Easy Abstract Animation With Geometry Nodes (Blender Tutorial)

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  • Опубликовано: 9 фев 2023
  • In this Blender tutorial We will be building an abstract animated loop. We are going to begin with Building the base in a simple geometry nodes system. After that we will make duplicates and make them animated in a random way. Then we will begin lighting the scene and adding a dynamic material to finish it off.
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    Realtime Materials - blendermarket.com/products/re...
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    Patreon - www.patreon.com/user?u=9011118
    Website - www.ducky3d.com/
    Twitter - / ducky3d
    Instagram - / ducky3d

Комментарии • 60

  • @ihavenoideawhatimdoinghere
    @ihavenoideawhatimdoinghere 5 месяцев назад

    Thanks for all your crazy good tutorials!!! helps a lot as a beginner...
    and i hope u never stop your cat from playing along ;)

  • @gerdsfargen6687
    @gerdsfargen6687 Год назад

    Love that fabric shop look

  • @wimdg4230
    @wimdg4230 Год назад

    your tutorials are a delight, sir !

  • @chemistrybro_
    @chemistrybro_ Год назад

    this thing is awesome, inspired to try make some similar stuff :)

  • @ArthurBizkit
    @ArthurBizkit Год назад

    Keep on keeping on Ducky!

  • @Michael__Klein
    @Michael__Klein Год назад

    This was a fun one!

  • @mdhafiz00
    @mdhafiz00 Год назад

    awesome tutorial!

  • @felixr1306
    @felixr1306 Год назад +8

    The "other way" to do the rotation as you state at 9:55 is to use the Delta Transforms. In object property's within the tab Transform there is a sub tab Delta transform.

    • @TheDucky3D
      @TheDucky3D  Год назад +1

      I need to try that! Thanks

    • @KallieExperiments
      @KallieExperiments Год назад +2

      @felixr1306 Just tried it, and it works beautifully! Thank you for that suggestion :)

    • @felixr1306
      @felixr1306 Год назад

      @@KallieExperiments 😊

    • @felixr1306
      @felixr1306 Год назад

      @@TheDucky3D 😊

  • @Stolen_Bits
    @Stolen_Bits Год назад +3

    How do you get the material to apply randomly to each object within each instance versus to each collection of instances? When you select by the object it selects all the instances together…

  • @chicao.do.blender
    @chicao.do.blender Год назад

    whassup ducky, i don't think it's the first time you suggest there being a better way of rotating the animation except this one that you used here, but there are other ways(like adding another geonode group, before/after the mograph group, that sets it up the same way the empty object parenting does)
    i assume that you said that because other people might've asked/it might look ugly for some people... but i think that's just the way it is, thanks for the tutorial man.

  • @aaarThur349
    @aaarThur349 Год назад

    Very very cool

  • @benjaminzsolt5086
    @benjaminzsolt5086 Год назад +1

    wooooow! looks sick as hell! can you make sort of an abstract smoke animation?

    • @TheDucky3D
      @TheDucky3D  Год назад +2

      I have one I made about a year ago, should still work in the current blender version

  • @TheNarguess
    @TheNarguess Месяц назад

    Thank you for your amazing tutorial! 😍 Question! How can i have other shapes or objects instead of cylinder or cube, a more complicated object? 🤓

  • @KIFDRAKON
    @KIFDRAKON Год назад

    Hello. Thank you again for your work and my training))) I have a question about the lesson: - How to correctly and correctly insert a logo or a small text into this design? With a simple addition of text, something awkward turns out and a lot of objects and beauty disappears.)))

  • @hdsasha
    @hdsasha 11 месяцев назад

    is it possible to apply a rigid body for these cylinders? so they could react on other meshes

  • @papasalvo
    @papasalvo Год назад

    do you have a course of some kind to learn how to make procedural materials like the ones in ur asset pack Im all for saving time but I'd like to learn to do it myself

  • @hroz2007
    @hroz2007 Год назад

    How do you make a “light catcher”, so that I can add it to live footage.
    (Im trying to make a scene with a flamethrower simulation. But I can’t find a way to “catch” the light for the render like you would do with a shadow catcher to add it to my live footage.
    Any ideas ?

  • @DARK-vp8jw
    @DARK-vp8jw Год назад +8

    I am also a blender artist 😅

  • @yoruwood1522
    @yoruwood1522 Год назад

    Please I need help in choosing computer parts, I found ryzen 5 1600 plus RX 580 8gb for the same price as ryzen 5 5600g which one should I choose, thanks in advance

  • @sa1fjaved
    @sa1fjaved Год назад +1

    You can do all that in a single node tree with join geometry.

    • @TheDucky3D
      @TheDucky3D  Год назад +2

      I tried that but I found the duplicating to be a more enjoyable experience, but you can certainly do what works best for you

  • @tieanimation9876
    @tieanimation9876 Год назад

    Wow. I wants to make it toooo

  • @Zhiznestatistiks
    @Zhiznestatistiks Год назад +2

    Nice one. But you tried too hard to make it easier. It could've been easier to setup & moidfy if only you've made a group inputs for cylinder radius, depth and noise parameters. All this copies of geo-nodes make it too complicated to debug resulted animations.
    Hotkey for changing interpolation is "T", with curosr on a timeline with selected keyframes.
    Also there is a way to animate Z rotation of an object and rotate it afterwards. It's delta rotation. But the empty method is much more intuitive.

  • @saundaryavarekar4545
    @saundaryavarekar4545 2 месяца назад

    How does ur Outer most cylinder layer has different color for a few. Mine has the same color for all Outer layer cylinders, how can I change that?

  • @Nathan-ey7jn
    @Nathan-ey7jn 7 месяцев назад

    So it seems like in this solution, its not actually grabbing a unique color for every cylinder of the same diameter like in the render at the beginning of the video. The object info "random" socket is only outputting one value for all cylinder of a certain diameter? Just pointing it out. Going to have to look up different solutions for getting a different color on each cylinder.

  • @3DVladislavYordanov
    @3DVladislavYordanov Год назад

    Hey, while animating I see that in the first couple of frames there is easing and kind of the speed of the looping animation doesn't match, at frame 240 ends fast and the first frames it accelerates, already checked automatic easing and played with the controls, using linear interpolation still doesn't get the desired effect? Any help !
    Keep the awesome content, Ducky!

    • @hdsasha
      @hdsasha 11 месяцев назад +1

      make sure that W parameter has keys -1 on 1 frame and 0 on 240 frame. Also check both Noise Texture nodes. i had the same problem cause i set keys from -1 to 1 (but it has to be 0)

  • @user-fd1rk7rk5p
    @user-fd1rk7rk5p 2 месяца назад

    Wouldn't it have been more robust to copy and modify the initial tubes to get the thinner inside tubes from WITHIN the geometry nodes, rather than creating a whole separate geometry nodes set for each size of tubes?

  • @cyntiamelisa3
    @cyntiamelisa3 Год назад

    @Ducky 3D,,, Request a tutorial on the blender rigid body physics simulation,,,,,

  • @mebessusn
    @mebessusn Год назад +2

    On a 3080 using cycles this took me 4min 10sec to render a single frame with the settings you showed. Is there a good way to improve that render time without losing too much quality? This geometry seems really simple yet takes so long to render.

    • @mdhafiz00
      @mdhafiz00 Год назад +2

      it depends on your settings and your resolution. as for me, 1080x1920, 150samples with denoiser, it would take roughly 30-60 seconds per frame. How do you setup your render settings?

    • @anomalyraven
      @anomalyraven Год назад +1

      @@mdhafiz00 Yeah I can get around the same amount of render time like you, on a 3070 with the same resolution and 512 samples. Render settings matter but also the kind of materials being used. Maybe Megan Bess got a more complex material that requires more computing or perhaps the settings under Preferences > System isn't optimal.

    • @ifinnasleep
      @ifinnasleep Год назад +2

      make sure you render with gpu , not cpu

    • @hdsasha
      @hdsasha 11 месяцев назад

      you can also set max time for each frame. if you set 1 min for each frame u will not lose too much quality. this hack saved me a lot of time

  • @Javier99999
    @Javier99999 Год назад

    7:42 ducky admits defeat

  • @nomasporquesi1222
    @nomasporquesi1222 Год назад

    Is there a way to use your own mesh instead of a cylinder?

    • @spoopypoon
      @spoopypoon Год назад

      Dunno if you still need the help but you can use the "Object Info" node instead of the cylinder one, just make sure to pick the obejct you want to insert with the eye dropper.

    • @nomasporquesi1222
      @nomasporquesi1222 Год назад

      @@spoopypoon Thank you.

  • @cyntiamelisa3
    @cyntiamelisa3 Год назад

    what command is used to hide plane object????

    • @mikeagoya
      @mikeagoya Год назад +1

      h or just uncheck the eye icon in the object layout at your top right corner while on the layout

    • @cyntiamelisa3
      @cyntiamelisa3 Год назад +1

      @@mikeagoya Thanks Brooo,,,
      I'm a beginner learning Blender, I always look forward to the latest tutorials from your channel.

    • @mikeagoya
      @mikeagoya Год назад

      @@cyntiamelisa3 I'm sort of a beginner too.
      Blender's got a kinda steep learning curve but with a couple of tutorials you'll be getting the hang of it.

  • @WilkinsPortMusic
    @WilkinsPortMusic Год назад

    Professor Docky 3D

  • @ambientsoundloops
    @ambientsoundloops Год назад

    i found this tutorial exceptioally hard to follow without pausing or rewinding

  • @edisonkertawijaya3039
    @edisonkertawijaya3039 Год назад

    I'm just curious, why most of awesome designer always have cat.

  • @inal_0
    @inal_0 Год назад

    you forgot the intro , right?

  • @DARK-vp8jw
    @DARK-vp8jw Год назад

    First

  • @davefleury2583
    @davefleury2583 Год назад

    Boy, mine will not loop. I have no idea what I am doing wrong. Copying your values exactly.

    • @mb10224
      @mb10224 10 месяцев назад

      did you ever find a solution?