Tutorial: Add Clothing To Rigged Characters - Blender 2.83

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  • Опубликовано: 18 сен 2024
  • FREE Character to download: * Unfortunately blendswap has denied my blend for download, and I don't know why. Sorry guys, I had to take the link down.
    Learn how to add a cloth simulation to a rigged and animated character.
    Patreon► / pixxo3d
    Social Media►
    / pixxoart
    _____________________________
    #Blender #3D #CGI

Комментарии • 120

  • @PIXXO3D
    @PIXXO3D  4 года назад +53

    Sorry guys, for some reason Blendswap have decided to deny my blend for download. Its my own character that I made and rigged, so I'm very upset with them. I'm trying to contact them and find out why.

    • @readyforlol
      @readyforlol 4 года назад +2

      No updates ?

    • @dmytros.3544
      @dmytros.3544 4 года назад +5

      Could you upload it to eg. googledrive, mega, dropbox?

    • @KyleLuce
      @KyleLuce 4 года назад +4

      Just toss it on GitHub. No worries. It's nice to version control project work anyhow ;)

    • @technofeeliak
      @technofeeliak Год назад

      Great potato sack!

  • @Tsadi9Mem9Khet9
    @Tsadi9Mem9Khet9 4 года назад +3

    The setup for the simulation seems so simple and straightforward when I watch these videos, and then, without watching the videos at the time, I do what seems the same in every significant detail, and I get something that looks like a a combination of cloth and Minecraft squares.

    • @florin1335
      @florin1335 4 года назад +1

      I read your comment, tried hard not to do what you did and I literally made a chest plate...

    • @BBSHOCKZ
      @BBSHOCKZ 4 года назад +1

      *object, -> shade smooth*

  • @kyeperera7558
    @kyeperera7558 4 года назад +7

    Great video. One thing...
    1. select a vertex
    2. hold just CTRL
    3. click a second vertex.
    blender will select the shortest path between the two selected points.

  • @martok2112
    @martok2112 3 года назад +1

    PIXXO... excellent tutorial. I realize this is a whole version too late, but this tutorial has made clothing creation so freakishly easy... now, the difference is, I don't apply these cloth meshes to Blender character meshes.... instead, I import them into Reallusion Character Creator 3 where I can conform the cloth mesh to the pre-rigged character meshes there, which can then be exported into Reallusion iClone 7 (animation program)... it has its own physics mechanics (which I am still learning), so this step has just made the process even easier in my work flow. Thank you for sharing your knowledge with us. 🖖

  • @Teqlor1
    @Teqlor1 4 года назад +2

    Thank you very much. You really helped me with the setup!

  • @artemiasalina1860
    @artemiasalina1860 4 года назад +9

    Thanks for the tutorial. Question: Is it possible to *also* rig the cloth so that parts of it can be transformed but with the cloth sim still effecting it? (Imagine, for example, a character rolling up the sleeves on his shirt, or opening his coat to reveal a pistol on his hip)

  • @KittyunderBoBo
    @KittyunderBoBo 2 года назад +2

    if the bake time is too slow, make sure you Scale everything in your scene up, the bigger the mesh the faster baking will be

  • @razeemotion1886
    @razeemotion1886 3 года назад +5

    Pls can u make a video on stiffer clothes like sweater

  • @CreativeSteve69
    @CreativeSteve69 4 года назад

    Thanks so much for making a creating Clothes tutorial for 2.8. Been looking for a tutuorial past few months. :D

  • @philipjamesaragonveloso9789
    @philipjamesaragonveloso9789 4 года назад

    This is perfect! A much better alternative to making clothes compared to the glitchy sewing.

  • @FlightSim2703
    @FlightSim2703 3 года назад

    Awesome instructions, I'm a beginner and I admire all your video uploads, you're awesome teacher, and I can easily follow your instructions, thanks so much for sharing and keeping us going with Blender ♥️😊🙏👍👍👍👍

  • @Isaiah1v18
    @Isaiah1v18 4 года назад +2

    Thanks Pixxo

  • @MultiWolfproductions
    @MultiWolfproductions 3 года назад +3

    good one, but do not want to be too picky, but I have a character with a skirt sitting down (a different pose) when my model sits down the skirt stay up and fold down to the bone.

    • @afvc6174
      @afvc6174 3 года назад

      Tell me if you find a solution. The same problem, there is a hood with a long back, and when the animation starts, the character drops to one knee, but the cursed cloth hovers over the character. Good advice is needed.

  • @vishu6787
    @vishu6787 4 года назад +2

    Love it !

  • @Jmvars
    @Jmvars 4 года назад +3

    9:42
    I thought logically "Object collisions" determines the distance between the character and the cloth, and the "Self Collision" determines how close it can get to itself. You tweak the self collision here trying to minimise the gap between the cloth and character. Is my logic wrong?

  • @HikikomoriDev
    @HikikomoriDev Год назад +1

    Good for making VRChat clothing.

  • @laurapalavecino6537
    @laurapalavecino6537 2 года назад +2

    Thank you very much for this tutorial. I wonder if this cloth animation works fine in Unity.

  • @lobos9182
    @lobos9182 4 года назад +1

    Thanks for this, its amazing

  • @billmelater6470
    @billmelater6470 3 года назад +3

    Sorry, I don't think I understand. The clothes I modeled don't move with the character. is there another video I'm supposed to watch?

  • @Dyrgrip
    @Dyrgrip 4 года назад

    Excellent tutorial! Just what I was looking for. Thank you!

  • @joechapman8208
    @joechapman8208 4 года назад +2

    Thanks for the tutorial! For form-fitting clothes, is there a reason why you would build the clothes over the body and not just select and duplicate the mesh from the body, say shoulders to hips, slightly enlarge it, and then just add on the lower dress from the thighs down?

    • @clairepark1001
      @clairepark1001 3 года назад

      that's a really good question i'd still like to know the answer to

  • @andristefanus
    @andristefanus 4 года назад +3

    could you make a tutorial how to prevent the cloth goes through when animating, thank you

    • @mohibsiddiq4002
      @mohibsiddiq4002 3 года назад

      U have to enable your character mesh as a collision

  • @yvesmolina
    @yvesmolina 4 года назад +1

    Very informative, thanks a lot.

  • @studentjourney2829
    @studentjourney2829 4 года назад

    love your tutorials

  • @nxon8887
    @nxon8887 4 года назад

    Thank you so much! This was really helpful for my character animation! :D

  • @Vladimir-nq4ob
    @Vladimir-nq4ob 3 года назад +1

    Hi thank you for tutorial. Whether the clothes will animate correctly if you add hair to it (make a sweater for example)?

  • @blenderleague4124
    @blenderleague4124 3 года назад

    Very, very good tutorial. Love it!

  • @kritzstudio
    @kritzstudio Год назад +1

    Thank you very much for this tutorial, I have a question, what is the difference between BAKE and BAKE DYNAMICS? Thank you very much for your time

  • @mrsquid8433
    @mrsquid8433 2 года назад +3

    I followed the tutorial completely but with animation my dress falls off the character and its very bendy, laggy and glitchy anyway.
    Does anyone have help for me?

    • @Spades-
      @Spades- 2 года назад

      @MrSquid Is the person an collision affector?

  • @humby123
    @humby123 2 года назад +2

    what are the specs on the computer you are using? Everything was buttery smooth, not a single stutter

  • @SheldonBazingaa
    @SheldonBazingaa 4 года назад

    Very nice tutorial,
    i'm now trying to replicate this flow on pants, without any success lol

  • @TV-bu8qv
    @TV-bu8qv 4 года назад +2

    nice

  • @allenmuirhead
    @allenmuirhead 4 года назад +1

    If I'm selling wedding dresses can I make a "rigged" model from a real person using a smartphone? I'm a nooby and need all the help I can get! Fabulous tutorial by the way!

  • @rohitkhanvilkr1636
    @rohitkhanvilkr1636 4 года назад

    Simply Awesome!...

  • @rufuscoppertop330
    @rufuscoppertop330 3 года назад

    Fantastic. Thank you.

  • @kermitrehab
    @kermitrehab 2 года назад +1

    11:03 -"that's a lot better" .. if we just dont zoom it they will not be able to tell that it's still as bad as it was :D

  • @Spicyanvil
    @Spicyanvil 3 года назад

    amazing tutorialt thank you

  • @sebbykaumba7669
    @sebbykaumba7669 3 года назад

    Thanks you are life saver great content

  • @nevraentertainment766
    @nevraentertainment766 4 года назад +3

    i SR. Can we use that Clothing Rig in Unity or any Engine other?

  • @enkusillaie465
    @enkusillaie465 3 года назад

    thank you brother, really thank you

  • @anandhups360
    @anandhups360 4 года назад +1

    Is it possible to make pants which can react to the character? Eventhough if we make the character a collision object, the cloth will still fall down right? Is there any way to solve this problem?

    • @nathanchapman465
      @nathanchapman465 4 года назад

      a little bit of thicc (add some bum and hips) and then increase the tension under the stiffness settings

  • @Aharon_I
    @Aharon_I 4 года назад

    Thank you

  • @ferranzozaya3151
    @ferranzozaya3151 3 года назад +2

    is there a way to make the cloth follow the character possition?

    • @Med-B
      @Med-B 3 года назад +2

      parent it to the armature

  • @minecrawlerarmor
    @minecrawlerarmor Год назад +1

    how can apply the cloth using just pose (not animation) ?

  • @Zuntrix
    @Zuntrix 4 года назад

    Good video :) Thanks.

  • @ralphmoreau2768
    @ralphmoreau2768 4 года назад

    amazing

  • @berkcan3475
    @berkcan3475 3 года назад

    thanks for the video I just want to ask, cloth looks so plasticy if I increse subdivision will it disappear

  • @cb4675
    @cb4675 3 года назад +3

    Any solution to prevent the dress from moving at the very beginning? It behaves like dropping from above

    • @justlukeunlimited1545
      @justlukeunlimited1545 3 года назад +3

      When you're baking the cloth physics, extend the cache by a few frames back before the first frame. That should solve the problem.

    • @cb4675
      @cb4675 3 года назад

      @@justlukeunlimited1545 Many thanks.

  • @mairin5483
    @mairin5483 4 года назад

    Will it still works that nicely when exported into a different file like pmx? Or it still need some ridging?

  • @b.dd.d681
    @b.dd.d681 Год назад +1

    thaaaaaaaaaaaaanks

  • @Kulbaru
    @Kulbaru 3 года назад +1

    How can i attach certain vertices to my model?

  • @abdelhaksaouli8802
    @abdelhaksaouli8802 3 года назад +2

    is there a way to export the clothing alone ?

    • @OmluTerong
      @OmluTerong 3 года назад +1

      yes just click the cloth, file export, export selected

  • @naubarrios524
    @naubarrios524 4 года назад

    NICE

  • @AbdullahGameDev
    @AbdullahGameDev 10 месяцев назад +1

    Can i export this simulation into Unity Engine and if yes, Is it optimized or not?

    • @kratoos0.0
      @kratoos0.0 9 месяцев назад +1

      i think u cant because unreal have diffrenet physic same particle systeam its too much complicated
      if u need simulate u need to export obj to unreal and simulate with unreal tools

    • @AbdullahGameDev
      @AbdullahGameDev 9 месяцев назад

      @kratoos0.0 Thanks so much for your comment, bro.

  • @ThomasandDBZ2010
    @ThomasandDBZ2010 3 года назад

    Hello there. When I did my own cloth simulation for my detective character, I notice that the cloak piece (which was cloth simulated) did not follow along with the rig when the rig was walking. Is there anything I could do about it? Is it possible cloth simulation fares with walking?
    EDIT: Her shirt is the collision object, parented to her rig while the cloak is the cloth simulation.

    • @creeperbeeper2905
      @creeperbeeper2905 2 года назад

      I mean I guess you could parent the cloak to the base of the rig?

  • @neozoid7009
    @neozoid7009 2 года назад +1

    can i dress a model in its rest pose ???

  • @smajin28
    @smajin28 4 года назад

    How do you have the cube and the character separated if they are on the same layer?

  • @annoyingfoji7994
    @annoyingfoji7994 2 месяца назад

    why does it keep crashing when i play the animate button

  • @ejazahmad9189
    @ejazahmad9189 3 года назад +1

    ok but how about pants?

  • @ivyknightproductions5997
    @ivyknightproductions5997 3 года назад +4

    Why do my clothes always jiggle and wiggle ;-;

    • @soirema
      @soirema 3 года назад +1

      Change the physics of material to make them more stiff

    • @rizkyputra2813
      @rizkyputra2813 3 года назад

      @@soirema can we just ctrl + j body and clothes?

  • @kylecrumbaker8135
    @kylecrumbaker8135 4 года назад +1

    it doesnt work when i animate it with the bones armature

    • @khrazza
      @khrazza 4 года назад

      did you animate it before running the simulation or after?

  • @mira-jr5jr
    @mira-jr5jr 4 года назад +2

    Can I do that in blender 8.2a?

  • @sansdomicileconnu
    @sansdomicileconnu 4 года назад +3

    This blend has been denyed for upload. The reason for denial is: Is this from a character creation software?

    • @PIXXO3D
      @PIXXO3D  4 года назад

      Problem fixed

    • @PIXXO3D
      @PIXXO3D  4 года назад

      You can try the link now

  • @spac5r492
    @spac5r492 4 года назад +1

    Very helpful!

    • @bigappleandbass9379
      @bigappleandbass9379 4 года назад +2

      SPAC5R I love your profile pic , how long did it take to render ?

    • @spac5r492
      @spac5r492 4 года назад +1

      @@bigappleandbass9379 hey man, just the default cube and a plane, guess it was a couple of seconds... 😉

    • @bigappleandbass9379
      @bigappleandbass9379 4 года назад +1

      Ik I’m joking have a gud fay

  • @radosawgruszczynski6388
    @radosawgruszczynski6388 4 года назад

    Hi, i have strange question according to this tut, why is my clothes going through character like ghost? What did I incorrectly?

  • @lyrisc4all243
    @lyrisc4all243 3 года назад +2

    what app is that?

    • @reza0310
      @reza0310 3 года назад +4

      Blender. The version is in the title.

  • @alexsandoval4248
    @alexsandoval4248 4 года назад +4

    Doesn't work at all for me

  • @LukaV717
    @LukaV717 4 года назад +2

    I would not use a cloth simulation for this. AT ALL. It’s OK if you want to make a short animation, but if you want to make a full scene or short film, the cloth sim will slow down your render GREATLY. I would use other methods, unless your computer is really powerful.

    • @jtownes8970
      @jtownes8970 3 года назад

      that and cloth modifier is a bust for super intricate clothing, especially with layers of clothing. unless you got marv designer blender's not really the tool for super complex cloth physics. At least in my experience.

    • @j.hateshisjob5137
      @j.hateshisjob5137 3 года назад +4

      Other methods such as?

    • @creeperbeeper2905
      @creeperbeeper2905 2 года назад

      I mean I get what you're saying but what other ways are there? unless you want to manually animate the cloth, your basically stuck with cloth sims.

    • @LukaV717
      @LukaV717 2 года назад

      @@creeperbeeper2905 You could have the rig affect the cloth, or animating it could work (if it is a simpler cloth)

    • @creeperbeeper2905
      @creeperbeeper2905 2 года назад

      @@LukaV717 thanks

  • @modcube6352
    @modcube6352 3 года назад

    Can i ask, i making skirt but i fall down, can u tell me what happen?

    • @LL-pl2ek
      @LL-pl2ek 3 года назад

      Add a Collision to the rig

    • @botno69420
      @botno69420 3 года назад

      @@LL-pl2ek That, and friction.

    • @SoftBreadSoft
      @SoftBreadSoft 3 года назад +1

      Might need a pin group

  • @juhaszcsabamatyas6501
    @juhaszcsabamatyas6501 4 года назад

    does not work with a coat

  • @Waycool247
    @Waycool247 2 года назад

    Beautiful clear understandable English. Thank YOu

  • @threedeeazk
    @threedeeazk 3 года назад

    it's a broken video I cannot watch it right
    now

  • @sky_tails
    @sky_tails 4 года назад

    After 3 months Search This Tutorial !!!

  • @airborneplague6073
    @airborneplague6073 2 года назад +3

    >:(

  • @HBMHD
    @HBMHD 4 года назад

    This is very functional, but it feels far behind nCloth. We need constraint points, combinable caches with paint weights, paint-based attributes, material presets, etc.
    I know this is the cloth engine packed with Blender and thus not considered the best tool, but still feels very outdated, unless it actually has the features I mentioned and I just don't know about it lol.

    • @khrazza
      @khrazza 4 года назад

      yeah this seems pretty sketchy to me. I have a feeling once the character's not wearing a loose fitting dress/doing a very simple pose things would start to go south quick.

    • @eshan309
      @eshan309 4 года назад +1

      It does have constraint points. Havent played with weight paint yet. It might be there.

  • @satyanarayandebbarma2089
    @satyanarayandebbarma2089 4 года назад

    Des pite of controling the simulation, insted am being controlled my the simulation. I think its the end of the world. #JudgementDay

  • @raelroque5595
    @raelroque5595 3 года назад

    why don you just grabed one tshirt and put on the char man? the way you did is not usefull for me, waisting my time