The NES music was ruined for me after I watched a video about a bootleg games console which uses that as the menu music. The console even features a version of this game with the main character being replaced by Red from Angry Birds.
This was the first Amiga game I ever played. Came in the Amiga pack with Batman and F18 Interceptor. Was Christmas morning and my previous computer was a Zx Spectrum, so I was immediately blown away!
People don't give the DS remake enough credit. It takes the original game and makes it even better in almost every way. The levels are much longer, the map has been moved to the bottom screen so it doesn't block any of the action on the top screen, the graphics look nice and clean and feature some nice parallax scrolling (For example, you can see more zoo animals in the background when you move from left to right), you can charge up your weapon, there are a few new weapons such as the ice arrow, you no longer die in one hit, there are a few sections that involve the touch screen, the bosses have been changed up slightly so you need a bit more strategy to beat them (At least one of them utilises both screens), the final boss is now fought in two phases instead of one, meaning you can now _attack him directly_ after popping his balloon, and the music has a bit more variety to it, with the main theme getting different remixes in each world and the final boss _finally_ getting his own theme as well as a new victory fanfare when you defeat him. The only downsides to the remake are that there are no Heaven levels to go to if you lose your last life in the later levels by getting hit by a projectile (Instead, there are "cloud" sections that appear normally within some levels), so you don't have a chance to revive yourself and avoid a Game Over, and the smoking kiwi was removed from the intro, but that's understandable and forgivable, since the game is technically aimed at kids and the sprite artists went to the effort to make _each and every kiwi_ distinct from one another in some way, instead of just a few of them as in the original. As much as I love the original arcade version, I have to go with the DS version as my personal favourite of the bunch for all the improvements it makes over the original game.
"the map has been moved to the bottom screen so it doesn't block any of the action on the top screen" Except that this top screen is too small. This is a step back, not a step forward and the other "features" neither.
Heaven is in the DS version. That's where I discovered heaven being in this game in the first place, then found out it was in the Arcade version later on because the first version I knew was the NES version.
One of my all time favorite games and some of the best Bob Wakelin artwork alongside Bubble Bobble and Rainbow Islands. I must admit never seen the FM Towns version but it looks the nearest port to the actual arcade? I once found in a French arcade a free credit (world, old) that made the Holiday and Galvanized the appeal of this simple looking game....Simple it is not...How many people have completed it; without cheating? How many secret warps did you find; on your own; and when you get the laser spaceship to fly, you never want to land! Off to load up the arcade emulator...Thank you for your effort on this video...Amazing game.
What a fantastical game this is. Played this on C64, Master system,Amiga,STe,Nes,Spectrum and just about every other Pal version. One time (and only once) my uncle was so frustrated with the C64 version he slapped the keyboard with both hands and it triggered infinite lifes. never could get it to work again. Great memorys and another great comparison.
In some versions of the game, there's an intro segment with a kiwi... smoking? In other version, they either cut that part out, removed the ciggarrete, or just removed the intro.
Can't believe how good the Master System version looks! Almost as good as the Megadrive. Poor showing for my beloved C64 though - it makes Tiki look like a Tweety Bird :(
I like how the ZX Spectrum version used sprites which were scanned and then ripped straight from the arcade version. The port looked very high quality due to that. The Amiga and ST versions used the same technique and as a result look almost identical to the arcade version.
The arcade music is in C, whereas the spectrum music is a little lower in Bb. Super interestingly. Thanks for compiling them all, I only knew the spectrum version when I was young, it's much harder than the arcade one.
As a kid I didn’t understand the terms of cities and places, but after visiting NZ for about a month, I realized that Auckland is actually names in the game LOL!
In the sega genesis/ mega drive 11:29 and Master System 14:48. Why is there a sign that says "Ki Wi" With a picture of a green bird and an arrow pointing where the ticks ran? What is this a troll?
This game, Bubble Bobble and Double Dragon were my favorite games in the Arcades back then. And the most frustating. I never ended any of them. I remember this I like the mounts, the level designs, the music.
Man.....this have been in my memory for so many years since I last played it in my old chunky dead NDS........ I never thought that it had a lot of other version! Pretty cool
Strange... are there multiple versions on the Amstrad CPC? Because I had that but I remember the first stage layout matching the Arcade World Prototype and the Mega Drive versions seen here
I have compared various versions of this game before. And one of the most important things that people miss while comparing is that better versions have a map that actually shows where your target is. This is important as this game has both horizontal and vertical platforming at the same level. Also, you can choose to take the aerial route as well for easier completion of the level. And without the on-screen map, it becomes a chore. So, while the amiga and other versions might look good. They are simply inferior due to not having the map. I personally have chosen arcade and NDS versions as the definitive version of the game for my definitive retropie collection myself.
I understand choosing the arcade version, even though I find a map that doesn't have any real details on it rather useless. However DS? they jammed in a completely unnecessary touch control to break the flow.
Wow!! The music is in the ZC Spectrum port sounds great! It's so rare to have in game music with ZX Spectrum games I play. Especially. It ones that sound as good as that
Never got this back in the day. I think I got it confused with Rainbow Islands. Looking at the Nes version I would have enjoyed it. Music is best on that version. I also like to look of the FM Towns and Megadrive.
Wow - I just purchased a NZS arcade pcb from Ebay & it seems to have a completely different start level to all the versions you've shown above. And the Eprom's are definitely original Taito. The one I have is hard as nails.. spikes everywhere on level 1! I wonder what it is?
The Taito Legends Vol. 1 compilation contains the old revision of this game. Oh, and there's one more revision - World version with spikes scattered all over.
Huh, despite the many versions, I didn't actually know this game! It reminds me of the anti-KFC game. :P Unfortunately it wasn't released on any Game Boy consoles. Maybe I'd get the DS version, though!
the game is an absolute masterpiece of game design. My personal favourite is the Amiga version because it has a certain feel to it but obviously the arcade is the way to go
i believe i got to world 7 or so of this game before my console froze. i didn't think about making a save until after the fact. this game is brutal, but incredibly fun and well made! i played the version included in the Taito Legends Collection on the PS3 as a kid! it's so cool to see stuff about this game still floating around!
I didn't play this game much as a kid I thought it was confusing to know where to go. I was today years old when I found out that the Arcade version of the game has a minimap and the home console ports didn't
DS port is perfect, except for the bottom screen elements with touch interaction which ruin the pace completely. Whomever did it should make a new redux version without it. All the assets are there.
I'd say the Amiga and Master System versions of the game are my favourites. If this game hadn't been forgotten about, it could have been turned out for the Switch console.
Both FM towns and Sharp X68000 versions are the closest to the arcade hands down!!. also Impressed with the music of the NES Version, sounds almost better that the original.
My favorite version is the DS version My second favorite version is the Arcade version My least favorite version is either Commodore 64 or Amstrad CPC ZX Spectrum should probably technically be one of my least favorites as well based on gameplay (like Amstrad CPC) but the visuals look nice unlike Commodore 64 and Amstrad CPC) Let me actually rank them. 1. Nintendo DS 2. Arcade 3. Sega Master System 4. Sega Genesis/Master Drive 5. FM Towns 6. NES 7. Sharp X68000 8. Amiga 9. TurboGrafx-16 10. Atari ST 11. ZX Spectrum 12. Amstrad CPC 13. Commodore 64
Differences I could tell just from this snippet - Graphics were Identical in both resolution and colour (guess that's not a difference), Amiga version had larger gameplay area, was a little smoother scrolling, Tune was the same but the Amiga had more bass (typical) but this is a preference thing so it's a wash. And for those ppl who like this game I'm sure it's a good port (certainly nothing wrong with it) but technically I think it could have had better scrolling and more colours on the Amiga. At least they did use the Amiga a little bit to improve it over the ST version.
@@jasonlee7816 the ST version is inferior to the Amiga version in every way. They were both written by the same company (Choice Software) who also did the Amstrad version.
I'd say compared to the arcade version only the FM Towns version nails it on all fronts, with the spectrum version being the least painful on the ears with the iconic music for the other versions. The DS version did what DS versions always did, tried to fix what wasn't broken and ended up being worse for it (Robocod is another pet peeve for me on that front) where it could have been the original with a nice new paint job.
Otro video fenomenal de retrosutra. Este juego, con esa apariencia infantil que tiene, es de los más difíciles que he jugado en mi vida. Adictivo como pocos, es de la escuela del Rainbow Islands, otro que me sacaba de mis casillas. Tuve la versión de Atari ST (fenomenal conversión) y a punto estuve de lanzar el diskette por la ventana 😄. Muy divertido y desquiciante.
Someone really needs to re-do the Amstrad version, like they did with R-Type, Whoever programmed the Amstrad version must have been very lazy. I'm not expecting it too look on par with the NES or Master System version but come on, the CPC was far more capable of what we see here.
Unfortunately the CPC's lot in life was to have quick dirty ports of Spectrum games. They either basically did nothing on the port or change the graphics so they were lower resolution and high colour but not optimized so it slows the game down.
Fun fact, in some versions, either the opening cutscene has been removed completely or skipped to the part where the kiwis are chased. Probably because of a subliminal message regarding that one of the kiwis is actually smoking.
tbh I always felt weird bc some of the enemies are people with boomerangs, and those are an aussie thing. Aboriginal Australians and NZ's indigenous Māori are very different people/cultures
NES version has banging remixed music by Follin bros. but looks very washed out. Master System version looks much better and the music stays more faithful to the arcade which suits better alongside the visual simplicity and charm of this game. PC Engine version looks rather sad in terms of colors and has grating sound, whose worst aspect is the fact that every weapons have the same sound FX. Mega Drive version is unique in that it's the sole home port based on the arcade prototype which has different levels and is more challenging. It also has very good graphics and sound and was an early Mega Drive title and I always had a soft spot for those. I remember the ST/Amiga ports being quite good but I'd have to play those again to really tell.
In The Master System Version Everytime The Boomerang Guys Throw the Boomerang And Miss Me The Game Goes To The Hurry Screen This Happens In My Retro Games CC Emulator
🕹 Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
Genius, truly hardcore, perfectly formed game, and cruelly forgotten today. 30 years later I'm still discovering its secrets.
I like the NES music
@@troywright359 Me too. Tim Follin arranged the music.
@@goatbone wow, how many soundtracks has Follin made amazing haha. There's so many
Arcade Archives tomorrow.
All ports : cute little Bubble Bobble-y music. NES : let's make it sound like it was remixed by New Order !
The NES music was ruined for me after I watched a video about a bootleg games console which uses that as the menu music. The console even features a version of this game with the main character being replaced by Red from Angry Birds.
@@nicholasgawler-collins5754 It's goddamn Tim Follin yo, one of the best composers for the nes
That's Follin for you, absolute genius he was
@@Sh-hg8kfGeoff Follin and Tim Follin did or worked on the NES audio, music, sound
@@nicholasgawler-collins5754 Imagine if King Pig played the leopard seal.
Utterly fantastic game, massively underrated and so much fun to get right into. After a copy of the Master System version right at this very moment!
This is my favourite video of yours. I like to go back to it every now and again.
.
One of my favourite game of all time...
This was the first Amiga game I ever played. Came in the Amiga pack with Batman and F18 Interceptor. Was Christmas morning and my previous computer was a Zx Spectrum, so I was immediately blown away!
I got the same pack. Best winter (and maybe 4 years in my life), ever!!!
People don't give the DS remake enough credit. It takes the original game and makes it even better in almost every way. The levels are much longer, the map has been moved to the bottom screen so it doesn't block any of the action on the top screen, the graphics look nice and clean and feature some nice parallax scrolling (For example, you can see more zoo animals in the background when you move from left to right), you can charge up your weapon, there are a few new weapons such as the ice arrow, you no longer die in one hit, there are a few sections that involve the touch screen, the bosses have been changed up slightly so you need a bit more strategy to beat them (At least one of them utilises both screens), the final boss is now fought in two phases instead of one, meaning you can now _attack him directly_ after popping his balloon, and the music has a bit more variety to it, with the main theme getting different remixes in each world and the final boss _finally_ getting his own theme as well as a new victory fanfare when you defeat him. The only downsides to the remake are that there are no Heaven levels to go to if you lose your last life in the later levels by getting hit by a projectile (Instead, there are "cloud" sections that appear normally within some levels), so you don't have a chance to revive yourself and avoid a Game Over, and the smoking kiwi was removed from the intro, but that's understandable and forgivable, since the game is technically aimed at kids and the sprite artists went to the effort to make _each and every kiwi_ distinct from one another in some way, instead of just a few of them as in the original.
As much as I love the original arcade version, I have to go with the DS version as my personal favourite of the bunch for all the improvements it makes over the original game.
You should know well the story after this, because you would make the story after this by yourself
The DS version doesn't show kiwi's flying up to escape when you rescue them, unlike the MS, but it is a very good iteration of the game
"the map has been moved to the bottom screen so it doesn't block any of the action on the top screen" Except that this top screen is too small. This is a step back, not a step forward and the other "features" neither.
Actually Heaven does seem to be in the DS Version. And from what I've seen it's accessed in basically the same way.
Heaven is in the DS version. That's where I discovered heaven being in this game in the first place, then found out it was in the Arcade version later on because the first version I knew was the NES version.
I only play the versions where the Kiwi is smoking thank you
One of my all time favorite games and some of the best Bob Wakelin artwork alongside Bubble Bobble and Rainbow Islands. I must admit never seen the FM Towns version but it looks the nearest port to the actual arcade? I once found in a French arcade a free credit (world, old) that made the Holiday and Galvanized the appeal of this simple looking game....Simple it is not...How many people have completed it; without cheating? How many secret warps did you find; on your own; and when you get the laser spaceship to fly, you never want to land! Off to load up the arcade emulator...Thank you for your effort on this video...Amazing game.
I can't believe this game didn't got a SNES port.
if this game have a snes port it was an arcade perfect for the time
Interesting how the genesis version is directly based on the world prototype
,,, 📯
why would the Sega Genesis/Mega-Drive port (version) be based on the world prototype?
the layout is the world Prototype
@@jasonlee7816 likely that’s the version the genesis developers were given as reference
What a fantastical game this is. Played this on C64, Master system,Amiga,STe,Nes,Spectrum and just about every other Pal version. One time (and only once) my uncle was so frustrated with the C64 version he slapped the keyboard with both hands and it triggered infinite lifes. never could get it to work again. Great memorys and another great comparison.
1:09 I like how the left one is just smokin' vibin'
But why was this in a kid's game!?
@@lucianothewindowsfan Because this was made in the 80s, when we lived in a world free of offended puss***
They should have given it a sucker in the US version.
that is the best easter egg ever in a video game. i should play this game after watching the big lebowski
In some versions of the game, there's an intro segment with a kiwi... smoking? In other version, they either cut that part out, removed the ciggarrete, or just removed the intro.
Yes the first time I see the bird smoking I think WHY THERE'S A BIRD SMOKING IN A KIDS GAME?!
@@chamaskmask9204 I think it's because the ESRB didn't exist back then.
Ok
i’m 9,and i saw that when i was 8 and acted like it didn’t exist
I could've suggest to replace the cigarette with a sucker.
Good Work! Try Making Versions Comparison of Mappy!
Can't believe how good the Master System version looks! Almost as good as the Megadrive. Poor showing for my beloved C64 though - it makes Tiki look like a Tweety Bird :(
Yes, the C64 version is poor, that's why I'm working on a new Tiki Project. ruclips.net/video/QTZMUYA8hZg/видео.html
I like how the ZX Spectrum version used sprites which were scanned and then ripped straight from the arcade version. The port looked very high quality due to that. The Amiga and ST versions used the same technique and as a result look almost identical to the arcade version.
ST version uses smaller screen for the game. (as usual)
The arcade music is in C, whereas the spectrum music is a little lower in Bb. Super interestingly. Thanks for compiling them all, I only knew the spectrum version when I was young, it's much harder than the arcade one.
Many fellows live together on the Turbo 16.
As a kid I didn’t understand the terms of cities and places, but after visiting NZ for about a month, I realized that Auckland is actually names in the game LOL!
Why is the NES Version so far back? Here it is if anyone's wondering: 13:10
In the sega genesis/ mega drive 11:29 and Master System 14:48. Why is there a sign that says "Ki Wi" With a picture of a green bird and an arrow pointing where the ticks ran? What is this a troll?
This game, Bubble Bobble and Double Dragon were my favorite games in the Arcades back then. And the most frustating. I never ended any of them. I remember this I like the mounts, the level designs, the music.
Man.....this have been in my memory for so many years since I last played it in my old chunky dead NDS........ I never thought that it had a lot of other version! Pretty cool
Strange... are there multiple versions on the Amstrad CPC? Because I had that but I remember the first stage layout matching the Arcade World Prototype and the Mega Drive versions seen here
I have compared various versions of this game before. And one of the most important things that people miss while comparing is that better versions have a map that actually shows where your target is. This is important as this game has both horizontal and vertical platforming at the same level. Also, you can choose to take the aerial route as well for easier completion of the level. And without the on-screen map, it becomes a chore. So, while the amiga and other versions might look good. They are simply inferior due to not having the map. I personally have chosen arcade and NDS versions as the definitive version of the game for my definitive retropie collection myself.
I understand choosing the arcade version, even though I find a map that doesn't have any real details on it rather useless. However DS? they jammed in a completely unnecessary touch control to break the flow.
Using the map is cheating. You did not beat it
Wow!! The music is in the ZC Spectrum port sounds great! It's so rare to have in game music with ZX Spectrum games I play. Especially. It ones that sound as good as that
It reminds me of the music in "Bubble Bobble" .
128k my friend
The NES is a nice version and so is the Master System for what its worth. Sharp and Marty best, then Megadrive and PC Engine. I'm old!
Never got this back in the day. I think I got it confused with Rainbow Islands. Looking at the Nes version I would have enjoyed it. Music is best on that version. I also like to look of the FM Towns and Megadrive.
Dig the smoking bird in the intro...
Is kiwi
Wow - I just purchased a NZS arcade pcb from Ebay & it seems to have a completely different start level to all the versions you've shown above. And the Eprom's are definitely original Taito. The one I have is hard as nails.. spikes everywhere on level 1! I wonder what it is?
The Taito Legends Vol. 1 compilation contains the old revision of this game.
Oh, and there's one more revision - World version with spikes scattered all over.
The FM Towns port was fantastic - buttery smooth like the Arcade original.
Which emulator used in Sega Genesis in this video sound echo like original hardware
C64 Top Tech + best sound music, colours very memorials catchy...
You serious? The C64 version has nasal and farty sounding music and the graphics are blocky. The kiwi looks wrong too. It’s one of the worst versions.
All ports: normal music
Nes: Chrismas remix
Huh, despite the many versions, I didn't actually know this game! It reminds me of the anti-KFC game. :P Unfortunately it wasn't released on any Game Boy consoles. Maybe I'd get the DS version, though!
Speccy port has a special place in my heart 👍🏻
the game is an absolute masterpiece of game design. My personal favourite is the Amiga version because it has a certain feel to it but obviously the arcade is the way to go
The Amiga version was my game back in the day. Still got the music in my head
I didn't remember it being that slow and jerky 😬
Amiga version is probably a lazy Atari ST remake
The DS version was cute.
And i played it as a kid!
Rockman Zero short story: The New Zealand Story: Let's play: (Genesis): The version that I knew.
where is download for windows? please help me
NES music + Master System graphics would be the definitive 8-bit experience of this game
i believe i got to world 7 or so of this game before my console froze. i didn't think about making a save until after the fact. this game is brutal, but incredibly fun and well made! i played the version included in the Taito Legends Collection on the PS3 as a kid! it's so cool to see stuff about this game still floating around!
i think no one knows about angry birds version in ppvvpp
14:18 the best in my opinion
What's with the flickering in the NES versions? There doesn't seem to be many sprites on screen.
At 13:44? Its an invincibility item.
I didn't play this game much as a kid I thought it was confusing to know where to go.
I was today years old when I found out that the Arcade version of the game has a minimap and the home console ports didn't
Did y'all beat all versions, tho?😊
I only played the bootleg famicom version where everything is Angry Birds themed
DS port is perfect, except for the bottom screen elements with touch interaction which ruin the pace completely. Whomever did it should make a new redux version without it. All the assets are there.
I'd say the Amiga and Master System versions of the game are my favourites. If this game hadn't been forgotten about, it could have been turned out for the Switch console.
I’m certain the Amiga version is a lazy Atari ST remake or a rushed Atari ST remake
I like the Master System. It was better than the NES in nearly every way apart from sound, and Nintendo's cruel licensing agreements.
Yeah
Sega used to better than Nintendo
A question. What change Japan Old and New version with World Old and New version?
the difficulty design
Both FM towns and Sharp X68000 versions are the closest to the arcade hands down!!. also Impressed with the music of the NES Version, sounds almost better that the original.
My favorite version is the DS version
My second favorite version is the Arcade version
My least favorite version is either Commodore 64 or Amstrad CPC
ZX Spectrum should probably technically be one of my least favorites as well based on gameplay (like Amstrad CPC) but the visuals look nice unlike Commodore 64 and Amstrad CPC)
Let me actually rank them.
1. Nintendo DS
2. Arcade
3. Sega Master System
4. Sega Genesis/Master Drive
5. FM Towns
6. NES
7. Sharp X68000
8. Amiga
9. TurboGrafx-16
10. Atari ST
11. ZX Spectrum
12. Amstrad CPC
13. Commodore 64
The theme sounds catchy.
NewZealand Story isn't really much of a story, isn't it? 'You're friends are captured by a big mean leopard seal. Rescue them.'
Oh that music. Over and over and over.
Looks more like a baby chicken than a kiwi
Love that game ^^
And love how it's Amiga port was one of the best ports the system had ^^
the Amiga port (version) looked and/or sounded
exactly or similar to the dreadful ST port (version)
both say ported in 1989 Amiga is a lazy ST remake
Differences I could tell just from this snippet - Graphics were Identical in both resolution and colour (guess that's not a difference), Amiga version had larger gameplay area, was a little smoother scrolling, Tune was the same but the Amiga had more bass (typical) but this is a preference thing so it's a wash. And for those ppl who like this game I'm sure it's a good port (certainly nothing wrong with it) but technically I think it could have had better scrolling and more colours on the Amiga. At least they did use the Amiga a little bit to improve it over the ST version.
@@jasonlee7816 the ST version is inferior to the Amiga version in every way. They were both written by the same company (Choice Software) who also did the Amstrad version.
0:16 Why is a kiwi smoking there?
Where is ESRB when we need it?
It's still 1988 at the time.
I even commented about that.
I'd say compared to the arcade version only the FM Towns version nails it on all fronts, with the spectrum version being the least painful on the ears with the iconic music for the other versions. The DS version did what DS versions always did, tried to fix what wasn't broken and ended up being worse for it (Robocod is another pet peeve for me on that front) where it could have been the original with a nice new paint job.
Nice Job :)
God this makes me feel old.
知らないうちに、たくさんありましたね。驚き
That NES version has a poppin' soundtrack!
Fr
I've never played this, but now I want to.
You wont regret it. Download coinops 1 or 2 if you dont have original hardware.
my man in the intro just chuffing back a fat dart
I have the Master System and Genesis versions. I'll have to hunt it down for the NES.
Poor critter is anaemic on the NES. He needs more vitamins.
Why does the Master System version sound better than the Mega Drive version?
Finally a zx spectrum port that isnt terrible!
Spectrum had some great ports like R-Type, Chase HQ and, Super Hang On.
Otro video fenomenal de retrosutra. Este juego, con esa apariencia infantil que tiene, es de los más difíciles que he jugado en mi vida. Adictivo como pocos, es de la escuela del Rainbow Islands, otro que me sacaba de mis casillas. Tuve la versión de Atari ST (fenomenal conversión) y a punto estuve de lanzar el diskette por la ventana 😄. Muy divertido y desquiciante.
Someone really needs to re-do the Amstrad version, like they did with R-Type, Whoever programmed the Amstrad version must have been very lazy. I'm not expecting it too look on par with the NES or Master System version but come on, the CPC was far more capable of what we see here.
Unfortunately the CPC's lot in life was to have quick dirty ports of Spectrum games. They either basically did nothing on the port or change the graphics so they were lower resolution and high colour but not optimized so it slows the game down.
Fun fact: I live in New Zealand.
What's your story?
@@jaysmith2858Nothing much...
that ds remake is a remake done right. beautiful hi-bit pixel art!
Fun fact, in some versions, either the opening cutscene has been removed completely or skipped to the part where the kiwis are chased. Probably because of a subliminal message regarding that one of the kiwis is actually smoking.
I imagine the differences were more to do with memory limitations. Removing the cigarette alone would have been fairly easy I think.
Ahh the NES version
Play the Megadrive/Genesis version with the Arcade Colors hack improvement!
if this game was released in this era I could only imagine how people would react
tbh I always felt weird bc some of the enemies are people with boomerangs, and those are an aussie thing. Aboriginal Australians and NZ's indigenous Māori are very different people/cultures
Amiga finally gets a good port, that and the TG/PCE ports are the tops for me...
could you combine these videos into a tiled version like the thumbnail shows? I'd love to see them all going at once.
Nah, I like it how it is
En Arcade, fué de lo mejor que ví en su tiempo.
"El juego del pollito" le llamábamos...👏👏
Good to know this game isn't dead!!
De master system é nostálgico
16:18 this is the one I grew up with
Which version is the best to play it?
The x68000 port is almost arcade perfect
what is missing that stops it from being arcade perfect???
@@jasonlee7816 choppy movement at varying frame rates...
The Amstrad CPC version is a Nightmare. The flickering. The low Frame rate.
NES version has banging remixed music by Follin bros. but looks very washed out.
Master System version looks much better and the music stays more faithful to the arcade which suits better alongside the visual simplicity and charm of this game.
PC Engine version looks rather sad in terms of colors and has grating sound, whose worst aspect is the fact that every weapons have the same sound FX.
Mega Drive version is unique in that it's the sole home port based on the arcade prototype which has different levels and is more challenging. It also has very good graphics and sound and was an early Mega Drive title and I always had a soft spot for those.
I remember the ST/Amiga ports being quite good but I'd have to play those again to really tell.
NES one leaves all the other versions in the dust music wise.
Amiga And Atari St's War Continues Going Into Casey And The Twins Game
Amiga: Why Are You Making Us Do The Wars Again
Atari St: Looks Like Other War Starting
In The Master System Version Everytime The Boomerang Guys Throw the Boomerang And Miss Me The Game Goes To The Hurry Screen This Happens In My Retro Games CC Emulator
I guess that little character is supposed to be a kiwi? It would never be out during the day
I wonder why they kept changing the level layouts.
Wow, the commador version does NOT to jsutice to the Commador's capabilities in music!
hardware limits or storage limits
The Amstrad CPC version was a disgrace.
why was the Amstrad port (version) a disgrace? was it the audio, graphics, music, sound, visuals?
@Games I know.
But the Spectrum port is more of a disgrace.
dude the Genisis version is just the Prototype version
who cares the genesis/megadrive version of the port is using the old arcade version instead of the new one.