Hard Surface Modeling - Blender TUTORIAL

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  • Опубликовано: 18 дек 2022
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Комментарии • 107

  • @PonteRyuurui
    @PonteRyuurui  Год назад +7

    ➤➤FREE SciFi Terminal Blender Course (HardOPS & Boxcutter workflow) - www.blenderbros.com/terminal

  • @exorcist3d99
    @exorcist3d99 Год назад +47

    Hey, I'm a 19 year old who got into digital art during high school. I fell in love with it, it was the only thing I've ever enjoyed in life. I was aiming to become a self taught concept artist now as my design degree is in some random course for Branding, but with AI now I'm not so sure that dream is viable. however I continue to improve whatever skills I can and your tutorials are a life saver for anything hard surface related and I thank you my friend.

    • @PonteRyuurui
      @PonteRyuurui  Год назад +55

      You need to draw from the power of your name and exorcise those fears. AI is a tool, use it to your advantage. Change is inevitable - embrace it and adapt.

    • @jonrenders
      @jonrenders Год назад +11

      @@PonteRyuurui I'm using AI for inspiration, it works fantastic, it gives me a general idea of what I wanna do and the details. It's not limiting my creativity but expanding it

    • @marsmotion
      @marsmotion Год назад +8

      these days we all need to brand ourselves really so your branding course is valuable if applied to yourself. everyone atm is fascinated with this beginning steps ai is making into the world of art. the low hanging fruit being photo-bashing. alot of this image ai tech has been honed by nasa in removing things from mars images they want to hide automatically and also from removing data from google earth images as its updated as well. now its being leaked into the commercial sphere and artists are all a buzz about it.
      often people get overly emotional about technology these days which is not smart. ponte is right its another tool and can be useful. but lets all remember were making art for humans not machines. so its always going to be what a human finds compelling that draws attention. that is the real focus for concepts the new the novel the intriguing idea. techniques of any kind are only and always in service of a vision....that vision comes from what some call your god spark. and that is also what ponte was saying to you draw from the power of your name i suspect. so while acquiring technique dont forget to say something.....in your art as well. good luck

    • @jamaljamalwaziat1002
      @jamaljamalwaziat1002 Год назад

      Jump into houdini

    • @alexrivera2867
      @alexrivera2867 Год назад

      What did you start watch to start learning? And what do you regularly model?

  • @marcosurrealius
    @marcosurrealius Год назад +12

    Another great lesson to follow along to. I'm always picking up some new tips and tricks. Spot on.

  • @dagoelius
    @dagoelius Год назад +25

    I'm in awe of your speed & design choices Ponte. Just downloaded some of the tutorials hope to get my workflow as smooth & efficient as yours someday.

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord Год назад +3

    YES! Im gonna just sit back and enjoy this one. thanks.

  • @vinnypassmore5657
    @vinnypassmore5657 Год назад +3

    Super cool, thanks for sharing.

  • @patrick1532
    @patrick1532 6 месяцев назад

    I'm just getting into blender (again) for the sake of building a game and as an engineer by trade I didn't know there were tools that come this close to the CAD programs I use at work. This will save me a ton of time.

  • @sqwert654
    @sqwert654 Год назад

    such a nice workflow.

  • @koshachevsky9660
    @koshachevsky9660 Год назад +1

    Great lesson thanks for sharing

  • @AymenBmr97
    @AymenBmr97 5 месяцев назад +1

    I really enjoyed your style handling problems.

  • @fiskooriginal
    @fiskooriginal Год назад +1

    Nice looking scope!

  • @TheKevphil
    @TheKevphil Год назад

    Just amazing!

  • @WestOfDestiny
    @WestOfDestiny 6 месяцев назад

    Very cool! this is very professional

  • @MrEddie-go7dd
    @MrEddie-go7dd Год назад +7

    As a guy who has been using Vanilla blender for years, it's a guilty pleasure of mine to watch these videos. What you do with addons is so incomprehensible for me.

    • @michaeljburt
      @michaeljburt 8 месяцев назад +1

      As an exercise in insanity, try to follow along with vanilla blender and you'll see how many extra key strokes/clicks you need... takes 5 times as long to model

    • @HMAnetwork
      @HMAnetwork 5 месяцев назад

      totally agree

  • @iamjohn3d
    @iamjohn3d Год назад +2

    your channel is brilliant asf

  • @amorousss99
    @amorousss99 Год назад +1

    I love hard surface

  • @phreakii
    @phreakii 5 месяцев назад

    Great topology.. ..

  • @intheriches
    @intheriches Год назад +3

    What kind of HDRI or background nodes were you using to achieve the cool and modern lighting? I tried but can't seem to replicate it.

  • @channelname8623
    @channelname8623 Год назад +2

    8:44 you can also just use the shear tool here for the same effect. idk why youd plug an addon for that haha. select face, go to side ortho view, ctrl + shift+ alt + s then constrain to x y or z and drag. 9:30 also this emmacro can be done with alt + e to extrude along normals.
    loved the tutorial though. scope came out looking super nice.

    • @phil_creations
      @phil_creations Год назад +1

      Because it saves you some time and maschine tools has a ton of other features.

    • @channelname8623
      @channelname8623 Год назад +1

      @@phil_creations not in the examples that were shown.. they both take the same amount of time. objectively. but i have the addons and use the other features and yeah other features do save time.

    • @phil_creations
      @phil_creations Год назад

      @@channelname8623 With the emmacro thing you are right, I never use this one too.

  • @Deltarr777
    @Deltarr777 Год назад +1

    Thank you for the tutorial ! Very useful. One question: what settings do you use for the render (lighting, hdri, ...) ? I'm pretty new to blender and I struggle to get the same result as you in the viewport shading or full render. Thank you

    • @PonteRyuurui
      @PonteRyuurui  Год назад +3

      easy, cycles, gpu, 300 samples, and turn on denoise, done + you should also play with light paths

  • @nemoplay885
    @nemoplay885 Год назад

    Отлично как всегда!!! Только вот это просто под рендер моделька? Еë же никак в движек не перенести с этими текстурами?

  • @kevinpage
    @kevinpage Год назад +2

    Really cool and thank you! What is the difference between EM Macro and Extrude?

    • @kevinpage
      @kevinpage Год назад +3

      Finished this now and wow - it's amazing how you can learn something every single solitary day. Like for example, at 17:35 I had no idea F could replace faces with a face. I thought you had to delete them all first. Such a small thing, but really adds to the time savings! Thanks again.

  • @jesulayomi5148
    @jesulayomi5148 Год назад

    The speed
    Goddamn

  • @shikamaru_temari8879
    @shikamaru_temari8879 5 месяцев назад

    Should I join all object into single mesh and retopolgy to sell it, please tell me brother and reply me i have more doubts

  • @richardroche1463
    @richardroche1463 3 месяца назад

    Ryuurui, first I want to thank you for all of your tutorials. I finished this model but I'd like to keep it as an asset what would be the best way? I mean do I have to keep everything from this file and try to mark that as an asset?

    • @PonteRyuurui
      @PonteRyuurui  3 месяца назад

      game asset?

    • @richardroche1463
      @richardroche1463 3 месяца назад

      @@PonteRyuurui No not a game asset just so I can add it to anything else I suppose. I'd like to keep the details.

    • @PonteRyuurui
      @PonteRyuurui  3 месяца назад

      @@richardroche1463I dont use asset library so not sure whats possible in 4.0, ask on our discord

  • @prodbyplayboii
    @prodbyplayboii Год назад

    how to confirm the ngon cut, when i press left mouse button couple of times it cancels

  • @TiredCommentary99
    @TiredCommentary99 6 месяцев назад +1

    Is there a point to modeling like this? other than showcase concept?

  • @user-bp2er5mb4p
    @user-bp2er5mb4p Год назад

    does anyone know why when i appley the trim it changes the material ? pls help im about to go insane

  • @ForeverToronto
    @ForeverToronto Год назад +1

    processed nothing, admired everything.

  • @marsmotion
    @marsmotion Год назад

    how would you asses the plugin fluent vis a v hard opps?

    • @PonteRyuurui
      @PonteRyuurui  Год назад +2

      I can read hard ops, but the other part of your sentence is smudged and hard to decipher

  • @emmanuelherman6925
    @emmanuelherman6925 Год назад +1

    Can this be usefull for a game? or should i do changes on the mesh?

  • @cr3d294
    @cr3d294 6 месяцев назад

    Hey this is cool but what if the pipeline requires you to take this model and move it to a UE5 pipeline and the only texturing suite they want you to work with is Substance Painter? Like I get Blender is a cool program but a lot studios work with various programs and unless you learn to create your asset in a universal way you're bound to run into serious issues.

    • @PonteRyuurui
      @PonteRyuurui  6 месяцев назад

      Use your brain and tell me what would you do.

  • @kmkgaming381
    @kmkgaming381 Год назад +1

    Fast render settings video bro

  • @JAY-do6zk
    @JAY-do6zk 5 месяцев назад +1

    Who blender version you make 4x scope please give me answer 🙏🙏

    • @PonteRyuurui
      @PonteRyuurui  5 месяцев назад

      only you can answer this question

  • @suburbansamurai3560
    @suburbansamurai3560 Год назад +1

    I purchased the trim sheet pack, but about 70% of the trim sheets apply themselves distortedly to the whole mesh instead of the strip of quads I have selected. I'm assuming it's some sort of setting I have turned on that's causing the trim sheets to function incorrectly, and not a fault of the trim sheet pack, as they work just fine in the video. Do you have any suggestions on how to fix this?

    • @PonteRyuurui
      @PonteRyuurui  Год назад

      yes, learn how to use DM, i have numerous vids on this ruclips.net/video/Fr9mFDxuvSQ/видео.html

    • @matthewclarke7318
      @matthewclarke7318 Год назад

      Im having the same problem, spending hours trying to solve this. getting really fed up with it, did you solve it?

    • @suburbansamurai3560
      @suburbansamurai3560 Год назад +2

      @@matthewclarke7318 Yes, it's explained in the video Ponte linked. You have to hold 'alt' when you select your first trim sheet to make it apply to the specific line of polygons on the mesh. Any following trim sheets added to the same mesh, you do not have to hold alt.

    • @matthewclarke7318
      @matthewclarke7318 Год назад +1

      @@suburbansamurai3560 Thanks for the reply. Not sure what was happening with my model, I couldnt get DM to apply the trim proprerly on a specific piece of mesh. I ended up re modelling that section and Now its working. :)

    • @user-bp2er5mb4p
      @user-bp2er5mb4p Год назад

      @@suburbansamurai3560 do you have any idea why when i apply the trim it changes the material ?

  • @Machinify
    @Machinify Год назад

    16:42 how did you do this?

  • @knowledgetechz4414
    @knowledgetechz4414 Год назад

    sir one Question is more
    I have two devices .
    can I use these add-ons in both devices without paying extra money ??

  • @knowledgetechz4414
    @knowledgetechz4414 Год назад +1

    Hey I have never used paid add-on
    I have a question related to paid add-ons like hard ops/box cutter and mesh machine.
    If i want to update these add-ons then updating these paid add-on is free or have to pay again to update ???
    Please someone clear my doubt

    • @PonteRyuurui
      @PonteRyuurui  Год назад +2

      free updates

    • @knowledgetechz4414
      @knowledgetechz4414 Год назад +1

      @@PonteRyuurui sir one Question is more
      I have two devices .
      can I use these add-ons in both devices without paying extra money ??

  • @redloop4441
    @redloop4441 2 месяца назад

    why multiple trimsheets are not working on a object ? i followed through the entire video iam stuck at 40:25 .

  • @magnuswootton6181
    @magnuswootton6181 Год назад

    this is what its like for a professional modeller.

    • @burgerboy1355
      @burgerboy1355 3 месяца назад

      this is not professional modeling he dosen't care about his topology

    • @magnuswootton6181
      @magnuswootton6181 3 месяца назад

      @@burgerboy1355 how do you like it?

  • @cekconi1773
    @cekconi1773 Год назад

    👍👍👍

  • @fonsecadores4207
    @fonsecadores4207 7 месяцев назад

    hello love your video, can you explain this part 16:50 please? thank you.

  • @idristalibov3484
    @idristalibov3484 Год назад

    I make such models, but I don't know how to optimize for the game, so there are extra polygons in the models I make, how can I solve this?

    • @PonteRyuurui
      @PonteRyuurui  Год назад +1

      www.blenderbros.com/the-blender-bros-hard-surface-game-asset-course-2-0

    • @idristalibov3484
      @idristalibov3484 Год назад

      @@PonteRyuurui Thanks

  • @batdesignstudio
    @batdesignstudio 10 месяцев назад

    could you tell me the tool's name of keyboad and mouse visualization, thank you

  • @RadiantRifles
    @RadiantRifles 3 месяца назад

    Hey, I'm new to blender. When I press Q, I don't see anything. I can't find curve extract. Can you please help?

    • @PonteRyuurui
      @PonteRyuurui  3 месяца назад

      go to my vid description, click on hardops link, get it - profit

  • @Anatrolly
    @Anatrolly Год назад +1

    35:27 shit you might hear in a tattoo parlor

  • @burgerboy1355
    @burgerboy1355 3 месяца назад

    i was fricking out when i saw the thumbnail i was like how is he gonna make that but he's just adding boolean's without giving a shit about the topo

    • @PonteRyuurui
      @PonteRyuurui  3 месяца назад

      watch this if you cannot answer that question ruclips.net/video/K32w9kfVNkc/видео.html

  • @JohnAlbanian
    @JohnAlbanian 9 месяцев назад

    how do i find the "sharpen" button?

    • @PonteRyuurui
      @PonteRyuurui  9 месяцев назад

      you buy hardops and press Q

  • @anasqostal
    @anasqostal 10 месяцев назад

    during cutting it start to be wierd with my boxcutter

    • @PonteRyuurui
      @PonteRyuurui  10 месяцев назад

      just don't do anything illegal, bc is only few years old.

  • @kaviwaliakujal89
    @kaviwaliakujal89 Год назад

    great lesson??

  • @lavatr8322
    @lavatr8322 Год назад

    anybody have discount code hardops & boxcutter

  • @Themantic0re
    @Themantic0re Год назад

    My boxcutter just keep crashing blender on 3.4

  • @katoy9976
    @katoy9976 6 месяцев назад

    Batıda homojen olarak dağılmış. Ben bu kadar fazla düşünmedim hiç.

  • @herdem4776
    @herdem4776 Год назад

    Dostum iyisin hoşsunda şu paralı addon'lar işi bozuyor.

  • @putul2147
    @putul2147 11 месяцев назад

    Video understanding very problem because this video language in English so problem and I understand in Hindi language dube 😢😢

  • @Powidlo__
    @Powidlo__ Год назад

    I am scared of your addons power

  • @blackpixel1237
    @blackpixel1237 6 месяцев назад +1

    Did you do it so fast on purpose that no one would understand you?

    • @PonteRyuurui
      @PonteRyuurui  6 месяцев назад

      if you cannot follow it means ytou are a beginner and this vid isnt for you, so grab the jumpstart course and get your ass in gear

    • @blackpixel1237
      @blackpixel1237 6 месяцев назад

      @@PonteRyuurui You're right, I'm a newbie, I'll follow your advice. I just really liked your work. Thank you

    • @PonteRyuurui
      @PonteRyuurui  6 месяцев назад

      @@blackpixel1237 Perfect, make sure to join our discord too, you can seek help there whenever you get stuck.

  • @maestro_red
    @maestro_red 8 месяцев назад

    голос как у мертвой чайки но все равно ок

  • @burgerboy1355
    @burgerboy1355 3 месяца назад

    can sombody tell me why they don't give a single frick about their topolgy?

    • @rejest05
      @rejest05 2 месяца назад

      Hard surface object that won't be deformed in any way. Topology doesn't matter in this case.