Stormworks Basics: Fishing Net Tutorial
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- Опубликовано: 5 июл 2024
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I have found that the ghost physics that innately exist in the net nodes are more than enough to get the nets to spread out easily. Also, the more nets you stack on top of each other the ‘strength’ of the ghost physics increases.
thank you, im making a fishing trawler for career but i have limited space for the whole system so my net is really small, i hope this improves my boat!!
you can make them big with having one side (line) far away, and the neighboring lines crossed, tha last one also stretched out. this gives you a "twisted" square
@@danielk9906 might try that, thanks
the net anchor works as a winch aswell and you can effectively make them bigger by winching them out with seperate buttons. i do want to add however, this is by far the best designed trawler + new net combo ive seen this patch, nice build! ill deffo be trying it out
Thanks, this was very helpful
Thanks for another amazing tutorial captain
Super helpful! Any tips on why my game lags now? 😩
Thank you for being maybe one of two content creators that actually explains how to do things and what’s going on. Content community for this game is horrid when it comes to tutorials and your are great !
ty for this is it a good day for you?
Thanks for this! Very helpful! Though it always gets to me when they call it a "microcontroller" and it's a meter long. :D
Couldn't you add fins to the winch assembly to adjust the positioning under water? Thus giving the ability to pull the nets further away from the boat or adjust the net depth?
You can.
It wont let me update my custom microcontroller does anyone know how to fix that?
nice
Out of curiosity, what happens if you try to connect a fishing net to more than four pylons?
A black hole will appear and swallow everything 😉
It will not draw the rope logic. It will just spawn without the net.
im sorry but can you explain how i can set up my fishing nets and fish finder in greater detail
What specific question do you have?
@@Vulcy i was just kidding, captain knows😄
how do i get the blank micro conttroler?
Click on microcontroller in the top right and name it blank.
Did.. did we really get fishing before sailing? wtf
We somehow got SPACE before fishing too...
Space was before fishing on the poll. They said they had already worked on sails an may come back to them.
@@CaptainCockerels that's my point
@@firefalcon3086 👍
Did all that for the guy too use a custom controller. Ik nothing about micro controllers or anything
?
great but its not basic lol. got some for ACTUAL basics. i.e small boat, no MC?
A big part of the game is making microcontrollers. In order to make the nets you're going to need microcontrollers. How do you propose: extending, retracting, and emptying the nets without micro controllers?
@CaptainCockerels ii get that, but its still not "basics" i managed a huge net off the back of a tiny boat on a boom. No micro controllers needed, i just linked the extend/retract/release to buttons.
First 💕💕
This game has been overcomplicated
For you. It's overly complicated for you. And that's fine. The point of this game is it is the complex engineering game. There are plenty of other easier games.
I think it’s not complicated enough. There are significant restrictions on the minimum size of blocks because of all the basic number and Boolean logic nodes included in addition to composite nodes. If every component in the game exported to a composite signal, it would be better for many, but not as beginner friendly.
@@mitchellsheridan5252 I agree I would like much more complexity.
@@CaptainCockerels That was kinda snudy wasn't it ?