How to build a procedural stone setup in C4D.
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- Опубликовано: 14 июл 2024
- I am breaking down a project I did for my followers on Patreon. ( / vincentschwenk )
In the video I will explain how to build a procedural stone setup in C4D. We are using lots of deformers and blending everything together with the help of a Volume Mesher.
extremely useful tutorial for a C4D beginner, loved it, thank you!
Bro Awesome work!
cool approach! thank you!
You're welcome!
Good channel! Pretty close to what New Plastic does. I'm sure you are following it too :)
thank you!!!!
that looks like brownie
Why i cant press the bell icon ?????? I really like your tutorials cuz itss too professional and free please continue making tutorial we are learning too much from you.
What’s the bell icon?
@@vincentschwenk i cant "turn on" the notification of your channel!!!!
Wish there are tutorials like this for blender!
I agree. I use both software and I have to say, C4D tutorials are usually better in terms of quality of rendering...
Thank you soOo0 much! 🪨😬👍
Love your video's. Think I'm going to join your Patreon. Question, the rock material pack is that part of your Patreon or do I purchase that sepately?
I think you can still download them on Patreon. (if not just give me a DM there)
Hey Vincent - love your work/tutorials! I am new to redshift but wanting to learn more about how you create your materials. Do you know any good tutorials resources online for this?
patreon.com/vincentschwenk
How to build a procedural brownie
what version c4d is?
Set the noise space to World and then simply dragging your objects around will cause completely different displacements/effects. No need to change any other parameters.
How did you remesh the object? You skipped one of the most important parts imo. 😃
Now you can just do it in S26 (Remesher)
Do you have a link for the materials?
www.patreon.com/vincentschwenk