Topology Study : How To Model SKI GOGGLES in Blender

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  • Опубликовано: 11 апр 2024
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    #blender #thomascolin3d #subd #skigoggles #3dmodeling
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Комментарии • 128

  • @ventiladordesuco
    @ventiladordesuco 3 месяца назад +34

    For those who didn't understand that shrinkwrap trick, here's my interpretation:
    That was an outstanding pro move. He increased the resolution on the mask bc he needed to add more detail, right? But when you do that by just splitting the edges in half you end up with redundant edges, you would need to correct for the silhouette at every edge added, which is very time consuming and doesn't give you a nice curvature. He then adds a subd to another mesh that adds the roundness that he wants but it's too poly expensive, so he shrinkwraps the mesh that he added the edges manually to the mesh that is well rounded by the subd modifier. So he ends up with the best of the both worlds, a great and rounded topology with no extra edges added. It's brilliant
    I saw Elementza doing something similar, but he applies the subd and then removes the redundant edges. I think your solution is more elegant. Btw Elementza uses Maya, which is why he can't do the same bc Maya doesn't have modifiers. Gotta love Blender ❤

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +9

      Exactly!

    • @Savenya_Amari
      @Savenya_Amari 2 месяца назад

      @@ThomasColin3D I have a hard time understanding what he means through just text, could you perhaps make a short vid that shows and explains this process?

  • @AidanDesigns
    @AidanDesigns 3 месяца назад +16

    Hi Thomas! 👋🏼
    That plastic part at 7:37 is called a ‘buckle’!
    I love that I am able to teach you something (albeit on a much lesser scale) after all the knowledge you have shared with me (and everyone else who watches your videos). 🙂

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +3

      Hi Aidan, thank you very much haha!! 🤜🏻🤛🏻💪🏻

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 3 месяца назад +12

    I know what I'm watching in the next 15 minutes, love the french accent Thomas, cheers from Italy.

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +3

      Thanks Gabriele! Hahaha i'm trying to improve my accent but it's hard 😂

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 3 месяца назад +5

      @@ThomasColin3D Ahah, your accent is perfectly fine, mine is something like Al Pacino when talks family business in the godfather, it's cool when we keep some form of French, italian, Croatian or whatever accent. It's exotic ahah, great video as always btw!

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      @@gabrielegagliardi3956 Hahaha thank you very much :D

  • @pazharris
    @pazharris 3 месяца назад +5

    Your content is so valuable, been following you and Arjan and have learnt more in the last few months than in the last few years on YT. You gave a shout out to Elementza in a Discord chat and I have since signed up on his Topology Workshop..so thanks for the pointer, should of started there years ago really. Keep up the great work.

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +2

      Thank you very much, I appreciate a lot! Yeah Elementza is really good at 3D modeling too, and even if he's working in Maya and C4D, you can still apply the knowledge in Blender :)

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 3 месяца назад +1

      Yep, Thomas, Arijan and PzThree are the channels to go if you wanna learn from the pro, so much valuable content.

  • @rundown3D
    @rundown3D 3 месяца назад +6

    ❤‍🔥 The tutorial is finally here!

  • @brucemangeard2453
    @brucemangeard2453 3 месяца назад +2

    Dude that's fantastic, thanks for all the tips ❤️

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      You're welcome, thanks for watching 🫡

  • @AyAyBee
    @AyAyBee 3 месяца назад +2

    As Always your tutorials are perfect!

  • @gamerxdesigner5735
    @gamerxdesigner5735 3 месяца назад +3

    Amazing work Thomas

  • @BobThef
    @BobThef 3 месяца назад +1

    9:24 i found this part fascinating because my workflow would be to manually adjust and extrude the strap while you showed me how to do it with an empty curve which makes it so much easier!

  • @Ooharu499
    @Ooharu499 3 месяца назад +3

    This is really good video! I learned a lot from you.

  • @GHOST-mq7th
    @GHOST-mq7th 3 месяца назад +3

    You’re gonna reach 10 000 subscribers, congratulations ❤

  • @N-Key_CG
    @N-Key_CG 3 месяца назад +3

    Add mirror, delete mirror, add mirror, delete mirror :-) actually a great topology tutorial! Thanks, man!

    • @RaulCasquet
      @RaulCasquet 3 месяца назад +2

      I’m still quite new to modelling, but that process also caught my eye, however with my knowledge I don’t quite get the reason for that, would you care to share why is doing that and why is that a good practice please? So far I have only used the mirror modifier to half my modelling work but that is it, I can see I still got loads to learn… 😅

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      Haha yes it's an old habit and it's hard to get rid of it 🤣

    • @alexunderstands
      @alexunderstands 3 месяца назад +1

      @@ThomasColin3D Maybe it's faster to use /Mesh/Symmetrize instead? Especially if you add a keyboard shortcut to it.

    • @N-Key_CG
      @N-Key_CG 3 месяца назад

      @@RaulCasquet or you can use MeshMachine plugin instead wich very simple to use

    • @N-Key_CG
      @N-Key_CG 3 месяца назад +2

      @@RaulCasquet just keep learn and you will decide by yourself to use Mirror modifier or not

  • @huynhanhuc8144
    @huynhanhuc8144 3 месяца назад +1

    Amazing as always sir

  • @NitroVenom777
    @NitroVenom777 3 месяца назад +3

    Wow looks soo cool topology , i am new to blender very good things to learn

  • @plaintextures
    @plaintextures 3 месяца назад +3

    Very good content. Thank you.

  • @sherlockholmes4366
    @sherlockholmes4366 3 месяца назад +2

    Such a useful content, thank you!

  • @BillGreyt
    @BillGreyt 3 месяца назад +2

    Great video - Thanks!

  • @AngelAgudoGuerrero
    @AngelAgudoGuerrero 3 месяца назад +2

    WoW!
    Máster.
    Muy bueno.
    Gracias

  • @abirshakil
    @abirshakil 3 месяца назад +2

    Insane!! Master of topology....❤

  • @user-mn7eh4bm9w
    @user-mn7eh4bm9w 3 месяца назад +2

    awesome sir thank you so much very clean topology

  • @dazecm
    @dazecm 2 месяца назад +1

    Epic work.

  • @ashtonkomodo
    @ashtonkomodo 3 месяца назад +1

    Lovely stuff!

  • @mohammadmehdiemamhdi1192
    @mohammadmehdiemamhdi1192 3 месяца назад +3

    veryyyy nice video👌👌
    I learned a lot. Thank you❤❤

  • @3DBlendMix
    @3DBlendMix 3 месяца назад +1

    This kind of tutorials is very helpful
    Please make more tutorials about topology study and thanks so much

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      Thanks man! Yes don't worry i'll never stop!

  • @SamirShaikh-mm2go
    @SamirShaikh-mm2go 3 месяца назад +3

    quick suggestion: Please enable screen cast keys, that would be very helpful.

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +2

      Hey man, no I can't sorry, because my hotkeys are customized. I changed the default shortcuts to get a better and faster workflow. If I display them you would not be able to understand!

    • @aidanprinsloo5473
      @aidanprinsloo5473 2 дня назад

      Just take some time to learn the default keybinds, I'm familiar with a lot of them after just a month and a half of blender and have gotten proficient with them after just around 3 months of blender. So it really just takes time and dedication to learn and adjust to them

  • @ODxRay
    @ODxRay 3 месяца назад +3

    Sick !

  • @g0me2z
    @g0me2z 2 месяца назад +1

    Love the tutorial and all your stuff

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад +1

      Thanks man! I can't display my hotkeys because I made my own custom shortcuts to have a faster workflow!

    • @g0me2z
      @g0me2z 2 месяца назад

      @@ThomasColin3D That is why i wrote about it. Some Blender hotkeys are frequently used but you have to bend your fingers unnaturally or click on the other side of your keyboard like K and J. :)

  • @pZq_
    @pZq_ 3 месяца назад +2

    Great tutorial. Thank you. The strap part could be optimized, though. Use array modifier to adjust the length of it?

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      Hey man, thanks. I didn't think about the array modifier but I guess it would work too. I'll try it!

  • @zacharylord-rule5368
    @zacharylord-rule5368 Месяц назад +1

    "That plastic bit on the strap" is just a type of buckle, like on a belt. As as I'm aware it doesn't have a special name.

  • @jetsi604
    @jetsi604 2 месяца назад +1

    Thank you! I have been trying to find ski goggles tutorials because I don´t trust my skills of making them by myself even though I have roughly 700 hours in blender lol. Something that would be also sweet if you tried to model snowboard bindings, they're really tricky to implement..

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад

      700 hours is a lot! Trust yourself 💪🏻

  • @SlooshHardtack
    @SlooshHardtack 3 месяца назад +1

    Thank you Thomas! Where do you find good reference images to work from? I have a hard time getting good ones for products like this one.

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      This one was sent by my patreon subscriber so I don't know where he found it, but I usually find very good references on Pinterest 😋

  • @user-gn8gr2qm4o
    @user-gn8gr2qm4o 3 месяца назад +2

    I learned how much I still have to learn.

  • @ElsaSalju
    @ElsaSalju 2 месяца назад

    I never see this channel modeling packaging product like food sachets etc…could you share how to model and uv packaging design

  • @lerandsouza8641
    @lerandsouza8641 3 месяца назад +2

    I need reference image to practice it will you do it for me

  • @keysignphenomenon
    @keysignphenomenon 3 месяца назад +1

    thx

  • @Flu.
    @Flu. 3 месяца назад +1

    looks great ! Can you explain what you actually did at 5:03 whith that crease / subd and shrinkwrap ? thanks alot, great video as always

  • @niki00.
    @niki00. 3 месяца назад +1

    Wish i was good like you ! one day.

  • @shalev3800
    @shalev3800 3 месяца назад +1

    How you add a mirror modifier without using the modifier panel? 8:26

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      It's the mirror modifier of the hard ops Addon. It's exactly the same as the default blender mirror modifier but it's quicker to add :)

  • @theten8166
    @theten8166 3 месяца назад +1

    Is it ok to use subdivision modifier in every model

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      Yes or course, m'y models are not game assets

  • @lerandsouza8641
    @lerandsouza8641 2 месяца назад

    why my mesh is not bending @2:20

  • @user-gn8gr2qm4o
    @user-gn8gr2qm4o 3 месяца назад +1

    Hey Thomas, I'm struggling with modeling the trigger of an RPG. I just can't get it right.

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      Come on discord and a screenshot :)

  • @belowzero145
    @belowzero145 21 день назад +1

    how do u get all of these references

    • @ThomasColin3D
      @ThomasColin3D  21 день назад

      @@belowzero145 Google image or Pinterest

  • @Strelokos666
    @Strelokos666 3 месяца назад

    These 45 degrees cuts on 12:40 are very frustrating for me. I kind of learned that you can create any shape if you have enough even geometry but I can't wrap my head around these things and triangles.
    And also about diamond polys... Shouldn't they technically screw the edge flow? Edge flow principle is kind of preventing you from creating "quads at all costs".

  • @pradeepcj3475
    @pradeepcj3475 3 месяца назад +1

    Hello Thomas, Can you suggest any website where we can get clients ?

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      Well, I found most of my jobs / clients on LinkedIn, or with my network. I suggest to make a LinkedIn profile I you don't have already one 😄

    • @pradeepcj3475
      @pradeepcj3475 3 месяца назад +1

      @@ThomasColin3D it's so hard to get clients in India 😅

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      @@pradeepcj3475 I heard that there is a huge competition in India because there are so many modelers, is it true ?

    • @pradeepcj3475
      @pradeepcj3475 3 месяца назад

      @@ThomasColin3D yeah dude, in recent times. My vision is to create an animated movie like Pixar or Disney, and release it in theatres, because no one has ever done it in India. If possible we'll Collab in the future 😁💪.

  • @Eren-zw4tv
    @Eren-zw4tv 3 месяца назад +1

    why you are using mirror modif

  • @multiengineer9199
    @multiengineer9199 3 месяца назад +1

    🎉❤❤❤❤❤

  • @sah7
    @sah7 3 месяца назад +1

    Yessir 🫡

  • @kolesztwojejszafy
    @kolesztwojejszafy Месяц назад +1

    I have one question: OPTIMIZATION?

    • @ThomasColin3D
      @ThomasColin3D  Месяц назад

      We don't care about optimization for vfx assets. It's not meant to be a game asset or to be imported into a game engine.

    • @kolesztwojejszafy
      @kolesztwojejszafy Месяц назад +1

      @@ThomasColin3D Ok I didn't know these were vrx assets

    • @ThomasColin3D
      @ThomasColin3D  Месяц назад +1

      @@kolesztwojejszafy yes, I don't make game assets on this channel

  • @jokybones
    @jokybones 2 месяца назад +1

    Is there a reason you dont use subd modeling

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад

      What do you mean ? I'm using subd

    • @jokybones
      @jokybones 2 месяца назад

      @@ThomasColin3D no i meant you work destructively..is that better?

  • @lerandsouza8641
    @lerandsouza8641 3 месяца назад +1

    reference image pls

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      I just added it in the description!

  • @avastalas2
    @avastalas2 3 месяца назад

    Denle like
    Acá no cobramos 90 usd por un fajo de billetes, acá les enseñamos cómo hacerlos

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад

      Sorry man I don't understand your language

  • @athoimeitei8753
    @athoimeitei8753 3 месяца назад +1

    Is aryan is your friend or ???

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      Yep, why ?

    • @athoimeitei8753
      @athoimeitei8753 3 месяца назад +1

      College friends or neighbor
      I just want to know because in his video he always talk about you

    • @ThomasColin3D
      @ThomasColin3D  3 месяца назад +1

      @@athoimeitei8753 nope we're just online friends. I taught him some topology tips and we became friends 😋

    • @athoimeitei8753
      @athoimeitei8753 3 месяца назад +1

      I was thinking that you two are close friend ❤

  • @ridhwwan
    @ridhwwan 2 месяца назад +1

    Hello Thomas. Thank you for putting this out there.
    However, this happens to be the single most frustrating tutorial ever. You don't verbally say some of your steps or some modes your switching to and this has really mislead me while learning.
    Also please add screen cast at least. I know recording and editing can be difficult but I'll follow up better if I can simple look at your inputs. Thank you nonetheless

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад

      Hey man, i'll try to skip less step in the next tutorials. I understand it can be frustrating.
      Unfortunatly, I can't add the screen cast keys because I made my own customized shortcuts. Even if I display them, you would not be able to follow haha

    • @ridhwwan
      @ridhwwan 2 месяца назад

      @@ThomasColin3D thank you for your understanding. I'll try finishing the tutorial either way. It was really helpful.

  • @darkobakula5190
    @darkobakula5190 3 месяца назад

    This is not how I would model Ski Goggles, Wrist watches or anything with straps. Most people do prefer models already modelled into place and I've no idea why. But anyone who buys these models for professional use (meaning they know what they 're doing) would prefer these kinds of things either: modelled straight or rigged into place along with a rig to use. Alternatively, they would build the rig themselves.Once rigged, you can deform straps into place however you want. But if you 're coughing up 50 bucks (usual price for quality model) for this kind of model I think one would prefer to have it rigged and modelling it straight makes it much easier to model, rig and deform into place.

  • @isitonathroneofmethadone6563
    @isitonathroneofmethadone6563 2 месяца назад +1

    The link to the reference image only shows a front view picture of the goggles, do you also have one from the side view so I can follow the tutorial better?

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад

      Hey man, the pictures have been sent to me on discord so I didn't find the exact same pictures on Google image. If you want them I can send them to you on discord

    • @isitonathroneofmethadone6563
      @isitonathroneofmethadone6563 2 месяца назад +1

      @@ThomasColin3D That would be great! I'm in your server, can I message you in dm?

    • @ThomasColin3D
      @ThomasColin3D  2 месяца назад

      @@isitonathroneofmethadone6563 yes of course!