How To Make And Rig A PS1 Style Character

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  • Опубликовано: 28 дек 2024

Комментарии • 105

  • @thedumbanimator25
    @thedumbanimator25 6 месяцев назад +2

    best ps1 character modeling video for those who already know the basics

  • @arcanox3612
    @arcanox3612 10 месяцев назад +3

    suuper nice as a intermediate blender tutorial, just what i needed!

  • @FrancisTheMantis
    @FrancisTheMantis Год назад +8

    PLEASE a more detailed vid about texturing it's my biggest struggle lmao

  • @eengineering4b234
    @eengineering4b234 Год назад +2

    short and straight to the point, excellent video.

  • @decadentcatanimation1805
    @decadentcatanimation1805 Год назад +4

    Excellent! Fast to the point, good work.. The best tutorial for PS1 like character.

  • @SimSimVine
    @SimSimVine 6 месяцев назад +2

    Best modeling video i have ever seen 👍❤

  • @dct028
    @dct028 4 месяца назад +2

    I like the concept of your videos as it goes fast enough to grasp the concept and you can still go back and slow it down if you want to follow along. Those long winded long videos make it too hard to follow along for me but this is perfect.

  • @sidmovich
    @sidmovich 3 месяца назад +3

    First time i didn't have to put a video at 2x speed to watch it faster, thanks, this was an awesome tutorial !

  • @jet2507
    @jet2507 Год назад +25

    I don't know why anyone would ever think its a good idea to make a tutorial this fast lol

    • @binbunYT
      @binbunYT  Год назад +5

      One thousand and four hundred people at the current moment😎

    • @KingCath
      @KingCath Год назад +5

      they dont think its a good idea, they're just trying to learn.@@binbunYT

    • @themindofthedevil
      @themindofthedevil 10 месяцев назад +2

      ​@@binbunYTmorreeeee ps1 modelsssss please

    • @binbunYT
      @binbunYT  10 месяцев назад

      @@themindofthedevil i will do I have some projects on the works.

    • @dct028
      @dct028 4 месяца назад

      @@binbunYT your tutorials are perfect. I am finally starting some projects after learning the basics instead of watching an hour long tutorial and falling asleep.

  • @SUPREMOFERAH
    @SUPREMOFERAH Год назад +1

    Man, your channel is very cool, nice work!!

  • @Maxhelo
    @Maxhelo Год назад +3

    great tutorial straight to the point
    please make more PS1 tutorials

  • @skellyvibe5889
    @skellyvibe5889 10 месяцев назад +1

    great video! and having a bit of experience I can follow just fine with a few pauses of course :P

  • @creamsoda923
    @creamsoda923 3 месяца назад +7

    he's not moving too fast, it's just not a getting started with Blender video, it's more just showing a style technique

    • @jadop7992
      @jadop7992 Месяц назад

      Yeah, a low poly character is pretty much almost no modelling or vertex modelling, and mostly just texturing and rigging.
      People focused on the low poly character and forgot they needed to know the other steps.
      This is more of a workflow video/walkthrough, not really a tutorial.

  • @The2banana
    @The2banana Год назад +3

    Great video, everything is simple and clear, though not for complete beginners. I'd love to see a detailed video on texturing.

  • @xdn_t
    @xdn_t Месяц назад +12

    The speed up is too freaky, it doesn't leave enough space for understanding how the base texture/mesh/uv/etc were initially brought

  • @sevsko7468
    @sevsko7468 Год назад +1

    already one of the best channels ive stumbled upon, looking forward to ur next videos 😊

  • @Pearest
    @Pearest 10 месяцев назад +1

    in PS1 days skeletal meshes didn't exist or were very rare.
    So all of the limbs were like if you put 2 cubes in blender together and moved individually.
    Also inverse kinematics also weren't ever used in gaming until some games in PS2.

  • @iruah
    @iruah 7 месяцев назад +4

    The hand modelling part is cut

  • @UocLv
    @UocLv Год назад +54

    Watching at 0.25 speed and can't follow. No wonder view count is growing, you have to rewatch every part 10 times.

  • @marruk7608
    @marruk7608 Год назад +17

    Please make the tutorial faster next time!

  • @sporeolegy
    @sporeolegy Год назад +1

    Great videos man, it would be great to see a video about drawing textures/ texturing

  • @FrancisTheMantis
    @FrancisTheMantis Год назад +2

    Hey do you think you could do a tutorial on applying your own made textures?

  • @Regulinecolt009
    @Regulinecolt009 День назад

    How do I uhh how do I shape the cube

  • @cashvendetta
    @cashvendetta 9 месяцев назад +3

    Aside from having to rewatch tha first 23 seconds for 2 hours, tha only other problem I’m having, are tha thumb and hand seperate objects? Or is tha thumb an extrusion?😭😭

  • @delaycinema2737
    @delaycinema2737 Год назад +3

    Is there a way where we can just get a template ?

  • @Zvrra
    @Zvrra Год назад +3

    Why did you skip the hands. I guess I can just wing it lol.

  • @ilypavan
    @ilypavan 5 месяцев назад +2

    you make this look so easy. hope you will upload more tutorials like this in future.

  • @PAPYRUSTHEROYALGUARDSMAN
    @PAPYRUSTHEROYALGUARDSMAN Год назад +4

    your so underated!!!

  • @CursedHub
    @CursedHub Год назад +1

    This is WAY less complicated than other tutorials I can find for this specific style of character thank you! But could you show us your modeling workflow in normal speed? Only ever used the skin modifier for making characters im skimming through the video frame by frame trying to copy your box model and im still missing stuff

  • @KrillGorilla
    @KrillGorilla Год назад

    I love this guy!

  • @owiygul3
    @owiygul3 Год назад +2

    This one was great too! You kinda lost me around the rigging bit but I'm going to set aside some time coming up to see if I can actually follow these tutorials.

    • @binbunYT
      @binbunYT  Год назад +1

      Thank you so much! Is there something specific you want to see in the future?

    • @owiygul3
      @owiygul3 Год назад +1

      @@binbunYT perhaps some standard animations for characters or environments? Like a tree blowing in the breeze or a standard sword/spear attac.

  • @samosborne
    @samosborne Год назад +1

    This is great educational material, would it be possible to get the blend file?

  • @joetazuna9303
    @joetazuna9303 8 месяцев назад +4

    Great tutorial, How do I cut the cube in half?

  • @apanaula
    @apanaula Год назад

    awesome tutorial, just what i was looking for! thank u!!

  • @vincar3735
    @vincar3735 Год назад +2

    Great video! Unfortunately when I delete all vertex groups it fixes the mesh distortion but stops it from moving with the mesh. Now I'm kinda lost haha

    • @binbunYT
      @binbunYT  Год назад +2

      Oh no. You’re not supposed to delete all vertex groups but rather delete all unlocked vertex groups.
      Imagine each vertex group represents each bones effect on the mesh. So basically you’ll want to press the little lock next to the vertex group on each bone you want to affect the mesh. Then when you have locked every vertex group you want to affect the mesh, go and remove all unlocked vertex groups!

    • @vincar3735
      @vincar3735 Год назад

      I meant all unlocked vertex groups lol. So to sum it up when I apply automatic weights the legs of my model distort. When I lock the legs and delete all unlocked vertex groups it fixes some minor distortion in the rest of the model and when I lock everything but the legs it fixes the distortion in the legs. However I've found that whenever I get rid of the distortion that part of the mesh stops being able to move with the rig. Any ideas? I'm really confused.
      Also thank for the help man I really appreciate it :)

    • @vincar3735
      @vincar3735 Год назад +1

      ayy nvm I fixed it. Apparently I needed to set the pose my model was in as the resting pose for some reason.

  • @OrgulloCero
    @OrgulloCero 3 месяца назад +1

    Since I had done some other tutorials on rigging before I was able to follow, but with the IK part my knees bend all different ways, do you know why this could be happening? (I'm using my own model, could it be the bones are not completely straight?) Thnak for the great tutorial ^^

  • @FishEggs64
    @FishEggs64 9 месяцев назад +2

    "I did a little modeling off camera" (jokes aside good tutorial)

  • @Aelmazo
    @Aelmazo Год назад +7

    man It would be nice If you slowed down a bit. I couldn`t follow

  • @moshojr
    @moshojr Год назад

    Quick and simple. Thanks!

  • @southfluff5558
    @southfluff5558 Год назад

    Great content !

  • @Dreaming-Void
    @Dreaming-Void 10 месяцев назад +1

    THANK YOU SO MUCH!!!

  • @Efy143
    @Efy143 17 дней назад +8

    if you want to make a tutorial don' tdo speed sculpt

  • @aeroblu2002
    @aeroblu2002 6 месяцев назад

    Can anybody tell me what happened to Pole Angle? It's now changed to Pole Target and it doesn't use numbers anymore, so I'm confused on what to do.

  • @zdm8770
    @zdm8770 Год назад +1

    So small issue on my end. When I lock the spin and delete the unlocked groups, my the arms and legs no longer move with the rig at all. Any idea what I am doing wrong? I double checked that portion of the video and I think I am doing that same thing.

    • @binbunYT
      @binbunYT  Год назад

      Sounds like you might be locking the wrong vertex groups

    • @binbunYT
      @binbunYT  Год назад

      The vertex groups basically indicate which bones affect the mesh

  • @luistroyparaiso5853
    @luistroyparaiso5853 3 месяца назад +3

    are you guga? the guy who makes experiments on steaks?

  • @waldemarpolcyn6936
    @waldemarpolcyn6936 Год назад +1

    hey how did you turn off the subdivision modifier without losing the shape of the head

    • @waldemarpolcyn6936
      @waldemarpolcyn6936 Год назад

      ok im back with another question: how to do the inverse kinematics, cuz blender deleted the bone constraint

    • @Ronde.
      @Ronde. Год назад

      Probably figured this out by now, but the bone constraint wasn't deleted, you just have to be in pose mode to see it.@@waldemarpolcyn6936

    • @herorisk
      @herorisk 7 месяцев назад +1

      while in object mode hit the small arrow next to the name "subdivision" then click apply

  • @bioman1hazard607
    @bioman1hazard607 Год назад +2

    Why did you make the neck so thick?
    Also the reason for the model being like that is because concave meshes were hard to render on the Playstation. The ppu on board could only display a set number of polygons at a time, 10000 at once per frame max. That included the level, enemies, items, effects and the player. Only a few games like crash and spyro used solid concave models later on in the ps1 life.

  • @waclac
    @waclac Год назад

    Great tutorial

  • @PAPYRUSTHEROYALGUARDSMAN
    @PAPYRUSTHEROYALGUARDSMAN Год назад +3

    thank you

  • @Professor_Sick
    @Professor_Sick 4 месяца назад +5

    27 sec for 2 hours for me f*uck takes longer than expected

  • @jesusguillen5054
    @jesusguillen5054 Год назад +4

    Great, I had to set the speed to x.25 to catch up, but great anyways lol

    • @Politrees
      @Politrees Год назад +2

      Even at 0.25 it looks fast xD

  • @arvidlizell9235
    @arvidlizell9235 9 месяцев назад

    Hi guys. Wondering if anyone would be interested in making some ps1 style art / snippets for a concept band I’m starting. I have the music already. I want to create a story connecting the music and the artwork. Build a little world where the characters live and form a band. Let me know if you want to hear the music

  • @Avery-ws5sj
    @Avery-ws5sj Год назад +6

    good way to show workflow and help with how to overall make a model like this. But you did not explain anything in depth and even skipped modeling the hands.

    • @binbunYT
      @binbunYT  Год назад +1

      Thanks for the comment! My intention was to make this video more about the workflow, but maybe I could make a video that goes deeper!

    • @Avery-ws5sj
      @Avery-ws5sj Год назад

      @@binbunYT I figured, would love an in depth tutorial. Found myself struggling on some of the parts you skipped but overall forced me to dive deeper into blender. So maybe skipping it helps in the long run lol. Keep up the great work!

  • @lautaromendieta9086
    @lautaromendieta9086 5 месяцев назад

    Very good job!!

  • @wolfigans8376
    @wolfigans8376 7 месяцев назад +9

    Bro can you pls do a real tutorial

    • @binbunYT
      @binbunYT  7 месяцев назад +2

      What do you mean?

    • @wolfigans8376
      @wolfigans8376 7 месяцев назад +9

      @@binbunYT like a full tutorial man instead of this fast format

    • @mothcatcher893
      @mothcatcher893 7 месяцев назад +3

      What exactly do you expect from this tutorial that isn't in it already?

    • @binbunYT
      @binbunYT  7 месяцев назад +2

      @@mothcatcher893 i guess they meant that I should go more in depth on things. I made this tutorial for people who already know the basic things in blender, but I understand that there’s a lot of people who want more indepth tutorials

    • @Kalergi_Plan_Accelerationist
      @Kalergi_Plan_Accelerationist 7 месяцев назад +2

      U can slow down the video on youtube bro.

  • @ArtfulRascal8
    @ArtfulRascal8 Год назад

    🔥🔥🔥🔥🔥

  • @ratedjosh
    @ratedjosh Год назад +18

    Too bad you had a train to take, so it's not explained that much, but thank you for the effort.

    • @obamahostile4073
      @obamahostile4073 Год назад +7

      Bro can't pause the video 😭

    • @prod.lanista
      @prod.lanista Год назад +5

      @@obamahostile4073 pausing the vid don't help
      it's 0:56 and I'm already lost
      idk what he's talking about

    • @anthonycampbell97
      @anthonycampbell97 4 месяца назад +1

      That's on you. These kinds of tutorial videos (quick is pretty standard as in practice these things take hours) are meant for people already experienced with Blender. It's not to teach you how the basics and tools work, but to show you how to approach doing a specific thing.
      I recommend going over actual beginner tutorial videos/courses first to learn Blender. if you don't know what he's even talking about, you're getting ahead of yourself.

    • @ratedjosh
      @ratedjosh 3 месяца назад

      @@anthonycampbell97 i made a LOT of games on older Blender Game Engine 10 years ago all by myself.
      In 3D (soccer, platform, 1rst person sh00ter and lots of weird stuff too) and even 2D thanks to approximative tools which were on some of the latest versions i used to experiment.
      I just try to understand how this can be useful to anybody. Average and pros almost don't need basic tutorials about simple rigging, or 3d models...Beginners don't need a full speed approximative tutorial too...
      So, who's the target? 🤔
      Ps: last exemple of what i tried to do just type "Les Claypool Blender Game", that's the only videos left. I was trying to do a Zillion remake in 3D

  • @arakifanboy
    @arakifanboy 7 месяцев назад +3

    bro what

  • @chefffs
    @chefffs 4 месяца назад +5

    WAY too quick iliterally cannot understand whats happening.

  • @Khoura
    @Khoura Год назад +6

    Can you do an in depth tutorial please for beginners on how to do this? As this is too fast? Thank you.

    • @Raghgghhhaaahhhhhhas
      @Raghgghhhaaahhhhhhas Год назад +4

      Just slow the video down. As a person who's watched hours of PS1 demakes this video perfectly explains the basics.

    • @Khoura
      @Khoura Год назад +2

      @@Raghgghhhaaahhhhhhas k