@@petercraig7920the lookout star sky island is at 3009 and the max height is around ~3300 so its probably doable if you remove 1 log and replace it with a stake.
@@AriNeko.0 Flying machine is the only way afaik. I suggest using a quadcopter made using a control stick and 4 propellers and using the recall trick to recharge your battery.
The first time I saw a gleeok, I entertained the notion of making a long stick to poke it to death with from a safe distance; preferably by adding a pointy bit at the end like a spike ball or something else that won't break. I'm mostly curious if it'll still attempt to aggro Link and destroy the stick even he's far away or it'll simply allow itself to be poked if he's outside of its detection.
For most of this video I was unsure why he didn’t just use the ruined houses in lurelin village, the old structures before you repair the village are designed to hold logs perfectly vertical
I think the result would be the same as when he tried the well. Some wells are as deep if not deeper as those houses are tall, and something that long would need the thing keeping the “stick” in place to be as high up from the base enough that it wouldn’t snap the stick in two. That’s why the towers make the most sense since what keeps them in place is a long narrow tube.
@@xoviox8065 well, that's also possible, but usually the water in the well is stagnant so it wouldn't really affect it. there are a few wells with flowing water, but i dunno if the one he used was one of those
I think the measurement was off because the long stick has some flex in it, meaning that distance was going into the curving of the entire structure rather than the total height
@@TheBreadPirate I'd be willing to bet it was either; 1. Not every dead tree was the exact same height 2. The measurement of the tree used to calculate 336m was slightly off/rounded
@@TheBreadPirateWith an arc length of 336m and a bend radius of 336m, the resulting chord (read: straight line distance) is 322.2m. With a radius of 337.16 the straight line distance comes to 332.27. A bend radius of about 1x the length looks about right.
Sadly, it’ll just disappear since the launchpad needs link to be on it to initiate it. I tried it before with some items and they just didn’t show up in the cutscene.
Pointcrow’s log, Fredwick (the first longest log in history) has passed away before this month, and ever since after his death, already 10000 logs have broke the record of being the tallest log ever, and this log is now the tallest log in history, but Fredwick will be in our hearts for eternity. Fly high, king 🕊️
I am going to continue making silly videos (like this one) for the next few weeks while I collect trivia for a Fact Video. Let me know if you have any ideas for videos!
Totk armour/weapons tier list- where you just do it with just live voice recording, no edit- Or a short (you’ve never done that before) about the sage abilities.
You can't, it's not long enough for sure. but I do know, you can glide there on a cucco, in totk, and pretty sure you can in botw, because I remember doing it, but I can't seem to re-create it without using tullin
@@Polska_Edits well it would be cool if we could come over the building cap for ultrahand (I am sure someone will find a glitch to do dat someday) and then we would be able to make that bridge.
From what I noticed, it might be closer to 336 meters tall because the tower was not perfectly straight. I recommend going to hebra mountain, find out the elevation at a lower level, summon the stick, then hold it in the air and recall it. After that, you should be free to glide down and find out how tall it really is.
Interesting solution! I didn't think about using recall to keep it steady. But even with Ultra Hand this stick wobbles, so something else needs to help support it.
@@TheBreadPirate I did the math. If I graph out a circle with a radius of 336, then it reaches a height of 322 at (322,979) to get the angle, I took the arctangent of the slope of a line through that point (literally "arctan(95.979/322)" ) and got 16.59 degrees which looks... a lot steeper than the angle your stick is at. Something doesn't add up here.
In theory you could accomplish this anywhere you wanted by using a pair of hoverstones instead of a tunnel. The stick is only contacting the tunnel at one point anyway, so you could use two hoverstones to form a corner to rest it against near the middle of the stick (or even the top) and get the same effect. It would be hell to set up though - you'd have to set up the stick first and then get up near the middle/top to stabilize it, which would probably mean you have to repeatedly use recall to hold it in place, fire a hoverstone upwards, ascend to it, cancel and reactivate the recall, and repeat. If you did this on the floating island above lookout landing you should be able to climb all the way to the height limit though.
As a hobbyist game developer in my younger days; and a software developer currently I'm really impressed by ToTK (and to a lesser extent BoTW). What Nintendo have achieved on the hardware available is quite remarkable. Not only is the physical / material interaction system impressive in it's own right; having the complexity of the fuse system on top and the overall good performance of the game (yes I know sometimes it's not perfect), but diving from a sky island right down to the underworld is very cool (LOD mipmapping and view distance are of course not amazing but they're really not bad; it works quite well & is quite seamless). The most important thing is that Nintendo have made a game that is INCREDIBLY fun! There are endless things to do; so much content and fun little deviations & distractions. I really think this is the most impressive game I've played in recent years when considered as a whole. If only the sages were summoned with a different button to the main action button I would struggle to find anything that I don't like about the game. It's a completionist's paradise, a great game for engineering minds, a brilliant action, adventure, RPG and I'm not usually a fan of paid DLC but for this game I wouldn't mind at all!
Replace the bottom log with a stake and mount it at the top of that highest skyview tower. That would make the tower plus the big stick into the tallest structure possible. Alternatively, plant the stake bottom to the highest point of Death Mountain. That would make it the tallest non-floating point in the game.
@@TheThursty100*slaps roof of tent, which is clearly as waist height, dislodging snow* "this baby is the tallest structure in the world right here, you can fit so many Eiffel towers in there, you won't believe it!"
There is a quest where you rebuild the Lurelin Village. The house ruins provide you with structures that are made for wooden trunks to stand up straight. Only requirement for this is you have not finished the questline yet. I think these would be perfect places to test this build.
I don’t think it’ll work since the holder in those house structures look as narrow as the well, and that didn’t work. It’ll be able to hold the base in place, but the rest at the top might snap from the wobbling due to the weight. Something as tall as that needs the holder as far up from the base as possible to keep it from snapping from its own weight, but that’s only if the game is true to physics (and so far the game has proven it has really good physics)
Oh man...this is only the start. If right now all together we have put X hours into doing silly ideas... uh, times that X by number of stars in the universe, lol
If it has not been mentioned before, if you can have a maximum of 21 items together and 2 that are separated from the main one. If you wanted the true tallest thing, you could place 2 attached logs in the skytower and then place the 21 logs on top without attaching. This way it is true maximum :)
The depths one is interesting. I think this indicates that there is in fact a floor until you get into the depths at which point it moves you into the lower section and eliminates the floor
The depths transition is really weird. Seems like the devs just put a lazy "despawn all overworld objects when Link gets here" plane in every depths enterance. It really sucks, and I'm not sure why it was necessary.
As far as I'm aware it's probably just a fluke of how the game does loading zone transitions. You can see this in earlier patches (I haven't updated it may be in later ones too idk) where sometimes when going between areas there will be a sudden stop where the game has to buffer the new loading zone. What I think is happening is just that the game isnt letting you move anything past a zone border because it hasn't loaded that area and doesn't know how your contraption would interact with anything there (take this with a grain of salt though I have very limited game dev knowledge, this is just an educated guess)
@@samuelthecamel so what would be the smart (not lazy) way to dynamically load it? Let me tell you why it was necessary - the game has to run on Tegra X1. I'd rather say that the game optimization given its scale and hardware it is being run on is nothing but extraordinary.
@@kabotteam the problem is that even objects inside of the depths transition (or even inside of the depths entirely) get despawned when Link goes through the transition. The only case where they are not despawned seems to be if Link is directly standing on them, but even this is iffy. This allows for all sorts of jank, such as objects appearing and disappearing right before your eyes, duplication glitches, etc. All it would have taken is a bit of code to check if an object is in a depths enterance and not despawn it if it is.
I remember finding this channel under/around 100 subs. I barely comment but I just wanna say it's so col how large this channel has gotten and how much quality content this channel punps out. Well deserved!
You could add a floating zonai platform inside the shiekah tower, then put the big stick in. You probably wouldn't be able to ascend through it because it's not perfectly vertical, but it might be worth a shot
NEW CHALLENGE: So the South Lanayru Sky Archipelago has Valor Island on it, which happens to be the highest point in the game (possibly on par with the boats flying above the Wind temple, though it feels higher). It also happens to be a circular object where this same structure could be placed to get to the theoretical highest possible point in the game. I mean you could try a shorter structure if it fits at the very top and still reaches the highest point or some form of a rocket/baloon contraption, but challenge here is to get as HIGH as possible in Tears of the Kingdom.
@@soapy247 it's the highest, and you can reach it by flying out from other sky islands relatively easily, but you need a way to recharge your energy cells
You could also probably hold the stick in place much tighter, much higher using just 2 elements. A rail sled thing (Right Leg Factory, I think) and one of those poles that can just glue into surfaces.
If it'd actually fit in that rail thing, then I think the perfect solution would be to use that, but with a hoverstone up at the top somehow... But getting that up there sounds tricky. UPDATE: I pulled this off using rockets to lift the rail thingy alongside the stick after already securing it from the bottom, but... this time the _base_ of the stick was bending, so maybe this isn't the way
It’d be interesting to find out the tallest possible *freestanding* structure (no spikes to hold it in place). Would actually be an interesting design challenge.
Two minutes in and had an idea: Build the 21 trees' longest item, save to auto-build, and go to the village you have to rebuild from pirate attacks DURING THE REBUILD PHASE, stick the long stick in the hole where the palm tree should go... its made to support a tree vertically.
I just beat this game, and I love how I can watch this! Lets me know that there is a lot more things then I thought! Also congested on padding 100k subs! Great work!
If Nintendo allowed mods on switch like the godly Wii U, we could do so much. Possible chip upgrades for the switch exist I believe, and with mods just adding quality of life features (more stick, more amount of stick) as well as no wing or others expiration date
4:27, just use a stake and the "c" block from the spirit temple (the one that youre supposed to use to go up the rails with one of the arms) and place it next to a wall so the logs dont fall (you can also do this in the sky islands
The trouble is there's too much wiggle room, the log tower would tip over and its own weight would snap it It needs to be supported as high up its length as possible, which is why the skyview towers work so well
You could try setting it up in the skydive challenge islands. One of them starts at 2600m in the air. They are cylindrical, so it might be able to support it enough to get higher.
Cool! I'm not sure if this is possible but if there were some way to put the stick on one of the sky islands that would be cool! Then make a rocket or spaceship on a hoverstone with autobuild and go up from there.
"The tallest build in the legend of zelda tears of the kingdom" is beginning to feel like "The biggest ball of twine in minnesota" brilliant video. I got so invested in you finding a solution. I know it would just despawn, but how hilarious would it be if you activated the tower and it just launched this pole up also, dragon ball fans, this felt familiar, right? and at the end, total Skyward Sword bamboo-cutting flashbacks.
If you were to do this in the sky, the best I can think of is maybe one of the sky orbs with the holes in them. Just make the hole vertical so it can hold the mega log up
10:04 thats actually shockingly short for something that supposedly reaches above the clouds in TOTK. perhaps its just another example of real world measurements not applying to videogames.
i have an idea (spoilers) maybe try putting the stick in the hyrule castle depths to see if you could reach the castle just by climbing the stick? or the area before the semi-final fight (boss rush place) to the platform?
The depths and surface don't work like that, whenever you transition between the two it unloads the other, that's why the depths always has such deep holes you can't stop half way down, it's to prevent you realising it's removing things behind you to load the depths.
At 8:50 in the video, you played with the boundary toggle from ground to sky. This made me think of the new dupe method for 1.1.2. Perhaps you could could check this out for us by finding the lowest platform in the sky and beginning a top-down approach. With the first piece being a stake anchor, you could potentially make a platform reaching down with a basket at the bottom to catch the dupes. Have that basket attached to a long log on a big wheel and use a steering stick to toggle on and off the basket for up and down for collection. Just a thought. Having a pre build saved for a mobile duping platform would be cool.
I have a theory. What about using the lurelin village partially repaired buildings? They have a base to hold a tree trunk, and a little ring to kinda secure it. I think if you got the base of the tree in there, it would hold
I mentioned this in another comment and I think the result would be the same as when he tried the well. Some wells are as deep if not deeper as those houses are tall, and something that long would need the thing keeping the “stick” in place to be as high up from the base enough that it wouldn’t snap the stick in two. That’s why the towers make the most sense since what keeps them in place is a long narrow tube.
Can you try going to the tallest sky island and put the giant stick on it? Maybe changing the bottom one to a Zonai Stake so that it holds. I just really wanna see the maximum height you can get in the map!
The maximum height on the minimap can be easily reached with four fans, a stabilizer and a control stick to insure you don't fall. Then cover the contraption in batteries, and lift off! It's something like over 3k on the minimap coordinate for height, but that's higher than even Starview Island.
It never ceases to amaze me that the game allows this to happen, is able to even handle it... and that there's a sizable community trying out all kinds of wacky builds.
Funny, I had my own "long stick" adventure. I was in the shrine where you have to build things with logs. Most of the puzzles involve building a bridge or ramp. The final puzzle intends for you to build a boat, and since you can't take out Zonai devices in shrines those necessary are provided. Also provided is a larger than necessary pile of logs with which to build your boat. I instead used all of the logs, plus another five or so from the previous puzzle, to make a bridge long enough to reach the goal. It was at least eleven or twelve logs long. Physics get weird with long/large builds.
Random galavant reference threw me off lol, wasn't expecting that in a zelda vid. Interesting video though, I love the creativity these games have stoked.
It's interesting how the climbing is programmed with the towers. Even though you can climb the tree surface, since it's inside a tower, it takes on the properties of a sheikah structure.
I just found your channel a few days ago and I’ve been binging your videos. Your content is really entertaining and I love Gremlin Link it’s hilarious.
I don’t think that the tallest height, you can forfeit 6 sticks to create a cone that just sits on top of the top of the highest log to keep going up and up. Meaning you can connect another stick without glueing it together by creating something that locks on the last log.
Couple ideas: 1. build a longest bridge between two sky islands 2. connect it with a stake to rotating sphere or to one of moving sky ships 3. replace logs with wider ones and try to ascend all the way up 4. test a largest catapult ever (let it fall, then recall)
1 summon stick 2 place in tower 3 ultrahand stick up and down 4 climb to top of stick 5 use recall on stick see how high it truly takes you 6 repeat steps 1-5 then jump off see how long it takes to glide to the ground with lvl2 glide suite (will take you farther, be sure to bring plenty of stamina boosting food) 7 repeat steps 1-6 on highest sky island.
This just in: Bokoblin forces construct siege weapons in an attempt to breach lookout landing. The defenders are holding their ground firmly writing signs asking for the invaders to please pretty please with sugar and whipped cream on top not use the back door.
ON 4:04 I liked how you said "two apples" and put the apple logo on the board. and then on 4:13 you put a 3rd apple and then said "but when you attach a 3rd apple," there was a red apple and made me laugh so hard somehow 🤣🤣🤣🤣 and even 4:26 the log fell like crazy😂😂 Like a gloom rock. and even on 4:35 it was 'The well saga"
I use these as bridges to move from sky island to sky island, especially for the clusters over the great sky island, in which I use the logs similar to a bridge/ladder hybrid. I’ve also sacrificed one-three of the logs to create a makeshift cable-car/suspended cable car system considering I still have a few item spaces left which tends to run FAR better than that godawful tarry town cable car😂
The absolute mechanical advantage of a lever this long is insane. Put one of those things that stands up on the bottom and it's a catapult. One person said to rotate then rewind it while holding onto one end to literally travel the diameter of the elipse you created when you turned it.
I made the grave mistake of watching 7:21 at 2x speed
That's hysterical! XD
I made the mistake of copying you.
@@brecheese6532Same bro. Same.
🐒
and of course the first thing I do is that.
You should now put this on the highest sky island and see how tall it gets.
He should for sure
Sadly there's a height limit not much higher than the island above lookout landing
@@petercraig7920the lookout star sky island is at 3009 and the max height is around ~3300 so its probably doable if you remove 1 log and replace it with a stake.
@@petercraig7920 how do you even get up ther ? i wanna get up there but idk how
@@AriNeko.0 Flying machine is the only way afaik. I suggest using a quadcopter made using a control stick and 4 propellers and using the recall trick to recharge your battery.
The first time I saw a gleeok, I entertained the notion of making a long stick to poke it to death with from a safe distance; preferably by adding a pointy bit at the end like a spike ball or something else that won't break.
I'm mostly curious if it'll still attempt to aggro Link and destroy the stick even he's far away or it'll simply allow itself to be poked if he's outside of its detection.
That would be cool if it worked. Someone should make a video(not me, i don't have the tools for it) testing it.
When messing with zonaite devices, I found the Gleeok will agro your structures if Link isn't in sight, it's pretty cool
Sadly, Ultrahand is less whippy than its Magnesis predecessor. Levitating objects ia much less weaponizble in this game
For most of this video I was unsure why he didn’t just use the ruined houses in lurelin village, the old structures before you repair the village are designed to hold logs perfectly vertical
same
I should have read the comments before I said the same thing 😅
I think the result would be the same as when he tried the well. Some wells are as deep if not deeper as those houses are tall, and something that long would need the thing keeping the “stick” in place to be as high up from the base enough that it wouldn’t snap the stick in two. That’s why the towers make the most sense since what keeps them in place is a long narrow tube.
@@serapheid3669 i kinda assumed it broke because there is water at the bottom
@@xoviox8065 well, that's also possible, but usually the water in the well is stagnant so it wouldn't really affect it. there are a few wells with flowing water, but i dunno if the one he used was one of those
You could always grab it with Ultrahand, rotate it around a couple times, then use recall while holding onto it to travel around in a massive circle.
Also jump on the end of it and see how many G's link can handle >.>
I think the measurement was off because the long stick has some flex in it, meaning that distance was going into the curving of the entire structure rather than the total height
I wonder how much that would change it by. 🤔
@@TheBreadPirate
I'd be willing to bet it was either;
1. Not every dead tree was the exact same height
2. The measurement of the tree used to calculate 336m was slightly off/rounded
@@TheBreadPirateWith an arc length of 336m and a bend radius of 336m, the resulting chord (read: straight line distance) is 322.2m. With a radius of 337.16 the straight line distance comes to 332.27.
A bend radius of about 1x the length looks about right.
@@nerddwarf They did say it was rounded
I guess we can always calculate the tilt angle by comparing the real length with the measured length using trigonometry and see if it makes sense.
I am immensely disappointed that you didn't try to launch that stick from the tower to see how high it would go.
Sadly, it’ll just disappear since the launchpad needs link to be on it to initiate it. I tried it before with some items and they just didn’t show up in the cutscene.
The game would despawn it or move it when you activate the cutscrnr
This is just, perfection, there’s no way we can improve this, this is peak human performance
His noises he makes when it finally works
Pointcrow’s log, Fredwick (the first longest log in history) has passed away before this month, and ever since after his death, already 10000 logs have broke the record of being the tallest log ever, and this log is now the tallest log in history, but Fredwick will be in our hearts for eternity.
Fly high, king 🕊️
I am going to continue making silly videos (like this one) for the next few weeks while I collect trivia for a Fact Video.
Let me know if you have any ideas for videos!
Can you see if you can full your inventory full of bread speed run
How dud comment on your video if it was uploaded 13 minutes ago.?
It says 13 hours ago. Also big fan!
meltycheesebread%
Totk armour/weapons tier list- where you just do it with just live voice recording, no edit-
Or a short (you’ve never done that before) about the sage abilities.
You should see if you could use it as a bridge from soka point (almost luren village) to eventide island! It would be cool to see that happen.
You can't, it's not long enough for sure. but I do know, you can glide there on a cucco, in totk, and pretty sure you can in botw, because I remember doing it, but I can't seem to re-create it without using tullin
@@Polska_Edits well it would be cool if we could come over the building cap for ultrahand (I am sure someone will find a glitch to do dat someday) and then we would be able to make that bridge.
@@TotallyNotSantashelp another problem is also the fact it starts to bend, so it would most likely go into the water, or snap in two
@@Polska_Edits forgot about that but it would be cool if it was possible
@@TotallyNotSantashelp i might play around with trying to see if I can find a way for it not to bend
From what I noticed, it might be closer to 336 meters tall because the tower was not perfectly straight. I recommend going to hebra mountain, find out the elevation at a lower level, summon the stick, then hold it in the air and recall it. After that, you should be free to glide down and find out how tall it really is.
Interesting solution! I didn't think about using recall to keep it steady. But even with Ultra Hand this stick wobbles, so something else needs to help support it.
@@TheBreadPiratecould you not put it flat on the ground and measure the length
@@TheBreadPirate I did the math. If I graph out a circle with a radius of 336, then it reaches a height of 322 at (322,979) to get the angle, I took the arctangent of the slope of a line through that point (literally "arctan(95.979/322)" ) and got 16.59 degrees which looks... a lot steeper than the angle your stick is at. Something doesn't add up here.
@@patchpen5613 Maybe it's a confusing perspective? I don't notice that much of an angle.
You can also use the twin peaks as a good place to measure
In theory you could accomplish this anywhere you wanted by using a pair of hoverstones instead of a tunnel. The stick is only contacting the tunnel at one point anyway, so you could use two hoverstones to form a corner to rest it against near the middle of the stick (or even the top) and get the same effect. It would be hell to set up though - you'd have to set up the stick first and then get up near the middle/top to stabilize it, which would probably mean you have to repeatedly use recall to hold it in place, fire a hoverstone upwards, ascend to it, cancel and reactivate the recall, and repeat. If you did this on the floating island above lookout landing you should be able to climb all the way to the height limit though.
you would want to use 3 hoverstones, so the pillar has a spot it can be wedged into.
The video the world needed
It brought world peace.
Wait, no, just wood pieces.
@@richardmahn7589 true dat
not the video the world deserved
True bro
As a hobbyist game developer in my younger days; and a software developer currently I'm really impressed by ToTK (and to a lesser extent BoTW). What Nintendo have achieved on the hardware available is quite remarkable. Not only is the physical / material interaction system impressive in it's own right; having the complexity of the fuse system on top and the overall good performance of the game (yes I know sometimes it's not perfect), but diving from a sky island right down to the underworld is very cool (LOD mipmapping and view distance are of course not amazing but they're really not bad; it works quite well & is quite seamless).
The most important thing is that Nintendo have made a game that is INCREDIBLY fun! There are endless things to do; so much content and fun little deviations & distractions. I really think this is the most impressive game I've played in recent years when considered as a whole.
If only the sages were summoned with a different button to the main action button I would struggle to find anything that I don't like about the game. It's a completionist's paradise, a great game for engineering minds, a brilliant action, adventure, RPG and I'm not usually a fan of paid DLC but for this game I wouldn't mind at all!
Replace the bottom log with a stake and mount it at the top of that highest skyview tower. That would make the tower plus the big stick into the tallest structure possible. Alternatively, plant the stake bottom to the highest point of Death Mountain. That would make it the tallest non-floating point in the game.
Im gonna do that on the highest sky island
That's not the tallest, that's the highest structure. Or are you saying a tent on mount everest is taller then any building in the world
@@TheThursty100*slaps roof of tent, which is clearly as waist height, dislodging snow* "this baby is the tallest structure in the world right here, you can fit so many Eiffel towers in there, you won't believe it!"
@@TheThursty100 i mean, it technically would be the tallest structure no matter where you put it
@@randomgamer3946 replace the bottom log with a stake means that it's getting shorter.
There is a quest where you rebuild the Lurelin Village. The house ruins provide you with structures that are made for wooden trunks to stand up straight. Only requirement for this is you have not finished the questline yet. I think these would be perfect places to test this build.
I don’t think it’ll work since the holder in those house structures look as narrow as the well, and that didn’t work. It’ll be able to hold the base in place, but the rest at the top might snap from the wobbling due to the weight. Something as tall as that needs the holder as far up from the base as possible to keep it from snapping from its own weight, but that’s only if the game is true to physics (and so far the game has proven it has really good physics)
the amount of creative thinking and effort you put into this silly idea is impressive, well done bread! 🍞
Oh man...this is only the start. If right now all together we have put X hours into doing silly ideas... uh, times that X by number of stars in the universe, lol
Thanks Sledgen!
Bread
@@TheBreadPirateat 4:54 I was about to comment stick it in a tower then I saw a comment
@@TheBreadPirate im eating your bread brother
If it has not been mentioned before, if you can have a maximum of 21 items together and 2 that are separated from the main one. If you wanted the true tallest thing, you could place 2 attached logs in the skytower and then place the 21 logs on top without attaching. This way it is true maximum :)
I was waiting for the moment where you would press 'Examine' and launch the whole thing into space! 😂😂
Some one plz do this
@@robbiewebb4174 why not just do it yourself?
The depths one is interesting. I think this indicates that there is in fact a floor until you get into the depths at which point it moves you into the lower section and eliminates the floor
The depths transition is really weird. Seems like the devs just put a lazy "despawn all overworld objects when Link gets here" plane in every depths enterance. It really sucks, and I'm not sure why it was necessary.
As far as I'm aware it's probably just a fluke of how the game does loading zone transitions. You can see this in earlier patches (I haven't updated it may be in later ones too idk) where sometimes when going between areas there will be a sudden stop where the game has to buffer the new loading zone. What I think is happening is just that the game isnt letting you move anything past a zone border because it hasn't loaded that area and doesn't know how your contraption would interact with anything there (take this with a grain of salt though I have very limited game dev knowledge, this is just an educated guess)
@@samuelthecamel so what would be the smart (not lazy) way to dynamically load it? Let me tell you why it was necessary - the game has to run on Tegra X1. I'd rather say that the game optimization given its scale and hardware it is being run on is nothing but extraordinary.
@@kabotteam the problem is that even objects inside of the depths transition (or even inside of the depths entirely) get despawned when Link goes through the transition. The only case where they are not despawned seems to be if Link is directly standing on them, but even this is iffy. This allows for all sorts of jank, such as objects appearing and disappearing right before your eyes, duplication glitches, etc. All it would have taken is a bit of code to check if an object is in a depths enterance and not despawn it if it is.
Why didn’t you just… use the holes in the buildings in Lurelin Village while it’s being re built?
I remember finding this channel under/around 100 subs. I barely comment but I just wanna say it's so col how large this channel has gotten and how much quality content this channel punps out. Well deserved!
You could add a floating zonai platform inside the shiekah tower, then put the big stick in. You probably wouldn't be able to ascend through it because it's not perfectly vertical, but it might be worth a shot
NEW CHALLENGE: So the South Lanayru Sky Archipelago has Valor Island on it, which happens to be the highest point in the game (possibly on par with the boats flying above the Wind temple, though it feels higher). It also happens to be a circular object where this same structure could be placed to get to the theoretical highest possible point in the game. I mean you could try a shorter structure if it fits at the very top and still reaches the highest point or some form of a rocket/baloon contraption, but challenge here is to get as HIGH as possible in Tears of the Kingdom.
Pretty sure there's a small island above look out landing that is higher than Valor island
It is my personal quest to find out how to reach that island above lookout landing. It might very well be the highest island in the game.
@@soapy247 it's the highest, and you can reach it by flying out from other sky islands relatively easily, but you need a way to recharge your energy cells
Link took the phrase “Speak softly and carry a big stick” to the next level.
Niiiice
You could also probably hold the stick in place much tighter, much higher using just 2 elements. A rail sled thing (Right Leg Factory, I think) and one of those poles that can just glue into surfaces.
If it'd actually fit in that rail thing, then I think the perfect solution would be to use that, but with a hoverstone up at the top somehow... But getting that up there sounds tricky.
UPDATE: I pulled this off using rockets to lift the rail thingy alongside the stick after already securing it from the bottom, but... this time the _base_ of the stick was bending, so maybe this isn't the way
It’d be interesting to find out the tallest possible *freestanding* structure (no spikes to hold it in place). Would actually be an interesting design challenge.
From the second you explained you had to make a foundation it seemed obvious to me the easiest thing would be to just put it inside a tower.
"Anybody have an idea on what to do with a 300m long stick?"
Me: . . . . I do, but I am not proud of the things that come to mind
I think it would be cool to have a wacky devices video, because in my play through I rarely created things. We need inspection!
Agreed. We must investigate ALL the wacky devices!
I created a driving cross ✝️
@@TheBreadPirate You've already done the longest d....err...stick video so you don't have to include any of those creations, lol.
@@ozcorp14 I made one too! I called it the korok sacrificer mobile.
That's cool
I love this video! One issue, the tower was at a slant so if you didn’t put the spots of start and end then your prediction was wrong
i guess you can say he was sticking to his goals
Two minutes in and had an idea: Build the 21 trees' longest item, save to auto-build, and go to the village you have to rebuild from pirate attacks DURING THE REBUILD PHASE, stick the long stick in the hole where the palm tree should go... its made to support a tree vertically.
Give this men the world record, good job Bread
/steals world record
/ infinite bread
The sacrilege of sticking the stick in a tower and not even trying to test if you can activate the tower to toss it in the sky...
Bring it to sky islands and see if you can bridge across the huge gaps.
Even if it could it would break
Now we need to make building and stabilizing this stick a speedrun category and call it "Compensation%"!
You can break it from the bottom of the tower and it could be sorta like that skyward sword minigame xD
That's a GREAT idea!
@@TheBreadPirate That's actually what I was hoping you'd do. A log splitting contest at the bottom.
You should stack boxes unconnected all the way up for Tower and then rest the stick on top of the stack of boxes inside the skyview Tower
Tightrope walk across the volcano
I love that idea!
Man, I haven’t seen you since you had 14,000 subscribers. It’s crazy that you got this big good for you.
Be careful. You might accidently poke zelda's eye out with that giant stick.
The stick is slightly angled, making it slightly shorter. Your side to side numbers should change, proving this.
I just beat this game, and I love how I can watch this! Lets me know that there is a lot more things then I thought! Also congested on padding 100k subs! Great work!
Thanks Urmoma! And congrats on finishing the game!
No, no, you never actually beat this game. This game keeps beating you. As you even see in this video. Despawning my stuff!!!!
@@TheBreadPirate how did you reply before the comment was made
If Nintendo allowed mods on switch like the godly Wii U, we could do so much. Possible chip upgrades for the switch exist I believe, and with mods just adding quality of life features (more stick, more amount of stick) as well as no wing or others expiration date
4:27, just use a stake and the "c" block from the spirit temple (the one that youre supposed to use to go up the rails with one of the arms) and place it next to a wall so the logs dont fall (you can also do this in the sky islands
The trouble is there's too much wiggle room, the log tower would tip over and its own weight would snap it
It needs to be supported as high up its length as possible, which is why the skyview towers work so well
You could try setting it up in the skydive challenge islands. One of them starts at 2600m in the air. They are cylindrical, so it might be able to support it enough to get higher.
bringing it up there is a challenge
@@campbellmadsenstudentovhs5474 good point, totally forgot that
Cool! I'm not sure if this is possible but if there were some way to put the stick on one of the sky islands that would be cool! Then make a rocket or spaceship on a hoverstone with autobuild and go up from there.
the giant orb with the controllable hole might work but im not sure that it ever rotates to be facing straight up
@@MINECRAFTLOVER4000 that could work I should try that
"The tallest build in the legend of zelda tears of the kingdom" is beginning to feel like "The biggest ball of twine in minnesota"
brilliant video. I got so invested in you finding a solution. I know it would just despawn, but how hilarious would it be if you activated the tower and it just launched this pole up
also, dragon ball fans, this felt familiar, right? and at the end, total Skyward Sword bamboo-cutting flashbacks.
If you were to do this in the sky, the best I can think of is maybe one of the sky orbs with the holes in them. Just make the hole vertical so it can hold the mega log up
I was thinking the exact same thing.
Galavant has the single greatest last line of any show ever.
Also, nice stick.
LAUNCH IT OUT OF THE TOWER.
10:04 thats actually shockingly short for something that supposedly reaches above the clouds in TOTK. perhaps its just another example of real world measurements not applying to videogames.
i have an idea
(spoilers)
maybe try putting the stick in the hyrule castle depths to see if you could reach the castle just by climbing the stick? or the area before the semi-final fight (boss rush place) to the platform?
The depths and surface don't work like that, whenever you transition between the two it unloads the other, that's why the depths always has such deep holes you can't stop half way down, it's to prevent you realising it's removing things behind you to load the depths.
Dude I love your videos. they always make me laugh for some reason or other.
Can you put it on a sky island? Like what if you put it in one of those fragmented vertical islands. How high can you stand in this game?
There is no tower in the sky so not possible
Yes! The sky diving contest islands! I was thinking the same thing!!!
"depths dont work, hear that link?"
**Link kills himself out of sheer rage**
What happens if you try to launch out the tower while it's inside of it? I wanna see that
Yeah
At 8:50 in the video, you played with the boundary toggle from ground to sky. This made me think of the new dupe method for 1.1.2. Perhaps you could could check this out for us by finding the lowest platform in the sky and beginning a top-down approach. With the first piece being a stake anchor, you could potentially make a platform reaching down with a basket at the bottom to catch the dupes. Have that basket attached to a long log on a big wheel and use a steering stick to toggle on and off the basket for up and down for collection. Just a thought. Having a pre build saved for a mobile duping platform would be cool.
Ok, but what if you use the tower while the stick is in there?
It probably instantly despawns
@@CoNteMpTone It could also just despawn a portion.
This video was already great but the Galavant reference put it firmly into GOAT tier
I have a theory. What about using the lurelin village partially repaired buildings? They have a base to hold a tree trunk, and a little ring to kinda secure it. I think if you got the base of the tree in there, it would hold
I was about comment this
I mentioned this in another comment and I think the result would be the same as when he tried the well. Some wells are as deep if not deeper as those houses are tall, and something that long would need the thing keeping the “stick” in place to be as high up from the base enough that it wouldn’t snap the stick in two. That’s why the towers make the most sense since what keeps them in place is a long narrow tube.
I wonder what would have happened if you used the tower with the stick in there
I wondered that too!
I would have loved to see what happens if you launch yourself in the tower with the stick in there
What would happen if you tried to use the tower while the stick is in it?
The stick would probably despawn
@@yigawaffle Good point
Just think about all of the thinking that went into this.
im very disapointed you didnt use the skyview tower while the stick was in it
Imagine if you could fuse this to a weapon
Casuals:”I’ll build a flying machine to reach sky islands!”
Pros: “stick”
Can you try going to the tallest sky island and put the giant stick on it? Maybe changing the bottom one to a Zonai Stake so that it holds. I just really wanna see the maximum height you can get in the map!
The maximum height on the minimap can be easily reached with four fans, a stabilizer and a control stick to insure you don't fall. Then cover the contraption in batteries, and lift off! It's something like over 3k on the minimap coordinate for height, but that's higher than even Starview Island.
It never ceases to amaze me that the game allows this to happen, is able to even handle it... and that there's a sizable community trying out all kinds of wacky builds.
mine is longer😏
Funny, I had my own "long stick" adventure. I was in the shrine where you have to build things with logs. Most of the puzzles involve building a bridge or ramp. The final puzzle intends for you to build a boat, and since you can't take out Zonai devices in shrines those necessary are provided. Also provided is a larger than necessary pile of logs with which to build your boat. I instead used all of the logs, plus another five or so from the previous puzzle, to make a bridge long enough to reach the goal. It was at least eleven or twelve logs long. Physics get weird with long/large builds.
Random galavant reference threw me off lol, wasn't expecting that in a zelda vid. Interesting video though, I love the creativity these games have stoked.
You could just use ultra hand to get a bit higher, then use recall so it goes a bit higher, and use ascend to get to the top
For reference, this thing is only 100 feet short of the height of the Empire State Building. Link is an absolute madman
That is nuts!
Smack enemies with it
you see the hat?! i'm. mrs. nesbit! (nice buzz reference with the wasted academy training!)
It's interesting how the climbing is programmed with the towers. Even though you can climb the tree surface, since it's inside a tower, it takes on the properties of a sheikah structure.
I just found your channel a few days ago and I’ve been binging your videos. Your content is really entertaining and I love Gremlin Link it’s hilarious.
I don’t think that the tallest height, you can forfeit 6 sticks to create a cone that just sits on top of the top of the highest log to keep going up and up. Meaning you can connect another stick without glueing it together by creating something that locks on the last log.
Unfortunately, that wouldn't work. The game prevents you from connecting that many objects at once.
we love long stick ❤️🩷❤️🩷
Now make the tallest stick and put it on the highest point of the world, let’s see if you can reach the flying kingdom
Couple ideas:
1. build a longest bridge between two sky islands
2. connect it with a stake to rotating sphere or to one of moving sky ships
3. replace logs with wider ones and try to ascend all the way up
4. test a largest catapult ever (let it fall, then recall)
1 summon stick
2 place in tower
3 ultrahand stick up and down
4 climb to top of stick
5 use recall on stick see how high it truly takes you
6 repeat steps 1-5 then jump off see how long it takes to glide to the ground with lvl2 glide suite (will take you farther, be sure to bring plenty of stamina boosting food)
7 repeat steps 1-6 on highest sky island.
Of all the things for nintendo to think of, not letting you put a big stick as a pole through the depths is pretty funny
This just in: Bokoblin forces construct siege weapons in an attempt to breach lookout landing. The defenders are holding their ground firmly writing signs asking for the invaders to please pretty please with sugar and whipped cream on top not use the back door.
I was not expecting a Galavant reference. I love that show.
It’s a little less tall because it’s not perfectly straight and it’s not even sitting perfectly vertically within the tower.
I love how dedicated to your outfit you are
Fredrick will always be in our hearts.
This stick sure is better than bacon.
I tried using a giant stick made of those trees to transport a korok up a mountain. It kept breaking and sending him into the depths.
You should make it a catapult or make a bridge going out of Hyrule
ON 4:04 I liked how you said "two apples" and put the apple logo on the board.
and then on 4:13 you put a 3rd apple and then said "but when you attach a 3rd apple," there was a red apple and made me laugh so hard somehow 🤣🤣🤣🤣
and even 4:26 the log fell like crazy😂😂 Like a gloom rock.
and even on 4:35 it was 'The well saga"
I use these as bridges to move from sky island to sky island, especially for the clusters over the great sky island, in which I use the logs similar to a bridge/ladder hybrid. I’ve also sacrificed one-three of the logs to create a makeshift cable-car/suspended cable car system considering I still have a few item spaces left which tends to run FAR better than that godawful tarry town cable car😂
The absolute mechanical advantage of a lever this long is insane. Put one of those things that stands up on the bottom and it's a catapult.
One person said to rotate then rewind it while holding onto one end to literally travel the diameter of the elipse you created when you turned it.
This is a cinematic masterpiece
So happy to see you and a really long stick collab