Worst doesn't necessarily mean bad. In my eyes, it does stand out a lot for good and bad reasons. The smaller roster disappoints me, but I love the character designs, the stage themes, and the serious storylines. Even has my favorite narrator tbh. Like the flipside of SF3 3rd Strike's hip hop influenced annnouncer. T4 takes some getting used to, but it's worth it and deserves plenty of love.
Actually Tekken 4 is my favorite; maybe a childhood bias, but the points you made resume pretty much why I like it (even the story makes more sense than the sequels, aka random demon spawns to bring sh**t, and focuses on the Mishima Family like in the 7 chapter)
@@Samaelx.No its not its better than 1 and 2 gameplay wise and did better sales then tekken tag its not the worse yall over hate because it came after Tekken 3 arguably the best Tekken to date release wise.
There’s just something about the atmosphere of Tekken 4 that hasn’t been matched since then. It’s also the last game I think could be taken semi-seriously before things went over the top in Tekken 5. This was also the first game where I really paid attention to the lore and so looking back, I can imagine how huge it was that Kazuya was alive all along since Tekken 2.
Atmosphere wise it was amazing. And I loved the more serious semi realistic tone before it turned into over the top anime style sht in the next games. But gameplay wise it was rough. I hated that up and down was side step instead of crouch/jump and grap moves would just push someone away. Also lack of characters and only 2 costumes per character even though tekken tag that came before already had 4 costumes per character.
Tekken fans don't realize that a big part of Tekken's identity is being over the top and silly. That is why I like about Tekken. It embraces silliness.
@@NorbertoRivera-mm2qn Actually. Tekken 4 hate train is just by people who can't appreciate it. Took the series in a new direction with some gorgeous (and fun) stages and while its balancing was horrendous, IMO its the best Tekken
Might be the black sheep, but the game got a cool kinda dark atmosphere and I loved the Arcade Story mode. This was the first time I really felt invested in the fighters stories and wanted to play them all. Plus yoshimitsu tekken 4 design was the goat!
I’ll defend Tekken 4 till the day I die. Yeah some stages being uneven which in turn affected certain moves wasn’t the best idea, but the atmosphere, soundtrack and overall tone of this game still stands out to me 22 years later after playing on ps2. And that intro still rules.
the uneven stages seem more "realistic". In the real world, not everywhere you go is perfectly flat with the same amount of walls and shit. if FGC people wanted balanced stages they should have just played in the most balanced stage only for competitions.
Love seeing the T4 appreciation throughout the comments. It’s my favorite Tekken. The gameplay may not be up the standard for the hardcore fans, but the presentation and overall vibe of the game is a sight to behold. Also that soundtrack is amazing.
One thing I love about Tekken 4 is how the stages feel like they could be real places. Sure, the uneven terrain and obstacles you can hide behind make for terrible gameplay, but they really make the world come alive. While the stages in the new games have great graphics, you can tell that they still look like video game fighting arenas.
This. As If two fighters randomly met in real places, starting to brawl it out. There was just something special about it. Almost gave the game some WWE or even Def Jam FFN type of feeling, mainly in a good way. Made the atmosphere grittier and fights felt more diverse, since these stages would influence the outcome in many different ways. I kinda miss that, since the current stage designs feel a bit too samey imo and only differentiate each other through their skyboxes.
The last Tekken game with a great story, dark atmosphere, innovative graphics, character development etc. This game felt like a good time skip happened and the characters matured. - Paul was a badass biker that got his revelation arc and not a joke character. - Jin defeated the mishima family for good and learned to accept his mishima bloodline. - Law opened his successful business dojo after trying to maintain his restaurant business which went down. - King avenged his masters death and learned revenge is not the solution seeing Marducks family picture. - Nina and Steve learning about their past and coming to terms with them. They both save each other and left room for potential growth. This does get destroyed in later Tekken games sadly. - Hworang and Jin made a promise to each other and got mutual respect.
The menu, the dark presentation, and the announcer all gripped me as a kid and made this feel like a life and death ordeal. Was so serious and everything had such a high stakes feel to it in a way. Was my intro to the series and I believe probably my 1st fighting game. The intro alone made me want to check out Tekken 3 to see what happened to Kazuya (I I didn't know that was T2 events at the time). The cool cover with Jin, plus how he was presented, with the tattoos and being part Devil or Demon or whatever intrigued me so much, and plus he had a J name and just looked cool as hell. He's still my main, despite me still not being very good all these years later, lmaooooooo. Love this game. Best in the series for me. Maybe 8 will pass it, I'm hoping, but I don't think it'll have the darker tone, presentation, and atmosphere that I prefer, and the absolutely immaculate VIBES.
@@e1m137 That's why I figured 8 wouldn't pass it. It's got a nice "big" feel to it and good presentation for something grandiose. I like action and big set pieces, but I just prefer darker, more intimate, grittier things. Smaller isolated events.
Hope I'm wrong but I don't think Namco will ever make another main Tekken game that dark and gritty again. The bad sales of T4 probably led them to believe that it wasn't what the fans wanted, hence the complete vibe change since T5. I will always love T4 because of how audacious and different it was, even tho I can't deny that, gameplay-wise, it was unbalanced and not ideal for competitive fights. Also, I think this type of atmosphere were more trendy during the beginning of 00s than now
It's the last "serious" game in the series imo. The atmosphere and ambient music choices are unmatched since. Much more grounded as a game while still having a bit of it's anime silliness you'd expect from the series.
As much as I love Paul "bring it on ya aliens" Phoenix, I do have to admit that I was hoping for a more serious direction for him following that T4 ending.
FYI, the best balance is a mix between seriousness and some catharsis. One of my favorite franchises, Yakuza, does both. So I'm not against the goofyness of stuff like the Bears or the sheep stage in Tekken 6. It's just that some characters who started out as very serious didn't really "transition" well into later Tekkens without losing some depth and personality. Paul after Tekken 4 is unfortunately not much beyond a funny punching-bag, Eddy's arc is just "stuck" since he can't kill the main character, and Jin's characterisation has sadly been a mess from T5 and onwards (which bums me out more because his ending in T4 is arguably the best one in the series).
The thing that hurt this game is the fact that it came off of the heels of Tekken Tag 1. Which many considered a major downgrade. The roster was noticably smaller and the moves feel stiffer. It took some getting use to but I have fund memories of this game.
Tekken 4 represents the lore at its absolute peak. It’s dark presentation helped tell it’s theme of redemption. Kazuya making his grand return to the main series after being resurrected. Jin recovering from nearly being killed by Heihachi, disowning the Mishima lineage, and learning a new fighting style. Paul fighting to restore honor and legitimacy to his name after his win was null and void. Marshall Law returning and getting back into fighting shape after dealing with depression. Marduk returning to the ring after his release from prison. Bryan becoming his own person after being abandoned by Dr. Abel. Hwoarang’s fighting spirit reignited after being drafted into the South Korean Army left him feeling empty and having a quarter life crisis. Yoshimitsu fighting to save his clan from extinction and restoring honor. Nina coming to grips with her past. Lei dealing with his career setbacks, his girlfriend leaving him and setting out to solve a major case that will restore his reputation and help his career. The characters have stories and established goals that give them a lot of depth and you can root for all of these characters since people love a good redemption story.
I like to imagine a world where this game had tekken 5's gameplay and popularity. Allowing this games amazing atmosphere and tone to carry on throughout the rest of the series.
As a fan of atmospheric music in fighting games, Tekken 4 soundtrack is the King! 🎵 (Tekken 2 OST comes very close) I love all the tracks in T4 It really gives you a cyberpunk electric vibe.
The game that got me into tekken so im biased when i say tekken 4 is good. Jin looked mad cool and i loved the arcade endings with him kazuya and heihachi
Ofc they had to change jin's playstyle. He was just a lesser copy of Kazuya. Once they corrected the mistake of trying to replace Kazuya, they had to try and give Jin his own style. Related, bringing back Kazuya (in that awesome intro no less) will always make T4 one of the best in the series.
I also appreciated the realistic way they implemented that change into the story, self hatred which is pretty depressing and made worse when it's possible Jin was going to commit suicide after killing both Heihachi and Kazuya. Tekken 4 was really on the ball with its writing, and characters.
As much as I love the atmosphere of Tekken 4...I think I find the reason why it is the black sheep of the franchise. Because it tried to be something that Tekken never was. Many fans forget that Tekken has never been a very serious and dark franchise. It always has silly and goofy stuff in its DNA. In a way, Tekken 4 feels like a game in the early 2000s When games wanted to be darker, serious, gritty, edgy, etc. That is not Tekken.
@@meganinten0078 The silly and goofy stuff are reserved for few side characters, not the chunk of the entire roster. Don't confuse the devil lore being "silly" just because the newer Tekken games presented it as such
@@meganinten0078 Tekken 1 and 2 were not goofy, Tekken 3 was a bit more light-hearted, but that's it. I don't know why people keep repeating this. The animals are a comic relief always present in the series, but outside them, all characters have purposes.
The destructible environments and unique stages really makes tekken 4 stand out alot in my eyes. The game itself was just plain fun as well...oh and pauls design 👌
This game man.... First saw it at a Blockbuster and was unavailable for hire. The majority of the time I wanted to play the game it was unavailable, but when I finally got to play it. My god, it was such a rush, it was the first game that videogames with the correct music and stage creates a atmosphere. I will always have a soft spot for this game, cause it was the one to play very rarely.
07:58 >"But, like the game was so dominated by poking... by like just jabs and stuff like that" YES, and that's what made the fights so tense and visceral. You really had to work for your juggles (which btw, are extremely irrealistic) so whenever you managed to pull a 4 hit air combo, it really felt like a huge achievement. Also, the fact all characters felt heavier added to the visceral feeling of hitting and launching them; like your character was really exerting him/herself to the max. The fact you couldn't just really on "press X to launch enemy to the air with a simple slap" added a layer of tangibility to the combat that just made you feel much more immersed and invested in the game
@briandrumgold642 it's not guilty for me, lol. T5 is a better fighting game, but I don't remember a thing about it along with T6. T4, for me, will always be the most memorable game in the series.
One weird, minor thing that I REALLY loved in Tekken 4 was the interaction between Jin and Hwoarang. In a somewhat realistic manner, they speak to each other in (slightly broken) English, which is sometimes a more likely shared language between the two. They drop this idea later on and just have Heihachi and Nina talking to each other in their own languages (Heihachi in Japanese and Nina in English) and just let us pretend that's how the conversation would go, but it could've been a much nicer touch to have Nina speak simple Japanese so she could communicate realistically or something. Having the characters mostly speak their native language is such a cool touch in Tekken for combat, but in the conversations in story scenes, it's so cool to see more realistic communication between characters.
The problem with their interactions in this game is that Hwoarang is voiced by someone with a distinctly American-sounding accent (and a lack of acting talent.) He doesn't sound like a Korean guy speaking in slightly broken English. Because of this, he ends up sounding completely out of place, and it's one of the things that breaks the otherwise uniformly cool presentation of Tekken 4. I much prefer the decision to have everyone speak in their native language (voiced by competent actors) and assume that you gotta be somewhat multilingual to make your way through a King of the Iron Fist tournament.
@@DominicSnyder I agree that Hwoarang's English is unnaturally American, but you're essentially contradicting yourself with that last statement. If someone like Nina, who probably SHOULD be multi-lingual, is talking to Heihachi, why in the world would she speak in English?
Interesting to hear this about Tekken 4. I was very involved in the Tekken scene locally at the time and we were all over the moon for it. Very fond memories of just standing in the arcade for hours discussing new things we discovered, strats, matches, etc. T5 blows it away, no doubt, but a real soft spot in my heart for T4.
@@meganinten0078 it's kinda gotten bad to the point where you wonder if everyone has brain damage from all the fighting. Paul probably gets the worst.
@@HellecticMojomain storyline has gotten darker though 😂. Growing up I never thought Heihachi would actually get killed. Or that Jin would decide to start an entire world war.
@@meganinten0078I don't understand this logic. Just because other games have been silly I'm supposed to be ok with that and can't wish for a more serious and gritty tone?
Authentic Sky playing with you fighting on a skyscraper at night is such a vibe. T4 has such a different mood in comparison to T3 and Tag 1 that it feels almost like an alternate universe version of Tekken.
I feel the same way in TTT1 when you're fighting on Ogre's stage with that remixed PS2 track. You can see it snowing in the distance through the door. Love that stage
The black sheep of the Tekken lineage. While it's not fondly remembered, it did make some ballsy innovations that I do respect, like uneven terrains, smaller walled arenas, and destructible environments.
I always use T4 as the "breath of fresh air" addition to the series. EVERYTHING was different and as a casual player back then I loved it. Everyone has a new look, the stages are interesting with slopes and pillars and stuff. The story for each character was the most in depth of the entire series. In my book T4 was top
The last Tekken game with a great story, dark atmosphere, innovative graphics, character development etc. This game felt like a good time skip happened and the characters matured. - Paul was a badass biker that got his revelation arc and not a joke character. - Jin defeated the mishima family for good and learned to accept his mishima bloodline. - Law opened his successful business dojo after trying to maintain his restaurant business which went down. - King avenged his masters death and learned revenge is not the solution seeing Marducks family picture. - Nina and Steve learning about their past and coming to terms with them. They both save each other and left room for potential growth. This does get destroyed in later Tekken games sadly. - Hworang and Jin made a promise to each other and got mutual respect. Tekken 5 had some good storylines but ultimately is where the series started to show signs of poor quality. Asuka for example was able to purify the devil gene and was supposed to be helping Jin as was Jun doing. That entire story got scrapped... The rest of the Tekken games are just terrible and sadly the new casual fans will mindlessly praise whatever Harada does. Just look at the Tekken 8 comments.
Tekken 4 would have been better received if it had been its own franchise or a spin off. Tekken 4 is not a bad game but it doesn't work as mainline Tekken game.
Tekken 4 is my favorite in the franchise and my first tekken game. I also am really into tekken 8. It feels like things are actually progressing again instead of the God awful stagnation we’ve had for all these games in between.
Funny how Tekken 7 was, in various ways the opposite of 4: Great gameplay but at the crippling cost of writing. Non-Mishimas are just straight-up afterthoughts and while they certainly didn’t sugarcoat things the story for the side characters was practically minimal. The bar was so low, in fact, that wherever the plot goes for T8 is gonna be impressive no matter what actually occurs.
Tekken 4 is the first Tekken game I've ever played i still think it's the best. I love the stages it makes it feel like actual street fights are happening
Tekken 4 reminds me so much of Super Smash Bros. Brawl. Absolute banger in aesthetic, atmosphere, and effort to modernize. Huge whiffs in gameplay and game feel. I was a kid and had little sense of game feel, so Tekken 4 was a total hit for me just like Brawl was. Only now do I imagine how cool it could've been with both vibes and gameplay nailed down
Namco done the everyone speaks their own language across games like Soul Edge but understand each other, then everyone speaks english in the next game. They're very inconsistent with this.
Worst nothing. As a hardcore Tekken fan who doubles as a filthy casual, this is imo the second best Tekken game. The character stories are *chef’s kiss* by Tekken standards, the soundtrack is top notch, presentation is beautiful, good overall amount of content, good roster with Kazuya and Lee’s glorious returns to the main series and I don’t care how broken the gameplay apparently is, I still love it.
9:45 It's not "whatever reason" - the tank-battling dude is a bricklayer who worked three days without a salary, so he got hungry and stole a bread from the stall, while security forces tried to arrest him for such display of thievery.
Tekken 4 was pretty good from a casual perspective They attempted to steer the story into somewhat something grounded that makes sense, the stages were interesting like that fight pit where instead of walls outsiders would shove you back into the fight, the mall with wierd elevation and hand rails obstructing the center of the stage but absolutely werent competitively viable the octagon arena for example where lee could just infinite you and mist step shove you into every inch of the arena until you died and of course it had tekken force
I always loved Tekken 4. And this is with minding the fact that Tag 1 was my first Tekken. I enjoyed walls on stages, I enjoyed characters, as a Jin main I enjoyed his rework, I was bad at english to understand the lore, but I liked the atmosphere
Tekken 4's uneven levels, varied arena's, interactive objects, more realistic level design, more methodical movement, soundtrack and roster honestly makes it my second favorite favorite outside of 8 now this it's out. And this is coming from someone that's played it from the first game in arcades.
Shinjuku (Bit Crusher is goated). The aura. Soundtrack. The story. I do feel I was in the minority of those who enjoyed this thouroughly. But storywise this being the beginning of the blitz of stories after the 2 year timeskip and Kazuya'a ascent... its still one of my favorites in my book. I do greatly appreciate Max's points in this though.
Tekken 4's atmosphere, style, and presentation were truly different and not a lot of fighting games can match that. It's a shame the rest of the series doesn't have the same tone and can't quite recreate it
They really should go back to that urban street brawler atmosphere, instead of that flashy and over the top neon Anime vibe. Tekken 4 had the perfect balance in tone.
Much like what most people are saying, the game reeked of atmosphere, and that's what made it stand out. Gameplay was slow and clunky, stages were unbalanced (some stages were slanted, and you could do infinite combos up against the pillars in stages like the parking lot if you set everything up), Jin had a broken laser scraper, etc. But the visuals, the stage settings, the stories and the music was absolutely unreal. It gave Tekken 4 such a unique feeling that future games in the series - while amazing - haven't been able to replicate. And yeah, they actually gave Paul one of the best arcade stories in the entire Tekken series (although Wang's T5 story still takes it for me though). Wish they'd go back to that instead of making him a comedy character. Fighting in stages like the airport, the slanted surface on the top of a skyscraper, and in Hon-Maru which ended up being a core point of Tekken 5, were some of the experiences that have been burned into my retinas. Tekken 4 was also the game where experimentation happened, which has given us walled stages in every future installment. 4 walked so that 5 could run. So while the gameplay was bad, it still had S-tier music, S-tier stories and S-tier atmosphere. It's far from the worst game in the series in my opinion for those reasons alone. Most importantly, even if it didn't play well, the game is still *fun*
Jin’s Ending in Tekken 4 was incredible at the time this game came out. Fighting Kazuya and Heihachi in Hon Maru with that amazing OST still gives me goosebumps to this day!
In a way, Tekken 4 represents how gaming was in the early 2000s The dystopian cyberpunk vibes and aesthetic, plus how companies at that time wanted games to be darker, edgy, serious, etc. I love the atmosphere of Tekken 4 but I admit that it doesn't fit Tekken. T4 tried to be something that the Tekken franchise never was. Let's face it, Tekken is not a serious drama like some people think. Much of the essence of Tekken has always been embracing silliness. Edit: Tekken 4 would have been better received if it had been a spin off or a new franchise
Nah man Tekken 4 is Tekken at Peak True to form when taken seriously. - Soundtrack - Storylines - Stage Design - Character Design - Introduced open maps - Introduced Wall Punishes It’s all here. The 90’s, early 00’s Vaporwave weird Post Industrial Liminal Space Aesthetic we needed for the series. Just my opinion, but that’s what makes Tekken awesome in my eyes; Nostalgia mixed with Actual dope ass gameplay.
seeing Tekken 4's intro in the arcade as a kid was my first introduction to the franchise, and boy was I confused why these Japanese business men were so angry at each other
the impact of doa2 on console gaming I think impacted this Tekken specifically. Introduction of walls and unequal stage leveling, emphasis on visuals and realism were all very DOA-esque changes
I remember being a kid and just exploring the mall, airport and the beach to see the limits and how character would interact, or like "Are they going to drown ?" or "Can they get inside the store", like the stages were so good that they made me more exited for playing tekken 4 rather than tekken 5 and I played a lot of tekken 5
I would LOVE for Max to narrate Tekken story lol. Anyway, I loved Tekken 4 back in the day. Jin's new look and fighting style was sick. And the stages awesome.
I got this with my PS2 at the time and fell in love with the visuals. This was the first Tekken game I played a lot of so it has a special place in my heart.
I love Tekken 4. I will not apologize for that. Are the new mechanics wonky? Sure. But is that story not the best the series has ever had? UMMM YEAH! What saves Tekken 4 for me is that story is SO well written and characters are connected to each other in ways that make sense. Also I love that pretty much every stage can be seen and connected to one another and the fighters are all fighting their way to the arena to face Heihachi. I love that aspect.
I guess what I want and what the wider Tekken fan base wants are two different things because my favorite Tekken Games are 4 and Tekken Tag 2 both of which are apparently reviled.
To be honest... Tekken 4 deserved its own DR. Imagine if Tekken 4 was the foundation of every Tekken going forward instead of over the top T5? We would have better stages making you feel like your in a real life location, better story/lore, and better new origin characters. Because their stories wouldve been taken seriously. God I love and miss Tekken 4.
Tbh I freaking loved the stage designs of Tekken 4 and no other game in the franchise had so memorable stages imo. They felt so.. realistic? Like real places in a lived in world, where two fighters would randomly meet and start to beat each other up. Just felt more urban and gritty than these perfectly copy and paste Arena outlines that we have nowadays. While I do get that the current stages are probably better for competitiveness, I still think they lack a lot of character and are too interchangeable. I would rather have a good mix between the current AND old stage designs. Enough competitive stages, with a few unique ones thrown in here and there to spice things up.
I actually liked this game. This was the game the got me into Tekken. I casually played Tag but this game got me interested in the lore and actually learning to get good.
T4 maybe weird, but it was the Tekken that cemented my love for my 2 mains. Kazuya being the false hero and Lee having an infinite in that arena stage.
Loved Tekken 4, the style and atmosphere, music. Fond memories of Jins JF Laserscraper, Kazs double IWS gutpunches into ewgf, Lee's infinite wall carry arena combos. Honmaru stage and music was amazing. Paul starting to look like Garou Terry Bogard with his hair down lol
No Tekken I played more with friends. Everything felt inspired, right from the opening. It gave us Steve and Christie! I wanted the Jin hoodie IRL. They made a Paul redesign that was actually good. Single player was good. The stages and music all created this "lived in" atmosphere. Would love to be reunited with it.
Tekken 4 was my first Tekken and i will love it dearly forever and i’m glad more love was given over time because the atmosphere of this game is still to this day UNMATCHED
Tekken 4 is not the worst but certainly not the best. This game changed Tekken forever. It changed the combo system with interactive backgrounds, introduced Christie and Steve and saved Jin’s gameplay by giving a new playstyle, and brought the seriousness and mishimas back to Tekken. I will say though it went too far too fast with what it was trying to innovate.
This was a game that became more appreciated over time. I do love the way the story mode is presented in this game, with the cool narrator & the pictures
I feel like tekken 4 also came out at a time when people expected the darker turn? maybe its just me but many ps2 games had that slightly darker element to them. Ether way i still enjoy coming back to this game now and then! :D
I'm absolutely in love with this just talking and chatting about the games instead of just playing through them. You can get so much more from hearing about a game and it's past and release than replaying it at times
This is simply a game that was ahead of its time in my opinion. I had never played a game like T4 before and I never knew there was so much hate for it until way later when I stepped into the FGC scene
I was a game reviewer during the PS2 era, and have been playing fighting games since SF II in the arcades. Tekken 4 and Tag were two of the first games I ever got for the system. But I only played Tekken 4 for the sake of doing a review, and never touched it again. It was fine for what it was, but Tag was just so much better. And when 5 came out, I forgot about 4 entirely. I can't believe it's been 20 years since I last played some of these games.
I love the stages in Tekken 4. The whole vibe of the game is amazing too. Ig the "rooted in reality" thing actually is pretty charming when it comes to certain visual choices
2:44 Kazuya,Heihachi and Jin were all already in tekken tag. Yes tekken tag is not canon and Kazuya was technically still "dead" back then but they were in the same game regardless.
The atmosphere of T4 is truly my favorite aesthetic in any game, just this cold, overly technological and futuristic feeling that absolutely PERFECTLY captures the early 2000’s aesthetic. It’s really REALLY gorgeous. In my opinion the new character Vincent as well as his theme brings T8 a bit of that T4 class
as someone who started with tekken 2 (37yo now) i loved t4 because of the realism and grittiness of the story yes the gameplay was slower and there was less damage done but it felt more interesting and intense compared to t3 which you needed 3 hits to down someone
Looking back I see why people weren't a fan, but tekken 4 will always be my favourite tekken. I remember being a kid (Tekken 3 was just a bit before my time) when it came out and saw Hwoarang (who is now my main sorry) and thought he looked cool af, then unlocked Jin (never experience unlockable characters at this time) and was like "Holy shit who is that!" I remeber binging the game to unlock all characters after that. I really need to get back on and complete tekken force, I never quite managed to do that :(
T4 was the first Tekken I actually owned and I put SO many hours into. My brother and I would play this for hours on hours. I didn’t know ppl didn’t like it until a few years ago. It’s my favorite to this day because it’s essentially where I actually started Tekken, even tho I played T2, 3, and Tag before.
Respectfully appreciate this mini series, but this is by far the least engaging one with just as much respect, since it doesn't really give T4 anything but the impression it's "bad", or something that shouldn't happen? and some examples of it's weird directions like endings not matching the silly characters within it, like Kuma and Lee, or even Heihachi's ending or mentioning it's Tekken Force mode anywhere or other tiny details, that's why to me when it comes to certain series, some channels don't nail that deep dive, although time constraints are understandable reasons as is, anyway, much love for future ones.
Tekken 4 was the first Tekken game I played. I remember playing the demo for it with my brother growing up endlessly until we got it and we played the hell out of it and it will always have a place in my heart
Worst doesn't necessarily mean bad. In my eyes, it does stand out a lot for good and bad reasons. The smaller roster disappoints me, but I love the character designs, the stage themes, and the serious storylines. Even has my favorite narrator tbh. Like the flipside of SF3 3rd Strike's hip hop influenced annnouncer.
T4 takes some getting used to, but it's worth it and deserves plenty of love.
No it doesn't. Worse tekken
Actually Tekken 4 is my favorite; maybe a childhood bias, but the points you made resume pretty much why I like it (even the story makes more sense than the sequels, aka random demon spawns to bring sh**t, and focuses on the Mishima Family like in the 7 chapter)
The atmosphere is just perfect
dude it is the first time we had destructive elements in the stages ! it was awesome for that !
@@Samaelx.No its not its better than 1 and 2 gameplay wise and did better sales then tekken tag its not the worse yall over hate because it came after Tekken 3 arguably the best Tekken to date release wise.
The last tekken where Paul was taken seriously
This was my favourite version of Paul considerably
Preach.
Best Paul design
So true both he and law have been treated horribly after 4.
Two player mode was the worse competitively. But single player was and still is loads of fun and interesting on the hardest difficulty
There’s just something about the atmosphere of Tekken 4 that hasn’t been matched since then. It’s also the last game I think could be taken semi-seriously before things went over the top in Tekken 5.
This was also the first game where I really paid attention to the lore and so looking back, I can imagine how huge it was that Kazuya was alive all along since Tekken 2.
Atmosphere wise it was amazing. And I loved the more serious semi realistic tone before it turned into over the top anime style sht in the next games. But gameplay wise it was rough. I hated that up and down was side step instead of crouch/jump and grap moves would just push someone away. Also lack of characters and only 2 costumes per character even though tekken tag that came before already had 4 costumes per character.
Tekken fans don't realize that a big part of Tekken's identity is being over the top and silly.
That is why I like about Tekken.
It embraces silliness.
over the top?, Tekken 5?, bro They had a boxing kangaroo, a raptor, a Pinocchio, and giant bears in Tekken tag. 😅
Absolutely true! This is where Jin felt real. So did the story. All other stories were weird.
Yeah! That's like my thoughts about Tekken 4 always has been😮❤
its funny how this game tried to be more realistic while its also the game where Kazuya came back after *being thrown into a volcano 20 years ago*
Worst gameplay? Sure. But that style, presentation and story always keeps me coming back for Tekken 4
Not at all, the gameplay was top tier
@@NorbertoRivera-mm2qn Actually. Tekken 4 hate train is just by people who can't appreciate it. Took the series in a new direction with some gorgeous (and fun) stages and while its balancing was horrendous, IMO its the best Tekken
I don't agree with worse gameplay. Just because it's unbalanced doesn't mean it's still not fun to play.
I mean...style and presentation can only do so much when the gameplay is bad.
In all of these categories I believe it still rains as the king. It was different and innovative.
Last game where Paul was taken seriously. After this we have Paul with Aliens and Diarrhea.
💀
THANK you, his ending and Bryans were amazing, such a shame
Paul in Tekken 3 was just my fucking boy. he always looks kind of goofy now.
Only game*
Seriously what's up with the revisionist here? Paul has always been Goofy having a beef with a bear since tekken 1 with funny endings.
pauls ending and kings was top tier
Might be the black sheep, but the game got a cool kinda dark atmosphere and I loved the Arcade Story mode. This was the first time I really felt invested in the fighters stories and wanted to play them all. Plus yoshimitsu tekken 4 design was the goat!
Tekken 4 would have been better received if it had been its own franchise or a spin off.
yeah tekken 3 and 4 were the first games i completed. watching all the endings was awesome as a kid.
I’ll defend Tekken 4 till the day I die.
Yeah some stages being uneven which in turn affected certain moves wasn’t the best idea, but the atmosphere, soundtrack and overall tone of this game still stands out to me 22 years later after playing on ps2.
And that intro still rules.
"ITS KAZUYA! Drop your guns! use your techno karate!"
Totally agree!
@@ihaveaplan.ijustneedmoney.9777would you want to be the guy responsible for shooting your bosses Son after 20 years of him being reported missing?
the uneven stages seem more "realistic". In the real world, not everywhere you go is perfectly flat with the same amount of walls and shit. if FGC people wanted balanced stages they should have just played in the most balanced stage only for competitions.
Tekken 4 will forever be my fav Tekken ,no matter the hate it gets it will always hold that special place
Love seeing the T4 appreciation throughout the comments. It’s my favorite Tekken. The gameplay may not be up the standard for the hardcore fans, but the presentation and overall vibe of the game is a sight to behold.
Also that soundtrack is amazing.
Yup! I was hoping Max would’ve hyped it up more but the comments did not disappoint lol
Inner Sanctum the track for the Hon Maru stage is up there with Ground Zero Funk for my fav Tekken track.
One thing I love about Tekken 4 is how the stages feel like they could be real places. Sure, the uneven terrain and obstacles you can hide behind make for terrible gameplay, but they really make the world come alive. While the stages in the new games have great graphics, you can tell that they still look like video game fighting arenas.
This. As If two fighters randomly met in real places, starting to brawl it out. There was just something special about it. Almost gave the game some WWE or even Def Jam FFN type of feeling, mainly in a good way. Made the atmosphere grittier and fights felt more diverse, since these stages would influence the outcome in many different ways. I kinda miss that, since the current stage designs feel a bit too samey imo and only differentiate each other through their skyboxes.
I'm all for it. Fighting in a mall, parking lot, downtown, airport...it's just fun.
The last Tekken game with a great story, dark atmosphere, innovative graphics, character development etc. This game felt like a good time skip happened and the characters matured.
- Paul was a badass biker that got his revelation arc and not a joke character.
- Jin defeated the mishima family for good and learned to accept his mishima bloodline.
- Law opened his successful business dojo after trying to maintain his restaurant business which went down.
- King avenged his masters death and learned revenge is not the solution seeing Marducks family picture.
- Nina and Steve learning about their past and coming to terms with them. They both save each other and left room for potential growth. This does get destroyed in later Tekken games sadly.
- Hworang and Jin made a promise to each other and got mutual respect.
The menu, the dark presentation, and the announcer all gripped me as a kid and made this feel like a life and death ordeal. Was so serious and everything had such a high stakes feel to it in a way. Was my intro to the series and I believe probably my 1st fighting game.
The intro alone made me want to check out Tekken 3 to see what happened to Kazuya (I I didn't know that was T2 events at the time).
The cool cover with Jin, plus how he was presented, with the tattoos and being part Devil or Demon or whatever intrigued me so much, and plus he had a J name and just looked cool as hell. He's still my main, despite me still not being very good all these years later, lmaooooooo.
Love this game. Best in the series for me. Maybe 8 will pass it, I'm hoping, but I don't think it'll have the darker tone, presentation, and atmosphere that I prefer, and the absolutely immaculate VIBES.
4 is underrated, I was really hoping 8 would be a return to form and less of this anime retcon esports bait
@@e1m137 That's why I figured 8 wouldn't pass it. It's got a nice "big" feel to it and good presentation for something grandiose. I like action and big set pieces, but I just prefer darker, more intimate, grittier things. Smaller isolated events.
Hope I'm wrong but I don't think Namco will ever make another main Tekken game that dark and gritty again. The bad sales of T4 probably led them to believe that it wasn't what the fans wanted, hence the complete vibe change since T5. I will always love T4 because of how audacious and different it was, even tho I can't deny that, gameplay-wise, it was unbalanced and not ideal for competitive fights. Also, I think this type of atmosphere were more trendy during the beginning of 00s than now
Tekken 4 was a good game, but the one thing that saddens me is it’s the last serious ending you get from playing as Paul.
It's the last "serious" game in the series imo. The atmosphere and ambient music choices are unmatched since. Much more grounded as a game while still having a bit of it's anime silliness you'd expect from the series.
The GTA 4 of Tekken games
I'm gonna say this everywhere!@@tylerbertram7065
As much as I love Paul "bring it on ya aliens" Phoenix, I do have to admit that I was hoping for a more serious direction for him following that T4 ending.
FYI, the best balance is a mix between seriousness and some catharsis. One of my favorite franchises, Yakuza, does both. So I'm not against the goofyness of stuff like the Bears or the sheep stage in Tekken 6. It's just that some characters who started out as very serious didn't really "transition" well into later Tekkens without losing some depth and personality.
Paul after Tekken 4 is unfortunately not much beyond a funny punching-bag, Eddy's arc is just "stuck" since he can't kill the main character, and Jin's characterisation has sadly been a mess from T5 and onwards (which bums me out more because his ending in T4 is arguably the best one in the series).
The thing that hurt this game is the fact that it came off of the heels of Tekken Tag 1. Which many considered a major downgrade. The roster was noticably smaller and the moves feel stiffer. It took some getting use to but I have fund memories of this game.
I never considered Tekken 4 to be a downgrade and I've played both this and Tekken tag 1
tekken 4 felt more darker than others games imo
@@anonluxor470thank you! I just played both 😂 Tag felt like and upgraded 3. 4 felt like the future
Tekken 4 represents the lore at its absolute peak. It’s dark presentation helped tell it’s theme of redemption.
Kazuya making his grand return to the main series after being resurrected.
Jin recovering from nearly being killed by Heihachi, disowning the Mishima lineage, and learning a new fighting style.
Paul fighting to restore honor and legitimacy to his name after his win was null and void.
Marshall Law returning and getting back into fighting shape after dealing with depression.
Marduk returning to the ring after his release from prison.
Bryan becoming his own person after being abandoned by Dr. Abel.
Hwoarang’s fighting spirit reignited after being drafted into the South Korean Army left him feeling empty and having a quarter life crisis.
Yoshimitsu fighting to save his clan from extinction and restoring honor.
Nina coming to grips with her past.
Lei dealing with his career setbacks, his girlfriend leaving him and setting out to solve a major case that will restore his reputation and help his career.
The characters have stories and established goals that give them a lot of depth and you can root for all of these characters since people love a good redemption story.
I like to imagine a world where this game had tekken 5's gameplay and popularity. Allowing this games amazing atmosphere and tone to carry on throughout the rest of the series.
I don't think Tekken would be as popular though
Loved Tekken 4. The ost was some of the best music of the series to date, mob being my favourite along with Hon Maru stage
Dude I haven't even played the game and heard the OST and it's godlike. It's like on some JRPG level kinda shit
I love the character select screen. Just a buzzing droning guitar and some dude talking actually sounds badass
As a fan of atmospheric music in fighting games, Tekken 4 soundtrack is the King! 🎵
(Tekken 2 OST comes very close)
I love all the tracks in T4
It really gives you a cyberpunk electric vibe.
Touch and Go is the goat 🔥🔥🔥
I could listen to Authentic Sky on repeat, especially when the drums kick in.
9:48 Props to the editor, that was fucking hilarious. I've been playing Tekken 4 for the past few days, so it really hit different
Dude I immediately burst out laughing at that shit😂
imagining the T4 narrator saying "Alright so...this guy got drunk" with the music in the background is hilarious
The game that got me into tekken so im biased when i say tekken 4 is good. Jin looked mad cool and i loved the arcade endings with him kazuya and heihachi
I’m 100% behind you on this!! This game was the reason why I became a Tekken head
Yes sirrrrrr
This was also my first, fuckin loved it and was kinda disappointed when I found out that the rest of the series wasn't nearly as cool and dark
It blew me away when I was younger that all 3 of their endings was a continuing story
Deluded
Ofc they had to change jin's playstyle. He was just a lesser copy of Kazuya. Once they corrected the mistake of trying to replace Kazuya, they had to try and give Jin his own style.
Related, bringing back Kazuya (in that awesome intro no less) will always make T4 one of the best in the series.
I also appreciated the realistic way they implemented that change into the story, self hatred which is pretty depressing and made worse when it's possible Jin was going to commit suicide after killing both Heihachi and Kazuya. Tekken 4 was really on the ball with its writing, and characters.
First......
The Black Sheep of Tekken.
That actually had a good atmospheric setting.
Tekken 4 ost completely FUCKS
Yeaaaaaah...
But c'mon~that *Cinematic Opening* 😅
As much as I love the atmosphere of Tekken 4...I think I find the reason why it is the black sheep of the franchise.
Because it tried to be something that Tekken never was.
Many fans forget that Tekken has never been a very serious and dark franchise.
It always has silly and goofy stuff in its DNA.
In a way, Tekken 4 feels like a game in the early 2000s
When games wanted to be darker, serious, gritty, edgy, etc.
That is not Tekken.
@@meganinten0078 The silly and goofy stuff are reserved for few side characters, not the chunk of the entire roster. Don't confuse the devil lore being "silly" just because the newer Tekken games presented it as such
@@meganinten0078 Tekken 1 and 2 were not goofy, Tekken 3 was a bit more light-hearted, but that's it. I don't know why people keep repeating this. The animals are a comic relief always present in the series, but outside them, all characters have purposes.
The destructible environments and unique stages really makes tekken 4 stand out alot in my eyes. The game itself was just plain fun as well...oh and pauls design 👌
Paul Cobain is the best Paul
Can't argue with ya there@@lurtz8656
This game man....
First saw it at a Blockbuster and was unavailable for hire. The majority of the time I wanted to play the game it was unavailable, but when I finally got to play it. My god, it was such a rush, it was the first game that videogames with the correct music and stage creates a atmosphere. I will always have a soft spot for this game, cause it was the one to play very rarely.
07:58
>"But, like the game was so dominated by poking... by like just jabs and stuff like that"
YES, and that's what made the fights so tense and visceral. You really had to work for your juggles (which btw, are extremely irrealistic) so whenever you managed to pull a 4 hit air combo, it really felt like a huge achievement. Also, the fact all characters felt heavier added to the visceral feeling of hitting and launching them; like your character was really exerting him/herself to the max. The fact you couldn't just really on "press X to launch enemy to the air with a simple slap" added a layer of tangibility to the combat that just made you feel much more immersed and invested in the game
He just doesn't get it. The fact he even calls this the worst while t1 & t2 exist is ridiculous
Everything about this game not gameplay related is among the best of the franchise.
Airplane stage music is one of the best in the series
@@TheRealAhoyairport, parking lot, rooftops, beach. So many bangers
Tekken 4 easily has the best atmosphere, music, and story. After that they went to far into anime territory.
Nah, in terms of the OST, T3/TTT1 had the best soundtracks
Tekken 4 is a guilty pleasure and I love the music from the stages to the backstory and after you beat the game.
@briandrumgold642 it's not guilty for me, lol. T5 is a better fighting game, but I don't remember a thing about it along with T6. T4, for me, will always be the most memorable game in the series.
Cap 🤡
@@Samaelx. - Yeah, just because you don't agree, it's cap. Ever heard of "Different strokes for different folks"?
9:50 The way the music builds until it gets so loud you can barely hear the voice is spot on lmao
One weird, minor thing that I REALLY loved in Tekken 4 was the interaction between Jin and Hwoarang. In a somewhat realistic manner, they speak to each other in (slightly broken) English, which is sometimes a more likely shared language between the two.
They drop this idea later on and just have Heihachi and Nina talking to each other in their own languages (Heihachi in Japanese and Nina in English) and just let us pretend that's how the conversation would go, but it could've been a much nicer touch to have Nina speak simple Japanese so she could communicate realistically or something.
Having the characters mostly speak their native language is such a cool touch in Tekken for combat, but in the conversations in story scenes, it's so cool to see more realistic communication between characters.
The problem with their interactions in this game is that Hwoarang is voiced by someone with a distinctly American-sounding accent (and a lack of acting talent.) He doesn't sound like a Korean guy speaking in slightly broken English. Because of this, he ends up sounding completely out of place, and it's one of the things that breaks the otherwise uniformly cool presentation of Tekken 4. I much prefer the decision to have everyone speak in their native language (voiced by competent actors) and assume that you gotta be somewhat multilingual to make your way through a King of the Iron Fist tournament.
@@DominicSnyder
I agree that Hwoarang's English is unnaturally American, but you're essentially contradicting yourself with that last statement.
If someone like Nina, who probably SHOULD be multi-lingual, is talking to Heihachi, why in the world would she speak in English?
@@SwordSaint892cuz its fiction and people don't care about logic?
Interesting to hear this about Tekken 4. I was very involved in the Tekken scene locally at the time and we were all over the moon for it. Very fond memories of just standing in the arcade for hours discussing new things we discovered, strats, matches, etc. T5 blows it away, no doubt, but a real soft spot in my heart for T4.
The tone and atmosphere in this game was the peak of the series. I hate the silly direction they went in with later games.
But Tekken has always been silly and over the top since the first game.
It is part of its identity
@@meganinten0078 it's kinda gotten bad to the point where you wonder if everyone has brain damage from all the fighting.
Paul probably gets the worst.
@@HellecticMojomain storyline has gotten darker though 😂. Growing up I never thought Heihachi would actually get killed. Or that Jin would decide to start an entire world war.
@@meganinten0078I don't understand this logic. Just because other games have been silly I'm supposed to be ok with that and can't wish for a more serious and gritty tone?
@@meganinten0078 How many characters in the first game have "silly" endings? Honest answer
I laughed loudly when I Max impersonated the narrator 😂
Authentic Sky playing with you fighting on a skyscraper at night is such a vibe. T4 has such a different mood in comparison to T3 and Tag 1 that it feels almost like an alternate universe version of Tekken.
I feel the same way in TTT1 when you're fighting on Ogre's stage with that remixed PS2 track. You can see it snowing in the distance through the door. Love that stage
The black sheep of the Tekken lineage.
While it's not fondly remembered, it did make some ballsy innovations that I do respect, like uneven terrains, smaller walled arenas, and destructible environments.
Not fondly remembered? It’s literally still my favorite Tekken.
@@4DramaticEffectI love T4 the most, but I'm a casual. From a competitive, professional, the way Tekken is meant to be played perspective, T4 sucks
@@4DramaticEffect you are not the entire community
@@jinpei05 Never claimed to be
@@4DramaticEffect then don't use personal annecdotal evidence to speak for the majority of Tekken players who agree it's not fondly remembered.
I always use T4 as the "breath of fresh air" addition to the series. EVERYTHING was different and as a casual player back then I loved it. Everyone has a new look, the stages are interesting with slopes and pillars and stuff. The story for each character was the most in depth of the entire series. In my book T4 was top
Tekken 4’s atmosphere, and overall vibe just hits so different. I can’t help but have a soft spot for it.
The part at 9:50 was golden
The last Tekken game with a great story, dark atmosphere, innovative graphics, character development etc. This game felt like a good time skip happened and the characters matured.
- Paul was a badass biker that got his revelation arc and not a joke character.
- Jin defeated the mishima family for good and learned to accept his mishima bloodline.
- Law opened his successful business dojo after trying to maintain his restaurant business which went down.
- King avenged his masters death and learned revenge is not the solution seeing Marducks family picture.
- Nina and Steve learning about their past and coming to terms with them. They both save each other and left room for potential growth. This does get destroyed in later Tekken games sadly.
- Hworang and Jin made a promise to each other and got mutual respect.
Tekken 5 had some good storylines but ultimately is where the series started to show signs of poor quality. Asuka for example was able to purify the devil gene and was supposed to be helping Jin as was Jun doing. That entire story got scrapped...
The rest of the Tekken games are just terrible and sadly the new casual fans will mindlessly praise whatever Harada does. Just look at the Tekken 8 comments.
Tekken 4 would have been better received if it had been its own franchise or a spin off.
Tekken 4 is not a bad game but it doesn't work as mainline Tekken game.
Tekken 4 is my favorite in the franchise and my first tekken game. I also am really into tekken 8. It feels like things are actually progressing again instead of the God awful stagnation we’ve had for all these games in between.
Funny how Tekken 7 was, in various ways the opposite of 4: Great gameplay but at the crippling cost of writing.
Non-Mishimas are just straight-up afterthoughts and while they certainly didn’t sugarcoat things the story for the side characters was practically minimal.
The bar was so low, in fact, that wherever the plot goes for T8 is gonna be impressive no matter what actually occurs.
@@Wolfedge75im so genuinely excited for tekken 8
Tekken 4 is the first Tekken game I've ever played i still think it's the best. I love the stages it makes it feel like actual street fights are happening
LOL…. You definitely should have started in the first one…. THEN played Tekken 3/Tag Tournament…
@@SlickRick4EVER I didn't play those until Tekken 5
The intertwined story modes of Heihachi, Kazuya and Jin will always be my favourite fighting game story modes, especially Jin's
Tekken 4 reminds me so much of Super Smash Bros. Brawl. Absolute banger in aesthetic, atmosphere, and effort to modernize. Huge whiffs in gameplay and game feel.
I was a kid and had little sense of game feel, so Tekken 4 was a total hit for me just like Brawl was. Only now do I imagine how cool it could've been with both vibes and gameplay nailed down
Tekken 4 still sits on top as my favorite Tekken. The Atmosphere, Story, Gameplay, and Music, top notch!
I liked how everyone spoke english and aome had accents, instead of speaking in a totally different languages but understand each other
Namco done the everyone speaks their own language across games like Soul Edge but understand each other, then everyone speaks english in the next game. They're very inconsistent with this.
Yeah it’s more similar to Overwatch and it’s honestly preferable
Pos a mi si me gusto
I miss the grounded feeling of Tekken 4, much more memorable than 6 and 7 which kind of blur together for me
6 is just bad imo
"The ending clips are weird and goofy idk why" Cuts to a clip of Max talking over a completely serious clip and making fun of an asian man's accent
As somebody who played T4 first this sums up the whole game pretty well 9:49
Worst nothing. As a hardcore Tekken fan who doubles as a filthy casual, this is imo the second best Tekken game. The character stories are *chef’s kiss* by Tekken standards, the soundtrack is top notch, presentation is beautiful, good overall amount of content, good roster with Kazuya and Lee’s glorious returns to the main series and I don’t care how broken the gameplay apparently is, I still love it.
Dude, there's a reason they NEVER returned to this style.
@@CYB3R2K and fair enough because the style we have now for Tekken is working out nicely ^_^
9:45 It's not "whatever reason" - the tank-battling dude is a bricklayer who worked three days without a salary, so he got hungry and stole a bread from the stall, while security forces tried to arrest him for such display of thievery.
Tekken 4 was pretty good from a casual perspective
They attempted to steer the story into somewhat something grounded that makes sense, the stages were interesting like that fight pit where instead of walls outsiders would shove you back into the fight, the mall with wierd elevation and hand rails obstructing the center of the stage but absolutely werent competitively viable the octagon arena for example where lee could just infinite you and mist step shove you into every inch of the arena until you died and of course it had tekken force
I always loved Tekken 4. And this is with minding the fact that Tag 1 was my first Tekken. I enjoyed walls on stages, I enjoyed characters, as a Jin main I enjoyed his rework, I was bad at english to understand the lore, but I liked the atmosphere
Tekken 4's uneven levels, varied arena's, interactive objects, more realistic level design, more methodical movement, soundtrack and roster honestly makes it my second favorite favorite outside of 8 now this it's out. And this is coming from someone that's played it from the first game in arcades.
Shinjuku (Bit Crusher is goated). The aura. Soundtrack. The story. I do feel I was in the minority of those who enjoyed this thouroughly. But storywise this being the beginning of the blitz of stories after the 2 year timeskip and Kazuya'a ascent... its still one of my favorites in my book.
I do greatly appreciate Max's points in this though.
VISUALS . That airport stage.. so beautiful
Tekken 4's atmosphere, style, and presentation were truly different and not a lot of fighting games can match that. It's a shame the rest of the series doesn't have the same tone and can't quite recreate it
They really should go back to that urban street brawler atmosphere, instead of that flashy and over the top neon Anime vibe. Tekken 4 had the perfect balance in tone.
Much like what most people are saying, the game reeked of atmosphere, and that's what made it stand out. Gameplay was slow and clunky, stages were unbalanced (some stages were slanted, and you could do infinite combos up against the pillars in stages like the parking lot if you set everything up), Jin had a broken laser scraper, etc. But the visuals, the stage settings, the stories and the music was absolutely unreal. It gave Tekken 4 such a unique feeling that future games in the series - while amazing - haven't been able to replicate.
And yeah, they actually gave Paul one of the best arcade stories in the entire Tekken series (although Wang's T5 story still takes it for me though). Wish they'd go back to that instead of making him a comedy character.
Fighting in stages like the airport, the slanted surface on the top of a skyscraper, and in Hon-Maru which ended up being a core point of Tekken 5, were some of the experiences that have been burned into my retinas.
Tekken 4 was also the game where experimentation happened, which has given us walled stages in every future installment. 4 walked so that 5 could run.
So while the gameplay was bad, it still had S-tier music, S-tier stories and S-tier atmosphere. It's far from the worst game in the series in my opinion for those reasons alone. Most importantly, even if it didn't play well, the game is still *fun*
Jin’s Ending in Tekken 4 was incredible at the time this game came out. Fighting Kazuya and Heihachi in Hon Maru with that amazing OST still gives me goosebumps to this day!
Still the best Tekken ending to this day in terms of writing.
In a way, Tekken 4 represents how gaming was in the early 2000s
The dystopian cyberpunk vibes and aesthetic, plus how companies at that time wanted games to be darker, edgy, serious, etc.
I love the atmosphere of
Tekken 4 but I admit that it doesn't fit Tekken.
T4 tried to be something that the Tekken franchise never was.
Let's face it, Tekken is not a serious drama like some people think.
Much of the essence of Tekken has always been embracing silliness.
Edit: Tekken 4 would have been better received if it had been a spin off or a new franchise
Nah man Tekken 4 is Tekken at Peak True to form when taken seriously.
- Soundtrack
- Storylines
- Stage Design
- Character Design
- Introduced open maps
- Introduced Wall Punishes
It’s all here. The 90’s, early 00’s Vaporwave weird Post Industrial Liminal Space Aesthetic we needed for the series.
Just my opinion, but that’s what makes Tekken awesome in my eyes; Nostalgia mixed with Actual dope ass gameplay.
You probably mean y2k aethestic lol
seeing Tekken 4's intro in the arcade as a kid was my first introduction to the franchise, and boy was I confused why these Japanese business men were so angry at each other
Didn't you pay attention to the intro back then? Corporate espionage, obviously. Anyone would be made at a business rival taking trade secrets.
the impact of doa2 on console gaming I think impacted this Tekken specifically. Introduction of walls and unequal stage leveling, emphasis on visuals and realism were all very DOA-esque changes
I remember being a kid and just exploring the mall, airport and the beach to see the limits and how character would interact, or like "Are they going to drown ?" or "Can they get inside the store", like the stages were so good that they made me more exited for playing tekken 4 rather than tekken 5 and I played a lot of tekken 5
I actually liked that Tekken 4 tried something new and darker. It actually tried new things that helped develop Tekken 5
I would LOVE for Max to narrate Tekken story lol.
Anyway, I loved Tekken 4 back in the day. Jin's new look and fighting style was sick. And the stages awesome.
I got this with my PS2 at the time and fell in love with the visuals. This was the first Tekken game I played a lot of so it has a special place in my heart.
First and favourite Tekken. I much prefer the cooler realistic tone and the subtle ambient osts.
That was super funny how you explained tekken4 story 9:49min.
Sooo true😂
Made me die laughing frl
I love Tekken 4. I will not apologize for that. Are the new mechanics wonky? Sure. But is that story not the best the series has ever had? UMMM YEAH! What saves Tekken 4 for me is that story is SO well written and characters are connected to each other in ways that make sense. Also I love that pretty much every stage can be seen and connected to one another and the fighters are all fighting their way to the arena to face Heihachi. I love that aspect.
the mechanics may have been odd but as far as steve fox they haven’t been as good since 😂
My first PS2 game ever. It'll always hold a special place in my heart. Plus the soundtrack and presentation were phenomenal.
I guess what I want and what the wider Tekken fan base wants are two different things because my favorite Tekken Games are 4 and Tekken Tag 2 both of which are apparently reviled.
To be honest... Tekken 4 deserved its own DR. Imagine if Tekken 4 was the foundation of every Tekken going forward instead of over the top T5? We would have better stages making you feel like your in a real life location, better story/lore, and better new origin characters. Because their stories wouldve been taken seriously. God I love and miss Tekken 4.
Tbh I freaking loved the stage designs of Tekken 4 and no other game in the franchise had so memorable stages imo. They felt so.. realistic? Like real places in a lived in world, where two fighters would randomly meet and start to beat each other up. Just felt more urban and gritty than these perfectly copy and paste Arena outlines that we have nowadays. While I do get that the current stages are probably better for competitiveness, I still think they lack a lot of character and are too interchangeable. I would rather have a good mix between the current AND old stage designs. Enough competitive stages, with a few unique ones thrown in here and there to spice things up.
I actually liked this game. This was the game the got me into Tekken. I casually played Tag but this game got me interested in the lore and actually learning to get good.
Same!!
Funny thing is, after the initial shock of Jin’s new move set, he became my main in Tekken 4 once I found out the lore-based reason. It had me hooked.
T4 maybe weird, but it was the Tekken that cemented my love for my 2 mains. Kazuya being the false hero and Lee having an infinite in that arena stage.
Whoever made the arcade endings knew what franchise they were working with and knew he couldn’t dissapoint. Props to goofy ah 3D animators from Japan
Loved Tekken 4, the style and atmosphere, music. Fond memories of Jins JF Laserscraper, Kazs double IWS gutpunches into ewgf, Lee's infinite wall carry arena combos. Honmaru stage and music was amazing. Paul starting to look like Garou Terry Bogard with his hair down lol
No Tekken I played more with friends. Everything felt inspired, right from the opening. It gave us Steve and Christie! I wanted the Jin hoodie IRL. They made a Paul redesign that was actually good. Single player was good. The stages and music all created this "lived in" atmosphere. Would love to be reunited with it.
Tekken 4 was my first Tekken and i will love it dearly forever and i’m glad more love was given over time because the atmosphere of this game is still to this day UNMATCHED
The comments are full of Tekken 4 love. 'Backlash' is massively overstated. You are the majority.
Tekken 4 is not the worst but certainly not the best. This game changed Tekken forever. It changed the combo system with interactive backgrounds, introduced Christie and Steve and saved Jin’s gameplay by giving a new playstyle, and brought the seriousness and mishimas back to Tekken. I will say though it went too far too fast with what it was trying to innovate.
What would you say is the worst?
@@DoctorUber Probably 1. The input reading from the CPUs are bullshit
I just remember as kid thinking how cool jins jacket,the intro, & Atmosphere is
T4 really felt like a next gen game!
It paved the way for what Tekken is right now! & idc how impractical the stages were, they looked amazing! 🔥
15:19
Max: “Where was our Tekken 3 sequel?”
Namco: “Allow us to present to you Tekken 5!”
This was a game that became more appreciated over time. I do love the way the story mode is presented in this game, with the cool narrator & the pictures
Tekken 4 has a special place in my heart. I personally miss being able to move around before the fight began.
Tekken 4 started the wall...and graphic went up drastically.
I feel like tekken 4 also came out at a time when people expected the darker turn? maybe its just me but many ps2 games had that slightly darker element to them. Ether way i still enjoy coming back to this game now and then! :D
I'm absolutely in love with this just talking and chatting about the games instead of just playing through them. You can get so much more from hearing about a game and it's past and release than replaying it at times
This is simply a game that was ahead of its time in my opinion. I had never played a game like T4 before and I never knew there was so much hate for it until way later when I stepped into the FGC scene
Tekken 4 was the pinnacle of Tekken!
Exactly, these people don't understand. Just bad takes so it's fine they can think whatever 😂
I was a game reviewer during the PS2 era, and have been playing fighting games since SF II in the arcades. Tekken 4 and Tag were two of the first games I ever got for the system. But I only played Tekken 4 for the sake of doing a review, and never touched it again. It was fine for what it was, but Tag was just so much better. And when 5 came out, I forgot about 4 entirely. I can't believe it's been 20 years since I last played some of these games.
I love the stages in Tekken 4. The whole vibe of the game is amazing too. Ig the "rooted in reality" thing actually is pretty charming when it comes to certain visual choices
2:44 Kazuya,Heihachi and Jin were all already in tekken tag. Yes tekken tag is not canon and Kazuya was technically still "dead" back then but they were in the same game regardless.
Is it the most innovative Tekken?
The atmosphere of T4 is truly my favorite aesthetic in any game, just this cold, overly technological and futuristic feeling that absolutely PERFECTLY captures the early 2000’s aesthetic. It’s really REALLY gorgeous. In my opinion the new character Vincent as well as his theme brings T8 a bit of that T4 class
as someone who started with tekken 2 (37yo now) i loved t4 because of the realism and grittiness of the story
yes the gameplay was slower and there was less damage done but it felt more interesting and intense compared
to t3 which you needed 3 hits to down someone
Looking back I see why people weren't a fan, but tekken 4 will always be my favourite tekken. I remember being a kid (Tekken 3 was just a bit before my time) when it came out and saw Hwoarang (who is now my main sorry) and thought he looked cool af, then unlocked Jin (never experience unlockable characters at this time) and was like "Holy shit who is that!"
I remeber binging the game to unlock all characters after that. I really need to get back on and complete tekken force, I never quite managed to do that :(
The altered voice work for 9:48 is some real king shit.
T4 was the first Tekken I actually owned and I put SO many hours into. My brother and I would play this for hours on hours. I didn’t know ppl didn’t like it until a few years ago. It’s my favorite to this day because it’s essentially where I actually started Tekken, even tho I played T2, 3, and Tag before.
Respectfully appreciate this mini series, but this is by far the least engaging one with just as much respect, since it doesn't really give T4 anything but the impression it's "bad", or something that shouldn't happen? and some examples of it's weird directions like endings not matching the silly characters within it, like Kuma and Lee, or even Heihachi's ending or mentioning it's Tekken Force mode anywhere or other tiny details, that's why to me when it comes to certain series, some channels don't nail that deep dive, although time constraints are understandable reasons as is, anyway, much love for future ones.
Tekken 4 was the first Tekken game I played. I remember playing the demo for it with my brother growing up endlessly until we got it and we played the hell out of it and it will always have a place in my heart