see this arguement is trash because hitman blood money defined the hitman series for most. but if absolution defined it for you its the other way around
@@strikerprod7955 Hitman Absolution is only fun if you go suit only silent assassin 100% of the time. You have to ghost everything without any knockouts. It's the worst hitman game ever, but as a stealth game the ghosting is really challenging and intense. If you use the guns or disguises the game is just bad. I strongly prefer the more recent games, but absolution was my first. I am playing through blood money for the first time now, and the games are just really seperate. I see the obvious downgrade the series had when Absolution was made, but there is a hidden gem of a super hard stealth game hidden within it.
Um thats pretty much Hitman 2016..Although I really miss the weapon customization, the newspaper, Jesper Kyd's OST and the post mission score/reward system from BM.
Yes, Blood Money has terrible controls. The whole experience feels pretty loose compared to Absolution or even Contracts. As a matter of fact, control was the first thing I noticed when I 'migrated' from Contracts to Blood Money!
That was literally my favorite part..."...maniac stabs 150 on a boat, no witnesses were left behind..." i would literally try to get as many kills as possible just for that article, i wish they would bring it back
im so salty they havent brought back the gun customization from blood money in any of the newer hitman games. it was literally my favorite part of that game and it made setting up before a mission so fun
@@ssddontlieunlessyoujustlik2620 that's because you are saying what people say, dude don't copy what people say go play absolution and you'll soon realize that you are wrong
@@dedyharyanto7617 what hitman have a good story? all I know that has the best story is hitman contracts and hitman 2(retail) both have understandable story and have epic sandbox, well hitman 3 is coming im excited to buy it with vr
@@torch14000 just watching it hitman 2 and 3 are phenomenal games. Very dynamic game with so much to explore and also the story is juicy. I like the mission at the mansion. It has some vibes of the Daniel craig movie he was in as a detective
Blood Money is an insanely well made game when it comes to game mechanics and the tiniest of details. Not to mention the amazing soundtrack, which is probably the best soundtrack in a video game.
I personally like the soundtrack of both silent assassin, and contracts more. I also think that because of the praise Kyd (definitely) rightly deserves, Niels bye Nielsen is a little under appreciated. And can you really say best game OST with God of War, and Persona 5 around?
@@Shamoneee Dont forget deus ex invisible war.. many people hating this game, but listen to the menu soundtrack, goosebumps! ..one of my favourite games if it comes to atmosphere and soundtrack.
Hitman absolution Isn't a bad game, it just isn't a good HITMAN game. This one is more focused on rampages and violence while previous games focused on being more methodical and strategic hits. Except the boat level. Fuck the boat level.
I love that mission! I have conpleted it so many times, and the more you do it, the better strats and more consistent ways are developed and you get better and can do it much smoother
@@Ashcoop 1. Pistols actually going in and coming out of jacket instead of disappearing into the ether 2. Carrying a silenced sniper rifle in a brief case and needing time to assemble it 3. Being able to hold your hostage under your knee and reload. 4. Being able to hide weapons at different places of a level to be used later 5. Going slow mo the moment before your death and a chance to revive with four consecutive headshots is way more challenging than to pause the game aim at four people and let the game do the shooting 6. Civilians picking up guns and becoming threats is pretty cool 7. When you take someone's gun they act like humans and beg for their lives and as soon as you drop the gun they try to shoot back at you 8. No quick time events 9. Authorities carrying the body. Away to a separate place instead of leaving it behind on the scene 10. Looking through keyholes in other rooms to plan your movements and shots and needing to buy bullets with higher penetration to pull off that move
Also a little cool thing about Blood Money is when your hp reach 0 , you won't die instantly instead you can shoot few more enemy before you die. It make me feel like " Oh ho I'm not gonna die alone. You gonna die together with me !!" feeling
I think the difference in design between these games comes from what they are trying to imitate. Hitman Blood Money attempted to create a realistic environment for such a crazy characters to exist in, this is why the world feels so consistent, this also means the designers could come up with multiple creative means to kill your target. Hitman Absolution attempted to make Hitman The Movie The Game and therefore the world is restrained by the unfolding cinematic story. often in Hitman Absolution, the objective isn't to kill a target, but to get to a room where your target is located so the game can play the next cutscene. the team tried to make these missions feel like they gave the player choice in how they may go about these level's by simply giving the player more than one road to the goal. The multiple roads often boiled down to A) sneak behind boxes B) steal a costume C) shoot everybody, which sounds a lot more like Metal Gear without the cool cutscenes.
Putting the bodies in bags and taking them away, the keyhole thing, the civilians taking guns and shooting at you, the lift strangling and the ability to choose your weapons before the mission are something that I really missed in Absolution. The rest is ok.
As fantastic as the new trilogy is, I really do miss looking through key holes, holding people as a shield, pulling people out windows, turning lights on and off, those extra melee animations like headbutts, and duel pistols. I understand the new games are about subtlety and being unnoticed but those features were so cool and I want them back.
I really missed the push mechanic, in the newer games, you can only push when the games says you can push. But in blood money, you could push someone down the stairs, into a wall and knock them out, push them off a balcony or a cliff, push them in to a pool, or a moving car, you could push people anytime. It was great
davinov pliskin i dont agree to what he said, bs youre calling him out for apparently not being a hitman pro because he didnt play the old games, now heres the problem, i played all of them and the new hitman 2016 with pro mode is harder than all games combined
They honestly need to do a remake of Blood Money, Silent Assassin, and Contracts. Not a remaster, but new graphics, but keep most of the mechanics that made the original games unique.
He might be trying to say a remake with the newer game’s gameplay but bringing back some mechanics from older games like weapon customisation, the safehouse, being able to pay people off at the of missions to low your notoriety and the newspaper panels to show how the game reacts to how you did the level. Also not hiding the extra suits being elusive targets, like why should I have to play a mission thats only there for a day to hopefully get a suit with gloves which 47’s outfit should already have.
From what I've seen and what I remember (it's been quite a few years since I've played either) both Blood Money and Absolution had things that could be considered better or worse. I think Blood Money had a lot going for it in terms of mechanics, in that you didn't just get locked into CQC when barehanded fighting, you could push people over ledges without necessarily waiting for them to stand idle at the rail, etc. Absolution was much more of a cohesive narrative, while sort of there in past titles it was never really what moved you from place to place, it took center stage in this one. I think the big thing people forget is the engine jump between the two games and this was the first crack at a game like this with that engine. Things had to be cut and trimmed to make it work. Now as much as I like the new Hitman games, as it seems they've married those two sides into a narratively compelling but also mechanically satisfying game, I wish the new games would bring back conventions of old such as taking body shields, freeform unhanded combat, and throwing guns, throwing guns being the big one for me because I dont like leaving guards weapons on the ground but dont want them cluttering my pockets while I search for a trash can. Arguing about which of these two older games is better is kind of pointless, they were products of their time and circumstance, are both good games in their own right, but they are ultimately in the past, and if you are a fan of the games you should talk about which conventions worked and ask why aren't they in the games now instead of being the old timer complaining about how nobody remembers the good days.
"Cohesive narrative" hahaahhahhaha! It's like it was written by teenagers, which I suppose is basically everything that comes out of Hollywood. It's paint by numbers for kids, not a game.
Absolution was my second one with Blood Money been the first. So I was on the disappointed side. Absolution was a tiring and unsatisfying exeperience imo. The disguise system was pointeless and frustating asf. But I can see some very welcomed improviments tho.
Yeah i hated the disguise system in absolution cause it was always 1 of 2 scenarios 1. The disguise your wearing is a disguise of every enemy in the area to where you have to somehow use instinct to sneak through a huge open stadium like area. 2. Any outside disguises are not permitted in the area. Im talking about that god damn hotel level too. Oh how many times i had to restart cause i tried sneaking through and everyone could see through the disguise.
Yeah and you need to use your instinct. Like how are you not gonna see through my disguise (which you would have) just because I look down and touch my face with my hand.
I played a shit ton of Blood money and I can say it's my favorite between the two, however. I have a few issues with Blood money: 1) You have to buy 47's second baller 2)The sound effects 3) The amount of weapons you can bring into a mission. Does anyone remember Hitman: Contracts? Remember all the weapons you had access to AND how many you could bring into a mission? How can we forget about the minigun AND M60?
I literally just beat hitman contracts a couple hours ago for the first time after owning it for qite a few years now, and NO you can not bring any weapons into the missions you only start each missions with the silver ballers and 1 silenced baller, sometimes the game will give you a briefcase with a sniper. ONLY Hitman 2 Silent Assassin you can bring extra weapons from previous missions. Hitman contracts was terrible and the ending blew.
@@barackobama7066 it's a game from 2006 man jesus all because it's a newer game doesnt mean it's better absoltion had a extremely weak story and removed what made hitman hitman and not to mention the game was short with barley any replayability
Really? In my opinion, it's just not a bad hitman game. It was a bad stealth game! And has one of the worst story in the history of video games and characters who had perversion instead of any personality.
For me Absolution will always be something special. I love how much story driven it really is and every mission had a very unique vibe to it. Also the gun mechanics of Absolution are the best till today imo... The newest installment of HItman is kind of a joke in terms of gun mechanics and sounds... but yeah I KOW Hitman is mostly not about gun gameplay but Absolution is just a pleasure to play for it's great mechanics and story telling focus.. :)
Story wise was the best in the series.And the graphics are super good even now and insane for a 2012 game.The face and suit of 47 is better then any Hitman game.Sadly even better then the last Hitman game .Hitman 3 (the 2021 current game)
Hitman Absolution revoked pretty much all the freedom that previous Hitman games had. They would be set in huge and open levels with complete freedom over how you approach your target. In Absolution you were thrown into too small and linear levels with scripted assasinations instead of the actual freedom of doing it your way. Not to mention the Absolutions story was a huge WTF.
All I remember from Absolution's "story" was 47 moping because he shot Diana, then some random 14 year-old became the entire focus of the game, a hotel burned down after someone shot a bottle of wine and 47 was chased by a helicopter, then you beat up some hillbilly in the desert, then you infiltrated a lab for some reason and participated in a shooting contest. After that Diana appeared after surviving total blood loss, and I've forgotten the rest.
New chanter he's pretty much spot on tbh, they really preprogrammed many of the kills other than just out right shooting them. The worst one was the wrestling assassination where 47 fights the guy barehanded and you have no input. Blood money had so many buzzard ways to kill enemy's and it really didn't hold your hand as much as absolution. As someone else said absolution wasnt a bad game, but it wasn't hitman. That's the reason so many people tear into it. It's not about it being good or hard, it's about it fitting the format. The original hitman and silent assassin were way harder than absolution, and most hitman fans like them
@Yaygen Mills Hitman absolution might as well have been Hitman being on the run. Because that's all the story was about, and is what pissed off hitman fans since 47 is never on the run nor is he suppose to be known to everyone including the police. Now don't get me wrong Absolution is good for a stealth game, but not good for a hitman game, as the other hitman games were all sandbox games where you had the freedom to go wherever you want and do whatever you want. Getting to your target is meant to be a challenge. You must find a way to your targets on your own rather than following a linear path that gives away where to go to get to the target in absolution. In blood money and in other previous hitman games it sometimes was left up to you to find out who the target was while Absolution takes all of that away and basically hands you everything on a silver platter. It's too linear for a hitman game. And the damn rating score system in absolution is terrible. You lose points just for sedating or holding someone hostage and knocking them out when they didn't even spot you yet. The point of doing this in the first place is to reduce the chances of being caught. It's not suppose to make you lose points. It has always been the purpose for it in previous games. It's super annoying when you have to collect evidence from certain places that are nearly impossible to get to and you'll need a disguise. But then in order to achieve the highest score, you can't use a disguise without losing points for taking someone else's clothes (and you have to knock them out). It makes no sense whatsoever. Again, absolution is a good stealth game you'd want to play on it's own, but not a good hitman game.
High-Hill-Gaming Hitman was never a stealth only game, it was about getting the kill as clean as you can period. Absolution was dog shit as a Hitman game, a good stealth game but not what ppl wanted. The story was pointless, the npcs would notice you even if you had a mask on, you cut off your barcode tattoo, you couldn’t choose your loadout, half the time you were just running and hiding, etc.... I can go on about how Absolution was a failure, it was the first Hitman I never finished because it was a boring game, there’s a reason Hitman 2016 went back to its roots.
I say the good parts about Hitman Blood Money was the Newspaper record of your actions at the end of a mission and the choice of weapons to bring and weapon customization(especially bringing a suitcase sniper rifle). The other best part about Blood Money, is that you can silence your gunshots in an area that have loud sounds like the engine room.
It's obvious if you've been playing this game since it started. Hitman: Blood Money has the element we know and love. You go in, find ways to kill your targets and escape. On the other hand, Absolution is more story driven than an actual Hitman game and the constant use of the Instinct bar so you won't blow your disguise is so annoying. It's great that they actually listened to the people and returned the old school style in Hitman 2016, I just wish you could still buy the weapons and upgrades with your "blood money" instead of unlocking them by doing the level over and over.
I enjoy both but I still prefer Absolution and the recent Hitman games. Been replaying the remastered version of blood money and honestly I just find it incredibly frustrating. Getting behind someone to take them hostage, wire them, or inject them always feels so random. Sometimes it works sometimes the angle is just slightly off and you get fucked. Especially when it comes to pushing someone over a railing. I never know if it's actually going to work or if I'm just going to end up head butting them or shoving against the railing rather than over it. For me it just always feels like I'm fighting the controls rather than the actual game.
I liked Absolutions for the simple fact that you can FINALLY chokehold someone un-conscience. A feature I've been waiting for since it's first installment. This list proves nothing other than the fact that both games have their flaws and flan. Oh and how can you miss the best part of Blood Money. The 📰 after each mission. Fail Brah. Disqualified.
That was one of the best aspects of Absolution and really made you feel like an efficient, methodical hunter. I hated how in Blood Money, you were forced to take out your gun, try to sneak-walk behind someone and grab them without them seeing you, then hit them with the gun butt to knock them out. If you screwed up at any point, your notoriety would go up and you wouldn't get Silent Assassin, which meant you had to either start the whole mission over again or reload a previous save, depending on the difficulty you were playing on.
They had one job: Upgrade the clunky controls. Once they succeeded at doing that, they then decided to destroy every good thing about Hitman games: The unpredictable open-world levels, the stone-cold persona of 47, all the little things such as security activities (taking body bags for example), even the small animation of holstering a weapon. It's like they finished making all these cool, very much needed mechanics for 47, then decided "Well we've worked hard enough; let's finish with a cheesy story and a handful of linear levels."
Stone-cold persona of 47? Remember hitman 2? Yeah, it wasn't about his stone-cold persona. It was about his emotions towards his friend that made him go back to killing people.
Interesting fact: absolution is one of the few games where on ps3 you can actually see depth of field in that form we see it on next gen consoles which proves that last gen consoles where much more powerful than game publishers wanted us to think.
@@triggeredbeetle5370 I mean the Instinct, that consumable ability that let you see enemies and targets behind walls, with that ability it's kinda pointless look through keyholes
Hitman absolution had incredible ambient music! When you kill someone, hide a corpse, the music plays, which is more like a thriller, it is gloomy, the way it should be, so you understand that you are really playing for a killer, for a predator!
i remember a mission in blood money where 47 kills targets at some heaven and hell themed parties.that showcases hitman games entire philosophy.if you are a target,you die.47 is not an action hero even if he s morally grey.he is a Hitman.
new hitman game are basically hitman blood money 2.0 with the same freedom and improvement,why the hell you want a remake of BM,or maybe your PC cant run the new hitman game?
Fap Wizard They slightly remastered Hitman 2 and 3, but they didn't remaster Blood Money. They just put the original Blood Money disc inside the HD trilogy case.
to be fair, they where forced to make Absolution because edios wanted hitman to be more cinematic for the mainstream,and i think they did a good job with with what they had.
I just don't understand why they would go backwards? The new hitman is great with big open sandboxes but the story feels like their trying to make 47 in to James's bond or something it's not dark enough
I will never forget Tom Francis Hitman: Absolution review for calling it "Doorman: Absolution", that review absolutely nailed it. Other reviewers were eager to praise it at the time when to me and many other fans it was the biggest disappointment in the franchise for so many mechanical reasons; the restrictive gameplay, checkpoint system, limitations on loadout, the new instinct system, not to mention abysmal story. Blood Money was the template they should've followed, everyone loved it, yet new I-O tried to re-invent the wheel and just ended up creating an utterly enjoyable experience as a result.
I suppose Absolution was acceptable to someone brand-new to the series; but what they were playing was the decapitated Frankenstein of the series, which was desperately trying to scrape some extra cash from all the CoD kids.
I dunno about the CoD angle, might be more of an insult to CoD than it deserves. xD Absolution was just a really watered down, restrictive Hitman game. It was much more original in its mechanics than previous efforts that were mostly just iterating / improving on what had come before. They really did try to reinvent the wheel with it and being that original came at the expense of losing a lot of the scope, fun and experimentation of the earlier games. Decapitated Frankenstein of the series is a pretty good analogy. :D
I'm referring to the over-the-top explosions, stick-thin linear maps and devastatingly cheesy story; They might as well have said "Hey kids! Look, a stealth game! Explosions! A schoolgirl! Become the most-wanted in America! Just run in and spray; who cares?!"
the problem is that CoD, though stupid and with shitty story as of late. does its job and caters to its target. it delivers the kind of fun its fans expect. absolution didn't deliver what fans expected. And mostly they expected an extension of what blood money had plus more polish. (same "free to explore every possible option" missions, less bugs, more missions etc.) Simple as that.
Absolution wasn't a Hitman game. It was a shooter with some shockingly light stealth elements that had Agent 47 in it. So when you put it up against Blood Money, which is the best game in the series, you aren't making a case worth making. You are just putting the worst Hitman game next to the best.
@@jellyfishtrifle7883 how original. i could go on about how i don't play fortnite, am old enough to be your dad and have double your iq but you're too stupid to comprehend that. blood money may be more hitman like but it is dated and looks like ass. after making this comment 3 weeks ago i had a playthrough in absolution and it was a great game.
@@mihah9415 this video is about which is better, so to me absolution looks better as a game, but blood money is more hitman like than the other, but i couldnt care less as i like stealth action games like splintercell, which absolution gave me a similar experience.
I think Blood Money was a better game. Absolution was an experiment but it was flawed in a lot of ways especially with the disguises. What was the use of the disguises when people always notice you immediately? And that yellow bar was annoying to refill. Now don't get me wrong, Blood Money had some moments but Blood Money was way more epic and to the point.
It's also more realistic in Absolution, when I played BM and ran out of ammo the last thing I expected was for my human shield to get down and patiently wait for me to reload before letting me grab him again, during this time no one is shooting me. But then again I didn't see much of that cus I was trying to get Silent Assassin on every mission, rampages aren't really my style
Blood Money has a bug that makes a disarmed enemy's gun fire as you take it from them, it only seems to happen when you have a suppressed weapon on you though.
8:36 OMG, that mechanic was badass and always made me feel like one when I pulled it off. When a kid in middle school told me about it I thought it was BS, but when I tried it, my heart was pounding when it saved my ass.
There hasn’t really been a real noticeable jump in graphics in video games for about 10 years. Does the game get the challenge across while feeling, if not realistic, getting enough detail to be it’s own world with rules that makes sense? Check out the graphics on flight simulators. Total crap visually. Far removed from hyper realism. Yet a random man was able to steal a jet using what he’d learned on free to cheap flight simulators just so he could kill himself in a cool way after performing a bunch of wonderfully executed loops and barrel rolls. People are too snobby and dismissive when it comes to graphics. You can gather all the necessary details, but most important of all be fun, and can even valuable in other ways.
The first one about the dual guns firing or any other weapons functions doesn't really matter IMO, the real fun in Hitman games is finding creative and fun ways of assassinating your target which are unconventional like poisoning a fish or crushing somebody with a barbell. There's no doubt that BM perfectly captured the essence of what the Hitman franchise is, but I still think Absolution was a great game which I enjoyed for many hours. The one thing that really bothered me with Absolution that wasn't shown in the video was the level design - the levels were spliced into segments instead of a whole big sandbox to play with in the previous Hitman games. Also that blend in/instinct mechanic with the costumes was really crappy and unfair, in some levels it forced you to get "violent" instead of sneaking and avoiding contact at all like I and many other Hitman fans like to do. I haven't played the new Hitman (2016) but from gameplay videos I've seen it looks like they brought that classic Hitman level design back and really did an amazing job with the true spirit of the game.
Idk if you played blood money but thats the point there. 47 forces the human shield on the ground to reload normally and while he is vulnerable in this stage its far better than the absolution version where you cant do anything about it unless you knock your shield unconcious
@@orcave8802 I played every hitman game so far unlike you who obviously didnt. The "this game is older so its worse" is not an argument since were talking about mechanics who are missing in the newer one. Im sorry if the concept of a complex action like the hostage reload is to much to grasp for you but how about you go play with something special kids like you can understand yes?
@@90Revan talking to you is like talking to a horse, seriously do you have a brain, you sound like a 6 year old kid calling his own father kid and roasting him with none sense words, i bet you didn't play any of them what about the features that are missing in the older one why don't you talk about it is it because other people said blood money was better, look i don't give a f* about what others say, blood money is good but if you manage to compare it to the newer ones you need help we can maybe compare the story but not the godamn mechanics you are talking about, this is like comparing gta Chinatown with gta 5 it doesn't make sense dude stop copying what others say is that how it makes you special?
I think the new trilogy are overall the better game(s), but the older games had unique features that I really wish were in the new games. The money, notoriety, and living expenses mechanic from Codename 47 and Blood Money Being able to use earned money to buy weapons, ammo and weapon upgrades. Using people as human shields More variety in melee quick time moments. Felt like absolution had more hearing native languages spoken by npcs in foreign countries Jesper Kyd
The thing was that io interactive wanted a more story driven aspect of hitman and thats why we got absolution they did a great job in story though not gonna lie but the main thing in previous hitman games was the freedom the player got to play as thier favourite Agent 47
I disagree with the story being good, honestly. I get what they were trying to go with- Absolution being the ‘this time it’s personal’ game, but this was handled much better in Hitman 2: Silent Assassin and even the new trilogy (especially Hitman 3). For example, I know 47 was friends with Diana, but he should’ve needed more convincing to help Victoria. He felt too human right from the getgo when that should’ve been a progression as the game went on. I get that story has never been the strongest point of any Hitman game, and good on Absolution for trying to focus on it more, but it came at the cost of the great level design and sandbox approach Hitman is known and loved for. Side note; the BDSM Nuns were a weird creative decision, let’s be honest. I know all Hitman games before 2016 were a bit questionable in this regard, but Absolution just felt like a really horny game. Diana being shot in the shower, the Saints, the strip club mission, Layla, girl at the shooting range, the bizarre S&M scene when the Saints are introduced, the list goes on. Hitman 2016 and the following two games is when the series finally matured, but you can’t say they didn’t go out with a bang when it comes to this in Absolution.
Imo it makes me cringe everytime i see people playing hitman like it's fucking counter-strike, i get it that everyone has his own approach to beating a level but doing so just by shooting everyone down beats the purpose of playing Hitman
A game is a game and hitman lets you play kill em all or kill no one except your target thats the choice you can make thats why hitman became popular in the first place
ill remember when people talked trash against absolution but i liked so much literally the story mode was epic saving victoria was like hitman silent assassin saving father vittorio
When I was a little kid, I first experienced blood money at my cousins house. Not only was the game freaking awesome & fun, I was completely mind blown by the ending. Twas So depressed & bummed for a few days :( & having ave Maria playing is the cherry on top. When my cousin showed me that he’s not really dead it & you can get up…. Thought it was pure genius. Those are the moments video games shine in. Like kojima in MGS1 & 2 & 3 Just intricate little HuGe secrets.
Hitman Absolution has such a graphics which looks almost like a Gra 5 and will work on a PC not even minimum for Gta 5. And the cinematic shots and environment and soundsjust amazing in hitman absolution. Wanna try out BM once
the new hit man is great, it had all the things I hoped for in a hitman game. many choices and ways to kill a target. for example, I played the Paris level, god knows how many times before I thought I was ready for the next stage..
Ehh, if only we had a *Blood Money* game with a bit smoother controls like from *Absolution* and the music and diverse locations from *Silent Assassin*
Blood money upon my first playthrough on playstation 2 was magical, every level was experimental experience and I learned constantly. Absolution grew on me although initially I didnt like the mechanics. I love both games.
@@audellaroque4730 I'm not a COD fan you know, I don't dicksuck games because they're old. Hitman 2 had much worse gunplay than HITMAN 2016 and it was also full of bugs at launch, the game also made instinct MUCH weaker and it was the first Hitman game that I thought was very boring to speedrun. Hitman 2: Silent Assassin on the other hand, is considerably nostalgic for a lot of people and was revolutionary for the Hitman series because of it's sandbox elements, as opposed to Hitman Codename 47 which was quite a linear game. It also had one of the best soundtracks in the franchise, and is super fun to play even to this day.
Imo the best hitman game is absolution. The graphics, story, gameplay and the most important part our agent 47. I mean his face is the best part of the game, pure focus and discipline dripping from his face man...
Blood Money is focused on reality, but Absolution looks like a badass action movie.
you can change a few words around but you still stole this comment
what part about blood money is focused on reality
@@DrTaurusPlays so? Go play some codm kid
So a good combination right?
Absolution was more like a dad movie
Hitman Absolution is a great Stealth game.
Hitman Blood Money is a great Hitman game
see this arguement is trash because hitman blood money defined the hitman series for most. but if absolution defined it for you its the other way around
And more missions
Yea
Striker Productions see this argument is trash because he didn’t real meany unlike you
@@strikerprod7955 Hitman Absolution is only fun if you go suit only silent assassin 100% of the time. You have to ghost everything without any knockouts. It's the worst hitman game ever, but as a stealth game the ghosting is really challenging and intense. If you use the guns or disguises the game is just bad. I strongly prefer the more recent games, but absolution was my first. I am playing through blood money for the first time now, and the games are just really seperate. I see the obvious downgrade the series had when Absolution was made, but there is a hidden gem of a super hard stealth game hidden within it.
If Blood Money had the Controls, and a few good mechanics from Absolution, it would be the ultimate Hitman game in my opinion.
GAMING NOW So basically Hitman 2016.
Um thats pretty much Hitman 2016..Although I really miss the weapon customization, the newspaper, Jesper Kyd's OST and the post mission score/reward system from BM.
Yes, Blood Money has terrible controls. The whole experience feels pretty loose compared to Absolution or even Contracts.
As a matter of fact, control was the first thing I noticed when I 'migrated' from Contracts to Blood Money!
planterota I never said that
Logic Lunacy yes
another best part about blood money is the news paper.
Oh yes , i used to play like a retard for the newspaper
blood money was involved
@@redphoenix2m101 yeahh
That was literally my favorite part..."...maniac stabs 150 on a boat, no witnesses were left behind..." i would literally try to get as many kills as possible just for that article, i wish they would bring it back
Yes with the portrait lol
Tbh Hitman absolution is how i Imagine a john wick game would be
Yup I thought the same!
Enemies get scared hearing his name 😂
@@sidin4167 I’m late but I literally play through this game John wick style it is so fun!
@@formedmilitia1880 haha me too
The closest we got to a John Wick game is Max Payne 1-3
@@parthsharma005 Underrated comment
im so salty they havent brought back the gun customization from blood money in any of the newer hitman games. it was literally my favorite part of that game and it made setting up before a mission so fun
The newspaper was fun too I just wish that when all the kills are just accidents it would say the targets died instead of murdered.
@@COOLMCDEN mass murderer stabs 150 people, blood money involved
I remember murdering half the people on the maps in blood money and leaving like 5 witnesses just to see 47's face in the newspapers
I saw all the sketches of his face and then there was a picture of his face which was caught on a security camera
@John Marston yo hello mate
Absolution was hated for being more story driven and not a sandbox honestly. Blood Money had so many good levels though
@@ssddontlieunlessyoujustlik2620 that's because you are saying what people say, dude don't copy what people say go play absolution and you'll soon realize that you are wrong
it was hated for being linear and heavy stealth lmao,and some of them also said the story is lame
@@dedyharyanto7617 what hitman have a good story? all I know that has the best story is hitman contracts and hitman 2(retail) both have understandable story and have epic sandbox, well hitman 3 is coming im excited to buy it with vr
@@torch14000 just watching it hitman 2 and 3 are phenomenal games. Very dynamic game with so much to explore and also the story is juicy. I like the mission at the mansion. It has some vibes of the Daniel craig movie he was in as a detective
@@orcave8802 I literally played absolution and deleted it with in the first 10 minutes
Not gonna lie the concept of bystanders picking up guns in blood money was AMAZING!
Yes normal people can defend themselves what a shock! Haha I love how they are cowards that just give up & how people can drop if injured xD
So instead of running away, you just get a hold of a gun and search for the killer and play hero?
@@morgan0__o yes for them
@
that was my point, WHY THE HELL WOULD CIVILLIANS GRAB A GUN AND SHOOT YOU
@
in the game they litteraly hunt me down
0:51 Agent 47 :hold on just a minute ,I gotta reload this clip
Guard :Ok fam ,and I also gotta make this call too
*gun
Ikr, the creator of this video condemning absolution for not being able to reload while holding someone hostage is such a weak bullshit argument
Oh Stfu he was not shooting him because he had the hostage under his knee and he could kill the hostage if they shoots... stop being a kid
@@morgan0__o read this☝️👆
@@galaxyvids2537 why should they? It doesn't change what they said
Blood Money is an insanely well made game when it comes to game mechanics and the tiniest of details. Not to mention the amazing soundtrack, which is probably the best soundtrack in a video game.
I personally like the soundtrack of both silent assassin, and contracts more. I also think that because of the praise Kyd (definitely) rightly deserves, Niels bye Nielsen is a little under appreciated. And can you really say best game OST with God of War, and Persona 5 around?
Best soundtrack goes to chaos theory
@@Shamoneee Dont forget deus ex invisible war.. many people hating this game, but listen to the menu soundtrack, goosebumps! ..one of my favourite games if it comes to atmosphere and soundtrack.
The Assassin's Creed series also has a great sound track. Forgot about Ezio's Family?
@@jeffreypiket same composer, Jesper Kyd did music for both Assasin's Creed and Hitman
Hitman absolution Isn't a bad game, it just isn't a good HITMAN game. This one is more focused on rampages and violence while previous games focused on being more methodical and strategic hits.
Except the boat level. Fuck the boat level.
Death On The Mississippi you mean? Why do people hate it? That was one of my favorites. Absolutely love the atmosphere in that level.
They are probably hating on it because of ridiculous amounts of targets. It gets pretty tricky getting SA rank that way.
+SylarSilent That mission isn't even hard. You can pretty much shove most of them over the railing and they are done.
I kinda agree with that. I hated that mission, and my only way of completing it was the "Zombie" easter egg...
I love that mission! I have conpleted it so many times, and the more you do it, the better strats and more consistent ways are developed and you get better and can do it much smoother
You forgot one thing: Jesper Kydd awesome soundtrack in Blood Money!
Fuck yeah. One of my favorite soundtracks ever along with 2 and contracts
spongebelt and Bordlerlands 1 and 2! (I think both) anyway I love that guy!
Recht_voor_zijn_raap 8
Yup, never forget Ave Maria, the best
I love that music its still floating on my ears.
I am very confused. Many of these comparisons clearly show how Absolution is better is certain cases. Or just don't make sense at all.
*I AM CONFUSION*
What? How does it show that absolution is better? Almost all the game mechanics and features are much better developed in blood money.
The Silverballers not shooting at the same time is a pretty nice change.
@@Ashcoop 1. Pistols actually going in and coming out of jacket instead of disappearing into the ether
2. Carrying a silenced sniper rifle in a brief case and needing time to assemble it
3. Being able to hold your hostage under your knee and reload.
4. Being able to hide weapons at different places of a level to be used later
5. Going slow mo the moment before your death and a chance to revive with four consecutive headshots is way more challenging than to pause the game aim at four people and let the game do the shooting
6. Civilians picking up guns and becoming threats is pretty cool
7. When you take someone's gun they act like humans and beg for their lives and as soon as you drop the gun they try to shoot back at you
8. No quick time events
9. Authorities carrying the body. Away to a separate place instead of leaving it behind on the scene
10. Looking through keyholes in other rooms to plan your movements and shots and needing to buy bullets with higher penetration to pull off that move
ritabrata chaki they all suck man
8:01 Harry Potter
This Comment Made My Day 😜
Also a little cool thing about Blood Money is when your hp reach 0 , you won't die instantly instead you can shoot few more enemy before you die. It make me feel like " Oh ho I'm not gonna die alone. You gonna die together with me !!" feeling
I know its a year late but I'll do you one better you can actually save yourself from dying if you get I think three headshots in the slow mo
Blood Money looks kind of more real, but Absolution looks like a badass action movie.
Blind Roach true
Blind Roach and that's pretty shitty when the games main focus is stealth
Payday 2?
Elliot -Senpai what is that even supposed to mean you just said a random games name
In silent assassin they gave you a choice of approach to go in guns blazing or stealth and they didn't punish you for it
3:06
"It's not prostate cancer?! Oh great news! I thought I was a goner!"
*Gets pulled out of a window, falling to his death*
Genius
Welcome to 2019-2020
😂😂😂😂😂😂😂😂
I felt so bad for that dude
Does this game run good at 48 fps?
I think the difference in design between these games comes from what they are trying to imitate. Hitman Blood Money attempted to create a realistic environment for such a crazy characters to exist in, this is why the world feels so consistent, this also means the designers could come up with multiple creative means to kill your target. Hitman Absolution attempted to make Hitman The Movie The Game and therefore the world is restrained by the unfolding cinematic story. often in Hitman Absolution, the objective isn't to kill a target, but to get to a room where your target is located so the game can play the next cutscene. the team tried to make these missions feel like they gave the player choice in how they may go about these level's by simply giving the player more than one road to the goal. The multiple roads often boiled down to A) sneak behind boxes B) steal a costume C) shoot everybody, which sounds a lot more like Metal Gear without the cool cutscenes.
Does this game run good at 48 fps?
Absolution is nothing like the movie.
@@matthewwilliams3827 It's not but it's trying to be one
Putting the bodies in bags and taking them away, the keyhole thing, the civilians taking guns and shooting at you, the lift strangling and the ability to choose your weapons before the mission are something that I really missed in Absolution. The rest is ok.
Does this game run good at 48 fps?
@@subharupchakraborty522 old games typically do don’t they? I’d take a wild guess and say yes.
Don't forget the free pushing mode from any angle. Plus all the features apart from the bodybags is still missing in the latest Hitman games.
@@subharupchakraborty522 you can get HD FOR $60. $59 To be exact
civilians taking guns and shooting sucks, like it doesnt even make sense
In Absolution, I really really missed having the ability to close door after I opened them. Got me busted multiple times
at least added that in the last
In absolution you cant peek keyhole?
@@strafniki1080 nope
Absolution 47: *Moves out of peoples way*
Blood Money 47: *People move out of **_HIS_** way*
Absolution overall has better crowd mechanics
they went to heavily stealth game,and thats a bit weird since that mean all his body and weapon training are waste
lol
@@dedyharyanto7617 He's pointing out the fact agent 47 has a force field around him to make people slide away
As fantastic as the new trilogy is, I really do miss looking through key holes, holding people as a shield, pulling people out windows, turning lights on and off, those extra melee animations like headbutts, and duel pistols.
I understand the new games are about subtlety and being unnoticed but those features were so cool and I want them back.
You can still pull people out of the windows in the Hitman games since Absolution but yes, there are still lots of features missing.
@@rayunited2010foryou especially the gun upgrade from blood money
@@jantzenallen3077 yes
Dual Ballers not being in the new trilogy is just a big travesty. Same with human shields but to a much lesser extent.
I really missed the push mechanic, in the newer games, you can only push when the games says you can push. But in blood money, you could push someone down the stairs, into a wall and knock them out, push them off a balcony or a cliff, push them in to a pool, or a moving car, you could push people anytime. It was great
Hitman Blood Money:THE BEST HITMAN GAME EVER!!!
No, that position is mutualy held by Silent Assassin and Contracts. Your opinion is invalid, and you should be ashamed of yourself!
KoDan boo fufing hoo I'm so sad 😞
And ashamed
Blood money soundtrack is the bestest too
davinov pliskin i dont agree to what he said, bs youre calling him out for apparently not being a hitman pro because he didnt play the old games, now heres the problem, i played all of them and the new hitman 2016 with pro mode is harder than all games combined
They honestly need to do a remake of Blood Money, Silent Assassin, and Contracts. Not a remaster, but new graphics, but keep most of the mechanics that made the original games unique.
@Spiros Pa ya that sucked
I think you mixed up remake and remaster.
there is a hd remaster of blood money
"new graphics, but keep most of the mechanics"
That's literally the definition of a remaster
He might be trying to say a remake with the newer game’s gameplay but bringing back some mechanics from older games like weapon customisation, the safehouse, being able to pay people off at the of missions to low your notoriety and the newspaper panels to show how the game reacts to how you did the level. Also not hiding the extra suits being elusive targets, like why should I have to play a mission thats only there for a day to hopefully get a suit with gloves which 47’s outfit should already have.
From what I've seen and what I remember (it's been quite a few years since I've played either) both Blood Money and Absolution had things that could be considered better or worse. I think Blood Money had a lot going for it in terms of mechanics, in that you didn't just get locked into CQC when barehanded fighting, you could push people over ledges without necessarily waiting for them to stand idle at the rail, etc. Absolution was much more of a cohesive narrative, while sort of there in past titles it was never really what moved you from place to place, it took center stage in this one. I think the big thing people forget is the engine jump between the two games and this was the first crack at a game like this with that engine. Things had to be cut and trimmed to make it work. Now as much as I like the new Hitman games, as it seems they've married those two sides into a narratively compelling but also mechanically satisfying game, I wish the new games would bring back conventions of old such as taking body shields, freeform unhanded combat, and throwing guns, throwing guns being the big one for me because I dont like leaving guards weapons on the ground but dont want them cluttering my pockets while I search for a trash can. Arguing about which of these two older games is better is kind of pointless, they were products of their time and circumstance, are both good games in their own right, but they are ultimately in the past, and if you are a fan of the games you should talk about which conventions worked and ask why aren't they in the games now instead of being the old timer complaining about how nobody remembers the good days.
Does this game run good at 48 fps?
@@subharupchakraborty522 depends on your pc
"Cohesive narrative" hahaahhahhaha! It's like it was written by teenagers, which I suppose is basically everything that comes out of Hollywood. It's paint by numbers for kids, not a game.
"cohesive narrative"
Stopped reading right here.
I really enjoyed Absolution and it was the Hitman game that made me like the series. I afterwards played all the previous Hitman games.
Same
interesting
Absolution was my second one with Blood Money been the first. So I was on the disappointed side. Absolution was a tiring and unsatisfying exeperience imo. The disguise system was pointeless and frustating asf. But I can see some very welcomed improviments tho.
Blood money was my favourite! ❤
tbh if it weren't for the shitty disguise system, I would've liked Absolution a little bit more
Yup,in absolution there are some disguises with masks and they recognize you straight away
Yeah i hated the disguise system in absolution cause it was always 1 of 2 scenarios
1. The disguise your wearing is a disguise of every enemy in the area to where you have to somehow use instinct to sneak through a huge open stadium like area.
2. Any outside disguises are not permitted in the area.
Im talking about that god damn hotel level too. Oh how many times i had to restart cause i tried sneaking through and everyone could see through the disguise.
Yeah and you need to use your instinct. Like how are you not gonna see through my disguise (which you would have) just because I look down and touch my face with my hand.
Disguise or not that's the same shit xd you must be hidden everytime
if missions were like blood money instead of chapters and sections would of made it better
I played a shit ton of Blood money and I can say it's my favorite between the two, however. I have a few issues with Blood money:
1) You have to buy 47's second baller
2)The sound effects
3) The amount of weapons you can bring into a mission.
Does anyone remember Hitman: Contracts? Remember all the weapons you had access to AND how many you could bring into a mission? How can we forget about the minigun AND M60?
I literally just beat hitman contracts a couple hours ago for the first time after owning it for qite a few years now, and NO you can not bring any weapons into the missions you only start each missions with the silver ballers and 1 silenced baller, sometimes the game will give you a briefcase with a sniper.
ONLY Hitman 2 Silent Assassin you can bring extra weapons from previous missions. Hitman contracts was terrible and the ending blew.
It's not fun if you don't grind for the weapons
0:52 Oh wow...what an amazing show case. Just takes 3 bullets without even flinching.
He was showing that you can reload your gun when you have a human shield in blood money
@@celticreviews3899 but you can't deny the fact that he didn't reacted when he was getting fucking shot.
@@barackobama7066 it's a game from 2006 man jesus all because it's a newer game doesnt mean it's better absoltion had a extremely weak story and removed what made hitman hitman and not to mention the game was short with barley any replayability
@@celticreviews3899 But would you play hitman bm again??
@@barackobama7066 yes I would and i did last week
See Absolution as another stealth game, not a Hitman game. It's still one of the better games of that year.
Kentz Hodiono Yes. One of the best games I have ever played
Absolution was realeased in 2012...
Adriel Tassiov He didn't say "last year", he said "that year"....
Wasn't a hitman game like the others, but damn was it fun
Really? In my opinion, it's just not a bad hitman game. It was a bad stealth game! And has one of the worst story in the history of video games and characters who had perversion instead of any personality.
For me Absolution will always be something special. I love how much story driven it really is and every mission had a very unique vibe to it. Also the gun mechanics of Absolution are the best till today imo... The newest installment of HItman is kind of a joke in terms of gun mechanics and sounds... but yeah I KOW Hitman is mostly not about gun gameplay but Absolution is just a pleasure to play for it's great mechanics and story telling focus.. :)
Much better buget.Lots of money on Absolution.That's why.
I agree with you
I love absolution too
Does this game run good at 48 fps?
I know this comment is old but i agree.
I honestly liked Absolution, never knew everyone hated it, maybe i liked it cause i was like 10, i gotta try the game again.
Story wise was the best in the series.And the graphics are super good even now and insane for a 2012 game.The face and suit of 47 is better then any Hitman game.Sadly even better then the last Hitman game .Hitman 3 (the 2021 current game)
Hitman absolution was the first hitman game i ever played what i liked about absolution was its story
Both are masterpiece in their own way
Hitman Absolution revoked pretty much all the freedom that previous Hitman games had. They would be set in huge and open levels with complete freedom over how you approach your target. In Absolution you were thrown into too small and linear levels with scripted assasinations instead of the actual freedom of doing it your way. Not to mention the Absolutions story was a huge WTF.
All I remember from Absolution's "story" was 47 moping because he shot Diana, then some random 14 year-old became the entire focus of the game, a hotel burned down after someone shot a bottle of wine and 47 was chased by a helicopter, then you beat up some hillbilly in the desert, then you infiltrated a lab for some reason and participated in a shooting contest. After that Diana appeared after surviving total blood loss, and I've forgotten the rest.
In absolution 47 had a conscience, it didn't really fit with his backstory
Rytis Liaučys Really?. No freedom?. That game had more than 50 ways to kill a target. Just say you aee not good at it. Dont blame Absolution
New chanter he's pretty much spot on tbh, they really preprogrammed many of the kills other than just out right shooting them.
The worst one was the wrestling assassination where 47 fights the guy barehanded and you have no input.
Blood money had so many buzzard ways to kill enemy's and it really didn't hold your hand as much as absolution.
As someone else said absolution wasnt a bad game, but it wasn't hitman.
That's the reason so many people tear into it.
It's not about it being good or hard, it's about it fitting the format.
The original hitman and silent assassin were way harder than absolution, and most hitman fans like them
Only towards his handler hes not completely heartless he had to develop those feelings
absolution was far too linear... in older hitman games you had an open environment, you had more freedom
The levels in older games and in 2016 weren't levels, they were.. playgrounds of murder.
Yaygen Mills did you even played BM?
@Yaygen Mills Hitman absolution might as well have been Hitman being on the run. Because that's all the story was about, and is what pissed off hitman fans since 47 is never on the run nor is he suppose to be known to everyone including the police.
Now don't get me wrong Absolution is good for a stealth game, but not good for a hitman game, as the other hitman games were all sandbox games where you had the freedom to go wherever you want and do whatever you want. Getting to your target is meant to be a challenge. You must find a way to your targets on your own rather than following a linear path that gives away where to go to get to the target in absolution. In blood money and in other previous hitman games it sometimes was left up to you to find out who the target was while Absolution takes all of that away and basically hands you everything on a silver platter. It's too linear for a hitman game.
And the damn rating score system in absolution is terrible. You lose points just for sedating or holding someone hostage and knocking them out when they didn't even spot you yet. The point of doing this in the first place is to reduce the chances of being caught. It's not suppose to make you lose points. It has always been the purpose for it in previous games. It's super annoying when you have to collect evidence from certain places that are nearly impossible to get to and you'll need a disguise. But then in order to achieve the highest score, you can't use a disguise without losing points for taking someone else's clothes (and you have to knock them out). It makes no sense whatsoever.
Again, absolution is a good stealth game you'd want to play on it's own, but not a good hitman game.
High-Hill-Gaming Hitman was never a stealth only game, it was about getting the kill as clean as you can period. Absolution was dog shit as a Hitman game, a good stealth game but not what ppl wanted. The story was pointless, the npcs would notice you even if you had a mask on, you cut off your barcode tattoo, you couldn’t choose your loadout, half the time you were just running and hiding, etc.... I can go on about how Absolution was a failure, it was the first Hitman I never finished because it was a boring game, there’s a reason Hitman 2016 went back to its roots.
@ಠ_ಠ You shouldn't, tho
Your comparison is all over the place...
Lol ikr, waste of time
@@jonnybirchyboy1560 than dont watch it dum dum
@@tinvedeka2163 you kinda have to watch the thing to claim it is garbage dum dum
@@tinvedeka2163 dum dum
i dont get it either, like the opening clip with the gun firing, like is it supposed to be focusing on the sound, the animation the what exactly ?
I say the good parts about Hitman Blood Money was the Newspaper record of your actions at the end of a mission and the choice of weapons to bring and weapon customization(especially bringing a suitcase sniper rifle). The other best part about Blood Money, is that you can silence your gunshots in an area that have loud sounds like the engine room.
It's obvious if you've been playing this game since it started. Hitman: Blood Money has the element we know and love. You go in, find ways to kill your targets and escape. On the other hand, Absolution is more story driven than an actual Hitman game and the constant use of the Instinct bar so you won't blow your disguise is so annoying. It's great that they actually listened to the people and returned the old school style in Hitman 2016, I just wish you could still buy the weapons and upgrades with your "blood money" instead of unlocking them by doing the level over and over.
Why I love blood money
1. Play fun and easy kill
2.finish the mission whatever you like , no difficult thing want you do
4:46 thats wrong kind of door
I enjoy both but I still prefer Absolution and the recent Hitman games. Been replaying the remastered version of blood money and honestly I just find it incredibly frustrating. Getting behind someone to take them hostage, wire them, or inject them always feels so random. Sometimes it works sometimes the angle is just slightly off and you get fucked. Especially when it comes to pushing someone over a railing. I never know if it's actually going to work or if I'm just going to end up head butting them or shoving against the railing rather than over it. For me it just always feels like I'm fighting the controls rather than the actual game.
I liked Absolutions for the simple fact that you can FINALLY chokehold someone un-conscience. A feature I've been waiting for since it's first installment. This list proves nothing other than the fact that both games have their flaws and flan. Oh and how can you miss the best part of Blood Money. The 📰 after each mission. Fail Brah. Disqualified.
That was one of the best aspects of Absolution and really made you feel like an efficient, methodical hunter. I hated how in Blood Money, you were forced to take out your gun, try to sneak-walk behind someone and grab them without them seeing you, then hit them with the gun butt to knock them out. If you screwed up at any point, your notoriety would go up and you wouldn't get Silent Assassin, which meant you had to either start the whole mission over again or reload a previous save, depending on the difficulty you were playing on.
They had one job: Upgrade the clunky controls. Once they succeeded at doing that, they then decided to destroy every good thing about Hitman games: The unpredictable open-world levels, the stone-cold persona of 47, all the little things such as security activities (taking body bags for example), even the small animation of holstering a weapon. It's like they finished making all these cool, very much needed mechanics for 47, then decided "Well we've worked hard enough; let's finish with a cheesy story and a handful of linear levels."
SharkSANS your right about that
Terrible Tanner what did you think to Hitman 2016?
Stone-cold persona of 47? Remember hitman 2? Yeah, it wasn't about his stone-cold persona. It was about his emotions towards his friend that made him go back to killing people.
I was say Hitman Absolution was shit sine day one.But yet everyone was say it the great game ever made. Little to late.
Absolution is literally unplayable
Interesting fact: absolution is one of the few games where on ps3 you can actually see depth of field in that form we see it on next gen consoles which proves that last gen consoles where much more powerful than game publishers wanted us to think.
I'm sure they could have made some great games for the ps3 but didn't. Hitman absolution looks great on it.
in 2012 there is no such keyhole like that. No wonder Hitman absolution doesn't add that
Instinct
Call me Ayrton what?
@@triggeredbeetle5370 I mean the Instinct, that consumable ability that let you see enemies and targets behind walls, with that ability it's kinda pointless look through keyholes
@@ayrtonjoga good point
But there is a feature called instinct where you can see all the guards and you can even use it when disguised as someone to trick those guards
Absolution tried to be James Bond and Splinter Cell and failed at both.
Thank god the new triloogy went back to the roots
Hitman absolution had incredible ambient music! When you kill someone, hide a corpse, the music plays, which is more like a thriller, it is gloomy, the way it should be, so you understand that you are really playing for a killer, for a predator!
1:45 I was like "Woooooooow!!"
i remember a mission in blood money where 47 kills targets at some heaven and hell themed parties.that showcases hitman games entire philosophy.if you are a target,you die.47 is not an action hero even if he s morally grey.he is a Hitman.
A remaster of Hitman Blood Monet pls
Killer- A its money not monet
devilz gaming I know,I did that on purpose
Killer- A definitly
new hitman game are basically hitman blood money 2.0 with the same freedom and improvement,why the hell you want a remake of BM,or maybe your PC cant run the new hitman game?
Fap Wizard They slightly remastered Hitman 2 and 3, but they didn't remaster Blood Money. They just put the original Blood Money disc inside the HD trilogy case.
to be fair, they where forced to make Absolution because edios wanted hitman to be more cinematic for the mainstream,and i think they did a good job with with what they had.
I just don't understand why they would go backwards? The new hitman is great with big open sandboxes but the story feels like their trying to make 47 in to James's bond or something it's not dark enough
I will never forget Tom Francis Hitman: Absolution review for calling it "Doorman: Absolution", that review absolutely nailed it. Other reviewers were eager to praise it at the time when to me and many other fans it was the biggest disappointment in the franchise for so many mechanical reasons; the restrictive gameplay, checkpoint system, limitations on loadout, the new instinct system, not to mention abysmal story. Blood Money was the template they should've followed, everyone loved it, yet new I-O tried to re-invent the wheel and just ended up creating an utterly enjoyable experience as a result.
I suppose Absolution was acceptable to someone brand-new to the series; but what they were playing was the decapitated Frankenstein of the series, which was desperately trying to scrape some extra cash from all the CoD kids.
I dunno about the CoD angle, might be more of an insult to CoD than it deserves. xD Absolution was just a really watered down, restrictive Hitman game. It was much more original in its mechanics than previous efforts that were mostly just iterating / improving on what had come before. They really did try to reinvent the wheel with it and being that original came at the expense of losing a lot of the scope, fun and experimentation of the earlier games. Decapitated Frankenstein of the series is a pretty good analogy. :D
I'm referring to the over-the-top explosions, stick-thin linear maps and devastatingly cheesy story; They might as well have said "Hey kids! Look, a stealth game! Explosions! A schoolgirl! Become the most-wanted in America! Just run in and spray; who cares?!"
the problem is that CoD, though stupid and with shitty story as of late. does its job and caters to its target. it delivers the kind of fun its fans expect.
absolution didn't deliver what fans expected. And mostly they expected an extension of what blood money had plus more polish. (same "free to explore every possible option" missions, less bugs, more missions etc.)
Simple as that.
Abaolution was a big improvement on this trash you call Blood Money
ive been playing absolution for months loved it will play blood money soon
Absolution wasn't a Hitman game. It was a shooter with some shockingly light stealth elements that had Agent 47 in it. So when you put it up against Blood Money, which is the best game in the series, you aren't making a case worth making. You are just putting the worst Hitman game next to the best.
not gonna lie this video made me think of the exact opposite, absolution looks way better lol
Because you're a brain dead 12 year old Fortnite player
Then ur clearly not an OG hitman players
Ur blind
@@jellyfishtrifle7883 how original. i could go on about how i don't play fortnite, am old enough to be your dad and have double your iq but you're too stupid to comprehend that. blood money may be more hitman like but it is dated and looks like ass. after making this comment 3 weeks ago i had a playthrough in absolution and it was a great game.
@@mihah9415 this video is about which is better, so to me absolution looks better as a game, but blood money is more hitman like than the other, but i couldnt care less as i like stealth action games like splintercell, which absolution gave me a similar experience.
I think Blood Money was a better game. Absolution was an experiment but it was flawed in a lot of ways especially with the disguises. What was the use of the disguises when people always notice you immediately? And that yellow bar was annoying to refill. Now don't get me wrong, Blood Money had some moments but Blood Money was way more epic and to the point.
The bodyshielding reload thing is fine by me. Not being able to reload until you get a different shield makes you plan it out
It's also more realistic in Absolution, when I played BM and ran out of ammo the last thing I expected was for my human shield to get down and patiently wait for me to reload before letting me grab him again, during this time no one is shooting me. But then again I didn't see much of that cus I was trying to get Silent Assassin on every mission, rampages aren't really my style
No, you throw them to the ground, and put your knee to hold them down, they definitely don't willingly go down
I love the whole series
All parts of hitman.
Blood Money has a bug that makes a disarmed enemy's gun fire as you take it from them, it only seems to happen when you have a suppressed weapon on you though.
I thought that was a feature. Like a probability of them squeezing the trigger.
2:22 Bro turned into a ragdoll lmao
Hate it when you bump into a box your bones turn into jelly
Hitman absolution is perfect stealth game with great story !!
Yes bro.... It's a perfect stealth game. But not a perfect Hitman game.
Great story, ehhh maybe. Production quality is high but the story just doesnt stick.
8:36 OMG, that mechanic was badass and always made me feel like one when I pulled it off. When a kid in middle school told me about it I thought it was BS, but when I tried it, my heart was pounding when it saved my ass.
Geez, at the time blood money graphics where amazing especially for that time in games. Now it's just like what was I thinking
There hasn’t really been a real noticeable jump in graphics in video games for about 10 years.
Does the game get the challenge across while feeling, if not realistic, getting enough detail to be it’s own world with rules that makes sense? Check out the graphics on flight simulators. Total crap visually. Far removed from hyper realism. Yet a random man was able to steal a jet using what he’d learned on free to cheap flight simulators just so he could kill himself in a cool way after performing a bunch of wonderfully executed loops and barrel rolls.
People are too snobby and dismissive when it comes to graphics. You can gather all the necessary details, but most important of all be fun, and can even valuable in other ways.
The first one about the dual guns firing or any other weapons functions doesn't really matter IMO, the real fun in Hitman games is finding creative and fun ways of assassinating your target which are unconventional like poisoning a fish or crushing somebody with a barbell.
There's no doubt that BM perfectly captured the essence of what the Hitman franchise is, but I still think Absolution was a great game which I enjoyed for many hours.
The one thing that really bothered me with Absolution that wasn't shown in the video was the level design - the levels were spliced into segments instead of a whole big sandbox to play with in the previous Hitman games. Also that blend in/instinct mechanic with the costumes was really crappy and unfair, in some levels it forced you to get "violent" instead of sneaking and avoiding contact at all like I and many other Hitman fans like to do.
I haven't played the new Hitman (2016) but from gameplay videos I've seen it looks like they brought that classic Hitman level design back and really did an amazing job with the true spirit of the game.
Not to mention that when firing two guns at once it makes way more sense to fire them separately and not at the exact same time.
@@rifleshooterchannel208 double damage? more kills? what do you mean only one gun 🤣
I think him not being able to reload with a human shield makes sense cause how the hell will he reload with one hand
Idk if you played blood money but thats the point there. 47 forces the human shield on the ground to reload normally and while he is vulnerable in this stage its far better than the absolution version where you cant do anything about it unless you knock your shield unconcious
@@90Revan that's how real life works buddy
@@orcave8802 Yes obviously blood money was more realistic.
@@orcave8802 I played every hitman game so far unlike you who obviously didnt. The "this game is older so its worse" is not an argument since were talking about mechanics who are missing in the newer one. Im sorry if the concept of a complex action like the hostage reload is to much to grasp for you but how about you go play with something special kids like you can understand yes?
@@90Revan talking to you is like talking to a horse, seriously do you have a brain, you sound like a 6 year old kid calling his own father kid and roasting him with none sense words, i bet you didn't play any of them what about the features that are missing in the older one why don't you talk about it is it because other people said blood money was better, look i don't give a f* about what others say, blood money is good but if you manage to compare it to the newer ones you need help we can maybe compare the story but not the godamn mechanics you are talking about, this is like comparing gta Chinatown with gta 5 it doesn't make sense dude stop copying what others say is that how it makes you special?
Wish the new Hitman games had the disarming and combat of Blood Money
I like that hostage element but it wouldn’t be very silent assassin-esque
Blood money's feeling is unique.
we need the darkness of blood money...
Absolution its one of my favorite games ever. Its not the classic Hitman game, but you can still have a blast playing it
Is it just me that thinks absolution is a bit of an eye sore? Everything looked so gloomy
Have you noticed the always-present shadow kinda aura around 47's body in Absolution? It is a huge turnoff for me. Seriously.
I think the graphical colour in absolution actually fitted the story and environment
I think Blood Money was more of an eye sore, both in graphics and the gloomy atmosphere
In Absolution everything had a weird glow and everything looked shiny. Blood Money looked more realistic and didn't have that weird glow.
@@Jonathan-xe4ec thats your monitor or its a bad grahpical display error
Hitman absolution is less of a hitman game but it's still fun to play
0:51 this police officer had no regards for his own mans life 😭
I think the new trilogy are overall the better game(s), but the older games had unique features that I really wish were in the new games.
The money, notoriety, and living expenses mechanic from Codename 47 and Blood Money
Being able to use earned money to buy weapons, ammo and weapon upgrades.
Using people as human shields
More variety in melee quick time moments. Felt like absolution had more
hearing native languages spoken by npcs in foreign countries
Jesper Kyd
This like a GTA IV vs GTA V thing😂 I like GTA IV and Hitman Absolution tho
The thing was that io interactive wanted a more story driven aspect of hitman and thats why we got absolution they did a great job in story though not gonna lie but the main thing in previous hitman games was the freedom the player got to play as thier favourite Agent 47
people just didnt like that absolution changed alot of aspects, that's it
I disagree with the story being good, honestly. I get what they were trying to go with- Absolution being the ‘this time it’s personal’ game, but this was handled much better in Hitman 2: Silent Assassin and even the new trilogy (especially Hitman 3). For example, I know 47 was friends with Diana, but he should’ve needed more convincing to help Victoria. He felt too human right from the getgo when that should’ve been a progression as the game went on. I get that story has never been the strongest point of any Hitman game, and good on Absolution for trying to focus on it more, but it came at the cost of the great level design and sandbox approach Hitman is known and loved for. Side note; the BDSM Nuns were a weird creative decision, let’s be honest. I know all Hitman games before 2016 were a bit questionable in this regard, but Absolution just felt like a really horny game. Diana being shot in the shower, the Saints, the strip club mission, Layla, girl at the shooting range, the bizarre S&M scene when the Saints are introduced, the list goes on. Hitman 2016 and the following two games is when the series finally matured, but you can’t say they didn’t go out with a bang when it comes to this in Absolution.
If u get caught for trespassing in Blood money it doesn't ruin your silent assassin rating
Imo it makes me cringe everytime i see people playing hitman like it's fucking counter-strike, i get it that everyone has his own approach to beating a level but doing so just by shooting everyone down beats the purpose of playing Hitman
I personally find SASO boring But if it’s only SA then I love it.
A game is a game and hitman lets you play kill em all or kill no one except your target thats the choice you can make thats why hitman became popular in the first place
I liked absolution but blood money was a masterpiece
Blood Money soundtrack is more better.
I liked the pulling enemies out of windows feature in absolution. Also never noticed that feature at 7:30.
Hitman Blood Money was a far superior game, but the funniest thing I remember is how every male npc is a jacked bodybuilder.
Of course Absolution is no match for Blood money,though I gotta say that Absolution is not getting all the love it deserves
The thing about reloading with a human shield is more realistic in absolution because the cop is not gonna wait for you to reload
Ngl but now I realize why blood money is the best it’s amazing
ill remember when people talked trash against absolution but i liked so much literally the story mode was epic saving victoria was like hitman silent assassin saving father vittorio
When I was a little kid, I first experienced blood money at my cousins house. Not only was the game freaking awesome & fun, I was completely mind blown by the ending. Twas So depressed & bummed for a few days :( & having ave Maria playing is the cherry on top. When my cousin showed me that he’s not really dead it & you can get up…. Thought it was pure genius. Those are the moments video games shine in. Like kojima in MGS1 & 2 & 3 Just intricate little HuGe secrets.
Honestly, I enjoyed Hitman Absolution than the rest of Hitman games.
Playing it right now on a windows handheld with 60 fps. Absolutely amazing!
Its ok to be wrong
Hitman Absolution has such a graphics which looks almost like a Gra 5 and will work on a PC not even minimum for Gta 5. And the cinematic shots and environment and soundsjust amazing in hitman absolution. Wanna try out BM once
the new hit man is great, it had all the things I hoped for in a hitman game. many choices and ways to kill a target. for example, I played the Paris level, god knows how many times before I thought I was ready for the next stage..
1:24 MAGIC 47
Cherry picking. Everything else of Absolution is way, way better. Story, graphics, atmosphere, realism - you name it.
true...just like people say gta sa was better than gta 4
Realism my ass
Lmao that headbutt was hilarious
so are you saying hiding assault rifle in your jacket is better than absolutions being attached to his back
Ehh, if only we had a
*Blood Money* game with
a bit smoother controls like from *Absolution*
and the music and diverse locations from *Silent Assassin*
That'd be 2016. Minus the Jesper Kyd soundtrack.
Blood money upon my first playthrough on playstation 2 was magical, every level was experimental experience and I learned constantly. Absolution grew on me although initially I didnt like the mechanics. I love both games.
I first played it on XBOX 360
Answer is to just play Hitman 2, the best Hitman game now.
Hitman 2 is ass, unless you mean Hitman 2: Silent Assassin
@@oreo7259 “new thing bad!!!!!”
@@audellaroque4730 I'm not a COD fan you know, I don't dicksuck games because they're old. Hitman 2 had much worse gunplay than HITMAN 2016 and it was also full of bugs at launch, the game also made instinct MUCH weaker and it was the first Hitman game that I thought was very boring to speedrun. Hitman 2: Silent Assassin on the other hand, is considerably nostalgic for a lot of people and was revolutionary for the Hitman series because of it's sandbox elements, as opposed to Hitman Codename 47 which was quite a linear game. It also had one of the best soundtracks in the franchise, and is super fun to play even to this day.
Imo the best hitman game is absolution. The graphics, story, gameplay and the most important part our agent 47. I mean his face is the best part of the game, pure focus and discipline dripping from his face man...
Can't believe bm was a 2006 game. Masterpiece of a game...