The Unexplored Mojave: Secrets of the Sierra Madre

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  • Опубликовано: 30 сен 2024

Комментарии • 26

  • @Rebelnutt
    @Rebelnutt 12 дней назад +3

    I'll say God is the most undeveloped character even dog has a better follower since he's loyal to the courier.
    God threatens the character multiple times with the arm ripping off quote even thinking he can either beat or talk with Elijah even though he can just say dog come out like we did.

  • @Rebelnutt
    @Rebelnutt 12 дней назад +5

    The followers and disarming the player making them vulnerable is a great start with the ghostman being decent enemies being overheated compare to the holograms which are ridiculous.
    It's the holograms and the bomb collars which go a bit too far I understand some areas should be a bit overdone however the police station itself is pretty awful. (8/10)

    • @TheArmyofOtters
      @TheArmyofOtters  12 дней назад +2

      Agree 100! I think you summed up all my feelings in a much more articulate way!

  • @manm58261
    @manm58261 12 дней назад +2

    I actually really like Dead Money so great video! Been learning a lot about New Vegas and it has been a great series to watch! Thank YOU Otter!!

  • @Josh_1312
    @Josh_1312 12 дней назад +3

    Glad to see another one of my Ideas having been noticed. Thanks for covering this DLC. I was going to explore every nook and cranny of it myself and I partially did, but then I realized I'd be better off rushing the whole storyline because the place is absurdly difficult on the very hard mode. Like, despite having 100 in sneak and the silent running perk all these ghost people and holograms somehow managed to detect me in mere seconds.

    • @kanaka118446
      @kanaka118446 11 дней назад +1

      The ghost people are coded to have a perception stat of zero but because it is zero, it glitches the game and gives them a perception of 10 instead
      Edit; I should have verified before I spoke about it spoke about it but the information I just said is a myth. Their perception is 0, but, they are coded to he super aware of light transmission, so what actually gets the player spotted instantly is the, to us, very dim ambient lighting which the game considers nearly daylight bright.

    • @Josh_1312
      @Josh_1312 11 дней назад

      @@kanaka118446 Thanks for the insight. I knew it wasn't fair. Frankly, I don't remember this being the case with holograms, which are even more frustrating in a way.

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад +1

      I still have one more idea from you Josh that I have to fulfill. Will hopefully get to it soon. As always thanks for watching.
      Yeah, even on normal difficulty, Dead Money can be a bitch and a half. The villa area was not so bad but damn those holograms hahaha.

  • @hughmann981
    @hughmann981 12 дней назад +1

    For the larger DLCs like honest hearts and lonesome road, I’d suggest doing things individually, like the high road, sorrows camp, courier’s mile, etc.

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      Yes definitely! Even Dead Money could have been broken up more perhaps. The other DLCs are so much bigger as well!!

  • @willrun4fun
    @willrun4fun 12 дней назад +1

    Dead Money is my favorite DLC. I play it as a stealth survival area. I avoid combat with all of the ghost people for the most part. I just really liked the story and how it ties in so much with base game
    characters and other DLC. There is lots of backstory for it in Old World Blues.
    The version of Begin Again that plays over the distorted speakers once you assemble the recording is so haunting. It gives me a sort of sad chills every time I hear it.
    Great video!

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      I agree the story and lore is awesome. I think the Villa area is so well done. The game forces you to survive and scavenge in a post apocalyptic wasteland game 😂

  • @That_Darned_Imperialist
    @That_Darned_Imperialist 12 дней назад +1

    That certainly isn't Sinclair given he looks entirely different from the vibe given in the DLC.

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      Maybe an older Sinclair 😂 Put on a lot of weight

  • @JimmyJoints
    @JimmyJoints 12 дней назад +1

    If you have done Old War Blues first, you can use the transponder once you leave the Madre with all the gold, since it lets you teleport while overloaded. I usually put all the gold bars in the safe inside my OWB player home, and sell the bars as needed.

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      That’s good to know! I just fast traveled and then crawled my way to the gun runners and then to my house to store the rest of the gold hahaha 😂

  • @burnedgrapes
    @burnedgrapes 12 дней назад +1

    Ayy congrats on the 100th episode, this series is really fun. Will you start exploring dlc locations now?

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      Thank you so much for watching as always burnedgeapes! Yes, I will start exploring the DLCs now. I have a ton of requests for some locations!!

  • @HaydenSimpson-bl2db
    @HaydenSimpson-bl2db 12 дней назад +1

    im suprised you dont have more subscribers bc your content is amazing!

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад

      Thank you so much for watching and the positive comment!! I’ll keep up the grind!

  • @andreacarvalho-zd9er
    @andreacarvalho-zd9er 12 дней назад +1

    Bro cooked here, well done for the anniversary of 100 episodes

    • @TheArmyofOtters
      @TheArmyofOtters  11 дней назад +1

      You’re the real MVP tho. Thanks for watching!!

    • @andreacarvalho-zd9er
      @andreacarvalho-zd9er 10 дней назад

      ​@TheArmyofOtters Thaks! It is more than a pleasure to watch these awesome videos!!!

  • @AdeleBoiKiomizu86-d1s
    @AdeleBoiKiomizu86-d1s 12 дней назад +1

    cool video