@@TheBE730 Cid is fine. He's only a real dick to Shera, who wasn't in the game. He was friendly enough in the OG for the crew to make him the leader while Cloud and Tifa were MIA. I mean after you leave Rocket Town and destroy his plane, he's basically all in with the crew, so I think people are reading too much into the Shera part of his story as if that's Cid, when in reality the Cid during the Shera story is the dark side of Cid.
He gets to have that. My favorite FF game ever is the trailers for FFVS13. I will never forgive square what they did to him that he never got to realize his vision.
In one of the trailers before the game released, right at the very end, there was a line by the guy doing the voiceover that said "no game will bring you closer to its characters than FF7 Rebirth" and I thought it was just your standard, marketing jargon. But it wasn't. I don't think I have ever felt as connected to characters in a video game before.
In the Amano art, Red XIII is always paired with Cloud. Even if Red wasn't even a playable character early on in development, there's no doubt that he and Cloud were paired together, at least personality-wise. The connections between their journeys are entire intentional.
I was beaming at that. I never knew about that sneaky reveal to him. His joy and awe was palpable, I can only imagine actually being in his position there given his feelings for the game and its characters
@@confounded_felineAccording to Mercer, he was intentionally given roles that he was a bad fit for like for a little boy in Nibelheim, and the whole time before the surprise reveal happened he was feeling terrible because he knew that he wasn’t giving a good performance in these bit parts due to the mismatching (in his words during that panel clip they showed, “They PRANKED me!”). Probably made the surprise reveal all the more hype for him.
SE definitely knows how to make their characters look cool and expressive in every moment, not only the action sequences but the quiet moments as well.
Except Sephiroth. I still prefer Morikawa by far, though American VA did a good job. I’d always loved original Japanese voice acting in any games or animes, but I actually really enjoyed English dub with FF7 remakes
12:30 min what i noticed about the Nibelheim section is that you can open a world map from the „past“ which was from the flashback Intro sequence. And if you look closely you can see that Shinra had rebuild both bridges leading to the reactor. The one that collapsed when Cloud and Tifa were kids and the one from the flashback. I thought this was an insane level of detail! Because you don’t actually see them, only if you compare the maps!
Love it or hate it this is how games should be “remade”. You want to do a 1:1 remake? Well that’s a remaster. Earn your remake status. So happy that they are taking risks. That’s what moves the gaming industry forward. Imagine being Normura and Kitase and seeing the game that made their careers come to life like this, while taking risks. Also love how Nomura shits on everyone who says the changes were “Nomura”. It’s just modern jrpg lol. Rebirth is truly remarkable. As a FF fan since 1994. Nothing beats rebirth. Thank you square. So fucking cool. Cheers.
Voice acting in video games has come such a long way over the years. John Bentley gave Barret so much depth and I was really moved during the arc with Gus. Their acting skills had me immersed.
the beginning of the game feels like it was so long ago compared to the rest of the game. Insane the amount of content they were able to put in to this game. Well worth the $70 IMO
@@darkazazel6423 why does it have to be mutually exlusive? Are you saying if you like rebirth and remake VA you can’t like AC VA’s? That literally makes no sense….. Can you prefer one over the other but still like both? Yes you can! Can you like AC and hate rebirth…. Sure…. Can you like rebirth and hate AC? Absolutely….. Remember children…. Only siths deal in absolutes….. (which is an absolute admittedly but we ain’t talking Star Wars here! 😂)
51:40 regarding Cid's new personality; I theorize that he's only putting on a front: being nice and accommodating to the pretty girl; but in Part 3 as the stresses pile on his facade will break down and he'll start to curse up a storm more and more until Barret has to be the one to calm him down. I expect that in part 3, Cid will smoke ONE cigarette, and it'll be at a key moment of his character development.
In the original game, Cid says "You already took space from me, now you're taking the sky too?!" when Rufus comes to confiscate the Bronco. I think him having the plane and the freedom to fly around (since in Rebirth he brags about being one of the few pilots around) is good for his overall attitude, whereas without it he'd just be dwelling on what he lost.
1:24:10 I feel this exactly. The story could be a total mess (it isnt) but the characters shine through. The story is about stopping the end of the world, who cares, that has been a thousand times. What matters is the characters in that story, who they are, how they act, what do they mean to people playing the game.
If you don't care about the characters or the world, then why do you care they are trying to save it and themselves? It's definitely super important :)
42:46 Yo Hamaguchi's little origin story almost brought a tear to my eye as much as 7 rebirth. Imagine getting to be the director on a remake to a childhood game? It's lucky enough people ever get to work with the companies they grew up influenced by. I didn't need this video to tell me the franchise is in good hands but wow, it's definitely in good hands.
Actually this kind of bothers me as one of the 2 Genesis fans out there, i really wish they had made at least a few references to the LOVELESS poem, actually... Is there a reason why FF7 theather LOVELESS isn't the same as the ones Genesis babbles about through Crisis Core? I thought that LOVELESS was something like a Shakespeare play within FF7 universe.
@@renren47618 Loveless the theater production is inspired by the first couple acts of Loveless the epic poem which is itself a retelling of an ancient word-of-mouth story. It's like.. what Genesis was reading is the King James Version and the stage play is Jesus Christ Superstar.
We need to buy and support this game in every posible console they release and if the sales are good maybe we gonna have more than part 3. I am willing to buy it several times and sell it to friends or stores that accept trade in to support sales. Btw we need to do this to preserve de physical format too.. for all the games you love guys. Obviously he can do it. Those who don't, just buy a copy and that's it. The important thing is to enjoy what we love and that it never dies, be passionate, love gaming
Tyler Hoechlin was probably filming Superman and Lois when they recorded this. Which would explain why he wasn't there to talk about Sephiroth. Which sucks because I would like to hear what he has to say about playing such an iconic villain.
I would’ve liked to see Tyler’s perspective on how he voices Sephiroth and how he thinks Sephiroth operates. He really dives into the creepy cult leader vibes which contrasts quite a bit with how Newbern played Sephiroth. Watching him play Clark in S&L you could never imagine him playing this type of Sephiroth.
I'm just glad we're finally getting some REAL emotion from Sephiroth. He nails the line delivery, quite frequently, and crosses over into crazy territory perfectly. "And when they knew what she was....THEY GREW AMBITIOUS" Straight fucken cold, perfect delivery.
I also can't wait for the next part! but you should also put your hope and faith in the Lord Jesus Christ! So that even if you do unfortunately pass away you will be saved and the things of this world wont at all compare to what's in store in heaven! You just need to believe in him, confess him as your Lord and savior with your mouth and follow his teachings. Please consider doing that! Consider where you will go after you pass. But yea I'm excited for the next game, hopefully it releases around 2027.
I was skeptical at first over the new English voice cast when it was announced the old ones were being replaced, but gradually I warmed up to them on this amazing journey
Every time I hear Bri speak on Aerith's character I realize just how much she adores playing her and appreciates all the Aerith stands for. I tear up a lot when she's speaking about Aerith and the game cos I can really see her love and passion for the game.
Nah man the part where Matt Mercer talks about how he found out he is Vincent was touching. You can tell how much this means to someone who is already a house hold name in the industry. to voice a dream character is a beautiful thing and he NAILED it
Hey man, I'm just replying because I felt lead to give you the gospel. Please consider what I write. Repent and believe the gospel! There’s a loving God who wants to know you and save you. He gave his only son as a sacrifice for us so that we can spend eternity with him in peace and joy. Please consider the state of your soul! Jesus died and resurrected so you can be saved. Believe in Jesus and follow his teachings so you can be saved. Life is short, please make the right choice today!
i hope after pt 3 releases there is a new game + +mode where it lets you skip the boring sewers, sunlamps, hojo's lab, shinra manor basement, lifesteam in teh temple, etc and condenses teh story by about 10-12 hours by skipping the padding dungeons, and also takes out the whispers/redoes scenes without them so we can have a "full game" playthrough without all the b.s.
Everytime i see one these inside with the devs it makes me so mad people chalk up this game to Nomura's game When like look at all these people, look at how much they love FF7 and making this game, You can't tell me this a one man team, I swear people just want to be hateful
Nomura gets both the praise and the blame, regardless of whether it's justified or not. There are people out there that don't like the narrative changes to Remake/Rebirth that are still blaming it on Nomura when it's not even him responsible. Dude gets a lot of undeserved shit blamed on him.
Matt nailed it indeed (his scenes are great too, very funny at times) and I was a bit anxious as I really like Vincent (and seeing how i played the original back when it first came out (and replayed it), this game (and FF VI) is a big part of my life as a gamer, so I had pretty high standards). I really like Vincent's previous voice actor usually (truly awesome as Cyrus, Zoltan Kulle, Starscream and a ton of others) but I never found him to be the right fit for Vincent - love the guy's voice, it's hella cool but it lends itself to harder, more cruel characters than Vincent IMO. Matt however was absolute perfection. I'm extremely grateful that they managed to cast the right voice actor for each role in Remake/Rebirth, some of those voice actors (and the better writing) made me love characters I didn't like as much before (Barret e.g., what a cool dude, in the original I didn't dislike him but he really won here, way cooler now). Couldn't tell you which I found to be the best update but they all rock. I hope Cid gets to be a bit more abrasive in the next one. I like the Woody Harrelson-esque voice tho! Had to get used to a voice change in one of the characters at first but I adapted quickly and learned to love that too, despite not liking it at first as I found the first voice "cool". But it's hella cute. "heeey guys, it's me!"
49:38 they did do a really good job with his voice and characterization the few scenes he is in the game, he's dark and mysterious, he's like this worlds version of dante devil may cry, he has his own spin off game, that maybe they'll remake. He's like Shadow the hedgehog in human form. 53:04 Yuffie is so funny, I love the way they characterized her. She's full of personality
6:51 this point that Max makes about missable discoveries is actually already somewhat present in the game! There’s treasure cache discoveries located all around the world map that the game doesn’t actually tell you. You just have to go out and find them yourself 🔥
Its so inspiring to see the passion in the team at every level. You can tell they all really love this story and what theyre doing. Its such a stark contrast to some behind the scenes American productions in AAA game design where you can tell its just a job and theyre just trying to maximize the amount of money they can make while balancing making a product people will like just enough to spend more money on it. This team clearly comes from the old days when games were made to inspire feelings and portray real art and passion. They have a huge budget, sure, and in the end theyre making a product that needs to make money, but you can tell thats not the driving force behind their decisions. It's all in service of the story and the characters.
1:32:51, in that panel (which I believe was from New York Comicon) they voice cast mentioned how they indeed had to do a lot of not all lines without the other cast. I find it fascinating how it really doesn't come across as it being the case. Kudos to the whole team.
This behind the scenes stuff was really so great because you really see why the game delivered so well. The whole time they're talking about literally anything, you're nodding along and just saying, "Yep. Yep. Yep." Like, they GET it. They knew what they wanted with this game, they had a passion for it, and most important of all they had leadership that let their visions flourish. I think Remake was great for tackling the mere concept of reestablishing what FFVII could be. But Rebirth was, to me, where they got their light bulb over their head moment of understanding what made VII resonate so strongly with people and how they could conceptually just expand on it to deliver a more fulfilling experience.
“Zack’s voice really warmed-up on throughout this game.” Couldn’t agree more. Never thought I’d say that, given how much I loved his OG voice, but damn…it did, and Caleb’s absolute optimism, passion, and goffiness, really cemented it. If that’s not Zach embodied, I don’t know what is 🙂(especially this younger version, than something like AC)🙂
I like how in the original Nibelheim flashback Sephiroth feels like this untouchable paragon of skill and power that really shows just what kind of danger it is that the party is up against In Rebirth, though (at least for those who experienced the original), we know what he is ultimately capable of already so it's a lot more focused on humanizing Sephiroth to the player to really hammer home the tragedy that is this folk hero turning into this nightmare of a villain for the world
I'm going to say this, and I don't know if Max reads these or if anyone will read this. But I heard Max state that Rebirth was way too end heavy with information and it should have been spread out. I just want to say, this game was one of the most realistic tellings of life I've seen. Let me preface this by saying I lost my grandmother who I was dearly close to three weeks ago. So playing FFVII:RB and going through loss really amplified it for me. But it also put the game in perspective for me. Life doesn't owe you your own personal happiness. Sometimes life can be hard and usually it comes in giant waves. The amount of information is dumped on us quickly and life isn't biased with it. In Rebirth, if you go through the globe trotting you're basically going through life. There are chunks of time where it's side quest and biome building until you get a key portion of the reality that is, no matter what they just did, no matter who they just saved or helped with their town or monster problems, there is one inevitability. They have to face down the end. The massive amount of information dumped on the character was a crisis dump. It was intentional in my mind and how everyone is feeling after the ending of Rebirth, the "What's next? What does this mean?", is the exact same way all of the group felt getting on the Bronco. I also saw a lot of Star Wars in this but if you truly look at it, they are making Cloud more like Froto. Go watch the trauma and dissociation Froto goes through carrying that burden. Eventually it leads to Froto wanting to move on because he's exhausted. What I'd really like to see is at the beginning of Part 3 they have a dream sequence of Tifa or Cloud asleep on the plane and they show the burial of Aerith that they didn't show in Rebirth. Either way all will be answered in time but just like life, we don't always get those answers when we need them. Things I'd love to see improve in Part 3 are as follows: A full Day/Night cycle. Secret hard to find dungeons and abandoned towns or sectors visible armor and accessory changes on characters Job system like the gambit system in FF XII
Yeah I had a similar idea. Aerith's death is different from the OG purpose. They both represent different realities of death. The original shows what death and grief is like for a person who has a stable life. Rebirth is showing grief from the perspective of a person who is unstable. It's chaotic, jarring, confusing, life altering, and feels like you got hit by a dump truck.
IF they actually go for the route of Cloud accepting that she died and show the full scene i will be happy but most of the dialogue in the final battle and the last scene hint more at the timeline have been split when Cloud deflected Sephiroth's attack and for some reason Cloud's mind is between both timelines because of Lifestream shenanigans.
@@renren47618 I think it's both/and. Yes, Cloud is somehow living in + perceiving both realities at once-the one where Aerith lives and the one where she dies. But the rift in the sky that he sees is, IMO, an indication that the reality where Aerith lives is fated to fade away (like the one Zack is in, where everyone is preparing for the end of the world). She is dead in the prime timeline; she's alive in a separate, doomed timeline. That's why I think eventually, Cloud WILL have to say a final goodbye to her, and we'll get that pool burial scene and a whole lot more ...
This is the first Final Fantasy since 9 that felt like a classic Final Fantasy. i mean, clearly it's a remake of a classic FF, but they really nailed it. i hope, even if they use a different battle system, we get the same world traversal and party dynamics. it was near perfectly done in Rebirth
My biggest worry about an ff7 remake would be the way they handled characters and and voice acting i never liked advent children or the ff characters in kh but they absolutely nailed it in ff7 remake and rebirth the voice acting is amazing and got the characters right for the first time since the original ff7😢
Max, I’ve heard that some psychotic FF7 fans have begun threatening you & your family for expressing opinions that aren’t theirs. Pay these people no mind. Their opinion doesn’t matter, yours does. I value your opinion & passion far more than any mental case. Please continue making FF7 content, everything you upload is amazing. Shine on!
Doooood I literally put the volume down every time Bugenhagen spoke in German. It was like grinding a fork over a plate, and I hate the fn Rufus voice, sounds like a little brat. And why tf would they call weapons arma? I'm playing the game now in hard mode with the English dub and it feels like another game. I absolutely hate the german version.
This installment blew my mind away. The environments reminded me of some of the actual locations, like Cosmo Canyon made me feel like I was at the Grand Canyon. The sunset during the cut scenes made the place sing.
Always makes me happy seeing max talk about our childhood game, FF7 is one of the best games ever, and remake, rebirth and what I am calling reborn, will be the greatest trilogy in gaming. Thank you Max, you are one hell of a guy and an amazing content creator, the only thing that brings me as much joy as playing the FF7 series of games is watching you talk about it and spread its messages of fun. I hope to talk to you one day about all things FF7. I am also working on a song for you. Keep up the great work. Shine on Max. Shine on.
Devs understood the assignment. We wanted more time in the world of ff7 and we wanted more time with the characters we love. They've delivered exponentially on both.
I wish I could ask the localization team why they changed certain names (especially Limit Break names) away from what they were in the original game. In Japanese, Climhazzard is "Climhazzard" and not "Ascension". It makes it even stranger when you realize that the majority stayed the same, Cross-Slash and Finishing Touch for example. So why _just_ Climhazzard?
What you said at around 6:35… I had that exact feeling in Rebirth the first time we were released in the open grasslands. I wandered around uhh whats that and wow whats here. I did all this before we got that thing from chadley 😂 from that Moment on it was a lot more guided and scripted. For the third part I would wish for a map like Elden Ring which only shows you stuff on the map after you found and explored it. Thats why I loved the find treasure thingies in rebirth because you just stumple upon them
I'm so glad they focused on the map in this game. Final Fantasy had drifted away from it because they could fulfill the same technical needs differently, but it's the experiential aspect of traveling on a map that makes it so much better. That's why even the fairly basic maps of the classic games were so fun. I'll never forget opening the map in FF1 and seeing a whole other continent that I couldn't get to yet. The map was what instantly drew my curiosity for adventure when I first played the original Dragon Warrior for NES too. For me, the map is the key to the feeling of adventure and wonder when playing RPGs.
Please Max, get your friends at Square to add a Superdunk NBA HangTime style mini game for part 3. Cloud and Aerith vs Tifa and Barrett 2v2 Bball= Epic. The gold saucer needa super dunk
@@petebagwell6666because there’s so much shit to do. I don’t understand how people can call this game bad. Video games are supposed to be fun not an overly critical masterpiece (which this game is) but the whole game is fun,hilarious,challenging and makes you love its world and characters. What more do you want from a game. Like look at QUEEEENNNSSS BLOOD 😭😭
Did everything in the game. It was an incredible. The only thing I don’t like is Chadley. I think it would’ve been awesome to just explore the map without any markers directing you. Another thing that I think would have been cool is if each character had a special purpose for the exploration, for example Aerith praying in each of the macho springs, Barrett could use his mechanical skills to jumpstart the towers, etc. it would have made it feel more like the whole party is exploring with you i stead of chadley. Lol
I agree that there were maybe too many Chadley interruptions for sure. It was like every other minute he'd be calling, and I ended up dreading completing quests incase it was the one that triggered him to call 😆 I don't agree about no map markers though. I bounce off games like that HARD because I feel like I'm having my time wasted. I'm all for making it an option in the options menu that I never have to touch though 👌🏻
I'm probably going to comment this a couple times, but my theory is that the party and cloud are existing in two different timelines, when they turn up at the entrance of the alter, only Cloud passes through the barrier, signifying Cloud passing into the timeline where he saves Aerith, the rest of the party remaining in the timeline where Aerith dies. When the moment where Aerith dies comes about and Cloud deflects the sword, this is the moment where Sephiroth begins to merge them and the timelines are almost flickering between eachother, this seems to me why Clouds distortions are flickering between his current reality where Aerith is alive and the reality where she died and he is giving his speech from the OG, where as Tifas distortions are experiencing Aerith being alive when in her reality there is blood everywhere and Aerith is dead. When Sephiroth merges them, the two realities become one, so you have the party coexisting in one space with two seperate realities, Clouds reality where he saves Aerith and the parties reality where Aerith died both existing at the same time. I don't think we are always looking at things from Clouds perspective. Which is why Aerith seems to pop in and out of reality, but only during the in game cutscenes. When they go to leave the water, Cloud stands with Aerith beside him, at this point we are with Cloud's perspective (His reality where Aerith is alive) As soon as he says 'Tifa come on' we switch to Tifas perspective (Her reality where she died) and Aerith isn't there even though you can see Cloud acknowledging Aerith is there next to him. Both timelines are coexisting at once. I could comment more on the other things but I'm trying not to ramble like an incoherent psychopath.
This game is truly massive if you take your time with it. 100 hrs might be an under estimation. My playtime already exceeding 100 hrs but still haven't finished, because have to learn and retry mini-games/battles etc.
They did an excellent job with the voice actors, I hope I see barrets VA in other roles in the future, haven't been drawn in by acting like that since the Bloody Baron.
So heartwarming moment to hear and know what's producers thinking about the process of stroyline and character development and the relationship between them throughout remaje until rebirth And also glad yo know that there are a lots if thing that producers want to put them in the games but as we knew back then in 1997...The budget the technology can't fulfilled their dream. That's why when the right time come so they did Remake and Rebirth to fulfilled the story abd make them more meaningful to the fans
The English voice cast is perfect the characters carry the game even when the weird multiverse guff gets in the way. I like that they hit in how important synergy is to the feeling of camaraderie you get. One of my favourite memories of the game is doing duos in battle arena with Yuffie and Red, It really felt like they were working as one, Its genius.
Notice how not ONE of the developers says anything about "modern audiences" and instead appreciate the OG over and over and over again? If you wanna know why this game is amazing THAT is the reason.
it might not always lead to home runs like Rebirth, but it's pretty remarkable just how much raw respect and adoration JP creatives still have when working with "classic" and/or "iconic" stories and franchises, especially the younger ones who are coming in fresh, wanting to honor the material more than use it to prove themselves or as a simple career stepping stone while i'm sure most western players played in English, the JP voice talent brought their S+++ game, and you can tell that all of them relish in demonstrating just how much they've grown (as actors and people) in the 19 years since Advent Children
Love that Max is talking about missable content but modern status quo (Ubisoft-esque) gaming is hell bent on making sure you know where everything is. These days, only From Software is comfortable with players missing content. And those games are more interesting/rewarding because of it!
This game felt like I had jumped into a portal with chrono and ended up in..... don't know nineteen ninety neverland ? I've become a huge fan of yours after watching your Play through with the first and second part of this world they uniting finally I feel since high school(2003-07). I have, however, found myself taken back to the roots of square soft. Especially with this rebirth story, so I've been playing a lot of final fantasy II or IV (wherever you're from) lately. Because it seems like a very strong theme in this games getting deeper.
I remember when I played FF7 on my old PS2 in like, 2013 or 2014 - and I hadn’t played the game since 2006… and even though I’d beat the game multiple times between 1997 and 2006, I totally forgot Cloud’s arch and who he really was… It was like playing it again for the first time. I just remember being enamored with mystery through the whole game and it kept me going and wondering… the original is a great formula and plot.
Those in charge of casting the English voice cast deserve so much praise. They are perfect. They even resemble the characters & their personalities.
I don't think I'll ever be able to hear Barret any differently. He is absolutely incredible
That's what I was saying!
Even Cid? They ruined him
@@TheBE730 If you ever pictured Cid with a different voice you pictured it wrong. He's too friendly sure, but his voice is perfect.
@@TheBE730 Cid is fine. He's only a real dick to Shera, who wasn't in the game. He was friendly enough in the OG for the crew to make him the leader while Cloud and Tifa were MIA. I mean after you leave Rocket Town and destroy his plane, he's basically all in with the crew, so I think people are reading too much into the Shera part of his story as if that's Cid, when in reality the Cid during the Shera story is the dark side of Cid.
As I said, under the video, I love how everybody's facing the camera in plain light, but Nomura is the mysterious profile shot man,in the dark.
He always like that in every interview video not just this rebirth interview lol
I imagine that's exactly how he wants people to see him. What a funny guy.
I like how Nomura is too cool to be interviewed with a mere front camera angle
Punished Nomura lol.
He gets to have that. My favorite FF game ever is the trailers for FFVS13. I will never forgive square what they did to him that he never got to realize his vision.
That or he doesn't want to look at the camera.
He’s not too cool, he’s camera shy lol.
In one of the trailers before the game released, right at the very end, there was a line by the guy doing the voiceover that said "no game will bring you closer to its characters than FF7 Rebirth" and I thought it was just your standard, marketing jargon. But it wasn't. I don't think I have ever felt as connected to characters in a video game before.
100 freaking percent.
Nomura is such a creative director, you can tell he even directed the style of his interview
hes posing in the DARKNESS
the Interview isn't cryptic enough.
Plot twist:Nomura was Noctis and Master of Masters all this time.
He was literally posed shit for shot as a promotional pose for Noctis in FFXV
I was literally telling my wife this last night lmao
In the Amano art, Red XIII is always paired with Cloud.
Even if Red wasn't even a playable character early on in development, there's no doubt that he and Cloud were paired together, at least personality-wise. The connections between their journeys are entire intentional.
I can't believe they found the clip for Mercers audition reaction
I was beaming at that. I never knew about that sneaky reveal to him. His joy and awe was palpable, I can only imagine actually being in his position there given his feelings for the game and its characters
@@confounded_felineAccording to Mercer, he was intentionally given roles that he was a bad fit for like for a little boy in Nibelheim, and the whole time before the surprise reveal happened he was feeling terrible because he knew that he wasn’t giving a good performance in these bit parts due to the mismatching (in his words during that panel clip they showed, “They PRANKED me!”). Probably made the surprise reveal all the more hype for him.
@Rexaura888 hahah that's great. That's a nice add to the fun story.
SE definitely knows how to make their characters look cool and expressive in every moment, not only the action sequences but the quiet moments as well.
I’m Japanese ff fan. English VA is so great! When I hear the English cv, they sound no different than their Japanese counterparts.
Except Sephiroth. I still prefer Morikawa by far, though American VA did a good job. I’d always loved original Japanese voice acting in any games or animes, but I actually really enjoyed English dub with FF7 remakes
@@Astrid-jx5dw I think the issue with eng Sephiroth is his voice direction more so than the voice acting.
12:30 min what i noticed about the Nibelheim section is that you can open a world map from the „past“ which was from the flashback Intro sequence.
And if you look closely you can see that Shinra had rebuild both bridges leading to the reactor. The one that collapsed when Cloud and Tifa were kids and the one from the flashback. I thought this was an insane level of detail! Because you don’t actually see them, only if you compare the maps!
Love it or hate it this is how games should be “remade”. You want to do a 1:1 remake? Well that’s a remaster. Earn your remake status.
So happy that they are taking risks. That’s what moves the gaming industry forward. Imagine being Normura and Kitase and seeing the game that made their careers come to life like this, while taking risks. Also love how Nomura shits on everyone who says the changes were “Nomura”. It’s just modern jrpg lol.
Rebirth is truly remarkable. As a FF fan since 1994. Nothing beats rebirth. Thank you square.
So fucking cool. Cheers.
Voice acting in video games has come such a long way over the years. John Bentley gave Barret so much depth and I was really moved during the arc with Gus. Their acting skills had me immersed.
the beginning of the game feels like it was so long ago compared to the rest of the game. Insane the amount of content they were able to put in to this game. Well worth the $70 IMO
The English voice actors are fucking amazing, no one can change my mind
Only weebs would try
Facts, it's so edgeworthy.
Every people have diferrent defination of quality🙄. Because that means the english dub,of advent children were crap. Right🙄🙄🙄🙄🤨
@@darkazazel6423 why does it have to be mutually exlusive? Are you saying if you like rebirth and remake VA you can’t like AC VA’s? That literally makes no sense…..
Can you prefer one over the other but still like both? Yes you can!
Can you like AC and hate rebirth…. Sure…. Can you like rebirth and hate AC? Absolutely…..
Remember children…. Only siths deal in absolutes….. (which is an absolute admittedly but we ain’t talking Star Wars here! 😂)
@@HomeDefender30 and is that,the mentality of brian. I dont think so🤔
And of course Nomura in the most dramatic setup for his interview, the madman.
Too cool for school
I love that Nomura looks like he's hiding in a closet, and someone opened the door and poked a camera through and started recording him rambling.
He doesn't appear for public things very often. It's a bit of a joke in the Kingdom Hearts fandom.
It’s because of Max that I became a huge FF7 fan in the first place. THANK YOU DOOD!
Too bad he has to take time to acknowledge all the haters he has
Nomura was just channeling his inner noctis. Rofl that man is a legend
The post game depression is hitting me hard…another few years til we get the conclusion 😢
51:40 regarding Cid's new personality; I theorize that he's only putting on a front: being nice and accommodating to the pretty girl; but in Part 3 as the stresses pile on his facade will break down and he'll start to curse up a storm more and more until Barret has to be the one to calm him down.
I expect that in part 3, Cid will smoke ONE cigarette, and it'll be at a key moment of his character development.
I feel the same, Cid does come off as weird sometimes and it feels off how he portrays himself, can't quiet put a finger on something specific tho.
In the original game, Cid says "You already took space from me, now you're taking the sky too?!" when Rufus comes to confiscate the Bronco. I think him having the plane and the freedom to fly around (since in Rebirth he brags about being one of the few pilots around) is good for his overall attitude, whereas without it he'd just be dwelling on what he lost.
@@AmuroNT1 Makes you wonder where the next game will start and where the Tiny Bronco lands next. Rocket Town region? Or Icicle Town trek?
@@raven-19x probably bone village?
Also Cid is working. Of course he's gonna be at least a little nicer. But after the games ending. Dudes gonna be wicked mad when we get to Rocket Town
1:24:10 I feel this exactly. The story could be a total mess (it isnt) but the characters shine through. The story is about stopping the end of the world, who cares, that has been a thousand times. What matters is the characters in that story, who they are, how they act, what do they mean to people playing the game.
If you don't care about the characters or the world, then why do you care they are trying to save it and themselves? It's definitely super important :)
I didn't want this journey to end......it's been a while since I've had post game sadness because the game was done like this.
Tifa voice actor is so beautiful. She can literally cosplay as her. Wow.
Same with the voice actor of Yuffie and Aerith.
42:46 Yo Hamaguchi's little origin story almost brought a tear to my eye as much as 7 rebirth. Imagine getting to be the director on a remake to a childhood game? It's lucky enough people ever get to work with the companies they grew up influenced by. I didn't need this video to tell me the franchise is in good hands but wow, it's definitely in good hands.
I love the fact that they implemented underground facilities in every Shinra location, which gives it the shady corp vibe. ❤
Your endless enthusiasm is an inspiration. Thank you.
I still can't believe we made it through the LOVELESS section w/o a single instance of GACKT.
Don't you mean, "LOVELESS: G Edition"?
Actually this kind of bothers me as one of the 2 Genesis fans out there, i really wish they had made at least a few references to the LOVELESS poem, actually... Is there a reason why FF7 theather LOVELESS isn't the same as the ones Genesis babbles about through Crisis Core? I thought that LOVELESS was something like a Shakespeare play within FF7 universe.
@@renren47618 Loveless the theater production is inspired by the first couple acts of Loveless the epic poem which is itself a retelling of an ancient word-of-mouth story. It's like.. what Genesis was reading is the King James Version and the stage play is Jesus Christ Superstar.
@@PierceArner Or G-Type, like the SOLDER
You have to take note that the play that was shown in Rebirth is "Loveless: G EDITION". We still cant escape Gackt lol
We need to buy and support this game in every posible console they release and if the sales are good maybe we gonna have more than part 3.
I am willing to buy it several times and sell it to friends or stores that accept trade in to support sales. Btw we need to do this to preserve de physical format too.. for all the games you love guys.
Obviously he can do it. Those who don't, just buy a copy and that's it. The important thing is to enjoy what we love and that it never dies, be passionate, love gaming
I will. I did with Remake too.
Tyler Hoechlin was probably filming Superman and Lois when they recorded this. Which would explain why he wasn't there to talk about Sephiroth. Which sucks because I would like to hear what he has to say about playing such an iconic villain.
I would’ve liked to see Tyler’s perspective on how he voices Sephiroth and how he thinks Sephiroth operates. He really dives into the creepy cult leader vibes which contrasts quite a bit with how Newbern played Sephiroth. Watching him play Clark in S&L you could never imagine him playing this type of Sephiroth.
I'm just glad we're finally getting some REAL emotion from Sephiroth. He nails the line delivery, quite frequently, and crosses over into crazy territory perfectly.
"And when they knew what she was....THEY GREW AMBITIOUS"
Straight fucken cold, perfect delivery.
55:06 Max's mic arm just suddenly decides to troll him live on stream 😂
glad I lived to see this and hope I live to see part 3!
Same. May the future chill just a bit so we get to play it
I also can't wait for the next part! but you should also put your hope and faith in the Lord Jesus Christ! So that even if you do unfortunately pass away you will be saved and the things of this world wont at all compare to what's in store in heaven! You just need to believe in him, confess him as your Lord and savior with your mouth and follow his teachings. Please consider doing that! Consider where you will go after you pass.
But yea I'm excited for the next game, hopefully it releases around 2027.
@@OctopusOwl yea hopefully, also check out the message I replied with ^
Please consider the gospel message. 🙏
I'll keep you guys in my prayers.
I was skeptical at first over the new English voice cast when it was announced the old ones were being replaced, but gradually I warmed up to them on this amazing journey
Every time I hear Bri speak on Aerith's character I realize just how much she adores playing her and appreciates all the Aerith stands for. I tear up a lot when she's speaking about Aerith and the game cos I can really see her love and passion for the game.
The amount of love they put into this game is insane.
Nah man the part where Matt Mercer talks about how he found out he is Vincent was touching. You can tell how much this means to someone who is already a house hold name in the industry. to voice a dream character is a beautiful thing and he NAILED it
Love love the new cast and their incredible work and their enthusiasm towards their characters and this story
Love you max your coverage is amazing and you’re doing a wonderful job.
Thank you max dood! Loving your content and specifically the FF7 stuff. You been killing it bro and your passion is appreciated.
Hey man, I'm just replying because I felt lead to give you the gospel. Please consider what I write.
Repent and believe the gospel! There’s a loving God who wants to know you and save you. He gave his only son as a sacrifice for us so that we can spend eternity with him in peace and joy. Please consider the state of your soul! Jesus died and resurrected so you can be saved. Believe in Jesus and follow his teachings so you can be saved. Life is short, please make the right choice today!
Truly GOTY material.
I just cant wait for the day we can just replay all 3 parts in one go ❤
ps6が必要です
i hope after pt 3 releases there is a new game + +mode where it lets you skip the boring sewers, sunlamps, hojo's lab, shinra manor basement, lifesteam in teh temple, etc and condenses teh story by about 10-12 hours by skipping the padding dungeons, and also takes out the whispers/redoes scenes without them so we can have a "full game" playthrough without all the b.s.
Max is basically our sephiroh because he is turning us into ff7 FIENDS!!!
Re…un…ion…
6:30 this was me in Gongaga
Incredible VO cast!
Everytime i see one these inside with the devs it makes me so mad people chalk up this game to Nomura's game
When like look at all these people, look at how much they love FF7 and making this game, You can't tell me this a one man team, I swear people just want to be hateful
Just shows you how much people don't know about game development.
Nomura gets both the praise and the blame, regardless of whether it's justified or not.
There are people out there that don't like the narrative changes to Remake/Rebirth that are still blaming it on Nomura when it's not even him responsible. Dude gets a lot of undeserved shit blamed on him.
Matt nailed it indeed (his scenes are great too, very funny at times) and I was a bit anxious as I really like Vincent (and seeing how i played the original back when it first came out (and replayed it), this game (and FF VI) is a big part of my life as a gamer, so I had pretty high standards). I really like Vincent's previous voice actor usually (truly awesome as Cyrus, Zoltan Kulle, Starscream and a ton of others) but I never found him to be the right fit for Vincent - love the guy's voice, it's hella cool but it lends itself to harder, more cruel characters than Vincent IMO. Matt however was absolute perfection. I'm extremely grateful that they managed to cast the right voice actor for each role in Remake/Rebirth, some of those voice actors (and the better writing) made me love characters I didn't like as much before (Barret e.g., what a cool dude, in the original I didn't dislike him but he really won here, way cooler now). Couldn't tell you which I found to be the best update but they all rock. I hope Cid gets to be a bit more abrasive in the next one. I like the Woody Harrelson-esque voice tho!
Had to get used to a voice change in one of the characters at first but I adapted quickly and learned to love that too, despite not liking it at first as I found the first voice "cool". But it's hella cute. "heeey guys, it's me!"
Nomura out here being extra af 😂. I love this dude, never a dull moment.
49:38 they did do a really good job with his voice and characterization the few scenes he is in the game, he's dark and mysterious, he's like this worlds version of dante devil may cry, he has his own spin off game, that maybe they'll remake. He's like Shadow the hedgehog in human form.
53:04 Yuffie is so funny, I love the way they characterized her. She's full of personality
Love the characters and the voice cast did an amazing job bringing the world of FF7 to life.
6:51 this point that Max makes about missable discoveries is actually already somewhat present in the game! There’s treasure cache discoveries located all around the world map that the game doesn’t actually tell you. You just have to go out and find them yourself 🔥
Its so inspiring to see the passion in the team at every level. You can tell they all really love this story and what theyre doing. Its such a stark contrast to some behind the scenes American productions in AAA game design where you can tell its just a job and theyre just trying to maximize the amount of money they can make while balancing making a product people will like just enough to spend more money on it. This team clearly comes from the old days when games were made to inspire feelings and portray real art and passion. They have a huge budget, sure, and in the end theyre making a product that needs to make money, but you can tell thats not the driving force behind their decisions. It's all in service of the story and the characters.
1:32:51, in that panel (which I believe was from New York Comicon) they voice cast mentioned how they indeed had to do a lot of not all lines without the other cast. I find it fascinating how it really doesn't come across as it being the case. Kudos to the whole team.
Aerith's 'dream' is the same world we saw zack in. Cloud gets up from the wheelchair on Aerith's command.
This behind the scenes stuff was really so great because you really see why the game delivered so well.
The whole time they're talking about literally anything, you're nodding along and just saying, "Yep. Yep. Yep." Like, they GET it. They knew what they wanted with this game, they had a passion for it, and most important of all they had leadership that let their visions flourish.
I think Remake was great for tackling the mere concept of reestablishing what FFVII could be. But Rebirth was, to me, where they got their light bulb over their head moment of understanding what made VII resonate so strongly with people and how they could conceptually just expand on it to deliver a more fulfilling experience.
“Zack’s voice really warmed-up on throughout this game.”
Couldn’t agree more. Never thought I’d say that, given how much I loved his OG voice, but damn…it did, and Caleb’s absolute optimism, passion, and goffiness, really cemented it. If that’s not Zach embodied, I don’t know what is 🙂(especially this younger version, than something like AC)🙂
This game is definitely a dream come true and a true love letter to FF7 fans
41:35 I can't believe Max accidentally reinvented Coffee Shop AUs, lmao
I like how in the original Nibelheim flashback Sephiroth feels like this untouchable paragon of skill and power that really shows just what kind of danger it is that the party is up against
In Rebirth, though (at least for those who experienced the original), we know what he is ultimately capable of already so it's a lot more focused on humanizing Sephiroth to the player to really hammer home the tragedy that is this folk hero turning into this nightmare of a villain for the world
English VA so good that for a moment there I was like 'why that dewd talking in Cloud's voice?!' 😂
I'm going to say this, and I don't know if Max reads these or if anyone will read this. But I heard Max state that Rebirth was way too end heavy with information and it should have been spread out.
I just want to say, this game was one of the most realistic tellings of life I've seen. Let me preface this by saying I lost my grandmother who I was dearly close to three weeks ago. So playing FFVII:RB and going through loss really amplified it for me. But it also put the game in perspective for me. Life doesn't owe you your own personal happiness. Sometimes life can be hard and usually it comes in giant waves. The amount of information is dumped on us quickly and life isn't biased with it. In Rebirth, if you go through the globe trotting you're basically going through life. There are chunks of time where it's side quest and biome building until you get a key portion of the reality that is, no matter what they just did, no matter who they just saved or helped with their town or monster problems, there is one inevitability. They have to face down the end. The massive amount of information dumped on the character was a crisis dump. It was intentional in my mind and how everyone is feeling after the ending of Rebirth, the "What's next? What does this mean?", is the exact same way all of the group felt getting on the Bronco.
I also saw a lot of Star Wars in this but if you truly look at it, they are making Cloud more like Froto. Go watch the trauma and dissociation Froto goes through carrying that burden. Eventually it leads to Froto wanting to move on because he's exhausted.
What I'd really like to see is at the beginning of Part 3 they have a dream sequence of Tifa or Cloud asleep on the plane and they show the burial of Aerith that they didn't show in Rebirth. Either way all will be answered in time but just like life, we don't always get those answers when we need them.
Things I'd love to see improve in Part 3 are as follows:
A full Day/Night cycle.
Secret hard to find dungeons and abandoned towns or sectors
visible armor and accessory changes on characters
Job system like the gambit system in FF XII
あなたの文章は長いのでパート3に分ける必要があります
Yeah I had a similar idea. Aerith's death is different from the OG purpose. They both represent different realities of death. The original shows what death and grief is like for a person who has a stable life.
Rebirth is showing grief from the perspective of a person who is unstable. It's chaotic, jarring, confusing, life altering, and feels like you got hit by a dump truck.
IF they actually go for the route of Cloud accepting that she died and show the full scene i will be happy but most of the dialogue in the final battle and the last scene hint more at the timeline have been split when Cloud deflected Sephiroth's attack and for some reason Cloud's mind is between both timelines because of Lifestream shenanigans.
@@renren47618 I think it's both/and. Yes, Cloud is somehow living in + perceiving both realities at once-the one where Aerith lives and the one where she dies. But the rift in the sky that he sees is, IMO, an indication that the reality where Aerith lives is fated to fade away (like the one Zack is in, where everyone is preparing for the end of the world). She is dead in the prime timeline; she's alive in a separate, doomed timeline. That's why I think eventually, Cloud WILL have to say a final goodbye to her, and we'll get that pool burial scene and a whole lot more ...
This is the first Final Fantasy since 9 that felt like a classic Final Fantasy. i mean, clearly it's a remake of a classic FF, but they really nailed it. i hope, even if they use a different battle system, we get the same world traversal and party dynamics. it was near perfectly done in Rebirth
My biggest worry about an ff7 remake would be the way they handled characters and and voice acting i never liked advent children or the ff characters in kh but they absolutely nailed it in ff7 remake and rebirth the voice acting is amazing and got the characters right for the first time since the original ff7😢
Max, I’ve heard that some psychotic FF7 fans have begun threatening you & your family for expressing opinions that aren’t theirs.
Pay these people no mind. Their opinion doesn’t matter, yours does. I value your opinion & passion far more than any mental case. Please continue making FF7 content, everything you upload is amazing.
Shine on!
sad days to be an FF7 fan
too many psychotic libtards being a bane to the fandom
Did the German translator Diana Kawamata also hire the voice actors? If so, she should be brought to court for Bugenhagen's voice in german
Doooood I literally put the volume down every time Bugenhagen spoke in German. It was like grinding a fork over a plate, and I hate the fn Rufus voice, sounds like a little brat. And why tf would they call weapons arma? I'm playing the game now in hard mode with the English dub and it feels like another game. I absolutely hate the german version.
Why is Nomura in the dark like he’s in witness protection or something.
cuz this og story were created by him, he is the man who top in charge.
Because darkness within darkness has engulfed his heart and soul.
This installment blew my mind away. The environments reminded me of some of the actual locations, like Cosmo Canyon made me feel like I was at the Grand Canyon. The sunset during the cut scenes made the place sing.
"Thanks for the voice unc" 😂😂😂
Always makes me happy seeing max talk about our childhood game, FF7 is one of the best games ever, and remake, rebirth and what I am calling reborn, will be the greatest trilogy in gaming. Thank you Max, you are one hell of a guy and an amazing content creator, the only thing that brings me as much joy as playing the FF7 series of games is watching you talk about it and spread its messages of fun. I hope to talk to you one day about all things FF7. I am also working on a song for you. Keep up the great work. Shine on Max. Shine on.
Game 3 wishlist here;
-chocobo breeding
-different times of day for each location
Mideel and wutai are definitely in the game btw idk how they will handle revisiting the other towns and the map in part 3
Devs understood the assignment. We wanted more time in the world of ff7 and we wanted more time with the characters we love. They've delivered exponentially on both.
I wish I could ask the localization team why they changed certain names (especially Limit Break names) away from what they were in the original game. In Japanese, Climhazzard is "Climhazzard" and not "Ascension". It makes it even stranger when you realize that the majority stayed the same, Cross-Slash and Finishing Touch for example. So why _just_ Climhazzard?
What you said at around 6:35…
I had that exact feeling in Rebirth the first time we were released in the open grasslands. I wandered around uhh whats that and wow whats here. I did all this before we got that thing from chadley 😂 from that Moment on it was a lot more guided and scripted. For the third part I would wish for a map like Elden Ring which only shows you stuff on the map after you found and explored it. Thats why I loved the find treasure thingies in rebirth because you just stumple upon them
I'm so glad they focused on the map in this game. Final Fantasy had drifted away from it because they could fulfill the same technical needs differently, but it's the experiential aspect of traveling on a map that makes it so much better. That's why even the fairly basic maps of the classic games were so fun. I'll never forget opening the map in FF1 and seeing a whole other continent that I couldn't get to yet. The map was what instantly drew my curiosity for adventure when I first played the original Dragon Warrior for NES too. For me, the map is the key to the feeling of adventure and wonder when playing RPGs.
Yuffie had my favorite character design since the original, and I'm thrilled that she actually has depth now.
Please Max, get your friends at Square to add a Superdunk NBA HangTime style mini game for part 3. Cloud and Aerith vs Tifa and Barrett 2v2 Bball= Epic. The gold saucer needa super dunk
I'm well over 200 hours completing everything on Hard Mode.
I'm 118 hours in and just finally in the temple of the ancients and I'm only level 51 in all that time
@@petebagwell6666because there’s so much shit to do. I don’t understand how people can call this game bad. Video games are supposed to be fun not an overly critical masterpiece (which this game is) but the whole game is fun,hilarious,challenging and makes you love its world and characters. What more do you want from a game. Like look at QUEEEENNNSSS BLOOD 😭😭
33:46 i think he meant that dyne wasn't very sympathetic in the original. In the original dyne says he is gonna kill Marlene and then himself.
More FF7 Videos LETS GOOO
Did everything in the game. It was an incredible. The only thing I don’t like is Chadley. I think it would’ve been awesome to just explore the map without any markers directing you. Another thing that I think would have been cool is if each character had a special purpose for the exploration, for example Aerith praying in each of the macho springs, Barrett could use his mechanical skills to jumpstart the towers, etc. it would have made it feel more like the whole party is exploring with you i stead of chadley. Lol
I agree that there were maybe too many Chadley interruptions for sure. It was like every other minute he'd be calling, and I ended up dreading completing quests incase it was the one that triggered him to call 😆
I don't agree about no map markers though. I bounce off games like that HARD because I feel like I'm having my time wasted. I'm all for making it an option in the options menu that I never have to touch though 👌🏻
Gotcha, yeah I just prefer exploring to discover not complete tasks. Would be great to have that as an option for sure
I swear man i know i alot of people hate on nomura ( personally i love his mind ) but man the guy is so damn cooooool !!! 😎
17:15 I'm sure someone has said it already or Max has already picked it up, but they're standing on the Folios/Sphere Grid thing
I'm probably going to comment this a couple times, but my theory is that the party and cloud are existing in two different timelines, when they turn up at the entrance of the alter, only Cloud passes through the barrier, signifying Cloud passing into the timeline where he saves Aerith, the rest of the party remaining in the timeline where Aerith dies. When the moment where Aerith dies comes about and Cloud deflects the sword, this is the moment where Sephiroth begins to merge them and the timelines are almost flickering between eachother, this seems to me why Clouds distortions are flickering between his current reality where Aerith is alive and the reality where she died and he is giving his speech from the OG, where as Tifas distortions are experiencing Aerith being alive when in her reality there is blood everywhere and Aerith is dead. When Sephiroth merges them, the two realities become one, so you have the party coexisting in one space with two seperate realities, Clouds reality where he saves Aerith and the parties reality where Aerith died both existing at the same time. I don't think we are always looking at things from Clouds perspective. Which is why Aerith seems to pop in and out of reality, but only during the in game cutscenes. When they go to leave the water, Cloud stands with Aerith beside him, at this point we are with Cloud's perspective (His reality where Aerith is alive) As soon as he says 'Tifa come on' we switch to Tifas perspective (Her reality where she died) and Aerith isn't there even though you can see Cloud acknowledging Aerith is there next to him. Both timelines are coexisting at once. I could comment more on the other things but I'm trying not to ramble like an incoherent psychopath.
Vincent apparently plays Warhammer in his spare time and got his philosophy from there. "Hope is the first step on the road to disappointment." Yay!
Nanaki is absolutely hands down my most favorite character when it comes to combat in Rebirth.
This game is truly massive if you take your time with it. 100 hrs might be an under estimation. My playtime already exceeding 100 hrs but still haven't finished, because have to learn and retry mini-games/battles etc.
They did an excellent job with the voice actors, I hope I see barrets VA in other roles in the future, haven't been drawn in by acting like that since the Bloody Baron.
So heartwarming moment to hear and know what's producers thinking about the process of stroyline and character development and the relationship between them throughout remaje until rebirth
And also glad yo know that there are a lots if thing that producers want to put them in the games but as we knew back then in 1997...The budget the technology can't fulfilled their dream. That's why when the right time come so they did Remake and Rebirth to fulfilled the story abd make them more meaningful to the fans
Barret's voice actor fits his role so well. His performance is amazing!
80 hours in already into this game, it wad that engaging to play, just a few flaws that i really hated but didn’t effect gameplay too much
1:36
I see only 🐐 nonstop in over a Hour on my Screen.
The English voice cast is perfect the characters carry the game even when the weird multiverse guff gets in the way.
I like that they hit in how important synergy is to the feeling of camaraderie you get. One of my favourite memories of the game is doing duos in battle arena with Yuffie and Red, It really felt like they were working as one, Its genius.
Notice how not ONE of the developers says anything about "modern audiences" and instead appreciate the OG over and over and over again?
If you wanna know why this game is amazing THAT is the reason.
it might not always lead to home runs like Rebirth, but it's pretty remarkable just how much raw respect and adoration JP creatives still have when working with "classic" and/or "iconic" stories and franchises, especially the younger ones who are coming in fresh, wanting to honor the material more than use it to prove themselves or as a simple career stepping stone
while i'm sure most western players played in English, the JP voice talent brought their S+++ game, and you can tell that all of them relish in demonstrating just how much they've grown (as actors and people) in the 19 years since Advent Children
1:06:09 haven't tried this move yet but Tifa doing the four legs pose was unexpected lol
I beat it. And I can't wait to play it again 3 years from now.
5年後です😢
It's amazing what one game can do to the video game industry. FF7 is the goat
Love that Max is talking about missable content but modern status quo (Ubisoft-esque) gaming is hell bent on making sure you know where everything is. These days, only From Software is comfortable with players missing content. And those games are more interesting/rewarding because of it!
This game felt like I had jumped into a portal with chrono and ended up in..... don't know nineteen ninety neverland ? I've become a huge fan of yours after watching your Play through with the first and second part of this world they uniting finally I feel since high school(2003-07). I have, however, found myself taken back to the roots of square soft. Especially with this rebirth story, so I've been playing a lot of final fantasy II or IV (wherever you're from) lately. Because it seems like a very strong theme in this games getting deeper.
the wall behind them on menu screen is the folio board to me
Sewer in kalm as you escaped.
That wasn't a sewer
I remember when I played FF7 on my old PS2 in like, 2013 or 2014 - and I hadn’t played the game since 2006… and even though I’d beat the game multiple times between 1997 and 2006, I totally forgot Cloud’s arch and who he really was…
It was like playing it again for the first time.
I just remember being enamored with mystery through the whole game and it kept me going and wondering… the original is a great formula and plot.