Sprite Comparison of CAPCOM vs SNK (SNK vs CAPCOM) Side by Side Comparison

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  • Опубликовано: 10 сен 2024
  • Capcom vs SNK vs Capcom Sprite Comparison.

Комментарии • 3,5 тыс.

  • @ghostoflaurapalmer
    @ghostoflaurapalmer 4 года назад +2640

    Animations and clothing details of SNK are insane.

    • @minibread9804
      @minibread9804 4 года назад +242

      SNK had extreme experience with pixelart

    • @zchrome688
      @zchrome688 4 года назад +230

      I think cap com had better faces and facial expression but SNK had a lot better clothing detail and muscles

    • @setaentertainment4311
      @setaentertainment4311 4 года назад +134

      Capcom: Makes things look cool.
      SNK: Experienced technical in-game details.

    • @paoooba
      @paoooba 4 года назад +6

      No

    • @davipenha
      @davipenha 4 года назад +36

      Capcom is just childish

  • @pabloscheufler2059
    @pabloscheufler2059 4 года назад +2279

    1:20 SNK has achieved the pants motion perfection

    • @TheRealPaco2049
      @TheRealPaco2049 4 года назад +277

      I think there is an entire video on youtube dedicated to Kim's pants animation.

    • @yuh8946
      @yuh8946 4 года назад +46

      @@TheRealPaco2049 there is

    • @ThePandaBrawler
      @ThePandaBrawler 4 года назад +96

      No joke. Kim Dong Hwan's pants animation in Garou is fucking amazing as well

    • @keysake
      @keysake 4 года назад +22

      ABItorial Excellence

    • @Nanashi20
      @Nanashi20 4 года назад +13

      I read somewhere that its because Playmore got involved and they are from Korea, so they put extra effort in updating Kim a lot.

  • @30fpsguy
    @30fpsguy 3 года назад +357

    1:50 The SNK version of M.Bison jerking hand has more enthusiasm than Capcom.

    • @tcwlau3721
      @tcwlau3721 3 года назад +50

      His face is enthusiasm too

    • @camulodunon
      @camulodunon 3 года назад +21

      The actual hand movement is actually about the same. It's the side to side movement on the SNK sprite that makes it appear to have more "enthusiasm".

    • @MasDouc
      @MasDouc 3 года назад +30

      I love the grin too, like he's daring you to step close.

    • @gh0rochi363
      @gh0rochi363 2 месяца назад +3

      For obvious reasons that animation always makes me laugh

  • @beobachter4304
    @beobachter4304 3 года назад +820

    1:20 there's more physics in those pants, than in all of Cyberpunk 2077

    • @dhgmrz17
      @dhgmrz17 3 года назад +82

      Probably one of the most fluid sprite idles I've ever seen

    • @bwoeYT
      @bwoeYT 3 года назад +54

      It's not physics, it's 100% hand drawn which is crazy

    • @gqsak
      @gqsak 3 года назад +51

      0:29 THERE IS MOR PHYSICS

    • @thienvang1548
      @thienvang1548 3 года назад +4

      Kaphwan

    • @caincorn
      @caincorn 2 года назад +7

      His pants are iconic even by today standards.

  • @acido44
    @acido44 3 года назад +426

    SNK sprites still look amazing to this day. I wish they had more budget and could make a modern project with a good engine like ArcSys but with their old style.

    • @user-fy1nq3nf1q
      @user-fy1nq3nf1q 3 года назад +13

      Yeah, if only they went on to be one of the titans of today and didnt go bankrupt way back when. Kof 15 looks kinda lacking in its backgrounds but at least it looks modern ish

    • @luisleon6737
      @luisleon6737 3 года назад +18

      @@user-fy1nq3nf1q For what was KOF 14 ( which looked like Playstation 3 ) KOF 15 looks very good and seems to maintain the agility characteristic of the previous games .

    • @caincorn
      @caincorn 2 года назад +10

      @@luisleon6737 Yea the improvement is impressive. KOF14 feels like a game that’s made in 2016 but visually looks like a PS2 game. I legit did not believe it was actually from SNK simply by looking at Kyo’s face.

    • @dexterboy2736
      @dexterboy2736 Год назад +1

      👍

  • @Ysah17
    @Ysah17 4 года назад +933

    2:18 Don't talk to me or my son ever again

  • @monadoboy8009
    @monadoboy8009 4 года назад +2320

    Capcom: More expressive and colorful
    SNK: More deatails in clothes, body, and body movements

    • @phoneacc174
      @phoneacc174 4 года назад +170

      Snk comes closer to reality

    • @kenmorrow86
      @kenmorrow86 4 года назад +123

      I like seeing the companies opposing character takes. Like Capcom's version of an SNK character sometimes will look better than the original but also vise versa. Except Ryu,Ken,Akuma. SNK's versions look super stiff.

    • @fireflyhighh
      @fireflyhighh 4 года назад +102

      Honestly i think snks is more expressive

    • @micahiwaasa9304
      @micahiwaasa9304 4 года назад +23

      @@fireflyhighh I agree, though I prefer the bulk of the forms and the limited tones of the Capcom aesthetic.

    • @Nanashi20
      @Nanashi20 4 года назад +60

      @@fireflyhighh it's honestly a matter of favoritism by the respective artists in the game. Look at Dalsim, capcom basically just took the dalsim from alpha and recolored it (i think the same for Balrog), but Dhalsim's SNK sprite looks more expressively animated. But then you look at characters like Ryo, and Geese, and you see that Capcom made them more expressive.
      I mostly think SNK likes the more quirky characters to help make them stand out.

  • @theswapmeetflea
    @theswapmeetflea 6 лет назад +1010

    Capcom - Toon look , Bright Colorful
    SNK - life like , solid details
    Love both ❤️

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +25

      to be precise the snke sprites are toon look , but fortunately they understood that toon look doesn't imply poor and crappy work , so at snk are really better at creating sprites

    • @mrdude88
      @mrdude88 4 года назад +7

      But SNK has 1 small advantage, more bounce.

    • @milagrosreyes2957
      @milagrosreyes2957 4 года назад +2

      man snk it's the best

    • @inactive9544
      @inactive9544 4 года назад +13

      You guys clearly cant understand the quality of the Capcom sprites and how "moar details" doesnt mean better. They're sleeker and more consistent in style quality and presentation.

    • @TheSilliestofCatgirls
      @TheSilliestofCatgirls 4 года назад +1

      You mean, anime. But I agree on both parts.

  • @GlassJoe-fgc
    @GlassJoe-fgc 3 года назад +243

    1:06 Snks Balrog is ridiculously amazing

    • @gamefails743
      @gamefails743 2 года назад +13

      same for vega

    • @areaxisthegurkha
      @areaxisthegurkha 2 года назад +16

      Yeah, he looks like an actual boxer moving his head like that.

    • @solomongrundey
      @solomongrundey Год назад +12

      I was just about to say the same thing, best version of barog anywhere. Even the game play of snk balrog is the best

    • @edwardgaines6561
      @edwardgaines6561 9 месяцев назад +5

      It's like they really breathed the life of Mike Tyson into that Balrog sprite! Peekaboo! 👻

    • @3308redar
      @3308redar 10 дней назад

      @@GlassJoe-fgc They basically copied Heavy D's sprite.

  • @imunoriginal382
    @imunoriginal382 4 года назад +2602

    Kim's pants animation defeats all capcom animations

    • @Kurosaki_Dan
      @Kurosaki_Dan 4 года назад +187

      I've always been amazed of that sprite, is so cool even nowadays.

    • @igodreamer7096
      @igodreamer7096 4 года назад +48

      Fair enough

    • @djefleyflorentino
      @djefleyflorentino 4 года назад +41

      Fucking True

    • @chrisschuber9149
      @chrisschuber9149 4 года назад +143

      That sprite comes from when SNK was bought by Playmore and became SNK-Playmore. Playmore is a Korean company. Kim is a Korean character. They kept updating Kim's sprite every year to be more detailed, etc., and really focus on that character.

    • @frozencarbone455
      @frozencarbone455 4 года назад +23

      I'm Unoriginal maybe, but snk titty physics are too extra, so who's really better?

  • @The_Conundrum_Crew
    @The_Conundrum_Crew 4 года назад +221

    The music really makes the comparison flow nicely.

  • @MoonSarito
    @MoonSarito 2 года назад +164

    The details of Balrog's head movements 1:06 SNK is really a monster in sprite details.
    Capcom is also pretty good, despite not being as detailed I loved how Terry was in the Capcom style.

    • @LarryHazard
      @LarryHazard 2 года назад +23

      SF Alpha Balrog looks like a brutal idiot while SVC Balrog seems smart and technical

    • @edwardgaines6561
      @edwardgaines6561 11 месяцев назад +8

      Each company made the other's character better. SNK's made Balrog look pretty smooth in his boxing stance, but Terry SNK looks way too herky-jerky. Capcom made Terry look more aesthetic

  • @notquitehuman5097
    @notquitehuman5097 4 года назад +1527

    I wonder how much money went into animating Kim's pants.

    • @insertname252
      @insertname252 4 года назад +89

      Rotoscoping is a powerful tool

    • @Shiirow
      @Shiirow 4 года назад +97

      about a third of the total budget.

    • @Brian_i
      @Brian_i 4 года назад +41

      9/10th of the budget

    • @Victory619
      @Victory619 4 года назад +21

      Your profile pic is too powerful...

    • @illgeteverythingback
      @illgeteverythingback 4 года назад +6

      gardevoirpaizuri.mp4

  • @ryonnl7101
    @ryonnl7101 4 года назад +1476

    When i am alone in my room 1:50

    • @vex_3455
      @vex_3455 4 года назад +74

      Ryonn L but then ur in Alabama and step brother wanna join

    • @FloreyXE
      @FloreyXE 4 года назад +113

      I also give handjobs to ghosts in my room

    • @justiumwtf
      @justiumwtf 4 года назад +5

      xD

    • @tophatnoob7554
      @tophatnoob7554 4 года назад +6

      BRUH

    • @OzynX-zp1lx
      @OzynX-zp1lx 4 года назад +3

      Lmaooo

  • @1982markjm
    @1982markjm 3 года назад +132

    I like the asthetic of Capcom a bit more, but nobody can deny the detail of snks sprites. The work they put in was amazing, almost all the clothing has detailed movement, and even muscles like Balrogs thighs have a bit of realistic animation. It's crazy.

    • @tengoodquestions
      @tengoodquestions Год назад +2

      Same with ryus tricep

    • @WRILLI4M
      @WRILLI4M 7 месяцев назад +2

      In animation, SNK was clearly superior. Their animation is smoother.

  • @smokingseabass5450
    @smokingseabass5450 4 года назад +869

    3:02 "hey come over here"
    "No, you get over here buddy"
    "Nah screw you, get over here buddy"
    "You get over here"

  • @pfunk6945
    @pfunk6945 4 года назад +502

    I liked snk Balrog. His head is weaving like he intends to DODGE a couple of punches.

    • @Fizz-Q
      @Fizz-Q 3 года назад +4

      he does have a move for that

    • @averageguy161
      @averageguy161 3 года назад +42

      I think SNK was more inclined to the inspiration of Balrog's character, Mike Tyson. His movement came from the peekaboo style which Mike Tyson used IRL

  • @thelrdroca9412
    @thelrdroca9412 4 года назад +191

    SNK Bison looks like he’s about to roll the hell out of some dice at the craps table

    • @aguythatexists8318
      @aguythatexists8318 3 года назад +1

      Ooooo snake eyes!
      Cuphead with M. Bison coming next year (delayed to 2077 due to COVID)

    • @crussteasock4047
      @crussteasock4047 3 года назад

      @@aguythatexists8318 did u hear about the mask preorder? The game congratulates the player for feeling like a better person

    • @aguythatexists8318
      @aguythatexists8318 3 года назад +1

      @@crussteasock4047 nah, gimmie more details

    • @elgatofelix8917
      @elgatofelix8917 3 года назад +1

      They both look like they're mock jerking it 😂

    • @andremalerba5281
      @andremalerba5281 День назад

      Both of these M.Bison sprites are the jerk offer kind LOL the alpha one iddle animation looks so much better IMO

  • @Berettadv
    @Berettadv 4 года назад +1788

    0:29 ok I see what Sakurai was talking about now

    • @MrR-ns2ru
      @MrR-ns2ru 4 года назад +163

      Your a good boy like myself

    • @Grandma419
      @Grandma419 4 года назад +124

      Your souls have been cleansed. You all now classify as good boys/girls

    • @chespin_fan4441
      @chespin_fan4441 4 года назад +75

      *Super Smash Bros. Is for good boys and girls of many ages*

    • @Sean-l4z
      @Sean-l4z 4 года назад +1

      liz h of Andy

    • @mojimiaboboy9629
      @mojimiaboboy9629 4 года назад +1

      @BlownAway correct

  • @urizaleon
    @urizaleon 4 года назад +461

    2:54 that dress shadow tho

    • @gusmoneyxd2737
      @gusmoneyxd2737 3 года назад +8

      If they come back for kof 15 I want their dresses back😭 I hate their suits that they got

    • @MasDouc
      @MasDouc 3 года назад +5

      I wish KOFXV used the same art style as Guilty Gear Strive

    • @James-oj6ru
      @James-oj6ru 3 года назад +4

      But @@MasDouc.... the art style would only work for the NEST chronicles though... since it leans for a more anime art style and even so, KOF 00 goes for a more KOF 98 art style... with less black lines of course, but also... _it cost more than 10 humans_

    • @blueshot333
      @blueshot333 Месяц назад

      @@gusmoneyxd2737 homeboy SNK heard you

  • @StarFighter2K22
    @StarFighter2K22 4 года назад +90

    After playing KOF 2002 UM, and playing older SFs, I honestly prefer SNK's sprite work. Capcom's good but for me, when you get body movement and cloth physics down, you've won me over

  • @Survi_LeRoi
    @Survi_LeRoi 5 лет назад +395

    My answer: 2D NEVER DIES!

    • @tailedgates9
      @tailedgates9 4 года назад +23

      Fuck yeah. 2-D forever.

    • @Majesty_Lord
      @Majesty_Lord 4 года назад +15

      Year 3033 - 2D ultra realistic

    • @Cupcom5
      @Cupcom5 4 года назад +1

      Works for me!

    • @sladejosephwilson2300
      @sladejosephwilson2300 4 года назад +3

      You mean sprites

    • @elbucho8867
      @elbucho8867 4 года назад +3

      But it did, all we have now is 3D animation over 2D gameplay.

  • @Strawbrryash
    @Strawbrryash 4 года назад +358

    Holy SHIT SNK’s clothing animation is SO GOOD

    • @aguythatexists8318
      @aguythatexists8318 3 года назад +19

      Kim’s pants

    • @johnnyandplank5240
      @johnnyandplank5240 3 года назад +12

      Capcom had more money than snk so don't know how they didn't do their sprites like snk

    • @MrERLoner
      @MrERLoner 3 года назад +9

      Thats what happens when you put characters in more than gi and trunks

    • @luisleon6737
      @luisleon6737 3 года назад +5

      @@johnnyandplank5240 It was more about style than money , SNK had a much realistic style than Capcom , Capcom characters have more vivid colores while SNK has Darker colors .

  • @javiman
    @javiman 3 года назад +175

    3:09 snk’s Rock is incredible!

  • @daviddurancenteno6487
    @daviddurancenteno6487 4 года назад +614

    SNK Bison is about to prepare the greatest cocktail ever.

  • @endlessvertigo3299
    @endlessvertigo3299 4 года назад +935

    2:19 me and my dad when mom said dinners ready

  • @pabllllllo
    @pabllllllo 3 года назад +50

    SNK is more fluid, has a more "metallic" texture in colors. Capcom has a more cartoon style. But I love both. Together with Konami and Irem, the best developers of pixel art and games from the 2d era.

  • @diegoferreira3444
    @diegoferreira3444 4 года назад +292

    1:05 snk balrog not skipping a beat

    • @IrvinMenezes
      @IrvinMenezes 4 года назад +8

      lmao didn't even notice til u pointed it out 😂

    • @Joe_Parmesan
      @Joe_Parmesan 4 года назад +12

      SNK Dan too @ 1:41. Not sure who these guys are, but, 2:40 and 2:55 are on beat

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 года назад

      @@Joe_Parmesan yeah

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 года назад +4

      And then 1:50 with his hands

    • @AverageCatz
      @AverageCatz 3 года назад

      Looks like Heavy D!'s idle stance

  • @The_D_ray
    @The_D_ray 4 года назад +1126

    1:20 Snk has gone too far.

    • @mercy.999
      @mercy.999 4 года назад +160

      bruh ikr, I wonder how much time they consumed by making Kim's pants.

    • @yungsteezy
      @yungsteezy 4 года назад +50

      Looks amazing tho

    • @escarabajomayih
      @escarabajomayih 4 года назад +42

      Kim Capcom is bassed in Kim of kof 98, SNK Kim is the Kim of 2002 arranged.

    • @chakinabox
      @chakinabox 3 года назад +14

      SNK: Not far enough!
      [Releases KOF XII and XIII]

    • @howardlam6181
      @howardlam6181 3 года назад +5

      as if it's made of silk Lol

  • @JapiCustoms
    @JapiCustoms 4 года назад +153

    0:29 fall in love of the Capcom Mai bounce

    • @GsBandan
      @GsBandan 3 года назад +3

      marvel super heroes and x-men vs street fighter experience is there

    • @camulodunon
      @camulodunon 3 года назад

      You fell for her trap, fool!

    • @elgatofelix8917
      @elgatofelix8917 3 года назад

      I was surprised how well Capcom's Mai turned out! She has so much more detail to her face - by comparison the SNK Mai looks like her lips and mouth are missing. Capcom really did an amazing job with her. Conversely SNK's Chun Li was superior -they gave her jiggle physics where as Capcom made her boob$ stiff.

  • @InsideTheFro
    @InsideTheFro 4 года назад +259

    2:04 Oh, he *groovin*

    • @Walking-MY-Path
      @Walking-MY-Path 3 года назад +4

      HAHA

    • @MasDouc
      @MasDouc 3 года назад +8

      Man SNK's Dhalsim has so much more character

  • @bctalicorn809
    @bctalicorn809 4 года назад +324

    0:30 Mai is one of the only characters sprites that I think Capcom did better in every way.
    She has so much more energy in her bounce (look at her right foot as it swivels), her hair is somehow more detailed than the SNK one, and the jiggle is more realistic.
    But hey, if you only care about the jiggle and that's why you like SNK's so much, then I can see your argument.

    • @madil2259
      @madil2259 4 года назад +23

      Good observation

    • @MrFear-dy2xg
      @MrFear-dy2xg 4 года назад +33

      Boobs

    • @fat-hat
      @fat-hat 4 года назад +23

      Boobies!

    • @kirainfo
      @kirainfo 4 года назад +33

      Nah, i like snk muscle more

    • @Joshyoni
      @Joshyoni 4 года назад +7

      BCT Alicorn ngl snk’s one kinda looks like a dude

  • @SPL1NGYDUDE
    @SPL1NGYDUDE 4 года назад +328

    2:55 people be sleeping on those legs

  • @chicle-_3536
    @chicle-_3536 4 года назад +185

    Capcop was more centered around an "anime" art style while SNK whent for a More "Realistic" one.
    I gotta say I really like how Capcom made these characters look, but, comparing the looks isn't really all this game has to offer.
    SNK went an extra mile not only with the art style but also with the expression of the characters, some having realistic clothes movement or even more exaggerating poses that (in my opinion) make the characters a whole lot more interesting than what Capcom did. Some characters show a more frenetic and full of energy pose, others show a lot of confidence in their abilities, and others just look really fucking cool compared to what Capcom did.
    I made my vote prematurely, and voted for Capcom only for the art style, but after watching this video I gotta say that I should have waited. (Don't make the same mistake as me)
    I have never played 2D fighting games but man, I can't wait to try them out now...
    (If you haven't noticed it yet, in this situation I like SNK a lot more than Capcom)

    • @luisleon6737
      @luisleon6737 3 года назад

      Capcom and SNK are the 2 Best compañies when it comes to fighting games ( or at least the oldest , Arc system Works is Another topic ) .

    • @dtester
      @dtester 2 года назад

      I get what you are saying but both are both technically "Anime" styles ^_^

    • @TravisTheMaximus
      @TravisTheMaximus 2 года назад +3

      @@luisleon6737 wrong i would say capcom is more well known lol

  • @streptococo4735
    @streptococo4735 4 года назад +620

    SNK's Balrog: Intimidating boxer
    Capcom's Balrog: Giant chocolate goblin

    • @VSTHWRLD
      @VSTHWRLD 4 года назад +12

      Strepto Coco exactly 🤣🤣🤣

    • @VSTHWRLD
      @VSTHWRLD 4 года назад +23

      @Muse Suse you must have a lot of friends

    • @bleack8701
      @bleack8701 4 года назад +32

      You can even see him bobbing his head in the snk version

    • @VSTHWRLD
      @VSTHWRLD 4 года назад +16

      @@bleack8701 the subtle Dempsey Roll

    • @joescannoli7660
      @joescannoli7660 4 года назад +19

      shibomu it’s just simple bobbing and weaving, which works really nice to convey visually that balrog is an experienced boxer, the Dempsey roll is a whole other different thing.

  • @Ryan-Petre
    @Ryan-Petre 4 года назад +405

    Capcom: Designs
    SNK: Animation

    • @lodivt
      @lodivt 4 года назад +27

      Except Balrog. SNK is better in both

    • @YepItsCliffHanger
      @YepItsCliffHanger 4 года назад +4

      Opposite way

    • @gabrielf204
      @gabrielf204 4 года назад +8

      That's debatable, sometimes Capcom makes better animations

    • @Ryan-Petre
      @Ryan-Petre 4 года назад +9

      @@gabrielf204 Sometimes they don't.

    • @offended323
      @offended323 4 года назад +5

      @@lodivt
      Balrogs capcom sprite looks stupid in this video because it's all stretched out. It looks much better in game.

  • @wamba2097
    @wamba2097 6 лет назад +417

    The fluidity and exaggerated motions in SNK's sprite work are why I've always thought they were the best in the business

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +18

      every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect

    • @SEGAHEADDY
      @SEGAHEADDY 6 лет назад +15

      Shadow Master :v Are you claiming SNK's sprites are all actually pre-rendered?

    • @SEGAHEADDY
      @SEGAHEADDY 6 лет назад +27

      Shadow Master :v Nah. That would be pretty amazing if SNK was covering up the fact that their sprites were actually pre-rendered through the years and nobody caught on. These are hand-drawn sprites.

    • @ElSuxo
      @ElSuxo 6 лет назад +21

      The sprites shown here were hand made. SNK only started rendering from 3D models to 2D sprites since KoF XIV.

    • @BamBam_TYM
      @BamBam_TYM 5 лет назад +5

      P0RCA MAD0NNA TROIA P0RC0 DI0 SERPENTE F0TTUT0 the sprites aren’t more detailed, they’re just darker, the capcom sprites have just as much creases wrinkles and folds as the snk side just lighter, plus the idle animations somehow look more realistic than the more realistic art style.

  • @MoonScythe1
    @MoonScythe1 6 лет назад +477

    Character sprites are debatable as they both have completely different art directions. Personally, I like some of the sprites from capcom for some of the characters, and SNK for other characters. But one thing that is not debatable is that SNK's sprites are far more animated.

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +53

      every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect

    • @JagiFrisbee
      @JagiFrisbee 5 лет назад +25

      @MoonScythe1 You hit the nail right on the head, I feel the same way.

    • @chakinabox
      @chakinabox 4 года назад +29

      It continues to amaze me how far they went to animate the characters' changing creases in the clothing for their animations. KOF XII and XIII by that respect was practically sprite porn!

    • @skotnica93
      @skotnica93 4 года назад +14

      To me Capcom's sprites are far more appealing to be honest.

    • @christianmoreno7317
      @christianmoreno7317 4 года назад +9

      @@PRCAMADNNATROIAPRCDISERPENTEFT How are they cheap? They give off an arcade vibe with their colorful animation, it looks good and it feels good.

  • @SuperLlama42
    @SuperLlama42 4 года назад +54

    Capcom: Bright and stylish, full of character
    SNK: Eleventy billion frames of animation on Kim's pants

  • @ChromaticRed
    @ChromaticRed 4 года назад +159

    Damn, SNK Dhalsim's Animation is almost as Smooth as Kim's clothes 0-0

    • @fidacuca
      @fidacuca 4 года назад +22

      SNK Dhalsim's is awesome. Closer to SF2 original concept. A lesson to Capcom regarding his own char.

  • @keysake
    @keysake 4 года назад +78

    Kim's pants and Rock's Jacket tho... SNK PERFECTION

  • @pequenochris1
    @pequenochris1 2 года назад +21

    What I think is amazing is that SNK sprites look wonderful with Street Fighter characters, and Capcom sprites look wonderful with The King of Fighters characters.

  • @prxnce6588
    @prxnce6588 4 года назад +87

    0:23 got to hand it to snk on this one

    • @rexywexystudios
      @rexywexystudios 4 года назад +17

      ヤーングprxnce Chun Lis thighs lookin thicc

  • @duchi882
    @duchi882 4 года назад +503

    *The Winner is..*
    _the one that has more jiggle physics_

    • @cationic5414
      @cationic5414 4 года назад +85

      @Tyler Natividad *intense sweating*

    • @hmsomeguy6107
      @hmsomeguy6107 4 года назад +26

      Snk does..... jiggle quite a bit

    • @Igneeka
      @Igneeka 4 года назад +56

      SNK has more frames to appreciate the jiggle

    • @cationic5414
      @cationic5414 4 года назад +16

      @@Igneeka true but them thighs capcom just wins in that

    • @retierashia
      @retierashia 4 года назад +7

      Duchi
      SNK has more Jiggle.

  • @hatpal2287
    @hatpal2287 3 года назад +81

    Capcom is more of a anime and snk is more of realistic.

    • @ayoustark
      @ayoustark 2 месяца назад +3

      except guile haha what in the world is that hair xD

  • @hate-liner99
    @hate-liner99 4 года назад +160

    I really love how SNK characters clothes look.

  • @ViteriKHUX
    @ViteriKHUX 4 года назад +653

    “Super Smash Bros is for good boys and girls of all ages, so we decided not to feature her”.

    • @dejiko
      @dejiko 4 года назад +46

      NoobCreations I understand that reference! Am I part of the cool kid's club now?

    • @the1theonlyg248
      @the1theonlyg248 4 года назад +24

      *I understood that reference.*

    • @K1n9_y1
      @K1n9_y1 4 года назад +2

      OKAY

    • @soundshape6496
      @soundshape6496 3 года назад +4

      Mai?

    • @Phoenix_Destiny_Kai
      @Phoenix_Destiny_Kai 3 года назад +5

      More like it would piss in JP CERO's cornflakes so they didn't do it. Sadly, one of the very few instances a "ESRB" system has pissed me off.....

  • @justgaming4fun82
    @justgaming4fun82 4 года назад +137

    Honestly it’s not even a contest, SNK hands down. Their animation is truly Incredible

    • @freestyle4000
      @freestyle4000 3 года назад +11

      i was about to say exact same thing but for capcom

    • @xieulong
      @xieulong 3 года назад +16

      I would have to agree. Just look at the animation on Kim's pants. So detailed, just incredible.

    • @freestyle4000
      @freestyle4000 3 года назад +8

      @@xieulong yes definitly , but overall attitude and design of capcom characters has that late 90s vibe i like while snk is more dull and retro

    • @xieulong
      @xieulong 3 года назад +5

      @@freestyle4000 Yes, I do like the look and style of the Capcom sprite more. I was just commenting on the animation though.

    • @HOMBRERAYA
      @HOMBRERAYA 3 года назад +9

      @@freestyle4000 Na' SNK wipes the pavement with both capcom's animation and design. Capcom was just making anime sprites with less quality in a much better hardware than SNK. Imagine what SNK could have done with that same hardware.

  • @Unaliq
    @Unaliq 4 года назад +38

    I love how detailed SNK's sprites are.

  • @twangy_juice8126
    @twangy_juice8126 4 года назад +81

    While Capcom has a more distinct and appealing art style, SNK's sprites are objectively better animated and more detailed. Putting THAT level of detail into an animated sprite while still retaining fluid and bouncy motion is very commendable on SNK's part

  • @fosh1199
    @fosh1199 4 года назад +163

    1:29 is it just me or Guile's hair in the SNK sprite is way bigger than it should be?

    • @blyrax
      @blyrax 4 года назад +29

      dude, i have had an endless laugh at snk guile's expense. i suspect they were just trolling; its so obvious that all they had to do was just erase his hair and make it proportional.

    • @EnriqueVivancoH
      @EnriqueVivancoH 3 года назад +5

      Haha SNK don't like Guile 😂🤣

    • @crussteasock4047
      @crussteasock4047 3 года назад +9

      To be fair, everyone's snk head is smaller

    • @niltonneto3997
      @niltonneto3997 3 года назад +1

      Bigger

    • @iseegreen5297
      @iseegreen5297 3 года назад +3

      It's big enough to be a table

  • @ArmaBiologica35
    @ArmaBiologica35 6 лет назад +564

    SNK sprites have better proportions, better shading and more frames of animation.

    • @SEGAHEADDY
      @SEGAHEADDY 6 лет назад +52

      ArmaBiologica35 Except Ken's head, which SNK drew too small IMO.

    • @Ramjet164
      @Ramjet164 6 лет назад +16

      SEGAHEADDY I was just going to mention Ken’s head lol

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +20

      every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect

    • @carlosaugusto9821
      @carlosaugusto9821 6 лет назад +20

      That's true, but bringing up proportions is not fair because there are obvious and clear art style differences. Capcom started going cartoony (a direction that never changed) since SFA, while SNK uses a more realistic style for the KOF games, and also used it in SVC

    • @MangaBoi
      @MangaBoi 6 лет назад +23

      But sadly they still they don't look as appealing as capcom...

  • @Jamie-yp7qz
    @Jamie-yp7qz 5 лет назад +72

    Capcom: Cartoony, lighter look
    SNK: More grounded character design, more fluid animation

    • @fidacuca
      @fidacuca 4 года назад +4

      Capcom has more circular movement. SNK movement is more straight up and down.

  • @MoskusMoskiferus1611
    @MoskusMoskiferus1611 4 года назад +33

    1:58 Best Animation ever !

    • @ANAS4FIRE
      @ANAS4FIRE 4 года назад +6

      i want the 60 fps version

    • @amotaba
      @amotaba 3 года назад +1

      Kkjjjkjj

  • @MrRomanrin
    @MrRomanrin 4 года назад +59

    SNK is all about THAT DETAIL

  • @guilhermevader
    @guilhermevader 6 лет назад +58

    Considering SNK sprites are somewhat limited with the Neo-Geo hardware while Capcom's on NAOMI (Basically Dreamcast), both are very good, but SNK is more fluid and realistic.

    • @Darknight0681
      @Darknight0681 6 лет назад +8

      guilhermevader SNK had FAR more memory to work from, and even then none of the RAM constraints. With the CPS2 origin sprites, all of it had to fit into 32MB, whereas SNK had upwards to over 100MB at the end of the NeoGeo’s lifespan. Also with the Naomi titles, RAM and ensuring that load times weren’t huge was a big factor in how they animated sprites. It’s the big reason all the characters more or less animate like they do in Alpha 3 and not Third Strike.
      Even past this, NOTHING SNK has animates as well, or has the dynamic gestures of either the Marvel series or the Three Series of games. The closest they ever got was Mark of the Wolves, and even that fell prey to robotic stiff animation despite the amount of frames.
      Also, Hugo doesn’t count for the SNK side in this comparison either. He was more or less a color modified, ratio adjusted, and traced over rip of his Third Strike sprite. And he looks WAY off and like he was supposed to be in another game compared to everyone else for that reason.

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +3

      in truth every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap

    • @Jaguarandine
      @Jaguarandine 6 лет назад +7

      Ralph Pollard The Dreamcast version of 3rd Strike has virtually all the frames of animation of the arcade version. Most complaints are on the gameplay changes. The same with SNK ports to the Dreamcast. CvS2 could certainly have the same number of frames of animation per character as 3rd Strike, Capcom just chose not to do the work.
      Also technically, the DC has much more and faster system RAM than the Neo Geo, although you do run into constraints with optical media vs cartridge.

    • @drewsebastino2889
      @drewsebastino2889 6 лет назад +6

      Ralph Pollard That's 32 megabytes of RAM for the Naomi vs. 100 megabits (1/8 of a byte, so 22.5 megabytes) for the entire Neo Geo cartridge. The Capcom sprites aren't as well animated for no reason other than Capcom did not draw as many frames.

    • @insanbiasa8939
      @insanbiasa8939 6 лет назад +5

      P0RCA MAD0NNA TR0IA P0RC0 DI0 SERPENTE F0TTUT0 just stop it..why do u have to appear every single comment in here

  • @PoboiDraws
    @PoboiDraws 3 года назад +71

    Imagine sprites with Capcom levels of design and color but SNK levels of detail and animation

    • @MikeC-ps1tc
      @MikeC-ps1tc 3 года назад +2

      Yes!

    • @yaboiimmacrab
      @yaboiimmacrab 3 года назад +5

      Hory sheet

    • @camulodunon
      @camulodunon 3 года назад +11

      So in other words, SF3 Third Strike?

    • @PoboiDraws
      @PoboiDraws 3 года назад +7

      @@camulodunon That’s a good example, I’d also say Martial Masters counts too

    • @James-oj6ru
      @James-oj6ru 3 года назад +1

      Design and color wise.... idk, I prefer the more realistic style, since it kinda forced SNK to well... make sprites which express its personality by its clothing, animation style or their personality in their fighting style, which capcom. But it’s a bias thing, some people prefer the more anime style or.... what would Street fighter 3 style be like? Anyways, later, they would try to pick up Capcom’s design and color by exaggerating animation and proportion or animation fluidity but eh.... example is Garou or Samurai Showdown

  • @usuario4126
    @usuario4126 4 года назад +192

    2:32 OMG she's só CUTE!

    • @Nekoyam
      @Nekoyam 4 года назад +15

      Usuário simp (yes it’s a joke calm down)

    • @moleyyy
      @moleyyy 4 года назад +46

      @@Nekoyam that's not how you use the word "simp" but ok.

    • @jehezz
      @jehezz 4 года назад +7

      @@moleyyy spotted another simp

    • @fat-hat
      @fat-hat 4 года назад +17

      @@jehezz it's a fictional 2d girl

    • @audiovisual51
      @audiovisual51 4 года назад +11

      Nakoruru is cute

  • @Mr.Atari2600
    @Mr.Atari2600 5 лет назад +273

    0:29 Those Jiggle animations

  • @idontcare3315
    @idontcare3315 4 года назад +81

    Gotta be honest. As a kid, I didn't even notice the sprites were different xD

    • @EnriqueVivancoH
      @EnriqueVivancoH 3 года назад +9

      Capcom for kids, SNK no 😏

    • @camulodunon
      @camulodunon 3 года назад +14

      @@EnriqueVivancoH what if I told you that Capcom's sprites use an art style used in a lot of entertainment/media targeted towards people of most ages.

    • @theinktician
      @theinktician 3 года назад +2

      @@camulodunon it's a Sakurai reference. Move along

    • @camulodunon
      @camulodunon 3 года назад +5

      @@theinktician oh look, another member of the "move along" gang.

    • @the_zerxy
      @the_zerxy 3 года назад +5

      @@theinktician you should move along

  • @ace3093
    @ace3093 6 лет назад +148

    Like both but SNK if I had to choose.

  • @user-rr1fo7dy6e
    @user-rr1fo7dy6e 4 года назад +72

    00:30 I know what you guys r looking for😏

  • @highoctanesynx7950
    @highoctanesynx7950 3 года назад +10

    0:29 capcom : ⬆️⬇️
    Snk : ↙️↗️↘️↖️

  • @adaolucena360
    @adaolucena360 6 лет назад +137

    They have diferent art, so some might preffer the capcom art others preffer SNK. But the SNK have more frames of animation, therefore I think it is better

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +3

      every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect

    • @SeventhheavenDK
      @SeventhheavenDK 6 лет назад

      Adao Lucena. But that make look some characters a little exageratred.

    • @adaolucena360
      @adaolucena360 6 лет назад +4

      David Kings , that's it. It's just a matter of what sort of art you like the most. Wether you like some simpler or more exagerated it' up to you. Apart from that, I preffer the SNK only for the frames of animation. That was what I meant

    • @hansweiss469
      @hansweiss469 6 лет назад +6

      I know I personally prefer Capcom's art style over SNK's art style.

    • @Nice_Boy_555
      @Nice_Boy_555 5 лет назад +10

      @@PRCAMADNNATROIAPRCDISERPENTEFT how many times have you posted this comment

  • @xerox6790
    @xerox6790 4 года назад +9

    I love that all street fighter characters with the SNK style look almost exactly like they looked in Street Fighter 2

  • @AngryCalvin
    @AngryCalvin 4 года назад +16

    Love SNK! SNK wins big time. So biased for many reasons. Especially when it comes to King of Fighters. The animation, gameplay, fun, graphics, number of characters, the list goes on. I can play Street Fighter games for 45 minutes max. I can play King of Fighters for hours.

    • @EnriqueVivancoH
      @EnriqueVivancoH 3 года назад +1

      Same, I was playing SF 2, alpha and others, but KOF was love.

  • @absoul112
    @absoul112 4 года назад +187

    Is it just me, or do the two company's do better sprite work for the other one's characters?

    • @captainmega6310
      @captainmega6310 4 года назад +6

      Yeah, you're not the only one

    • @Khan-_-Art1st
      @Khan-_-Art1st 4 года назад +37

      I don't like SNK Ryu and Ken. They seem stiff

    • @GraveUypo
      @GraveUypo 4 года назад +24

      mostly, yes, i agree.
      With exceptions. Ryu and ken, like was said, sucked, because they're too closely based on the streetfighter 2 stiff sprites.

    • @SrSacaninha
      @SrSacaninha 4 года назад +2

      I thought that about SNK's Bison.

    • @garomaster
      @garomaster 4 года назад +4

      Ryo... Cmon

  • @LordProteus
    @LordProteus 4 года назад +13

    The Capcom version of Mai Shiranui is when I began to adore Mai. She just had this really "cute" face in that iteration which I felt added a lot more to her overall design than keeping her usual "super sexy and mature" face that SNK would usually do. When she smiled during her victory poses she gained a level of adorableness to go with her general sexiness. Or at least, that is how I see it...

  • @ArpeggioPegasusMusic
    @ArpeggioPegasusMusic 4 года назад +56

    Capcom sprites mainly rely on expressing personality through movement and body shapes.
    SNK sprites put an insane amounts of details in clothes.

  • @gungriffen
    @gungriffen 4 года назад +41

    0:43 SNK's Terry has more grit to him.
    Probably just the shading but he has the back alley lighting (Ironically) "Street Fighter" Look to him.
    Chun Li - SNK > Capcom
    Mai - SNK = Capcom

    • @realamericannegro977
      @realamericannegro977 4 года назад +3

      I agree about Terry. His Capcom sprite kinda reminds me of his kof13 one.

  • @wangtang32000
    @wangtang32000 6 лет назад +236

    capcom:
    +fluid and dynamic animation
    +appealing character design
    -compared to snk the average number of frames isn't too high (but this isn't 3rd strike or jojo's so yeah..)
    -not too detailed compared to snk
    snk:
    +very detailed characters
    +plenty of frames for smoothness
    -a little stiff on majority of their characters (maybe because of older sprites)

    • @PRCAMADNNATROIAPRCDISERPENTEFT
      @PRCAMADNNATROIAPRCDISERPENTEFT 6 лет назад +6

      every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect

    • @carlosaugusto9821
      @carlosaugusto9821 6 лет назад +1

      There are some issues regarding comparison and sprite choices for the SNK side. Just to mention one of them, it's using SVC sprites. I understand that served to broaden the range for sprite comparisons, but the "true SNK" went bankrupt in 2000, and their best work was done in the '90s. SVC was one of the first releases of the new SNK. I think it would be better to compare CVS' sprites to SNK's '90s sprites only - even at the cost of having a shorter video.

    • @M1gUeL98kbt
      @M1gUeL98kbt 6 лет назад

      Appealing character design?

    • @scissorman44
      @scissorman44 6 лет назад +23

      Yes. Appealing. Characters have a clear use of intentional exaggeration for the sake of expressivity. You can have a good grasp of how a character's personality is based on the build it has and the body language it presents.

    • @M1gUeL98kbt
      @M1gUeL98kbt 6 лет назад

      Scissorman So, SNK doesn't have that in their sprites?

  • @byronvonedmund
    @byronvonedmund 4 года назад +51

    Everyone talks about Byson's hand, but no one noticed 2:34 Nakoruru in SNK

    • @htchn
      @htchn 3 года назад +4

      She got the moves

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 года назад +3

      The capcom one seems rather to be giving the *「SUCK」*

    • @AverageCatz
      @AverageCatz 3 года назад +1

      @@jestfullgremblim8002 *Oh God*

    • @camulodunon
      @camulodunon 3 года назад

      @@jestfullgremblim8002 great, now I can't unsee that.

    • @amotaba
      @amotaba 3 года назад

      Kkkkkk

  • @TheRealPaco2049
    @TheRealPaco2049 4 года назад +104

    1:30 The creator of Guile's sprite for SNK was like "better take some LSD before I crank this design out"

  • @balongalvarez7278
    @balongalvarez7278 4 года назад +50

    0:29 *WE'RE ALL GOOD BOYS AND GIRLS*

  • @bubblegumxo
    @bubblegumxo 3 года назад +37

    I just like the more "cartoony" look of Capcom 🤷‍♂️. SNKs are phenomenal though!

  • @kubahanimasi
    @kubahanimasi 5 лет назад +126

    Capcom: More anime looking
    SNK: Smooth move

  • @joshblue2307
    @joshblue2307 4 года назад +264

    0:35 That’s not good boy/good girl worthy

    • @mitzi3262
      @mitzi3262 4 года назад +5

      But Zero suit Samus and palu, also let's not forget they gave Pikachu libra a cammal toe in the beginning of the game

    • @bugbugbugbugbug5059
      @bugbugbugbugbug5059 4 года назад +7

      Some Dude With a Scarf they gave pikachu libre a what

    • @aguythatexists8318
      @aguythatexists8318 3 года назад +1

      It’s apparently supposed to be a technique against male opponents

    • @yakthekuza7296
      @yakthekuza7296 3 года назад

      Yeah, Ken shows way to much skin

  • @VSTHWRLD
    @VSTHWRLD 4 года назад +18

    love the slight dempsey roll in Balrog’s SNK animation.

  • @letsanimateit1676
    @letsanimateit1676 6 лет назад +17

    SNK whit the metal slug saga proved long ago to be the best in making fluid and detailed pixel art animation

    • @hansweiss469
      @hansweiss469 6 лет назад +4

      Technically, Nasca(comprised of former IREM employees) developed the first 4 Metal Slug titles(1, 2, X, and 3), but I'll never deny that the sprites in those games are absolutely gorgeous.

  • @raznjp
    @raznjp 4 года назад +126

    0:28 there it is, now go home.

    • @crussteasock4047
      @crussteasock4047 3 года назад +9

      Capcom has better titty physics.
      Fight me

    • @edwardsolaire5672
      @edwardsolaire5672 3 года назад +1

      @@crussteasock4047 You need more attention.

    • @camulodunon
      @camulodunon 3 года назад +6

      @@edwardsolaire5672 actually he's kinda right.

  • @hyperceptional
    @hyperceptional 4 года назад +6

    Comprehensive list of who did it better (my opinion) with a scoring mechanism (explained):
    Yuri(S): Capcom
    Ryu(C): Tied
    Kyo(S): Tied
    Chun(C): Capcom
    Mai(S): Capcom
    Ken(C): SNK
    Terry(S): SNK
    Akuma(C): Capcom
    Iori(S): Tied
    Boxer(C): Capcom
    Claw(C): Tied
    Kim(S): SNK
    Guile(C): Capcom
    Choi(S): Tied
    Dan(C): Capcom
    Dictator(C): Tied
    Geese(S): SNK
    Dhalsim(C): SNK
    Ryo(S): SNK
    Hugo(C): SNK
    Haohmaru(S): Tied
    Nakoruru(S): Tied
    King(S): Tied
    Benimaru(S): Tied
    Vice(S): Tied
    Yamazaki(S): Tied
    Rock(S): Tied
    Joe(S): SNK
    Breakdown:
    -------------------------------------------
    Ties:
    (S) - - - - - - - 10 (x-0.5) (-0.5 for getting tied by the other company on your own character)
    (C) - - - - - - - 3 (x-0.5)
    Total 13
    -------------------------------------------
    Capcom:
    (C) - - - - - - - 5 (x0.5) (0.5 for making your own character better than the other company, seems fair because SNK has more characters)
    (S) - - - - - - - 2 (x2)
    Total 7
    Score 6.5 (- 1.5) = 4
    ---------------------------------------------
    SNK:
    (S) - - - - - - - 5 (x0.5) (2 for making the other company's character better than them)
    (C) - - - - - - - 3(x2)
    Total 8
    Score 8.5 (-5) = 3.5
    --------------------------------------------
    Although I like SNK artstyle better personally, it looks like Capcom did a better job overall. PS: I was really bored.

    • @ANAS4FIRE
      @ANAS4FIRE 4 года назад +1

      Chun li SNK is better

    • @camulodunon
      @camulodunon 3 года назад

      @@ANAS4FIRE why?

    • @Luh_katkat
      @Luh_katkat 8 месяцев назад

      Balrog going to capcom is crazy

  • @Raliuga999
    @Raliuga999 4 года назад +135

    SNK were the Gods of the 2D sprites.

    • @xenoidaltu601
      @xenoidaltu601 3 года назад +6

      I expected better from them. Their recent 3D characters look childish and amateurish.
      They literally made Kyo look like a skinny tall 15 year old. 🤦‍♂️

    • @leonamoonslasher7070
      @leonamoonslasher7070 3 года назад +4

      @@xenoidaltu601 Kyo is Teenage high schooler that's suits him actually

    • @xenoidaltu601
      @xenoidaltu601 3 года назад +2

      @@leonamoonslasher7070
      The characters also look like shiny silicon sex dolls and on the other 3D game they look too cartoonish.
      Tekken has better 3D graphics.

    • @leonamoonslasher7070
      @leonamoonslasher7070 3 года назад +3

      @@xenoidaltu601 do ever see Character KoF 2000 character select screen they all look like Anime Characters to me and those Realistic artworks on modern KoF games because shinkiro is now working for Capcom

    • @lonewolf9325
      @lonewolf9325 3 года назад

      @@xenoidaltu601 You do know they are getting back on track now after Bankruptcy, KoF 15 is definitely looking better than 14.

  • @flipflop2628
    @flipflop2628 4 года назад +59

    2:21 thats a huge difference of height. Capcom more like dwarf and snk more like giant

    • @vovabars1234
      @vovabars1234 4 года назад +24

      He is probably just compressed on the left sprite

    • @wildramenluchadorproductio3338
      @wildramenluchadorproductio3338 3 года назад

      @@vovabars1234 good point

    • @LeonStephan
      @LeonStephan 2 года назад

      The video author fucked a bit here. In 3rd Strike, Hugo's sprite is as big as SNK's.

  • @ramonugsod7079
    @ramonugsod7079 4 года назад +12

    *B O U N C Y* 0:35

  • @yurgen95
    @yurgen95 4 года назад +70

    Look at kim's pants dear god, that' top tier animation right there

  • @m.m.2897
    @m.m.2897 4 года назад +23

    3:07 Doesn't feel right without the claps

  • @j.madelozo8222
    @j.madelozo8222 4 года назад +8

    Snk got the physics edge, the movement of their clothes is just amazing.

  • @soulechelon2643
    @soulechelon2643 4 года назад +18

    Both are good for different reasons imo. I love SNK's shading and how smooth the anims tend to be, but I feel like some of the stances, faces, and general looks of the characters don't have as much style or personality as Capcom's. If Capcom's had similar shading and smoother animations, it'd definitely be the best out of the two for every fighter I feel.

    • @realamericannegro977
      @realamericannegro977 4 года назад +3

      KOF 13 sprites sound like what you are describing to me in the last sentence.

  • @exe_
    @exe_ 4 года назад +10

    SNK wins on the clothing by far, texture and color of the different fabrics are far superior.

  • @professorlapis8305
    @professorlapis8305 4 года назад +6

    i love how some characters are going with the beat

  • @Max-ej4oh
    @Max-ej4oh 4 года назад +4

    Don't forget they're eternal friendly rivals to the very end.
    Seeing their work, and the many times they joined together to make stuff was always great.
    They're like that friend who enters your house, and eats your food after waking you up with a screeching sound.

  • @WindiChilliwack
    @WindiChilliwack 4 года назад +25

    I feel SNK is more detailed on animation while Capcom is more "anime"

  • @darkholyPL
    @darkholyPL 3 года назад +16

    SNK seems to have more frames of actual animation.

  • @fefyfona4318
    @fefyfona4318 4 года назад +33

    I kind of wish snk put as much effort into the other characters as they did with Kim's pants. Holy crap was it fluid.

  • @millgiass
    @millgiass 4 года назад +24

    I like the capcom versions of most characters more most of the time, but there were some stand outs on the SNK side. It's weird how usually when a capcom one was over active the snk one would be overly stiff but then when the snk one was over active the capcom one would be more stiff. And Dhalsim was just straight up dancing.

  • @literallyshaking8019
    @literallyshaking8019 3 года назад +28

    SNK’s spritework is second to none

  • @Fhanta006
    @Fhanta006 4 года назад +114

    1:53 me on december 1

  • @KadenRenz
    @KadenRenz 4 года назад +42

    Snk gave guile a whole damn tarmac on his head

  • @epsyblue7714
    @epsyblue7714 3 года назад +7

    I'll admit I like the extra details and movement in the SNK sprites, but the subtle one's in Capcom's is just as appealing.
    (Take this one for example 3:03)
    (And this one 3:17)

  • @Kranto808
    @Kranto808 6 лет назад +22

    The music is Rondo Brothers - Honeybar

    • @Lettucemon
      @Lettucemon 6 лет назад +1

      Thanks pal. I've been trying to find this song for ages.

    • @pagan-ni-ni
      @pagan-ni-ni 4 года назад +1

      thx ;*****

    • @remoGB
      @remoGB 4 года назад +1

      @@Lettucemon Thanks man, you makes me have a hope on the humanity

    • @ryangustavo7248
      @ryangustavo7248 4 года назад

      Thanks