Fitting Goggles with Conform Object

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  • Опубликовано: 11 фев 2025

Комментарии • 15

  • @floatingdweller247
    @floatingdweller247 11 месяцев назад +5

    I like your style in education/explaining… it stands out amongst the other great blender teachers, thank you 🙏🏼 I subscribed ❤

  • @spacekitt.n
    @spacekitt.n 10 месяцев назад +1

    really great add on

  • @PrintedB
    @PrintedB Год назад +2

    Awesome explanation, I think this is going to be a game changer for applying clothing/accessories to models!

  • @waberoid
    @waberoid 3 месяца назад

    Oh ok, so that is just the shorter way that I do it already with creating the lattice snapping it to the grid under the object, etc. just speeds that up, so that is useful.

  • @alexm4903
    @alexm4903 Год назад +1

    I'm so glad with this add on is amazing, and just I was looking for this explanation ❤❤❤❤❤ thanks man

  • @ricks3754
    @ricks3754 8 месяцев назад

    this info is gold
    ty!

  • @kenalpha3
    @kenalpha3 Год назад +1

    Will this work on an already curved mesh, to match a bigger curve (radius) of another mesh?
    I have a problem with shape keys on a body mesh > it gets fat. But the belt mesh doesnt have the shape key (and the meshes need to stay separate objects).
    So I need to [make a fat belt shapkey] by curving the mesh, so that the new belt size matches the curved fat body.
    (Also even when I fix the fat belt manually/slowly - I have a problem of body shape key not syncing with belt shape key when I play as animation (0 to 1, at half way the belt shape key isnt moving fast enough and clips into the body). Anyone know the fix for that without using drivers? Because I need to export the fix to UE5.)

  • @rajnikpatelart
    @rajnikpatelart 6 месяцев назад

    Hey…want to go with this add-on for clothes and all but will it work good with rigify and deform better after rigging?

    • @Configurate
      @Configurate  6 месяцев назад +1

      Hey there, for wrap around objects that should work with Rigify I would recommend my Flowify or Mesh Materializer add-ons. Those add-ons should be more effective at wrapping objects and updating when the underlying mesh changes. Hope that helps and let me know if you have any issues via info@configurate.net

  • @PesceConOlio
    @PesceConOlio 10 месяцев назад

    How can I do this without the add on? I have tryed everything and still cant do it

    • @Configurate
      @Configurate  10 месяцев назад

      Hello if you email info@configurate.net I will do my best to help with any advice.

  • @soirema
    @soirema Год назад

    Does it work with 4.1 ??? couse I got an error ! :C love the addon when it work thou xdd

    • @Configurate
      @Configurate  Год назад

      Blender 4.1 is still in development at the time of writing, I'll aim to debug this though: send an email to info@configurate.net with the error message if you have one and we'll take a look...

  • @alexkwilliams
    @alexkwilliams 4 месяца назад +11

    i dont have any money to be buying this, this should already be a part of blender wtf

    • @Specter_1125
      @Specter_1125 Месяц назад

      You can just use a lattice or a surface deform modifier followed by a shrink wrap modifier.