10x Civ Bonuses! #2

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  • Опубликовано: 9 ноя 2024

Комментарии • 396

  • @EnRandomSten
    @EnRandomSten Год назад +253

    I like how red said no to yellow once and yellow started going on about how red was "overly hostile" lmfao

    • @UpsilonAlphaMu
      @UpsilonAlphaMu Год назад +20

      Nice guy yellow 😞

    • @bryanrocha2035
      @bryanrocha2035 Год назад +19

      F red, a alone and sad ending...

    • @TurkishRepublicanX
      @TurkishRepublicanX Год назад +2

      @@bryanrocha2035 Red got me in the feels man

    • @josepetersen7112
      @josepetersen7112 Год назад +28

      Yellow was kinda douchey lol.

    • @themoderator8663
      @themoderator8663 Год назад +5

      Oh, it was only after he flattened 50 of my scorpions. I legit didn't want to fight red, he left me no choice. I was as shocked as anyone when blue turned on him like that, holy rams batman.

  • @samwisegamgee8318
    @samwisegamgee8318 Год назад +31

    THANK YOU FOR CASTING MORE OF THESE. I don't know why, but as a 30 year old man these 10x/256x tech community matches bring back the wild wonder i got when I first played this game as a kid.

  • @busshock
    @busshock Год назад +23

    So because the elite unique unit upgrade is also x10, I went looking for a unique unit that gains a lot of stats when you research elite. And boy, did I find one. Introducing the *Persian War Elephant Stack:*
    - Persians: elite war elephant (+1500 hp, +50 attack, +10 pierce armor)
    - Persians: mahouts (+300% move speed)
    - Malians: farimba (+50 attack)
    - Bengalis: paiks (+200% attack speed)
    - Bengalis: elephant units immune to bonus damage
    - Bulgarians: stirrups (330% attack speed)
    - Dravidians: medical corps (regens 200 hp per minute)
    - Dravidians: wootz steel (elephants ignore armor)
    - Cumans: +150% move speed
    - Franks: +200% hit points
    - Teutons: +20 melee armor
    - Teutons: conversion resistance
    Honestly, even Persians on their own might be strong enough to wreck any other combo.

    • @LibeliumDragonfly
      @LibeliumDragonfly Год назад +1

      So basically chu ko nu long range machine gun as well?

    • @giuseppecomaianni140
      @giuseppecomaianni140 Год назад +2

      Berbers instead of Teutons for free Eles (Malese's bonus applies only stable units)

    • @apoth90
      @apoth90 Год назад

      Do Southeastasian civ bonuses affect persian war elephants?

  • @that_guy_0699
    @that_guy_0699 Год назад +20

    10x shared civ bonus regular player here, some things I want to note:
    My first impression from the civs was:
    Portuguese -> everyone wants teal to fast imp so they can build a fetoria, with that one, not much eco is required (extra wood and food is also easy due to celts + khmer)
    Malian + Celts -> free lumbercamps + fast chopper -> It might be the fastest way to just have efficient wood cutters to get to imp asap until you have a fetoria for everything else
    Aztecs + Khmer + Lithuanians -> Free castle age -> everyone should take it to not get behind on tecs.
    Malian + Lithuanians -> TC's are way stronger than castles (50 arrows), way cheaper (100stone vs 650stone, no wood cost due to mailans) and have more range. Castles are there for tecs and production only and shouldn't be build if you don't go UU. (Even with celt castles)
    Celts + Khmer -> Obviously scorps go brrrrr, however they are not as strong as last game where they also had +40 attack due to the chinese
    Magyar + Cumans -> Very good sync: a) free scouts with instant production, free units are always good to catch some fire, their + 50 attack from the malians is likely still useless, as they die quickly. b) the magyar imp tec applies to kipchaks. Making them really strong.
    Cumans -> Do NOT research Imp tec, this kipchaks are very strong due to their speed and extra arrows, they don't deal much dmg usually, but still can destroy buildings. You would rather pay wood than give them to your enemies, also due to the magyar, their dmg output is higher than usual.
    Celts + Liths -> Extreemly speedy halbs, combined with Aztecs and Malians, we have halbs with over 40 attack and 54 pierce armor, that means that organ guns (which usually are very op) only deal 2 dmg to them. They should kill all cav too, depending on if they hit first.
    Malian UU usually very strong, but sadly easily countered by scorps.
    Lith UU also very strong, even without relic bonus they get 43+2 attack and 400 + 20 hp however they have no pierce armor, so I am not so sure if they are good or not.
    Magyar don't get extra meele attack, they get the upgrades 10x as free, which still is just free. However, they have nice other bonuses.
    I don't see a reason to go paladin over hussar, as you can consider paladin to be a trash unit and hussar to be free and faster producing.
    I wouldn't make a single scirm as they are outranged by scorps and die to them
    There are some bonuses that got changed specifically for the 10x mods. For example, the Burmese get free lumbercamps in addition to the free upgrades and they get 1 relic at their starting tc, as the free lumber upgrade and the reveal all relics bonuses are not that strong. Similar to that, the Magyar seem to have a hidden bonus that gives their scorps +20 attack per age (castle&imp).

    • @BayWa4eva
      @BayWa4eva Год назад +1

      while i totally agree that in this game skirms are useless, they can become a real powerhouse with Mayans + Vietnamese + trash bonuses, shredding buildings from far.

    • @ElemenTerra1
      @ElemenTerra1 Год назад +1

      A question: what is the effect of Anarchy/Marauders? Does it allow other players to train Huskarls/Tarkans as well? Or does it allow the other players to train their UU from the barracks/stable respectively?

    • @that_guy_0699
      @that_guy_0699 Год назад

      @@ElemenTerra1 yes, exactly.
      When Elite Tarkans/Elite Huskarls are researched, they are available for everyone no matter which age they are in.
      My usual strat with goths in team is that the goths player goes fast imp to research all tecs, while I stay darkage/feudal and span militia/maa until I get to create elite huskarls.
      Both Elite Tarkans and Elite Huskarls have plenty of peirce armor, good attack and tarkans even have good hp

    • @Bzhydack
      @Bzhydack Год назад

      You forgot Khmer + Cumans. They stack speed bonuses for Cav and for Elephantos.

    • @peterzhang7189
      @peterzhang7189 Год назад +5

      Mod creator here. The +40 attack on scorpions is indeed to compensate for the free infantry/cavalry attack bonus. Actually, it is designed so researching forging/iron casting/blast furnace gives 10x attack on all siege units.

  • @ageofstrange657
    @ageofstrange657 Год назад +88

    Imagine towers with Chinese, Celts, Spanish, Byzantines, Britons, Japanese and Koreans.
    Great Wall: 300% more HP (or rather Incas for no stone cost)
    Strongholds: +250% attack speed
    Yeomen: +20 attack
    Byzantines: +400% HP
    Eupseong: +20 range
    Spanish: Instantly build (also tanky villagers)
    Yasama: +20 extra arrows ??

    • @bryanrocha2035
      @bryanrocha2035 Год назад +4

      omg that is fantastic!!

    • @euviumsapogrande4092
      @euviumsapogrande4092 Год назад +3

      But they can be easily converted by tanky monks xD

    • @BayWa4eva
      @BayWa4eva Год назад +1

      Still outranged by rattans or plumes if Vietnamese or Mayans are added to this. Mayans also make archers free so your towers are net negative. Tatar trebs kill this as well.

    • @martinkaufmann5205
      @martinkaufmann5205 Год назад +5

      Teutons: Towers garrison 20x (!!!) units

    • @Bzhydack
      @Bzhydack Год назад

      Trade Britons for Incas, towers would be free on stone.

  • @TheThaelina
    @TheThaelina Год назад +17

    I love forest nothing games. I love the 10x civ mod. This is perfection.

  • @MrHeroiz
    @MrHeroiz Год назад +19

    For crazy villagers you could have the following:
    Bengalis: No Population
    Incas: Blacksmith Upgrades
    Spanish: Supremacy and Faster Building
    Bohemians: Move Speed Fervor and HP Sanctity
    Berbers: Speed
    Poles: Regain HP
    Persians: Faster Producing
    Maybe Chinese last for instant +30 villagers at start.

    • @SU-vy8nb
      @SU-vy8nb Год назад

      would Slav siege be free since they get the -25% siege cost bonus?

    • @MrHeroiz
      @MrHeroiz Год назад

      @@SU-vy8nb Yeah it would be free because it would be -150%

    • @SU-vy8nb
      @SU-vy8nb Год назад

      @@MrHeroiz so you get resources for an endless 200 pop spam of rams, scorps and onagers? sign me up lol we need to test this.

    • @DrFruitsaladPhd
      @DrFruitsaladPhd Год назад

      genuinely curious. How did you get the plural of every civ right but you wrote "Inca's"? Why just that one?

    • @ethgriwyrda6911
      @ethgriwyrda6911 Год назад

      Bohemians + Aztecs could be fun, plus Bengalis for unlimited spam

  • @giantWario
    @giantWario Год назад +169

    Yellow really annoyed me in this game. He was so controlling and then he said the guy at the bottom of the scoreboard who didn't have control of the monument had to die just because he didn't blindly obey him. To add insult to injury, he had the gall to say ''oof, sorry bro'' after red dies as if he wasn't the sole reason why he died.

    • @eRic-hr3yl
      @eRic-hr3yl Год назад +30

      And also he just happened to be lucky to get the monument in the very last second, I doubt he even tried. This outcome left such a bad taste to me

    • @spider69420
      @spider69420 Год назад +19

      yeah I wasn't happy to see yellow win this, he was annoying

    • @josepetersen7112
      @josepetersen7112 Год назад +16

      Same. I don’t get why other people teamed up with yellow to kill him either. It was kinda funny how yellow ignored blue almost winning to attack Red only to be smushed by red before Blue steamrolled the guys base.

    • @rickymcdonald4069
      @rickymcdonald4069 Год назад +19

      Typical moderator

    • @Naxhus2
      @Naxhus2 Год назад +7

      Same. There's diplo, and then there's passive aggressive whining.

  • @Only1Tobius
    @Only1Tobius Год назад +11

    Only1Tobius/Teal here, really fun game and was interesting not having to worry about eco as long as you had the feitoria. I tried my best to break up the other team with diplomacy but no luck! Was a wacky first community game for me :)

    • @themoderator8663
      @themoderator8663 Год назад +1

      Hey, great game Tobius, you played really well. It was my first commie game also. Looking back now I see so many mistakes I made. 😂

    • @jhonviel7381
      @jhonviel7381 Год назад

      there were no legends among you lot

  • @TexanMiror2
    @TexanMiror2 Год назад +9

    Nice, another one of the modified games! Thank you! The possibilities here are almost endless because of the many civ combinations and how many techs are actually researched by the players. Fun stuff! Also, the strategic differences might be massive between different players and maps with this. If Celts wouldnt be allowed to be part of it, that would be another interesting choice.

  • @nicklindberg90
    @nicklindberg90 Год назад +33

    Love these 10x vids! Thank you!

  • @Hastrica
    @Hastrica Год назад +3

    Red casually signing off in iambic pentameter. "And thus I meet my end alone, and sad". That's Shakespeare vibes, that is.

  • @connorwilliams3542
    @connorwilliams3542 Год назад +29

    I wanna see a water map 10x bonus vid, that would be sick. Tanky ships, mint turtle ship, insane fast fires

    • @drakZes
      @drakZes Год назад +1

      1

    • @DraconianEmpath
      @DraconianEmpath Год назад +1

      byzantines with greek fire... fire ships would outrange everything, right?

    • @connorwilliams3542
      @connorwilliams3542 Год назад

      @@DraconianEmpath artillery from the Turks would give cannon galleons 15+20 range?

    • @dbillionaer
      @dbillionaer Год назад

      Please!

  • @FoolRegnant1
    @FoolRegnant1 Год назад +84

    This mod is so great, but I think there should be a rule where everyone starts allied but has to enemy at the start of the game

    • @clarissahollystarlight7802
      @clarissahollystarlight7802 Год назад +4

      I think the "Last Man Standing" could work here. Works the same way, everyone will need to turn on each other until there is only one left.

    • @keithberwanger6595
      @keithberwanger6595 Год назад +5

      When that happens you don't get unique techs shared when researched. A 2 4 all (idk what2v2v2v2 is called) might be interesting to see, though. Let people decide their combos for a KotH. Less likely for people to get KOed before crazy combos descend

  • @yeoldmanriver4881
    @yeoldmanriver4881 Год назад +247

    The teaming and allied victory made this an anti-climatic ending.

    • @ryzziktrognesou1
      @ryzziktrognesou1 Год назад +22

      Why do I read comments before watching the video. Cursed curiosity !

    • @IndexInvestingWithCole
      @IndexInvestingWithCole Год назад +8

      I dont think it did? Ending was awesome

    • @Xalroc
      @Xalroc Год назад +16

      I agree, real downer ending

    • @the_rover1
      @the_rover1 Год назад +4

      66,6% of people think so far the ending was disappointing
      33,4% think it was awesome.

    • @themoderator8663
      @themoderator8663 Год назад +5

      Full disclosure, I didn't realize I was about to win with a team victory...I absolutely would have turned on everyone if I'd realized. I prefer more dramatic endings as well.

  • @SpecLeader101
    @SpecLeader101 Год назад +6

    Wow, its a good day. Thanks for this, I've been bored grinding. I needed this.

  • @mcarpen89
    @mcarpen89 Год назад +18

    I LOVE your idea about deliberately stacking bonuses to make each game themed.
    A super-trebs game
    A super-gunpowder game
    A super-archer game
    A super-elephant game
    This could be really cool. Please make it happen

    • @the_rover1
      @the_rover1 Год назад

      a super eco game.
      the one who has more res gathered after 3 hrs wins.
      no hostility.
      now roast me.

    • @mcarpen89
      @mcarpen89 Год назад

      @@the_rover1 Wouldn't be my favorite thing to watch but I respect it

  • @beastlysnippets
    @beastlysnippets Год назад +4

    In our city we have houses from about 1200, 1300, 1400, and they are still inhabited :). We also have a cathedral which they started to build around 1200.

  • @joshuagrosvenor9837
    @joshuagrosvenor9837 Год назад +3

    I think this game mode would be better if there was no diplo enabled, make people fight each other instead of pussyfooting around. Still a lot of fun.

  • @DumplingDan
    @DumplingDan Год назад +5

    The first one of these was insane, so glad to see a part 2

  • @Slothiz
    @Slothiz Год назад +3

    I LOVED THAT LAUGH AT CELT SCORPS

  • @Henrito123
    @Henrito123 Год назад +1

    Strasbourg is an awesome city! Easily my favourite I visited in France this year. I'd recommend it to anyone :^)

  • @007LvB
    @007LvB Год назад +2

    I'm liking this even before watching. This has got to be the most exciting stuff from T90 yet, except BLUE COFFEE in pilgrims :D

  • @cinnamai1919
    @cinnamai1919 Год назад +2

    Yellow keep telling everyone to off from the mid. And then when he got the mid, nobody noticed cause too busy fighting blue.
    Props to Blue the real protector of the mid without saying anything

  • @Wanderer1258
    @Wanderer1258 Год назад +1

    11:00 In "Age of Kings" the standart pop was indeed 75 (in campaigns especially), but in custom games you could set it up to 200 pop. And in that times even my 200 Mhz Pentium handled it just fine. :) Although I remember turning Age of empires 1 into a slideshow adding like 8000 units in a scenario editor. And in still didn''t crash. 11

  • @CoatedEnvelope
    @CoatedEnvelope Год назад +1

    it was really cute at the beginning how friendly they were but it got me really frustrated when they kept playing like its regicide :D

  • @lavitzthejadedragoon
    @lavitzthejadedragoon Год назад +3

    I wanna see Teutons with Hauberk and Druzhina. Thanks for the good content again!

  • @karladajca3205
    @karladajca3205 Год назад +1

    That was an insane game, those scorpions hahaha!!! loved it!

  • @smultanius
    @smultanius Год назад +1

    Warwolf, Kataparuto, Timurid Siegecraft, plus Celt siege bonus trebs would be insane. Basically rapid-fire tactical nuke launchers.

  • @colinlholmes
    @colinlholmes Год назад +2

    What a game. GG. Can't wait for Japanese Samurais fighting 10x faster speed. There are so many amazing potential bonus stacks, this is going to be a great new series. I hope someone gets Teutons next. Very tanky infantry and crazy castle range should be interesting. Their monk healing range also nuts and if combined with Aztec monks...I wanna see that!!!! :D

    • @BayWa4eva
      @BayWa4eva Год назад

      Mongol + Teuton + Celt siege rams. unlucky for Teutons, they don't get it, but the other two are wild.

  • @gusvasoin
    @gusvasoin Год назад +3

    59:49 someone call the T90 sound mod guy

  • @HouselessHooligan
    @HouselessHooligan Год назад +1

    Ngl 10x bonus is one of my favorite community games ever now 😂 keep it up!

  • @edwardtan7283
    @edwardtan7283 Год назад +2

    I really like this mode. Watching this once a week isn't enough for me.

  • @flapjacki9579
    @flapjacki9579 Год назад +2

    Europeans think, 200 miles is a long distance. US Americans think 200 years are a long time.

  • @grantwilson9701
    @grantwilson9701 Год назад +2

    Every time time the cav move Yakety Sax plays in my head

  • @busshock
    @busshock Год назад

    Just because I also want to see an artillery duel game, here's all the applicable trebuchet civ bonuses (with 10x mod):
    - Tatars: timurid siegecraft (+20 range)
    - Britons: warwolf (100% accuracy and 5-tile blast radius)
    - Japanese: kataparuto (40x pack/unpack speed, 330% firing speed)
    - Celts: 250% firing speed.
    - Saracens: counterweights (+150% attack)
    - (optional) Teutons: ironclad (+40 melee armor)
    - (optional) Aztecs: trebuchets are created 110% faster. There may be other techs that also increase creation speed.

  • @AlphaJuillet
    @AlphaJuillet Год назад

    2 words would throw chaos into a game like this
    Flemish Revolution

  • @akapbhan
    @akapbhan Год назад +1

    Some of the really old countries are in the middle east. Syria and Anatolia has monuments older than 10k years

  • @natiive1444
    @natiive1444 Год назад

    I'm going to fall asleep to this but I've still been waiting for it lol

  • @mikelivingood7797
    @mikelivingood7797 Год назад +1

    I am not sure if T90 is going to mention it, but some techs would be bad for you to research as unique tech. For Bulgarians you do not want to give civs with paladin +330% attack when you only have caviler. Cumans don't have husbandry so all other cav with husbandry are faster.

  • @ritvikgupta5702
    @ritvikgupta5702 Год назад +1

    I wanna see Gurjaras' Chakram Thrower with pass through damage, garland wars attack, range and speed. Just march them right in the center and watch a lawn mower.

  • @HenryAdkins
    @HenryAdkins Год назад

    Please keep making these!! Watching these insane bonuses is so entertaining!!

  • @HarperMac
    @HarperMac Год назад

    Next time you visit Europe, in the Netherlands we have some fully restored fortress from the 80 years war (1600-s) not a piece of art like cathedrals but worth visiting to get an impression about how forts were build up in those days. 80 year war was the war of independence for the dutch resulting in the first merchants republic.

  • @grimstevens8213
    @grimstevens8213 Год назад +2

    10x is great to watch. Continue these

  • @Ultraelectromagnetic
    @Ultraelectromagnetic Год назад +1

    Yeah this would be better as FFA. Diplo just made it more frustrating to watch.

  • @saffral
    @saffral Год назад +2

    Yellow, green, and grey won, that just proves how important the trade route was.

  • @mysteriousshadow395
    @mysteriousshadow395 Год назад +1

    Those yellow scorp +40 attack has to be visual or mod bug. Earlier before recurve bow, yellow's onagers had +40 attack as well.

  • @raecox2684
    @raecox2684 Год назад

    1:04:57 when you selected the Elephants and it was 30k health lol. Total insanity

  • @albertmolina8186
    @albertmolina8186 Год назад +1

    Persian Elite War Elephants would have 1900HP, would be fast as heck because of Mahouts ( 300% faster ) 65 trample damage, and 1/12 armor.
    They look decent even by themselves, at least in theory.

  • @captainsunshine64
    @captainsunshine64 Год назад

    I would watch an episode of this mode every week without fail!

  • @ElfWord
    @ElfWord Год назад

    Congratulations on your engagement T90!

  • @matthewblainey4254
    @matthewblainey4254 Год назад

    >"Oh god elite battle elephants with 34 attack"
    >Leitis with more attack, melee armour, hp and speed: "am I a joke to you"

  • @FizzleFX
    @FizzleFX Год назад

    18:23 "dont you have multiple screens?"
    Thats called his AUDIENCE. Eyes on the prize and you guys dig stuff in the meantime

  • @morriganmorning5730
    @morriganmorning5730 Год назад

    This was awesome, last one has me rolling

  • @sunboi4488
    @sunboi4488 Год назад

    The Celt rams reminded me of the MOABs is Bloons. So slow but tanky haha

  • @MasterHigure
    @MasterHigure Год назад

    The compression algorithm LOVES all those trees.

  • @AlbertDorgbadzi
    @AlbertDorgbadzi Год назад +2

    These 10x vids are awesome 👌.... watching from Ghana 🇬🇭

  • @WitherBossEntity
    @WitherBossEntity Год назад +1

    You said Lithuanians are the worst civ in this situation, but with all this armor Leiciai might not be bad.

  • @mbvglider
    @mbvglider Год назад +1

    In the future, allied victory should get people banned from community games for 6 months. That will put an end to that practice.

  • @treepotato9273
    @treepotato9273 Год назад

    there were some shenanigans going on there, but a win by shenanigans is a win all the same :)

  • @phillycheesetake
    @phillycheesetake Год назад

    Oh, congratulations on your engagement Tristan!

  • @arnefriedrich5818
    @arnefriedrich5818 Год назад

    Theoretically, you could eliminate virtually all costs if you combine the right civs:
    Italians: Free age up
    Chinese: Free technologies
    Hindustanis: Free villagers
    Portuguese: No gold cost for units
    Koreans: No wood cost for units (except siege)
    Gurjaras: No food cost for units with unique tech
    Malians: No wood cost for buildings
    Incas: No stone cost for buildings
    So the only things that would still cost anything would be siege weapons (wood), bombard towers, feitorias and wonders (gold)

  • @noahpavelski7745
    @noahpavelski7745 Год назад

    Love the crazy Trebs idea, please please make that happen 😈

  • @annaairahala9462
    @annaairahala9462 Год назад +1

    Lithuanian Leitis are one of the best UUs in this mod, a little disappointed we didn't see them. Much better than the paladin spam

  • @NASA3499-d1s
    @NASA3499-d1s Год назад

    Love to see these Nothing maps! Let's gooooo!!

  • @noobling8313
    @noobling8313 Год назад +1

    Really really want to see Britons Longbows on this map. Everyone gets +20 range archers, then another +10 range with Yeomen, then elite longbow gets another +10 range on top of that. +40 range archers (focus on any UU foot archers with an attack upgrade on the elite version) will at least help against the siege meta.

    • @mbvglider
      @mbvglider Год назад +1

      Stack with Mayans and arbs are free.

    • @glenmcgillivray4707
      @glenmcgillivray4707 Год назад

      Except. No thumb ring.
      So everyone else has better archers.
      Although we could build ludicrous skirmishers easily enough with a Byzantine base.

    • @mbvglider
      @mbvglider Год назад

      @@glenmcgillivray4707 I feel like free Plumes with 10x Briton range upgrade + 10x Yeoman + Thumb Ring is GG for anyone trying to make Skirm army, lol.

    • @glenmcgillivray4707
      @glenmcgillivray4707 Год назад

      @@mbvglider remember back in the day. Britons didn't get elite skirmishers. Instead their skirmishers got their range boost.
      So they were long range base skirmishers. Not strong per say but they did outrange archers of every other civ.
      Now imagine that with x10 range boosts.
      Sounds fair and balanced

  • @ageofstrange657
    @ageofstrange657 Год назад +2

    I was waiting for this. Very nice post at just the right time.
    Scorpions 4 the win once again it seems. Also free scouts, super fast infantry with insane attack & pierce armor and generally instant created military.
    Too bad there are no relics on this map though 11
    Looking forward to the game featuring Ethiopians

    • @jasonsmith1950
      @jasonsmith1950 Год назад

      Also buildings cost no wood (Malian bonus) and units cost no gold.

    • @danielmorton9956
      @danielmorton9956 Год назад

      Don't know why scorpions got rocketry for some reason. Sadly some techs weren't researched.

  • @dannywilliams1279
    @dannywilliams1279 Год назад +1

    Loving these series

  • @Shlonzs
    @Shlonzs Год назад +1

    I Love watching this gamemode

  • @imsmeagol911
    @imsmeagol911 Год назад

    An unbeatable strategy for a 4 v 4 with this mod: Japanese, Celts, Malians, and Goths. Two people immediately put down a few free barracks (Malians building discount), and instantly produce (Goths faster working barracks team bonus) free militia (Goths infantry discount) to gain an edge on the other team. The other two teammates work their way to feudal and then produce men at arms, which will be insanely fast (Celt speed bonus), attack fast (Japanese attack speed bonus), have +10 pierce armor (Malian pierce armor bonus) and have +10 against buildings (Goths building attack bonus). These men at arms raid and immediately take down TCs for the win. I can't see another civ combo withstanding that. Archer combos won't be able to outrun them or connect on any shots (and if they do, they'll do little damage), cavalry, siege, and monk combos all kick in too late.

  • @MsWalkrOfSky
    @MsWalkrOfSky Год назад +1

    I'm so sad he didn't comment on the British person saying the Pirate is now a privateer, that was hilarious.

  • @ChocolateMilkCultLeader
    @ChocolateMilkCultLeader Год назад

    Houfnice + Torsion + Arquebus would be a combination from hell

  • @jonathangingrich5353
    @jonathangingrich5353 Год назад +1

    35:59 T90 "They don't have the brainpower that I do"
    36:01 Also T90 "WOOOOOOOO THE ZOOMIES"

  • @rogerguillem3696
    @rogerguillem3696 Год назад

    dude i love this mode. I'm fully adicted to your videos AGAIN!

  • @noeperard8843
    @noeperard8843 Год назад

    this as so much breaking the game potential : death-star trebuchets,
    (with relics) lithuanian, francs, berbers , cumans, poles, bulgarian (and maybe others ) : you could have super strong knights, free of gold, that attack 330% faster, does + 12 damage, and Cavalry moving at light speed.

  • @xaviertorrence2559
    @xaviertorrence2559 Год назад

    the bugged monument reset made this a very stressful and fun game

  • @HecthorDoomhammer
    @HecthorDoomhammer Год назад

    Lol, when Scorpions become akin to C&C Generals' GLA Rocket Buggies :P

  • @Cruellers4Life
    @Cruellers4Life Год назад +1

    Hey T90, if you find yourself having trouble figuring out where stats come from, you can just mouse over them and it will show you the upgrades modifying it!

  • @cj719521
    @cj719521 Год назад

    Loved this, more plz!

  • @ghaznavid
    @ghaznavid Год назад

    I first played this mod in a random lobby. I was Malay and my ally was Huns, so my elephants were free and built instantly. Goths should be insane - free infantry that builds instantly from dark age.

  • @jakebourgault550
    @jakebourgault550 Год назад

    Congrats on the engagement!

  • @matthewpopow6647
    @matthewpopow6647 Год назад

    Danm... that fast castle time

  • @andrewmenino7676
    @andrewmenino7676 Год назад

    Yo congrats on the engagement, T90!

  • @victoire4881
    @victoire4881 Год назад

    42:30 Evil T90 is revealing himself

  • @Hiram27
    @Hiram27 Год назад +1

    How funny would it be if you were Burgundians and you could research the "Flemish Revolution" and convert all your enemies eco into military! Also, I want to see Spanish in this mode.

    • @GummieI
      @GummieI Год назад +1

      OMG, if that works like that, that would be insane

  • @annaairahala9462
    @annaairahala9462 Год назад

    Celts and Khmer again... There are some really cool combos, almost disappointed it ended up being the same one twice

  • @42lard
    @42lard Год назад

    Love these! Just a thought, that it could be fun to do a game of 2v2v2v2 or 4v4 and let the teams pick which civs they want to stack together. could end up super 1 sided if you go the 4v4 route, but 2v2v2v2 would keep things reasonable I think. That said, if you went 2v2v2v2, you'd probably want a map like black forest or amazon tunnel instead of the nothing map to speed things up a smidge.
    Whatever you end up doing, please more of this mod! :)

  • @mcarpen89
    @mcarpen89 Год назад

    Scorps won't be busted if you don't have Celts+Khmer. The combination of range, firing speed, HP, creation time, and extra projectiles that those two civs possess makes scorps the meta unit in any 10x game if they are in it. Next game you should ban them both so that players can explore other metas

  • @proper_noun436
    @proper_noun436 Год назад

    you could cripple your team with mayans lol

  • @MGM003
    @MGM003 Год назад

    blue taking on pre much everyone at the end was sick wish they won it

  • @williamschubert4819
    @williamschubert4819 Год назад

    I can't wait for one with all the trebuchet unique techs and bonuses.

  • @wilfburt6641
    @wilfburt6641 Год назад

    These are so good, do more T90!

  • @williamschubert4819
    @williamschubert4819 Год назад

    I think blue and yellow weren't allied when the unique scorpion tech was researched, but i don't know which tech it was.

  • @Crushnaut
    @Crushnaut Год назад

    Instant production from stables and free hussar line and free buildings. Just build stables, delete villagers, and build infinite free hussar. Just need to get the middle first and then hold it with bodies.

  • @ACID_
    @ACID_ Год назад +1

    Uhhh boy, here we go again !

  • @DuffleKerfuffle
    @DuffleKerfuffle Год назад

    YES ! Strasbourg ! omg T90 est venu! I am from Strasbourg, yes this city is straight coming out of AOE2 in some insights hahaha damn, didn't think he'd give a shout out to strasbourg

  • @cambac-pro
    @cambac-pro Год назад +2

    i think the best x10 civs are
    Byzantines
    Goths
    Bohemians
    Lithuanians
    and Persians
    Tatars too because flaming camels op
    also portuguese feitorias are ridiculous
    and saracen markets are also insane...
    is everything good????

    • @Synergyseek
      @Synergyseek Год назад

      the problem with playing Goths is that everyone else becomes better Goths, Britons have a similar problem

  • @vaclavkutilek6618
    @vaclavkutilek6618 Год назад

    Franks, Sicilians, Teutons and Cumans. Some tanky Paladins!
    Aztecs, Incas and Mayans - Prepare for Eldorado Insane eagles!

  • @tindirtronjheim8258
    @tindirtronjheim8258 Год назад

    Didn't find anyone talking about it but maybe it was talked about in the first vid.
    Was it called Flemish revolution? The tech where everyone would just have vills converted to militia? Might be a nice strat

  • @sputnikmk2
    @sputnikmk2 Год назад

    Would the difference with the scorpion attack be if you researched a + something tech before a % tech, rather than the other way around?