The Legend of Kyrandia Longplay (PC DOS) [4K] [Roland MT-32]
HTML-код
- Опубликовано: 3 авг 2024
- Game Info
---------------------------------------------------
Developer: Westwood Studios
Publisher: Virgin Games
Year of Release: 1992/93
Plot
---------------------------------------------------
Set in the land of Kyrandia, the kingdom and very world itself are imperilled by Malcolm, a court jester with murderous intent. Having killed the incumbent king and queen, Malcolm seizes control of the Kyragem, intent on usurping its power for his own ends. Kallak, head of the society of Royal Mystics, casts an enchantment which seals Malcolm inside the castle, preventing his escape. Unfortunately, the potency of the spell wanes, and, armed with the full power of the Kyragem, Malcolm now seeks his revenge against Kallak and the remaining mystics.
Meanwhile, Kallak takes Brandon, unwitting prince and heir to the throne of Kyrandia, and hides in the kingdom's sprawling forests. Malcolm tracks Kallak down and turns the powerless mage to stone, but fails to find Brandon, who is out on an errand at the time. The game commences on Brandon's return to the family home, only to discover Malcolm gone and his grandfather a lifeless statue. As Brandon, the player must find a way to wrest control of the Kyragem from Malcolm and find a way to save his friends, the kingdom, and the very land itself.
Game Review & Impressions
---------------------------------------------------
Released originally in 1992, Fables & Friends: The Legend of Kyrandia - Book One represents Westwood Studios initial foray into the world of point-and-click adventures. The game was released initially for IBM PCs and the Commodore Amiga, which is where I first discovered the game, and it's an impressive artistic showcase.
Following a year later, Westwood released a CD-ROM version of the game, which is the version shown in this particular video. It features full voice narration, with Joseph "Joe" Kucan -- better known as Kane from Command & Conquer fame -- in the leading role. It also features support for the Roland MT-32, arguably the "gold standard" in terms of MIDI music at the time.
In terms of interacting with the game world, Kyrandia eschews the noun-verb interaction system popularised by LucasArts SCUMM engine in favour of a simple contextual system; click on an item and an object within the game world, and provided a valid interaction exists, something will happen. It's a system which works well, reducing the amount of guesswork involved in figuring out how items should be used.
It's a shame that the puzzles and general pacing don't live up to the rest of the experience. The "birthstone" quest results in a great deal of time spent wandering endlessly in pursuit of items to solve the puzzle, exacerbated by the fact the solution is randomised on each playthrough. Worse still is the tedious "Serpent's Grotto", a labyrinthine series of caverns where Brandon must distribute fire berries throughout the caves to avoid becoming monster chow. Constructing a needlessly complex series of interconnecting screens almost becomes the game's raison d'etre, disguising the fact there's really not a great deal of meat on the bones of the core game. You should also be prepared to save often because, like so many Sierra titles, it's possible to die when you least expect it.
Although Kyrandia isn't perfect it's still a decent adventure game, one which looks and sounds excellent, even to this day. Ultimately, the game was well-enough received and sales sufficiently plentiful to greenlight two sequels, both of which I hope to cover in the fullness of time.
Information & Trivia
---------------------------------------------------
- Joseph Kucan provides the voice of Brandon
Video Notes
---------------------------------------------------
- Aspect correct (4:3)
Related Longplays & Videos
---------------------------------------------------
Chapters
---------------------------------------------------
0:00:00 Introduction
0:02:07 Part 1: Brandon's Forest
0:20:08 Part 2: The Timbermist Woods
0:45:50 Part 3: Serpent's Grotto
1:09:07 Part 4: Zanthia's Domain
1:33:22 Part 5: The Castle
1:47:21 Part 6: The Final Showdown
1:53:28 Bonus Feature: Death Sequences
#dosgaming #retrogaming #longplay - Игры
20 years ago, it took me almost half a year to solve the Serpent's Grotto puzzle and then another half a year to craft the orange potion
Serpent's Grotto is just such a massive time sink designed to pad out the game - cool atmosphere, but so much aimless wandering!
Somehow it took me some time to sort the gems.
@@DezorianGuy correction: i solved Grotto relatively quickly, but it took time to find the silver key hidden in it which unlocks the (optional) chest at the beginning of the mansion island, as long as i remember
These games were my childhood
Wow the graphics are so good here. Never heard of this game.
My uncle played this game on his amiga and finished it without tips ... i was fascinated by this game when i was very young.
Xiiiii....i played this game Over and Over 30 years ago! I won a game for free on a magazine/paper concourse that was on diskettes...and later had the CD-ROM version with voices on the soundblaster! Good Times. I liked this game a lot! My childwood good memorys....
Loved this game! This is a series that I wouldn't mind a remake of.
Something not a lot of players might pick up on, but that scale with the rocks hanging in Brandon's home is actually a hint to the door mechanism in Serpent's Grotto
For the longest time I thought it was impossible to reach the subterranean volcanic river with fireberries as they are not enough bushes within range. But now it looks like that's not true after all. Still, it means that map on GameFAQs is slightly inaccurate, the mapper made a few rooms with bushes looked like there was nothing there, and that deterred exploration
I think the layout of the grotto is slightly different between disk and CD-ROM versions
I also noticed how out of tune the music goes (good old midi baseline) :D at 1:06:30 ish when he re-enters the serpent's grotto :D
@@staticskies14love that remix
Kane is like the best voice actor eva!!! KANE LIVES!! PEACE THROUGH POWER!!!
О, легендарная Кирандия! Интересно посмотреть в оригинале ))
Надеюсь - это не последнее видео по миру Кирандии.
Ваух стримит сегодня вторую часть
Kind sir,
I notice on your playlist, there isn't a game been played yet for the Atari Jaguar.
If it's alright with you even though I've have a list of titles mention on the request list, would it be possible to include another one called, "Super Burnout". This game arrived for the Jaguar in 1995 by French studio developer, Shen Technologies SARL.
If this game was released earlier, it could've been enough to convince gamers with the Jaguar on how much of a beast it was on pushing pixels and sprites in which no other console came close.
Anthony...
Hmmm. Welp, looks like AL82 has me stumped on another title I never heard of before. But it does look interesting to say the least bro. 8^)
Anthony..
very nice game with wonderfull graphics :)
I like Brandon, dude's got sass.
Amazing graphics retro game ☺️🤩
Nostalgia had gotten me to forget how long the labyrinth portion was O_o
Drags on for too long. A convenient way to artificially lengthen the game's playing time.
The one death I cannot find a video of anywhere, is what happens if you fail the copyprotection in the floppy version of the game (two, one at beginning of chapters 2 and 5).
The MacIntosh version had a better Timbermist Woods track. You could select betwen low and high impact music. Low impact was the same as the DOS soundtrack.
High impact Timbermist was an extended version of the pegasus track that was much improved. I can't find any recordings!
Rest in peace, Brandon...
Tastes like alfalfa... but I like it
Visually fantastic but ultimately a bit lacking gaming wise imho. Also drags on a little artificially in the labyrinth.