Cinema 4D Tutorial - Procedural Alien-Rock Materials (Octane)

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  • Опубликовано: 10 дек 2024

Комментарии • 147

  • @juanito_design
    @juanito_design 3 года назад +2

    Honey wake up new New Plastic video just dropped

    • @NewPlastic
      @NewPlastic  3 года назад

      What my girlfriend tells me every time I upload

    • @NewPlastic
      @NewPlastic  3 года назад

      sike i dont have a girlfriend

  • @boskbass
    @boskbass 3 года назад +1

    The power of the noise node is huge

  • @prymexxxx
    @prymexxxx Год назад +1

    Seriously amazing stuff. Been working in Octane for about 5 years now and still learning new stuff. Love the layering technique of the noises to create steps with add nodes.

    • @NewPlastic
      @NewPlastic  Год назад

      That's awesome, yeah thats what we do here buddy!

  • @eddierobbertse8957
    @eddierobbertse8957 3 года назад +1

    What's wrong with you RUclips! I watch C4D/Octane tutorials all the time and only now do you suggest this great channel? Love this tutorial- The results are amazing!

    • @NewPlastic
      @NewPlastic  3 года назад

      Haha well it's never too late! Thank you brother!

  • @AlexiEffects
    @AlexiEffects 3 года назад +1

    Although you speak a bit fast and this tutorial was specifically for this alien rock look, the way you approach material creation is very simple and to the point. I'm learning a lot from your workflows and am super thankful! Everyone learns in their own particular way and I think the way you go about it makes it pretty clear to me. thanks!

    • @NewPlastic
      @NewPlastic  3 года назад +1

      That actually mean a whole lot brother, thank you for saying it. My point in this tutorial style is for you to learn from the process and not copy each move. So the quicker you see me go through things the more you get the actual process.

  • @generativen
    @generativen 3 года назад +2

    when i start to earn money i will buy all your products to support you dude. you are amazing!

    • @oznsahin
      @oznsahin 3 года назад +3

      If you need some pack from this awesome channel i like to help you Ömer. I can send gift to you :)

    • @NewPlastic
      @NewPlastic  3 года назад +3

      @@oznsahin Ozan if you buy him this pack I'll give you any product from the store for free!

    • @oznsahin
      @oznsahin 3 года назад +2

      @@NewPlastic Ömer, send me your email ma man

    • @generativen
      @generativen 3 года назад +1

      @@oznsahin omeryilmazn@gmail.com
      i am shocked now hahaha

    • @generativen
      @generativen 3 года назад +2

      @@NewPlastic Ozan just made my day! thank you both x

  • @SHIVAM.M.S
    @SHIVAM.M.S 3 года назад +1

    OG New Plastic 💯🔥🔥🔥

    • @NewPlastic
      @NewPlastic  3 года назад

      Ma boy Shivan is in the house!

  • @departed9282
    @departed9282 3 года назад +1

    Knew something was going on when I saw these on Gumroad yesterday, top class.

    • @NewPlastic
      @NewPlastic  3 года назад +1

      That's dope! Did you see them on my page or in the explore page?

    • @departed9282
      @departed9282 3 года назад

      @@NewPlastic I usually use Gumroad Discover and sort by "new" that's why, just luck I guess :)

  • @octanejesus
    @octanejesus 2 года назад +1

    you're a badass at texturing sir

  • @richardxs
    @richardxs 3 года назад +1

    One of my favorite octane shader tutorials 🔥

    • @NewPlastic
      @NewPlastic  3 года назад

      Awesome dude, another one coming right after

  • @mtnbiker1678
    @mtnbiker1678 2 года назад +4

    Awesome pace, very informative, perfectly done...dude, appreciate your hard work and dedication on this. Keep it up!

    • @NewPlastic
      @NewPlastic  2 года назад

      Happy to hear that! My pleasure

  • @EnriqShockwave
    @EnriqShockwave 3 года назад +1

    Wow great tut! Definitely need to be more comfortable playing with all these nodes. This will be an awesome reference to follow along with!

    • @NewPlastic
      @NewPlastic  3 года назад

      I totally agree man, I think thats my main point here to show you how I approach layering up nodes and takes the most advantage I can of the node system.

  • @polinache6885
    @polinache6885 3 года назад +1

    wow man this is sick

  • @朱南-u7p
    @朱南-u7p 3 года назад +1

    Good for you, my brother

  • @seaghan1
    @seaghan1 3 года назад +1

    Really great tut man, love how excited you are by the process of making these materials.

    • @NewPlastic
      @NewPlastic  3 года назад +1

      Hah thank you brother, yeah there's nothing like plugging some nodes and watching how crazy it looks in the live viewer, catches me off-guard every time!

    • @seaghan1
      @seaghan1 3 года назад

      @@NewPlastic Feel the same way. Funny to watch someone else have the same reaction. Keep up the great work mate, you are smashing it.

  • @TheHumanAnonymous
    @TheHumanAnonymous 3 года назад +1

    Awesome work man, get excited every time I see a new video from you. Keep it up!

    • @NewPlastic
      @NewPlastic  3 года назад

      That's amazing, happy to hear that!

  • @miryrd
    @miryrd 3 года назад +1

    He did it again!

  • @nia995
    @nia995 3 года назад +1

    Purchased! Amazing quality as usual :)

  • @aeon7195
    @aeon7195 3 года назад +2

    Oh man, thats so amazing! I will buy the materials pack tomorrow for sure!!
    An idea for a future video could be teach us how to make those crazy couch, cloth, and rug (hair) procedural materials and patterns.

    • @NewPlastic
      @NewPlastic  3 года назад +1

      Awesome, thank you man!
      When you say couch/cloth you mean weaved patterns?

  • @PabloLucio
    @PabloLucio 3 года назад +1

    Didn't watch it yet but I already know it's gonna be so useful. Love this channel, man!

    • @NewPlastic
      @NewPlastic  3 года назад

      Appreciate that brother!

  • @juliendunk8068
    @juliendunk8068 3 года назад +1

    Damn!This is FXXKING AWESOME tutorial!i love it

  • @GeetSampat
    @GeetSampat 3 года назад +11

    Just when you think he's getting done with the material,
    Adds 5 more dirt nodes
    😂😂

  • @Shred_3D
    @Shred_3D 3 года назад +1

    Bro you crazy dawg.

    • @Shred_3D
      @Shred_3D 3 года назад

      Thanks for the great tut though!

  • @cheeseduckpan_studio
    @cheeseduckpan_studio 3 года назад +1

    I love all of your tutorial work. Thx

  • @leroiceyballs
    @leroiceyballs 3 года назад

    Thanks!

    • @NewPlastic
      @NewPlastic  3 года назад

      Wow you're the first the use the thank you button! Thank you so so much that's awesome

    • @leroiceyballs
      @leroiceyballs 3 года назад +1

      @@NewPlastic NP. I take away so much from your videos.Its the least i can do.

  • @devix7474
    @devix7474 3 года назад +1

    man, you're insane 😍

    • @NewPlastic
      @NewPlastic  3 года назад +1

      My psychiatrist agrees.

    • @devix7474
      @devix7474 3 года назад

      @@NewPlastic 😅😅

  • @Jake__Boll
    @Jake__Boll 3 года назад +1

    dude you are a node god! gotdammm

  • @DLT8
    @DLT8 3 года назад

    sicccc video brother toad!!!

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 года назад +1

    Game on Bro!! Amazing

  • @yannick1508
    @yannick1508 3 года назад +1

    sweet stuff AGAIN.

  • @pavena7517
    @pavena7517 3 года назад

    Your channel is amazing!! Soooo helpful and informative

  • @babysteps1
    @babysteps1 3 года назад +1

    You da real MVP

  • @nairow220
    @nairow220 3 года назад +1

    Really really amazing
    I want to see more and moooorrrreee

    • @NewPlastic
      @NewPlastic  3 года назад

      More of these coming next week!

    • @nairow220
      @nairow220 3 года назад +1

      @@NewPlastic your awesome

  • @jopfe0815
    @jopfe0815 3 года назад +1

    So sick!

  • @somenoise637
    @somenoise637 3 года назад +1

    wow amazing video

    • @NewPlastic
      @NewPlastic  3 года назад

      Thank you brother, made it inspired by your username

  • @rubenahlers2681
    @rubenahlers2681 3 года назад +1

    so good!

  • @oursonwelles
    @oursonwelles 3 года назад +1

    B E A U T I F U L

  • @kaanbilaloglu
    @kaanbilaloglu 3 года назад +1

    thank you!

  • @ShapedStudios
    @ShapedStudios 3 года назад +1

    Great tutorial man! Really inspiring! However, I'm not getting nearly as much detail and depth from the bump layer as you do?! Even with a hard light I notice that my bump is really small, did you change any bump settings off camera or what do you think it's because of?

    • @ShapedStudios
      @ShapedStudios 3 года назад

      Nevermind, I realized now that then scale of my scene in Cinema 4D was way to big and that made the bump too small to notice.

    • @NewPlastic
      @NewPlastic  3 года назад

      Yup good to know, when I read the first reply that would've been my first answer. It's always really important to know what scale you're working in!

    • @andonnitsolingkas7898
      @andonnitsolingkas7898 3 года назад

      @@NewPlastic Can I ask what the size of the scene has to be and how to change this? Looks like the materials I bought are indeed a bit too flat unlike you showed in the video. Thanks in advance, I'm still pretty new to C4D and Octane :)

  • @prettygrotesk254
    @prettygrotesk254 3 года назад +1

    YESSS LOVE FROM ITAEWON KR

    • @NewPlastic
      @NewPlastic  3 года назад

      Itaewon ! Say hi to the dude in that grocery store he definitely remembers me

  • @carl2072
    @carl2072 2 года назад

    Thanks for taking the time to share your knowledge. Curious why your sphere from the beginning has a black backdrop? Relatively new to Octane? Mine is in a bright environment!

    • @carl2072
      @carl2072 2 года назад

      Changes default environment colour to black, sorted!

  • @Alain-pb7xp
    @Alain-pb7xp 3 года назад +1

    Love it! Btw, why do u prefer to control camera imager settings from octane settings than from octane camera tag? I think I find it more workflow-friendly to do it directly from the tag, but I'd like to know your thoughts on this. Thanks for the video!

    • @NewPlastic
      @NewPlastic  3 года назад +1

      Unless I'm really trying to get different looks from the same scene, I prefer having universal settings for the different cameras so there's not too much mismatch between the different shots. Also then I dont have to repeat each process for each camera.
      But yeah sometimes I'll need different exposure in a certain angle or something like that so I'll activate the camera kernel settings

  • @lucasschafer8323
    @lucasschafer8323 3 года назад +1

    You're so good

    • @NewPlastic
      @NewPlastic  3 года назад

      Appreciate that my brother. Happy others can learn from this

  • @vietnamrubber
    @vietnamrubber 3 года назад +1

    Great tutorial. Any reason you only use the octane noises instead of the c4d noises? thanks!

    • @NewPlastic
      @NewPlastic  3 года назад +2

      Great question, I'll use Octane noises whenever I can because they're truly procedural. C4D noises in Octane have to get baked, or used as an OSL, which will always be less stable than native Octane noises that are designed to be used with the engine.
      I'll only use C4D noises if there's a specific look I'm going for that Octane noises can't achieve.

    • @vietnamrubber
      @vietnamrubber 3 года назад

      @@NewPlastic makes sense, good to know what keeps octane more stable, I'm sure this will save headaches down the line. I was asking because the c4d noises have the animation and looping animation capability which octane noises don't have (AFAIK). Not as important when dealing with rocks but was just thinking about doing procedural textures like this within octane that have some kind of looping animated texture.
      Thanks again!

    • @NewPlastic
      @NewPlastic  3 года назад +1

      @@vietnamrubber Nah totally, the animation and unique looks and settings fo the C4D noises are great and I use them when I need them.
      One thing to note is that looping doesn't work inside the octane node system, even in C4D noises. I was disappointed to realize it - there's a workaround, it's kinda dirty but it works if you really need it.
      But yeah, honestly animating the noise will be super cool even for these alien rocks - they're alien! They can do wtvr!
      Yeah, stability is a huge issue with Octane. Even with Octane noises, I get crashes often, especially when layering them in the displacement, and ESPECIALLY when animating them in the displacement.
      I have a certain threshold when showing things in my tutorials, if I see a technique causes too much crashing I won't use it in a tutorial. What is too much crashing? Well, I guess we all have our own personal limits lol

    • @vietnamrubber
      @vietnamrubber 3 года назад

      Didn't realize the looping doesn't work in octane. Guess it's impossible to add that feature without rewriting all the code from the ground up too.
      Is the workaround to render out a jpg sequence and use that instead? Or disable the C4D shaders OSL thing and UV unwrap to manage the seams? Too dirty for me. Defeats the purpose of iterative "procedurality" anyways.
      Lol it's frustrating when these brainstorms run into technical hurdles like this. Really satisfying if you can figure them out though.

  • @EZZYLAND
    @EZZYLAND 3 года назад +1

    liked before video started

    • @NewPlastic
      @NewPlastic  3 года назад

      Haha hopefully you didnt dislike it after watching

    • @EZZYLAND
      @EZZYLAND 3 года назад +1

      @@NewPlastic hell no youve been my new fav channel for a WHILE ive only been doing cg for over a year and the node system is getting easier and easier to grasp with every video i watch. thank you! if i may request, could you do a video on particle sims without xparticles. :'c your videos are so well made

    • @NewPlastic
      @NewPlastic  3 года назад

      @@EZZYLAND Thats awesome to hear, for real. I have one tutorial about a melting brain using no external plugins that you can check out. Other than that, I'll probably go into it in the future but my knowledge is pretty limited in that field, I really have to feel comfortable with something before I allow myself to share it with others. But the short answer is yes!

  • @harrybrownell
    @harrybrownell 2 года назад +1

    Love this! How would I achieve this with R25? I'm not seeing the volume mesh tab..

    • @NewPlastic
      @NewPlastic  2 года назад

      Not sure about 25 since I haven't got around to check it out. Once I do, I'll let you know!

  • @brandonblair6529
    @brandonblair6529 3 года назад +1

    Fuck I need to get better with materials that shit looks so dope. how do you not get lost within on the nodes? Any process tips or things to keep in mind, I tend to forget what each node is doing in the context of the whole material an its own pipe line. Cheers

    • @NewPlastic
      @NewPlastic  3 года назад

      I hear you, I definitely use the Solo Node option to make sure I know which node does what, and I also keep aligning nodes and grouping them closer to each other / or further away from each other, to clean up the system and have a more organized structure. That helps a lot.

  • @ciacatric
    @ciacatric 3 года назад +1

    Your tuts are awesome! Thanks for providing such quality content! I saw that you are running 2x 2080s, and they are not reaching degrees over 65!? I have also two and they are around 80-90 while rendering… are you using watercooling? Huge Case? Etc. Pleeeease share your cooling wisdom as im burning here in hell haha

    • @NewPlastic
      @NewPlastic  3 года назад +1

      That's a great question! my cards definitely reach 80 degrees, sometimes slightly more, when heavy rendering. I use a full tower Thermaltake View 71 case, it's ok but not enough on its own to cool down cards.
      This video is confusing because, for some weird reason, at the time when I shot the video the MSI Afterburner app was limiting the cards to very very low power draw. So while they were keeping much cooler, they were also functioning at half the power. Took me a while to figure out why my cards weren't functioning as well as they used to.
      But yeah, 80 is normal without any extra cooling. 80 is also not terrible because the cards are meant to take that type of heat. The good thing about lowering temps is that then you can overclock the cards.
      But now for example I'm planning on upgrading to 2 * 3090's and I know for a fact I would need an efficient way to cool down the cards. Thinking of either a custom loop, or just AIOs.

    • @ciacatric
      @ciacatric 3 года назад

      @@NewPlastic thanks for the in depth answer! would be awesome if you let us followers know once you have updated your rig, to see what way you have chosen :)

  • @AlexanderYossifov
    @AlexanderYossifov 3 года назад +1

    I'm using Arnold (beginner). How similar are these two rendered?... and how to do these materials with Arnold?

    • @NewPlastic
      @NewPlastic  3 года назад +1

      They're fairly similar, Arnold has a more robust node-mixing setup if I remember correctly so it'll be actually a cleaner process to do this, but I haven't touched Arnold in almost 2 years so I cant tell you. But in general, the process would be extremely similar.

  • @metekutlu90
    @metekutlu90 3 года назад +1

    Thank you for this amazing tutorial. I'm going to buy your pack! However, I'm totally stuck at the displacement node. When I add the noises, they do nothing. The noise seems to take effect only if I use a bake texture node before the displacement. However, it seems to change the projection. When I add the previous texture projection node, it does not give the same result neither. Any ideas, please ?? (on C4D R23/R24 Intel Mac)

    • @NewPlastic
      @NewPlastic  3 года назад

      Hey, make sure you use Vertex Displacement type instead of Texture Displacement in the displacement node (at the top of the node)

    • @metekutlu90
      @metekutlu90 3 года назад

      @@NewPlastic Yes, it is on vertex displacement. Just tried it on Octane X Standalone and it works! It seems that octane noise doesn't work properly with displacement on Octane C4D Mac. It would be great to have a workaround in C4D though. Thanks anyways. Congrats again for your work!

    • @NewPlastic
      @NewPlastic  3 года назад

      @@metekutlu90 Hmm yeah it seems like it might be some sort of a bug with Octane X? I looked it up and theres one post about it in the OTOY forums but not sure if it's totally that. Did you manage to work it out?

    • @metekutlu90
      @metekutlu90 3 года назад

      ​@@NewPlastic The same node setup works on Octane X, but not in C4D plugin. I never managed to make the Octane noise work with vertex displacement in C4D Mac.. No, I couldn't find a workaround.. :/

  • @ranko91287
    @ranko91287 Год назад +1

    Hi. I cant bring this to work in Cinema 2023 and the current octane Version. Noises are not possible to render in the displacement channel. If I try, nothing happens. If I bake the noise before plugging into the displacement node, it distorts the noise in a really weird way...anyone else having this issue???

    • @NewPlastic
      @NewPlastic  Год назад

      You have to make sure the Displacement is set to Vertex type and not Texture type. Otherwise procedural nodes won't work there.

  • @ДмитрийШахов-е8э
    @ДмитрийШахов-е8э 2 года назад +1

    Hey! Are there any specifics on how to use these materials with a Vektron?

    • @NewPlastic
      @NewPlastic  2 года назад +1

      I'm actually not sure, I know that displacement needs polygon information to work and I'm pretty sure Vectron doesn't have an actual mesh right? But try it!

    • @ДмитрийШахов-е8э
      @ДмитрийШахов-е8э 2 года назад

      @@NewPlastic good!

  • @GD15555
    @GD15555 2 года назад

    If I buy it how do I move textures from octane cinema material to octane 3ds max material ?

  • @IcaroDiniz
    @IcaroDiniz 3 года назад +1

    DOPE

  • @JohnKappaAU
    @JohnKappaAU 3 года назад +1

    So much solo crash anxiety. Every second time I solo a node … boom C4D dies. Have you found a fix for this?
    Great vid btw. Seems like rocks are the current thing.

    • @NewPlastic
      @NewPlastic  3 года назад +1

      Rocks were always a thing!
      And solo crash anxiety is FUCKIN REAL. Probably the thing that causes crashes the most, I 99.9% of the time instinctively save before soloing and unsoloing anything. I dunno why, perhaps there's a peak in VRAM use or I dunno.
      But yeah, my fix is, save, then solo. If it crashes, I just quickly go back to where I was. Octane is infamous for being unstable in that sense but it's one of the tradeoffs I guess

  • @GD15555
    @GD15555 2 года назад

    does it work with 3ds max? Please make it for max too

  • @cgnico3978
    @cgnico3978 3 года назад +1

    Yeaaaah

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 года назад +1

    The Rock Looks Like a Bunny, all we need more is fur 😭

    • @NewPlastic
      @NewPlastic  3 года назад +1

      Hah fur got burnt off in galactic radiation

  • @stasieknie6081
    @stasieknie6081 3 года назад +1

    Whats ur Gpu ?

  • @ReastArtZ
    @ReastArtZ 3 года назад +1

    Wow so it's true... The internet is full of noise

  • @deathdedesign
    @deathdedesign 2 года назад +1

    0.75 speed only. thanks RUclips.

    • @NewPlastic
      @NewPlastic  2 года назад

      Haha definitely the way to watch this

  • @DavidAlef-rg4zs
    @DavidAlef-rg4zs Год назад +1

    💥🏅

  • @apollogt5506
    @apollogt5506 2 года назад +1

    i just...fell off the planet

    • @NewPlastic
      @NewPlastic  2 года назад +1

      Hope you saw some of these alien rocks over there

  • @MrHannessie
    @MrHannessie 2 года назад

    Your content is super. I just cant follow it, you are going way to fast.