Mechanics Breakdown | Cyberpunk 2077 - The Board Game
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- Опубликовано: 7 июл 2024
- We're thrilled that you enjoyed our last gameplay video! This time, we’re diving even deeper into the details you’re curious about. In our latest video, we meticulously describe every aspect of the gameplay, focusing on the mission Prologue 3.1.
🎲 What's in today's video?
Detailed breakdown of turns, rounds, and objectives.
Commentated player actions to help you grasp what’s happening during STAPs (Sequential Timed Action Phases).
Insights into player motivations and decision-making processes.
Prologue 3.1 is the perfect mission to learn the basics without the twists and advanced scenarios found in later missions. This gameplay will give you a comprehensive understanding of our game mechanics!
Let us know what you think about this format, and join the adventure! Развлечения
Thanks for the update!
Looks like after all the concerns there’s still going to be a timer. Shame.
Was really hoping this was going to be an app based game like Mansion of Madness or Journeys in Middle Earth, unlocking room tiles as you go. Enemies controlled by the app.
Not to be unfortunately.
As a fan of Cyberpunk 2077 I’m sadly going to have to pass. This just isn’t going to be a game that I can say is enjoyable for me or people I play with. Too chaotic.
I’ll stick with Gangs of Night City.
How do you like Gangs of NC so far? Still trying to decide if I should get it.
The timed turns seem really innovative.
Dumb question - will there be a way to play it without the timed turns?
Not a dump question!!! I have the same feelings! I like the whole game concept EXCEPT this "you have 60 seconds to rush the game because this should be an FPS in a board game format" thing. I hope this is an optional "adrenalin rush version" and there is a more tactical approach as well.
Male V???
There will be both, male and female
I hate these mini cards with this mini writing on them.
Maybe it's time for glasses