How to model and texture a Viking shield

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  • Опубликовано: 21 авг 2024

Комментарии • 83

  • @Paintedbynurgle
    @Paintedbynurgle 7 лет назад +19

    More videos on UV mapping would be nice :)

  • @jonathandevach2226
    @jonathandevach2226 7 лет назад +4

    Quality getting better and better

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +3

      Thanks Jonathan, I do my best

    • @Gouki6669
      @Gouki6669 7 лет назад

      I got a question. How does companies look at one if you use keyshot? Are one expected to be able to make the same great results with renders like Vray or Mental Ray on their own?? Tweaking and trying to get the materials and lightning and all the remder settings right is still a big confusion for me...
      With keyshot it looks so easy.

    • @aulpasm2205
      @aulpasm2205 7 лет назад

      I think the MH in your logo can be a little smaller or basically use the "MH" in your intro as a logo

  • @ashlenmcwhorter6645
    @ashlenmcwhorter6645 6 лет назад

    Thank you so much for this tutorial! You are great at explaining the steps! Seriously helping me regain faith that I can pass my Modeling class. Geometry wasn't really ever my thing but this makes sense!

  • @agostonpaless6629
    @agostonpaless6629 7 лет назад +2

    Hi Mike!
    Can you please make a modelling and texturing tutorial on how to create headphones.
    Youre videos are so helpful.
    Thank you!

  • @vamshivams5029
    @vamshivams5029 7 лет назад +8

    your shield looks nice mine looks like china product of orginal one

  • @jugy8246
    @jugy8246 7 лет назад

    Wooooow. Amazing tutorial. Thank you so much for your all tutorial videos. From Korea.

  • @suyashkale9164
    @suyashkale9164 3 года назад

    Hyy Mike I like ur modelling videos ....can u make a more tutorial on car modeling .... Any sports car..

  • @simranwhitham3075
    @simranwhitham3075 7 лет назад

    Thanks for this tutorial Mike, and thanks for being awesome you are such a help, hopefully if the project I wanna make this for pays off will be able to show you how your help paid off :)

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      You are very welcome, glad I can help !

  • @rebeccarivera5167
    @rebeccarivera5167 6 лет назад

    This video is awesome ! UV mapping video would be great help too though.

  • @Khanyoumal
    @Khanyoumal 7 лет назад +1

    Your the best mike cheers ;)

  • @dimeolas777
    @dimeolas777 7 лет назад

    nice one sir, always learn good things from you, much appreciated, Merry Christmas :)

  • @InquisitorSama
    @InquisitorSama 7 лет назад

    +1 "UV mapping videos would be nice :)"

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      I typically don not do that on screen as I have a playlist with 30+ videos on that topic

    • @InquisitorSama
      @InquisitorSama 7 лет назад

      Yeah, I saw that later on :) You have very helpful stuff, they're very good. One question though, I must UV Unwrap my models in order to paint them in substance painter, right? The painter paints shaders, not models. Did I get that right?

    • @westleylehman8136
      @westleylehman8136 6 лет назад

      Super late reply haha but yes you have to UV unwrap your model before you can paint it in any program that can export said textures. Substance painter aswell as other 3D texturing packages paint on top of the UVs which is not in 3D space it is a 2D image that's why you UV so you have 2D space to paint on. Hope that made sense!

  • @abdulrahmananimation2057
    @abdulrahmananimation2057 7 лет назад

    Well done sir....

  • @thesamurai963
    @thesamurai963 4 месяца назад

    i would love to know how to UV map this shield :)

  • @TheKenig39
    @TheKenig39 7 лет назад

    Mike. thank you for the lesson !!!!!!!!!!!!!!!!! =))))))))))

  • @MozzAumer
    @MozzAumer 7 лет назад

    Great job, Mike! Can you make tutorial about good unwrapping of difficult details? I can modelling but i cant do good UV

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      Like what for example ?

    • @MozzAumer
      @MozzAumer 7 лет назад

      Like medieval armor an example. Something with difficult and different forms. Very interesting, how your make UV for texturing this. And if your prepare models for videogames how your make it, i'm newbie in this work.

  • @iliaelijahdaryaei9673
    @iliaelijahdaryaei9673 7 лет назад

    Its ironic that today is the return premiere for Vikings Season 4B

  • @relu1022
    @relu1022 7 лет назад

    Hi, Mike, I love your tutorial so much =)
    Can you model some quite complicated Steampunk's stuff??

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      I will add it to the list but no promises as the list is long :-)

    • @relu1022
      @relu1022 7 лет назад

      No problem! Thank you!!

  • @iTsAznThunder
    @iTsAznThunder 7 лет назад +1

    Can you do a video where you show how to import this back into Maya for render?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      Yes, I just posted it a few days ago

  • @cybervision2k
    @cybervision2k 7 лет назад

    im currently doing movement in maya at uni, could you do a video on an animation of ball moving maybe or something?? :D great vids

  • @ashlenmcwhorter6645
    @ashlenmcwhorter6645 6 лет назад

    Yes, can you please show how you UVed this?

    • @MHTutorials3D
      @MHTutorials3D  6 лет назад

      I don't have this model anymore but I do have 30+ videos on the UV process

  • @ondrejondracek1948
    @ondrejondracek1948 7 лет назад

    Hi Mike. Great Tutorial again. Unfortunately I am stuck with the rope extrusion. I can select all four faces of the rope cross section but I can't sellect the curve after that. I am holding Shift but it just does not work out. And when I switch from Face mode to Object mode (to select the curve), the face selection disappears. It's a wierd problem, I tried to find the solution on the internet but nothing was helpful.

  • @HiddenCitizenAR
    @HiddenCitizenAR 7 лет назад +1

    Hi Mike, got a question when I go to soft selection and hold down B and left click and drag it doesnt do anything.. Am I doing something wrong?
    Thanks

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      What can I say, it should work ( you are pressing on B while left clicking and dragging right ? )

    • @mdabow9551
      @mdabow9551 7 лет назад

      I had the same problem try to reset the selection tool

  • @meganmcbride5321
    @meganmcbride5321 6 лет назад

    i am having issues with the rope too. i read the comments and tried it all but still isnt working for me. i grouped the cylinder faces together, right clicked face mode, shift selected the curve.... set divisions to 200... and it only extrudes in a straight line. please help me? thanks!

  • @chadi1994
    @chadi1994 7 лет назад

    hey mike i'm really stuck here and i hope u can help me, can u do a tutorial about how to do a light emitter object in renderman ( lightbulb, neon light, ... ) i cant seem to find aby tutorial about that in the new renderman

  • @pipelinedesign434
    @pipelinedesign434 7 лет назад

    Another great tutorial Mike. I'm having an issue with the rope around the outside. My cylinder wont extrude around the curve, it only extrudes in a straight line. I added more divisions and it just won't follow the curve. Poly cylinder and a nurbs curve right?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Did you select the face in face more or object mode ?

    • @pipelinedesign434
      @pipelinedesign434 7 лет назад

      Object mode. I'll figure this out yet, lol. Love a challenge.

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      Select the face in face mode, shift select the curve and extrude ( with enough subdiv )

    • @pipelinedesign434
      @pipelinedesign434 7 лет назад +1

      Thanks, I just figured that out. Hey, I can do a tutorial on 50 Ways to do it Wrong, lol! Great tutorial Mike, thanks again!

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      :-)

  • @issame.matmati2687
    @issame.matmati2687 7 лет назад +1

    Is it possible to save as JPG or PNG from Substance Painter?
    Thank you.

  • @saenkoandrew
    @saenkoandrew 7 лет назад

    How you separate parts of shield? Maybe not necessary to combine?

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад +1

      If you don't want to combine you could group ( Ctrl+G )

  • @stammyy2091
    @stammyy2091 7 лет назад +1

    are you using screencast for your vids?

  • @TheGamerSite1
    @TheGamerSite1 7 лет назад

    Hello! I have a question about Maya texture. So, I download a character from a website. To be more specific, a rigged character that has it's own texture. The problem I am having is how in the world can I apply the texture to the character. For example, the pants, skin, etc. I looked for some tutorial but I keep finding videos showing you how to texture it yourself but nothing on how to apply the texture that came with the character.

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Apply a new lambert to the entire character. Then plug the texture file into the diffuse node

    • @TheGamerSite1
      @TheGamerSite1 7 лет назад

      Mike Hermes I think I managed to figure out how to apply it. I went to hypershade and then add the images to the color option for each part of the model.

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Yep, that is exactly what I said :-)

    • @TheGamerSite1
      @TheGamerSite1 7 лет назад

      Mike Hermes Thank you.

    • @TheGamerSite1
      @TheGamerSite1 7 лет назад

      Mike Hermes Hello again! I just encounter another problem. I am trying to move a character from the original position to another but every time I drag the arrow to move, Maya completely stops responding. It doesn't even shows anything. I can move the mouse but nothing can't be done except force-quit the program.

  • @vamshivams5029
    @vamshivams5029 7 лет назад

    hermes help please while extruding faces betyween planks it extruding all around

    • @MHTutorials3D
      @MHTutorials3D  7 лет назад

      Hit 4 for wireframe and check the face you are selecting before extrusion

  • @YumBubble911
    @YumBubble911 7 лет назад

    Did you need to make Uvs?

  • @TechnoCraftGaming
    @TechnoCraftGaming 6 лет назад

    Did you bake the high poly?

  • @vamshivams5029
    @vamshivams5029 7 лет назад +1

    please model a nokia3310 phone ,

  • @vamsikalyan5561
    @vamsikalyan5561 6 лет назад

    More video substance painter