I actually used the “Ghost Rogue” spec build back in TBC for a 39 twink. Obviously there was some changes due to TBC talents being a tad bit different. I enjoyed it because I didn’t have to rely on being in stealth to be able to take on someone, plus I was able to take on multiple Ally at once.
I actually raid with the smite priest build. Depending on the boss encounter I either throw on healing or DPS gear depending on how many healers we need for the fight. It’s not just PVP oriented and can work for both
Refresh your info on Shaman tanking. BWL is already fully done by MT shaman, also there are two most used in raids builds EF 21/30 for maximum mana efficiency and reverb+SS 16/35 for maximum TPS. Your defensive capabilities are pretty much in the middle of prot warrior and furyprot. By using right gear options and consumables, you are able to withstand BWL boss damage without flask of titans and world buffs. Shaman tanking is much more viable than people think.
@@ghostrecon3214 Well, simply put, your best friends are stamina, armor, spell power, spell hit, and phys hit/crit. Those are most valuable stats in most cases.
Smite priest is actually absolutely insane. Don't believe metafags that force you to play frost mages up until AQ40, do what you want to do, do what you like.
Spell power hunter... met one in a dungeon once. Had lots of mage gear that I'm sure he pissed off some people to get. Makes Arcane Shot do a bunch of damage I think is the idea.
Ire my comment above. Only real way to do spellpower damage as a hunter is as melee spellpower, which is what I run. Have the rundown in an above comment. Arcane shot ranged spellpower is dead. It only scales 42%, so even at 500 spellpower it’s only gonna hit for 420 damage hit 900 crit...and you’ll do shit all other damage. Back in the day, arcane infused gem had a hidden passive that made arcane shot scale 100% all the time, but they patched it in 1.9, and now it’s only 100% on the in use shot, once every 2 min. As melee spellpower I regularly parse 600 dps though, and that’s without flask of supreme power or full world buffs.
Fire rogues, fire paladins, and healing rogues were a big thing back in the days of burning crusade on private servers due to bugs, you'd have fiery weapon or battlemaster procs and some items that did fire or arcane damage when hit or on hit that scaled with spellpower.
I'm leveling up with something similar to your rogue build but I actually took hemo, prep and dirty tricks before going down the combat tree, hemo+riposte is really good at getting damage in and the subtelty points + prep make it great at defending yourself on PVP realms and also lets you start fights using stealth without it feeling slow and awkward compared to going for combat swords. Garrote, rupture, hemo and SnD chew through most targets quickly and Prep lets you solo elites pretty easy specially if you can use crippling poison and your improved Gouge to kite for your Rupture to tick (boosted damage from Serrate Blades) or build up energy, you're also not tied to using swords like combat rogues so you can use slow 2.7-2.8 speed maces while most popular swords are around the 2.2-2.4 speed range. I would second that its a great leveling spec BUT only if youre playing in a PvP realm and youre going into sub before branching out to combat (respec from combat at around level 35 dont level up as sub pre-30) as its not going to blow combat away when it comes to solo content and its pretty weak for dungeons with a good amount of talent points going to waste, traditional combat swords is still easier to progress into your endgame raiding/dungeon build, Weapon Expertise makes all fights be very consistent by reducing the amount of dodge/parry/blocks and Adrenaline Rush still lets you take out plenty of tough targets so youre not missing out on much when it comes to leveling. Really the big edge you get going for the "Ghost" build is taking points into sub to improve your stealth and openers, having prep available along with a chance to get combo points when you dodge which turns evasion into a soft damage boost and will probably get you 1 or at best 2 extra CP's every now and then from dodging without evasion up.
What is the addon to make your bar look like Guild Wars!? My brother is a big GW player that I have been trying to convert to Classic and I think that would help a lot to start out!!
Restro/enhance shamans for improved weapons totem. You keep nature's swiftness but can easily throw on some enhance gear for grinding mobs and certain dueling situations as well as doing some middling enhance DPS in dungeons
MetaGoblin, PLEASE send me a message and have a chat with me. One build you never seem to mention, that I main, is melee spellpower Hunter. I dual wield ancient hakkari manslayers, hit cap, some spellpower, dmc maelstrom/HoJ, start with hero charm and FD trinket swap. Db chili, elixirs etc etc. even without flask I parse 500-600 dps. I have video clips of it, as well as parses, and would love to send them over and have you talk about this, as there is essentially no info on the modern iteration of this, and not to toot my own horn but im kind of a master of it now. I also swing nightfall, but that’s well known. Sometimes I swing halberd of smiting as well for funnies. ive even been able to achieve over 500 dps with memestrike. EDIT: sorry for the autocorrect typos. I’ve since come back and edited it.
Carl Benjamin Arndt serpent sting on the run in ONLY if the guild allows the debuff slot. From there feign death immolation/explosive trap (although I rarely even do this because of combat pulse aura so don’t even really worry about it). Then it’s literally just raptor strike and spam wing clip. Max rank wing clip for shorter fights/if consumables allow, otherwise down rank. If you have to move for mechanics then yea, throw in an arcane shot/Multi-Shot.....in fights like venoxis in zg, or Garr in MC, do the raptor strike/wing clip rotation on the boss, and weave multi shots on the adds since they’ll be tanked far away. Big dps increase there. If adds or cleave happen to proc mongoose bite then use it. TLDR: it’s a melee build. You are relying on melee weapon damage, enraged pet damage, and the crux of it is procs....weapon procs, db chili, shadow oil, all of which scale with spellpower, and then dark moon card maelstrom. Being able to spam a melee ability on global, and run dual wield gives you a LOT of procs since these are all % based, not proc per minute.
Hentai Mage you can watch the videos on my channel of both memestrike and hakkari manslayers dps. The “4%” proc chance as recorded on private servers is WAY off. Also memstrikes reported 10% is also way off. It’s more like 10-12% for manslayers and 14% for memestrike.
half expected full hybrid druid in this list, like the spec that allows you to just switch gear and do any role semi decently. obviously not as strong as more focused specs, but viable to just, switch to whatever your raid needs at whatever moment without having to get back out and go respecc. not that weird per se, but pretty weird that there's a spec that allows druid to fulfill all roles, instead of most hybrid specs just allowing 2 roles at most.
All I have to say is, what kind of shit healing hybrid priest takes 3/3 blessed recovery over Healing focus and 1/3 blessed recovery (since the recovery is only dispel fodder). Also improved mana burn is way more useful for team based pvp than improved inner fire.
@@MetaGoblin if the totem gets aggro it will also distract the enemies for a split second, which is pretty nice. but yeah, it just buys you time to hit everything once, mages will still pull aggro from you tho, damn AoE
Corruption procs every 3 second, drain life procs every 1 second. You basically increase the proc from 1 per 3 to 4 per 3, I.e a 4x boost to Nightfall proc chance per any given time period.
I saw a hunter with full on spell power enchants, thunder serpent pet, and thunderfury.....yea thunderfury, I couldnt believe it either, but his dps was crazy high, just spamming melee skills. I would never grab it for my hunter of course, ever seen something like that before?
I've been playing Shaman tank on Classic and it's very solid. It takes more skill than Warrior or Druid, but it's completely viable if your group isn't stupid. They just need to replace the increase armor talent to allow you to use plate and Shamans could main tank everything like Druids, Warriors, and Paladins. It's also a really good leveling build since you can take on elites solo when needed.
Hey! I’m about to level up a shaman tank with 3 of my other friends. Any advice? Special gear to look out for? Was the talent build good? Please and thank you
@Brian You are severely underestimating how much single target threat a sham tank can do. Between Rockbiter and Earth Shock, you can easily pull aggro from any warr or druid. I do agree that Shams aren't viable end game, but they could be with just a couple changes.
@Brian I agree with RIchard here, been playing a shaman tank as well and, altho in end-tier it's not the best, it works like a charm during levelling. Earth shock max rank will always pull anything off of anyone, and keep them there as well, since it's not just a taunt but an avalanche of threat you put out! And a shaman can just as well switch to enhancement dps, just needs a bit of a gear swap, like any other tank.
Just curious why you would go into Affliction as a Warlock tank as opposed to Destruction for the +15% chance for searing pain to crit and -5% mana cost? Would you really spam Drain Life to solo elites as opposed to fearing and just doing high damage?
I attempted both 3 & 4back in the day. I used to run Zul Farrak shammy tank builds with a healer buddy of mine. It wasn't always easy, but I managed most runs ok.
You have the warlock tank spec wrong, at least for the video footage you used, i am on the same server as that guy in the video and we talked about the spec, you need imp searing pain and ruin in the build for as much threat gen as possible, since locks have no taunt. I also tanked zg the week after he did that video.
The Warlock tank though, your main concern will be generating enough threat so you might want to spend some points in destruction. Also Searing Pain does not scale that well with spell power so crit is more important.
number 4 is the season Survival got ruined in Legion :( thanks guys, thanks a lot. in Vanilla I played the 0/21/30 hunter build and it was really fun and effective. you didn't want the last talent, as that is wyvern sting and is useles in PvE, you need 21 in MM because that gives you scatter shot.
Lol melee hunter.... this is not a weird spec this is normal for a high parsing hunter that wants to go the extra mile. The reason you don't see it is that if you clip and auto attack in between the rotation your at a dps loss.
I don't understand your warlock tank build at all. The one you showed is more of a drain tanking leveling build, but with voidwalker instead of succubus? You definitely don't want to tank dungeons and raids with whatever that mess of a spec is. I did play Soul Link for a bit though and it was both fun and extremely effective for dungeon tanking.
You definently want void over succubus. With master demonology(base) 10% physical damage reduction(void) over a 10% damage buff(succubus) is a no brainer for tanking. Threat building shouldn't be an issue as a warlock without it anyway. The void has a larger health pool to absorb the damage from soul link, possible ping pong threat for minimised damage to player, and improved void for more sack health. I witnessed a zg tanked by a warlock and tried it out with my guild with this spec and gotta say it does great, only couldn't do 2 bosses cause of threat . It may not look the best but it definetly works.
I tanked onyxia with the warlock build back in the day. It wasn't intentional but I pulled agro and was tanky enough that with the healers keeping me up it didn't really matter.
10:25 Ummm power infusion doesn't work on melee. Yet another youtuber that misses fundamental aspects of the game. Also reccomending rogue builds without a capstone talent is very sus.
I actually used the “Ghost Rogue” spec build back in TBC for a 39 twink. Obviously there was some changes due to TBC talents being a tad bit different. I enjoyed it because I didn’t have to rely on being in stealth to be able to take on someone, plus I was able to take on multiple Ally at once.
I actually raid with the smite priest build. Depending on the boss encounter I either throw on healing or DPS gear depending on how many healers we need for the fight. It’s not just PVP oriented and can work for both
Refresh your info on Shaman tanking.
BWL is already fully done by MT shaman, also there are two most used in raids builds
EF 21/30 for maximum mana efficiency and reverb+SS 16/35 for maximum TPS.
Your defensive capabilities are pretty much in the middle of prot warrior and furyprot.
By using right gear options and consumables, you are able to withstand BWL boss damage without flask of titans and world buffs.
Shaman tanking is much more viable than people think.
What is stat prio for this? IDK much about tanking
@@ghostrecon3214 Well, simply put, your best friends are stamina, armor, spell power, spell hit, and phys hit/crit. Those are most valuable stats in most cases.
meme tanks never do enough threat to be viable
Smite priest is actually absolutely insane. Don't believe metafags that force you to play frost mages up until AQ40, do what you want to do, do what you like.
Spell power hunter... met one in a dungeon once. Had lots of mage gear that I'm sure he pissed off some people to get. Makes Arcane Shot do a bunch of damage I think is the idea.
Absolute chad
Ire my comment above. Only real way to do spellpower damage as a hunter is as melee spellpower, which is what I run. Have the rundown in an above comment. Arcane shot ranged spellpower is dead. It only scales 42%, so even at 500 spellpower it’s only gonna hit for 420 damage hit 900 crit...and you’ll do shit all other damage. Back in the day, arcane infused gem had a hidden passive that made arcane shot scale 100% all the time, but they patched it in 1.9, and now it’s only 100% on the in use shot, once every 2 min. As melee spellpower I regularly parse 600 dps though, and that’s without flask of supreme power or full world buffs.
Fire rogues, fire paladins, and healing rogues were a big thing back in the days of burning crusade on private servers due to bugs, you'd have fiery weapon or battlemaster procs and some items that did fire or arcane damage when hit or on hit that scaled with spellpower.
Michael Crøw yea fire rogue was awesome. Very sad it’s not usable on classic client 😭😭
its serpent sting, cause it scales 100% with spell damage
I'm leveling up with something similar to your rogue build but I actually took hemo, prep and dirty tricks before going down the combat tree, hemo+riposte is really good at getting damage in and the subtelty points + prep make it great at defending yourself on PVP realms and also lets you start fights using stealth without it feeling slow and awkward compared to going for combat swords. Garrote, rupture, hemo and SnD chew through most targets quickly and Prep lets you solo elites pretty easy specially if you can use crippling poison and your improved Gouge to kite for your Rupture to tick (boosted damage from Serrate Blades) or build up energy, you're also not tied to using swords like combat rogues so you can use slow 2.7-2.8 speed maces while most popular swords are around the 2.2-2.4 speed range.
I would second that its a great leveling spec BUT only if youre playing in a PvP realm and youre going into sub before branching out to combat (respec from combat at around level 35 dont level up as sub pre-30) as its not going to blow combat away when it comes to solo content and its pretty weak for dungeons with a good amount of talent points going to waste, traditional combat swords is still easier to progress into your endgame raiding/dungeon build, Weapon Expertise makes all fights be very consistent by reducing the amount of dodge/parry/blocks and Adrenaline Rush still lets you take out plenty of tough targets so youre not missing out on much when it comes to leveling. Really the big edge you get going for the "Ghost" build is taking points into sub to improve your stealth and openers, having prep available along with a chance to get combo points when you dodge which turns evasion into a soft damage boost and will probably get you 1 or at best 2 extra CP's every now and then from dodging without evasion up.
If a warrior is going HAM, buff him with power infusion. HELL YA BRUTHA
H E L L Y E A H B R O T H E R
Maximum bm
Hell yes brother
What is the addon to make your bar look like Guild Wars!? My brother is a big GW player that I have been trying to convert to Classic and I think that would help a lot to start out!!
its just that, Gw2 ui
Restro/enhance shamans for improved weapons totem. You keep nature's swiftness but can easily throw on some enhance gear for grinding mobs and certain dueling situations as well as doing some middling enhance DPS in dungeons
That " Check your posture" tho
stoneclaw produces a small amount of AoE threat, but it's not a taunt! Interesting video tho! :)
The threat stoneclaw totem generates transfers to to the shaman when the totem dies, def wouldnt be enough for big pulls tho
@@dylankervon4741 this isnt true, totem aggro is unique to the totem and isnt transfered ever
Poor man's taunt.
Here is one for you: deathwish+concusive warrior: kill people in a single target stunlock
u know that no1 cares about retail builds?
Wow didn't realize you could reach both easily. So like a 9/21/21 build?
what song is it at the beginning?
What are the UI addons at 2:04
how is that quest addon, which changes the npc windows called?
is viable smite priest in SOD in p1? or similar?
MetaGoblin, PLEASE send me a message and have a chat with me. One build you never seem to mention, that I main, is melee spellpower Hunter. I dual wield ancient hakkari manslayers, hit cap, some spellpower, dmc maelstrom/HoJ, start with hero charm and FD trinket swap. Db chili, elixirs etc etc. even without flask I parse 500-600 dps. I have video clips of it, as well as parses, and would love to send them over and have you talk about this, as there is essentially no info on the modern iteration of this, and not to toot my own horn but im kind of a master of it now. I also swing nightfall, but that’s well known. Sometimes I swing halberd of smiting as well for funnies. ive even been able to achieve over 500 dps with memestrike. EDIT: sorry for the autocorrect typos. I’ve since come back and edited it.
What is DPS your rotation like? Serpent Sting and Arcane shot do more damage, any others?
Carl Benjamin Arndt serpent sting on the run in ONLY if the guild allows the debuff slot. From there feign death immolation/explosive trap (although I rarely even do this because of combat pulse aura so don’t even really worry about it). Then it’s literally just raptor strike and spam wing clip. Max rank wing clip for shorter fights/if consumables allow, otherwise down rank. If you have to move for mechanics then yea, throw in an arcane shot/Multi-Shot.....in fights like venoxis in zg, or Garr in MC, do the raptor strike/wing clip rotation on the boss, and weave multi shots on the adds since they’ll be tanked far away. Big dps increase there. If adds or cleave happen to proc mongoose bite then use it. TLDR: it’s a melee build. You are relying on melee weapon damage, enraged pet damage, and the crux of it is procs....weapon procs, db chili, shadow oil, all of which scale with spellpower, and then dark moon card maelstrom. Being able to spam a melee ability on global, and run dual wield gives you a LOT of procs since these are all % based, not proc per minute.
@@Burlehmangus I'd love to see a parse just so i can see a fight in bwl or something with this. Do you have any videos?
Memestrike with it's 10% proc chance has a lower dps than DW HakkariMS with their 4% proc?
Hentai Mage you can watch the videos on my channel of both memestrike and hakkari manslayers dps. The “4%” proc chance as recorded on private servers is WAY off. Also memstrikes reported 10% is also way off. It’s more like 10-12% for manslayers and 14% for memestrike.
where is the auto attacking elemental shaman ?
half expected full hybrid druid in this list, like the spec that allows you to just switch gear and do any role semi decently. obviously not as strong as more focused specs, but viable to just, switch to whatever your raid needs at whatever moment without having to get back out and go respecc.
not that weird per se, but pretty weird that there's a spec that allows druid to fulfill all roles, instead of most hybrid specs just allowing 2 roles at most.
My favorite build is Destro-demonolgy on BC (Soul Link + Ruin and with improved searing pain).
All I have to say is, what kind of shit healing hybrid priest takes 3/3 blessed recovery over Healing focus and 1/3 blessed recovery (since the recovery is only dispel fodder). Also improved mana burn is way more useful for team based pvp than improved inner fire.
Was waiting for the Priest Starshards build or Druid spell dmg build.
whats the name of that ui and quest speaking addon:)?
as Mer Aral said, it's GW2 UI addon
I believe all of the threat generated by fire nova totem is given to the totem itself and does not generate any threat for the shaman.
true but I always feel like when the totem dies that aggro gets passed over to the player. I could be wrong though.
@@MetaGoblin . Of course it transfer to you if you are playing solo...
You can test it with stoneclaw totem.
@@MetaGoblin if the totem gets aggro it will also distract the enemies for a split second, which is pretty nice. but yeah, it just buys you time to hit everything once, mages will still pull aggro from you tho, damn AoE
Corruption procs every 3 second, drain life procs every 1 second. You basically increase the proc from 1 per 3 to 4 per 3, I.e a 4x boost to Nightfall proc chance per any given time period.
I saw a hunter with full on spell power enchants, thunder serpent pet, and thunderfury.....yea thunderfury, I couldnt believe it either, but his dps was crazy high, just spamming melee skills. I would never grab it for my hunter of course, ever seen something like that before?
I love that guildwars ui addon
I've been playing Shaman tank on Classic and it's very solid. It takes more skill than Warrior or Druid, but it's completely viable if your group isn't stupid. They just need to replace the increase armor talent to allow you to use plate and Shamans could main tank everything like Druids, Warriors, and Paladins. It's also a really good leveling build since you can take on elites solo when needed.
Hey! I’m about to level up a shaman tank with 3 of my other friends. Any advice? Special gear to look out for? Was the talent build good? Please and thank you
@Brian You are severely underestimating how much single target threat a sham tank can do. Between Rockbiter and Earth Shock, you can easily pull aggro from any warr or druid.
I do agree that Shams aren't viable end game, but they could be with just a couple changes.
@Brian I agree with RIchard here, been playing a shaman tank as well and, altho in end-tier it's not the best, it works like a charm during levelling. Earth shock max rank will always pull anything off of anyone, and keep them there as well, since it's not just a taunt but an avalanche of threat you put out!
And a shaman can just as well switch to enhancement dps, just needs a bit of a gear swap, like any other tank.
A taunt would be great as well.
Buffing a warrior with Power Infusion is the most idiotic thing i have heard you say
Just curious why you would go into Affliction as a Warlock tank as opposed to Destruction for the +15% chance for searing pain to crit and -5% mana cost? Would you really spam Drain Life to solo elites as opposed to fearing and just doing high damage?
The issue with that, is that many high level elites are either immune to fear, or the risk of a feared mob bringing in too many adds to handle.
I attempted both 3 & 4back in the day. I used to run Zul Farrak shammy tank builds with a healer buddy of mine. It wasn't always easy, but I managed most runs ok.
what is that addon called?
1:36 the UI omg
1:26 that's one of the best looking ui I've even laid my eye on. Please anyone have any info?
GW2 Ui, as metioned by Mert Aral
You have the warlock tank spec wrong, at least for the video footage you used, i am on the same server as that guy in the video and we talked about the spec, you need imp searing pain and ruin in the build for as much threat gen as possible, since locks have no taunt. I also tanked zg the week after he did that video.
He also mentioned that Meta did not talk to him about the actual build/playstyle.
The Warlock tank though, your main concern will be generating enough threat so you might want to spend some points in destruction. Also Searing Pain does not scale that well with spell power so crit is more important.
I think warlocks are okay in the threat department. More like stop doting your gonna pull again.
number 4 is the season Survival got ruined in Legion :( thanks guys, thanks a lot. in Vanilla I played the 0/21/30 hunter build and it was really fun and effective. you didn't want the last talent, as that is wyvern sting and is useles in PvE, you need 21 in MM because that gives you scatter shot.
Should be noted all of these were present in some form or other in vanilla as well
That GW2 HUD add-on tho.
what is he saying at 9:21?
I absolutely LOVE the Oblivion music!
Lol melee hunter.... this is not a weird spec this is normal for a high parsing hunter that wants to go the extra mile. The reason you don't see it is that if you clip and auto attack in between the rotation your at a dps loss.
It gets progressively worse as you level up, up until level 40 or so I had a lot of fun with it but it stops scalling and you lose mana while doing it
If anyone wonders what is the UI addon, its gw2 UI addon, and its really good I suggest all of you to check it out.
I new it looked familiar
I don't understand your warlock tank build at all. The one you showed is more of a drain tanking leveling build, but with voidwalker instead of succubus? You definitely don't want to tank dungeons and raids with whatever that mess of a spec is. I did play Soul Link for a bit though and it was both fun and extremely effective for dungeon tanking.
You definently want void over succubus. With master demonology(base) 10% physical damage reduction(void) over a 10% damage buff(succubus) is a no brainer for tanking. Threat building shouldn't be an issue as a warlock without it anyway. The void has a larger health pool to absorb the damage from soul link, possible ping pong threat for minimised damage to player, and improved void for more sack health. I witnessed a zg tanked by a warlock and tried it out with my guild with this spec and gotta say it does great, only couldn't do 2 bosses cause of threat . It may not look the best but it definetly works.
I tanked onyxia with the warlock build back in the day. It wasn't intentional but I pulled agro and was tanky enough that with the healers keeping me up it didn't really matter.
rolls dagger rogue
tank using daggers gets perds or ACLG
/cry
You playing classic again?
No shadow tank?
No HotW healer dudu? That was my favirite spec to do in Classic, since you were basically tank and a healer at the same time.
Because it's a regularly used spec
So melee hunter dont spend talent points and meelee talentless?
10:25 Ummm power infusion doesn't work on melee. Yet another youtuber that misses fundamental aspects of the game.
Also reccomending rogue builds without a capstone talent is very sus.
shaman tank FTWWWWWWWW
melee hunter = archer emiya
Was is that wide lense horrible setting? And overall your diffrent ui:s look so beyond aweful.
soraka smite priest
2 things 1. Atesh? 2. Why would you pi a warrior? Oh and LoL I knew the was a scuffed channel.
Comment for algorithm
Rename channel and persona to Cheeky Toedipper
damn that name is actually cheeky
dude who flasks ZG
oh shuat,
3rd?
LAST!