How to Easily Model and Texture Jeans in Blender (Full Guide)

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  • Опубликовано: 23 дек 2024

Комментарии • 13

  • @wallstreetmemeers
    @wallstreetmemeers 3 месяца назад +6

    Once again a master class guide for free. Thank you so much

  • @kani1926
    @kani1926 Месяц назад

    good guides i really like this channel, its helping me alot in my journey as 3d modeler

  • @Clases3d
    @Clases3d 3 месяца назад +2

    very interesting but why you didn´t bake the sculpted details? I thougught you were going to use them

    • @MinecraftGamerLR
      @MinecraftGamerLR 3 месяца назад

      Probably because he wasn't focusing on THAT kind of "bake". /j

  • @henryogan2017
    @henryogan2017 3 месяца назад +6

    Nice tutorial... But what was the point of spending all that time sculpting in the little details if you would end up basically discarding it all in favor of the textures ripped from images?

    • @bishopmediatvl.l.c.517
      @bishopmediatvl.l.c.517 3 месяца назад +4

      Yeah I was wondering why he didn’t bake the details using the Multires myself.

    • @edmunddarko783
      @edmunddarko783 2 месяца назад +1

      Exactly what I thought. Why sculpt details when you going to discard them in the end.

  • @Faustina-l9v
    @Faustina-l9v 3 месяца назад

    How did you make the shoes,can you do a tutorial for dat

  • @Ayahuasca_RTX
    @Ayahuasca_RTX 3 месяца назад +2

    Hi PixelicaCg, thank you

  • @erickbolanotorres5655
    @erickbolanotorres5655 3 месяца назад +1

    Powerfull

  • @sere_simply7672
    @sere_simply7672 3 месяца назад

    👏🏻👏🏻👏🏻👏🏻👏🏻😍😍😍

  • @AdamJensenReal
    @AdamJensenReal 3 месяца назад

    Everything is good but on the reference image folds are unrealistic and wrong. Its not your fault I will anyway like the video you deserve it. :) On the knees and near feet are possible if the pants are too long and they fold but on the groin folds are wrong.