Glass Plasma Orb in Blender (Blender Tutorial)

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  • Опубликовано: 22 окт 2024

Комментарии • 259

  • @apatheticmioz9671
    @apatheticmioz9671 3 года назад +107

    how am i so early, ur da best mate
    p.s bet you wont pin this

  • @infuriatinghealer
    @infuriatinghealer 3 года назад +9

    Gotta love these sci-fi tutorials done by Ducky, the most fun thing about them is how you can use them together with other Ducky 3D tutorials to create really interesting scenes.i used this with the recent spinning cube tutorial from the channel and the results were very interesting.

  • @pavanbhadaja8859
    @pavanbhadaja8859 3 года назад +41

    Use linear light instead of mix. This will remove the offset of texture when you mix.

    • @TheDucky3D
      @TheDucky3D  3 года назад +14

      Thank you! I’ll try that out

    • @bennyweimer2345
      @bennyweimer2345 3 года назад +1

      that sounds simpler than doing it with vector math XD

  • @JWD-II
    @JWD-II 3 года назад +11

    this is actually also possible in eevee if you use a volume object with a mesh to volume modifier, and then make a attribute node and plug it into the emission strength (or if you dont wanna use emission, the density has already "density" as an attribute by default). it looks obviously a little different to cycles.

    • @CarlosSaulRodriguezA
      @CarlosSaulRodriguezA 3 года назад

      can you elaborate just a little bit on that, or which nodes and how? i almost got there, and got a nice looking rystal ball in eevee, but once i got to the "Emission Strength" step i can't make it look good :(

    • @JWD-II
      @JWD-II 3 года назад +3

      @@CarlosSaulRodriguezA you have to multiply the attribute node with the texture setup, also you kinda have to increase the density (in the modifier settings) a lot (that makes it slow but its fine if you dont animate the ball(camera animation shouldn't have an effect)). how it looks can also depend on what tile size you have in the volumetrics tab in the eevee render settings

    • @CarlosSaulRodriguezA
      @CarlosSaulRodriguezA 3 года назад

      @@JWD-II i'll try, thanks a lot!!!

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 3 года назад +86

    can you do advanced smoke simulations next? like being able to control where the particles move

  • @darrenberkey7017
    @darrenberkey7017 3 года назад +7

    Oh, man, this is the kind of effect I was looking for the other day for one of my models and it's perfect. Thanks!!

  • @jozsefunderscore2320
    @jozsefunderscore2320 3 года назад +6

    Oh mannn perfect just in time as im making something revolving a sort of artifact, thanks!!

  • @DataPunkStudios
    @DataPunkStudios 3 года назад +15

    ducky, your videos have literally taught me so much about some of the rendering processes in blender for such a long time. I think I would of been lost so long ago without your videos. thank you for the breakdowns over the years and the videos you upload.
    with that said, you got any tips of making the plasma dot he thing where it bounces around inside the glass? Im going to do some tests on my end to make it move, but would love your input if you get a moment. if not, all good man, thumbs up as usual. cheers!

  • @pwnsire5900
    @pwnsire5900 3 года назад +1

    nice. you get an even cooler effect if you squeeze two or more colors between two blacks in the color ramp

  • @RyanKingArt
    @RyanKingArt 3 года назад +1

    Awesome result!

  • @omidpakbin
    @omidpakbin 3 года назад +1

    OH LOOK, an awesome RUclips video without the RUclipsr telling me to "smash the like button and subscribe". Fantastic. I'm doing both.

  • @bennyweimer2345
    @bennyweimer2345 3 года назад +2

    You can get a volumetric sphere in evee by plugging a spereical gradtiant texture into the density and clamping it with a color ramp, and then you could use screen space refraction on the sphere

    • @TheDucky3D
      @TheDucky3D  3 года назад +2

      Oh I need to try that!

    • @richghostwolf
      @richghostwolf 3 года назад

      @@TheDucky3D I can tell you that it works really, really well, actually. I was a bit put out that the effect as shown didn't attenuate as it approached the wall of the sphere, but I figured that was something you left for us to figure out on our own. And thank you for doing that, actually. One of the things about your videos that I appreciate.

  • @blackhalo117
    @blackhalo117 Год назад

    I think my brain just popped. So freaking cool, so happy I came across your channel.

  • @popeye99d
    @popeye99d 3 года назад +2

    I love these tutorials, I made a nice little background, and still have time to make it to work on time! thanks for being the best teacher

  • @keltart809
    @keltart809 3 года назад +1

    wow that really nice

  • @sejalsbabyworld
    @sejalsbabyworld 9 месяцев назад

    Excellent tutorial.. kudos to u 👏 just wow I was struggling with these and found the perfect one 😊

  • @Soulsphere001
    @Soulsphere001 3 года назад

    I've been wanting to find something similar to this, for years, because I wanted to create a logo for myself. I'll have to go through this, and some other techniques, to figure out how to make something good for myself.

  • @BlenderFan
    @BlenderFan 3 года назад

    Great Tutorial and happy blending with blender.

  • @writersblock8493
    @writersblock8493 Год назад

    THNKS Ducky! Going to do one of your tuts soon

  • @davidmcsween
    @davidmcsween 3 года назад

    If you just stick with a regular shape like a cube or sphere you can make this in Eevee. Simply limit the density via a Gradient > Spherical texture ;-) make it match the edge of your glass surface

  • @paulazacostarodriguez4947
    @paulazacostarodriguez4947 Год назад +3

    amazing effect and tutorial... but I have had some trouble, followed up all the steps, and the volume seems to not constrict inside the sphere or take the textures very well, instead it created like a square around/ outside the sphere. I am using blender 3.3.1 if it matters. Any idea?

    • @wyarn
      @wyarn Год назад +1

      same for me :/

  • @HypaCube
    @HypaCube 3 года назад +1

    very informative as always! cud totally use this to make nebula-like textures

  • @JOEL.196
    @JOEL.196 2 года назад +2

    Hey mate I'm having a problem I've tried to check though everything but my object is just staying white. I'm jot sure what the problem is

  • @alexdib3915
    @alexdib3915 3 года назад

    That looks really dope man! great job too with the lighting and scene

  • @kretoskim8555
    @kretoskim8555 3 года назад

    Just beautiful

  • @UdjinUdjin
    @UdjinUdjin 3 года назад

    Finally Duck again with a great stuff! Cool thanks!!

  • @wranhala3898
    @wranhala3898 3 года назад

    A very cool lesson! A simple and effective result! Thank you 😍👍

  • @wadeo5927
    @wadeo5927 5 месяцев назад +2

    is Musgrave texture a addon or has it been changed? i can't find the node at all and going through other texture nodes nothing comes up nearly the same

  • @Ramen-fb4xr
    @Ramen-fb4xr 3 года назад

    This will be perfect for materia!

  • @mdm5382
    @mdm5382 3 года назад

    This is perfect in combination with a geometry nodes project I'm working on

  • @SemiNeural
    @SemiNeural 3 года назад

    Looks fricking sick

  • @johnleighdesigns
    @johnleighdesigns 3 года назад

    Really nice look and I fancy trying this out plus animating the volume if possible could be an interesting look

  • @idontcareproductions
    @idontcareproductions 3 года назад

    Great tut. Be cool to see the smoke element animate.

  • @kpoppaen8751
    @kpoppaen8751 3 года назад +3

    Where can I get this floor texture? So cool! Love it all! Ty for posting!

  • @FauzanAntony
    @FauzanAntony 3 года назад

    Thank you ducky 3d for this tutoriall 😍

  • @CHEEZEyCHEEZE
    @CHEEZEyCHEEZE 3 года назад

    Never been this soon to a video. Great work love the videos.

  • @derz_22
    @derz_22 3 года назад

    Ducky is now my full on teacher

  • @mohammedfawzi9144
    @mohammedfawzi9144 3 года назад

    Wonderful as usual

  • @shyamsubbiah644
    @shyamsubbiah644 3 года назад

    Really simple and detailed explanation!
    Your channel is a treasure next to blender secrets.
    Can you do a tutorial next on how to create procedural aura or particles on a character?

  • @isaactam8283
    @isaactam8283 3 года назад

    Wow thanks so much man this is so dope really good tutorial!

  • @jenovaizquierdo
    @jenovaizquierdo 3 года назад

    Awesome tutorial Ducky 3D

  • @johnnyblu84
    @johnnyblu84 3 года назад

    Wonderful! Can't wait to try this

  • @alexm498
    @alexm498 3 года назад

    Absurd how good you are lol. THANK YOU

  • @KriGeta
    @KriGeta 3 года назад

    it would be awesome if you made a tutorial on Aura Effect and beam attacks like anime.

  • @ronioclarenzo6137
    @ronioclarenzo6137 3 года назад

    Great video, dude! Keep up the excellent work!

  • @helloitsokyrago
    @helloitsokyrago 3 года назад

    this intro music is very relaxing ☺

  • @JenD-jw5uj
    @JenD-jw5uj 3 года назад +1

    Amazing!

  • @lumpypixels
    @lumpypixels 3 года назад

    Such a cool Technique paired with bake sound to Fcurves I love your tuts they are inspirational-

  • @dvohwinkel
    @dvohwinkel 3 года назад

    Would be cool to see you animate one of those plasma balls/lamps. The ones where the plasma follows where your hand is touching.

  • @ALIVESCREENS
    @ALIVESCREENS 3 года назад

    Love your tutorials so helpful.

  • @gutozardy
    @gutozardy 3 года назад

    Perfect tutorial as always!

  • @Albertt3D
    @Albertt3D 3 года назад

    great job man helps me a lot ! keep going

  • @moonslayerbs1783
    @moonslayerbs1783 2 года назад +4

    Can Someone help me, the volume and smoky stuff is in a cube around my Ico sphere, not as a texture or something on it. I have copied the tutorial exactly, and I don't know what to do.

  • @pandaho225
    @pandaho225 3 года назад +1

    I don’t know if I could request but can u do like a mountain large scale scene ish tut thanks. Btw best short tutorial channel on RUclips

    • @TheDucky3D
      @TheDucky3D  3 года назад +2

      Yea I can try that!

    • @pandaho225
      @pandaho225 3 года назад

      @@TheDucky3D thank u so much!!! You really helped since I started blender back in December thxxxxx

  • @akramlaabadi1010
    @akramlaabadi1010 3 года назад

    Thank you so much for your tutorial 🙏🏻❤️

  • @IbrahimYounes
    @IbrahimYounes 2 года назад +1

    can I add shimmery metallic effect to the Musgrave texture? So it will look like lose gold shimmer slime (I hope that make nay sense)

  • @Superangers
    @Superangers 3 года назад

    woaw that's a cool effect!

  • @MrDigitalWorks
    @MrDigitalWorks 3 года назад

    Nice tutorial!!

  • @ikizlerlebirgun7119
    @ikizlerlebirgun7119 3 года назад +3

    Ducky in 4:40 : Guys i did some off camera mining and here is the results.

  • @honeycomb7573
    @honeycomb7573 3 года назад

    I love the video it helped alot tysm!

  • @jongo8535
    @jongo8535 3 года назад

    Thank you ; ) very helpful

  • @jacobwilliams596
    @jacobwilliams596 3 года назад

    this tutorial rules, also if you switch your noise textures over to 4d and use a #frame driver you can animate the inside of the ball ;)))

  • @FineStudios
    @FineStudios 3 года назад +1

    Why material builder addon is removed from blender market?

  • @kira_covers5898
    @kira_covers5898 3 года назад

    Thank you for this tutorial I am a new beginner and managed to make it, albeit not as good looking

  • @deadcurls
    @deadcurls 3 года назад

    Hey man I’ve just started watching your videos because I just got into 3d animation, but I’m curious to what hardware you’re running because your videos are smooth and when I’m animating my computer is struggling lol

  • @matthewcs490
    @matthewcs490 3 года назад +3

    How do you do an interior hdri only on the sphere? I've watched multiple videos but none of them explain how to do this. Can anyone please help?

  • @That_Guy46
    @That_Guy46 3 года назад

    OOOO love your vid's man
    keep up da good work

  • @three-tier2501
    @three-tier2501 2 года назад +1

    Can u plss tell me that which version of blender do u use

  • @anthonyvidil3698
    @anthonyvidil3698 2 года назад

    Nice tuto, any advice to delete the noise on render ?

  • @SpieleSuchti894
    @SpieleSuchti894 2 года назад +2

    i cant seem to be able to reproduce the same clear image and contrast between black and blue colors as you. Mine looks a lot more foggy. Im using Blender 3.2

    • @SpieleSuchti894
      @SpieleSuchti894 2 года назад +1

      fixed it, i forgot to turn the roughness to 0

  • @semsemakitchen7772
    @semsemakitchen7772 3 года назад

    Excellent very nice

  • @vihaansuryawanshi5225
    @vihaansuryawanshi5225 3 года назад

    best and small node tree

  • @Jawad_Alhakeem
    @Jawad_Alhakeem 3 года назад

    what version of blender do you use? love your tutorials BTW!

  • @CharizardFan_og
    @CharizardFan_og Год назад

    How would you go about making this same orb, with the same effects but add some text that appear inside the orb? Like a smoky effect?

  • @mohamedbasheerfathimarikaz6109
    @mohamedbasheerfathimarikaz6109 3 года назад +1

    Please make a tutorial on designing a car

  • @MichaelFlynn0
    @MichaelFlynn0 3 года назад

    thanks

  • @TheoPantazi
    @TheoPantazi 3 года назад

    As always, great video. Thanks. One question, does it render with alpha transparency through the glass orb?

  • @leodessertenne4296
    @leodessertenne4296 2 года назад +1

    How can I change the roughness of the surface with a noise texture for example, I can not affect the volume and the roughness of the surface in the same time ??

  • @TechGamerAndHacker
    @TechGamerAndHacker 3 года назад

    Great 👍bro

  • @GourabDam
    @GourabDam 3 месяца назад

    please tell the settings for noise texture instead of musgrave texture for this same procedural video

  • @KNet-ku1ww
    @KNet-ku1ww 3 года назад +1

    Is it possible to transfer the finished orb effects and animations onto Unity or Unreal???

  • @mostafamersal2186
    @mostafamersal2186 2 года назад

    nice tutorial i did just what you did but the plasma effect is noisy with small particles appears , any idea to solve this

  • @MYBB90
    @MYBB90 Год назад

    i followed the steps but when it gets to making the orb reflective by turning the roughness to 0, i get different results. mine is just a dark grey ball with some speckles but not reflective like yours

  • @ricardogoro
    @ricardogoro 2 года назад

    hermoso material

  • @pfeffermartin642
    @pfeffermartin642 3 года назад

    nice

  • @rtur_kotin
    @rtur_kotin 5 месяцев назад

    ty

  • @theblackdragon7321
    @theblackdragon7321 3 года назад

    I was trying to do something like is myself, and was trying to make the Palantir from LotR the all seeing stones

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 3 года назад +1

    Hope that be possible in LuxCore

  • @fizzyBLACKpop
    @fizzyBLACKpop 3 года назад

    Every time I plug Principled Volume into Principled BDSF my sphere turns bright pink and I can't see any of the adjustments I'm making. Any help would be appreciated.

  • @zillaquazar
    @zillaquazar 2 года назад

    Maybe add some frensel to it to show that it is a ball without needing lights

  • @Shineequlity
    @Shineequlity 3 года назад

    Can you also make ‘making proto star’ tutorial?

  • @hannamirgo1041
    @hannamirgo1041 2 года назад

    Thank you for tutorial! Why I cant do mapping on sphere? It looks like on cube every time((

  • @sabrinaflipse7732
    @sabrinaflipse7732 Месяц назад

    is it only still? or can you animate it?

  • @lupulo89
    @lupulo89 Год назад

    Is there a way to place bloom around it? I tried with emission but the orb turns completely white 😭

  • @angelafrench7653
    @angelafrench7653 3 года назад

    Awsome tutorial. Question though, i've been trying to make it glow more. I tried adding an emission node to the outside but it just causes the glass to be translucent and transparent enough to see the details inside. Any suggestions?

  • @TheOldpops
    @TheOldpops 3 года назад

    hi!rookie on blender! what the idea? can i use this orb to texture some trees for example?

  • @wilhelmeniabilliedoherty5917
    @wilhelmeniabilliedoherty5917 2 года назад

    Ooo I bet you could use this to make marbles!!

  • @milkywaymaps
    @milkywaymaps 3 года назад

    How would you make the plasma inside the orb look like it was swirling around?

  • @Trinode
    @Trinode 3 года назад

    That 200 material pack, we can’t distribute our blend files if we use those materials?

  • @zoirosmusic8513
    @zoirosmusic8513 2 года назад +1

    Some one plz help when I'm connecting the volume shader to to volume it's creating volume out side the spheres in a cube shape not inside I'm using blender 3.2 vr