*INFINITE WINGS HAVE BEEN FOUND!* Video by Timber: ruclips.net/video/KTxbMQeIhno/видео.html Also, I was sick while recording most of this. So, apologies if my voice is weird in a few spots! (Weirder than normal that is...)
The wing is not supposed to be a component for complex vehicle. it’s supposed to be a elementary and rudimentary method of zonal flight that’s only useful for people who can’t figure out how to build a hover bike.
@QnjtGWonQNqVsbYyzjx4 Then by that logic they would completely become useless about an hour into the game. That doesnt make sense. All other early game components still have some use later in the game. All that needs to be done is to have them despawn after say 5 minutes, instead of not even a minute and a half. Then they would have use both early and late game without being OP.
@@childofcascadia I think Nintendo know what wings can do, others can too. Therefore, Nintendo have to nerf wings to allow more creative design without wings, like the fan bike
nintendo shouldve made the despawn timer based on how big your battery is. that way early game wings and balloons arent op but theyre still able to be useful later in the game
They could have also made it so that wings and balloons actually use power, with wings needing it to glide and Balloons not using their "durability" when powered.
Honestly this is such a smart and super simple solution. All you had to do is to change the timer from 75 seconds to 25 * battery_capacity, with 3 batteries at the start of the game resulting in the default despawn time. And with the maximum capacity of 45 cells you'd be able to ride the gliders for 18 minutes and 45 seconds in the lategame. It's a very simple patch, though unfortunately that's probably not gonna happen
You truly can't beat the low cost, extreme longevity, and high maneuverability of a fan bike. "Given the opportunity, players will optimize the fun out of a game." Which, as far as travel methods go, happened about a week after the game came out.
@@davidclayton1670the problem is, I have to imagine the original reason of making the wing lifespan so short was to force players to get creative and diverse with traversal options, and the hover bike is a one size fits all, super easy to build, very cheap solution to traversal. It takes the creativity and diversity out of the game. Not say it isn’t fun, but some of the most memorable fun I’ve had in this game is coming up with ridiculous machines to get from point a to point b. If I had known about the hover bike it might have been to hard to resist pulling out auto build and instantly solving my traversal problem.
@@protectdavidchasetaylor2144 but I don't like the machine making part of the game, and I don't want to be forced into it just because. Before I found out about the hover bike, I just hiked everywhere. The hover bike is an amazing solution to this problem, and I wish Nintendo had come up with it.
The wings having such a short despawn time seems like one of the most bizarre development choices nintendo made. Proper working wings are my favorite thing in every setting and they went and ruined it
Agreed. It's so fun flying around in a plane and they ruined it. I guess I do see why it would make travel trivial early on but so does a hoverbike with batteries. Maybe they could tie it to how much you have upgraded your energy wells.
It was probably to stop people cheesing the game a bit by just flying about, the depths for example become fairly trivial if you can fly. Seemingly they did not think of the hover bike.
@@Chlorate299 I fail to see the point in the wings de-spawning because it would trivialize the depths. Ultrahand being Link's main ability let's you trivialize 90% of the game so I don't think Nintendo cares about that. I think they just royally screwed that up. Surprise surprise
The shrine wings last longer because all zonai devices (except rockets) can’t despawn in shrines. Probably the same for the moragia fight ones. They aren’t different, I think the shrines just change how they work. You can still use the wings as a disposable parachute for your builds though :)
I get how a perfectly maneoverable balloon would completely destroy the game, but it really annoys me how Robbie can fly from Lookout Landing to Hateno VIllage no problem but we can only go straight up for a very limited amount of time.
Aside from despawning, my biggest problem with wings is the handling. If you are just gliding and controlling them by shifting weight they work great. However, when using a steering stick and fans it feels like you’re flying an ocean liner. I wish they were more maneuverable and fun to control.
I mmmmmmm I love you too much and I hope you have a great day too and I hope you have a great day today too and I hope you have a great day as well and I hope you have a great day tomorrow and I hope you have a great day and I love you so very and so many and you will have fun in my future life with your beautiful smile on the inside I know I have been thinking a whole new person
@@TheShiningEnergy it actually looks like when I spam the middle button on my keyboard lol. example: I don't know what to do with the kids but I think I want to go to the gym and get a new one and then I can get it back to you tomorrow morning and then I will be there at 10 pm and then I will be there at 10 pm and then I will be there at 10 pm and usually it says I love you a lot.
I'm doing a run where I can't carry around traversal based Zonai devices, and thats made every device I find in the world valuable. Wings are a blessing.
It’s crazy what the community has come up with when it comes to wing enhancement. Great video. Link clearly has good taste in Star Wars quotes as well.
I don't think it's anything about the *Wings* in those specific areas/scenarios, but rather the areas/scenarios themselves. I'm pretty sure you can spawn your own Wings to use in them without the Wings despawning.
Emitters also work forever inside the shrines without despawning so I'd tend to agree that's just a function of the shrines to (try to) stop you from soft-locking yourself.
@@TheBreadPirateit is wing specific. Those wings are special. They cannot be autobuilt. If you attempt to they don’t have infinite duration. That said I know for sure that the one on eventide can be fused if you smuggle it out (has been done and is well documented in a video I can’t remember the name of). The one on eventide at least has infinite duration. It never breaks. This is a fundamental property of that specific wing. Autobuild does not carry this unique data. Smuggling it involves some shenanigans with the depths and horses and other nonsense. Like I said I don’t remember the video but I encourage you to look for it here on RUclips.
I actually did use water as a runway for a wing once! I needed a fresh file for some early game footage and got stuck on the other side of a fairly wide river with no good way of crossing and no convenient teleport spots ^^' Had to get creative and ended up pulling out a wing out of my inventory as a boat base. Worked really well! Also, I freaking love the transitions you made for this one, they cracked me up! :D
I am SO thankful for you adding a list of the music you used in the video, it happens so often that i watch a video like this and hear the Background music and have the feeling i heard it before, it's just so satisfying to look it up after watching the video.
Man, TOTK is so fun. The wings are pretty useless if you have fans and stuff but i agree, they should maybe upgrade or it. It really just depends the terrain or where your at in the world because 75 seconds is pretty long actually, but compared to fans there's no use. Loved this video and keep it up❤💪🏼.
First video I've seen from you and I wanna say: this was super well put together and detailed without having it be in your face and obnoxious like others who milked the game dry. I actually learned something instead of having it explained in less than a minute. Well done!
(i found out this one just a few minutes ago so there may be some flaws to this way and someone-else may have also found this but anyways, also potential spoilers for some. also ignore my english.) By fusing the wings with Mineru on the back part, the wings do work however they still fade if used for too long, but Mineru if stopped at the right time, essentially works as pause button for the timer of fading for the wings, 2 other cool benefits is that 1. Mineru allows you to not get any fall damage unless you're near a hub and forget to use your glider when landing. and secondly, she makes the wings easier to glide (atleast for me.). the only flaw i see with her is that she's a bit slow.
I think a main reason why they put a timer on the wings can be seen in Xenoblade Chronicles X. In that game, after a certain point in your story you unlock the flight pack for your giant robots called Skells. You are technically limited by your “fuel” in that game, but fuel refills as soon as you exit your robot and even when the game is closed. So ultimately, you can fly anywhere without any real limitation. The issue that I at least noticed was that once you got the ability to fly anywhere on the map, the exploration got a whole lot less interesting. There wasn’t much satisfaction for reaching the top of a mountain when it took little effort and no resources in your Skell. I don’t really remember much about the last few areas in the game since by that point, I could just fly anywhere. Exploration kinda got unrewarding, and with that in mind, I guess the whole reason for putting a timer on Wings makes sense. Though not sure why the fan timer is so much longer.
Solution. Use the Avatar method. Pretend your in Appas lost days and you gotta walk, take the train, see the earth king through bureaucracy. Limit yourself by experience.
I agree with the importance of limiting the player's mobility in order to preserve the fun of travel and exploration, but it's undermined by the fact that you can make a simple flying fan-platform very easily. It doesn't have quite the same ease of use and maneuverability as a wing, but it can still take you anywhere you want to go. So it doesn't really make sense to strictly limit wing use since it doesn't actually impose any meaningful limitations on travel, aside from the super early game. (I know you basically said this at the very end, but I felt it was worth elaborating on)
the thing is if you play the game normally you dont come across a stirring stick till you are already half way through the game and then you even need to work on making something that can actually be used to move around without burning too much energy assuming you don't just google so if you play normally you really only can do that once you grinded and experimented a lot wings, on the other hand, are not costing energy and are something you get in the tutorial so Nintendo did the right thing@@EmperorZ19
It's weird to me that they made the wing timer so short that they had to artificially extend it for multiple story beats. Why not just make the timer longer than the expected time for those story moments?
Working theory: the next evolution in totk wing devices is to make a contraption, that while riding on top of in the air will be able to catch the zonai wing from a capsule, which all you would then have to do is attach, even tho it's in the slot just not locked in place.
Thanks to this video, my go-to Wing creation for medium-length flights are as follows: A 2-fan wing w/ control stick, and Balloons w/ Flame Emitters on each wingtip. The balloons generate lift until they expire, saving the wing's durability for later in the flight. They have just enough flight time to get to each King Gleeok arena from the respective nearest archipelago with max battery and Zonai armor.
So, I'm another member of the Hyrule Engineering group (CalyxGoblin) and I hit on a combo that works very nicely with the wings EARLY-game, that I like to call the "Flappy-Bird Flyer" and combines it with the OTHER severely-limited-use lift generating Zonai device -- the balloon! Better yet, it uses built-in snap points and the durable parts all stay together as a single module you can slap fresh wings/balloons to when they run out periodically. You can go about 1444 in-game meters on a single wing and two balloons this way! The core: •Take out 1x fan •Stick a flame emitter to either side of it, facing left and right respectively •Now stick a control stick on the front of the fan. The replaceable flight module: •Take out 1x wing •Stick a balloon to the snap points in the middle of each wing of the...er...Wing. Now glue the fan to the central snap point of the wing (the "feet" medallion.) Each flame emitter is now pointing at a balloon. When you hop on the stick, the flame emitters generate tremendous lift and operate the fan to give you horizontal motion. The lift of the balloons is sufficient to not use up any of the wing's lifespan. When your first whole battery cell (the starting 3x base wells) run down, step off the stick to recharge your battery. This causes the wing to glide for more horizontal travel, using up some of its lift. Alternate these two modes to fly FAR, and control the lifespan of both the wing and the balloons so that ideally you use up the balloons before the wing, then glide down to replace them with fresh parts and take off again. For an even more basic version to save parts, a rig can be put together without the wing. Just a flame emitter stuck on the back of a control stick, a fan on top of that, and the balloon glued to the front of the emitter. Doesn't handle as well or go as far, but uses even fewer parts. The great thing is that other than having to get to Tarrey Town for control sticks, both of these builds use parts that can be found on the Great Sky Island itself!
Its kinda funny how the game has whole groups of people in a union all working together to come up with stuff like the korok space program and hyrule engineering
A good way they could fix this is by making wings add their timers when combined, so a contraption with 4 wings would fly for 300 seconds. the same thing could apply to balloons as those suffer the same problem as wings
My first day playing totk my wing timed out and i was so disappointed. Initially i was incredulous and assumed I did something wrong. Then I realized it was just the developers hating on me.
I can attest that last statement. Wings are relatively far more maneuverable than other large flying vehicles build with other materials, even if you have a crap ton of fans attached. However, another major downside to using wings in air vehicles (other than the ridiculously short time limit addressed in this video) is their counter-intuitive weight distribution. If you attach objects to the pre-defined (aka "snap on") points, this *that* bad of a problem, however in most cases its useful to place fans or other devices in more ambiguous locations, but doing so will completely throw off the balance of the wing. Using fans to generate life on wings is VERY delicate, hence why the design Bread shows in this video to generate lift only uses the "snap on" points that looks odd.
In the short time I had to play this game, the coolest thing I built was a takeoff dolly for a powered wing. I was surprised with how smoothly it worked, although it was very impractical since I only had enough battery power to stay in the air for about 5 seconds. I wonder if sticking 2 wings together at a dihedral angle would extend their life at all. That should reduce the amount of lift generated by each individual wing somewhat. Although I guess whether or not it works depends on if the wing timer is limiting the total lift generated or the time spent generating lift.
I feel like a way to improve wings, as well as other items, is to increase the time they last based on progression Basically, everything starts off at a base of 80 seconds, a buff to the wing and a nerf to most everything else. Completing objectives such as the four phenomena around the world, completing shrines, doing side quests, finding Koroks, and just about everything in between can add to the time before each item decays, with each item having its own modifier to keep things balanced and each task being weighted differently. By the end of the game, every decayable item will last an hour, allowing for long term constructs that endgame players can mess around with without messing up the game balance
What about the forbidden method with that side piece of the elevators you can findinI the depths? (most easily found in the leg depot) cause if you have to use a wing because it's light, this is extremely light and never despawn too.
I figured during testing they limited the wing duration to prevent players gliding the full map to explore quickly. The first thing I thought of is that there should be an independent side quest that allows you to upgrade them. Take that idea further for all the zonai devices. Imagine being able to grind to increase duration, durability, damage and decreased auto build cost.
I gave up on wings pretty much immediately. I've been using a twist on the basic ATV quad, but instead of big wheels attached to the 2x4 board, it's four fans, pointing down, angled 45 degrees up, so that the fans propel forward and up at the same time. You can land and takeoff from water since the board floats and it can take you really far mid-late game when you have plenty of battery and the Zonaite armor.
Tbh when doing my all main quests run of totk i always used wings and refused to use fanbikes simply because fanbikes felt like cheating lmao "If nintendo wants my flight time to be limited to 75 seconds, sure, I'll just farm more zonaite and capsules"
Great Idea. Every single Piece gets a timer and by putting pieces together the times of all pieces gets added and starts couning down when you start the machine.
At 3:53 I was thinking, maybe you could use auto build to get it out of the shrine? This goes the same with the Moragia boss fight as well, not sure if that’d work but just a thought. 🤔
Ofc there are hurdles to using the mask, the buff wasnt meant for general use! It was designed to make that specific quest less annoying to do, you are explicitly intended to use a wing to take it to the depths
Elevater rails incorporated into the hoverbike give outstanding maneuverability, almost infinite life before despawn, excellent efficiency ( 2 fans), good korak transport, and only cost 12 zonaite in autobuild. Lots of how to videos available.
XD I almost made a reference to icarus in my last community post, but swapped to a Skyward Sword reference last minute. Icarus is a fitting comparison.
People like to complain abut Wings, but it is important to remember that Wings and Balloons are the only devices that let your build stay airborne without power. This is moot for several reasons in the lategame (and can be partially bypassed with Recall), but early on that can actually matter - and as a reminder, balloons have a short lifespan like wings and require some form of non-emitter fire to function without power.
The problem is most of the tools for invalidating them isn't tied to long form progression. So you can end up invalidating them with little effort early game if you explore the open world in certain ways.
Of course, even with the last method, it still doesn't even come close to beating the 1-fan hoverbike with the right-leg depot rail for a stabilizer. Especially if you use the vertical configuration instead of the horizontal one. The vertical configuration can self-correct from just about any amount of knocking around. And, of course, it still has the benefit of the great battery life you get from only using 1 fan. You can pretty much cross any 2 areas in Hyrule on a single full battery charge with that thing.
Dunno, the glider time could be so short so that way no one nefarious could get to the islands had they discovered a wing. (Spoilers inbound) But since Ganondorf was already sealed away by the time the sky islands started to ride to the sky, Idk if that holds ground
The other thing about wings is that they seem to reduce the effects of gravity on your craft, which means that you can make flying machines with reduced power requirements, leaving more capacity for things like turrets or an electric engine instead of a Zonai one
i personally think that wings and hot air baloons shouldnt have any time limit at all. there i said it. just let us have fun with it. i get that the game devs dont want us to be able to fly forever with it if you attach 2 or more fans to it, but the limited battery already does a fine enough job of that in my opinion. yeah its true that you could just grind out a bunch of zonai charges and fly across the literal map with it, but if they absolutely had to, i would still rather have zonai charges removed completely if it meant that i could fly freely with wings. and on top of that, if a player really wants to grind out for an hour to get like 5 minutes worth of flight time, ad say let them.
Actually if you put a skate under the wing it can last for 2-3 minutes. I have twitted it when I discovered this but nobody in the community saw it apparently
Yeah, that's a completely different mechanic. The game despawns objects when they're far away to save memory, but dragon parts and star fragments have an exceptionally long despawn distance because they're designed to spawn/travel very far away from the player. Zonai despawn timers are a game balance mechanic rather than a technical limitation.
I’m pretty low on the Keene wings etc, so sticking the wings to my arrows is wonderful for fighting Colgera and sniping long distanced with bows that rent meant for it.
i found 3 interesting facts that you could use in your next video you can see the batterys on links hip drain and recharge! bloodmoons dont happen in the depths and zonaite weapons have a unique sound when drawn and stown (aka unsheathed and sheathed)
i had recently found out that fans had a limit. i was just covering a the ocean with heros path. i made a boat and went back and forth to find out the fans had a limit. they really should of done the same with wings. or atleast a 5 min timer
For the last method, wouldn't the fact that your wings start gliding (and thus, decaying) if you run out of battery be an advantage rather than a disadvantage? With a wooden craft, you'd just plummet to the ground instead, wouldn't you?
7:45 "the wing stop despawning" im so sorry for pointing this out. i did not need to and i have gained nothing through it. wonderful video though, tasteful use of the trollface in the year of our lord 2023
I think the real issue with wings is how powerful everything else is. Especially the time disparity. If the Wings lasted just a couple minutes they'd be a lot better... In a game where the fans didn't still last 15x as long
30 minutes of active use, no less. You could basically get from one corner of Hyrule and halfway back with that amount of time going max speed on a Hoverbike 2.0 Maybe attach a broken railing to a backwards wing? Like with the hoverbike 3.0
You replace the lift of the wing by generating lift with fans. At that point you can just use any element (like a wooden board) instead of the wing ... edit: alright this was adressed at the end of the video lol
im guessing the reason the mask is the only objects that improves life time is for it to give more time for the player to get the mask feom the sky island to the depths if they are using the wing
When you mentioned the wings in the shrines, using ultra hand if you attach it to something else it will appear in your auto build and retain its ability to last a long time.
The solution: for my 2nd playthrough I'm using a mod that extend the life of wings and ballons to 30 min too - this allowed a lot more constructs to be useful - only used my hover bike twice!
The biggest advantage of wings in my opinion is that they can descend without dropping like a brick. Since that wasn't mentioned as one of their upsides, are there other ways to accomplish this that I'm not aware of?
*INFINITE WINGS HAVE BEEN FOUND!*
Video by Timber: ruclips.net/video/KTxbMQeIhno/видео.html
Also, I was sick while recording most of this. So, apologies if my voice is weird in a few spots! (Weirder than normal that is...)
Its ok bread 🍞
Its ok
Its ok
Ok
Oh I hope you feel better
If the wings used battery power, that’d be a cool way to make them useful and still have them balanced early game
Then the fans would be useless.
@@_Just_Another_Guy why?
The wing is not supposed to be a component for complex vehicle. it’s supposed to be a elementary and rudimentary method of zonal flight that’s only useful for people who can’t figure out how to build a hover bike.
@QnjtGWonQNqVsbYyzjx4
Then by that logic they would completely become useless about an hour into the game. That doesnt make sense. All other early game components still have some use later in the game.
All that needs to be done is to have them despawn after say 5 minutes, instead of not even a minute and a half. Then they would have use both early and late game without being OP.
@@childofcascadia I think Nintendo know what wings can do, others can too. Therefore, Nintendo have to nerf wings to allow more creative design without wings, like the fan bike
nintendo shouldve made the despawn timer based on how big your battery is. that way early game wings and balloons arent op but theyre still able to be useful later in the game
An actually smart suggestion.
They could have also made it so that wings and balloons actually use power, with wings needing it to glide and Balloons not using their "durability" when powered.
Honestly this is such a smart and super simple solution. All you had to do is to change the timer from 75 seconds to 25 * battery_capacity, with 3 batteries at the start of the game resulting in the default despawn time. And with the maximum capacity of 45 cells you'd be able to ride the gliders for 18 minutes and 45 seconds in the lategame. It's a very simple patch, though unfortunately that's probably not gonna happen
You truly can't beat the low cost, extreme longevity, and high maneuverability of a fan bike.
"Given the opportunity, players will optimize the fun out of a game." Which, as far as travel methods go, happened about a week after the game came out.
But hoverbikes are actually so much fun
@@davidclayton1670the problem is, I have to imagine the original reason of making the wing lifespan so short was to force players to get creative and diverse with traversal options, and the hover bike is a one size fits all, super easy to build, very cheap solution to traversal. It takes the creativity and diversity out of the game. Not say it isn’t fun, but some of the most memorable fun I’ve had in this game is coming up with ridiculous machines to get from point a to point b. If I had known about the hover bike it might have been to hard to resist pulling out auto build and instantly solving my traversal problem.
@@protectdavidchasetaylor2144 but I don't like the machine making part of the game, and I don't want to be forced into it just because. Before I found out about the hover bike, I just hiked everywhere. The hover bike is an amazing solution to this problem, and I wish Nintendo had come up with it.
@@protectdavidchasetaylor2144 TOTK is definitely one of those games that you can play wrong by cheesing it too hard/taking the fun out of it.
You say that like optimisation can’t be fun
The wings having such a short despawn time seems like one of the most bizarre development choices nintendo made. Proper working wings are my favorite thing in every setting and they went and ruined it
I read that you could attach a dragon part on it and it'll increase it's despawn radius.
@@_Just_Another_Guy Radius is unrelated
Agreed. It's so fun flying around in a plane and they ruined it. I guess I do see why it would make travel trivial early on but so does a hoverbike with batteries. Maybe they could tie it to how much you have upgraded your energy wells.
It was probably to stop people cheesing the game a bit by just flying about, the depths for example become fairly trivial if you can fly. Seemingly they did not think of the hover bike.
@@Chlorate299 I fail to see the point in the wings de-spawning because it would trivialize the depths. Ultrahand being Link's main ability let's you trivialize 90% of the game so I don't think Nintendo cares about that. I think they just royally screwed that up. Surprise surprise
The shrine wings last longer because all zonai devices (except rockets) can’t despawn in shrines. Probably the same for the moragia fight ones. They aren’t different, I think the shrines just change how they work. You can still use the wings as a disposable parachute for your builds though :)
Using wings as a disposable part of a build is always cool. I have seen some wild contraptions with that idea.
hot air balloons also slow your fall btw
The worst part are that balloons also decay rapidly making them fairly useless outside of certain instances.
Remember the mission where the guy wants sundilions to increase the balloons durability, why cant we do the same thing.
he wanted them to paint it yellow@@w9ill856
I get how a perfectly maneoverable balloon would completely destroy the game, but it really annoys me how Robbie can fly from Lookout Landing to Hateno VIllage no problem but we can only go straight up for a very limited amount of time.
@@w9ill856 He didn't want them to increase durability, he wanted them to give his daughter's balloon a custom design.
The mask bonus is actually crazy and I hate how much building material you miss out, the more you progress in the game
Aside from despawning, my biggest problem with wings is the handling. If you are just gliding and controlling them by shifting weight they work great. However, when using a steering stick and fans it feels like you’re flying an ocean liner. I wish they were more maneuverable and fun to control.
I mmmmmmm I love you too much and I hope you have a great day too and I hope you have a great day today too and I hope you have a great day as well and I hope you have a great day tomorrow and I hope you have a great day and I love you so very and so many and you will have fun in my future life with your beautiful smile on the inside I know I have been thinking a whole new person
@@danlord4890?
@@danlord4890 The heck? This feels incredibly random.
@@lasercraft32 that is 100% a bot.
@@TheShiningEnergy it actually looks like when I spam the middle button on my keyboard lol.
example: I don't know what to do with the kids but I think I want to go to the gym and get a new one and then I can get it back to you tomorrow morning and then I will be there at 10 pm and then I will be there at 10 pm and then I will be there at 10 pm and
usually it says I love you a lot.
I deeply respect putting spoilers up still.
I'm doing a run where I can't carry around traversal based Zonai devices, and thats made every device I find in the world valuable. Wings are a blessing.
Okay but that title intro to "the water method" was so good XD
Ha ha! XD
I harnessed my inner 90's vibe.
@@TheBreadPirate I thought it was the wii resort jet ski intro
@@TheBreadPirate I almost thought it was Wave Race
It’s crazy what the community has come up with when it comes to wing enhancement. Great video.
Link clearly has good taste in Star Wars quotes as well.
Thanks Gerudo King! Please don't Warlock-Punch me.
@@TheBreadPirate Don’t worry, I don’t warlock-punch anyone who doesn’t deserve it.
@@GerudoKing_ Can't believe that you are spying on Link. That's dirty.
@@Vaulderr "Know your enemy" is a valid strategy.
I don't think it's anything about the *Wings* in those specific areas/scenarios, but rather the areas/scenarios themselves. I'm pretty sure you can spawn your own Wings to use in them without the Wings despawning.
That's a great idea for testing! I'll be sure to experiment with that some day.
Another thing to try is fusing to a weapon and then having the guy in tarrey town break them apart
@@TheBreadPirateThat's what makes the most sense to me. Otherwise, Autobuild would be able to replicate the special wings
Emitters also work forever inside the shrines without despawning so I'd tend to agree that's just a function of the shrines to (try to) stop you from soft-locking yourself.
@@TheBreadPirateit is wing specific. Those wings are special. They cannot be autobuilt. If you attempt to they don’t have infinite duration. That said I know for sure that the one on eventide can be fused if you smuggle it out (has been done and is well documented in a video I can’t remember the name of). The one on eventide at least has infinite duration. It never breaks. This is a fundamental property of that specific wing. Autobuild does not carry this unique data. Smuggling it involves some shenanigans with the depths and horses and other nonsense. Like I said I don’t remember the video but I encourage you to look for it here on RUclips.
The wings really said ‘no one cared who I was til I put on the mask’
I actually did use water as a runway for a wing once! I needed a fresh file for some early game footage and got stuck on the other side of a fairly wide river with no good way of crossing and no convenient teleport spots ^^' Had to get creative and ended up pulling out a wing out of my inventory as a boat base. Worked really well!
Also, I freaking love the transitions you made for this one, they cracked me up! :D
Thanks Draken!! I'm excited to finally put all my effort towards our collab now.
I am SO thankful for you adding a list of the music you used in the video, it happens so often that i watch a video like this and hear the Background music and have the feeling i heard it before, it's just so satisfying to look it up after watching the video.
Wait... fans can disappear?
Yup, almost every zonai device has a "durability" that makes them last 30 minutes
Despite its flaws, I still really enjoy my wing based builds over the hover bikes, just something about is more fun to me
For me, I love wings because they surf gracefully. Hover bikes feel like a brute force solution.
Completely by accident I favorited my preferred wing build as the one for menerus quest line. Explains why it always felt longer
i like the wings mainly for gliding, but i still havent played much of totk, so this video was very helpful
Best of luck on your adventure!
Man, TOTK is so fun. The wings are pretty useless if you have fans and stuff but i agree, they should maybe upgrade or it. It really just depends the terrain or where your at in the world because 75 seconds is pretty long actually, but compared to fans there's no use. Loved this video and keep it up❤💪🏼.
First video I've seen from you and I wanna say: this was super well put together and detailed without having it be in your face and obnoxious like others who milked the game dry. I actually learned something instead of having it explained in less than a minute. Well done!
I always thought wings shined best when just used as a simple cheap glider rather than a vehicle base. I find it relaxing to just ride them around.
very true
(i found out this one just a few minutes ago so there may be some flaws to this way and someone-else may have also found this but anyways, also potential spoilers for some. also ignore my english.)
By fusing the wings with Mineru on the back part, the wings do work however they still fade if used for too long, but Mineru if stopped at the right time, essentially works as pause button for the timer of fading for the wings, 2 other cool benefits is that 1. Mineru allows you to not get any fall damage unless you're near a hub and forget to use your glider when landing. and secondly, she makes the wings easier to glide (atleast for me.). the only flaw i see with her is that she's a bit slow.
I think a main reason why they put a timer on the wings can be seen in Xenoblade Chronicles X.
In that game, after a certain point in your story you unlock the flight pack for your giant robots called Skells. You are technically limited by your “fuel” in that game, but fuel refills as soon as you exit your robot and even when the game is closed. So ultimately, you can fly anywhere without any real limitation.
The issue that I at least noticed was that once you got the ability to fly anywhere on the map, the exploration got a whole lot less interesting. There wasn’t much satisfaction for reaching the top of a mountain when it took little effort and no resources in your Skell. I don’t really remember much about the last few areas in the game since by that point, I could just fly anywhere. Exploration kinda got unrewarding, and with that in mind, I guess the whole reason for putting a timer on Wings makes sense. Though not sure why the fan timer is so much longer.
Solution. Use the Avatar method. Pretend your in Appas lost days and you gotta walk, take the train, see the earth king through bureaucracy. Limit yourself by experience.
I agree with the importance of limiting the player's mobility in order to preserve the fun of travel and exploration, but it's undermined by the fact that you can make a simple flying fan-platform very easily. It doesn't have quite the same ease of use and maneuverability as a wing, but it can still take you anywhere you want to go. So it doesn't really make sense to strictly limit wing use since it doesn't actually impose any meaningful limitations on travel, aside from the super early game.
(I know you basically said this at the very end, but I felt it was worth elaborating on)
the thing is if you play the game normally you dont come across a stirring stick till you are already half way through the game and then you even need to work on making something that can actually be used to move around without burning too much energy assuming you don't just google so if you play normally you really only can do that once you grinded and experimented a lot wings, on the other hand, are not costing energy and are something you get in the tutorial so Nintendo did the right thing@@EmperorZ19
This is my favorite video of yours. Very informational, I’ve been trying to figure this out.
Thanks Robert!
It's weird to me that they made the wing timer so short that they had to artificially extend it for multiple story beats. Why not just make the timer longer than the expected time for those story moments?
When I was first playing I used wings all the time, but ever since I got enough battery to travel long distances on a hoverbike I've hardly used them.
I would just like to say that the structure of this video is top notch
You never fail to amaze me bread! Keep it up man
Working theory: the next evolution in totk wing devices is to make a contraption, that while riding on top of in the air will be able to catch the zonai wing from a capsule, which all you would then have to do is attach, even tho it's in the slot just not locked in place.
This video should qualify for a pilot's license
I just modded the game to prevent despawning. It's so much fun flying around Hyrule like a fighter jet.
Thanks to this video, my go-to Wing creation for medium-length flights are as follows:
A 2-fan wing w/ control stick, and Balloons w/ Flame Emitters on each wingtip. The balloons generate lift until they expire, saving the wing's durability for later in the flight. They have just enough flight time to get to each King Gleeok arena from the respective nearest archipelago with max battery and Zonai armor.
So, I'm another member of the Hyrule Engineering group (CalyxGoblin) and I hit on a combo that works very nicely with the wings EARLY-game, that I like to call the "Flappy-Bird Flyer" and combines it with the OTHER severely-limited-use lift generating Zonai device -- the balloon! Better yet, it uses built-in snap points and the durable parts all stay together as a single module you can slap fresh wings/balloons to when they run out periodically. You can go about 1444 in-game meters on a single wing and two balloons this way!
The core:
•Take out 1x fan
•Stick a flame emitter to either side of it, facing left and right respectively
•Now stick a control stick on the front of the fan.
The replaceable flight module:
•Take out 1x wing
•Stick a balloon to the snap points in the middle of each wing of the...er...Wing.
Now glue the fan to the central snap point of the wing (the "feet" medallion.) Each flame emitter is now pointing at a balloon. When you hop on the stick, the flame emitters generate tremendous lift and operate the fan to give you horizontal motion. The lift of the balloons is sufficient to not use up any of the wing's lifespan. When your first whole battery cell (the starting 3x base wells) run down, step off the stick to recharge your battery. This causes the wing to glide for more horizontal travel, using up some of its lift. Alternate these two modes to fly FAR, and control the lifespan of both the wing and the balloons so that ideally you use up the balloons before the wing, then glide down to replace them with fresh parts and take off again.
For an even more basic version to save parts, a rig can be put together without the wing. Just a flame emitter stuck on the back of a control stick, a fan on top of that, and the balloon glued to the front of the emitter. Doesn't handle as well or go as far, but uses even fewer parts. The great thing is that other than having to get to Tarrey Town for control sticks, both of these builds use parts that can be found on the Great Sky Island itself!
Its kinda funny how the game has whole groups of people in a union all working together to come up with stuff like the korok space program and hyrule engineering
Man another underrated RUclipsr I’ve been watching for like 5 yrs and just now I subbed 🤦♂
I love your videos, they are so creative! You should have at least 1 million subscribers by now!
A good way they could fix this is by making wings add their timers when combined, so a contraption with 4 wings would fly for 300 seconds. the same thing could apply to balloons as those suffer the same problem as wings
My first day playing totk my wing timed out and i was so disappointed. Initially i was incredulous and assumed I did something wrong. Then I realized it was just the developers hating on me.
You can chain better by taking out a wing while still being on the first wing. Then you jump up to the second wing.
I can attest that last statement. Wings are relatively far more maneuverable than other large flying vehicles build with other materials, even if you have a crap ton of fans attached. However, another major downside to using wings in air vehicles (other than the ridiculously short time limit addressed in this video) is their counter-intuitive weight distribution. If you attach objects to the pre-defined (aka "snap on") points, this *that* bad of a problem, however in most cases its useful to place fans or other devices in more ambiguous locations, but doing so will completely throw off the balance of the wing. Using fans to generate life on wings is VERY delicate, hence why the design Bread shows in this video to generate lift only uses the "snap on" points that looks odd.
Excited for the after show!
:D
In the short time I had to play this game, the coolest thing I built was a takeoff dolly for a powered wing. I was surprised with how smoothly it worked, although it was very impractical since I only had enough battery power to stay in the air for about 5 seconds.
I wonder if sticking 2 wings together at a dihedral angle would extend their life at all. That should reduce the amount of lift generated by each individual wing somewhat. Although I guess whether or not it works depends on if the wing timer is limiting the total lift generated or the time spent generating lift.
Something you didn’t mention on the video is if you use more wings, the time span extends, but not by very much.try it.
I feel like a way to improve wings, as well as other items, is to increase the time they last based on progression
Basically, everything starts off at a base of 80 seconds, a buff to the wing and a nerf to most everything else. Completing objectives such as the four phenomena around the world, completing shrines, doing side quests, finding Koroks, and just about everything in between can add to the time before each item decays, with each item having its own modifier to keep things balanced and each task being weighted differently. By the end of the game, every decayable item will last an hour, allowing for long term constructs that endgame players can mess around with without messing up the game balance
What about the forbidden method with that side piece of the elevators you can findinI the depths? (most easily found in the leg depot) cause if you have to use a wing because it's light, this is extremely light and never despawn too.
I figured during testing they limited the wing duration to prevent players gliding the full map to explore quickly. The first thing I thought of is that there should be an independent side quest that allows you to upgrade them.
Take that idea further for all the zonai devices. Imagine being able to grind to increase duration, durability, damage and decreased auto build cost.
don't...all zonai stuff...last forever in shrines? except when they're intented to run out (the water bubles)
The day that we discover truly infinite wings... I'll finally be able to fly a real plane across hyrule
I appreciate the attempt to hide spoilers at 1:15, but right above "this" is the actual name of the character since the title is there too
0:43 fans have a time limit!? What!? With a timer that long, why did they even bother including it?
The yiga must know something about wings we don’t know about.
I gave up on wings pretty much immediately. I've been using a twist on the basic ATV quad, but instead of big wheels attached to the 2x4 board, it's four fans, pointing down, angled 45 degrees up, so that the fans propel forward and up at the same time. You can land and takeoff from water since the board floats and it can take you really far mid-late game when you have plenty of battery and the Zonaite armor.
Tbh when doing my all main quests run of totk i always used wings and refused to use fanbikes simply because fanbikes felt like cheating lmao
"If nintendo wants my flight time to be limited to 75 seconds, sure, I'll just farm more zonaite and capsules"
Great Idea. Every single Piece gets a timer and by putting pieces together the times of all pieces gets added and starts couning down when you start the machine.
At 3:53 I was thinking, maybe you could use auto build to get it out of the shrine? This goes the same with the Moragia boss fight as well, not sure if that’d work but just a thought. 🤔
I was thinking fusing those ones to a weapon and unfuse them at tarrey town to see if they still have the benefits
@@froggycolouring Also a good idea
Yeah, I don't why this was not mentioned. Does it not work for that item?
Edit: it doesn't work, according to another comment
It does not work. I just tested it 20 minutes ago. 😭
@@TheBreadPirate Man, that sucks
_Looking to the heavens with the two apples and five loaves he gave thanks and broke the loaves-_
*SPEEDRUN COMPLETE*
For the Star Wars reference link have a cookie good job
STOP FEEDING HIM!
He's going on a strict diet.
Ofc there are hurdles to using the mask, the buff wasnt meant for general use! It was designed to make that specific quest less annoying to do, you are explicitly intended to use a wing to take it to the depths
Elevater rails incorporated into the hoverbike give outstanding maneuverability, almost infinite life before despawn, excellent efficiency ( 2 fans), good korak transport, and only cost 12 zonaite in autobuild. Lots of how to videos available.
Icarus definitely approves.
XD
I almost made a reference to icarus in my last community post, but swapped to a Skyward Sword reference last minute.
Icarus is a fitting comparison.
People like to complain abut Wings, but it is important to remember that Wings and Balloons are the only devices that let your build stay airborne without power. This is moot for several reasons in the lategame (and can be partially bypassed with Recall), but early on that can actually matter - and as a reminder, balloons have a short lifespan like wings and require some form of non-emitter fire to function without power.
At least balloons can go up
The problem is most of the tools for invalidating them isn't tied to long form progression.
So you can end up invalidating them with little effort early game if you explore the open world in certain ways.
Of course, even with the last method, it still doesn't even come close to beating the 1-fan hoverbike with the right-leg depot rail for a stabilizer.
Especially if you use the vertical configuration instead of the horizontal one. The vertical configuration can self-correct from just about any amount of knocking around. And, of course, it still has the benefit of the great battery life you get from only using 1 fan. You can pretty much cross any 2 areas in Hyrule on a single full battery charge with that thing.
This vid does bring up a question: Why did the Zonai put the time limit into some of their tech?
Dunno, the glider time could be so short so that way no one nefarious could get to the islands had they discovered a wing. (Spoilers inbound)
But since Ganondorf was already sealed away by the time the sky islands started to ride to the sky, Idk if that holds ground
Because they are nerds.
@@TheBreadPirate the true answer
Thanks for the info!
My pleasure!
The other thing about wings is that they seem to reduce the effects of gravity on your craft, which means that you can make flying machines with reduced power requirements, leaving more capacity for things like turrets or an electric engine instead of a Zonai one
i personally think that wings and hot air baloons shouldnt have any time limit at all. there i said it.
just let us have fun with it. i get that the game devs dont want us to be able to fly forever with it if you attach 2 or more fans to it, but the limited battery already does a fine enough job of that in my opinion. yeah its true that you could just grind out a bunch of zonai charges and fly across the literal map with it, but if they absolutely had to, i would still rather have zonai charges removed completely if it meant that i could fly freely with wings. and on top of that, if a player really wants to grind out for an hour to get like 5 minutes worth of flight time, ad say let them.
4:20 what if you fuse a Shrine wing to a shield and go to Tarrey Town?
Actually if you put a skate under the wing it can last for 2-3 minutes. I have twitted it when I discovered this but nobody in the community saw it apparently
I didn't even know fans had a despawn timer. Must have been a shock for the first person to find that out.
Wanted to mention, for the water method, the water bubbles at the water temple might work?
Cant you just attach the wings from the shrines to your weapons and then let Pelison handle the rest?
I thought you could use dragon parts but I guess that’s just to keep zonai parts from despawning due to distance from the part.
Yeah, that's a completely different mechanic. The game despawns objects when they're far away to save memory, but dragon parts and star fragments have an exceptionally long despawn distance because they're designed to spawn/travel very far away from the player. Zonai despawn timers are a game balance mechanic rather than a technical limitation.
Wings are great to fuse to shields for instant arrow-time by jumping and executing shield surfing.
I have barely played TotK. I hope post graduation life has treated you well.
I’m pretty low on the Keene wings etc, so sticking the wings to my arrows is wonderful for fighting Colgera and sniping long distanced with bows that rent meant for it.
i found 3 interesting facts that you could use in your next video
you can see the batterys on links hip drain and recharge!
bloodmoons dont happen in the depths
and zonaite weapons have a unique sound when drawn and stown (aka unsheathed and sheathed)
i had recently found out that fans had a limit. i was just covering a the ocean with heros path. i made a boat and went back and forth to find out the fans had a limit. they really should of done the same with wings. or atleast a 5 min timer
For the last method, wouldn't the fact that your wings start gliding (and thus, decaying) if you run out of battery be an advantage rather than a disadvantage? With a wooden craft, you'd just plummet to the ground instead, wouldn't you?
7:45 "the wing stop despawning"
im so sorry for pointing this out. i did not need to and i have gained nothing through it. wonderful video though, tasteful use of the trollface in the year of our lord 2023
Me who completed the line with the masks but don’t want to start over my save…
darn it
/cries in Hylian
very cool - hope you had fun at Shibby Rob's
Thanks Ashes! I did.
hiya bread its me from keshavs stream!
3:26 is there a tutorial somewhere on how to make this? I’d really love to but I can’t find it anywhere.
I think the real issue with wings is how powerful everything else is. Especially the time disparity. If the Wings lasted just a couple minutes they'd be a lot better... In a game where the fans didn't still last 15x as long
2:51 You might go over this, but the wing lifespan was probably extended with that eye to make sure it made it to its destination.
*MASK
30 minutes of active use, no less. You could basically get from one corner of Hyrule and halfway back with that amount of time going max speed on a Hoverbike 2.0
Maybe attach a broken railing to a backwards wing? Like with the hoverbike 3.0
For a casual playthrough theyre fun and are a lot more intuitive than fans.
And for hardcore people who look up strars, fans work amazingly well.
You replace the lift of the wing by generating lift with fans.
At that point you can just use any element (like a wooden board) instead of the wing ...
edit: alright this was adressed at the end of the video lol
Way ahead of you. XD
@@TheBreadPirate Yeah you got me good there haha 😂 Had to leave a like after I got called out like that 👌
im guessing the reason the mask is the only objects that improves life time is for it to give more time for the player to get the mask feom the sky island to the depths if they are using the wing
Thank you for your service
Much appreciated
Thank you for this!
No U
When you mentioned the wings in the shrines, using ultra hand if you attach it to something else it will appear in your auto build and retain its ability to last a long time.
Is that for real?
yes. thats how it works@@Regigigas_YT
@@Regigigas_YT yes
I managed to find out that if you make a wing do a "flapping" motion, you can generate flight without power
The solution: for my 2nd playthrough I'm using a mod that extend the life of wings and ballons to 30 min too - this allowed a lot more constructs to be useful - only used my hover bike twice!
if you want the wings in shrines you can fuse the wing to your sword and go to terry town and defuse the wing off your sword
Once I tried using an upside-down wing as a roof for a land vehicle, didn't go to well...
The biggest advantage of wings in my opinion is that they can descend without dropping like a brick. Since that wasn't mentioned as one of their upsides, are there other ways to accomplish this that I'm not aware of?