New Lossless Scaling 3.0: Boost Game and Emulator Performance by Up to 20x!

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  • Опубликовано: 14 янв 2025

Комментарии • 140

  • @AlexwpiGame
    @AlexwpiGame  День назад +5

    Thanks to channel patreons / youtube members:
    • Paolo • Cecilia • martinez3010 • Kesnei • thethnikkaman • Z • Caseten • Francesco Brodini • Borja • xtremebuga#0 • Eulogio Gallo • iviilan#0 • Romek Dz • unsentsoul32#0 • tgrmstr.#0 • Philip Will • deshwitat#0

  • @MsJako2020
    @MsJako2020 21 час назад +58

    The 7 Best Dollars to Spend in Life

  • @videogamesruinedmylife3769
    @videogamesruinedmylife3769 21 час назад +30

    I just tested it with classic ridge racer series for the ps1 on duckstation. the game runs as smooth as butter now, those games were hard locked at 30 fps

    • @ricmagus
      @ricmagus 20 часов назад +1

      im going to test with R4 (ridge racer type four) in the future. i dont have a GPU for now (only IGPU on my ryzen) but is cool to know even retro emulators can use lossless scalling too

    • @TechnoKish
      @TechnoKish 19 часов назад

      i mean i played IGI 1 at 144hz with this

    • @1Saynex
      @1Saynex 15 часов назад

      Can you play in full screen?

    • @Dregomz02
      @Dregomz02 11 часов назад

      @@1Saynex Ofc you it always creates overlay and tries to make it fullscreen so i no longer need to use borderless gaming

  • @Jokk304
    @Jokk304 19 часов назад +10

    As someone who does gaming with a mini PC ,(integrated graphics )this program did wonders , thanks for the tip :)

  • @joseijosei
    @joseijosei 17 часов назад +11

    So the latency jump is at DLSS 3 Frame Generation level now. There are a lot more artifacts than with DLSS 3, but this is looking so good that I would already start using it on emulators. Thanks for the video!

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад

      It'll always have more artifacts than DLSS 3/4. It doesn't have hardware acceleration or data like motion vectors/ depth buffer to wok with. Also DLSS will likely see a further reduction in latency with upcoming reflex 2. Maybe in a future update.
      Given how little LSFG has to work with, it is surprisingly good.

    • @joseijosei
      @joseijosei 11 часов назад

      @DragonOfTheMortalKombat No, it doesn't have access to game engine data like motion vectors, but because of that, it works on every single game and emulator you want, and it doesn't need to be implemented, something that you do need to do with DLSS FG (still, we have people like PureDark doing that for us). "Hardware acceleration" is less relevant now that all DLSS FG will use is tensor cores, not hardware optical flow, after the upcoming update. What truly matters is how good the AI behind it is, something Lossless doesn't have, but it's doing a pretty good job and improving a lot with just machine learning.
      Because of what Reflex 2 does, I highly doubt it would work WITH Frame Generation, let alone Multi-frame Generation. We'll have to wait and see, but Nvidia Reflex is good enough that it leaves you at a much lower input latency than what you would have with Reflex and Frame Generation off.

  • @Xchopsuey03
    @Xchopsuey03 20 часов назад +14

    yep i use loseless scaling bought it on steam ages ago just $3 for good progam what a steal

  • @mozydiaz8296
    @mozydiaz8296 15 часов назад +6

    Well well well, finally some good news for the beginning of the year!

  • @LonikQ
    @LonikQ 20 часов назад +6

    I always wanted to play twilight Princess and wind water at 60 fps. And now I can

  • @GradyKallenbach
    @GradyKallenbach 18 часов назад +6

    Up until this 3.0 release I was playing TOTK at 60fps then using LS x4 to get 240fps, but there was a fair bit of stutter. Now I can leave it at 30fps and use 8x to play at a mostly perfect 240fps. It does make motion control arrow aiming more difficult, but it is so fucking beautiful! I also tried playing Wipeout 64 at 240fps, but the emulator keeps dropping frames like crazy. Can't wait to get Wipeout 64 looking as smooth as Wipeout Phantom Edition! Lossless Scaling is so damn good!

    • @JerryNeddler
      @JerryNeddler 12 часов назад

      Yep I play the game 10K 60 frames, but I could also do 4K 240 frames

  • @ibelieveinjesusinmyspareti2861
    @ibelieveinjesusinmyspareti2861 17 часов назад +9

    I have a fear that some emulator devs might implement those techs instead of improving native performance.

    • @Ghost-pb4ts
      @Ghost-pb4ts 17 часов назад +2

      What? No there aren't no deadline
      There is no single devlopers
      This is passion work
      Open source means anyone can implement whatever they want

    • @ibelieveinjesusinmyspareti2861
      @ibelieveinjesusinmyspareti2861 17 часов назад +1

      @Ghost-pb4ts that's now what i meant, what i meant Is that instead of optimising the emulator itself maybe Seattle for performance standard with those techs. Correct me if in wrong.

    • @RichFromQueensNY
      @RichFromQueensNY 16 часов назад +1

      No emulator developer is going to use this if someone has a decent PC they don't need none of these gimmicks.
      And that's the thing you are trading one thing for another there's going to be lag even though he said 30% less lag than LS2 he still never said how much lag.
      If you have a potato computer I can see this being at least allowing you to play certain games and that is a great thing well worth the money.
      I just don't understand why people are playing at 244 HZ with the Zelda game why would you do that?

    • @ibelieveinjesusinmyspareti2861
      @ibelieveinjesusinmyspareti2861 16 часов назад

      @RichFromQueensNY You are right, thanks for the info!

    • @faronsquare
      @faronsquare 11 часов назад

      This isn't about native performance. Emulating something like PS2, Dreamcast, or PS3, native performance is 60fps. If you can ALREADY hit that in the games you play, you can now play them in 120fps or higher. You might not think that's something worth doing, but I can tell you that it is in a lot of situations. Real frames/fake frames is missing the point. It's about the smoothness of the experience, and the clarity of the image while there is heavy motion. It really does make a difference and is awesome in a lot of scenarios (but admittedly not all).

  • @TechnoKish
    @TechnoKish 19 часов назад +9

    Played God Of War 3 While Using Lossless its really similar like magic happening

    • @AlexwpiGame
      @AlexwpiGame  19 часов назад

      It's a shame that in more advanced stages of the game, the performance drops even further, which will cause many graphical artifacts.

    • @TechnoKish
      @TechnoKish 17 часов назад +2

      @@AlexwpiGame That's interesting, but I guess not everyone has the right setup or the expertise to configure things properly. I’m enjoying smooth gameplay without any issues, maybe you should look into optimizing your system or settings before jumping to conclusions. 😊

    • @werewolfpit8141
      @werewolfpit8141 17 часов назад

      @@AlexwpiGame Hi, thats a good video, i have a question : if my refresh rate monitor caps at 60 by default, its ok using LLS with a 30 fps game ( emulator or native pc) and x2 to go 60? i mean maximun X2

    • @Dregomz02
      @Dregomz02 11 часов назад

      Shadps4 will make it run much better so we could have stable 60fps and we could just increase it to 120fps. We just need to wait few months.

  • @Knoah321
    @Knoah321 20 часов назад +7

    It's all about intentions!
    Nvidia is fooling their customers and is promoting DLSS and MFG to sell their new hardware.
    LS is offering upscaling and frame generation for older hardware to keep them alive.
    That's why Nvidia is getting hate while LS is getting praised for the same stuff.

    • @dansmith1661
      @dansmith1661 14 часов назад +1

      And that their cards are still using 8GB VRAM. That is barely enough for 1080p these days unless you really enjoy old games.

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад

      Lol if think nvidia is getting hate, you're delusional. Only a vocal minority is speaking up, rest of the people will happily consume their product. Don't believe me ? Wait for rtx 50 sales.

    • @Knoah321
      @Knoah321 5 часов назад

      @@DragonOfTheMortalKombat that's what monopoly looks like. People have no option. Supply is low and demand is high, while there's no competition for RTX5080 and RTX5090.

    • @timeless8285
      @timeless8285 Час назад

      DLSS is amazing, and the reason they only work on the new cards is because even if you do get it working on the older cards they don't have the hardware for an enjoyable experience. DLSS and LS are different products with different use cases. Anywhere you can use DLSS you should. Everywhere else there's LS

  • @The_Stolas
    @The_Stolas 15 часов назад +3

    The 3.0. version makes 30 to 60 fps finally playable. I'm too lazy to install CEMU to play BOTW at 60 and my system cannot consistenly hit 60 on Ryujinx with the patch at 4K.
    The previous version smudged the interface and Link's outline heavily and introduced noticeable input delay (but was still ahead of AMD's driver level AFMF).
    Right now with the 3.0. framegen the only thing that gets smudged are the hearts if you spin the camera rapidly, everything else is consistent. The input lag is also way lower, after a minute or two you forget that it's the scaler and not just native 60 FPS perfomance. Extremely impressive.

    • @gamerezgazzer2751
      @gamerezgazzer2751 14 часов назад +1

      It's pretty useful for games that tie physics to fps especially. Botw comes to mind for instance, I remember there being some sections the 60fps patch could make the physics go haywire

  • @vicman3122
    @vicman3122 21 час назад +6

    Great video dude !!! THANKS !!!

  • @ryanspencer6778
    @ryanspencer6778 19 часов назад +2

    If you use a second graphics card you can get around the performance hit. Run the game on one card and frame generation on the other. It doesn't need to be the same card model or same brand, but keep in mind that the intensity of the LSFG calculation will scale with resolution and scale factor. Most integrated graphics should be enough for 1080p x2, but for 4k x20 you'll need a 4090.

    • @PhyrexianMetal
      @PhyrexianMetal 17 часов назад +1

      was thinking about picking up an A380 for the AV1 encoding, so this is sick to hear

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад

      I have a vega 7 + rtx 3050 system. And it works great most of the time. Doing 1080p 45 fps x2. As long as the frame pacing from the game is decent, iGPU will handle it well.

  • @ehcor
    @ehcor 15 часов назад +2

    The Nvidia app has a latency OSD. Frame generation should be benchmarked with latency in mind since high latency results are no better than activating motion smoothing on your tv. Lossless Scaling is not free performance, its duplicating frames. Good performance is the combination of low latency, smooth visuals and the absence of stutter.

  • @praisetheoak
    @praisetheoak 18 часов назад +2

    I use both Berserk for the Dreamcast and Wind Waker for the Gamecube as benchmarks to test Lossless Scaling, AFMF2...
    Lossless Scaling 3.0 got rid of 90% of the most annoying artifacts, specially the ground in Berserk and Link's head in Wind Waker. Also input latency got significantly reduced.

  • @thebmxreviewer
    @thebmxreviewer 19 часов назад +4

    I really wish it would work on steam deck

  • @empanadanguwak
    @empanadanguwak 21 час назад +2

    I've been watching animated and live action shows with this (just to switch up now and again. I know animation and film purists would kill me for even saying this 😅 )

  • @devtv6260
    @devtv6260 15 часов назад

    I love the new lossless scaling update.

  • @jonas314ano
    @jonas314ano 20 часов назад +1

    3:53 youre right alexwpi, but its still great if you want to save on power consumption by generating frames than native rendering even on high end gpu

    • @AlexwpiGame
      @AlexwpiGame  19 часов назад +1

      I hadn't thought about it that way; you have a point.

  • @jouldalk
    @jouldalk 10 часов назад

    Where can I DL citron?
    It seems the DL button on their web page is not functioning. For weeks now...

  • @APKROB
    @APKROB 18 часов назад +2

    I wonder if loss less scaling will work on winlator 😅

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      Maybe if there were some GPU headroom when using Winlator, this could be possible, but there would also need to be improvements in Winlator's multitasking processes. Speaking of which, I sent you the setup for running RPCS3 on Android via Discord. Did you get a chance to check it out?

  • @Hexacyclus
    @Hexacyclus 18 часов назад

    Cool tech. Passing on this because I'm on Linux and don't need another stack in proton, I don't even bother with ReShade. Hopefully something like this and reshade just get integrated into gamescope.

  • @Hello_There57
    @Hello_There57 18 часов назад +1

    This made me think
    Can lossless scaling be used in winlator to enhance performance

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад +1

      I don't think so, because you need to have some GPU headroom (an unused percentage of the GPU) to dedicate to the generated frames. Usually, Winlator utilizes the full power of the device, so all you'll generate are frames filled with artifacts.

  • @justrandom4924
    @justrandom4924 12 часов назад

    This will be fun in mungen type of games.

  • @sammole1
    @sammole1 4 минуты назад

    I have spent ages trying different settings. No matter what I do the latency is just too high. Feels like moving under water. Unusable for me :(

  • @BiggDaddyDann-ib5xp
    @BiggDaddyDann-ib5xp 11 часов назад

    Thanks for the video. Do you know if Lossless Scaling works well with VR games? Thank you again for the Info,hope you have a great day.

  • @albert64011
    @albert64011 20 часов назад +1

    thank you for the test~👍

  • @lern2swim
    @lern2swim 12 часов назад

    I've got all my games on a htpc with a 4k tv that only does 60fps. Might check this out just to upgrade lower fps games to the max. I can't imagine artifacts would be bad with that upper limit

  • @DigitalVersionOfMe
    @DigitalVersionOfMe 11 часов назад

    3090 rog strix and 4090 strix good enough?

  • @JanoschNr1
    @JanoschNr1 12 часов назад

    tripplebuffer x45 fps also works fine for 144hz monitors

  • @iamtrying2690
    @iamtrying2690 15 часов назад

    I saw this upload floating around torrent sites, I dare not touch it because I don't know and am not familiar with it. I humbly ask, will this work for laptops? Say, Acer Nitro with GTX 1050?

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      Yes, I’ve even tested it previously with a GTX 1050 with 2GB, but I recommend purchasing the app directly from Steam. It’s a very affordable application to risk getting a virus.

  • @dansmith1661
    @dansmith1661 14 часов назад

    Looks really good if you don't know what input latency is.

    • @sammole1
      @sammole1 2 минуты назад

      It's absolutely a killer. I have tried many settings and the input latency is garbage. Can't use it.

  • @MrMusicopath
    @MrMusicopath 13 часов назад

    someone knows if you can select the fps desired? i want to use this program but for old dos games but i don't want them to run at 60fps but a little less like 40

  • @Shimazaki00
    @Shimazaki00 16 часов назад

    How do you capture the videos with Lossless?, with nvidia it keeps saying there is a program that prevent capturing the screen, and i can´t capture anything with lossless enabled.

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад +2

      You must use OBS.
      Start LS, check the "Run as Administrator" option, close the application, and run it again. This time, a permission request will appear.
      Run OBS as an administrator, add a game capture, and point it to LS.
      Close all programs, and now run them in this order: LS > OBS > Start recording with OBS > Use the shortcut to enable scaling through LS.
      If you did everything correctly, you will now have the LS recording with the generated frames.
      For future sessions, always start LS first, followed by OBS.

    • @Shimazaki00
      @Shimazaki00 11 часов назад

      @@AlexwpiGame Thank you, this is so detailed that i think i am not gonna fail following your instructions, once again, thank you!

  • @wordwordwordwordword
    @wordwordwordwordword 12 часов назад

    Think this will run on a rog ally?

  • @excite6501
    @excite6501 19 часов назад

    Do i need for every single switch game a variable refresh mod to use unlocked frames without fast forwarded / speeded up gameplay?

    • @AlexwpiGame
      @AlexwpiGame  19 часов назад

      Yes, but with a caveat: some games run with variable FPS, so you just need to press Control + U, and your FPS will automatically reach the maximum possible without speeding up the game. However, for other games with locked FPS, a patch is required (specific for each game, as it modifies the code).

  • @cemsengul16
    @cemsengul16 14 часов назад

    Should I update to the beta version? Is it much better?

  • @edmundroth6337
    @edmundroth6337 18 часов назад

    bro, how do you get such low fps with a 4070? I get an average of 90-100 fps in CEMU running BOTW maxxed out in 4k with all graphic enhancements, all this with a 3090ti

    • @arvc21
      @arvc21 18 часов назад +1

      I think he is running the switch version on citron

    • @gn6969
      @gn6969 17 часов назад

      he has an i5

    • @edmundroth6337
      @edmundroth6337 15 часов назад

      @@arvc21 even so, it should not be that low. Also in rpcs3 he has very low fps, actually he has very low fps across the board. Very strange.

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      @edmundroth6337 I was playing TotK, not BotW. Moreover, in Nintendo Switch emulators, your GPU is practically idle; what really matters for performance is the CPU.

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      I chose very problematic games on RPCS3, which is why the FPS is so low and unstable.

  • @rodzandz
    @rodzandz 17 часов назад

    How about latency? Input lag must feel horrible with all of these "generated frames".

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      That depends a lot on the games you play. Some games require less precision, so you won't feel as much input delay. However, as I mentioned in the video, I don't recommend it for competitive games.

    • @Dregomz02
      @Dregomz02 11 часов назад

      With gamepad and third person games it's not bad i have played through 80% of the Metal Wolf Chaos and entirety of Parasite Eve 1 (on very old version) and never had a problem. But with fps games on mouse it's damn bad.

    • @rodzandz
      @rodzandz 11 часов назад

      @ So the question is; if it's only not noticeable in games that require low precision, is it even worth using to update from let's say 30fps to 60fps? Since higher fps are only beneficial in high precision games like shooters... what's the point? It's like a catch22 type of deal.

  • @justsaiyan3346
    @justsaiyan3346 20 часов назад +2

    You are wrong about one thing man, You don't need one of the best processor in the market to run tears of the kingdom at 60fps native.
    I just bought Ryzen 7 5700x a week ago and it easily runs that game at 60fps 1440p with almost zero stutters or frame drops. I don't even need to use LSFG.
    You can find one at 120-130$ easily or even cheaper in the used market.

    • @edonizeti_
      @edonizeti_ 20 часов назад +2

      Well, Ryzen 7 5700x is one of the best processors on the market today, without considering server versions like Epyc.

    • @santiagoescobarortiz202
      @santiagoescobarortiz202 20 часов назад

      ​@@edonizeti_ the 5700X is a decent processor but its far from the best of the market, it's already two generations old

    • @DesocupadoXtremo
      @DesocupadoXtremo 19 часов назад

      Today its a mid range CPU, but back when it was launched, he was the best in business, basically a 5800x cheaper, the Intel 12900k at the time i believe was faster but people were already ditching Intel

  • @Yowhatsupbro78
    @Yowhatsupbro78 15 часов назад

    Do you pick this beta over the latest version?

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад +1

      The beta is currently the most recent version, the only one with LSFG3.

    • @Yowhatsupbro78
      @Yowhatsupbro78 14 часов назад

      @ I’m saying does it have more performance than the latest version?

  • @pacmanxp17
    @pacmanxp17 20 часов назад

    En mi caso probando yuzu, noté que usaba más gpu al usar la 3.0 y tuve que optar a regresar a la 1.0

  • @JerryNeddler
    @JerryNeddler 13 часов назад

    I was playing breath of the wild 10K with my 4090 laptop

  • @mohammadsy1800
    @mohammadsy1800 16 часов назад

    I have a problem with new lsfg 3.0. when i enable it my frames drops by atleast 40% and its not playble. Lsfg 2.3 works fine.
    Can someone help me?

    • @mixhorizon9378
      @mixhorizon9378 12 часов назад

      Use resolution scale (for generate frame) under x2 x3 x4, you can reduce your frame drops

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад

      Drop the resolution scale to something like 75%

  • @tudobem12
    @tudobem12 19 часов назад

    Acabei de pegar uma TV 4K 120hz, vou usar suas dicas do video pra deixar alguns jogos que já rodam a 60 tranquilamente, batendo 120! Seria tranquilo né? no quesito de nao perder qualidade

    • @AlexwpiGame
      @AlexwpiGame  14 часов назад

      se usar 60FPS fixos e colocar 2x vc nem vai sentir direito artefatos gráficos

  • @234nonon
    @234nonon 19 часов назад

    Hello
    Do I need to upgrade my configuration I7 9700K RTX 3070 so that I can play in fluid conditions with the Ryujinx emulator?

    • @AlexwpiGame
      @AlexwpiGame  18 часов назад

      With this configuration, you'll have a decent gameplay experience, around 50FPS in TotK. For significant improvements, only with a 12th-gen CPU or higher.

    • @234nonon
      @234nonon 18 часов назад

      @@AlexwpiGame Ok. thank you for your reply.

  • @Prowerexem
    @Prowerexem 20 часов назад

    Does this only help with gpu performance? Because if it helps with cpu performance that would benefit me greatly considering my cpu is from like 2011- my cpu can run “some” Xbox 360 games at decent speeds. It’s I think a i7-2600 non k version so it can’t be overclocked.

    • @AlexwpiGame
      @AlexwpiGame  19 часов назад

      If there's a CPU bottleneck with very low FPS, this software won't help you. You need to have a performance of at least 30 FPS, but 40 FPS is recommended.

    • @gn6969
      @gn6969 17 часов назад

      i have the same cpu and yes it works really well

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад

      As long your CPU can give decent frame rates yes.

  • @TheRafaelbrites
    @TheRafaelbrites 10 часов назад

    Você poderia testar Xenoblade 2? Mesmo com um ryzen 5600 e uma 3060, tá engasgando muito, ele pega mais de 50 fps, com 3x bate mais de 120, mas fica meio travando

    • @AlexwpiGame
      @AlexwpiGame  10 часов назад +1

      Esse jogo é extremamente ruim de emular, vou esperar meu pc novo chegar na semana que vem e texto

    • @TheRafaelbrites
      @TheRafaelbrites 10 часов назад

      Obrigado pela resposta!

  • @jaotrx7163
    @jaotrx7163 16 часов назад

    Can this make son ps3 games playable on the deck.

  • @MantechoxZamnaPrepa5
    @MantechoxZamnaPrepa5 18 часов назад

    Only on PC or can be used on android with winlator?

  • @Svabby
    @Svabby 6 часов назад

    Steamdeck?

  • @warlockboyburns
    @warlockboyburns 11 часов назад

    The only way I would use it if it was automatic

    • @AlexwpiGame
      @AlexwpiGame  10 часов назад

      Just keep the app open and press a hotkey.

  • @retroarcadefan
    @retroarcadefan 21 час назад +1

    The term lossless scaling doesn't make any sense.

    • @ryanspencer6778
      @ryanspencer6778 19 часов назад +1

      It's doesn't make much sense now that the software is used for frame generation mostly, but the original purpose of the software was integer scaling better 4k and 1080p and other compatible resolutions.

  • @promarebs3895
    @promarebs3895 21 час назад +2

    MANNN PLSSS UPGRADE YOUR CPU 🙏😭

    • @jonas314ano
      @jonas314ano 20 часов назад +1

      its still good

    • @AlexwpiGame
      @AlexwpiGame  20 часов назад +1

      I’ve already bought a Ryzen 7 9700X, I think it will arrive this weekend.

    • @promarebs3895
      @promarebs3895 19 часов назад

      @@AlexwpiGame Finally thank god

  • @madmaster3d
    @madmaster3d 15 часов назад

    i tested verison 2.11.2 on intel 4000 hd
    no fps generation work
    i mean it make ur game slower + wierd effect

    • @singlewave805
      @singlewave805 14 часов назад

      This is a 2011 integrated gpu.. what do you expect? magic?

    • @madmaster3d
      @madmaster3d 14 часов назад

      @@singlewave805 still i expect it work give more fps
      i tested version 3 now
      not work

    • @singlewave805
      @singlewave805 12 часов назад

      @@madmaster3d framegen needs gpu power to work, you dont have any gpu power with that thing.

  • @saricubra2867
    @saricubra2867 13 часов назад

    Fake frames don't count as real frames when you have a very beefy CPU. Games feel way better to play, more important than how they look (that's my take).

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 11 часов назад +1

      Very ignorant of you to think that games can always get real frames. There are many old games that can't get more than 60FPS without breaking the physics or NPC AI etc. Emulators also have FPS caps like in the case of PCSX2. And not to mention that even the fastest gaming CPU has troubles in RPCS3.
      Once you get more than 60FPS, real frames aren't even worth it for most single player games.

    • @saricubra2867
      @saricubra2867 10 часов назад

      @@DragonOfTheMortalKombat "And not to mention that even the fastest gaming CPU has troubles in RPCS3. "
      i9-13900K is +80fps in Sonic Unleashed.

  • @Ayyfren
    @Ayyfren 17 часов назад

    shame to see this channel promote fake frames

  • @aluminasgmg
    @aluminasgmg 21 час назад +1

    Real voice please

    • @HankChillin
      @HankChillin 21 час назад +7

      Some people don't like their own voice, I hated mine for a very very long time

    • @godnyx117
      @godnyx117 21 час назад

      @@HankChillin Nobody likes their voice. Using it in a video is a good way to get over it and be happy ;)

    • @jonas314ano
      @jonas314ano 20 часов назад

      he mentioned he might do portugese voiceover

    • @AlexwpiGame
      @AlexwpiGame  19 часов назад +2

      As already mentioned, there’s no issue with my voice; I just don’t speak English natively.

    • @HankChillin
      @HankChillin 17 часов назад

      @AlexwpiGame OOOO lol that makes sense

  • @datemasamune657
    @datemasamune657 21 час назад +1

    can you please make a winlator guide