The AKUMA LEGACY Begins! | Super Street Fighter II Turbo
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- Опубликовано: 2 май 2024
- #akuma #streetfighter #legacy
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If the Akuma legacy was so good, why isn’t there a Super Akuma Legacy II Turbo?
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Lol Super Akuma Legacy II Turbo X Hyper Champion Edition 2nd Strike
...and Knuckles
It literally killed people and couldn’t finish it. Cuz it was that good.
It was so good no one wanted to try making a sequel because it was impossible to follow up on that.
I still remember the original Akuma legacy where in X-Men children of the atom all max did was spam the air fire ball because the AI was just blocking everything
I remember that it was painful to watch not because of max but because of the AI
Not to mention the version he was playing made Akuma way weaker so he could barely do any damage outside of throwing fireballs.
Akuma was PAINFULLY bad in that game, or as Max called him, “this beta-ass beta character”.
The original mystery of Akuma is so awesome. You never ever get things like that anymore. Everything is either leaked or revealed by the marketing
That and everyone wants huge lore explanations for everything
bruh, i remember the first time i saw akuma in xmen vs streetfighter i was like 12 i had no idea he was in it and someones dad was playing as him and he even finished with the raging demon, my mind was blown to the stratosphere 😂
I hate data mining seriously
Because this game came out when information was hard to come by and the internet didn't exist. Simple.
@@NeutralGuyDoubleZero some people seemingly forget that time moves forward
Akuma's debut was perfect. From killing Bison, that awesome music and the broken hidden boss fight - it was a true "Holy Shit!" moment.
I remember in the SF2 anime movie you actually see Akuma chilling in the background randomly and even then you're thinking, "that character looks way too detailed to just be some random passerby."
Wasnt he selling oranges or am i misremembering
@@sargetyuHe was
Akuma was the one that got me into street fighter, I remember trying it so many times and it never clicked for me. Then I tried SF4 Akuma and I fell in love with fighting games.
honestly Max just post the clip with the raging demon from every game. OG's will remember we have visited this point in history already
Yeah the raging demon compilation from SVC Chaos Boss Rage, wasn't it?
The Intro was 🔥
I’m a simple man. I see Max has started a new Legacy series, i click.
I can only imagine all the hushed whispers in arcades, playgrounds and break rooms about that one person who somehow came across terrifying secret final boss back in the day.
BRO THAT INTRO 🔥
Give the editing team a raise Max.
One thing I miss about old games: the secrets. Having these stipulations and the like to even *see* a guy just heightened their mystique. I wish more modern titles threw in a mystery character again...
Finding out how to fight Reptile and then meeting the objectives to do it just to get my ass beat was so much fun 😂
Yeah I agree, the Internet ruined all this mystery. The age of Reptiles, Akumas, Ermacs and Rains will never come again.
To be fair most of the secrets of video games were in magazines.
@@zer0stars everyone forgets about the magazines.
@@rexthewolf3149 Everyone forgets everything because they can't actually go back to it, so the rose tinted glasses come out
All these years later Akuma is still hype
Akuma is the OG secret super boss. Just a mysterious fighter, known as "????????", just whoops your ass real quick and collects your quarters. He just crashes the tournament once he finds strong fighter, and thats ryu. Basically kills bison, and just wants a true fight to the death with strong opponents.
Akuma has appeared in over 38 fighting games, That just goes to show how popular this character became when he debuted.
Wonder if any other fighting game characters can compete with Akuma and his 38 game appearances
Akuma is a character that is so strong and cool. People like strong characters.
@@sargetyu Terry, maybe?
@@novameowww Counting SNK Heroines where we got female Terry and his Smash appearance, it looks like Terry has been in 45. This will be 46 when City of the Wolves releases. This is still only counting fighting games - stuff like KOF Sky Stage and Fall Guys and Quiz King of Fighters were not included, and omits mobile games (of which there are too damn many and a lot of them are *debatably* fighting games) as well as non-playable cameos (He appears in a character ending of Art of Fighting 2, for instance)
Ryu?
What I find so intriguing about Akuma in later games, is how he sees fighting. To him, fighting is a religion, and respecting the art is more important than anything. Should an opponent he faces has an unfair advantage he will spare a person that respects martial arts like him and can improve. In a way he sort of became an unwanted mentor figure to Ryu. His nature and ambitions are often misunderstood. He is NOT a generic bad guy, but a warrior that holds to a code of honor with morals.
Now make no mistake he’s no less of a bad guy, and I’m not going to say his actions are justified, I’m just offering an interesting side to the character.
And it’s not just in Street Fighter but in Tekken 7, Akuma reveals to Heihachi he was sent by Kasumi to kill him and Kazuya. When Heihachi questions: “If you were sent to kill me, why wait until now?”
Akuma answers: “I was merely waiting for you to become stronger.” Akuma is many things, but you can’t say he isn’t honorable.
So this means that the Goenitz struggle returns? Nice
I didn't grow up during the Arcade days, but the whole mystery of Akuma has to be one of the most amazing arcade legacies of all time. Like, imagine accidentally doing the code and playing this character that nobody knew about and all of the sudden people from around the arcade crowd around you like you discovered the Fountain of Youth. It's incredible.
I still remember seeing the select code for him in an issue of Game Informer, only owning SSF2, not the Turbo version, not getting it to work, and thinking it was another one of those joke unlocks, like "How to unlock Shen Long."
I swear, people whine and bitch about videogame journalism now but don't remember how much of a pig pen some magazines were in the 90s, some straight up lied with false cheat codes and more shit like that.
@@fordesponja Mortal Kombat is probably to blame for that lol. I don't think the whole "SHENG LONG IS A CHARACTER, YOU JUST GOTTA UNLOCK HIM" stuff took off until Reptile in MK1 was a thing and publications like EGM started printing stuff like "how to fight Ermac".
Mentioning Akuma's air fireball spam reminds me of a particular scene in Hi Score Girl...managed to make a ridiculously dramatic scene, entirely about spamming them over and over.
That show was dope it hit me in my nostalgia. The love it gave to arcade games
Say what you will about the other SF characters, but Akuma is easily the most iconic character in this series. From being a secret cheat code in arcades & still gets players hyped to this day
Nah, going with Ryu on this one. Every time a new 2D fighter drops the first thought is who has the Ryu moveset. Akuma having the same basics is besides the point.
@@GeeseH"what is this mockery?"
He's definitely the most iconic secret character in fighting game history... well, maybe Reptile could claim that since he was the very original secret character, but I think Akuma wins the crown. I still love my lizardboi, though.
THAT INTRO WAS HARD AF MAX 🔥🔥🔥🔥🔥
FEEL THE POWER OF THE RAGING DEMON!
Let the Akuma legacy being with our favorite fighting tour guide himself Maximilian Dood.
Btw props to the artist for the pic of this video👍. 2:27 🤔 So some fan came up with this idea that if Ken and Ryu basically performed the Fusion Dance from Dragon Ball Z and they became Akuma. However would his name still be called Akuma or would it be called Ryuken?
Max talking about people in arcades walking away if a player chooses akuma just reminds me of the old arcades in Brazil having signs saying something like "Picking Rugal not allowed" or something to that effect.
The idea of Akuma being a fusion of Ken and Ryu is hilarious
Oh boy here we go again also Huge Shoutouts to the 3DO version of Akuma's Pseudo-Orchestral w/Synths and Gong Theme
IT'S BEEN 12 THOUSAND YEARS, AND NOTHING HAS CHANGED!!!!!!!!!!!!!!!!
Prefer it that way tbh
From someone who started playing fighting games around the start of the final season of sf5 because of Akuma its fascinating to hear the stories and mystery behind his debut.
watching this on stream and seeing chat talk about how hard the AI is and even Max getting annoyed by it
makes me feel kinda proud that I was able to beat it as a newcomer to fighting games. and then I look back and see it took me nearly 5 hours...
My first secret fight ever was in Mortal Kombat on SNES. I randomly had to Reptile and thought he was the coolest character.
At the time, I didn't know how I got to him. I couldn't replicate until 5 months later when my cousin found out how to challenge him.
Man, I remember playing the GBA version (SF2 Turbo Revival) and I fought Shin Akuma for the first time. I got WRECKED, dude!!! He spams fireballs, teleports waaaay faster than regular Akuma and has a screen-to-screen ranged Raging Demon which, by the way, is super fast. And did I mention that his recovery was bonkers? And if I remember correctly, he can't be stunned as well.
Yep, that's how it was in the arcade too
How Akuma came to be is a very interesting story, it started with an April fools article from EGM about a secret end boss called sheng long, rumors about that had spread like wild fire among the fandom inspired Capcom to actually create a secret end boss and Akuma was the result of that.
Awesome used of Akuma raging demon (SFV) in the intro max
2:30 Akuma is actually a fusion of Ryu & Ken😂
My first introduction to Akuma in a Street Fighter game was Hyper Street Fighter 2 on the PS2.
The computer just makes everyone feel weak.
Ryu one second
T. Hawk one second
Guile one second
Cammy one second
Ryu one second
Press start & all 3 punch buttons simultaneously
You selected Akuma
yeah I'll never forget reading EGM (or it may have been EGM2?) and they mentioned this new super crazy powerful fighter that's in SSF2 Turbo in arcades! then to reveal there was an unlock code to make him playable?! he quickly became one of my favorite fighters in the SF universe. my favorite variant has to be cyber akuma/mech gouki over in Marvel vs. SF! I know he's playable on the PS, (don't have the saturn version yet so can't confirm) but man one level of super bar for the raging demon and you can even do it in mid-air?! good times, haha.
max that opening is legendary
Just when I was bored wondering what to watch this pops up, Max you truly are a gem amongst the rubble, and why not have another Akuma legacy
Akuma was my introduction to the concept of secret boss characters in fighting games. I think I first saw glimpses of him in SF Hyper Fighting on the PS2 Anniversary Collection, and he was super intimidating. Of course, I learned that he was easily playable in 3rd Strike in that same collection. Learning that he had two secret supers in 3rd strike was some mind blowing shit.
Akuma was one helluva inclusion in SF and the other games back then. Him being a secret in CotA and Alpha 1 just added more to the mistique surrounding him.
BUT his inclusion in X-Men CotA, wasn't the first crossover, SNK beat Capcom to the punch earlier by adding Ryo from Art of Fighting as a secret boss in Fatal Fury Special, then a younger Geese became the secret boss in Art of Fighting 2 in 94 as well, in fact it made both games part of the same canon in a really cool way. Not too long after those crossovers we had the first KoF.
First time I saw Akuma was when I got Alpha 3 Max on the PSP. I was pretty amazed by this demon who all these ridiculous moves and my jaw dropped when he did the raging demon for the first time. Then fighting Shin Akuma was something entirely different all together.
Make sure to mention the original Raging Demon command did NOT have HP in it.
That seems so weird now because all the normally played versions of akuma have the revised version of the input
This in the Dreamcast version right?
Akuma legacy so nice max had to do it twice
Akuma is like a work pure luck. The way he was introduced was perfect with the mystique aspect. Hiding him and making him look edgy, but with tekken adding him the way they chose to helped Akuma so much and the mecha variant that started cyber Akuma. A few moments of genius. The way Akuma is now is the best there is though. I do t think they can top this
Awesome Max.
That SF2 Era back in the day was so amazing, even HD Remix and USF2 are great extensions too the Legacy.
Akuma was so dope when he was that Mystery Character and Unlockable Character aswell, he is more prominent nowadays but still holds that Mysterious Factor.
Lemme be the first to say that Intro Title sequence was amazing! Awesome work Max and Team~!
Wasn’t it Reptile or Mr.Karate that was the first hidden secret character for fighting games? And yea seeing someone do the Akuma secret code at the arcade was pretty cool. Not having the internet to ruin and spoil things was awesome.
Good question, from what I recall, Reptile was a secret fight in MK1 but not selectable. And I think it depends on the version of AoF1 when it comes to Mr .Big and Mr.Karate being selectable in versus mode, I think you needed to reach them in order to use them in versus.
On the Neogeo you could unlock Ryo in Fatal Fury Special, it was a complicated process and you needed a memory card in the Neogeo, reach the Ryo fight, etc. It was a huge hassle... And a huge amount of money to buy the Neogeo, FFS and a Memory Card, even back in the day. But Ryo was OP as hell.
Around that time lots of games were at least adding secret boss fights. Fatal Fury Special had Ryo, AoF2 had young Geese, Samurai Shodown 2 had Kuroko (the referee), SSF2 had Akuma, MK1 had Reptile, MK2 had Jade, Smoke and Noob and so on. Good times.
8:03 I watched Justin Wong do a playthrough of this, and lost a single round, but as he went to Dictator, Akuma still showed up. So no, a round loss doesn't count against Akuma, as long as you don't use a continue.
I love fighting akuma in s-t. I started with Guile because the CPU reads your inputs and I needed that quick projectile recovery. I can clear it with Ryu and Ken now. Might try Sagat next.
But beating the game with akuma. The ending credit glitch out (arcade 1up)
I used Akuma in Alpha 3 and 3rd Strike. When I ran into him on SF2, I realized how special Akuma is. Fell in love while having my teeth kicked in.
PLAY
ONE THOUSAND
GAMES!!
Love this game. The PC version soundtrack is amazing, I still play it sometimes.
Back when he first came out and seen in the arcade remember people thinking it was Ryu and Ken's master, but yeah no one had any clue lol
I had the DOS version of Super Turbo (which for some reason people always ignore even though imo it's the best home port from back then) and I remember getting the Akuma fight as a kid a few times without knowing how I did it. It's one of the most memorable things from a fighting game for me growing up. I don't think I ever beat him, though. 😅
Always love these Legacy vids and watching Max's skills
Bro made the sf2: world warrior blanka defeat face 4:43
I remember when SF2T first hit my arcade. It was the same day the giant screens came out. The only games on the giant screens were Turbo. It was a huge flex for my little hangout spot
LP LP → LK HP
Like riding a bike
Shun Goku Satu 👹
I had ST on my 3DO back in the day, and when I got to the end with Ken and Akuma came out and killed Bison before the match started I completely lost my collective shit. I had no idea whatsoever what I did differently to make him appear. Found out later it was just not losing a match. What an awesome surprise it was back then. And I like how Capcom put up the code to play as Akuma after beating him and letting the credits run. Also, I found that when using him the AI is a sucker for getting hit by his three hit Fireball standing up after a hard knockdown.
Great memories of having SSF2T on PC back in the day. Using a keyboard as controls(hit box lol) and actually somehow getting that boss fight against Akuma with Ken I think. What a time. The cover art for the PC was some wack as real life cosplay stuff. And it included Akuma. Still got the game, just not an old enough PC to fire it up on. Probably my favourite childhood game before N64. Love the legacy content Dood 👍
Street Fighter 2 Champion Edition/Turbo … so much childhood nostalgia there for me. I’d still rather play those in 2024.
That Super Street Fighter II Turbo Akuma theme is not comparable.
Hell yeah, bring the guitar and drums back
Yo the art is so sick! 🔥
Dam, Max, that intro tho! Super sick!!!
3:22 Couldn't have said it better myself
Bro that thumbnail though!!! Hahahaha one of your best!
oh god. I was very lucky to have ST for 3DO during 90's here in Brazil. Remember one day when I was around 9 years old and skipped school to play it all morning, from 08am until noon, non stop with the game's max speed.
I literally puked all afternoon after that experience
DUDE!!!!! THE INTRO!!!! well done 👏 ✔️ 👍 👌
USF2 has a cool way of unlocking Shin Akuma
Excluding the Vs series. I personally think Street Fighter Alpha has the best version of Akuma. That is the first version that has the demon flip. When I leaned how to incorporate the flip in his game play, most people did not know what the hell I was doing. Getting used to the old school tiger knee motion took awhile. But it was worth learning. You could catch so many people off guard back then in the arcades.
Thank you for making this video.
I think the first time I saw Akuma in a game was X- Men vs Street Fighter. So cool
Already excited for the next episode! 😁
You get a like just for the intro! PERFECT!
When fusion goes horribly wrong...
Ken & Ryu merged together and became AKUMA!
Akuma is one of those characters that got me into fighting games in the first place. 🔥
SFII Turbo is currently what is seated into my Super Nintendo in my living room. Love this game. Found it in my local Pawn Shop for $10. Was an immediate buy
Wait, is that Akuma's Theme Deconstructed? I remember hearing this a couple years back!
8-Beats VGM is Still doing wonders. xD
Character legacy is great. Max‘s insights into the past are great. Story time is great.
There is just something amazing when you finally meet the conditions (which is really hard to do, it almost felt like someone doing a joke to make you suffer) and you see him come across the screen and take out M Bison. M GODDAMN BISON. And then it's like NAH you fight me and the air fireball and.. just.. damn. Akuma was something else.
That Chun-Li fight was a boss rage. Serious took an hour.
I know your pain Max. When I played Super Street Fighter 2 Turbo with Ryu, and I painstakingly fought my way with save states just to fight Akuma at the end. Akuma is a beast and so many times he kicked my butt, but at the end I have beaten him. It was both satisfying and painful. Super Turbo gave me PTSD after that.
IIRC Akuma was in the X-men game as part of a joke concerning ST's japanese name: SSF X or such, hence Akuma is a X-man
What a clever, sick ass intro, dood. Godda- I say goddamn!
This into was sick as hell!!!
I love these legacy discussions
Legacy of a 🐐
I remember watching the Chun Li fight on twitch a couple of days ago when this started, and boy was she a NIGHTMARE to deal with. Like watching a mini- Boss Rage.
Akuma Legacy 2: Satsui no Boogaloo
The intro is so dope
That Akuma in RE2 April Fools ad should become a reality.
Akuma was the equivalent of something picking Smoke in MKII or MKIII. A major pain in the ass especially MKIII Smoke OP asf.
I wonder if anyone thought that Akuma was, in fact, the mythical Sheng Long upon first encountering him.
Whoa, the intro doe….🔥🔥
Appreciate the video sf6 is my first fighting game
He's in so many games, this is gonna be so good. Watching both.
First time I saw this demon was X-Men Children of the Atom on Sega Saturn.
This is gonna be awesome 🔥
Me and my friends had no idea Akuma existed until the motion picture game in arcades