The navigating kind of reminds me of Thief & Thief II. Whenever you were given a map in a level it was not a license to easily go from point A to B. You ran into dead ends, blocked paths. Difficult to figure out getting around but when you did complete a level, especially on max difficulty, very rewarding.
The game is quite fun. Been eating up all the content as they've been releasing it. I think one thing people need to remember is that this was initially part of the Haunted PS1 Demo Disk from 2020 so PS1-era graphics (including polygon jitter) and PS1-era gameplay is part of the *point* of this game.
@@GoodmansGhost You'd be surprised by the frecuency of indie game developers that use stock (generic) or cheap (very low quality) assets, either for lowering the budget impact or just focusing on other game aspects. Usually, graphics never gets revisited on later stages of the game development, so that first decision of being mediocre stays until release. That's the main reason everyone always complain about graphics, but also a great reason to praise a bold and well done intentional decision on a game like this one.
it reminds me of Lunacid, which was my best surprise and game of the year for 2023. Lunacid is clearly an hommage to Kingsfield and other old games like Morrowind, and since you give similar comparisons, I'm already in love with this. I'll go play it right now, thanks so much for the recommendation
Watching this, I was immediately reminded of my first Dwemer ruin in Morrowind. The weird clockwork monsters were my first introduction to 3D RPGs. This game is so for me!
leaving notes on the map would be awesome. That's one of the [only] things _The Phantom Hourglass_ did right: you could write reminders right onto the map!
Zelda: Phantom Hourglass? That game was amazing. Nintendo really needs to bring back the DS (Dual Screen) - the touch function was awesome for certain games.
@@KuhtlassI wish they would use the touch screen more on the switch. DS game often used the touch screen in interesting and innovative ways. Also Phantom Hourglass was a banger.
Nice, I had this on my wishlist for ages but was kind of waiting for 1.0. Glad to hear it is approaching and that the gameplay and gameworld does look like what I hoped it would be
Same. Seems like 1.0 is suppose to add the final area/location. And the save file content structure is going to change. So they can’t guarantee your old save files will be 100% compatible with the 1.0 update 😅
Definitely getting King's Field vibes, and I actually think there should be a "fog" that limits view distance. It was for performance in KF, but it also helped with atmosphere. It would require a lot of sign-posting of locations, however.
I liked all of what I saw in this video, but the thing that got me really interested was the "cozy RPG". That's exactly the vibe I'm seeking these days.
A game you might want to try is Lunacid. It's a psychedelic style game where you make your way through a subterranean world. The power of your character and the enemies are directly tied to the current real world phases of the moon.
The most amazing thing from this channel is that this guy won't shut up for even 2 straight seconds. No hostility herr or anything, I just think it's an amazing skill lol
@@babyspine Yeah yeah, I agree. I often imagine myself streaming while playing a video game, and I don't know what to say lol. I couldn't do it because I am the total opposite. I would be the most boring gaming guy/channel ever.
@@The-Man-On-The-MountainI've literally had this same thought. That being said there are some gaming channels with no commentary and full game gameplay that I enjoy watching for certain games.
Absolutely love the looks of this game, I bought a copy long ago to support its development at least a bit, but am holding out till 1.0 so I can experience it in it's finished state. Your videos make that harder to do lol.
Holding out is a good idea. There is this overarching quest that guides you through the game which last time I played it came to sort of an abdrupt end and I couldn't progress further. Still, the game is already chock full of content and little side quests.
To quote from the latest update on Feb 29th: "Please note that save data will be wiped come 1.0’s release. (Well, not technically wiped, your old save data will be preserved, but the game will use a new set of files for save data tracking. If you’d like to use your older save files when 1.0 hits, all you’d need to do is overwrite the new file slot with the old one. There’s a high chance that this may cause issues with your save, but we wanted to leave that option available for players)." So holding out until 1.0 seems like a good idea. 😅
@@dgage1776 I wouldn't have faith in Bethesda doing a good job given their recent track record. I'd love if they handed it to Nightdive though. They could do a great job
Reminds me a lot of Giants - citizen kabuto in terms of graphics, RUNE gameplay, Morrowind landscape and gives vibes of Might and Magic 6/7/8 or Gothic in terms of worldbuilding. Out of all of them RUNE (1999) was by for the most memorable to me. Friends of my mother introduced me to these games as I was too young back then, which is was very thankful for. The 90´s and early 2000´s were definitly the golden age of gaming. Might and Magic 6/7/8 especially still have me dreaming of being in these magical worlds myself sometimes. Games were made with such love, humor and passion back then.
The feeling of nostalgia in the way this looks and plays is tremendous. How could anyone not love the way it looks? This will be getting played a load by me.
@@sunnyjim1355 Maybe to you it does, but to me I think it's retro style looks amazing because the developers capture the age it's representing really well.
The colors are probably the biggest issue. That sky is too aggressive and no artistic trickery was used to create a semblance of visual artistry (Vagrant Story would be a prime example of artistic expertise being used in such a way).
This is legit one of my favorite games on Steam right now. Has been for a while now. Need to dive back in and explore the newest location/realm. Still haven't checked it out. But yea, I love this game.
hey splatchat, I got a question if you guys please: I'm trying to find the name of a game splat covered 1-2 weeks ago but the video seems to be gone. copyright strike I guess? Anyways it was a top-down post-apocalyptic rouge-like/lite and I remember it being described in lore as a suicide mission where each new character is selected by lottery to explain in world why each character is so randomized. It definitely wasn't Jupiter Hell or Quasimorph, didn't wishlist it back then because I'm "smart"; going absolutely mad wracking my head to remember it. Oh yeah! there also was a giant worm as an enemy, if that helps. for any who're curious: Found it, it's called "empty Shell". i wonder why the video is no longer available, oh well.
Dammit I remember what you're describing but not it's name, it's that game set in Japan with black & white colour scheme and a pixelated crt/camera filter where you had to use light/medium/heavy ammo types for guns.
Games with simple old-school, low-poly graphics yet modern technical capabilities is awesome IMO. I think there should be fog and whatnot to reduce visibility tho, make it more atmospheric and spooky. Moreso, limited vision and unknown stuff in the distance does help set the mood and is evocative for older games.
Yup, I'm getting this game. Love the crunchy graphics, the focus on exploration and the combat is serviceable. I used to play Two Worlds a lot solely because of the exploration.
From the Steam version description: We are happy to bring Blade of Darkness back to life, now in full HD. It's an enduring classic that, at the time of its release, inspired many games in the action-adventure genre through its approach to combat. With this edition we've re-engineered the game to work on modern PC hardware, upscaled the textures, added widescreen support up to 4K resolution, improved anti-aliasing, HDR, bloom, motion blur, reworked camera, added gamepad support and improved its overall stability. At the same time, the gameplay, content, and the story are untouched - featuring all the game’s quirks and charm.
I was following this one since the PS1 demo disc but it didn't appear to be anything more than a vibes-check style of game. Glad to see it's now closer to Lunacid in delivering vibes and fun hack and slash gameplay.
Looks amazing and definitely seems to evoke that 20 or so years ago vibe. I wish you could see your hands though. I played Morrowind when I was like 17 or so around 2003 and it was the most amazing thing I'd ever seen at the time. Definitely gonna check this out
I enjoy the fact that you cover a lot of games that I become interested in, and wouldn't have found otherwise. I'm curious: what is the likelihood that you finish a game?
the exploring, lore, and even building up your farm is what i loved wild shit. i teamed up with a eldritch horror and now he just sits in town making me uncomfortable. Anyone having trouble with the sky you wont after like an hour
Looks like Graven is done for. Also just one look at this game reminded me how under 30 years Bethesda never managed to create a good sandbox fps-rpg game. Maybe old schoolers will argue that Morrowind had depth.....but it is all muddy and just a bunch of stats and locations thrown together. Now this game looks like it can take the cake, even though it is an fps, its gameplay especially the exploration is a loveletter to the old Gothic series.
This game actually shows how weirdly gaming evolved over the last 25-30 years. The unique and weird looking worlds kinda disappeared, even the games with alien planets show reasonable and normal looking maps. Kinda seems like as the grapichs evolved, the devs gave up on these ideas and just went on to make realistic looking games :/
I like the sound of this project. Morrowind is a favorite of mine but I do hope they make the environments a little more cohesive when it comes to looks. Some of those walls look like 8x8 sprites while the doors look more 32x32 if that makes sense. A lack of consistent resolution to the environments I guess is what I think it looks like.
I have definitely heard of this and seen it on the store page several times, though didn't really look into it that deeply. I really loved Morrowind for what it was at the time, but I don't really wanna play it again. What I would want was a game that was like what a TES game would have been today if Bethesda hadn't decided to go off in a completely different direction.
I've finished almost all quests at the time of 0.7.1 version and the biggest problem I have with this game is that it doesn't give you any challenge. It is really easy to max out your skills and vacuum the loot out of the map. the dungeons and places of interest are really easy. Haste spell is OP and looks like a joke. The only interesting thing here for me is the lore and narrative.
This game will be perfect with some light on it. Looks very fun but is so "flat" without some light and shadows. I know is a design decision but it´s a tun off for me.
The navigating kind of reminds me of Thief & Thief II. Whenever you were given a map in a level it was not a license to easily go from point A to B. You ran into dead ends, blocked paths. Difficult to figure out getting around but when you did complete a level, especially on max difficulty, very rewarding.
Unless had Rope Arrows. Praise Rope Arrows.
This is definitely awakening the same feelings I had as a kid starting up his first Morrowind playthrough
The game is quite fun. Been eating up all the content as they've been releasing it. I think one thing people need to remember is that this was initially part of the Haunted PS1 Demo Disk from 2020 so PS1-era graphics (including polygon jitter) and PS1-era gameplay is part of the *point* of this game.
Of course it's the point, otherwise it wouldn't be there.
@@GoodmansGhost Yeah, but a lot of commenters don't seem to get that. Lots of complaints about the graphics and simplicity.
@@GoodmansGhost You'd be surprised by the frecuency of indie game developers that use stock (generic) or cheap (very low quality) assets, either for lowering the budget impact or just focusing on other game aspects. Usually, graphics never gets revisited on later stages of the game development, so that first decision of being mediocre stays until release. That's the main reason everyone always complain about graphics, but also a great reason to praise a bold and well done intentional decision on a game like this one.
it reminds me of Lunacid, which was my best surprise and game of the year for 2023. Lunacid is clearly an hommage to Kingsfield and other old games like Morrowind, and since you give similar comparisons, I'm already in love with this. I'll go play it right now, thanks so much for the recommendation
Dread Delusion has the Lunacid dev on board; he did the combat for both games
Watching this, I was immediately reminded of my first Dwemer ruin in Morrowind. The weird clockwork monsters were my first introduction to 3D RPGs. This game is so for me!
Woah, a SKYRIM vet? We got a real roleplaying OG over here
@@GarrettFromThief Reading comprehension fail? I said Morrowind, not Skyrim.
Nice to see dread delusion again on this channel
dread delusion's artstyle is one of my favorite in video games
leaving notes on the map would be awesome. That's one of the [only] things _The Phantom Hourglass_ did right: you could write reminders right onto the map!
Zelda: Phantom Hourglass? That game was amazing. Nintendo really needs to bring back the DS (Dual Screen) - the touch function was awesome for certain games.
@@KuhtlassI wish they would use the touch screen more on the switch. DS game often used the touch screen in interesting and innovative ways. Also Phantom Hourglass was a banger.
Nice, I had this on my wishlist for ages but was kind of waiting for 1.0. Glad to hear it is approaching and that the gameplay and gameworld does look like what I hoped it would be
Same. Seems like 1.0 is suppose to add the final area/location. And the save file content structure is going to change. So they can’t guarantee your old save files will be 100% compatible with the 1.0 update 😅
1.0 is out now
Definitely getting King's Field vibes, and I actually think there should be a "fog" that limits view distance. It was for performance in KF, but it also helped with atmosphere. It would require a lot of sign-posting of locations, however.
this game looks so cozy to watch really magical literally
I liked all of what I saw in this video, but the thing that got me really interested was the "cozy RPG". That's exactly the vibe I'm seeking these days.
What about "My time at Portia/Sandrock"? ;-)
@@igorthelight I'll check them out. Thanks for the recommendation!
A game you might want to try is Lunacid. It's a psychedelic style game where you make your way through a subterranean world.
The power of your character and the enemies are directly tied to the current real world phases of the moon.
Lunacid is AMAZING
@@HyruleWanderer I love it. 😁
The most amazing thing from this channel is that this guy won't shut up for even 2 straight seconds. No hostility herr or anything, I just think it's an amazing skill lol
it is quite the skill tbh, even more so when you consider it's most likely unscripted and pure passion he is spitting.
@@babyspine Yeah yeah, I agree. I often imagine myself streaming while playing a video game, and I don't know what to say lol. I couldn't do it because I am the total opposite. I would be the most boring gaming guy/channel ever.
LOL
It's pre recorded.
@@The-Man-On-The-MountainI've literally had this same thought. That being said there are some gaming channels with no commentary and full game gameplay that I enjoy watching for certain games.
Absolutely love the looks of this game, I bought a copy long ago to support its development at least a bit, but am holding out till 1.0 so I can experience it in it's finished state. Your videos make that harder to do lol.
Holding out is a good idea. There is this overarching quest that guides you through the game which last time I played it came to sort of an abdrupt end and I couldn't progress further. Still, the game is already chock full of content and little side quests.
When it hits 1.0 you're in for a good'un
To quote from the latest update on Feb 29th:
"Please note that save data will be wiped come 1.0’s release. (Well, not technically wiped, your old save data will be preserved, but the game will use a new set of files for save data tracking. If you’d like to use your older save files when 1.0 hits, all you’d need to do is overwrite the new file slot with the old one. There’s a high chance that this may cause issues with your save, but we wanted to leave that option available for players)."
So holding out until 1.0 seems like a good idea. 😅
BTW, Steam have a feature that you can make NOTES thru the overlay interface and it is CLOUD save to that particular game
That's huge
Morrowind? That's a name I like to hear
They should remaster that game. Playing it is a rare highlight from my childhood of howling despair
@@dgage1776 I wouldn't have faith in Bethesda doing a good job given their recent track record. I'd love if they handed it to Nightdive though. They could do a great job
@@dgage1776 i think you can play a remaster of it in the oblivion engine.
@@JORDAN-CHRISTOPHERSPENCER I'm on Xbox x. I don't understand how to do all that PC stuff
@@dgage1776 You gotta buy one from the store first
Reminds me a lot of Giants - citizen kabuto in terms of graphics, RUNE gameplay, Morrowind landscape and gives vibes of Might and Magic 6/7/8 or Gothic in terms of worldbuilding. Out of all of them RUNE (1999) was by for the most memorable to me. Friends of my mother introduced me to these games as I was too young back then, which is was very thankful for. The 90´s and early 2000´s were definitly the golden age of gaming. Might and Magic 6/7/8 especially still have me dreaming of being in these magical worlds myself sometimes. Games were made with such love, humor and passion back then.
The feeling of nostalgia in the way this looks and plays is tremendous. How could anyone not love the way it looks? This will be getting played a load by me.
Because visually it looks absolutely horrible, that's why.
@@sunnyjim1355 Maybe to you it does, but to me I think it's retro style looks amazing because the developers capture the age it's representing really well.
The colors are probably the biggest issue. That sky is too aggressive and no artistic trickery was used to create a semblance of visual artistry (Vagrant Story would be a prime example of artistic expertise being used in such a way).
This is legit one of my favorite games on Steam right now. Has been for a while now. Need to dive back in and explore the newest location/realm. Still haven't checked it out. But yea, I love this game.
Thank you Splat. I really need something to play while waiting the next Elder Scroll
This looks fantastic, I can't wait to explore this world!
hey splatchat, I got a question if you guys please: I'm trying to find the name of a game splat covered 1-2 weeks ago but the video seems to be gone. copyright strike I guess? Anyways it was a top-down post-apocalyptic rouge-like/lite and I remember it being described in lore as a suicide mission where each new character is selected by lottery to explain in world why each character is so randomized. It definitely wasn't Jupiter Hell or Quasimorph, didn't wishlist it back then because I'm "smart"; going absolutely mad wracking my head to remember it. Oh yeah! there also was a giant worm as an enemy, if that helps.
for any who're curious: Found it, it's called "empty Shell". i wonder why the video is no longer available, oh well.
I believe Splatty only deletes videos when he feels he's misrepresented a game. He might have gotten a comment that made him think so after uploading.
That is weird. I even went and checked the game out based on his recent video of it, but I can only see on his videos the old one he made a year ago.
@@GoodmansGhosthe's deleted a fair bit of videos the past 3 months.
approaching an avg of one a week.
Dammit I remember what you're describing but not it's name, it's that game set in Japan with black & white colour scheme and a pixelated crt/camera filter where you had to use light/medium/heavy ammo types for guns.
@OP Found it! It's called "EMPTY SHELL" in all caps.
I so know what you mean, WoW was such an amazing place when no one knew what was going on and you really felt like you were exploring something new.
the deadpan turn and stare of the scholar is straight nigtmare fuel. game looks awesome
Games with simple old-school, low-poly graphics yet modern technical capabilities is awesome IMO. I think there should be fog and whatnot to reduce visibility tho, make it more atmospheric and spooky. Moreso, limited vision and unknown stuff in the distance does help set the mood and is evocative for older games.
Developers want you to see other floating isles ;-)
Yup, I'm getting this game. Love the crunchy graphics, the focus on exploration and the combat is serviceable. I used to play Two Worlds a lot solely because of the exploration.
the texture working is gorgeous. This is a must
I was born in 1994 and grew up with morrowind and oblivion so this is probably also my type of game lol..
some people worship the bugs some people want to kill the bugs some people want you to EAT ZE BUGS!
It would be nice if the textures in the game where the same rendered resolution, love the old-school look.
I have been waiting patiently for someone to make a review of sorts of this game that isn’t months old so thank you for this video!!
the polygonal work in this game is fucking AMAZING
Its a fun game. I put a lot of time into it. They do shove a metric ton of healing items at you. No reason to die.
Beautiful dream-like aesthetic, interesting world, there are flaws but DD has the makings of a classic.
"All humanoid enemies have the same death animation" proceeds to kill an archer who has a different quicker animation.
Man I loved Lunacid (you should try it if haven't already) and this is giving me very similar amazing vibes
Dread Delsuion itself is on the final streach for its full release as well, aiming to be like summer time
Honestly after Lunacid, I'm here for this genre of game
It reminds me of Kings Field. Man I loved that game.
It's so... Beautiful.
I really love the focus on exploration and that leads to your progress like Metroid, straight into my veins!
@30:30 lol, looked right at a glowing green weapon 2-3 times right when u said "nothin up here".
Looks awesome, added to my wishlist. Your channel is a treasure trove!
Can't wait for this to 1.0! Eagerly waiting for the day!
My very first game was Blade of Darkness . I still remember the combos of all weapons , it was awesome 😌 I wish it got retouched and revived
From the Steam version description:
We are happy to bring Blade of Darkness back to life, now in full HD. It's an enduring classic that, at the time of its release, inspired many games in the action-adventure genre through its approach to combat. With this edition we've re-engineered the game to work on modern PC hardware, upscaled the textures, added widescreen support up to 4K resolution, improved anti-aliasing, HDR, bloom, motion blur, reworked camera, added gamepad support and improved its overall stability. At the same time, the gameplay, content, and the story are untouched - featuring all the game’s quirks and charm.
@igorthelight I did find out after I left my comment , as I head on in search for it . Didn't know before that 😄🤷🏻♂️
takes me back to EverQuest days almost
6:52
Damn talk about that Quake hit sound.
I played every game in this style back in the day, but the only one I play these days is Barony. I still love pixel art though, pixel art done well.
Okay, this looks really interesting, gonna pick this up.
This is f*cking cool! I dig it! Great find, man.
"feed & water yourself" .. what a weird way to say eat & drink
I was following this one since the PS1 demo disc but it didn't appear to be anything more than a vibes-check style of game. Glad to see it's now closer to Lunacid in delivering vibes and fun hack and slash gameplay.
oooo caught a fresh one!!
As fresh as they come!
Morrowind is great! Glad to see something like this come out
Love this game. Played it a few years back
0:50 He waved goodbye to you.
Dread Delusion is leaving early access May 14th.
Just FYI for anyone wondering. 👍
You had me at Morrowind.
Looks amazing and definitely seems to evoke that 20 or so years ago vibe. I wish you could see your hands though. I played Morrowind when I was like 17 or so around 2003 and it was the most amazing thing I'd ever seen at the time. Definitely gonna check this out
I'm usually not a big fan of the early 3D aesthetic, but after Boltgun and now this I think I'm starting to come around.
Splat keeps calling me old. :(
My first association with the style was Wizardry 8 meets Morrowind.
I enjoy the fact that you cover a lot of games that I become interested in, and wouldn't have found otherwise. I'm curious: what is the likelihood that you finish a game?
I get Daggerfall & Primal (PS2) vibes from this game. Dunked so many hours into those games back then. :)
You're talking my language!
This is giving me EverQuest vibes. The textures and ambiance is clicking for me. Looks so good and it recently hit 1.0.
Arcanum is an amazing game that everyone should play. Same with Planeswalker: Torment
It has the early Elder Scroll games vibes, which is good
I get a lot of "The Dying Earth" vibes from this - I dont hate it!
This game looks pretty cool tbh. Reminds me of blocky low res textures from my Sega Saturn back in the day.
11:11 there's a single dragon in the background :o what a coincidence
Dread Delusion is rad as hell and I can't wait for 1.0
definitely going to wishlist this and maybe keep it in mind until I have more free time!
the exploring, lore, and even building up your farm is what i loved wild shit. i teamed up with a eldritch horror and now he just sits in town making me uncomfortable. Anyone having trouble with the sky you wont after like an hour
I'm guessing that dragon I saw flying in the background was a fightable creature? :D
Looks like Graven is done for. Also just one look at this game reminded me how under 30 years Bethesda never managed to create a good sandbox fps-rpg game. Maybe old schoolers will argue that Morrowind had depth.....but it is all muddy and just a bunch of stats and locations thrown together. Now this game looks like it can take the cake, even though it is an fps, its gameplay especially the exploration is a loveletter to the old Gothic series.
The ships in the background remind me of burning ship fractals
This looks amazing!
I love how the game looks :D
This game actually shows how weirdly gaming evolved over the last 25-30 years. The unique and weird looking worlds kinda disappeared, even the games with alien planets show reasonable and normal looking maps. Kinda seems like as the grapichs evolved, the devs gave up on these ideas and just went on to make realistic looking games :/
I think it's mostly laziness and high cost of creating new game assets.
@@igorthelight They are still making new ones, but it's certainly easier and cheaper to scan in irl obljects, instead of modelling new things...
Oh this is the same publisher as Hand of Doom. I’m going to grab it
Elden Ring also rewards "Cranny Gazing"
Avid Cranny Gazer here!
I like the sound of this project. Morrowind is a favorite of mine but I do hope they make the environments a little more cohesive when it comes to looks. Some of those walls look like 8x8 sprites while the doors look more 32x32 if that makes sense. A lack of consistent resolution to the environments I guess is what I think it looks like.
I appreciate your stamina potion song
I have definitely heard of this and seen it on the store page several times, though didn't really look into it that deeply. I really loved Morrowind for what it was at the time, but I don't really wanna play it again. What I would want was a game that was like what a TES game would have been today if Bethesda hadn't decided to go off in a completely different direction.
Graphically I'm taken back to the Doom 'clones' of Heretic and Hexxen.
I was 12 in the late 90's and this DOES look cool to me.
I've finished almost all quests at the time of 0.7.1 version and the biggest problem I have with this game is that it doesn't give you any challenge. It is really easy to max out your skills and vacuum the loot out of the map. the dungeons and places of interest are really easy. Haste spell is OP and looks like a joke. The only interesting thing here for me is the lore and narrative.
That's why i refunded. The atmosphere is really really amazing but the gameplay is lacking.
I appreciate you trying to keep this spoiler-friendly, Splat.
I already own this game, but I've been holding off playing it. Patiently waiting for the 1.0.
I feel some Arx Fatalis vibes in this one :)
Remember, steam has a built in notepad in the Shift Tab menu
Reminds me Hexen 2 but open world... looks great and something I expect.
Looking interesting. Thank Splat!
It looks like the purple monsters are flipping you off when you kill them.
This game will be perfect with some light on it. Looks very fun but is so "flat" without some light and shadows. I know is a design decision but it´s a tun off for me.
Art style looks cool af
Been craving a playthrough of Arx Fatalis. This is scatching the same itch!
Don't forget to install Arx Libertatis community patch! ;-)
@@igorthelight Never heard of it, so thank you so much!
@@YouWinILose ;-)
Thanks for the video Splat! This game looks really cool, I'll keep an eye on it! :D
I like the artstyle.