
      @digital-guts 4 месяца назад

      i’ve made a small sequence with timeline and events also inside bp

    • @ollybalsom6614
      @ollybalsom6614 4 месяца назад

      @@digital-guts aaaah ok, thanks!

  • @miinyoo
    @miinyoo 4 месяца назад

    That actually is a pretty decent little quick workflow. Pop that out to something like zbrush and go to town refining. Is it really good enough on its own? For previz and posing with a quick rig, absolutely. That's pretty fast tbh and simple.

  • @ohheyvoid
    @ohheyvoid 5 месяцев назад

    Awesome!!! 😮😮😮

  • @thesagerinnegan5898
    @thesagerinnegan5898 5 месяцев назад

    what about meshes to ai images?

    • @digital-guts
      @digital-guts 5 месяцев назад

      ruclips.net/video/GSW3m79tsqU/видео.html

  • @ge2719
    @ge2719 5 месяцев назад

    crazy how much time it would save game developers, not having to do all that work to create that texture by hand. just get an ai to generate a hundred in a couple minutes, pick the best one, done. the only question is will game developers than take that saved time and put it into making a good game, or will they just use the ai as a way to churn out uninteresting low effort games

  • @realkut6954
    @realkut6954 5 месяцев назад

    Hello thank for video please ,please.give me tutorial traking armor 3d stable diffusion and man video please urgen sorry bad english iam french

    • @digital-guts
      @digital-guts 5 месяцев назад

      ruclips.net/video/bKO_nVGKgLA/видео.htmlsi=j7BOrRMU_8AeXrUe

    • @realkut6954
      @realkut6954 5 месяцев назад

      @@digital-guts thank my friend soory i want video 2d no man 3d sorry .

    • @realkut6954
      @realkut6954 5 месяцев назад

      Sim wonder studio softwar

    • @realkut6954
      @realkut6954 5 месяцев назад

      ruclips.net/video/frVLAJjkHf0/видео.htmlsi=2uVjuK6HK8WwhQWX

  • @CYBERSTEFFIE
    @CYBERSTEFFIE 5 месяцев назад

    this is absolutely SICKENING and i'm here for it. subbed.

  • @MoneyMatrix7
    @MoneyMatrix7 5 месяцев назад

    full tutorial pleasee

  • @NadymMediaArtist
    @NadymMediaArtist 5 месяцев назад

  • @TKevinOsorio
    @TKevinOsorio 5 месяцев назад

    ✌️✌️✌️ wow

  • @neilhilken
    @neilhilken 5 месяцев назад

    Cool project and great use case for this workflow! This short form video is good, but I appreciate longer more detailed videos too. What are the two windows you have open at 1:30 ? Is that a file viewing app or is it associated with Stable Diffusion?

    • @digital-guts
      @digital-guts 5 месяцев назад

      Thank you. This two windows are just ImageGlass Spider (image viewing app)

  • @o0oo888oo0o
    @o0oo888oo0o 5 месяцев назад

    Appreciating my existenz more after seeing this 🐣

  • @VictorKrachinov
    @VictorKrachinov 5 месяцев назад

    genious

  • @haydnmann
    @haydnmann 5 месяцев назад

    How did you make this!!!? It’s awesome

    • @digital-guts
      @digital-guts 5 месяцев назад

      its stable diffusion + basic modeling in blender. stay tuned for tutorial

  • @MaxSMoke777
    @MaxSMoke777 5 месяцев назад

    You too can turn a beautiful image into a wad of chewing gum! Really though, well AI does make some nice concept art, but it's no substation for real 3D modeling. Not to even mention optimization and model/rigging planning. Modern games lag far behind the performance they should have because of these lazy "sculpting" techniques that take artists away from the per-polygon they should be focusing on. Polygon counts matter, folks! Just because an engine can do 1 million polygons per second is no excuse for burning 500k of that on a vase.

    • @digital-guts
      @digital-guts 5 месяцев назад

      yeah, i totally agree (cause i work in gamedev myself) but there more use cases for 3d except games. read small tread under pinned first comment. dont be scares nobody will take you sub-d modelling work

  • @chelo111
    @chelo111 6 месяцев назад

    amazing video broddy---did u use any (stable diffusion models???

    • @digital-guts
      @digital-guts 6 месяцев назад

      thanks i’m pretty sure it was deliberate and absolutereality models in this case

    • @chelo111
      @chelo111 5 месяцев назад

      i don't get it, but yea thanks for your answer, god bless you@@digital-guts

    • @digital-guts
      @digital-guts 5 месяцев назад

      civitai.com/models/81458/absolutereality

    • @digital-guts
      @digital-guts 5 месяцев назад

      huggingface.co/XpucT/Deliberate

    • @digital-guts
      @digital-guts 5 месяцев назад

      these two models

  • @user-zx5ts4uk8j
    @user-zx5ts4uk8j 6 месяцев назад

    When I do this with a depth map of a 16:9 format, the displacement modifier applies the map as a small 1:1 repeat pattern.. why? note: I made my place 16:9 ratio and applied scale before adding displacement modifier.

  • @sebastianosewolf2367
    @sebastianosewolf2367 6 месяцев назад

    yeah and what software or website did you use on the first minutes ?

    • @digital-guts
      @digital-guts 6 месяцев назад

      this is Automatic1111 web-ui for stable diffusion

  • @isi_guro
    @isi_guro 6 месяцев назад

    ラーメン中毒

  • @bigfatcat8me
    @bigfatcat8me 7 месяцев назад

    where is your hoodie from?

    • @digital-guts
      @digital-guts 6 месяцев назад

      i dont remember, i think something like h&m or bershka nothing special

  • @ofulgor
    @ofulgor 7 месяцев назад

    Wow... Just wow. Nice trick.

  • @robotsandpolygons
    @robotsandpolygons 7 месяцев назад

    man, i think u r doing pioneer content in terms of the usage of Ai in the Vfx pipeline.

    • @digital-guts
      @digital-guts 7 месяцев назад

      thanks, more to come soon

  • @starfieldcommand
    @starfieldcommand 7 месяцев назад

    I love this and your intro!

  • @MordioMusic
    @MordioMusic 7 месяцев назад

    usually I don't find such good music with these tutorials, cheers mate

  • @michaelmanson5295
    @michaelmanson5295 7 месяцев назад

    i wana see so many crazy textures on a metahuman tbf lol these are nuts

  • @Al-Musalmiin
    @Al-Musalmiin 7 месяцев назад

    i wouldnt mind learning blender and learning how to do this. can you do a tutorial on how to run "zoe depth" locally?

  • @tommythunder6578
    @tommythunder6578 8 месяцев назад

    Thank you for this amazing tutorial!

  • @timedriverable
    @timedriverable 8 месяцев назад

    Sorry if this is a newbie question ...but is this dreamstudio some componet of SDXL?